Files
Archipelago/worlds/stardew_valley/content/vanilla/ginger_island.py
agilbert1412 1de91fab67 Stardew Valley: 7.x.x - The Jojapocalypse Update (#5432)
Major Content update for Stardew Valley

### Features
- New BundleRandomization Value: Meme Bundles - Over 100 custom bundles, designed to be jokes, references, trolls, etc
- New Setting: Bundles Per Room modifier
- New Setting: Backpack Size
- New Setting: Secretsanity - Checks for triggering easter eggs and secrets
- New Setting: Moviesanity - Checks for watching movies and sharing snacks with Villagers
- New Setting: Eatsanity - Checks for eating items
- New Setting: Hatsanity - Checks for wearing Hats
- New Setting: Start Without - Allows you to select any combination of various "starting" items, that you will actually not start with. Notably, tools, backpack slots, Day5 unlocks, etc.
- New Setting: Allowed Filler Items - Allows you to customize the filler items you'll get
- New Setting: Endgame Locations - Checks for various expensive endgame tasks and purchases
- New Shipsanity value: Crops and Fish
- New Settings: Jojapocalypse and settings to customize it
- Bundle Plando: Replaced with BundleWhitelist and BundleBlacklist, for more customization freedom
- Added a couple of Host.yaml settings to help hosts allow or ban specific difficult settings that could cause problems if the people don't know what they are signing up for.

Plus a truckload of improvements on the mod side, not seen in this PR.

### Removed features
- Integration for Stardew Valley Expanded. It is simply disabled, the code is all still there, but I'm extremely tired of providing tech support for it, plus Stardew Valley 1.7 was announced and that will break it again, so I'm done. When a maintainer steps up, it can be re-enabled.
2026-02-15 18:02:21 +01:00

154 lines
9.0 KiB
Python

from .pelican_town import pelican_town as pelican_town_content_pack
from ..game_content import ContentPack, StardewContent
from ...data import villagers_data, fish_data
from ...data.animal import Animal, AnimalName, OstrichIncubatorSource
from ...data.fish_data import FishingSource
from ...data.game_item import ItemTag, Tag, CustomRuleSource
from ...data.harvest import ForagingSource, HarvestFruitTreeSource, HarvestCropSource
from ...data.hats_data import Hats
from ...data.monster_data import MonsterSource
from ...data.requirement import WalnutRequirement, ForgeInfinityWeaponRequirement, CookedRecipesRequirement, \
CaughtFishRequirement, FullShipmentRequirement, RegionRequirement, \
AllAchievementsRequirement, PerfectionPercentRequirement, ReadAllBooksRequirement, HasItemRequirement, ToolRequirement
from ...data.shop import ShopSource, HatMouseSource
from ...logic.tailoring_logic import TailoringSource
from ...logic.time_logic import MAX_MONTHS
from ...strings.animal_product_names import AnimalProduct
from ...strings.book_names import Book
from ...strings.building_names import Building
from ...strings.crop_names import Fruit, Vegetable
from ...strings.currency_names import Currency
from ...strings.fish_names import Fish
from ...strings.forageable_names import Forageable, Mushroom
from ...strings.fruit_tree_names import Sapling
from ...strings.generic_names import Generic
from ...strings.geode_names import Geode
from ...strings.material_names import Material
from ...strings.metal_names import Fossil, Mineral
from ...strings.monster_names import Monster
from ...strings.region_names import Region, LogicRegion
from ...strings.season_names import Season
from ...strings.seed_names import Seed, TreeSeed
from ...strings.tool_names import Tool
class GingerIslandContentPack(ContentPack):
def harvest_source_hook(self, content: StardewContent):
content.tag_item(Fruit.banana, ItemTag.FRUIT)
content.tag_item(Fruit.pineapple, ItemTag.FRUIT)
content.tag_item(Fruit.mango, ItemTag.FRUIT)
content.tag_item(Vegetable.taro_root, ItemTag.VEGETABLE)
content.tag_item(Mushroom.magma_cap, ItemTag.EDIBLE_MUSHROOM)
ginger_island_content_pack = GingerIslandContentPack(
"Ginger Island (Vanilla)",
weak_dependencies=(
pelican_town_content_pack.name,
),
harvest_sources={
# Foraging
Forageable.dragon_tooth: (
Tag(ItemTag.FORAGE),
ForagingSource(regions=(Region.volcano_floor_10,)),
),
Forageable.ginger: (
Tag(ItemTag.FORAGE),
ForagingSource(regions=(Region.island_west,),
other_requirements=(ToolRequirement(Tool.hoe),)),
),
Mushroom.magma_cap: (
Tag(ItemTag.FORAGE),
ForagingSource(regions=(Region.volcano_floor_5,)),
),
# Fruit tree
Fruit.banana: (HarvestFruitTreeSource(sapling=Sapling.banana, seasons=(Season.summer,)),),
Fruit.mango: (HarvestFruitTreeSource(sapling=Sapling.mango, seasons=(Season.summer,)),),
# Crop
Vegetable.taro_root: (HarvestCropSource(seed=Seed.taro, seasons=(Season.summer,)),),
Fruit.pineapple: (HarvestCropSource(seed=Seed.pineapple, seasons=(Season.summer,)),),
# Temporary animal stuff, will be moved once animal products are properly content-packed
AnimalProduct.ostrich_egg_starter: (CustomRuleSource(lambda logic: logic.tool.can_forage(Generic.any, Region.island_north, True)
& logic.has(Forageable.journal_scrap)
& logic.region.can_reach(Region.volcano_floor_5)),),
AnimalProduct.ostrich_egg: (CustomRuleSource(lambda logic: logic.has(AnimalProduct.ostrich_egg_starter)
| logic.animal.has_animal(AnimalName.ostrich)),),
},
shop_sources={
Seed.taro: (ShopSource(items_price=((2, Fossil.bone_fragment),), shop_region=Region.island_trader),),
Seed.pineapple: (ShopSource(items_price=((1, Mushroom.magma_cap),), shop_region=Region.island_trader),),
Sapling.banana: (ShopSource(items_price=((5, Forageable.dragon_tooth),), shop_region=Region.island_trader),),
Sapling.mango: (ShopSource(items_price=((75, Fish.mussel_node),), shop_region=Region.island_trader),),
# This one is 10 diamonds, should maybe add time?
Book.the_diamond_hunter: (
Tag(ItemTag.BOOK, ItemTag.BOOK_POWER),
ShopSource(items_price=((10, Mineral.diamond),), shop_region=Region.volcano_dwarf_shop),
),
Book.queen_of_sauce_cookbook: (
Tag(ItemTag.BOOK, ItemTag.BOOK_SKILL),
ShopSource(price=50000, shop_region=LogicRegion.bookseller_permanent, other_requirements=(WalnutRequirement(100),)),), # Worst book ever
},
fishes=(
# TODO override region so no need to add inaccessible regions in logic
fish_data.blue_discus,
fish_data.lionfish,
fish_data.midnight_carp,
fish_data.pufferfish,
fish_data.stingray,
fish_data.super_cucumber,
fish_data.tilapia,
fish_data.tuna
),
villagers=(
villagers_data.leo,
),
animals=(
Animal(AnimalName.ostrich,
required_building=Building.barn,
sources=(
OstrichIncubatorSource(AnimalProduct.ostrich_egg_starter),
)),
),
hat_sources={
Hats.infinity_crown: (Tag(ItemTag.HAT), HatMouseSource(price=1000, unlock_requirements=(ForgeInfinityWeaponRequirement(),)),),
Hats.archers_cap: (Tag(ItemTag.HAT), HatMouseSource(price=1000, unlock_requirements=(CookedRecipesRequirement(9999),)),),
Hats.chef_hat: (Tag(ItemTag.HAT), HatMouseSource(price=1000, unlock_requirements=(CookedRecipesRequirement(9999),)),),
Hats.eye_patch: (Tag(ItemTag.HAT), HatMouseSource(price=1000, unlock_requirements=(CaughtFishRequirement(9999, unique=True),)),),
Hats.cowpoke_hat: (Tag(ItemTag.HAT), HatMouseSource(price=1000, unlock_requirements=(FullShipmentRequirement(),)),),
Hats.goblin_mask: (Tag(ItemTag.HAT), HatMouseSource(price=10000, unlock_requirements=(FullShipmentRequirement(),)),),
Hats.elegant_turban: (Tag(ItemTag.HAT), HatMouseSource(price=50000, unlock_requirements=(AllAchievementsRequirement(),)),),
Hats.junimo_hat: (Tag(ItemTag.HAT), HatMouseSource(price=25000, unlock_requirements=(PerfectionPercentRequirement(100),)),),
Hats.paper_hat: (Tag(ItemTag.HAT), HatMouseSource(price=10000, unlock_requirements=(RegionRequirement(Region.island_south),)),),
Hats.pageboy_cap: (Tag(ItemTag.HAT), HatMouseSource(price=5000, unlock_requirements=(ReadAllBooksRequirement(),)),),
Hats.concerned_ape_mask: (Tag(ItemTag.HAT), ShopSource(price=10000, shop_region=LogicRegion.lost_items_shop,
other_requirements=(PerfectionPercentRequirement(100), RegionRequirement(Region.volcano_floor_10))),),
Hats.golden_helmet: (Tag(ItemTag.HAT), ShopSource(price=10000, shop_region=LogicRegion.lost_items_shop,
other_requirements=(RegionRequirement(Region.blacksmith), HasItemRequirement(Geode.golden_coconut),)),),
Hats.bluebird_mask: (Tag(ItemTag.HAT), ShopSource(price=30, currency=Vegetable.taro_root, shop_region=Region.island_trader),),
Hats.deluxe_cowboy_hat: (Tag(ItemTag.HAT), ShopSource(price=30, currency=Vegetable.taro_root, shop_region=Region.island_trader),),
Hats.small_cap: (Tag(ItemTag.HAT), ShopSource(price=30, currency=Vegetable.taro_root, shop_region=Region.island_trader),),
Hats.mr_qis_hat: (Tag(ItemTag.HAT), ShopSource(price=5, currency=Currency.qi_gem, shop_region=Region.qi_walnut_room),),
Hats.pink_bow: (Tag(ItemTag.HAT), ShopSource(price=10000, shop_region=Region.volcano_dwarf_shop),),
Hats.tiger_hat: (Tag(ItemTag.HAT), MonsterSource(monsters=(Monster.tiger_slime,), amount_tier=MAX_MONTHS,
other_requirements=(RegionRequirement(region=Region.adventurer_guild),)),),
Hats.deluxe_pirate_hat: (Tag(ItemTag.HAT), ForagingSource(regions=(Region.volcano, Region.volcano_floor_5, Region.volcano_floor_10,),
require_all_regions=True),),
Hats.foragers_hat: (Tag(ItemTag.HAT), TailoringSource(tailoring_items=(Forageable.ginger,)),),
Hats.sunglasses: (Tag(ItemTag.HAT), TailoringSource(tailoring_items=(Material.cinder_shard,)),),
Hats.swashbuckler_hat: (Tag(ItemTag.HAT), TailoringSource(tailoring_items=(Forageable.dragon_tooth,)),),
Hats.warrior_helmet: (Tag(ItemTag.HAT), TailoringSource(tailoring_items=(AnimalProduct.ostrich_egg,)),),
Hats.star_helmet: (Tag(ItemTag.HAT), TailoringSource(tailoring_items=(TreeSeed.mushroom,)),),
Hats.frog_hat: (Tag(ItemTag.HAT), FishingSource(region=Region.gourmand_frog_cave,),),
},
)