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49e1fd0b79f9efc053929203a0e32c68b2b8c0a0
Archipelago/worlds/stardew_valley
History
agilbert1412 80fed1c6fb Stardew Valley: Fixed potential softlock with walnut purchases if Entrance Randomizer locks access to the field office (#2261)
* - Added logic rules for reaching, then completing, the field office in order to be allowed to spend significant amounts of walnuts

* - Revert moving a method for some reason
2023-11-30 09:32:32 +01:00
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data
Stardew Valley: Generate proper filler for item links (#2069)
2023-11-22 10:04:33 -06:00
docs
…
mods
Stardew Valley: Cut tests by 3 minutes (#2375)
2023-10-28 00:18:33 +02:00
scripts
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strings
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test
Core: Introduce new Option class NamedRange (#2330)
2023-11-24 17:10:52 -06:00
__init__.py
Stardew Valley: Generate proper filler for item links (#2069)
2023-11-22 10:04:33 -06:00
bundles.py
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items.py
Stardew Valley: Generate proper filler for item links (#2069)
2023-11-22 10:04:33 -06:00
locations.py
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logic.py
Stardew Valley: Fixed potential softlock with walnut purchases if Entrance Randomizer locks access to the field office (#2261)
2023-11-30 09:32:32 +01:00
options.py
Core: Introduce new Option class NamedRange (#2330)
2023-11-24 17:10:52 -06:00
presets.py
Stardew Valley: Add Options presets (#2470)
2023-11-18 12:35:57 -06:00
region_classes.py
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regions.py
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requirements.txt
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rules.py
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stardew_rule.py
Stardew Valley: simplify in-place (#2393)
2023-10-29 13:20:28 +01:00
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