Logo
Explore Help
Sign In
mirror/Archipelago
1
0
Fork 1
You've already forked Archipelago
mirror of https://github.com/ArchipelagoMW/Archipelago.git synced 2026-05-18 05:41:46 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
3c955d012e77b0df54094ef8c68e8ce10579126e
Archipelago/data/lua
T
History
digiholic 12b8fef1aa Adds a canary byte check before sending game completion (#3217)
2024-05-07 09:22:11 +02:00
..
x64
…
x86
…
base64.lua
BizHawkClient: Add BizHawkClient (#1978)
2023-10-03 02:44:19 +02:00
common.lua
Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782)
2023-06-26 08:53:44 +02:00
connector_adventure.lua
Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782)
2023-06-26 08:53:44 +02:00
connector_bizhawk_generic.lua
BizHawkClient: Use callbacks in connector script instead of else/ifs (#2784)
2024-02-16 08:59:57 +01:00
connector_ff1.lua
FF1: Fix resending items on disconnect/connect (#2817)
2024-03-11 09:51:51 +01:00
connector_ladx_bizhawk.lua
LADX: Fix getting old items over and over again in Bizhawk (#2011)
2023-07-27 16:08:14 +02:00
connector_mmbn3.lua
Adds a canary byte check before sending game completion (#3217)
2024-05-07 09:22:11 +02:00
connector_oot.lua
Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782)
2023-06-26 08:53:44 +02:00
connector_tloz.lua
The Legend of Zelda Conntector: Make items obtained counter in save data 16 bits. (#2117)
2023-09-15 20:18:03 +02:00
json.lua
…
lua_5_3_compat.lua
…
socket.lua
LADX: Client Fixes (#1934)
2023-07-09 15:17:24 +02:00
Powered by Gitea Version: 1.26.1 Page: 1581ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API