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378fa5d5c4b5dfea8ebd51e67ae4fc8309cfedff
Archipelago
/
worlds
/
tunic
T
History
Scipio Wright
378fa5d5c4
Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (
#4657
)
2025-02-17 01:30:40 +01:00
..
docs
…
test
Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (
#4657
)
2025-02-17 01:30:40 +01:00
__init__.py
TUNIC: Fix UT create_item classification (
#4514
)
2025-01-24 17:10:58 -05:00
combat_logic.py
Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (
#4657
)
2025-02-17 01:30:40 +01:00
er_data.py
…
er_rules.py
Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (
#4657
)
2025-02-17 01:30:40 +01:00
er_scripts.py
…
grass.py
…
items.py
Fix gun missing from combat_items, add new for combat logic cache, very slight refactor of check_combat_reqs to let it do the changeover in a less complicated fashion, fix area being a boss area rather than non-boss area for a check (
#4657
)
2025-02-17 01:30:40 +01:00
ladder_storage_data.py
…
locations.py
…
options.py
TUNIC: Combat logic fix (
#4589
)
2025-02-09 19:12:17 +01:00
regions.py
TUNIC: Make the standard entrances get made with tuples instead of sets (
#4546
)
2025-01-24 12:42:31 -05:00
rules.py
…