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Major Content update for Stardew Valley ### Features - New BundleRandomization Value: Meme Bundles - Over 100 custom bundles, designed to be jokes, references, trolls, etc - New Setting: Bundles Per Room modifier - New Setting: Backpack Size - New Setting: Secretsanity - Checks for triggering easter eggs and secrets - New Setting: Moviesanity - Checks for watching movies and sharing snacks with Villagers - New Setting: Eatsanity - Checks for eating items - New Setting: Hatsanity - Checks for wearing Hats - New Setting: Start Without - Allows you to select any combination of various "starting" items, that you will actually not start with. Notably, tools, backpack slots, Day5 unlocks, etc. - New Setting: Allowed Filler Items - Allows you to customize the filler items you'll get - New Setting: Endgame Locations - Checks for various expensive endgame tasks and purchases - New Shipsanity value: Crops and Fish - New Settings: Jojapocalypse and settings to customize it - Bundle Plando: Replaced with BundleWhitelist and BundleBlacklist, for more customization freedom - Added a couple of Host.yaml settings to help hosts allow or ban specific difficult settings that could cause problems if the people don't know what they are signing up for. Plus a truckload of improvements on the mod side, not seen in this PR. ### Removed features - Integration for Stardew Valley Expanded. It is simply disabled, the code is all still there, but I'm extremely tired of providing tech support for it, plus Stardew Valley 1.7 was announced and that will break it again, so I'm done. When a maintainer steps up, it can be re-enabled.
29 lines
1009 B
Python
29 lines
1009 B
Python
from functools import cached_property
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from .base_logic import BaseLogicMixin, BaseLogic
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from ..data.hats_data import HatItem
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from ..stardew_rule import StardewRule
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from ..strings.fish_names import Fish
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from ..strings.region_names import LogicRegion
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class HatLogicMixin(BaseLogicMixin):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.hat = HatLogic(*args, **kwargs)
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class HatLogic(BaseLogic):
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@cached_property
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def can_get_unlikely_hat_at_outfit_services(self) -> StardewRule:
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return self.logic.region.can_reach(LogicRegion.desert_festival) & self.logic.time.has_lived_months(12)
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@cached_property
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def has_bucket_hat(self) -> StardewRule:
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trout_derby_rule = self.logic.region.can_reach(LogicRegion.trout_derby) & self.logic.fishing.can_catch_fish(self.content.fishes[Fish.rainbow_trout])
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return trout_derby_rule
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def can_wear(self, hat: HatItem) -> StardewRule:
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return self.logic.has(hat.clarified_name)
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