Files
Archipelago/worlds/stardew_valley/data/recipe_source.py
agilbert1412 1de91fab67 Stardew Valley: 7.x.x - The Jojapocalypse Update (#5432)
Major Content update for Stardew Valley

### Features
- New BundleRandomization Value: Meme Bundles - Over 100 custom bundles, designed to be jokes, references, trolls, etc
- New Setting: Bundles Per Room modifier
- New Setting: Backpack Size
- New Setting: Secretsanity - Checks for triggering easter eggs and secrets
- New Setting: Moviesanity - Checks for watching movies and sharing snacks with Villagers
- New Setting: Eatsanity - Checks for eating items
- New Setting: Hatsanity - Checks for wearing Hats
- New Setting: Start Without - Allows you to select any combination of various "starting" items, that you will actually not start with. Notably, tools, backpack slots, Day5 unlocks, etc.
- New Setting: Allowed Filler Items - Allows you to customize the filler items you'll get
- New Setting: Endgame Locations - Checks for various expensive endgame tasks and purchases
- New Shipsanity value: Crops and Fish
- New Settings: Jojapocalypse and settings to customize it
- Bundle Plando: Replaced with BundleWhitelist and BundleBlacklist, for more customization freedom
- Added a couple of Host.yaml settings to help hosts allow or ban specific difficult settings that could cause problems if the people don't know what they are signing up for.

Plus a truckload of improvements on the mod side, not seen in this PR.

### Removed features
- Integration for Stardew Valley Expanded. It is simply disabled, the code is all still there, but I'm extremely tired of providing tech support for it, plus Stardew Valley 1.7 was announced and that will break it again, so I'm done. When a maintainer steps up, it can be re-enabled.
2026-02-15 18:02:21 +01:00

176 lines
4.2 KiB
Python

from typing import Union, List, Tuple
class RecipeSource:
def __repr__(self):
return f"RecipeSource"
class StarterSource(RecipeSource):
def __repr__(self):
return f"StarterSource"
class ArchipelagoSource(RecipeSource):
ap_item: Tuple[str]
def __init__(self, ap_item: Union[str, List[str]]):
if isinstance(ap_item, str):
ap_item = [ap_item]
self.ap_item = tuple(ap_item)
def __repr__(self):
return f"ArchipelagoSource {self.ap_item}"
class LogicSource(RecipeSource):
logic_rule: str
def __init__(self, logic_rule: str):
self.logic_rule = logic_rule
def __repr__(self):
return f"LogicSource {self.logic_rule}"
class QueenOfSauceSource(RecipeSource):
year: int
season: str
day: int
def __init__(self, year: int, season: str, day: int):
self.year = year
self.season = season
self.day = day
def __repr__(self):
return f"QueenOfSauceSource at year {self.year} {self.season} {self.day}"
class QuestSource(RecipeSource):
quest: str
def __init__(self, quest: str):
self.quest = quest
def __repr__(self):
return f"QuestSource at quest {self.quest}"
class FriendshipSource(RecipeSource):
friend: str
hearts: int
def __init__(self, friend: str, hearts: int):
self.friend = friend
self.hearts = hearts
def __repr__(self):
return f"FriendshipSource at {self.friend} {self.hearts} <3"
class CutsceneSource(FriendshipSource):
region: str
def __init__(self, region: str, friend: str, hearts: int):
super().__init__(friend, hearts)
self.region = region
def __repr__(self):
return f"CutsceneSource at {self.region}"
class SkillSource(RecipeSource):
skill: str
level: int
def __init__(self, skill: str, level: int):
self.skill = skill
self.level = level
def __repr__(self):
return f"SkillSource at level {self.level} {self.skill}"
class SkillCraftsanitySource(SkillSource):
def __repr__(self):
return f"SkillCraftsanitySource at level {self.level} {self.skill}"
class MasterySource(RecipeSource):
skill: str
def __init__(self, skill: str):
self.skill = skill
def __repr__(self):
return f"MasterySource {self.skill}"
class ShopSource(RecipeSource):
region: str
price: int
def __init__(self, region: str, price: int):
self.region = region
self.price = price
def __repr__(self):
return f"ShopSource at {self.region} costing {self.price}g"
class ShopWithKnownRecipeSource(ShopSource):
recipe_required: str
def __init__(self, region: str, price: int, recipe_required: str):
super().__init__(region, price)
self.recipe_required = recipe_required
def __repr__(self):
return f"ShopSource at {self.region} costing {self.price}g"
class ShopFriendshipSource(RecipeSource):
friend: str
hearts: int
region: str
price: int
def __init__(self, friend: str, hearts: int, region: str, price: int):
self.friend = friend
self.hearts = hearts
self.region = region
self.price = price
def __repr__(self):
return f"ShopFriendshipSource at {self.region} costing {self.price}g when {self.friend} has {self.hearts} hearts"
class FestivalShopSource(ShopSource):
def __init__(self, region: str, price: int):
super().__init__(region, price)
class ShopTradeSource(ShopSource):
currency: str
def __init__(self, region: str, currency: str, price: int):
super().__init__(region, price)
self.currency = currency
def __repr__(self):
return f"ShopTradeSource at {self.region} costing {self.price} {self.currency}"
class SpecialOrderSource(RecipeSource):
special_order: str
def __init__(self, special_order: str):
self.special_order = special_order
def __repr__(self):
return f"SpecialOrderSource from {self.special_order}"