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Major Content update for Stardew Valley ### Features - New BundleRandomization Value: Meme Bundles - Over 100 custom bundles, designed to be jokes, references, trolls, etc - New Setting: Bundles Per Room modifier - New Setting: Backpack Size - New Setting: Secretsanity - Checks for triggering easter eggs and secrets - New Setting: Moviesanity - Checks for watching movies and sharing snacks with Villagers - New Setting: Eatsanity - Checks for eating items - New Setting: Hatsanity - Checks for wearing Hats - New Setting: Start Without - Allows you to select any combination of various "starting" items, that you will actually not start with. Notably, tools, backpack slots, Day5 unlocks, etc. - New Setting: Allowed Filler Items - Allows you to customize the filler items you'll get - New Setting: Endgame Locations - Checks for various expensive endgame tasks and purchases - New Shipsanity value: Crops and Fish - New Settings: Jojapocalypse and settings to customize it - Bundle Plando: Replaced with BundleWhitelist and BundleBlacklist, for more customization freedom - Added a couple of Host.yaml settings to help hosts allow or ban specific difficult settings that could cause problems if the people don't know what they are signing up for. Plus a truckload of improvements on the mod side, not seen in this PR. ### Removed features - Integration for Stardew Valley Expanded. It is simply disabled, the code is all still there, but I'm extremely tired of providing tech support for it, plus Stardew Valley 1.7 was announced and that will break it again, so I'm done. When a maintainer steps up, it can be re-enabled.
222 lines
13 KiB
Python
222 lines
13 KiB
Python
from ..game_content import ContentPack, StardewContent
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from ..mod_registry import register_mod_content_pack
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from ..override import override
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from ..vanilla.ginger_island import ginger_island_content_pack as ginger_island_content_pack
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from ...data import villagers_data, fish_data
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from ...data.game_item import ItemTag, Tag
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from ...data.harvest import ForagingSource, HarvestCropSource
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from ...data.requirement import YearRequirement, CombatRequirement, SpecificFriendRequirement, ToolRequirement, SkillRequirement, FishingRequirement
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from ...data.shop import ShopSource
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from ...mods.mod_data import ModNames
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from ...strings.craftable_names import ModEdible
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from ...strings.crop_names import Fruit, SVEVegetable, SVEFruit
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from ...strings.fish_names import WaterItem, SVEWaterItem
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from ...strings.flower_names import Flower
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from ...strings.food_names import SVEMeal, SVEBeverage
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from ...strings.forageable_names import Mushroom, Forageable, SVEForage
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from ...strings.gift_names import SVEGift
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from ...strings.monster_drop_names import ModLoot
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from ...strings.performance_names import Performance
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from ...strings.region_names import Region, SVERegion
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from ...strings.season_names import Season
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from ...strings.seed_names import SVESeed
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from ...strings.skill_names import Skill
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from ...strings.tool_names import Tool, ToolMaterial
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from ...strings.villager_names import ModNPC
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# Used to adapt content not yet moved to content packs to easily detect when SVE and Ginger Island are both enabled.
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SVE_GINGER_ISLAND_PACK = ModNames.sve + "+" + ginger_island_content_pack.name
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class SVEContentPack(ContentPack):
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def fish_hook(self, content: StardewContent):
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if ginger_island_content_pack.name not in content.registered_packs:
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content.fishes.pop(fish_data.baby_lunaloo.name)
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content.fishes.pop(fish_data.clownfish.name)
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content.fishes.pop(fish_data.lunaloo.name)
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content.fishes.pop(fish_data.seahorse.name)
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content.fishes.pop(fish_data.shiny_lunaloo.name)
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content.fishes.pop(fish_data.starfish.name)
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content.fishes.pop(fish_data.sea_sponge.name)
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# Remove Highlands fishes at it requires 2 Lance hearts for the quest to access it
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content.fishes.pop(fish_data.daggerfish.name)
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content.fishes.pop(fish_data.gemfish.name)
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# Remove Fable Reef fishes at it requires 8 Lance hearts for the event to access it
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content.fishes.pop(fish_data.torpedo_trout.name)
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def villager_hook(self, content: StardewContent):
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if ginger_island_content_pack.name not in content.registered_packs:
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# Remove Lance if Ginger Island is not in content since he is first encountered in Volcano Forge
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content.villagers.pop(villagers_data.lance.name)
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def harvest_source_hook(self, content: StardewContent):
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content.untag_item(SVESeed.shrub, tag=ItemTag.CROPSANITY_SEED)
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content.untag_item(SVESeed.fungus, tag=ItemTag.CROPSANITY_SEED)
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content.untag_item(SVESeed.slime, tag=ItemTag.CROPSANITY_SEED)
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content.untag_item(SVESeed.stalk, tag=ItemTag.CROPSANITY_SEED)
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content.untag_item(SVESeed.void, tag=ItemTag.CROPSANITY_SEED)
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content.untag_item(SVESeed.ancient_fern, tag=ItemTag.CROPSANITY_SEED)
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if ginger_island_content_pack.name not in content.registered_packs:
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# Remove Highlands seeds as these are behind Lance existing.
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content.game_items.pop(SVESeed.void)
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content.game_items.pop(SVEVegetable.void_root)
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content.game_items.pop(SVESeed.stalk)
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content.game_items.pop(SVEFruit.monster_fruit)
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content.game_items.pop(SVESeed.fungus)
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content.game_items.pop(SVEVegetable.monster_mushroom)
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content.game_items.pop(SVESeed.slime)
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content.game_items.pop(SVEFruit.slime_berry)
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def finalize_hook(self, content: StardewContent):
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if ginger_island_content_pack.name in content.registered_packs:
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content.registered_packs.add(SVE_GINGER_ISLAND_PACK)
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register_mod_content_pack(SVEContentPack(
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ModNames.sve,
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weak_dependencies=(
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ginger_island_content_pack.name,
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ModNames.jasper, # To override Marlon and Gunther
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),
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shop_sources={
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SVEGift.aged_blue_moon_wine: (ShopSource(price=28000, shop_region=SVERegion.blue_moon_vineyard),),
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SVEGift.blue_moon_wine: (ShopSource(price=3000, shop_region=SVERegion.blue_moon_vineyard),),
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ModEdible.lightning_elixir: (ShopSource(price=12000, shop_region=SVERegion.galmoran_outpost),),
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ModEdible.barbarian_elixir: (ShopSource(price=22000, shop_region=SVERegion.galmoran_outpost),),
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ModEdible.gravity_elixir: (ShopSource(price=4000, shop_region=SVERegion.galmoran_outpost),),
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SVEMeal.grampleton_orange_chicken: (ShopSource(price=650,
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shop_region=Region.saloon,
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other_requirements=(SpecificFriendRequirement(ModNPC.sophia, 6),)),),
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ModEdible.hero_elixir: (ShopSource(price=8000, shop_region=SVERegion.isaac_shop),),
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ModEdible.aegis_elixir: (ShopSource(price=28000, shop_region=SVERegion.galmoran_outpost),),
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SVEBeverage.sports_drink: (ShopSource(price=750, shop_region=Region.hospital),),
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SVEMeal.stamina_capsule: (ShopSource(price=4000, shop_region=Region.hospital),),
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},
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harvest_sources={
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Mushroom.red: (
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ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.summer, Season.fall)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
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),
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Mushroom.purple: (
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ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)),
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ForagingSource(regions=(SVERegion.sprite_spring_cave, SVERegion.junimo_woods), )
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),
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Mushroom.morel: (
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ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
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),
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Mushroom.chanterelle: (
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ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
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),
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Flower.tulip: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.spring,)),),
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Flower.blue_jazz: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.spring,)),),
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Flower.summer_spangle: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.summer,)),),
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Flower.sunflower: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.summer,)),),
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Flower.fairy_rose: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.fall,)),),
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Fruit.ancient_fruit: (
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ForagingSource(regions=(SVERegion.sprite_spring,), seasons=Season.not_winter, other_requirements=(YearRequirement(3),)),
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ForagingSource(regions=(SVERegion.sprite_spring_cave,)),
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),
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Fruit.sweet_gem_berry: (
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ForagingSource(regions=(SVERegion.sprite_spring,), seasons=Season.not_winter, other_requirements=(YearRequirement(3),)),
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),
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# New items
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ModLoot.green_mushroom: (ForagingSource(regions=(SVERegion.highlands_pond,), seasons=Season.not_winter),),
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ModLoot.ornate_treasure_chest: (ForagingSource(regions=(SVERegion.highlands_outside,),
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other_requirements=(CombatRequirement(Performance.galaxy),
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ToolRequirement(Tool.axe, ToolMaterial.iron))),),
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ModLoot.swirl_stone: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.galaxy),)),),
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ModLoot.void_soul: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.good),)),),
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SVEForage.winter_star_rose: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.winter,)),),
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SVEForage.bearberry: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.winter,)),),
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SVEForage.poison_mushroom: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.summer, Season.fall)),),
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SVEForage.red_baneberry: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.summer, Season.summer)),),
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SVEForage.ferngill_primrose: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.spring,)),),
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SVEForage.goldenrod: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.summer, Season.fall)),),
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SVEForage.conch: (ForagingSource(regions=(Region.beach, SVERegion.fable_reef,)),),
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SVEForage.dewdrop_berry: (ForagingSource(regions=(SVERegion.enchanted_grove,)),),
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SVEForage.sand_dollar: (ForagingSource(regions=(Region.beach, SVERegion.fable_reef,), seasons=(Season.spring, Season.summer)),),
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SVEForage.golden_ocean_flower: (ForagingSource(regions=(SVERegion.fable_reef,)),),
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SVEForage.four_leaf_clover: (ForagingSource(regions=(Region.secret_woods, SVERegion.forest_west,), seasons=(Season.summer, Season.fall)),),
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SVEForage.mushroom_colony: (ForagingSource(regions=(Region.secret_woods, SVERegion.junimo_woods, SVERegion.forest_west,), seasons=(Season.fall,)),),
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SVEForage.rusty_blade: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.great),)),),
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SVEForage.rafflesia: (ForagingSource(regions=(Region.secret_woods,), seasons=Season.not_winter),),
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SVEForage.thistle: (ForagingSource(regions=(SVERegion.summit,)),),
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ModLoot.void_pebble: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.great),)),),
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ModLoot.void_shard: (ForagingSource(regions=(SVERegion.crimson_badlands,),
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other_requirements=(CombatRequirement(Performance.galaxy),
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SkillRequirement(Skill.combat, 10),
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YearRequirement(3),)),),
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SVEWaterItem.dulse_seaweed: (ForagingSource(regions=(Region.beach,), other_requirements=(FishingRequirement(Region.beach),)),),
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# Fable Reef
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WaterItem.coral: (ForagingSource(regions=(SVERegion.fable_reef,)),),
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Forageable.rainbow_shell: (ForagingSource(regions=(SVERegion.fable_reef,)),),
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WaterItem.sea_urchin: (ForagingSource(regions=(SVERegion.fable_reef,)),),
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# Crops
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SVESeed.shrub: (ForagingSource(regions=(Region.secret_woods,), other_requirements=(CombatRequirement(Performance.good),)),),
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SVEFruit.salal_berry: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.shrub, seasons=(Season.spring,)),),
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SVESeed.slime: (ForagingSource(regions=(SVERegion.highlands_outside,), other_requirements=(CombatRequirement(Performance.good),)),),
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SVEFruit.slime_berry: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.slime, seasons=(Season.spring,)),),
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SVESeed.ancient_fern: (ForagingSource(regions=(Region.secret_woods,)),),
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SVEVegetable.ancient_fiber: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.ancient_fern, seasons=(Season.summer,)),),
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SVESeed.stalk: (ForagingSource(regions=(SVERegion.highlands_outside,), other_requirements=(CombatRequirement(Performance.good),)),),
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SVEFruit.monster_fruit: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.stalk, seasons=(Season.summer,)),),
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SVESeed.fungus: (ForagingSource(regions=(SVERegion.highlands_pond,), other_requirements=(CombatRequirement(Performance.good),)),),
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SVEVegetable.monster_mushroom: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.fungus, seasons=(Season.fall,)),),
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SVESeed.void: (ForagingSource(regions=(SVERegion.highlands_cavern,), other_requirements=(CombatRequirement(Performance.good),)),),
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SVEVegetable.void_root: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.void, seasons=(Season.winter,)),),
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},
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fishes=(
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fish_data.baby_lunaloo, # Removed when no ginger island
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fish_data.bonefish,
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fish_data.bull_trout,
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fish_data.butterfish,
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fish_data.clownfish, # Removed when no ginger island
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fish_data.daggerfish,
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fish_data.frog,
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fish_data.gemfish,
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fish_data.goldenfish,
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fish_data.grass_carp,
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fish_data.king_salmon,
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fish_data.kittyfish,
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fish_data.lunaloo, # Removed when no ginger island
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fish_data.meteor_carp,
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fish_data.minnow,
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fish_data.puppyfish,
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fish_data.radioactive_bass,
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fish_data.seahorse, # Removed when no ginger island
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fish_data.shiny_lunaloo, # Removed when no ginger island
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fish_data.snatcher_worm,
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fish_data.starfish, # Removed when no ginger island
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fish_data.torpedo_trout,
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fish_data.undeadfish,
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fish_data.void_eel,
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fish_data.water_grub,
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fish_data.sea_sponge, # Removed when no ginger island
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),
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villagers=(
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villagers_data.claire,
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villagers_data.lance, # Removed when no ginger island
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villagers_data.mommy,
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villagers_data.sophia,
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villagers_data.victor,
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villagers_data.andy,
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villagers_data.apples,
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villagers_data.gunther,
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villagers_data.martin,
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villagers_data.marlon,
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villagers_data.morgan,
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villagers_data.scarlett,
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villagers_data.susan,
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villagers_data.morris,
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override(villagers_data.wizard, bachelor=True, mod_name=ModNames.sve),
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)
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))
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