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Archipelago/worlds/stardew_valley/content/mods/sve.py
agilbert1412 1de91fab67 Stardew Valley: 7.x.x - The Jojapocalypse Update (#5432)
Major Content update for Stardew Valley

### Features
- New BundleRandomization Value: Meme Bundles - Over 100 custom bundles, designed to be jokes, references, trolls, etc
- New Setting: Bundles Per Room modifier
- New Setting: Backpack Size
- New Setting: Secretsanity - Checks for triggering easter eggs and secrets
- New Setting: Moviesanity - Checks for watching movies and sharing snacks with Villagers
- New Setting: Eatsanity - Checks for eating items
- New Setting: Hatsanity - Checks for wearing Hats
- New Setting: Start Without - Allows you to select any combination of various "starting" items, that you will actually not start with. Notably, tools, backpack slots, Day5 unlocks, etc.
- New Setting: Allowed Filler Items - Allows you to customize the filler items you'll get
- New Setting: Endgame Locations - Checks for various expensive endgame tasks and purchases
- New Shipsanity value: Crops and Fish
- New Settings: Jojapocalypse and settings to customize it
- Bundle Plando: Replaced with BundleWhitelist and BundleBlacklist, for more customization freedom
- Added a couple of Host.yaml settings to help hosts allow or ban specific difficult settings that could cause problems if the people don't know what they are signing up for.

Plus a truckload of improvements on the mod side, not seen in this PR.

### Removed features
- Integration for Stardew Valley Expanded. It is simply disabled, the code is all still there, but I'm extremely tired of providing tech support for it, plus Stardew Valley 1.7 was announced and that will break it again, so I'm done. When a maintainer steps up, it can be re-enabled.
2026-02-15 18:02:21 +01:00

222 lines
13 KiB
Python

from ..game_content import ContentPack, StardewContent
from ..mod_registry import register_mod_content_pack
from ..override import override
from ..vanilla.ginger_island import ginger_island_content_pack as ginger_island_content_pack
from ...data import villagers_data, fish_data
from ...data.game_item import ItemTag, Tag
from ...data.harvest import ForagingSource, HarvestCropSource
from ...data.requirement import YearRequirement, CombatRequirement, SpecificFriendRequirement, ToolRequirement, SkillRequirement, FishingRequirement
from ...data.shop import ShopSource
from ...mods.mod_data import ModNames
from ...strings.craftable_names import ModEdible
from ...strings.crop_names import Fruit, SVEVegetable, SVEFruit
from ...strings.fish_names import WaterItem, SVEWaterItem
from ...strings.flower_names import Flower
from ...strings.food_names import SVEMeal, SVEBeverage
from ...strings.forageable_names import Mushroom, Forageable, SVEForage
from ...strings.gift_names import SVEGift
from ...strings.monster_drop_names import ModLoot
from ...strings.performance_names import Performance
from ...strings.region_names import Region, SVERegion
from ...strings.season_names import Season
from ...strings.seed_names import SVESeed
from ...strings.skill_names import Skill
from ...strings.tool_names import Tool, ToolMaterial
from ...strings.villager_names import ModNPC
# Used to adapt content not yet moved to content packs to easily detect when SVE and Ginger Island are both enabled.
SVE_GINGER_ISLAND_PACK = ModNames.sve + "+" + ginger_island_content_pack.name
class SVEContentPack(ContentPack):
def fish_hook(self, content: StardewContent):
if ginger_island_content_pack.name not in content.registered_packs:
content.fishes.pop(fish_data.baby_lunaloo.name)
content.fishes.pop(fish_data.clownfish.name)
content.fishes.pop(fish_data.lunaloo.name)
content.fishes.pop(fish_data.seahorse.name)
content.fishes.pop(fish_data.shiny_lunaloo.name)
content.fishes.pop(fish_data.starfish.name)
content.fishes.pop(fish_data.sea_sponge.name)
# Remove Highlands fishes at it requires 2 Lance hearts for the quest to access it
content.fishes.pop(fish_data.daggerfish.name)
content.fishes.pop(fish_data.gemfish.name)
# Remove Fable Reef fishes at it requires 8 Lance hearts for the event to access it
content.fishes.pop(fish_data.torpedo_trout.name)
def villager_hook(self, content: StardewContent):
if ginger_island_content_pack.name not in content.registered_packs:
# Remove Lance if Ginger Island is not in content since he is first encountered in Volcano Forge
content.villagers.pop(villagers_data.lance.name)
def harvest_source_hook(self, content: StardewContent):
content.untag_item(SVESeed.shrub, tag=ItemTag.CROPSANITY_SEED)
content.untag_item(SVESeed.fungus, tag=ItemTag.CROPSANITY_SEED)
content.untag_item(SVESeed.slime, tag=ItemTag.CROPSANITY_SEED)
content.untag_item(SVESeed.stalk, tag=ItemTag.CROPSANITY_SEED)
content.untag_item(SVESeed.void, tag=ItemTag.CROPSANITY_SEED)
content.untag_item(SVESeed.ancient_fern, tag=ItemTag.CROPSANITY_SEED)
if ginger_island_content_pack.name not in content.registered_packs:
# Remove Highlands seeds as these are behind Lance existing.
content.game_items.pop(SVESeed.void)
content.game_items.pop(SVEVegetable.void_root)
content.game_items.pop(SVESeed.stalk)
content.game_items.pop(SVEFruit.monster_fruit)
content.game_items.pop(SVESeed.fungus)
content.game_items.pop(SVEVegetable.monster_mushroom)
content.game_items.pop(SVESeed.slime)
content.game_items.pop(SVEFruit.slime_berry)
def finalize_hook(self, content: StardewContent):
if ginger_island_content_pack.name in content.registered_packs:
content.registered_packs.add(SVE_GINGER_ISLAND_PACK)
register_mod_content_pack(SVEContentPack(
ModNames.sve,
weak_dependencies=(
ginger_island_content_pack.name,
ModNames.jasper, # To override Marlon and Gunther
),
shop_sources={
SVEGift.aged_blue_moon_wine: (ShopSource(price=28000, shop_region=SVERegion.blue_moon_vineyard),),
SVEGift.blue_moon_wine: (ShopSource(price=3000, shop_region=SVERegion.blue_moon_vineyard),),
ModEdible.lightning_elixir: (ShopSource(price=12000, shop_region=SVERegion.galmoran_outpost),),
ModEdible.barbarian_elixir: (ShopSource(price=22000, shop_region=SVERegion.galmoran_outpost),),
ModEdible.gravity_elixir: (ShopSource(price=4000, shop_region=SVERegion.galmoran_outpost),),
SVEMeal.grampleton_orange_chicken: (ShopSource(price=650,
shop_region=Region.saloon,
other_requirements=(SpecificFriendRequirement(ModNPC.sophia, 6),)),),
ModEdible.hero_elixir: (ShopSource(price=8000, shop_region=SVERegion.isaac_shop),),
ModEdible.aegis_elixir: (ShopSource(price=28000, shop_region=SVERegion.galmoran_outpost),),
SVEBeverage.sports_drink: (ShopSource(price=750, shop_region=Region.hospital),),
SVEMeal.stamina_capsule: (ShopSource(price=4000, shop_region=Region.hospital),),
},
harvest_sources={
Mushroom.red: (
ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.summer, Season.fall)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
),
Mushroom.purple: (
ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)),
ForagingSource(regions=(SVERegion.sprite_spring_cave, SVERegion.junimo_woods), )
),
Mushroom.morel: (
ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
),
Mushroom.chanterelle: (
ForagingSource(regions=(SVERegion.forest_west,), seasons=(Season.fall,)), ForagingSource(regions=(SVERegion.sprite_spring_cave,), )
),
Flower.tulip: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.spring,)),),
Flower.blue_jazz: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.spring,)),),
Flower.summer_spangle: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.summer,)),),
Flower.sunflower: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.summer,)),),
Flower.fairy_rose: (ForagingSource(regions=(SVERegion.sprite_spring,), seasons=(Season.fall,)),),
Fruit.ancient_fruit: (
ForagingSource(regions=(SVERegion.sprite_spring,), seasons=Season.not_winter, other_requirements=(YearRequirement(3),)),
ForagingSource(regions=(SVERegion.sprite_spring_cave,)),
),
Fruit.sweet_gem_berry: (
ForagingSource(regions=(SVERegion.sprite_spring,), seasons=Season.not_winter, other_requirements=(YearRequirement(3),)),
),
# New items
ModLoot.green_mushroom: (ForagingSource(regions=(SVERegion.highlands_pond,), seasons=Season.not_winter),),
ModLoot.ornate_treasure_chest: (ForagingSource(regions=(SVERegion.highlands_outside,),
other_requirements=(CombatRequirement(Performance.galaxy),
ToolRequirement(Tool.axe, ToolMaterial.iron))),),
ModLoot.swirl_stone: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.galaxy),)),),
ModLoot.void_soul: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.good),)),),
SVEForage.winter_star_rose: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.winter,)),),
SVEForage.bearberry: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.winter,)),),
SVEForage.poison_mushroom: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.summer, Season.fall)),),
SVEForage.red_baneberry: (ForagingSource(regions=(Region.secret_woods,), seasons=(Season.summer, Season.summer)),),
SVEForage.ferngill_primrose: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.spring,)),),
SVEForage.goldenrod: (ForagingSource(regions=(SVERegion.summit,), seasons=(Season.summer, Season.fall)),),
SVEForage.conch: (ForagingSource(regions=(Region.beach, SVERegion.fable_reef,)),),
SVEForage.dewdrop_berry: (ForagingSource(regions=(SVERegion.enchanted_grove,)),),
SVEForage.sand_dollar: (ForagingSource(regions=(Region.beach, SVERegion.fable_reef,), seasons=(Season.spring, Season.summer)),),
SVEForage.golden_ocean_flower: (ForagingSource(regions=(SVERegion.fable_reef,)),),
SVEForage.four_leaf_clover: (ForagingSource(regions=(Region.secret_woods, SVERegion.forest_west,), seasons=(Season.summer, Season.fall)),),
SVEForage.mushroom_colony: (ForagingSource(regions=(Region.secret_woods, SVERegion.junimo_woods, SVERegion.forest_west,), seasons=(Season.fall,)),),
SVEForage.rusty_blade: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.great),)),),
SVEForage.rafflesia: (ForagingSource(regions=(Region.secret_woods,), seasons=Season.not_winter),),
SVEForage.thistle: (ForagingSource(regions=(SVERegion.summit,)),),
ModLoot.void_pebble: (ForagingSource(regions=(SVERegion.crimson_badlands,), other_requirements=(CombatRequirement(Performance.great),)),),
ModLoot.void_shard: (ForagingSource(regions=(SVERegion.crimson_badlands,),
other_requirements=(CombatRequirement(Performance.galaxy),
SkillRequirement(Skill.combat, 10),
YearRequirement(3),)),),
SVEWaterItem.dulse_seaweed: (ForagingSource(regions=(Region.beach,), other_requirements=(FishingRequirement(Region.beach),)),),
# Fable Reef
WaterItem.coral: (ForagingSource(regions=(SVERegion.fable_reef,)),),
Forageable.rainbow_shell: (ForagingSource(regions=(SVERegion.fable_reef,)),),
WaterItem.sea_urchin: (ForagingSource(regions=(SVERegion.fable_reef,)),),
# Crops
SVESeed.shrub: (ForagingSource(regions=(Region.secret_woods,), other_requirements=(CombatRequirement(Performance.good),)),),
SVEFruit.salal_berry: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.shrub, seasons=(Season.spring,)),),
SVESeed.slime: (ForagingSource(regions=(SVERegion.highlands_outside,), other_requirements=(CombatRequirement(Performance.good),)),),
SVEFruit.slime_berry: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.slime, seasons=(Season.spring,)),),
SVESeed.ancient_fern: (ForagingSource(regions=(Region.secret_woods,)),),
SVEVegetable.ancient_fiber: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.ancient_fern, seasons=(Season.summer,)),),
SVESeed.stalk: (ForagingSource(regions=(SVERegion.highlands_outside,), other_requirements=(CombatRequirement(Performance.good),)),),
SVEFruit.monster_fruit: (Tag(ItemTag.FRUIT), HarvestCropSource(seed=SVESeed.stalk, seasons=(Season.summer,)),),
SVESeed.fungus: (ForagingSource(regions=(SVERegion.highlands_pond,), other_requirements=(CombatRequirement(Performance.good),)),),
SVEVegetable.monster_mushroom: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.fungus, seasons=(Season.fall,)),),
SVESeed.void: (ForagingSource(regions=(SVERegion.highlands_cavern,), other_requirements=(CombatRequirement(Performance.good),)),),
SVEVegetable.void_root: (Tag(ItemTag.VEGETABLE), HarvestCropSource(seed=SVESeed.void, seasons=(Season.winter,)),),
},
fishes=(
fish_data.baby_lunaloo, # Removed when no ginger island
fish_data.bonefish,
fish_data.bull_trout,
fish_data.butterfish,
fish_data.clownfish, # Removed when no ginger island
fish_data.daggerfish,
fish_data.frog,
fish_data.gemfish,
fish_data.goldenfish,
fish_data.grass_carp,
fish_data.king_salmon,
fish_data.kittyfish,
fish_data.lunaloo, # Removed when no ginger island
fish_data.meteor_carp,
fish_data.minnow,
fish_data.puppyfish,
fish_data.radioactive_bass,
fish_data.seahorse, # Removed when no ginger island
fish_data.shiny_lunaloo, # Removed when no ginger island
fish_data.snatcher_worm,
fish_data.starfish, # Removed when no ginger island
fish_data.torpedo_trout,
fish_data.undeadfish,
fish_data.void_eel,
fish_data.water_grub,
fish_data.sea_sponge, # Removed when no ginger island
),
villagers=(
villagers_data.claire,
villagers_data.lance, # Removed when no ginger island
villagers_data.mommy,
villagers_data.sophia,
villagers_data.victor,
villagers_data.andy,
villagers_data.apples,
villagers_data.gunther,
villagers_data.martin,
villagers_data.marlon,
villagers_data.morgan,
villagers_data.scarlett,
villagers_data.susan,
villagers_data.morris,
override(villagers_data.wizard, bachelor=True, mod_name=ModNames.sve),
)
))