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0e54140d02c314937bbe2466b2ad14e383bdd1e2
Archipelago/worlds/hk
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qwint 49862dca1f move godhome events to create_regions with the others to not try and make them non-events when unshuffled is on (#3221)
2024-05-02 15:26:17 +02:00
..
docs
Hollow Knight: 0.4.5 doc revamp and default options tweaks (#2982)
2024-03-28 10:49:19 -05:00
templates
Hollow Knight June 2022 Updates (#720)
2022-07-03 17:10:10 +02:00
__init__.py
move godhome events to create_regions with the others to not try and make them non-events when unshuffled is on (#3221)
2024-05-02 15:26:17 +02:00
.gitignore
…
Charms.py
HK: Charm costs in spoiler log now with charm name.
2022-04-08 21:53:17 +02:00
ExtractedData.py
Hollow Knight: Fix fragile/unbreakable charm variants counting as 2 distinct charms in logic (#2683)
2024-01-11 23:10:25 +01:00
Extractor.py
Hollow Knight June 2022 Updates (#720)
2022-07-03 17:10:10 +02:00
GeneratedRules.py
Hollow Knight June 2022 Updates (#720)
2022-07-03 17:10:10 +02:00
GodhomeData.py
Hollow Knight: Adding Godhome Goal Logic (#2952)
2024-04-09 21:12:50 +02:00
Items.py
Hollow Knight: Adding Godhome Goal Logic (#2952)
2024-04-09 21:12:50 +02:00
Options.py
Hollow Knight: Adding Godhome Goal Logic (#2952)
2024-04-09 21:12:50 +02:00
Regions.py
…
requirements.txt
…
Rules.py
Hollow Knight: Adding Godhome Goal Logic (#2952)
2024-04-09 21:12:50 +02:00
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