Files
Archipelago/worlds/stardew_valley/test/checks/goal_checks.py
agilbert1412 62657df3fb Stardew Valley: 4.x.x - The Ginger Update (#1931)
## What is this fixing or adding?
Major content update for Stardew Valley

## How was this tested?
One large-scale public Beta on the archipelago server, plus several smaller private asyncs and test runs

You can go to https://github.com/agilbert1412/StardewArchipelago/releases to grab the mod (latest 4.x.x version), the supported mods and the apworld, to test this PR

## New Features:
- Festival Checks [Easy mode or Hard Mode]
- Special Orders [Both Board and Qi]
- Willy's Boat
- Ginger Island Parrots
- TV Channels
- Trap Items [Available in various difficulty levels]
- Entrance Randomizer: Buildings and Chaos
- New Fishsanity options: Exclude Legendaries, Exclude Hard fish, Only easy fish
- Resource Pack overhaul [Resource packs are now more enjoyable and varied]
- Goal: Greatest Walnut Hunter [Find every single Golden Walnut]
- Goal: Perfection [Achieve Perfection]
- Option: Profit Margin [Multiplier over all earnings]
- Option: Friendsanity Heart Size [Reduce clutter from friendsanity hearts]
- Option: Exclude Ginger Island - will exclude many locations and items to generate a playthrough that does not go to the island
- Mod Support [Curated list of mods]

## New Contributors:
@Witchybun for the mod support

---------

Co-authored-by: Witchybun <embenham05@gmail.com>
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2023-07-19 20:26:38 +02:00

56 lines
1.8 KiB
Python

from BaseClasses import MultiWorld
from .option_checks import is_setting, assert_is_setting
from ... import options
from .. import SVTestBase
def is_goal(multiworld: MultiWorld, goal: int) -> bool:
return is_setting(multiworld, options.Goal.internal_name, goal)
def is_bottom_mines(multiworld: MultiWorld) -> bool:
return is_goal(multiworld, options.Goal.option_bottom_of_the_mines)
def is_not_bottom_mines(multiworld: MultiWorld) -> bool:
return not is_bottom_mines(multiworld)
def is_walnut_hunter(multiworld: MultiWorld) -> bool:
return is_goal(multiworld, options.Goal.option_greatest_walnut_hunter)
def is_not_walnut_hunter(multiworld: MultiWorld) -> bool:
return not is_walnut_hunter(multiworld)
def is_perfection(multiworld: MultiWorld) -> bool:
return is_goal(multiworld, options.Goal.option_perfection)
def is_not_perfection(multiworld: MultiWorld) -> bool:
return not is_perfection(multiworld)
def assert_ginger_island_is_included(tester: SVTestBase, multiworld: MultiWorld):
assert_is_setting(tester, multiworld, options.ExcludeGingerIsland.internal_name, options.ExcludeGingerIsland.option_false)
def assert_walnut_hunter_world_is_valid(tester: SVTestBase, multiworld: MultiWorld):
if is_not_walnut_hunter(multiworld):
return
assert_ginger_island_is_included(tester, multiworld)
def assert_perfection_world_is_valid(tester: SVTestBase, multiworld: MultiWorld):
if is_not_perfection(multiworld):
return
assert_ginger_island_is_included(tester, multiworld)
def assert_goal_world_is_valid(tester: SVTestBase, multiworld: MultiWorld):
assert_walnut_hunter_world_is_valid(tester, multiworld)
assert_perfection_world_is_valid(tester, multiworld)