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0a7aa9e3e2a1a9aea371a471f6102e554a042bd4
Archipelago/data/lua
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History
Rosalie 9c0ad2b825 FF1: Bizhawk Client and APWorld Support (#4448)
Co-authored-by: beauxq <beauxq@yahoo.com>
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
2025-05-22 11:35:38 -04:00
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x64
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x86
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base64.lua
BizHawkClient: Add BizHawkClient (#1978)
2023-10-03 02:44:19 +02:00
common.lua
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connector_adventure.lua
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connector_bizhawk_generic.lua
BizHawkClient: Add command to get size of memory domain (#4439)
2025-01-12 08:03:31 +01:00
connector_ladx_bizhawk.lua
LADX: Fix getting old items over and over again in Bizhawk (#2011)
2023-07-27 16:08:14 +02:00
connector_mmbn3.lua
Adds a canary byte check before sending game completion (#3217)
2024-05-07 09:22:11 +02:00
connector_oot.lua
OoT: Allow Crowd Control support for Ocarina of Time (Bizhawk) #4501
2025-01-17 20:06:20 +01:00
connector_tloz.lua
The Legend of Zelda Conntector: Make items obtained counter in save data 16 bits. (#2117)
2023-09-15 20:18:03 +02:00
json.lua
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lua_5_3_compat.lua
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socket.lua
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