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* Fix it so item linked locations are correct in slot data * List -> Set * Cache the locations instead * Just loop the multiworld once * Move it all to fill slot data and pretend we're doing a stage * Move groups up so it doesn't loop over the multiworld locations if no item links are present * Update worlds/tunic/__init__.py Co-authored-by: Mysteryem <Mysteryem@users.noreply.github.com> --------- Co-authored-by: Mysteryem <Mysteryem@users.noreply.github.com>