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oc2-progression-balancing
Archipelago
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History
Exempt-Medic
b70a5b8dbd
Account for multiclass items in progression balancing
2025-04-26 07:58:20 -04:00
..
_bizhawk
…
_sc2common
…
adventure
…
ahit
…
alttp
LttP: make progression health optional (
#4918
)
2025-04-24 23:10:58 +02:00
apsudoku
…
aquaria
…
archipidle
…
blasphemous
…
bomb_rush_cyberfunk
…
bumpstik
…
celeste64
…
checksfinder
…
civ_6
…
clique
…
cv64
…
cvcotm
…
dark_souls_3
…
dkc3
…
dlcquest
…
doom_1993
…
doom_ii
…
factorio
…
faxanadu
…
ff1
…
ffmq
…
generic
Remove Slay the Spire (
#4673
)
2025-04-25 20:54:53 +02:00
heretic
…
hk
…
hylics2
…
inscryption
…
kdl3
…
kh1
…
kh2
…
ladx
…
landstalker
…
lingo
Lingo: Use OptionCounter for trap_weights (
#4920
)
2025-04-24 23:14:42 +02:00
lufia2ac
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meritous
…
messenger
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minecraft
…
mlss
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mm2
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mmbn3
…
musedash
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noita
…
oot
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osrs
…
overcooked2
Account for multiclass items in progression balancing
2025-04-26 07:58:20 -04:00
pokemon_emerald
…
pokemon_rb
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raft
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rogue_legacy
…
ror2
…
sa2b
…
saving_princess
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sc2
…
shivers
…
shorthike
…
sm
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sm64ex
…
smw
…
smz3
…
soe
…
stardew_valley
Stardew Valley: Replace all add_rule by set_rule
#4909
2025-04-24 23:36:25 +02:00
subnautica
…
terraria
…
timespinner
…
tloz
…
tunic
…
tww
…
undertale
…
v6
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wargroove
…
witness
Core: Add "OptionCounter", use it for generic "StartInventory" and Witness "TrapWeights" (
#3756
)
2025-04-24 22:06:41 +02:00
yachtdice
…
yoshisisland
…
yugioh06
…
zillion
…
__init__.py
…
AutoSNIClient.py
…
AutoWorld.py
…
Files.py
…
LauncherComponents.py
…