Files
Archipelago/WebHostLib/options.py

254 lines
7.9 KiB
Python

import collections.abc
import os
import yaml
import requests
import json
import flask
from urllib.parse import urlparse
import Options
from Options import Visibility
from flask import redirect, render_template, request, Response
from worlds.AutoWorld import AutoWorldRegister
from Utils import local_path
from textwrap import dedent
from . import app, cache
def create():
target_folder = local_path("WebHostLib", "static", "generated")
yaml_folder = os.path.join(target_folder, "configs")
Options.generate_yaml_templates(yaml_folder)
def get_world_theme(game_name: str):
if game_name in AutoWorldRegister.world_types:
return AutoWorldRegister.world_types[game_name].web.theme
return 'grass'
def render_options_page(template: str, world_name: str, is_complex: bool = False):
world = AutoWorldRegister.world_types[world_name]
if world.hidden or world.web.options_page is False:
return redirect("games")
option_groups = {option: option_group.name
for option_group in world.web.option_groups
for option in option_group.options}
ordered_groups = ["Game Options", *[group.name for group in world.web.option_groups]]
grouped_options = {group: {} for group in ordered_groups}
for option_name, option in world.options_dataclass.type_hints.items():
# Exclude settings from options pages if their visibility is disabled
if not is_complex and option.visibility < Visibility.simple_ui:
continue
if is_complex and option.visibility < Visibility.complex_ui:
continue
grouped_options[option_groups.get(option, "Game Options")][option_name] = option
return render_template(
template,
world_name=world_name,
world=world,
option_groups=grouped_options,
issubclass=issubclass,
Options=Options,
theme=get_world_theme(world_name),
)
def generate_game(player_name: str, formatted_options: dict):
payload = {
"race": 0,
"hint_cost": 10,
"forfeit_mode": "auto",
"remaining_mode": "disabled",
"collect_mode": "goal",
"weights": {
player_name: formatted_options,
},
}
url = urlparse(request.base_url)
port_string = f":{url.port}" if url.port else ""
r = requests.post(f"{url.scheme}://{url.hostname}{port_string}/api/generate", json=payload)
if 200 <= r.status_code <= 299:
response_data = r.json()
return redirect(response_data["url"])
else:
return r.text
def send_yaml(player_name: str, formatted_options: dict):
response = Response(yaml.dump(formatted_options, sort_keys=False))
response.headers["Content-Type"] = "text/yaml"
response.headers["Content-Disposition"] = f"attachment; filename={player_name}.yaml"
return response
@app.template_filter("dedent")
def filter_dedent(text: str):
return dedent(text).strip("\n ")
@app.template_test("ordered")
def test_ordered(obj):
return isinstance(obj, collections.abc.Sequence)
@app.route("/games/<string:game>/option-presets", methods=["GET"])
@cache.cached()
def option_presets(game: str) -> Response:
world = AutoWorldRegister.world_types[game]
presets = {}
if world.web.options_presets:
presets = presets | world.web.options_presets
class SetEncoder(json.JSONEncoder):
def default(self, obj):
from collections.abc import Set
if isinstance(obj, Set):
return list(obj)
return json.JSONEncoder.default(self, obj)
json_data = json.dumps(presets, cls=SetEncoder)
response = flask.Response(json_data)
response.headers["Content-Type"] = "application/json"
return response
@app.route("/weighted-options")
def weighted_options_old():
return redirect("games", 301)
@app.route("/games/<string:game>/weighted-options")
@cache.cached()
def weighted_options(game: str):
return render_options_page("weightedOptions/weightedOptions.html", game, is_complex=True)
@app.route("/games/<string:game>/generate-weighted-yaml", methods=["POST"])
def generate_weighted_yaml(game: str):
if request.method == "POST":
intent_generate = False
options = {}
for key, val in request.form.items():
if "||" not in key:
if len(str(val)) == 0:
continue
options[key] = val
else:
if int(val) == 0:
continue
[option, setting] = key.split("||")
options.setdefault(option, {})[setting] = int(val)
# Error checking
if "name" not in options:
return "Player name is required."
# Remove POST data irrelevant to YAML
if "intent-generate" in options:
intent_generate = True
del options["intent-generate"]
if "intent-export" in options:
del options["intent-export"]
# Properly format YAML output
player_name = options["name"]
del options["name"]
formatted_options = {
"name": player_name,
"game": game,
"description": f"Generated by https://archipelago.gg/ for {game}",
game: options,
}
if intent_generate:
return generate_game(player_name, formatted_options)
else:
return send_yaml(player_name, formatted_options)
# Player options pages
@app.route("/games/<string:game>/player-options")
@cache.cached()
def player_options(game: str):
return render_options_page("playerOptions/playerOptions.html", game, is_complex=False)
# YAML generator for player-options
@app.route("/games/<string:game>/generate-yaml", methods=["POST"])
def generate_yaml(game: str):
if request.method == "POST":
options = {}
intent_generate = False
for key, val in request.form.items(multi=True):
if key in options:
if not isinstance(options[key], list):
options[key] = [options[key]]
options[key].append(val)
else:
options[key] = val
# Detect and build ItemDict options from their name pattern
for key, val in options.copy().items():
key_parts = key.rsplit("||", 2)
if key_parts[-1] == "qty":
if key_parts[0] not in options:
options[key_parts[0]] = {}
if val != "0":
options[key_parts[0]][key_parts[1]] = int(val)
del options[key]
# Detect random-* keys and set their options accordingly
for key, val in options.copy().items():
if key.startswith("random-"):
options[key.removeprefix("random-")] = "random"
del options[key]
# Error checking
if not options["name"]:
return "Player name is required."
# Remove POST data irrelevant to YAML
preset_name = 'default'
if "intent-generate" in options:
intent_generate = True
del options["intent-generate"]
if "intent-export" in options:
del options["intent-export"]
if "game-options-preset" in options:
preset_name = options["game-options-preset"]
del options["game-options-preset"]
# Properly format YAML output
player_name = options["name"]
del options["name"]
description = f"Generated by https://archipelago.gg/ for {game}"
if preset_name != 'default' and preset_name != 'custom':
description += f" using {preset_name} preset"
formatted_options = {
"name": player_name,
"game": game,
"description": description,
game: options,
}
if intent_generate:
return generate_game(player_name, formatted_options)
else:
return send_yaml(player_name, formatted_options)