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NewSoupVi-patch-3
Archipelago/worlds/tloz
History
t3hf1gm3nt b68be7360c [TLOZ]: Remove use of per_slot_randoms (#3255)
We only used it in two spots for randomizing the secret rupee cave values. Uses proper world random now.
2024-05-03 02:56:20 +02:00
..
docs
TLOZ: Fix markdown issue with game info page (#2985)
2024-03-28 08:54:56 -05:00
__init__.py
[TLOZ]: Remove use of per_slot_randoms (#3255)
2024-05-03 02:56:20 +02:00
ItemPool.py
TLOZ: update to new options API (#2714)
2024-01-15 04:47:32 +01:00
Items.py
TLOZ: Fix rings classification, so they are actually considered for logic (#3253)
2024-05-02 16:49:39 -05:00
Locations.py
TLOZ: Fix Logic for Gleeok guarded locations (#2734)
2024-03-03 17:59:31 +01:00
Options.py
TLOZ: update to new options API (#2714)
2024-01-15 04:47:32 +01:00
requirements.txt
TLoZ: Implementing The Legend of Zelda (#1354)
2023-03-05 13:31:31 +01:00
Rom.py
[TLOZ] MD5 validation update (#2080)
2023-08-07 09:31:43 +02:00
Rules.py
TLOZ: Fix rings classification, so they are actually considered for logic (#3253)
2024-05-02 16:49:39 -05:00
z1_base_patch.bsdiff4
TLoZ: Implementing The Legend of Zelda (#1354)
2023-03-05 13:31:31 +01:00
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