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3 Commits

Author SHA1 Message Date
Duck
e49ba2ff6f Undertale: Use check_locations helper to avoid redundant sends (#5993) 2026-03-01 01:30:26 +01:00
Doug Hoskisson
61d5120f66 Core: use typing_extensions deprecated (#5989) 2026-03-01 00:14:33 +01:00
Chris W
ff5402c410 Fix(undertale): prevent massive bounce msg spam for position updates (#5990)
* fix(undertale): prevent massive bounce msg spam for position updates

* make sure player is removed on leaving / timing out

* do not check for tags: online, as bounce evaluation is or'd
2026-02-28 22:56:28 +00:00
2 changed files with 92 additions and 28 deletions

View File

@@ -1,6 +1,7 @@
from __future__ import annotations
import os
import sys
import time
import asyncio
import typing
import bsdiff4
@@ -15,6 +16,9 @@ from CommonClient import CommonContext, server_loop, \
gui_enabled, ClientCommandProcessor, logger, get_base_parser
from Utils import async_start
# Heartbeat for position sharing via bounces, in seconds
UNDERTALE_STATUS_INTERVAL = 30.0
UNDERTALE_ONLINE_TIMEOUT = 60.0
class UndertaleCommandProcessor(ClientCommandProcessor):
def __init__(self, ctx):
@@ -109,6 +113,11 @@ class UndertaleContext(CommonContext):
self.completed_routes = {"pacifist": 0, "genocide": 0, "neutral": 0}
# self.save_game_folder: files go in this path to pass data between us and the actual game
self.save_game_folder = os.path.expandvars(r"%localappdata%/UNDERTALE")
self.last_sent_position: typing.Optional[tuple] = None
self.last_room: typing.Optional[str] = None
self.last_status_write: float = 0.0
self.other_undertale_status: dict[int, dict] = {}
def patch_game(self):
with open(Utils.user_path("Undertale", "data.win"), "rb") as f:
@@ -219,6 +228,9 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
await ctx.send_msgs([{"cmd": "SetNotify", "keys": [str(ctx.slot)+" RoutesDone neutral",
str(ctx.slot)+" RoutesDone pacifist",
str(ctx.slot)+" RoutesDone genocide"]}])
if any(info.game == "Undertale" and slot != ctx.slot
for slot, info in ctx.slot_info.items()):
ctx.set_notify("undertale_room_status")
if args["slot_data"]["only_flakes"]:
with open(os.path.join(ctx.save_game_folder, "GenoNoChest.flag"), "w") as f:
f.close()
@@ -263,6 +275,12 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
if str(ctx.slot)+" RoutesDone pacifist" in args["keys"]:
if args["keys"][str(ctx.slot) + " RoutesDone pacifist"] is not None:
ctx.completed_routes["pacifist"] = args["keys"][str(ctx.slot)+" RoutesDone pacifist"]
if "undertale_room_status" in args["keys"] and args["keys"]["undertale_room_status"]:
status = args["keys"]["undertale_room_status"]
ctx.other_undertale_status = {
int(key): val for key, val in status.items()
if int(key) != ctx.slot
}
elif cmd == "SetReply":
if args["value"] is not None:
if str(ctx.slot)+" RoutesDone pacifist" == args["key"]:
@@ -271,17 +289,19 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
ctx.completed_routes["genocide"] = args["value"]
elif str(ctx.slot)+" RoutesDone neutral" == args["key"]:
ctx.completed_routes["neutral"] = args["value"]
if args.get("key") == "undertale_room_status" and args.get("value"):
ctx.other_undertale_status = {
int(key): val for key, val in args["value"].items()
if int(key) != ctx.slot
}
elif cmd == "ReceivedItems":
start_index = args["index"]
if start_index == 0:
ctx.items_received = []
elif start_index != len(ctx.items_received):
sync_msg = [{"cmd": "Sync"}]
if ctx.locations_checked:
sync_msg.append({"cmd": "LocationChecks",
"locations": list(ctx.locations_checked)})
await ctx.send_msgs(sync_msg)
await ctx.check_locations(ctx.locations_checked)
await ctx.send_msgs([{"cmd": "Sync"}])
if start_index == len(ctx.items_received):
counter = -1
placedWeapon = 0
@@ -368,9 +388,8 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
f.close()
elif cmd == "Bounced":
tags = args.get("tags", [])
if "Online" in tags:
data = args.get("data", {})
if "x" in data and "room" in data:
if data["player"] != ctx.slot and data["player"] is not None:
filename = f"FRISK" + str(data["player"]) + ".playerspot"
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
@@ -381,21 +400,63 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
async def multi_watcher(ctx: UndertaleContext):
while not ctx.exit_event.is_set():
if "Online" in ctx.tags and any(
info.game == "Undertale" and slot != ctx.slot
for slot, info in ctx.slot_info.items()):
now = time.time()
path = ctx.save_game_folder
for root, dirs, files in os.walk(path):
for file in files:
if "spots.mine" in file and "Online" in ctx.tags:
if "spots.mine" in file:
with open(os.path.join(root, file), "r") as mine:
this_x = mine.readline()
this_y = mine.readline()
this_room = mine.readline()
this_sprite = mine.readline()
this_frame = mine.readline()
mine.close()
message = [{"cmd": "Bounce", "tags": ["Online"],
"data": {"player": ctx.slot, "x": this_x, "y": this_y, "room": this_room,
"spr": this_sprite, "frm": this_frame}}]
if this_room != ctx.last_room or \
now - ctx.last_status_write >= UNDERTALE_STATUS_INTERVAL:
ctx.last_room = this_room
ctx.last_status_write = now
await ctx.send_msgs([{
"cmd": "Set",
"key": "undertale_room_status",
"default": {},
"want_reply": False,
"operations": [{"operation": "update",
"value": {str(ctx.slot): {"room": this_room,
"time": now}}}]
}])
# If player was visible but timed out (heartbeat) or left the room, remove them.
for slot, entry in ctx.other_undertale_status.items():
if entry.get("room") != this_room or \
now - entry.get("time", now) > UNDERTALE_ONLINE_TIMEOUT:
playerspot = os.path.join(ctx.save_game_folder,
f"FRISK{slot}.playerspot")
if os.path.exists(playerspot):
os.remove(playerspot)
current_position = (this_x, this_y, this_room, this_sprite, this_frame)
if current_position == ctx.last_sent_position:
continue
# Empty status dict = no data yet → send to bootstrap.
online_in_room = any(
entry.get("room") == this_room and
now - entry.get("time", now) <= UNDERTALE_ONLINE_TIMEOUT
for entry in ctx.other_undertale_status.values()
)
if ctx.other_undertale_status and not online_in_room:
continue
message = [{"cmd": "Bounce", "games": ["Undertale"],
"data": {"player": ctx.slot, "x": this_x, "y": this_y,
"room": this_room, "spr": this_sprite,
"frm": this_frame}}]
await ctx.send_msgs(message)
ctx.last_sent_position = current_position
await asyncio.sleep(0.1)
@@ -409,10 +470,9 @@ async def game_watcher(ctx: UndertaleContext):
for file in files:
if ".item" in file:
os.remove(os.path.join(root, file))
sync_msg = [{"cmd": "Sync"}]
if ctx.locations_checked:
sync_msg.append({"cmd": "LocationChecks", "locations": list(ctx.locations_checked)})
await ctx.send_msgs(sync_msg)
await ctx.check_locations(ctx.locations_checked)
await ctx.send_msgs([{"cmd": "Sync"}])
ctx.syncing = False
if ctx.got_deathlink:
ctx.got_deathlink = False
@@ -447,7 +507,7 @@ async def game_watcher(ctx: UndertaleContext):
for l in lines:
sending = sending+[(int(l.rstrip('\n')))+12000]
finally:
await ctx.send_msgs([{"cmd": "LocationChecks", "locations": sending}])
await ctx.check_locations(sending)
if "victory" in file and str(ctx.route) in file:
victory = True
if ".playerspot" in file and "Online" not in ctx.tags:

View File

@@ -23,6 +23,7 @@ from time import sleep
from typing import BinaryIO, Coroutine, Optional, Set, Dict, Any, Union, TypeGuard
from yaml import load, load_all, dump
from pathspec import PathSpec, GitIgnoreSpec
from typing_extensions import deprecated
try:
from yaml import CLoader as UnsafeLoader, CSafeLoader as SafeLoader, CDumper as Dumper
@@ -315,6 +316,7 @@ def get_public_ipv6() -> str:
return ip
@deprecated("Utils.get_options() is deprecated. Use the settings API instead.")
def get_options() -> Settings:
deprecate("Utils.get_options() is deprecated. Use the settings API instead.")
return get_settings()
@@ -1003,6 +1005,7 @@ def async_start(co: Coroutine[None, None, typing.Any], name: Optional[str] = Non
def deprecate(message: str, add_stacklevels: int = 0):
"""also use typing_extensions.deprecated wherever you use this"""
if __debug__:
raise Exception(message)
warnings.warn(message, stacklevel=2 + add_stacklevels)
@@ -1067,6 +1070,7 @@ def _extend_freeze_support() -> None:
multiprocessing.freeze_support = multiprocessing.spawn.freeze_support = _freeze_support if is_frozen() else _noop
@deprecated("Use multiprocessing.freeze_support() instead")
def freeze_support() -> None:
"""This now only calls multiprocessing.freeze_support since we are patching freeze_support on module load."""
import multiprocessing