Doug Hoskisson and GitHub
ac2387e17c
Tests: remove deprecated option access from WorldTestBase ( #2671 )
...
* remove deprecated option access from `WorldTestBase`
* one in test_reachability
2024-01-12 00:22:04 +01:00
Danaël V and GitHub
2760deb5b6
Docs: Fix broken link in Landstalker setup Guide ( #2680 )
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* Cleaning up (#4 )
Cleanup
* Update landstalker_setup_en.md
Fixed Redirect
2024-01-12 00:18:11 +01:00
Remy Jette and GitHub
f530895c33
WebHost: Fix /api/generate ( #2693 )
2024-01-11 17:44:12 -05:00
Justus Lind and GitHub
b6f3ccb8c5
Touhou Mugakudan 3 song update. ( #2659 )
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- Adds all the songs from the Touhou Mugakudan -Ⅲ- update.
- Increases the upper limit of additional songs to 508 due to there being 512 songs now.
- Finally fixes umpopoff. As it was the only song that had less than 3 difficulties but also didn't have proper difficulty values
2024-01-11 23:13:39 +01:00
Flori and GitHub
388413fcdd
Hollow Knight: Fix fragile/unbreakable charm variants counting as 2 distinct charms in logic ( #2683 )
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Deletes CHARM of the 3 unbreakable charms, adds 0.5 CHARM to Queen_fragment, King_Fragment and Void_heart
2024-01-11 23:10:25 +01:00
JaredWeakStrike and GitHub
4045c6a9cf
KH2: Fix relative import ( #2702 )
2024-01-11 00:56:43 +01:00
JaredWeakStrike and GitHub
e082c83dc7
KH2: Fix plando breaking because of keyblades ( #2678 )
2024-01-10 18:22:54 +01:00
Doug Hoskisson and GitHub
82410fd554
Zillion: client win location check ( #2682 )
2024-01-10 17:52:43 +01:00
JaredWeakStrike and GitHub
570ba28bee
KH2: Fix Terra logic ( #2676 )
2024-01-10 06:22:04 +01:00
Alchav and GitHub
b0638b993d
FFMQ: Fix starting progressive gear ( #2685 )
2024-01-09 03:57:38 +01:00
lordlou and GitHub
89f211f31e
SMZ3: 0.4.4 backward compat client fix ( #2667 )
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fixed broken client compatibility with any seed generated before 0.4.4 introduced with the recent change to the message queue.
2024-01-07 13:13:52 +01:00
Fabian Dill and GitHub
70fdd6b90d
Core: clean up MultiServer.py/auto_shutdown ( #2552 )
2024-01-07 01:42:57 +01:00
Fabian Dill and GitHub
f22daca74e
CommonClient: request datapackage per-game ( #2563 )
2024-01-07 01:42:16 +01:00
064a7bf01b
Docs: Update regarding new launcher ( #2627 )
...
Co-authored-by: Scipio Wright <[email protected] >
2024-01-04 21:03:39 -06:00
JaredWeakStrike and GitHub
02a9430ad5
KH2: Update docs and logic sheet to reflect 4.4 ( #2610 )
2024-01-04 08:58:41 -06:00
JaredWeakStrike and GitHub
c19afa4f4e
KH2: setup guide update to reflect main rando ( #2633 )
2024-01-04 08:57:40 -06:00
Zach Parks and GitHub
c593a960f6
WebHost: Fix 500 Server errors relating to player/multi trackers. ( #2664 )
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* WebHost: Fix player tracker issue with items missing from data package.
Reported in https://discord.com/channels/731205301247803413/1192202112172576819
* WebHost: Fix multi-tracker error when item links are present.
Reported in https://discord.com/channels/731205301247803413/1192104719959724062
* Use Utils.KeyedDefaultDict instead of checking for key
* formatted revert
* import tweak
2024-01-04 08:29:42 -06:00
Zach Parks and GitHub
7406a1e512
WebHost: Copyright update time. ( #2660 )
2024-01-03 18:43:41 -06:00
Aaron Wagener and GitHub
0df0955415
Core: check if a location is an event before excluding it ( #2653 )
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* Core: check if a location is an event before excluding it
* log a warning
* put the warning in the right spot
0.4.4
2024-01-02 15:03:39 +01:00
Bryce Wilson and GitHub
bf17582c55
BizHawkClient: Add some handling for non-string errors ( #2656 )
2024-01-02 11:32:03 +01:00
JaredWeakStrike and GitHub
e5c739ee31
KH2: Ability dupe fix and stat increase fix ( #2621 )
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Makes the client make sure the player has the correct amount of stat increase instead of letting the goa mod (apcompanion) do it
abilities: checks the slot where abilities could dupe unless that slot is being used for an actual abiliity given to the player
2024-01-02 11:19:57 +01:00
GodlFire and GitHub
88c7484b3a
Shivers: Fixes rule logic for location 'puzzle solved three floor elevator' ( #2657 )
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Fixes rule logic for location 'puzzle solved three floor elevator'. Missing a parenthesis caused only the key requirement to be checked for the blue maze region.
2024-01-02 11:16:45 +01:00
Doug Hoskisson and GitHub
c104e81145
Zillion: move client to worlds/zillion ( #2649 )
2024-01-01 13:42:41 -06:00
wildham and GitHub
3d1be0c468
FF1: Fix terminated_event access_rule not getting set ( #2648 )
2024-01-01 18:13:35 +01:00
lordlou and GitHub
e674e37e08
SMZ3: optimized message queues ( #2611 )
2023-12-28 16:43:16 -06:00
Jarno and GitHub
d1a17a350d
Docs: Add missing Get location_name_groups_* to network protocol ( #2550 )
2023-12-28 14:41:24 +01:00
Fabian Dill and GitHub
24ac3de125
Factorio: "improve" default start items ( #2588 )
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Makes it less likely that people kill themselves via pollution and gives them some healing items they may not even know about.
2023-12-28 14:30:10 +01:00
Scipio Wright and GitHub
901201f675
Noita: Don't allow impossible slot names ( #2608 )
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* Noita: Add note about allowable slot names
* Update character list
* Update init to raise an exception if a yaml has bad characters
* Slightly adjust exception message
2023-12-28 14:21:54 +01:00
t3hf1gm3nt and GitHub
c7617f92dd
TLOZ: Try accounting for non_local_items with the pool of starting weapons ( #2620 )
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It was brought up that if you attempt to non_local any of the starting weapons, there is still a chance for it to get chosen as your starting weapon if you are on a StartingPosition value lower than very_dangerous. This fix will attempt to build the starting weapons list accounting for non_local items, but if all possible weapons have been set to non_local, force one of them to be your starting weapon anyway since the player is still expecting a starting weapon in their world if they have chosen one of the lower StartingPosition values.
2023-12-28 14:17:23 +01:00
NewSoupVi and GitHub
8e708f829d
The Witness: Fix an instance of multiworld.random being used ( #2630 )
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o_o
2023-12-28 14:12:37 +01:00
Fabian Dill and GitHub
7af654e619
WebHost: validate uploaded datapackage and calculate own checksum ( #2639 )
2023-12-28 13:57:41 +01:00
af1f6e9113
Oot : Update setup fr ( #2394 )
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* add new translation
* Add translation for OOT Setup in french
* Update setup_fr.md
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/minecraft/docs/minecraft_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Ludovic Marechal <[email protected] >
* Update setup_fr.md
Fix treu to true
* Update worlds/oot/docs/setup_fr.md
Co-authored-by: Marech <[email protected] >
* Update OOT Init and Update Minecraft Init
* Fix formatting errors
* Fix wrong link in stardew valley randomizer setup guide
Fix wrong link in stardew valley randomizer setup guide
* Add new translation for Adventure and Archipidle in french
Add new translation for Adventure and Archipidle in french
* Add more store in setup page subnautica for more fairness
Add more store in setup page subnautica for more fairness
* tweak update merge #1685 for lua file
tweak update merge #1685 for lua file
* fix text
fix text
* fix wrong translation
fix wrong translation
* Yes it's better
Yes it's better
Co-authored-by: Fabian Dill <[email protected] >
* Update OOT Setup FR
Update OOT Setup FR
* Tweak Text
Tweak Text
---------
Co-authored-by: Ludovic Marechal <[email protected] >
Co-authored-by: black-sliver <[email protected] >
Co-authored-by: Fabian Dill <[email protected] >
2023-12-28 13:43:42 +01:00
04d194db74
Pokemon Emerald: Change "settings" to "options" in docs ( #2517 )
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* Pokemon Emerald: Change "settings" to "options" in docs
* Pokemon Emerald: Fix two more usages of "setting" instead of "option"
* Pokemon Emerald: Minor rephrase in docs
Co-authored-by: Aaron Wagener <[email protected] >
---------
Co-authored-by: Aaron Wagener <[email protected] >
2023-12-28 13:33:30 +01:00
Rosalie-A and GitHub
70eb2b58f5
[TLOZ] Fix bug with item drops in non-expanded item pool ( #2623 )
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There was a bug in non-expanded item pool where due to the base patch changes to accommodate more items in dungeons, some items were transformed into glitch items that removed bombs (this also happened in expanded item pool, but the item placement would overwrite the results of this bug so it didn't appear as frequently). Being a Zelda game, losing bombs is bad. This PR fixes the base patch process to avoid this bug, by properly carrying the value of a variable through a procedure.
2023-12-28 12:16:38 +01:00
Alchav and GitHub
576c705106
Pokémon R/B: Badge plando fix ( #2628 )
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Only attempt to place badges in badge locations if they are empty. Return unplaced badges to the item pool if fewer than 8 locations are being filled.
This should fix errors that occur when items are placed into badge locations via plando, or whatever other worlds may do.
2023-12-28 12:15:48 +01:00
lordlou and GitHub
b99c734954
SM: strict rom validation fix ( #2632 )
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added a more robust ROM tag validation to free oher games to use tag starting with "SM" followed by another letter (SMW, SMZ3, SMRPG, SMMR,...)
2023-12-28 12:14:13 +01:00
Yussur Mustafa Oraji and GitHub
7c70b87f29
sm64ex: Fix randomizing Courses and Secrets separately ( #2637 )
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Backported from #2569
2023-12-28 08:01:48 +01:00
Trevor L and GitHub
2512eb7501
Hylics 2: Add missing logic ( #2638 )
2023-12-28 06:25:41 +01:00
CaitSith2 and GitHub
bb0a0f2aca
Factorio: Fix unbeatable seeds where a science pack needs chemical plant ( #2613 )
2023-12-22 20:02:49 -08:00
Fabian Dill and GitHub
0d929b81e8
Factorio: fix files from mod base directory not being grabbed correctly in non-apworld ( #2603 )
2023-12-21 04:26:41 +01:00
Fabian Dill and GitHub
8842f5d5c7
Core: make update_reachable_regions local variables more wordy ( #2522 )
2023-12-21 04:11:11 +01:00
Star Rauchenberger and GitHub
817197c14d
Lingo: Tests no longer disable forced good item ( #2602 )
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The static class with the "disable forced good item" field is gone. Now, certain tests that want to check for specific access progression can run a method that removes the forced good item and adds it back to the pool. Tests that don't care about this will collect the forced good item like normal. This should prevent the intermittent fill failures on complex doors unit tests, since the forced good item should provide enough locations to fill in.
2023-12-18 09:46:24 -06:00
Alchav and GitHub
c8adadb08b
Pokémon R/B: Fix Flash learnable logic ( #2615 )
2023-12-18 09:39:04 -06:00
Zach Parks and GitHub
a549af8304
Hollow Knight: Add additional DeathLink option and add ExtraPlatforms option. ( #2545 )
2023-12-17 10:11:40 -06:00
Fabian Dill and GitHub
4979314825
Webhost: open graph support for /room ( #2580 )
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* WebHost: add Open Graph metadata to /room
* WebHost: Open Graph cleanup
2023-12-17 00:08:40 -05:00
Silvris and GitHub
f958af4067
Adventure: Fix KeyError on Retrieved ( #2560 )
2023-12-16 22:22:51 +01:00
Aaron Wagener and GitHub
7dff09dc1a
Options: set old options api before the world is created ( #2378 )
2023-12-16 22:21:05 +01:00
lordlou and GitHub
c56cbd0474
SM: item link replacement fix ( #2597 )
2023-12-16 04:28:54 +01:00
PoryGone and GitHub
6c4fdc985d
SA2B: Fix Weapons Bed - Omochao 2 Logic ( #2605 )
2023-12-16 04:16:36 +01:00
Alchav and GitHub
b500cf600c
FFMQ: Actually fix the spellbook option ( #2594 )
2023-12-16 04:16:13 +01:00