Commit Graph
1482 Commits
Author SHA1 Message Date
agilbert1412andGitHub ab5cb7adad Stardew Valley - Add alias for renamed Fishsanity option (#1758) 2023-04-23 21:59:46 +02:00
lordlouandGitHub 5e84f91d2f SM: comeback fix5 (#1746) 2023-04-22 02:57:31 +02:00
ZiktofelandGitHub a6ea3e1953 Sc2wol logic update (#1715)
Fixes some issues with typos and oversights logic generation in SC2

Rebalancing
Adds Vultures to Advanced tactics as train killers
Drops Firebats from basic unit pool and moves Goliaths from advanced tactics to standard
2023-04-20 09:13:34 +02:00
zig-forandGitHub 0515acc8fe LADX: no pre fill (#1673)
* no pre fill
* redo trade logic
2023-04-20 09:12:53 +02:00
c8fb46a5e6 The Messenger: Throw error for invalid names and replace _ with (#1728)
* Replace '_' with ' ' and throw error for other invalid names

Co-authored-by: el-u <[email protected]>
2023-04-20 09:11:15 +02:00
lordlouandGitHub a38a2903d5 SM: comeback fix4 (#1741) 2023-04-20 09:10:21 +02:00
Fabian DillandFabian Dill e1f17fadfc Launcher: add icons where present and add headers to table 2023-04-20 05:59:49 +02:00
4dc934729d Noita: implement new game (#1676)
* Noita: implement new game (#1676)

---------

Co-authored-by: DaftBrit <[email protected]>
Co-authored-by: [email protected] <[email protected]>
Co-authored-by: Fabian Dill <[email protected]>
Co-authored-by: Scipio Wright <[email protected]>
Co-authored-by: Scipio Wright <[email protected]>
Co-authored-by: Zach Parks <[email protected]>
2023-04-19 22:21:56 -05:00
Zach ParksandGitHub 722757e18a Clique: Better, less-obtuse, docs for Clique. (#1719) 2023-04-19 21:17:16 -05:00
agilbert1412andGitHub 664bbd86bb Stardew Valley: Fix Mistake and Formatting in settings page (#1737) 2023-04-19 23:15:22 +02:00
axe-yandGitHub 7a9d4272be Generation bug fix (#1740) 2023-04-19 23:14:46 +02:00
alwaysintrebleandFabian Dill 7559adbb14 LTTP: fix bad parens in logging 2023-04-19 04:32:15 +02:00
Trevor LandGitHub 1a7bc4ffd4 Blasphemous: Fix logic for Laudes (for real this time) (#1727) 2023-04-18 02:03:06 +02:00
Fabian DillandFabian Dill be74a4a71a LttP: update xxtea to 3.0.0 2023-04-17 22:56:54 +02:00
lordlouandGitHub cb634fa8d4 SM: failing generation fixes (#1726)
- fixed wrong condition in Collect to assign lastAP
- fixed possible infinite loop in generating output when many SM worlds are present
- fixed new VARIA code that changed a list used for every SM worlds and would throw if many SM worlds uses Aea rando and not AreaLayout
2023-04-17 05:46:19 +02:00
axe-yandGitHub f6758524d5 DLCQuest: fix loader bug (#1729) 2023-04-17 02:38:48 +02:00
agilbert1412andGitHub ea03c90152 Stardew Valley: Fix a logic bug and a documentation typo (#1722)
Typo in the documentation
Logic error for help wanted quests
2023-04-16 11:22:33 +02:00
Trevor LandGitHub 50d9ab041a Blasphemous: Fix logic for Laudes (#1724) 2023-04-16 10:53:42 +02:00
axe-yandGitHub acd3cb45bf DLCQuest: Fix documentation error (#1720) 2023-04-16 05:04:47 +02:00
JaredWeakStrikeandGitHub 8a78062825 KH2: fixed lucky emblem required>lucky emblem amount (#1718) 2023-04-16 01:59:01 +02:00
espeon65536andGitHub 89ec31708e oot: bugfixes (#1709)
* oot client: check types of tables coming from lua script for safety
There was a reported bug with corrupted (?) slot data preventing locations sending. This should safeguard against any instances of that happening in the future, if it ever happens again.

* oot: repair minor hint issues
SMW has # in some location names which breaks ootr's poor text formatting system, so those need to be filtered out.
Also replaces "[X] for [player Y]" with "[player Y]'s X" as frequently requested.

* oot: update required client version

* oot client: fix patching filename bug

* oot: fix broken poachers saw item
how was I this stupid, seriously

* oot: sanitize player, location, and item names everywhere
2023-04-16 01:45:31 +02:00
JaredWeakStrikeandGitHub 0122eb38ab KH2: Fix validAbilitys (#1714) 2023-04-15 22:04:08 +02:00
JaredWeakStrikeandGitHub 3d8bc0bb67 KH2: Init Cleanup and Keyblade Fix (#1713) 2023-04-15 21:17:23 +02:00
zig-forandGitHub 5a7d20d393 Lua: Further centralize code, fix Bizhawk 2.9 (#1685)
* Fixes the socket library for bizhawk 2.9/lua 5.4 by including another one in parallel
* Fixes lua 5.4 support by making socket.lua into a "modern" module (the `module` keyword is gone)
* Adds the linux version and 32 bit windows socket dlls because why not
* Merges common functions into `common.lua` - the only functional change of this should be that:
  * Some things that were locals are globals now - this can be changed, I just was lazy and it likely doesn't matter
  * `drawText` now uses middle/bottom for all prints - feel free to do what you like with that change
2023-04-15 09:17:33 +02:00
zig-forandGitHub 808203a50f LADX: fix egg sprite in non-patched gfx mode (#1699) 2023-04-15 07:47:45 +02:00
zig-forandGitHub d8f79b4a42 LADX: Fix useless item being marked as progression (#1700) 2023-04-15 06:48:05 +02:00
zig-forandGitHub 02ef6cee47 LADX: Support magpie tracker's sendfull button (#1701) 2023-04-15 06:47:36 +02:00
JaredWeakStrikeandGitHub e716b50f8c KH2: Fixed Non Deterministic Generation (#1707) 2023-04-15 06:15:04 +02:00
agilbert1412andGitHub 3fdf07677c Stardew Valley: Removed Pytest Requirement from everything (#1696) 2023-04-15 05:42:02 +02:00
t3hf1gm3ntandGitHub d3baca9251 [TLOZ] Add FileNotFoundError handling for base rom (#1708) 2023-04-15 05:40:48 +02:00
alwaysintrebleandGitHub 8ada91939c LTTP: Fix Location Name Groups (#1705) 2023-04-14 20:04:20 +02:00
axe-yandGitHub 054d14baa4 Fix DLCQuest Errors Generating on Latest Source, without any DLCQuest YAMLs (#1704) 2023-04-14 07:09:50 +02:00
MagnemaniaandGitHub f0324e60f8 SC2: Removed extra space from location (#1697) 2023-04-11 11:50:26 -05:00
zig-forandGitHub 70ff19ac8c LADX: AP egg title screen (#1683) 2023-04-11 09:18:33 +02:00
Fabian Dill b02b329181 DLCQuest: fix data_version 2023-04-11 08:47:19 +02:00
8b7ffaf671 ALTTP: Add "oof" sound customization option (#709)
Co-authored-by: Fabian Dill <[email protected]>
Co-authored-by: Fabian Dill <[email protected]>
Co-authored-by: Zach Parks <[email protected]>
2023-04-10 21:31:57 -05:00
toasterpartyandGitHub c711d803f8 [OC2] Enabled DLC Option (#1688)
- New OC2 option `DLCOptionSet`, which is a list of DLCs whose levels should or shouldn't be used for entrance randomizer (and mention in documentation). By default, DLC owners now need to enable DLCs in weighted settings.
- Throw user-friendly exceptions when contradictory settings are enabled
- Slightly relax generation requirements for sphere 1/2 level permutations
- Write entrance randomizer info in spoiler log
- Skip adding "Dark Green Ramp" to item pool if Kevin Levels are disabled
2023-04-11 03:43:29 +02:00
AlchavandGitHub 05d398a51d Pokémon R/B: Missing game corner logic (#1693)
* Game corner logic fix

* Fix for the fix
2023-04-10 20:16:38 -05:00
5eadbc9840 Major Game Update: Stardew Valley v3.x.x - The BK Update (#1686)
This is a major update for Stardew Valley, for version 3.x.x.
Changes include a large number of new features, including Seasons Randomizer, SeedShuffle, Museumsanity, Friendsanity, Complete Collection Goal, Full House Goal, friendship multiplier

Co-authored-by: Jouramie <[email protected]>
2023-04-11 01:44:59 +02:00
Fabian DillandGitHub c7284f90d9 Core: implement start_inventory_from_pool (#1170)
* Core: implement start_inventory_from_pool

* Factorio/LttP/Subnautica: add start_inventory_from_pool Option
2023-04-10 21:13:33 +02:00
alwaysintrebleandGitHub 8d559daa35 LTTP: use server for counting locations instead of having 249/216 (#1648) 2023-04-10 21:12:06 +02:00
ZiktofelandGitHub e49ffc64f2 SC2: Rebalance item classes (#1512)
It's been a month, if Condor disapproves this can be reverted.
I don't really know what to do about the SC2WOL situation going forward.
2023-04-10 21:08:49 +02:00
JaredWeakStrikeandGitHub 81411a191c KH2: init cleanup and random visit locking fix and docs update. (#1652)
Random Visit Locking wasn't copying correctly
init cleanup and moved itempool population to create_items
Updated docs due to a lot of people having issues setting it up.
2023-04-10 04:12:23 +02:00
lordlouandGitHub 6059b5ef66 SM: 20221101 update (#1479)
This adds support to most of Varia's 20221101 update. Notably, added Options for:
- Objectives
- Tourian
- RelaxedRoundRobinCF

As well as previously unsupported Options:
- EscapeRando
- RemoveEscapeEnemies
- HideItems
2023-04-10 00:35:46 +02:00
axe-yandGitHub bbef7a4cbc DLCQuest : implement new game (#1628)
adding DLC Quest as a new game
2023-04-09 21:06:59 +02:00
8e7bbb4ea8 Factorio: flatten science pack curve (#1660)
Co-authored-by: black-sliver <[email protected]>
2023-04-09 20:58:24 +02:00
lordlouandGitHub 84402a1b55 SM and SMZ3 apworld support (#1677) 2023-04-08 22:52:34 +02:00
Zach ParksandGitHub 67a22b8b43 Clique: Force priority location for "final location" and other minor tweaks. (#1583)
* Clique: The greatest game of all time

* Fix failing test

* Increment data_version for backwards compat

* Clique: Tweaked names and forced progression for "The Button"

* Clique: Just location/item definitions to class

* Clique: More tweaks.

* Clique: Fix derp moment.

* Clique: Fix derp moment, part dos.

* Clique: Suggested changes.

* Clique: Update domain

* Clique: Create derived classes for Item and Location

* Clique: simplify line
2023-04-07 19:05:16 -05:00
Trevor LandGitHub 8e6ec85532 Blasphemous: Update docs, item creation (#1670)
* Blasphemous: Update docs, item creation

* Blasphemous: Remove get_pre_fill_items
2023-04-07 19:04:34 -05:00
Yussur Mustafa OrajiandGitHub 8fc50510a0 sm64ex,v6: Use create_items for itempool modification (#1674) 2023-04-07 19:03:28 -05:00