Feature highlights:
- Adds many content to the SC2 game
- Allows custom mission order
- Adds race-swapped missions for build missions (except Epilogue and NCO)
- Allows War Council Nerfs (Protoss units can get pre - War Council State, alternative units get another custom nerf to match the power level of base units)
- Revamps Predator's upgrade tree (never was considered strategically important)
- Adds some units and upgrades
- Locked and excluded items can specify quantity
- Key mode (if opt-in, missions require keys to be unlocked on top of their regular regular requirements
- Victory caches - Victory locations can grant multiple items to the multiworld instead of one
- The generator is more resilient for generator failures as it validates logic for item excludes
- Fixes the following issues:
- https://github.com/ArchipelagoMW/Archipelago/issues/3531
- https://github.com/ArchipelagoMW/Archipelago/issues/3548
Adds HotS, LotV and NCO campaigns to SC2 game.
The world's name has changed to reflect that (it's not only Wings of Liberty now)
The client was patched in a way that can still join to games generated prior this change
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Co-authored-by: Magnemania <[email protected]>
Co-authored-by: EnvyDragon <[email protected]>
Co-authored-by: Matthew <[email protected]>
Co-authored-by: hopop201 <[email protected]>
Co-authored-by: Salzkorn <[email protected]>
Co-authored-by: genderdruid <[email protected]>
Co-authored-by: MadiMadsen <[email protected]>
Co-authored-by: neocerber <[email protected]>
Co-authored-by: Exempt-Medic <[email protected]>
Co-authored-by: Fabian Dill <[email protected]>