Exempt-Medic and GitHub
0ba6d90bb8
Fix typo ( #3094 )
2024-04-10 00:05:02 -04:00
Rjosephson and GitHub
b007a42487
Ror2: Add progressive stages option ( #2813 )
2024-04-09 21:14:18 +02:00
qwint and GitHub
32c92e03e7
Hollow Knight: Adding Godhome Goal Logic ( #2952 )
2024-04-09 21:12:50 +02:00
el-u and GitHub
14437d653f
lufia2ac: ability to swap party members mid-run and option to gain EXP while inactive ( #2800 )
2024-04-09 00:33:34 +02:00
Fabian Dill and GitHub
1021df8b1b
Core: remove now unused stuff in Generate.py ( #3035 )
2024-04-09 00:24:38 +02:00
569c37cb8e
Core, Webhost, Docs: Replace all usages of player settings ( #3067 )
...
* Replace all usages of player settings
* Fixed line break error
* Attempt to fix line break again
* Finally figure out what Pycharm did to this file
* Pycharm search failed me
* Remove duplicate s
* Update ArchipIdle
* Revert random newline changes from Pycharm
* Remove player settings from fstrings and rename --samesettings to --sameoptions
* Finally get PyCharm to not auto-format my commits, randomly inserting the newlines
* Removing player-settings
* Missed one
* Remove final line break error
Co-authored-by: Exempt-Medic <[email protected] >
---------
Co-authored-by: Exempt-Medic <[email protected] >
Co-authored-by: Exempt-Medic <[email protected] >
2024-04-06 19:25:26 -04:00
Robyn (Reckoner) and GitHub
b296f64d3c
fixing minor typos on options ( #3080 )
2024-04-06 19:17:48 -04:00
Alchav and GitHub
8d9bd0135e
LTTP: Fix Bug With Custom Resource Spending ( #3105 )
2024-04-06 19:53:20 +02:00
Fabian Dill and Fabian Dill
885fb4aabe
LttP: fix fix fake world always applying
2024-04-06 17:40:52 +02:00
Fabian Dill and GitHub
3c564d7b96
WebHost: allow deleting Rooms and Seeds, as well as their associated data ( #3071 )
2024-04-02 16:45:07 +02:00
Alchav and GitHub
5e5792009c
LttP: delete playerSettings.yaml ( #3062 )
2024-04-01 19:08:21 +02:00
CaitSith2 and GitHub
9aeeeb077a
ALttP: Re-mark light/dark world regions after applying plando connections ( #2964 )
0.4.5
2024-04-01 15:07:56 +02:00
Bryce Wilson and GitHub
35458380e6
Pokemon Emerald: Fix wonder trade race condition ( #2983 )
2024-04-01 15:07:11 +02:00
Alchav and GitHub
4ac1866689
ALTTP: Skull Woods Inverted fix ( #2980 )
2024-04-01 15:06:31 +02:00
Fabian Dill and GitHub
4aa03da66e
Factorio: fix attempting to create savegame with not filename safe characters ( #2842 )
2024-04-01 15:06:02 +02:00
Silvris and GitHub
24a03bc8b6
KDL3: fix shuffled animals not actually being random ( #3060 )
2024-04-01 15:02:26 +02:00
Aaron Wagener and GitHub
f813a7005f
The Messenger: update docs formatting and fix outdated info ( #3033 )
...
* The Messenger: update docs formatting and fix outdated info
* address review feedback
* 120 chars
2024-03-31 18:11:10 +02:00
LiquidCat64 and GitHub
2a0b7e0def
CV64: A couple of very small docs corrections. ( #3057 )
2024-03-31 17:55:55 +02:00
Ixrec and GitHub
03d47e460e
A Short Hike: Clarify installation instructions ( #3058 )
...
* Clarify installation instructions
* don't mention 'config' folder since it isn't created until the game starts
2024-03-31 17:55:08 +02:00
Silvris and GitHub
e546c0f7ff
Yoshi's Island: add patch suffix ( #3061 )
2024-03-31 17:50:31 +02:00
Bryce Wilson and GitHub
2ec93ba82a
Pokemon Emerald: Fix inconsistent location name ( #3065 )
2024-03-31 17:48:59 +02:00
Aaron Wagener and GitHub
4e3d396394
The Messenger: Fix precollected notes not being removed from the itempool ( #3066 )
...
* The Messenger: fix precollected notes not being properly removed from pool
* The Messenger: bump required client version
2024-03-31 17:47:11 +02:00
Fabian Dill and GitHub
72c53513f8
WebHost: fix /check creating broken yaml files if files don't end with a newline ( #3063 )
2024-03-31 03:57:59 +02:00
Aaron Wagener and GitHub
b7ac6a4cbd
The Messenger: Fix various portal shuffle issues ( #2976 )
...
* put constants in a bit more sensical order
* fix accidental incorrect scoping
* fix plando rules not being respected
* add docstrings for the plando functions
* fix the portal output pools being overwritten
* use shuffle and pop instead of removing by content so plando can go to the same area twice
* move portal pool rebuilding outside mapping creation
* remove plando_connection cleansing since it isn't shared with transition shuffle
2024-03-30 02:14:53 +01:00
Zach Parks and GitHub
5f0112e783
Tracker: Add starting inventory to trackers and received items table. ( #3051 )
2024-03-29 19:13:51 -05:00
Aaron Wagener and GitHub
bb481256de
Core: Make fill failure error more human parseable ( #3023 )
2024-03-28 21:48:40 -05:00
Aaron Wagener and GitHub
301d9de975
Docs: adding games rework ( #2892 )
...
* Docs: complete adding games.md rework
* remove all the now unused images
* review changes
* address medic's review
* address more comments
2024-03-29 01:31:59 +01:00
Trevor L and GitHub
9dc708978b
Hylics 2: Fix invalid multiworld data, use self.random instead of self.multiworld.random ( #3001 )
...
* Hylics 2: Fixes
* Rewrite loop
2024-03-29 01:26:58 +01:00
Bryce Wilson and GitHub
4391d1f4c1
Pokemon Emerald: Fix opponents learning non-randomized TMs ( #3025 )
2024-03-29 01:05:39 +01:00
black-sliver and GitHub
5d9d4ed9f1
SoE: update to pyevermizer v0.48.0 ( #3050 )
2024-03-29 01:01:31 +01:00
Scipio Wright and GitHub
c97215e0e7
TUNIC: Minor refactor of the vanilla_portals function ( #3009 )
...
* Remove unused, change an if to an elif
* Remove unused import
2024-03-28 22:23:37 +01:00
Alchav and GitHub
eb66886a90
SC2: Don't Filter Excluded Victory Locations ( #3018 )
2024-03-28 22:23:01 +01:00
Fabian Dill and GitHub
de860623d1
Core: differentiate between unknown worlds and broken worlds in error message ( #2903 )
2024-03-28 22:21:56 +01:00
Bryce Wilson and GitHub
74b2bf5161
Pokemon Emerald: Exclude norman trainer location during norman goal ( #3038 )
2024-03-28 22:20:55 +01:00
74ac66b032
Hollow Knight: 0.4.5 doc revamp and default options tweaks ( #2982 )
...
Co-authored-by: Exempt-Medic <[email protected] >
2024-03-28 10:49:19 -05:00
Silvris and GitHub
80d7ac4164
KDL3: RC1 Fixes and Enhancement ( #3022 )
...
* fix cloudy park 4 rule, zero deathlink message
* remove redundant door_shuffle bool
when generic ER gets in, this whole function gets rewritten. So just clean it a little now.
* properly fix deathlink messages, fix fill error
* update docs
2024-03-28 15:41:32 +01:00
Ziktofel and GitHub
77311719fa
SC2: Fix HERC upgrades ( #3044 )
2024-03-28 15:38:34 +01:00
cfc1541be9
Docs: Mention the "last received item index" paradigm in the network protocol docs ( #2989 )
...
Co-authored-by: Exempt-Medic <[email protected] >
2024-03-28 09:19:32 -05:00
Scipio Wright and GitHub
4d954afd9b
TUNIC: Add link to AP plando guide to connection plando section of game page ( #2993 )
2024-03-28 09:11:20 -05:00
Nicholas Saylor and GitHub
17748a4bf1
Launcher, Docs: Update UI and Set-Up Guide to Reference Options ( #2950 )
2024-03-28 09:00:10 -05:00
9182fe563f
README: Remove outdated information about launchers ( #2966 )
...
Co-authored-by: Exempt-Medic <[email protected] >
2024-03-28 08:56:35 -05:00
t3hf1gm3nt and GitHub
bcf223081f
TLOZ: Fix markdown issue with game info page ( #2985 )
2024-03-28 08:54:56 -05:00
Exempt-Medic and GitHub
fa93488f3f
Docs: Consistent naming for "connection plando" ( #2994 )
2024-03-28 08:46:00 -05:00
chandler05 and GitHub
db15dd4bde
A Short Hike: Fix incorrect info in docs ( #3016 )
2024-03-28 08:45:19 -05:00
01cdb0d761
SMW: Update World Doc for v2.0 Features ( #3034 )
...
Co-authored-by: Scipio Wright <[email protected] >
2024-03-28 08:44:23 -05:00
panicbit and GitHub
d0ac2b744e
LADX: fix local and non-local instrument placement ( #2987 )
...
* LADX: fix local and non-local instrument placement
* change confusing variable name
2024-03-28 10:11:26 +01:00
Jérémie Bolduc and GitHub
14f5f0127e
Stardew Valley: Fix potential soft lock with vanilla tools and entrance randomizer + Performance improvement for vanilla tool/skills ( #3002 )
...
* fix vanilla tool fishing rod requiring metal bars
fix vanilla skill requiring previous level (it's always the same rule or more restrictive)
* add test to ensure fishing rod need fish shop
* fishing rod should be indexed from 0 like a mentally sane person would do.
* fishing rod 0 isn't real, but it definitely can hurt you.
* reeeeeeeee
2024-03-28 09:42:35 +01:00
Bryce Wilson and GitHub
cf133dde72
Pokemon Emerald: Fix typo ( #3020 )
2024-03-28 09:32:27 +01:00
Jérémie Bolduc and GitHub
ca18121811
Stardew Valley: Fix generation fail with SVE and entrance rando when Wizard Tower is in place of Sprite Spring ( #2970 )
2024-03-28 09:27:49 +01:00
NewSoupVi and GitHub
1d4512590e
requirements.txt: _ instead of - to make PyCharm happy ( #3043 )
2024-03-27 21:09:09 +01:00