Fixes to clients/servers for shop checks

This commit is contained in:
pepperpow
2020-12-15 02:34:22 -06:00
parent 360fcbea9e
commit ffe5b4b1a1
8 changed files with 68 additions and 29 deletions

View File

@@ -13,13 +13,13 @@ general_options:
# Null means nothing, for the server this means to default the value
# These overwrite command line arguments!
server_options:
host: null
host: 0.0.0.0
port: 38281
password: null
multidata: null
savefile: null
disable_save: false
loglevel: "info"
loglevel: "debug"
# Allows for clients to log on and manage the server. If this is null, no remote administration is possible.
server_password: null
# Automatically forward the port that is used, then close that port after 24 hours
@@ -28,9 +28,9 @@ server_options:
disable_item_cheat: false
# Client hint system
# Points given to a player for each acquired item in their world
location_check_points: 1
location_check_points: 50
# Point cost to receive a hint via !hint for players
hint_cost: 1000 # Set to 0 if you want free hints
hint_cost: 0 # Set to 0 if you want free hints
# Forfeit modes
# "disabled" -> clients can't forfeit,
# "enabled" -> clients can always forfeit