mirror of
https://github.com/ArchipelagoMW/Archipelago.git
synced 2026-04-06 16:08:15 -07:00
Merge branch 'main' into fix-text-choice
This commit is contained in:
@@ -106,9 +106,9 @@ class WebHostContext(Context):
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static_gamespackage = self.gamespackage # this is shared across all rooms
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static_item_name_groups = self.item_name_groups
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static_location_name_groups = self.location_name_groups
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self.gamespackage = {"Archipelago": static_gamespackage["Archipelago"]} # this may be modified by _load
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self.item_name_groups = {}
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self.location_name_groups = {}
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self.gamespackage = {"Archipelago": static_gamespackage.get("Archipelago", {})} # this may be modified by _load
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self.item_name_groups = {"Archipelago": static_item_name_groups.get("Archipelago", {})}
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self.location_name_groups = {"Archipelago": static_location_name_groups.get("Archipelago", {})}
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for game in list(multidata.get("datapackage", {})):
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game_data = multidata["datapackage"][game]
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@@ -6,7 +6,7 @@ import random
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import tempfile
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import zipfile
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from collections import Counter
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from typing import Any, Dict, List, Optional, Union
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from typing import Any, Dict, List, Optional, Union, Set
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from flask import flash, redirect, render_template, request, session, url_for
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from pony.orm import commit, db_session
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@@ -16,6 +16,7 @@ from Generate import PlandoOptions, handle_name
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from Main import main as ERmain
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from Utils import __version__
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from WebHostLib import app
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from settings import ServerOptions, GeneratorOptions
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from worlds.alttp.EntranceRandomizer import parse_arguments
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from .check import get_yaml_data, roll_options
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from .models import Generation, STATE_ERROR, STATE_QUEUED, Seed, UUID
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@@ -23,25 +24,22 @@ from .upload import upload_zip_to_db
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def get_meta(options_source: dict, race: bool = False) -> Dict[str, Union[List[str], Dict[str, Any]]]:
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plando_options = {
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options_source.get("plando_bosses", ""),
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options_source.get("plando_items", ""),
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options_source.get("plando_connections", ""),
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options_source.get("plando_texts", "")
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}
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plando_options -= {""}
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plando_options: Set[str] = set()
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for substr in ("bosses", "items", "connections", "texts"):
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if options_source.get(f"plando_{substr}", substr in GeneratorOptions.plando_options):
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plando_options.add(substr)
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server_options = {
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"hint_cost": int(options_source.get("hint_cost", 10)),
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"release_mode": options_source.get("release_mode", "goal"),
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"remaining_mode": options_source.get("remaining_mode", "disabled"),
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"collect_mode": options_source.get("collect_mode", "disabled"),
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"item_cheat": bool(int(options_source.get("item_cheat", 1))),
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"hint_cost": int(options_source.get("hint_cost", ServerOptions.hint_cost)),
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"release_mode": options_source.get("release_mode", ServerOptions.release_mode),
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"remaining_mode": options_source.get("remaining_mode", ServerOptions.remaining_mode),
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"collect_mode": options_source.get("collect_mode", ServerOptions.collect_mode),
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"item_cheat": bool(int(options_source.get("item_cheat", not ServerOptions.disable_item_cheat))),
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"server_password": options_source.get("server_password", None),
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}
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generator_options = {
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"spoiler": int(options_source.get("spoiler", 0)),
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"race": race
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"spoiler": int(options_source.get("spoiler", GeneratorOptions.spoiler)),
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"race": race,
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}
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if race:
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@@ -11,6 +11,7 @@ import Options
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from Utils import local_path
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from worlds.AutoWorld import AutoWorldRegister
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from . import app, cache
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from .generate import get_meta
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def create() -> None:
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@@ -27,26 +28,21 @@ def get_world_theme(game_name: str) -> str:
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def render_options_page(template: str, world_name: str, is_complex: bool = False) -> Union[Response, str]:
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visibility_flag = Options.Visibility.complex_ui if is_complex else Options.Visibility.simple_ui
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world = AutoWorldRegister.world_types[world_name]
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if world.hidden or world.web.options_page is False:
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return redirect("games")
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visibility_flag = Options.Visibility.complex_ui if is_complex else Options.Visibility.simple_ui
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option_groups = {option: option_group.name
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for option_group in world.web.option_groups
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for option in option_group.options}
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ordered_groups = ["Game Options", *[group.name for group in world.web.option_groups]]
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grouped_options = {group: {} for group in ordered_groups}
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for option_name, option in world.options_dataclass.type_hints.items():
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# Exclude settings from options pages if their visibility is disabled
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if visibility_flag in option.visibility:
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grouped_options[option_groups.get(option, "Game Options")][option_name] = option
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start_collapsed = {"Game Options": False}
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for group in world.web.option_groups:
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start_collapsed[group.name] = group.start_collapsed
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return render_template(
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template,
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world_name=world_name,
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world=world,
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option_groups=grouped_options,
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option_groups=Options.get_option_groups(world, visibility_level=visibility_flag),
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start_collapsed=start_collapsed,
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issubclass=issubclass,
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Options=Options,
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theme=get_world_theme(world_name),
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@@ -55,7 +51,7 @@ def render_options_page(template: str, world_name: str, is_complex: bool = False
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def generate_game(options: Dict[str, Union[dict, str]]) -> Union[Response, str]:
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from .generate import start_generation
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return start_generation(options, {"plando_options": ["items", "connections", "texts", "bosses"]})
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return start_generation(options, get_meta({}))
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def send_yaml(player_name: str, formatted_options: dict) -> Response:
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@@ -69,7 +69,7 @@
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<div id="option-groups">
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{% for group_name, group_options in option_groups.items() %}
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<details class="group-container" {% if loop.index == 1 %}open{% endif %}>
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<details class="group-container" {% if not start_collapsed[group_name] %}open{% endif %}>
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<summary class="h2">{{ group_name }}</summary>
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<div class="game-options">
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<div class="left">
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@@ -51,7 +51,7 @@
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<div id="{{ world_name }}-container">
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{% for group_name, group_options in option_groups.items() %}
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<details {% if loop.index == 1 %}open{% endif %}>
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<details {% if not start_collapsed[group_name] %}open{% endif %}>
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<summary class="h2">{{ group_name }}</summary>
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{% for option_name, option in group_options.items() %}
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<div class="option-wrapper">
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