diff --git a/easy.yaml b/easy.yaml index 3979712b61..e60d590cd1 100644 --- a/easy.yaml +++ b/easy.yaml @@ -25,6 +25,8 @@ progressive: #not available in bonta's multiworld at this time. If you want this random: 0 # rolls a 50/50 chance for each potentially progressive item. So, for example, you can have progressive swords but non-progressive mittens entrance_shuffle: none: 1 # no entrance shuffle + dungeonssimple: 0 # shuffle just dungeons amongst each other, swapping dungeons entirely + dungeonsfull: 0 # shuffle any dungeon entrance with any dungeon interior simple: 0 #dungeons are shuffled with each other and the other entrances are shuffled with each other restricted: 0 #dungeons still shuffle along each other but connects other entrances more feely with each other while keeping entrances in one world full: 0 # mixes caves and dungeons freely, except for confining all entrances to one world