diff --git a/worlds/tunic/combat_logic.py b/worlds/tunic/combat_logic.py index 8039a1f777..3f21f88872 100644 --- a/worlds/tunic/combat_logic.py +++ b/worlds/tunic/combat_logic.py @@ -86,7 +86,7 @@ def has_combat_reqs(area_name: str, state: CollectionState, player: int) -> bool area_list = [area_name] # we want to skip the "none area" - if area_name in area_list: + if area_name in area_data.keys(): if met_combat_reqs: # set the state as true for each area until you get to the area we're looking at for name in area_list: