Merge branch 'main' into feature/ds3_use_slotdata

# Conflicts:
#	worlds/dark_souls_3/__init__.py
This commit is contained in:
Marechal-l
2022-10-28 19:40:24 +02:00
258 changed files with 28546 additions and 4330 deletions

View File

@@ -1,16 +1,15 @@
import os
import uuid
import base64
import os
import socket
import uuid
from pony.flask import Pony
from flask import Flask
from flask_caching import Cache
from flask_compress import Compress
from pony.flask import Pony
from werkzeug.routing import BaseConverter
from Utils import title_sorted
from .models import *
UPLOAD_FOLDER = os.path.relpath('uploads')
LOGS_FOLDER = os.path.relpath('logs')
@@ -73,8 +72,10 @@ def register():
"""Import submodules, triggering their registering on flask routing.
Note: initializes worlds subsystem."""
# has automatic patch integration
import Patch
app.jinja_env.filters['supports_apdeltapatch'] = lambda game_name: game_name in Patch.AutoPatchRegister.patch_types
import worlds.AutoWorld
import worlds.Files
app.jinja_env.filters['supports_apdeltapatch'] = lambda game_name: \
game_name in worlds.Files.AutoPatchRegister.patch_types
from WebHostLib.customserver import run_server_process
# to trigger app routing picking up on it

View File

@@ -1,11 +1,11 @@
"""API endpoints package."""
from uuid import UUID
from typing import List, Tuple
from uuid import UUID
from flask import Blueprint, abort
from ..models import Room, Seed
from .. import cache
from ..models import Room, Seed
api_endpoints = Blueprint('api', __name__, url_prefix="/api")

View File

@@ -1,15 +1,15 @@
import json
import pickle
from uuid import UUID
from . import api_endpoints
from flask import request, session, url_for
from pony.orm import commit
from WebHostLib import app, Generation, STATE_QUEUED, Seed, STATE_ERROR
from WebHostLib import app
from WebHostLib.check import get_yaml_data, roll_options
from WebHostLib.generate import get_meta
from WebHostLib.models import Generation, STATE_QUEUED, Seed, STATE_ERROR
from . import api_endpoints
@api_endpoints.route('/generate', methods=['POST'])

View File

@@ -1,6 +1,7 @@
from flask import session, jsonify
from pony.orm import select
from WebHostLib.models import *
from WebHostLib.models import Room, Seed
from . import api_endpoints, get_players

View File

@@ -1,14 +1,14 @@
from __future__ import annotations
import logging
import json
import multiprocessing
import threading
from datetime import timedelta, datetime
import sys
import typing
import time
import json
import logging
import multiprocessing
import os
import sys
import threading
import time
import typing
from datetime import timedelta, datetime
from pony.orm import db_session, select, commit

View File

@@ -1,7 +1,7 @@
import zipfile
from typing import *
from flask import request, flash, redirect, url_for, session, render_template
from flask import request, flash, redirect, url_for, render_template
from WebHostLib import app

View File

@@ -1,21 +1,23 @@
from __future__ import annotations
import functools
import websockets
import asyncio
import collections
import datetime
import functools
import logging
import pickle
import random
import socket
import threading
import time
import random
import pickle
import logging
import datetime
import websockets
from pony.orm import db_session, commit, select
import Utils
from .models import db_session, Room, select, commit, Command, db
from MultiServer import Context, server, auto_shutdown, ServerCommandProcessor, ClientMessageProcessor
from Utils import get_public_ipv4, get_public_ipv6, restricted_loads, cache_argsless
from .models import Room, Command, db
class CustomClientMessageProcessor(ClientMessageProcessor):
@@ -49,6 +51,8 @@ class DBCommandProcessor(ServerCommandProcessor):
class WebHostContext(Context):
room_id: int
def __init__(self, static_server_data: dict):
# static server data is used during _load_game_data to load required data,
# without needing to import worlds system, which takes quite a bit of memory
@@ -62,6 +66,8 @@ class WebHostContext(Context):
def _load_game_data(self):
for key, value in self.static_server_data.items():
setattr(self, key, value)
self.forced_auto_forfeits = collections.defaultdict(lambda: False, self.forced_auto_forfeits)
self.non_hintable_names = collections.defaultdict(frozenset, self.non_hintable_names)
def listen_to_db_commands(self):
cmdprocessor = DBCommandProcessor(self)

View File

@@ -1,12 +1,13 @@
import zipfile
import json
import zipfile
from io import BytesIO
from flask import send_file, Response, render_template
from pony.orm import select
from Patch import update_patch_data, preferred_endings, AutoPatchRegister
from WebHostLib import app, Slot, Room, Seed, cache
from worlds.Files import AutoPatchRegister
from . import app, cache
from .models import Slot, Room, Seed
@app.route("/dl_patch/<suuid:room_id>/<int:patch_id>")
@@ -41,12 +42,7 @@ def download_patch(room_id, patch_id):
new_file.seek(0)
return send_file(new_file, as_attachment=True, download_name=fname)
else:
patch_data = update_patch_data(patch.data, server=f"{app.config['PATCH_TARGET']}:{last_port}")
patch_data = BytesIO(patch_data)
fname = f"P{patch.player_id}_{patch.player_name}_{app.jinja_env.filters['suuid'](room_id)}." \
f"{preferred_endings[patch.game]}"
return send_file(patch_data, as_attachment=True, download_name=fname)
return "Old Patch file, no longer compatible."
@app.route("/dl_spoiler/<suuid:seed_id>")
@@ -79,6 +75,8 @@ def download_slot_file(room_id, player_id: int):
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_P{slot_data.player_id}_{slot_data.player_name}.apz5"
elif slot_data.game == "VVVVVV":
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_SP.apv6"
elif slot_data.game == "Zillion":
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_SP.apzl"
elif slot_data.game == "Super Mario 64":
fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_SP.apsm64ex"
else:

View File

@@ -1,23 +1,23 @@
import os
import tempfile
import random
import json
import os
import pickle
import random
import tempfile
import zipfile
from collections import Counter
from typing import Dict, Optional, Any
from Utils import __version__
from flask import request, flash, redirect, url_for, session, render_template
from pony.orm import commit, db_session
from worlds.alttp.EntranceRandomizer import parse_arguments
from Main import main as ERmain
from BaseClasses import seeddigits, get_seed
from Generate import handle_name, PlandoSettings
import pickle
from .models import Generation, STATE_ERROR, STATE_QUEUED, commit, db_session, Seed, UUID
from Main import main as ERmain
from Utils import __version__
from WebHostLib import app
from worlds.alttp.EntranceRandomizer import parse_arguments
from .check import get_yaml_data, roll_options
from .models import Generation, STATE_ERROR, STATE_QUEUED, Seed, UUID
from .upload import upload_zip_to_db

View File

@@ -1,7 +1,11 @@
from datetime import timedelta, datetime
from flask import render_template
from pony.orm import count
from WebHostLib import app, cache
from .models import *
from datetime import timedelta
from .models import Room, Seed
@app.route('/', methods=['GET', 'POST'])
@cache.cached(timeout=300) # cache has to appear under app route for caching to work

View File

@@ -3,10 +3,11 @@ import os
import jinja2.exceptions
from flask import request, redirect, url_for, render_template, Response, session, abort, send_from_directory
from pony.orm import count, commit, db_session
from .models import count, Seed, commit, Room, db_session, Command, UUID, uuid4
from worlds.AutoWorld import AutoWorldRegister
from . import app, cache
from .models import Seed, Room, Command, UUID, uuid4
def get_world_theme(game_name: str):
@@ -151,7 +152,7 @@ def favicon():
@app.route('/discord')
def discord():
return redirect("https://discord.gg/archipelago")
return redirect("https://discord.gg/8Z65BR2")
@app.route('/datapackage')

View File

@@ -1,6 +1,6 @@
from datetime import datetime
from uuid import UUID, uuid4
from pony.orm import *
from pony.orm import Database, PrimaryKey, Required, Set, Optional, buffer, LongStr
db = Database()

View File

@@ -1,13 +1,14 @@
import json
import logging
import os
from Utils import __version__, local_path
from jinja2 import Template
import yaml
import json
import typing
from worlds.AutoWorld import AutoWorldRegister
import yaml
from jinja2 import Template
import Options
from Utils import __version__, local_path
from worlds.AutoWorld import AutoWorldRegister
handled_in_js = {"start_inventory", "local_items", "non_local_items", "start_hints", "start_location_hints",
"exclude_locations"}
@@ -15,7 +16,13 @@ handled_in_js = {"start_inventory", "local_items", "non_local_items", "start_hin
def create():
target_folder = local_path("WebHostLib", "static", "generated")
os.makedirs(os.path.join(target_folder, "configs"), exist_ok=True)
yaml_folder = os.path.join(target_folder, "configs")
os.makedirs(yaml_folder, exist_ok=True)
for file in os.listdir(yaml_folder):
full_path: str = os.path.join(yaml_folder, file)
if os.path.isfile(full_path):
os.unlink(full_path)
def dictify_range(option: typing.Union[Options.Range, Options.SpecialRange]):
data = {}
@@ -25,9 +32,12 @@ def create():
data.update({
option.range_start: 0,
option.range_end: 0,
"random": 0, "random-low": 0, "random-high": 0,
option.default: 50
})
for sub_option in {"random", "random-low", "random-high"}:
if sub_option != option.default:
data[sub_option] = 0
notes = {
special: "minimum value without special meaning",
option.range_start: "minimum value",
@@ -43,11 +53,6 @@ def create():
return data, notes
def default_converter(default_value):
if isinstance(default_value, (set, frozenset)):
return list(default_value)
return default_value
def get_html_doc(option_type: type(Options.Option)) -> str:
if not option_type.__doc__:
return "Please document me!"
@@ -64,13 +69,16 @@ def create():
for game_name, world in AutoWorldRegister.world_types.items():
all_options = {**Options.per_game_common_options, **world.option_definitions}
all_options: typing.Dict[str, Options.AssembleOptions] = {
**Options.per_game_common_options,
**world.option_definitions
}
with open(local_path("WebHostLib", "templates", "options.yaml")) as f:
file_data = f.read()
res = Template(file_data).render(
options=all_options,
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
dictify_range=dictify_range, default_converter=default_converter,
dictify_range=dictify_range,
)
del file_data

View File

@@ -26,24 +26,22 @@ window.addEventListener('load', () => {
adjustHeaderWidth();
// Reset the id of all header divs to something nicer
const headers = Array.from(document.querySelectorAll('h1, h2, h3, h4, h5, h6'));
const scrollTargetIndex = window.location.href.search(/#[A-z0-9-_]*$/);
for (let i=0; i < headers.length; i++){
const headerId = headers[i].innerText.replace(/[ ]/g,'-').toLowerCase()
headers[i].setAttribute('id', headerId);
headers[i].addEventListener('click', () =>
window.location.href = window.location.href.substring(0, scrollTargetIndex) + `#${headerId}`);
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
if (scrollTargetIndex > -1) {
try{
const scrollTarget = window.location.href.substring(scrollTargetIndex + 1);
document.getElementById(scrollTarget).scrollIntoView({ behavior: "smooth" });
} catch(error) {
console.error(error);
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
}
});
}).catch((error) => {
console.error(error);
tutorialWrapper.innerHTML =

View File

@@ -46,7 +46,7 @@ the website is not required to generate them.
## How do I get started?
If you are ready to start randomizing games, or want to start playing your favorite randomizer with others, please join
our discord server at the [Archipelago Discord](https://discord.gg/archipelago). There are always people ready to answer
our discord server at the [Archipelago Discord](https://discord.gg/8Z65BR2). There are always people ready to answer
any questions you might have.
## What are some common terms I should know?

View File

@@ -26,24 +26,22 @@ window.addEventListener('load', () => {
adjustHeaderWidth();
// Reset the id of all header divs to something nicer
const headers = Array.from(document.querySelectorAll('h1, h2, h3, h4, h5, h6'));
const scrollTargetIndex = window.location.href.search(/#[A-z0-9-_]*$/);
for (let i=0; i < headers.length; i++){
const headerId = headers[i].innerText.replace(/[ ]/g,'-').toLowerCase()
headers[i].setAttribute('id', headerId);
headers[i].addEventListener('click', () =>
window.location.href = window.location.href.substring(0, scrollTargetIndex) + `#${headerId}`);
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
if (scrollTargetIndex > -1) {
try{
const scrollTarget = window.location.href.substring(scrollTargetIndex + 1);
document.getElementById(scrollTarget).scrollIntoView({ behavior: "smooth" });
} catch(error) {
console.error(error);
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
}
});
}).catch((error) => {
console.error(error);
gameInfo.innerHTML =

View File

@@ -26,24 +26,22 @@ window.addEventListener('load', () => {
adjustHeaderWidth();
// Reset the id of all header divs to something nicer
const headers = Array.from(document.querySelectorAll('h1, h2, h3, h4, h5, h6'));
const scrollTargetIndex = window.location.href.search(/#[A-z0-9-_]*$/);
for (let i=0; i < headers.length; i++){
const headerId = headers[i].innerText.replace(/[ ]/g,'-').toLowerCase()
headers[i].setAttribute('id', headerId);
headers[i].addEventListener('click', () =>
window.location.href = window.location.href.substring(0, scrollTargetIndex) + `#${headerId}`);
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
if (scrollTargetIndex > -1) {
try{
const scrollTarget = window.location.href.substring(scrollTargetIndex + 1);
document.getElementById(scrollTarget).scrollIntoView({ behavior: "smooth" });
} catch(error) {
console.error(error);
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
}
});
}).catch((error) => {
console.error(error);
tutorialWrapper.innerHTML =

View File

@@ -27,25 +27,28 @@ window.addEventListener('load', () => {
tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results);
adjustHeaderWidth();
const title = document.querySelector('h1')
if (title) {
document.title = title.textContent;
}
// Reset the id of all header divs to something nicer
const headers = Array.from(document.querySelectorAll('h1, h2, h3, h4, h5, h6'));
const scrollTargetIndex = window.location.href.search(/#[A-z0-9-_]*$/);
for (let i=0; i < headers.length; i++){
const headerId = headers[i].innerText.replace(/[ ]/g,'-').toLowerCase()
headers[i].setAttribute('id', headerId);
headers[i].addEventListener('click', () =>
window.location.href = window.location.href.substring(0, scrollTargetIndex) + `#${headerId}`);
for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) {
const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase();
header.setAttribute('id', headerId);
header.addEventListener('click', () => {
window.location.hash = `#${headerId}`;
header.scrollIntoView();
});
}
// Manually scroll the user to the appropriate header if anchor navigation is used
if (scrollTargetIndex > -1) {
try{
const scrollTarget = window.location.href.substring(scrollTargetIndex + 1);
document.getElementById(scrollTarget).scrollIntoView({ behavior: "smooth" });
} catch(error) {
console.error(error);
document.fonts.ready.finally(() => {
if (window.location.hash) {
const scrollTarget = document.getElementById(window.location.hash.substring(1));
scrollTarget?.scrollIntoView();
}
}
});
}).catch((error) => {
console.error(error);
tutorialWrapper.innerHTML =

View File

@@ -78,13 +78,16 @@ const createDefaultSettings = (settingData) => {
break;
case 'range':
case 'special_range':
for (let i = setting.min; i <= setting.max; ++i){
newSettings[game][gameSetting][i] =
(setting.hasOwnProperty('defaultValue') && setting.defaultValue === i) ? 25 : 0;
}
newSettings[game][gameSetting][setting.min] = 0;
newSettings[game][gameSetting][setting.max] = 0;
newSettings[game][gameSetting]['random'] = 0;
newSettings[game][gameSetting]['random-low'] = 0;
newSettings[game][gameSetting]['random-high'] = 0;
if (setting.hasOwnProperty('defaultValue')) {
newSettings[game][gameSetting][setting.defaultValue] = 25;
} else {
newSettings[game][gameSetting][setting.min] = 25;
}
break;
case 'items-list':
@@ -401,11 +404,17 @@ const buildWeightedSettingsDiv = (game, settings) => {
tr.appendChild(tdDelete);
rangeTbody.appendChild(tr);
// Save new option to settings
range.dispatchEvent(new Event('change'));
});
Object.keys(currentSettings[game][settingName]).forEach((option) => {
if (currentSettings[game][settingName][option] > 0) {
const tr = document.createElement('tr');
// These options are statically generated below, and should always appear even if they are deleted
// from localStorage
if (['random-low', 'random', 'random-high'].includes(option)) { return; }
const tr = document.createElement('tr');
const tdLeft = document.createElement('td');
tdLeft.classList.add('td-left');
tdLeft.innerText = option;
@@ -439,14 +448,15 @@ const buildWeightedSettingsDiv = (game, settings) => {
deleteButton.innerText = '❌';
deleteButton.addEventListener('click', () => {
range.value = 0;
range.dispatchEvent(new Event('change'));
const changeEvent = new Event('change');
changeEvent.action = 'rangeDelete';
range.dispatchEvent(changeEvent);
rangeTbody.removeChild(tr);
});
tdDelete.appendChild(deleteButton);
tr.appendChild(tdDelete);
rangeTbody.appendChild(tr);
}
});
}
@@ -904,8 +914,12 @@ const updateGameSetting = (evt) => {
const setting = evt.target.getAttribute('data-setting');
const option = evt.target.getAttribute('data-option');
document.getElementById(`${game}-${setting}-${option}`).innerText = evt.target.value;
options[game][setting][option] = isNaN(evt.target.value) ?
evt.target.value : parseInt(evt.target.value, 10);
console.log(event);
if (evt.action && evt.action === 'rangeDelete') {
delete options[game][setting][option];
} else {
options[game][setting][option] = parseInt(evt.target.value, 10);
}
localStorage.setItem('weighted-settings', JSON.stringify(options));
};

View File

@@ -55,4 +55,6 @@
border: 1px solid #2a6c2f;
border-radius: 6px;
color: #000000;
overflow-y: auto;
max-height: 400px;
}

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@@ -1,5 +1,7 @@
html{
padding-top: 110px;
scroll-padding-top: 100px;
scroll-behavior: smooth;
}
#base-header{

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@@ -1,14 +1,14 @@
import typing
from collections import Counter, defaultdict
from colorsys import hsv_to_rgb
from datetime import datetime, timedelta, date
from math import tau
import typing
from bokeh.colors import RGB
from bokeh.embed import components
from bokeh.models import HoverTool
from bokeh.plotting import figure, ColumnDataSource
from bokeh.resources import INLINE
from bokeh.colors import RGB
from flask import render_template
from pony.orm import select

View File

@@ -1,7 +1,6 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{{ super() }}
<title>Mystery Check Result</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/check.css") }}" />
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/check.js") }}"></script>

View File

@@ -1,7 +1,6 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{{ super() }}
<title>Generate Game</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/generate.css") }}" />
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/generate.js") }}"></script>

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@@ -1,7 +1,6 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{{ super() }}
<title>Upload Multidata</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/hostGame.css") }}" />
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/hostGame.js") }}"></script>

View File

@@ -43,14 +43,18 @@ requires:
{%- if option.range_start is defined and option.range_start is number %}
{{- range_option(option) -}}
{%- elif option.options -%}
{%- for suboption_option_id, sub_option_name in option.name_lookup.items() %}
{%- for suboption_option_id, sub_option_name in option.name_lookup.items() %}
{{ sub_option_name }}: {% if suboption_option_id == option.default %}50{% else %}0{% endif %}
{%- endfor -%}
{% if option.default == "random" %}
random: 50
{%- endif -%}
{%- endfor -%}
{% if option.name_lookup[option.default] not in option.options %}
{{ option.default }}: 50
{%- endif -%}
{%- elif option.default is string %}
{{ option.default }}: 50
{%- elif option.default is iterable and option.default is not mapping %}
{{ option.default | list }}
{%- else %}
{{ yaml_dump(default_converter(option.default)) | indent(4, first=False) }}
{%- endif -%}
{{ yaml_dump(option.default) | indent(4, first=false) }}
{%- endif -%}
{%- endfor %}
{% if not options %}{}{% endif %}

View File

@@ -1,7 +1,6 @@
{% extends 'pageWrapper.html' %}
{% block head %}
{{ super() }}
<title>Start Playing</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/startPlaying.css") }}" />
{% endblock %}

View File

@@ -41,7 +41,7 @@
<td></td>
{% endif %}
<td><img src="{{ icons['Elevator Keycard'] }}" class="{{ 'acquired' if 'Elevator Keycard' in acquired_items }}" title="Elevator Keycard" /></td>
{% if 'FacebookMode' in options %}
{% if 'EyeSpy' in options %}
<td><img src="{{ icons['Oculus Ring'] }}" class="{{ 'acquired' if 'Oculus Ring' in acquired_items }}" title="Oculus Ring" /></td>
{% else %}
<td></td>

View File

@@ -1,18 +1,19 @@
import collections
import datetime
import typing
from typing import Counter, Optional, Dict, Any, Tuple
from uuid import UUID
from flask import render_template
from werkzeug.exceptions import abort
import datetime
from uuid import UUID
from worlds.alttp import Items
from WebHostLib import app, cache, Room
from Utils import restricted_loads
from worlds import lookup_any_item_id_to_name, lookup_any_location_id_to_name
from MultiServer import Context
from NetUtils import SlotType
from Utils import restricted_loads
from worlds import lookup_any_item_id_to_name, lookup_any_location_id_to_name
from worlds.alttp import Items
from . import app, cache
from .models import Room
alttp_icons = {
"Blue Shield": r"https://www.zeldadungeon.net/wiki/images/8/85/Fighters-Shield.png",

View File

@@ -1,19 +1,19 @@
import typing
import zipfile
import lzma
import json
import base64
import MultiServer
import json
import typing
import uuid
import zipfile
from io import BytesIO
from flask import request, flash, redirect, url_for, session, render_template
from pony.orm import flush, select
from WebHostLib import app, Seed, Room, Slot
from Utils import parse_yaml, VersionException, __version__
from Patch import preferred_endings, AutoPatchRegister
import MultiServer
from NetUtils import NetworkSlot, SlotType
from Utils import VersionException, __version__
from worlds.Files import AutoPatchRegister
from . import app
from .models import Seed, Room, Slot
banned_zip_contents = (".sfc",)
@@ -22,7 +22,7 @@ def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, s
if not owner:
owner = session["_id"]
infolist = zfile.infolist()
slots = set()
slots: typing.Set[Slot] = set()
spoiler = ""
multidata = None
for file in infolist:
@@ -38,17 +38,6 @@ def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, s
player_name=patch.player_name,
player_id=patch.player,
game=patch.game))
elif file.filename.endswith(tuple(preferred_endings.values())):
data = zfile.open(file, "r").read()
yaml_data = parse_yaml(lzma.decompress(data).decode("utf-8-sig"))
if yaml_data["version"] < 2:
return "Old format cannot be uploaded (outdated .apbp)"
metadata = yaml_data["meta"]
slots.add(Slot(data=data,
player_name=metadata["player_name"],
player_id=metadata["player_id"],
game=yaml_data["game"]))
elif file.filename.endswith(".apmc"):
data = zfile.open(file, "r").read()