From e7702f055055c57499266476e6d53387050b6db8 Mon Sep 17 00:00:00 2001 From: Marechal-l Date: Thu, 14 Jul 2022 11:24:20 +0200 Subject: [PATCH] DS3: Change the code syntax to make the default ItemClassification option understandable --- worlds/dark_souls_3/__init__.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/worlds/dark_souls_3/__init__.py b/worlds/dark_souls_3/__init__.py index 79209b321d..5c8784185a 100644 --- a/worlds/dark_souls_3/__init__.py +++ b/worlds/dark_souls_3/__init__.py @@ -42,11 +42,12 @@ class DarkSouls3World(World): def create_item(self, name: str) -> Item: data = self.item_name_to_id[name] - item_classification = ItemClassification.filler if name in key_items_list: item_classification = ItemClassification.progression elif name in weapons_upgrade_5_table or name in weapons_upgrade_10_table: item_classification = ItemClassification.useful + else: + item_classification = ItemClassification.filler return Item( name, item_classification, data, self.player)