Add combat logic to the other two sets of fortress fuses

This commit is contained in:
Scipio Wright
2024-07-11 21:27:06 -04:00
parent 2cf5ad25a3
commit df055ee789

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@@ -1616,7 +1616,10 @@ def set_er_location_rules(world: "TunicWorld") -> None:
combat_logic_to_loc("West Garden - [West Highlands] Upper Left Walkway", "West Garden") combat_logic_to_loc("West Garden - [West Highlands] Upper Left Walkway", "West Garden")
combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress") combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress")
# could add it to the other fuse events but that's just wasteful imo
# could just do the last two, but this outputs better in the spoiler log
combat_logic_to_loc("Upper and Central Fortress Exterior Fuses", "Eastern Vault Fortress")
combat_logic_to_loc("Beneath the Vault Fuse", "Beneath the Vault")
combat_logic_to_loc("Eastern Vault West Fuses", "Eastern Vault Fortress") combat_logic_to_loc("Eastern Vault West Fuses", "Eastern Vault Fortress")
combat_logic_to_loc("Eastern Vault East Fuse", "Eastern Vault Fortress") combat_logic_to_loc("Eastern Vault East Fuse", "Eastern Vault Fortress")