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Add combat logic to the other two sets of fortress fuses
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@@ -1616,7 +1616,10 @@ def set_er_location_rules(world: "TunicWorld") -> None:
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combat_logic_to_loc("West Garden - [West Highlands] Upper Left Walkway", "West Garden")
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combat_logic_to_loc("West Garden - [West Highlands] Upper Left Walkway", "West Garden")
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combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress")
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combat_logic_to_loc("Eastern Vault Fortress - [West Wing] Candles Holy Cross", "Eastern Vault Fortress")
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# could add it to the other fuse events but that's just wasteful imo
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# could just do the last two, but this outputs better in the spoiler log
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combat_logic_to_loc("Upper and Central Fortress Exterior Fuses", "Eastern Vault Fortress")
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combat_logic_to_loc("Beneath the Vault Fuse", "Beneath the Vault")
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combat_logic_to_loc("Eastern Vault West Fuses", "Eastern Vault Fortress")
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combat_logic_to_loc("Eastern Vault West Fuses", "Eastern Vault Fortress")
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combat_logic_to_loc("Eastern Vault East Fuse", "Eastern Vault Fortress")
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combat_logic_to_loc("Eastern Vault East Fuse", "Eastern Vault Fortress")
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