Factorio integration

This commit is contained in:
Fabian Dill
2021-04-01 11:40:58 +02:00
parent 1f5bcb6273
commit dc73fa0f33
36 changed files with 1154 additions and 551 deletions

View File

@@ -1,12 +1,4 @@
general_options:
# File name of the v1.0 J rom
rom_file: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"
# Set this to your (Q)Usb2Snes location if you want the MultiClient to attempt an auto start, does nothing if not found
qusb2snes: "QUsb2Snes\\QUsb2Snes.exe"
# Set this to false to never autostart a rom (such as after patching)
# True for operating system default program
# Alternatively, a path to a program to open the .sfc file with
rom_start: true
# Where to place output files
output_path: "output"
# Options for MultiServer
@@ -104,3 +96,15 @@ multi_mystery_options:
# List of options that can be plando'd. Can be combined, for example "bosses, items"
# Available options: bosses, items, texts, connections
plando_options: "bosses"
lttp_options:
# File name of the v1.0 J rom
rom_file: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"
# Set this to your (Q)Usb2Snes location if you want the MultiClient to attempt an auto start, does nothing if not found
qusb2snes: "QUsb2Snes\\QUsb2Snes.exe"
# Set this to false to never autostart a rom (such as after patching)
# True for operating system default program
# Alternatively, a path to a program to open the .sfc file with
rom_start: true
factorio_options:
executable: "factorio\\bin\\x64\\factorio"
script-output: "factorio\\script-output"