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Adventure: implement new game (#1531)
Adds Adventure for the Atari 2600, NTSC version. New randomizer, not based on prior works. Somewhat atypical of current AP rom patch games; The generator does not require the adventure rom, but writes some data to an .apadvn APContainer file that the client uses along with a base bsdiff patch to generate a final rom file.
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@@ -168,3 +168,22 @@ zillion_options:
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# You have to know the path to the emulator core library on the user's computer.
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rom_start: "retroarch"
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adventure_options:
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# File name of the standard NTSC Adventure rom.
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# The licensed "The 80 Classic Games" CD-ROM contains this.
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# It may also have a .a26 extension
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rom_file: "ADVNTURE.BIN"
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# Set this to false to never autostart a rom (such as after patching)
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# True for operating system default program for '.a26'
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# Alternatively, a path to a program to open the .a26 file with (generally EmuHawk for multiworld)
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rom_start: true
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# Optional, additional args passed into rom_start before the .bin file
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# For example, this can be used to autoload the connector script in BizHawk
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# (see BizHawk --lua= option)
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rom_args: " "
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# Set this to true to display item received messages in Emuhawk
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display_msgs: true
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