merge upstream/main

This commit is contained in:
threeandthreee
2025-02-24 10:06:10 -05:00
parent 8cdcbf0e52
commit c91d2d6b29
222 changed files with 12200 additions and 2725 deletions
+2 -2
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@@ -3,13 +3,13 @@ from typing import List, Tuple
from flask import Blueprint
from ..models import Seed
from ..models import Seed, Slot
api_endpoints = Blueprint('api', __name__, url_prefix="/api")
def get_players(seed: Seed) -> List[Tuple[str, str]]:
return [(slot.player_name, slot.game) for slot in seed.slots]
return [(slot.player_name, slot.game) for slot in seed.slots.order_by(Slot.player_id)]
from . import datapackage, generate, room, user # trigger registration
+1 -1
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@@ -30,4 +30,4 @@ def get_seeds():
"creation_time": seed.creation_time,
"players": get_players(seed.slots),
})
return jsonify(response)
return jsonify(response)
+4 -1
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@@ -117,6 +117,7 @@ class WebHostContext(Context):
self.gamespackage = {"Archipelago": static_gamespackage.get("Archipelago", {})} # this may be modified by _load
self.item_name_groups = {"Archipelago": static_item_name_groups.get("Archipelago", {})}
self.location_name_groups = {"Archipelago": static_location_name_groups.get("Archipelago", {})}
missing_checksum = False
for game in list(multidata.get("datapackage", {})):
game_data = multidata["datapackage"][game]
@@ -132,11 +133,13 @@ class WebHostContext(Context):
continue
else:
self.logger.warning(f"Did not find game_data_package for {game}: {game_data['checksum']}")
else:
missing_checksum = True # Game rolled on old AP and will load data package from multidata
self.gamespackage[game] = static_gamespackage.get(game, {})
self.item_name_groups[game] = static_item_name_groups.get(game, {})
self.location_name_groups[game] = static_location_name_groups.get(game, {})
if not game_data_packages:
if not game_data_packages and not missing_checksum:
# all static -> use the static dicts directly
self.gamespackage = static_gamespackage
self.item_name_groups = static_item_name_groups
+1 -1
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@@ -22,7 +22,7 @@ players to rely upon each other to complete their game.
While a multiworld game traditionally requires all players to be playing the same game, a multi-game multiworld allows
players to randomize any of the supported games, and send items between them. This allows players of different
games to interact with one another in a single multiplayer environment. Archipelago supports multi-game multiworld.
games to interact with one another in a single multiplayer environment. Archipelago supports multi-game multiworlds.
Here is a list of our [Supported Games](https://archipelago.gg/games).
## Can I generate a single-player game with Archipelago?