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Fix a bug in player settings causing Timed OHKO to initially display as [Object Object]
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@@ -1018,7 +1018,7 @@
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"defaultValue": 0
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},
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"timed_ohko": {
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"keyString": "timer.times_ohko",
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"keyString": "timer.timed_ohko",
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"friendlyName": "Timed OHKO",
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"description": "Starts the clock at ten minutes. Green clocks add five minutes (total 25). As long as the clock as at zero, Link will die in one hit.",
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"defaultValue": 0
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