From bdde992c259dbf96a4f19ec1eb98951b8e94849c Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Sat, 15 Jun 2024 17:16:01 -0400 Subject: [PATCH] Change victory condition back --- worlds/tunic/er_scripts.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/worlds/tunic/er_scripts.py b/worlds/tunic/er_scripts.py index f6326a8ec0..7a855b9599 100644 --- a/worlds/tunic/er_scripts.py +++ b/worlds/tunic/er_scripts.py @@ -51,8 +51,7 @@ def create_er_regions(world: "TunicWorld") -> Dict[Portal, Portal]: victory_region = regions["Spirit Arena Victory"] victory_location = TunicERLocation(world.player, "The Heir", None, victory_region) victory_location.place_locked_item(TunicERItem("Victory", ItemClassification.progression, None, world.player)) - # todo: set the victory condition back - world.multiworld.completion_condition[world.player] = lambda state: True # state.has("Victory", world.player) + world.multiworld.completion_condition[world.player] = lambda state: state.has("Victory", world.player) victory_region.locations.append(victory_location) return portal_pairs