diff --git a/Main.py b/Main.py index 20ddbb2c83..f7d01883bb 100644 --- a/Main.py +++ b/Main.py @@ -168,7 +168,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No # remove starting inventory from pool items. # Because some worlds don't actually create items during create_items this has to be as late as possible. if any(getattr(world.worlds[player].options, "start_inventory_from_pool", StartInventoryPool({})).value for player in world.player_ids): - logging.info("At least one game has start_inventory_from_pool") new_items: List[Item] = [] depletion_pool: Dict[int, Dict[str, int]] = { player: getattr(world.worlds[player].options, "start_inventory_from_pool", StartInventoryPool({})).value.copy()