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SNIClient: dynamically generate patch file identifier (#2870)
Co-authored-by: beauxq <beauxq@yahoo.com>
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@@ -37,6 +37,7 @@ SM_REMOTE_ITEM_FLAG_ADDR = ROM_START + 0x277F06 # 1 byte
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class SMSNIClient(SNIClient):
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game = "Super Metroid"
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patch_suffix = [".apsm", ".apm3"]
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async def deathlink_kill_player(self, ctx):
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from SNIClient import DeathState, snes_buffered_write, snes_flush_writes, snes_read
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