From b1ed50eab3bfc7cac33b306d49cb14ae8d877794 Mon Sep 17 00:00:00 2001 From: spinerak Date: Tue, 11 Jun 2024 20:22:41 +0200 Subject: [PATCH] remove ) too many --- worlds/yachtdice/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/yachtdice/__init__.py b/worlds/yachtdice/__init__.py index 13d4f9da3f..5a40713da2 100644 --- a/worlds/yachtdice/__init__.py +++ b/worlds/yachtdice/__init__.py @@ -130,7 +130,7 @@ class YachtDiceWorld(World): if frags_per_roll == 1: self.itempool += ["Roll"] * (num_of_rolls - 1) # minus one because one is in start inventory else: - self.itempool.append()"Roll") # always add a full roll to make generation easier (will be early) + self.itempool.append("Roll") # always add a full roll to make generation easier (will be early) self.itempool += ["Roll Fragment"] * (frags_per_roll * (num_of_rolls - 2)) already_items = len(self.itempool)