Core: introduce finalize_multiworld and pre_output stages (#5700)

Co-authored-by: Ishigh1 <bonjour940@yahoo.fr>
Co-authored-by: Duck <31627079+duckboycool@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
This commit is contained in:
Fabian Dill
2026-03-01 17:53:41 +01:00
committed by GitHub
parent 922c7fe86a
commit a3e8f69909
7 changed files with 28 additions and 0 deletions

View File

@@ -248,6 +248,7 @@ class WorldTestBase(unittest.TestCase):
with self.subTest("Game", game=self.game, seed=self.multiworld.seed):
distribute_items_restrictive(self.multiworld)
call_all(self.multiworld, "post_fill")
call_all(self.multiworld, "finalize_multiworld")
self.assertTrue(fulfills_accessibility(), "Collected all locations, but can't beat the game.")
placed_items = [loc.item for loc in self.multiworld.get_locations() if loc.item and loc.item.code]
self.assertLessEqual(len(self.multiworld.itempool), len(placed_items),