diff --git a/worlds/satisfactory/CriticalPathCalculator.py b/worlds/satisfactory/CriticalPathCalculator.py index 8cc40bbc58..734816d681 100644 --- a/worlds/satisfactory/CriticalPathCalculator.py +++ b/worlds/satisfactory/CriticalPathCalculator.py @@ -61,7 +61,7 @@ class CriticalPathCalculator: self.select_minimal_required_parts_for_building("Miner Mk.2") if self.logic.recipes["Uranium"][0].minimal_tier <= options.final_elevator_package: - self.select_minimal_required_parts_for(("Hazmat Suit", "Iodine Infused Filter")) + self.select_minimal_required_parts_for(("Hazmat Suit", "Iodine-Infused Filter")) for i in range(1, self.__potential_required_belt_speed + 1): self.select_minimal_required_parts_for_building(f"Conveyor Mk.{i}") diff --git a/worlds/satisfactory/GameLogic.py b/worlds/satisfactory/GameLogic.py index 4e0537e527..1639e415ab 100644 --- a/worlds/satisfactory/GameLogic.py +++ b/worlds/satisfactory/GameLogic.py @@ -432,8 +432,8 @@ class GameLogic: # Recipe("Plutonium Fuel Unit", "Assembler", ("Encased Plutonium Cell", "Pressure Conversion Cube"))), "Gas Filter": ( Recipe("Gas Filter", "Manufacturer", ("Coal", "Rubber", "Fabric"), handcraftable=True), ), - "Iodine Infused Filter": ( - Recipe("Iodine Infused Filter", "Manufacturer", ("Gas Filter", "Quickwire", "Aluminum Casing"), handcraftable=True, minimal_tier=2), ), + "Iodine-Infused Filter": ( + Recipe("Iodine-Infused Filter", "Manufacturer", ("Gas Filter", "Quickwire", "Aluminum Casing"), handcraftable=True, minimal_tier=2), ), "Hazmat Suit": ( Recipe("Hazmat Suit", "Equipment Workshop", ("Rubber", "Plastic", "Fabric", "Alclad Aluminum Sheet"), handcraftable=True, minimal_tier=2), ), "Assembly Director System": ( diff --git a/worlds/satisfactory/StateLogic.py b/worlds/satisfactory/StateLogic.py index ffe7bf5135..cb089ece1e 100644 --- a/worlds/satisfactory/StateLogic.py +++ b/worlds/satisfactory/StateLogic.py @@ -66,7 +66,7 @@ class StateLogic: not self.can_build_any(state, ("Pipeline Pump Mk.1", "Pipeline Pump Mk.2"))): return False - if recipe.is_radio_active and not self.can_produce_all(state, ("Hazmat Suit", "Iodine Infused Filter")): + if recipe.is_radio_active and not self.can_produce_all(state, ("Hazmat Suit", "Iodine-Infused Filter")): return False if not self.options.experimental_generation and recipe.minimal_belt_speed and \