New, smarter fast_fill function (#646)

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
This commit is contained in:
Alchav
2022-09-16 20:06:25 -04:00
committed by GitHub
parent af11fa5150
commit 9daa64741b
6 changed files with 97 additions and 91 deletions

View File

@@ -221,10 +221,8 @@ class World(metaclass=AutoWorldRegister):
@classmethod
def fill_hook(cls,
progitempool: List["Item"],
nonexcludeditempool: List["Item"],
localrestitempool: Dict[int, List["Item"]],
nonlocalrestitempool: Dict[int, List["Item"]],
restitempool: List["Item"],
usefulitempool: List["Item"],
filleritempool: List["Item"],
fill_locations: List["Location"]) -> None:
"""Special method that gets called as part of distribute_items_restrictive (main fill).
This gets called once per present world type."""

View File

@@ -424,8 +424,7 @@ class ALTTPWorld(World):
return ALttPItem(name, self.player, **item_init_table[name])
@classmethod
def stage_fill_hook(cls, world, progitempool, nonexcludeditempool, localrestitempool, nonlocalrestitempool,
restitempool, fill_locations):
def stage_fill_hook(cls, world, progitempool, usefulitempool, filleritempool, fill_locations):
trash_counts = {}
standard_keyshuffle_players = set()
for player in world.get_game_players("A Link to the Past"):
@@ -472,26 +471,15 @@ class ALTTPWorld(World):
for player, trash_count in trash_counts.items():
gtower_locations = locations_mapping[player]
world.random.shuffle(gtower_locations)
localrest = localrestitempool[player]
if localrest:
gt_item_pool = restitempool + localrest
world.random.shuffle(gt_item_pool)
else:
gt_item_pool = restitempool.copy()
while gtower_locations and gt_item_pool and trash_count > 0:
while gtower_locations and filleritempool and trash_count > 0:
spot_to_fill = gtower_locations.pop()
item_to_place = gt_item_pool.pop()
item_to_place = filleritempool.pop()
if spot_to_fill.item_rule(item_to_place):
if item_to_place in localrest:
localrest.remove(item_to_place)
else:
restitempool.remove(item_to_place)
world.push_item(spot_to_fill, item_to_place, False)
fill_locations.remove(spot_to_fill) # very slow, unfortunately
trash_count -= 1
def get_filler_item_name(self) -> str:
if self.world.goal[self.player] == "icerodhunt":
item = "Nothing"

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@@ -282,8 +282,7 @@ class SA2BWorld(World):
spoiler_handle.writelines(text)
@classmethod
def stage_fill_hook(cls, world, progitempool, nonexcludeditempool, localrestitempool, nonlocalrestitempool,
restitempool, fill_locations):
def stage_fill_hook(cls, world, progitempool, usefulitempool, filleritempool, fill_locations):
if world.get_game_players("Sonic Adventure 2 Battle"):
progitempool.sort(
key=lambda item: 0 if (item.name != 'Emblem') else 1)

View File

@@ -660,8 +660,7 @@ class SMWorld(World):
loc.address = loc.item.code = None
@classmethod
def stage_fill_hook(cls, world, progitempool, nonexcludeditempool, localrestitempool, nonlocalrestitempool,
restitempool, fill_locations):
def stage_fill_hook(cls, world, progitempool, usefulitempool, filleritempool, fill_locations):
if world.get_game_players("Super Metroid"):
progitempool.sort(
key=lambda item: 1 if (item.name == 'Morph Ball') else 0)