Core: Allow running unit tests scoped to specific worlds (#6290)

This allows the unit tests to be run on specific worlds only, it works by using an environment variable AP_TEST_WORLDS which is a comma separated list of world directories.
This commit is contained in:
James White
2026-07-17 19:01:28 +01:00
committed by GitHub
parent c311685064
commit 9c80dc6257
31 changed files with 194 additions and 59 deletions
+4 -2
View File
@@ -4,11 +4,13 @@ from worlds.AutoWorld import AutoWorldRegister
class TestNameGroups(TestCase):
world_relevant = True
def test_item_name_groups_not_empty(self) -> None:
"""
Test that there are no empty item name groups, which is likely a bug.
"""
for game_name, world_type in AutoWorldRegister.world_types.items():
for game_name, world_type in AutoWorldRegister.testable_worlds.items():
if not world_type.item_id_to_name:
continue # ignore worlds without items
with self.subTest(game=game_name):
@@ -19,7 +21,7 @@ class TestNameGroups(TestCase):
"""
Test that there are no empty location name groups, which is likely a bug.
"""
for game_name, world_type in AutoWorldRegister.world_types.items():
for game_name, world_type in AutoWorldRegister.testable_worlds.items():
if not world_type.location_id_to_name:
continue # ignore worlds without locations
with self.subTest(game=game_name):