Add sprite_pool for limiting sprites used in randomonevent.

This commit is contained in:
CaitSith2
2020-10-06 13:22:03 -07:00
parent aae08a807f
commit 9812e2cca5
7 changed files with 23 additions and 5 deletions
+5
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@@ -286,6 +286,11 @@ debug: # Only available if the host uses the doors branch, it is ignored otherwi
on: 0 # Enables debugging features. Currently, these are the Item collection counter. (overwrites total triforce pieces) and Castle Gate closed indicator.
off: 50
rom:
#sprite_pool: # When specified, limits the pool of sprites used for randomon-event to the specified pool. Uncomment to use this.
# - link
# - pride link
# - penguin link
# - random # You can specify random multiple times for however many potentially unique random sprites you want in your pool.
sprite: # Enter the name of your preferred sprite and weight it appropriately
random: 0
randomonhit: 0 # Random sprite on hit