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https://github.com/ArchipelagoMW/Archipelago.git
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Core: Other Games and Tools page
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@@ -11,7 +11,7 @@ class TestImplemented(unittest.TestCase):
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def test_completion_condition(self):
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"""Ensure a completion condition is set that has requirements."""
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for game_name, world_type in AutoWorldRegister.world_types.items():
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if not world_type.hidden and game_name not in {"Sudoku"}:
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if not world_type.hidden:
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with self.subTest(game_name):
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multiworld = setup_solo_multiworld(world_type)
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self.assertFalse(multiworld.completion_condition[1](multiworld.state))
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@@ -59,7 +59,7 @@ class TestImplemented(unittest.TestCase):
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def test_prefill_items(self):
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"""Test that every world can reach every location from allstate before pre_fill."""
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for gamename, world_type in AutoWorldRegister.world_types.items():
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if gamename not in ("Archipelago", "Sudoku", "Final Fantasy", "Test Game"):
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if gamename not in ("Archipelago", "Final Fantasy", "Test Game"):
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with self.subTest(gamename):
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multiworld = setup_solo_multiworld(world_type, ("generate_early", "create_regions", "create_items",
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"set_rules", "connect_entrances", "generate_basic"))
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@@ -109,7 +109,7 @@ class TestOptions(unittest.TestCase):
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def test_option_set_keys_random(self):
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"""Tests that option sets do not contain 'random' and its variants as valid keys"""
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for game_name, world_type in AutoWorldRegister.world_types.items():
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if game_name not in ("Archipelago", "Sudoku", "Super Metroid"):
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if game_name not in ("Archipelago", "Super Metroid"):
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for option_key, option in world_type.options_dataclass.type_hints.items():
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if issubclass(option, OptionSet):
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with self.subTest(game=game_name, option=option_key):
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