From 8208a4d3563ad53012e9f38df29c7d2ca2e1e8be Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Sat, 13 Jul 2024 22:20:15 -0400 Subject: [PATCH] Dagger or combat for swamp big skeleton chest --- worlds/tunic/er_rules.py | 1 + 1 file changed, 1 insertion(+) diff --git a/worlds/tunic/er_rules.py b/worlds/tunic/er_rules.py index ce7d9980fd..93788c62be 100644 --- a/worlds/tunic/er_rules.py +++ b/worlds/tunic/er_rules.py @@ -1744,6 +1744,7 @@ def set_er_location_rules(world: "TunicWorld") -> None: # replace the sword rule with this one combat_logic_to_loc("Swamp - [South Graveyard] 4 Orange Skulls", "Swamp", set_instead=True) + combat_logic_to_loc("Swamp - [South Graveyard] Guarded By Big Skeleton", "Swamp", dagger=True) # don't really agree with this one but eh combat_logic_to_loc("Swamp - [South Graveyard] Above Big Skeleton", "Swamp", dagger=True, laurel=True) # the tentacles deal with everything else reasonably, and you can hide on the island, so no rule for it