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synced 2026-03-30 09:23:25 -07:00
Add cathedral main region, rename cathedral -> cathedral entry
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@@ -459,7 +459,7 @@ portal_mapping: List[Portal] = [
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Portal(name="Swamp Hero's Grave", region="Swamp Hero's Grave Region",
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destination="RelicVoid", tag="_teleporter_relic plinth"),
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Portal(name="Cathedral Main Exit", region="Cathedral",
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Portal(name="Cathedral Main Exit", region="Cathedral Entry",
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destination="Swamp Redux 2", tag="_main"),
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Portal(name="Cathedral Elevator", region="Cathedral to Gauntlet",
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destination="Cathedral Arena", tag="_"),
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@@ -713,7 +713,8 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Back of Swamp": RegionInfo("Swamp Redux 2"), # the area with hero grave and gauntlet entrance
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"Swamp Hero's Grave Region": RegionInfo("Swamp Redux 2"),
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"Back of Swamp Laurels Area": RegionInfo("Swamp Redux 2"), # the spots you need laurels to traverse
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"Cathedral": RegionInfo("Cathedral Redux"),
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"Cathedral Entry": RegionInfo("Cathedral Redux"), # the checkpoint and easily-accessible chests
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"Cathedral Main": RegionInfo("Cathedral Redux"), # the majority of Cathedral
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"Cathedral to Gauntlet": RegionInfo("Cathedral Redux"), # the elevator
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"Cathedral Secret Legend Room": RegionInfo("Cathedral Redux", dead_end=DeadEnd.all_cats),
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"Cathedral Gauntlet Checkpoint": RegionInfo("Cathedral Arena"),
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@@ -1562,12 +1563,22 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Back of Swamp":
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[],
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},
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"Cathedral": {
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"Cathedral Entry": {
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"Cathedral to Gauntlet":
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[],
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"Cathedral Main":
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[],
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},
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"Cathedral Main": {
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"Cathedral Entry":
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[],
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"Cathedral to Gauntlet":
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[],
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},
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"Cathedral to Gauntlet": {
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"Cathedral":
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"Cathedral Entry":
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[],
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"Cathedral Main":
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[],
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},
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"Cathedral Gauntlet Checkpoint": {
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