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https://github.com/ArchipelagoMW/Archipelago.git
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Merge branch 'main' into rework_accessibility
# Conflicts: # worlds/alttp/test/inverted_minor_glitches/TestInvertedMinor.py # worlds/alttp/test/inverted_owg/TestInvertedOWG.py
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@@ -84,7 +84,7 @@ class MultiWorld():
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game: Dict[int, str]
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random: random.Random
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per_slot_randoms: Dict[int, random.Random]
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per_slot_randoms: Utils.DeprecateDict[int, random.Random]
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"""Deprecated. Please use `self.random` instead."""
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class AttributeProxy():
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@@ -216,7 +216,8 @@ class MultiWorld():
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set_player_attr('game', "A Link to the Past")
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set_player_attr('completion_condition', lambda state: True)
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self.worlds = {}
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self.per_slot_randoms = {}
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self.per_slot_randoms = Utils.DeprecateDict("Using per_slot_randoms is now deprecated. Please use the "
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"world's random object instead (usually self.random)")
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self.plando_options = PlandoOptions.none
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def get_all_ids(self) -> Tuple[int, ...]:
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@@ -250,14 +251,13 @@ class MultiWorld():
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return {group_id for group_id, group in self.groups.items() if player in group["players"]}
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def set_seed(self, seed: Optional[int] = None, secure: bool = False, name: Optional[str] = None):
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assert not self.worlds, "seed needs to be initialized before Worlds"
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self.seed = get_seed(seed)
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if secure:
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self.secure()
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else:
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self.random.seed(self.seed)
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self.seed_name = name if name else str(self.seed)
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self.per_slot_randoms = {player: random.Random(self.random.getrandbits(64)) for player in
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range(1, self.players + 1)}
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def set_options(self, args: Namespace) -> None:
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# TODO - remove this section once all worlds use options dataclasses
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@@ -274,7 +274,6 @@ class MultiWorld():
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for player in self.player_ids:
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world_type = AutoWorld.AutoWorldRegister.world_types[self.game[player]]
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self.worlds[player] = world_type(self, player)
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self.worlds[player].random = self.per_slot_randoms[player]
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options_dataclass: typing.Type[Options.PerGameCommonOptions] = world_type.options_dataclass
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self.worlds[player].options = options_dataclass(**{option_key: getattr(args, option_key)[player]
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for option_key in options_dataclass.type_hints})
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@@ -1027,7 +1026,7 @@ class Location:
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locked: bool = False
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show_in_spoiler: bool = True
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progress_type: LocationProgressType = LocationProgressType.DEFAULT
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always_allow = staticmethod(lambda item, state: False)
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always_allow = staticmethod(lambda state, item: False)
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access_rule: Callable[[CollectionState], bool] = staticmethod(lambda state: True)
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item_rule = staticmethod(lambda item: True)
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item: Optional[Item] = None
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