Merge remote-tracking branch 'Main/main' into rework_accessibility

# Conflicts:
#	BaseClasses.py
#	playerSettings.yaml
#	worlds/alttp/Options.py
#	worlds/alttp/Rules.py
#	worlds/alttp/test/dungeons/TestDungeon.py
#	worlds/alttp/test/inverted/TestInverted.py
#	worlds/alttp/test/inverted_minor_glitches/TestInvertedMinor.py
#	worlds/alttp/test/inverted_owg/TestInvertedOWG.py
#	worlds/alttp/test/minor_glitches/TestMinor.py
#	worlds/alttp/test/owg/TestVanillaOWG.py
#	worlds/alttp/test/vanilla/TestVanilla.py
#	worlds/messenger/Options.py
#	worlds/messenger/Rules.py
#	worlds/pokemon_rb/options.py
#	worlds/pokemon_rb/rules.py
This commit is contained in:
alwaysintreble
2023-10-10 17:47:40 -05:00
876 changed files with 84124 additions and 49325 deletions

View File

@@ -1,18 +1,24 @@
from __future__ import annotations
import abc
import logging
from copy import deepcopy
from dataclasses import dataclass
import functools
import math
import numbers
import typing
import random
import typing
from copy import deepcopy
from schema import And, Optional, Or, Schema
from schema import Schema, And, Or, Optional
from Utils import get_fuzzy_results
if typing.TYPE_CHECKING:
from BaseClasses import PlandoOptions
from worlds.AutoWorld import World
import pathlib
class AssembleOptions(abc.ABCMeta):
@@ -208,6 +214,12 @@ class NumericOption(Option[int], numbers.Integral, abc.ABC):
else:
return self.value > other
def __ge__(self, other: typing.Union[int, NumericOption]) -> bool:
if isinstance(other, NumericOption):
return self.value >= other.value
else:
return self.value >= other
def __bool__(self) -> bool:
return bool(self.value)
@@ -715,8 +727,16 @@ class SpecialRange(Range):
f"random-range-high-<min>-<max>, or random-range-<min>-<max>.")
class VerifyKeys:
valid_keys = frozenset()
class FreezeValidKeys(AssembleOptions):
def __new__(mcs, name, bases, attrs):
if "valid_keys" in attrs:
attrs["_valid_keys"] = frozenset(attrs["valid_keys"])
return super(FreezeValidKeys, mcs).__new__(mcs, name, bases, attrs)
class VerifyKeys(metaclass=FreezeValidKeys):
valid_keys: typing.Iterable = []
_valid_keys: frozenset # gets created by AssembleOptions from valid_keys
valid_keys_casefold: bool = False
convert_name_groups: bool = False
verify_item_name: bool = False
@@ -728,10 +748,10 @@ class VerifyKeys:
if cls.valid_keys:
data = set(data)
dataset = set(word.casefold() for word in data) if cls.valid_keys_casefold else set(data)
extra = dataset - cls.valid_keys
extra = dataset - cls._valid_keys
if extra:
raise Exception(f"Found unexpected key {', '.join(extra)} in {cls}. "
f"Allowed keys: {cls.valid_keys}.")
f"Allowed keys: {cls._valid_keys}.")
def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None:
if self.convert_name_groups and self.verify_item_name:
@@ -760,7 +780,7 @@ class VerifyKeys:
f"Did you mean '{picks[0][0]}' ({picks[0][1]}% sure)")
class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys):
class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys, typing.Mapping[str, typing.Any]):
default: typing.Dict[str, typing.Any] = {}
supports_weighting = False
@@ -778,8 +798,14 @@ class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys):
def get_option_name(self, value):
return ", ".join(f"{key}: {v}" for key, v in value.items())
def __contains__(self, item):
return item in self.value
def __getitem__(self, item: str) -> typing.Any:
return self.value.__getitem__(item)
def __iter__(self) -> typing.Iterator[str]:
return self.value.__iter__()
def __len__(self) -> int:
return self.value.__len__()
class ItemDict(OptionDict):
@@ -792,6 +818,10 @@ class ItemDict(OptionDict):
class OptionList(Option[typing.List[typing.Any]], VerifyKeys):
# Supports duplicate entries and ordering.
# If only unique entries are needed and input order of elements does not matter, OptionSet should be used instead.
# Not a docstring so it doesn't get grabbed by the options system.
default: typing.List[typing.Any] = []
supports_weighting = False
@@ -882,10 +912,55 @@ class ProgressionBalancing(SpecialRange):
}
common_options = {
"progression_balancing": ProgressionBalancing,
"accessibility": Accessibility
}
class OptionsMetaProperty(type):
def __new__(mcs,
name: str,
bases: typing.Tuple[type, ...],
attrs: typing.Dict[str, typing.Any]) -> "OptionsMetaProperty":
for attr_type in attrs.values():
assert not isinstance(attr_type, AssembleOptions),\
f"Options for {name} should be type hinted on the class, not assigned"
return super().__new__(mcs, name, bases, attrs)
@property
@functools.lru_cache(maxsize=None)
def type_hints(cls) -> typing.Dict[str, typing.Type[Option[typing.Any]]]:
"""Returns type hints of the class as a dictionary."""
return typing.get_type_hints(cls)
@dataclass
class CommonOptions(metaclass=OptionsMetaProperty):
progression_balancing: ProgressionBalancing
accessibility: Accessibility
def as_dict(self, *option_names: str, casing: str = "snake") -> typing.Dict[str, typing.Any]:
"""
Returns a dictionary of [str, Option.value]
:param option_names: names of the options to return
:param casing: case of the keys to return. Supports `snake`, `camel`, `pascal`, `kebab`
"""
option_results = {}
for option_name in option_names:
if option_name in type(self).type_hints:
if casing == "snake":
display_name = option_name
elif casing == "camel":
split_name = [name.title() for name in option_name.split("_")]
split_name[0] = split_name[0].lower()
display_name = "".join(split_name)
elif casing == "pascal":
display_name = "".join([name.title() for name in option_name.split("_")])
elif casing == "kebab":
display_name = option_name.replace("_", "-")
else:
raise ValueError(f"{casing} is invalid casing for as_dict. "
"Valid names are 'snake', 'camel', 'pascal', 'kebab'.")
option_results[display_name] = getattr(self, option_name).value
else:
raise ValueError(f"{option_name} not found in {tuple(type(self).type_hints)}")
return option_results
class LocalItems(ItemSet):
@@ -904,6 +979,13 @@ class StartInventory(ItemDict):
display_name = "Start Inventory"
class StartInventoryPool(StartInventory):
"""Start with these items and don't place them in the world.
The game decides what the replacement items will be."""
verify_item_name = True
display_name = "Start Inventory from Pool"
class StartHints(ItemSet):
"""Start with these item's locations prefilled into the !hint command."""
display_name = "Start Hints"
@@ -936,6 +1018,7 @@ class DeathLink(Toggle):
class ItemLinks(OptionList):
"""Share part of your item pool with other players."""
display_name = "Item Links"
default = []
schema = Schema([
{
@@ -998,17 +1081,71 @@ class ItemLinks(OptionList):
link.setdefault("link_replacement", None)
per_game_common_options = {
**common_options, # can be overwritten per-game
"local_items": LocalItems,
"non_local_items": NonLocalItems,
"start_inventory": StartInventory,
"start_hints": StartHints,
"start_location_hints": StartLocationHints,
"exclude_locations": ExcludeLocations,
"priority_locations": PriorityLocations,
"item_links": ItemLinks
}
@dataclass
class PerGameCommonOptions(CommonOptions):
local_items: LocalItems
non_local_items: NonLocalItems
start_inventory: StartInventory
start_hints: StartHints
start_location_hints: StartLocationHints
exclude_locations: ExcludeLocations
priority_locations: PriorityLocations
item_links: ItemLinks
def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], generate_hidden: bool = True):
import os
import yaml
from jinja2 import Template
from worlds import AutoWorldRegister
from Utils import local_path, __version__
full_path: str
os.makedirs(target_folder, exist_ok=True)
# clean out old
for file in os.listdir(target_folder):
full_path = os.path.join(target_folder, file)
if os.path.isfile(full_path) and full_path.endswith(".yaml"):
os.unlink(full_path)
def dictify_range(option: typing.Union[Range, SpecialRange]):
data = {option.default: 50}
for sub_option in ["random", "random-low", "random-high"]:
if sub_option != option.default:
data[sub_option] = 0
notes = {}
for name, number in getattr(option, "special_range_names", {}).items():
notes[name] = f"equivalent to {number}"
if number in data:
data[name] = data[number]
del data[number]
else:
data[name] = 0
return data, notes
for game_name, world in AutoWorldRegister.world_types.items():
if not world.hidden or generate_hidden:
all_options: typing.Dict[str, AssembleOptions] = world.options_dataclass.type_hints
with open(local_path("data", "options.yaml")) as f:
file_data = f.read()
res = Template(file_data).render(
options=all_options,
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
dictify_range=dictify_range,
)
del file_data
with open(os.path.join(target_folder, game_name + ".yaml"), "w", encoding="utf-8-sig") as f:
f.write(res)
if __name__ == "__main__":