Changed advancement_goal to a Range option

This commit is contained in:
espeon65536
2021-06-08 08:58:16 -05:00
parent 622f8f8158
commit 6e33181f05
4 changed files with 11 additions and 18 deletions

View File

@@ -92,10 +92,7 @@ starting_items:
burner-mining-drill: 19
stone-furnace: 19
# Minecraft options:
advancement_goal: # Number of advancements required (out of 92 total) to spawn the Ender Dragon and complete the game.
few: 0 # 30 advancements
normal: 1 # 50
many: 0 # 70
advancement_goal: 50 # Number of advancements required to spawn the Ender Dragon and complete the game (currently 87 max)
combat_difficulty: # Modifies the level of items logically required for exploring dangerous areas and fighting bosses.
easy: 0
normal: 1
@@ -109,7 +106,7 @@ include_insane_advancements: # Junk-fills extremely difficult advancements; this
include_postgame_advancements: # Some advancements require defeating the Ender Dragon; this will junk-fill them so you won't have to finish to send some items.
on: 0
off: 1
shuffle_structures: # CURRENTLY DISABLED; enables shuffling of villages, outposts, fortresses, bastions, and end cities.
shuffle_structures: # Enables shuffling of villages, outposts, fortresses, bastions, and end cities.
on: 0
off: 1
# A Link to the Past options: