From 68dd2737d2f06d3aaaf00cf67fc0807e19b46a29 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Sat, 13 Jul 2024 10:15:31 -0400 Subject: [PATCH] Add rule for atoll near the 6 crabs surrounding a poor defenseless baby slorm --- worlds/tunic/er_rules.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/worlds/tunic/er_rules.py b/worlds/tunic/er_rules.py index 1b911f3ae8..1d55ac867d 100644 --- a/worlds/tunic/er_rules.py +++ b/worlds/tunic/er_rules.py @@ -1719,6 +1719,10 @@ def set_er_location_rules(world: "TunicWorld") -> None: combat_logic_to_loc("Beneath the Vault Fuse", "Beneath the Vault") combat_logic_to_loc("Eastern Vault West Fuses", "Eastern Vault Fortress") + # if you come in from the left, you only need to fight small crabs + add_rule(multiworld.get_location("Ruined Atoll - [South] Near Birds", player), + lambda state: has_melee(state, player) or state.has("Gun", player)) + # can get this one without fighting if you have laurels add_rule(multiworld.get_location("Frog's Domain - Above Vault", player), lambda state: state.has(laurels, player) or has_combat_reqs("Frog's Domain", state, player))