diff --git a/worlds/tunic/combat_logic.py b/worlds/tunic/combat_logic.py index e40bc5cc3e..74c85a7d9a 100644 --- a/worlds/tunic/combat_logic.py +++ b/worlds/tunic/combat_logic.py @@ -84,7 +84,7 @@ def get_att_power(state: CollectionState, player: int) -> int: sword_upgrades = state.count("Sword Upgrade", player) # +4 power from sword, +2 power for the next two sword (includes the attack buff from getting it) if sword_upgrades >= 2: - power += sword_upgrades * 2 + power += max(8, sword_upgrades * 2) return power