From 62622351613d6e0feea5336fe75d565257fb6d54 Mon Sep 17 00:00:00 2001 From: Trevor L <80716066+TRPG0@users.noreply.github.com> Date: Tue, 7 Apr 2026 14:15:47 -0600 Subject: [PATCH] Bomb Rush Cyberfunk: Fix logic requirement increasing after collecting item (#6105) --- worlds/bomb_rush_cyberfunk/Rules.py | 2 +- worlds/bomb_rush_cyberfunk/archipelago.json | 5 +++++ 2 files changed, 6 insertions(+), 1 deletion(-) create mode 100644 worlds/bomb_rush_cyberfunk/archipelago.json diff --git a/worlds/bomb_rush_cyberfunk/Rules.py b/worlds/bomb_rush_cyberfunk/Rules.py index 8f283ee613..51af897c3b 100644 --- a/worlds/bomb_rush_cyberfunk/Rules.py +++ b/worlds/bomb_rush_cyberfunk/Rules.py @@ -116,7 +116,7 @@ def versum_hill_rave(state: CollectionState, player: int, limit: bool, glitched: else: return ( graffitiL(state, player, limit, 85) - and graffitiXL(state, player, limit, 48) + and graffitiXL(state, player, limit, 49) ) else: return ( diff --git a/worlds/bomb_rush_cyberfunk/archipelago.json b/worlds/bomb_rush_cyberfunk/archipelago.json new file mode 100644 index 0000000000..a7a6789320 --- /dev/null +++ b/worlds/bomb_rush_cyberfunk/archipelago.json @@ -0,0 +1,5 @@ +{ + "game": "Bomb Rush Cyberfunk", + "world_version": "1.0.6", + "authors": ["TRPG"] +} \ No newline at end of file