diff --git a/.dockerignore b/.dockerignore new file mode 100644 index 0000000000..982e411032 --- /dev/null +++ b/.dockerignore @@ -0,0 +1,210 @@ +.git +.github +.run +docs +test +typings +*Client.py + +.idea +.vscode + +*_Spoiler.txt +*.bmbp +*.apbp +*.apl2ac +*.apm3 +*.apmc +*.apz5 +*.aptloz +*.apemerald +*.pyc +*.pyd +*.sfc +*.z64 +*.n64 +*.nes +*.smc +*.sms +*.gb +*.gbc +*.gba +*.wixobj +*.lck +*.db3 +*multidata +*multisave +*.archipelago +*.apsave +*.BIN +*.puml + +setups +build +bundle/components.wxs +dist +/prof/ +README.html +.vs/ +EnemizerCLI/ +/Players/ +/SNI/ +/sni-*/ +/appimagetool* +/host.yaml +/options.yaml +/config.yaml +/logs/ +_persistent_storage.yaml +mystery_result_*.yaml +*-errors.txt +success.txt +output/ +Output Logs/ +/factorio/ +/Minecraft Forge Server/ +/WebHostLib/static/generated +/freeze_requirements.txt +/Archipelago.zip +/setup.ini +/installdelete.iss +/data/user.kv +/datapackage +/custom_worlds + +# Byte-compiled / optimized / DLL files +__pycache__/ +*.py[cod] +*$py.class + +# C extensions +*.so +*.dll + +# Distribution / packaging +.Python +build/ +develop-eggs/ +dist/ +downloads/ +eggs/ +.eggs/ +lib/ +lib64/ +parts/ +sdist/ +var/ +wheels/ +share/python-wheels/ +*.egg-info/ +.installed.cfg +*.egg +MANIFEST + +# Installer logs +pip-log.txt +pip-delete-this-directory.txt +installer.log + +# Unit test / coverage reports +htmlcov/ +.tox/ +.nox/ +.coverage +.coverage.* +.cache +nosetests.xml +coverage.xml +*.cover +*.py,cover +.hypothesis/ +.pytest_cache/ +cover/ + + +# Flask stuff: +instance/ +.webassets-cache + +# Scrapy stuff: +.scrapy + +# Sphinx documentation +docs/_build/ + +# PyBuilder +.pybuilder/ +target/ + +# Jupyter Notebook +.ipynb_checkpoints + +# IPython +profile_default/ +ipython_config.py + +# vim editor +*.swp + +# SageMath parsed files +*.sage.py + +# Environments +.env +.venv* +env/ +venv/ +/venv*/ +ENV/ +env.bak/ +venv.bak/ +*.code-workspace +shell.nix + +# Spyder project settings +.spyderproject +.spyproject + +# Rope project settings +.ropeproject + +# mkdocs documentation +/site + +# mypy +.mypy_cache/ +.dmypy.json +dmypy.json + +# Pyre type checker +.pyre/ + +# pytype static type analyzer +.pytype/ + +# Cython debug symbols +cython_debug/ + +# Cython intermediates +_speedups.c +_speedups.cpp +_speedups.html + +# minecraft server stuff +jdk*/ +minecraft*/ +minecraft_versions.json +!worlds/minecraft/ + +# pyenv +.python-version + +#undertale stuff +/Undertale/ + +# OS General Files +.DS_Store +.AppleDouble +.LSOverride +Thumbs.db +[Dd]esktop.ini diff --git a/.gitattributes b/.gitattributes index 537a05f68b..5ab5379334 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1 +1,2 @@ worlds/blasphemous/region_data.py linguist-generated=true +worlds/yachtdice/YachtWeights.py linguist-generated=true diff --git a/.github/labeler.yml b/.github/labeler.yml index 2743104f41..d0aa61c8cf 100644 --- a/.github/labeler.yml +++ b/.github/labeler.yml @@ -21,7 +21,6 @@ - '!data/**' - '!.run/**' - '!.github/**' - - '!worlds_disabled/**' - '!worlds/**' - '!WebHost.py' - '!WebHostLib/**' diff --git a/.github/pyright-config.json b/.github/pyright-config.json index 6ad7fa5f19..64a46d80cc 100644 --- a/.github/pyright-config.json +++ b/.github/pyright-config.json @@ -1,8 +1,21 @@ { "include": [ - "type_check.py", + "../BizHawkClient.py", + "../Patch.py", + "../test/param.py", + "../test/general/test_groups.py", + "../test/general/test_helpers.py", + "../test/general/test_memory.py", + "../test/general/test_names.py", + "../test/multiworld/__init__.py", + "../test/multiworld/test_multiworlds.py", + "../test/netutils/__init__.py", + "../test/programs/__init__.py", + "../test/programs/test_multi_server.py", + "../test/utils/__init__.py", + "../test/webhost/test_descriptions.py", "../worlds/AutoSNIClient.py", - "../Patch.py" + "type_check.py" ], "exclude": [ @@ -16,7 +29,7 @@ "reportMissingImports": true, "reportMissingTypeStubs": true, - "pythonVersion": "3.8", + "pythonVersion": "3.11", "pythonPlatform": "Windows", "executionEnvironments": [ diff --git a/.github/workflows/analyze-modified-files.yml b/.github/workflows/analyze-modified-files.yml index c9995fa2d0..862a050c51 100644 --- a/.github/workflows/analyze-modified-files.yml +++ b/.github/workflows/analyze-modified-files.yml @@ -53,7 +53,7 @@ jobs: - uses: actions/setup-python@v5 if: env.diff != '' with: - python-version: 3.8 + python-version: '3.11' - name: "Install dependencies" if: env.diff != '' @@ -65,7 +65,7 @@ jobs: continue-on-error: false if: env.diff != '' && matrix.task == 'flake8' run: | - flake8 --count --select=E9,F63,F7,F82 --show-source --statistics ${{ env.diff }} + flake8 --count --select=E9,F63,F7,F82 --ignore F824 --show-source --statistics ${{ env.diff }} - name: "flake8: Lint modified files" continue-on-error: true diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 23c463fb94..7151ff00c8 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -19,19 +19,30 @@ on: env: ENEMIZER_VERSION: 7.1 - APPIMAGETOOL_VERSION: 13 + # NOTE: since appimage/appimagetool and appimage/type2-runtime does not have tags anymore, + # we check the sha256 and require manual intervention if it was updated. + APPIMAGETOOL_VERSION: continuous + APPIMAGETOOL_X86_64_HASH: '29348a20b80827cd261c28e95172ff828b69d43d4e4e18e3fd069e2c8693c94e' + APPIMAGE_RUNTIME_VERSION: continuous + APPIMAGE_RUNTIME_X86_64_HASH: 'e70ffa9b69b211574d0917adc482dd66f25a0083427b5945783965d55b0b0a8b' + +permissions: # permissions required for attestation + id-token: 'write' + attestations: 'write' jobs: # build-release-macos: # LF volunteer - build-win-py38: # RCs will still be built and signed by hand + build-win: # RCs and releases may still be built and signed by hand runs-on: windows-latest steps: + # - copy code below to release.yml - - uses: actions/checkout@v4 - name: Install python uses: actions/setup-python@v5 with: - python-version: '3.8' + python-version: '~3.12.7' + check-latest: true - name: Download run-time dependencies run: | Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip @@ -64,6 +75,18 @@ jobs: $contents = Get-ChildItem -Path setups/*.exe -Force -Recurse $SETUP_NAME=$contents[0].Name echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV + # - copy code above to release.yml - + - name: Attest Build + if: ${{ github.event_name == 'workflow_dispatch' }} + uses: actions/attest-build-provenance@v2 + with: + subject-path: | + build/exe.*/ArchipelagoLauncher.exe + build/exe.*/ArchipelagoLauncherDebug.exe + build/exe.*/ArchipelagoGenerate.exe + build/exe.*/ArchipelagoServer.exe + dist/${{ env.ZIP_NAME }} + setups/${{ env.SETUP_NAME }} - name: Check build loads expected worlds shell: bash run: | @@ -80,7 +103,7 @@ jobs: shell: bash run: | cd build/exe* - cp Players/Templates/Clique.yaml Players/ + cp Players/Templates/VVVVVV.yaml Players/ timeout 30 ./ArchipelagoGenerate - name: Store 7z uses: actions/upload-artifact@v4 @@ -98,8 +121,8 @@ jobs: if-no-files-found: error retention-days: 7 # keep for 7 days, should be enough - build-ubuntu2004: - runs-on: ubuntu-20.04 + build-ubuntu2204: + runs-on: ubuntu-22.04 steps: # - copy code below to release.yml - - uses: actions/checkout@v4 @@ -111,14 +134,18 @@ jobs: - name: Get a recent python uses: actions/setup-python@v5 with: - python-version: '3.11' + python-version: '~3.12.7' + check-latest: true - name: Install build-time dependencies run: | - echo "PYTHON=python3.11" >> $GITHUB_ENV - wget -nv https://github.com/AppImage/AppImageKit/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage + echo "PYTHON=python3.12" >> $GITHUB_ENV + wget -nv https://github.com/AppImage/appimagetool/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage + echo "$APPIMAGETOOL_X86_64_HASH appimagetool-x86_64.AppImage" | sha256sum -c + wget -nv https://github.com/AppImage/type2-runtime/releases/download/$APPIMAGE_RUNTIME_VERSION/runtime-x86_64 + echo "$APPIMAGE_RUNTIME_X86_64_HASH runtime-x86_64" | sha256sum -c chmod a+rx appimagetool-x86_64.AppImage ./appimagetool-x86_64.AppImage --appimage-extract - echo -e '#/bin/sh\n./squashfs-root/AppRun "$@"' > appimagetool + echo -e '#/bin/sh\n./squashfs-root/AppRun --runtime-file runtime-x86_64 "$@"' > appimagetool chmod a+rx appimagetool - name: Download run-time dependencies run: | @@ -130,7 +157,7 @@ jobs: # charset-normalizer was somehow incomplete in the github runner "${{ env.PYTHON }}" -m venv venv source venv/bin/activate - "${{ env.PYTHON }}" -m pip install --upgrade pip PyGObject charset-normalizer + "${{ env.PYTHON }}" -m pip install --upgrade pip "PyGObject<3.51.0" charset-normalizer python setup.py build_exe --yes bdist_appimage --yes echo -e "setup.py build output:\n `ls build`" echo -e "setup.py dist output:\n `ls dist`" @@ -140,6 +167,16 @@ jobs: echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV # - copy code above to release.yml - + - name: Attest Build + if: ${{ github.event_name == 'workflow_dispatch' }} + uses: actions/attest-build-provenance@v2 + with: + subject-path: | + build/exe.*/ArchipelagoLauncher + build/exe.*/ArchipelagoGenerate + build/exe.*/ArchipelagoServer + dist/${{ env.APPIMAGE_NAME }}* + dist/${{ env.TAR_NAME }} - name: Build Again run: | source venv/bin/activate @@ -160,7 +197,7 @@ jobs: shell: bash run: | cd build/exe* - cp Players/Templates/Clique.yaml Players/ + cp Players/Templates/VVVVVV.yaml Players/ timeout 30 ./ArchipelagoGenerate - name: Store AppImage uses: actions/upload-artifact@v4 diff --git a/.github/workflows/ctest.yml b/.github/workflows/ctest.yml index 9492c83c9e..610f6d7477 100644 --- a/.github/workflows/ctest.yml +++ b/.github/workflows/ctest.yml @@ -11,7 +11,7 @@ on: - '**.hh?' - '**.hpp' - '**.hxx' - - '**.CMakeLists' + - '**/CMakeLists.txt' - '.github/workflows/ctest.yml' pull_request: paths: @@ -21,7 +21,7 @@ on: - '**.hh?' - '**.hpp' - '**.hxx' - - '**.CMakeLists' + - '**/CMakeLists.txt' - '.github/workflows/ctest.yml' jobs: @@ -36,9 +36,9 @@ jobs: steps: - uses: actions/checkout@v4 - - uses: ilammy/msvc-dev-cmd@v1 + - uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 if: startsWith(matrix.os,'windows') - - uses: Bacondish2023/setup-googletest@v1 + - uses: Bacondish2023/setup-googletest@49065d1f7a6d21f6134864dd65980fe5dbe06c73 with: build-type: 'Release' - name: Build tests diff --git a/.github/workflows/docker.yml b/.github/workflows/docker.yml new file mode 100644 index 0000000000..cf9ce08faf --- /dev/null +++ b/.github/workflows/docker.yml @@ -0,0 +1,154 @@ +name: Build and Publish Docker Images + +on: + push: + paths: + - "**" + - "!docs/**" + - "!deploy/**" + - "!setup.py" + - "!.gitignore" + - "!.github/workflows/**" + - ".github/workflows/docker.yml" + branches: + - "*" + tags: + - "v?[0-9]+.[0-9]+.[0-9]*" + workflow_dispatch: + +env: + REGISTRY: ghcr.io + +jobs: + prepare: + runs-on: ubuntu-latest + outputs: + image-name: ${{ steps.image.outputs.name }} + tags: ${{ steps.meta.outputs.tags }} + labels: ${{ steps.meta.outputs.labels }} + package-name: ${{ steps.package.outputs.name }} + steps: + - name: Checkout repository + uses: actions/checkout@v4 + + - name: Set lowercase image name + id: image + run: | + echo "name=${GITHUB_REPOSITORY,,}" >> $GITHUB_OUTPUT + + - name: Set package name + id: package + run: | + echo "name=$(basename ${GITHUB_REPOSITORY,,})" >> $GITHUB_OUTPUT + + - name: Extract metadata + id: meta + uses: docker/metadata-action@v5 + with: + images: ${{ env.REGISTRY }}/${{ steps.image.outputs.name }} + tags: | + type=ref,event=branch,enable={{is_not_default_branch}} + type=semver,pattern={{version}} + type=semver,pattern={{major}}.{{minor}} + type=raw,value=nightly,enable={{is_default_branch}} + + - name: Compute final tags + id: final-tags + run: | + readarray -t tags <<< "${{ steps.meta.outputs.tags }}" + + if [[ "${{ github.ref_type }}" == "tag" ]]; then + tag="${{ github.ref_name }}" + if [[ "$tag" =~ ^v?[0-9]+\.[0-9]+\.[0-9]+$ ]]; then + full_latest="${{ env.REGISTRY }}/${{ steps.image.outputs.name }}:latest" + # Check if latest is already in tags to avoid duplicates + if ! printf '%s\n' "${tags[@]}" | grep -q "^$full_latest$"; then + tags+=("$full_latest") + fi + fi + fi + + # Set multiline output + echo "tags<> $GITHUB_OUTPUT + printf '%s\n' "${tags[@]}" >> $GITHUB_OUTPUT + echo "EOF" >> $GITHUB_OUTPUT + + build: + needs: prepare + runs-on: ${{ matrix.runner }} + permissions: + contents: read + packages: write + strategy: + matrix: + include: + - platform: amd64 + runner: ubuntu-latest + suffix: amd64 + cache-scope: amd64 + - platform: arm64 + runner: ubuntu-24.04-arm + suffix: arm64 + cache-scope: arm64 + steps: + - name: Checkout repository + uses: actions/checkout@v4 + + - name: Set up Docker Buildx + uses: docker/setup-buildx-action@v3 + + - name: Log in to GitHub Container Registry + uses: docker/login-action@v3 + with: + registry: ${{ env.REGISTRY }} + username: ${{ github.actor }} + password: ${{ secrets.GITHUB_TOKEN }} + + - name: Compute suffixed tags + id: tags + run: | + readarray -t tags <<< "${{ needs.prepare.outputs.tags }}" + suffixed=() + for t in "${tags[@]}"; do + suffixed+=("$t-${{ matrix.suffix }}") + done + echo "tags=$(IFS=','; echo "${suffixed[*]}")" >> $GITHUB_OUTPUT + + - name: Build and push Docker image + uses: docker/build-push-action@v5 + with: + context: . + file: ./Dockerfile + platforms: linux/${{ matrix.platform }} + push: true + tags: ${{ steps.tags.outputs.tags }} + labels: ${{ needs.prepare.outputs.labels }} + cache-from: type=gha,scope=${{ matrix.cache-scope }} + cache-to: type=gha,mode=max,scope=${{ matrix.cache-scope }} + provenance: false + + manifest: + needs: [prepare, build] + runs-on: ubuntu-latest + permissions: + contents: read + packages: write + steps: + - name: Log in to GitHub Container Registry + uses: docker/login-action@v3 + with: + registry: ${{ env.REGISTRY }} + username: ${{ github.actor }} + password: ${{ secrets.GITHUB_TOKEN }} + + - name: Create and push multi-arch manifest + run: | + readarray -t tag_array <<< "${{ needs.prepare.outputs.tags }}" + + for tag in "${tag_array[@]}"; do + docker manifest create "$tag" \ + "$tag-amd64" \ + "$tag-arm64" + + docker manifest push "$tag" + done diff --git a/.github/workflows/label-pull-requests.yml b/.github/workflows/label-pull-requests.yml index bc0f6999b6..1675c942bd 100644 --- a/.github/workflows/label-pull-requests.yml +++ b/.github/workflows/label-pull-requests.yml @@ -6,11 +6,12 @@ on: permissions: contents: read pull-requests: write +env: + GH_REPO: ${{ github.repository }} jobs: labeler: name: 'Apply content-based labels' - if: github.event.action == 'opened' || github.event.action == 'reopened' || github.event.action == 'synchronize' runs-on: ubuntu-latest steps: - uses: actions/labeler@v5 diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index 3f8651d408..147f30942d 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -5,11 +5,21 @@ name: Release on: push: tags: - - '*.*.*' + - 'v?[0-9]+.[0-9]+.[0-9]*' env: ENEMIZER_VERSION: 7.1 - APPIMAGETOOL_VERSION: 13 + # NOTE: since appimage/appimagetool and appimage/type2-runtime does not have tags anymore, + # we check the sha256 and require manual intervention if it was updated. + APPIMAGETOOL_VERSION: continuous + APPIMAGETOOL_X86_64_HASH: '29348a20b80827cd261c28e95172ff828b69d43d4e4e18e3fd069e2c8693c94e' + APPIMAGE_RUNTIME_VERSION: continuous + APPIMAGE_RUNTIME_X86_64_HASH: 'e70ffa9b69b211574d0917adc482dd66f25a0083427b5945783965d55b0b0a8b' + +permissions: # permissions required for attestation + id-token: 'write' + attestations: 'write' + contents: 'write' # additionally required for release jobs: create-release: @@ -26,11 +36,79 @@ jobs: env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} - # build-release-windows: # this is done by hand because of signing # build-release-macos: # LF volunteer - build-release-ubuntu2004: - runs-on: ubuntu-20.04 + build-release-win: + runs-on: windows-latest + if: ${{ true }} # change to false to skip if release is built by hand + needs: create-release + steps: + - name: Set env + shell: bash + run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV + # - code below copied from build.yml - + - uses: actions/checkout@v4 + - name: Install python + uses: actions/setup-python@v5 + with: + python-version: '~3.12.7' + check-latest: true + - name: Download run-time dependencies + run: | + Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip + Expand-Archive -Path enemizer.zip -DestinationPath EnemizerCLI -Force + choco install innosetup --version=6.2.2 --allow-downgrade + - name: Build + run: | + python -m pip install --upgrade pip + python setup.py build_exe --yes + if ( $? -eq $false ) { + Write-Error "setup.py failed!" + exit 1 + } + $NAME="$(ls build | Select-String -Pattern 'exe')".Split('.',2)[1] + $ZIP_NAME="Archipelago_$NAME.7z" + echo "$NAME -> $ZIP_NAME" + echo "ZIP_NAME=$ZIP_NAME" >> $Env:GITHUB_ENV + New-Item -Path dist -ItemType Directory -Force + cd build + Rename-Item "exe.$NAME" Archipelago + 7z a -mx=9 -mhe=on -ms "../dist/$ZIP_NAME" Archipelago + Rename-Item Archipelago "exe.$NAME" # inno_setup.iss expects the original name + - name: Build Setup + run: | + & "${env:ProgramFiles(x86)}\Inno Setup 6\iscc.exe" inno_setup.iss /DNO_SIGNTOOL + if ( $? -eq $false ) { + Write-Error "Building setup failed!" + exit 1 + } + $contents = Get-ChildItem -Path setups/*.exe -Force -Recurse + $SETUP_NAME=$contents[0].Name + echo "SETUP_NAME=$SETUP_NAME" >> $Env:GITHUB_ENV + # - code above copied from build.yml - + - name: Attest Build + uses: actions/attest-build-provenance@v2 + with: + subject-path: | + build/exe.*/ArchipelagoLauncher.exe + build/exe.*/ArchipelagoLauncherDebug.exe + build/exe.*/ArchipelagoGenerate.exe + build/exe.*/ArchipelagoServer.exe + setups/* + - name: Add to Release + uses: softprops/action-gh-release@975c1b265e11dd76618af1c374e7981f9a6ff44a + with: + draft: true # see above + prerelease: false + name: Archipelago ${{ env.RELEASE_VERSION }} + files: | + setups/* + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + + build-release-ubuntu2204: + runs-on: ubuntu-22.04 + needs: create-release steps: - name: Set env run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV @@ -44,14 +122,18 @@ jobs: - name: Get a recent python uses: actions/setup-python@v5 with: - python-version: '3.11' + python-version: '~3.12.7' + check-latest: true - name: Install build-time dependencies run: | - echo "PYTHON=python3.11" >> $GITHUB_ENV - wget -nv https://github.com/AppImage/AppImageKit/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage + echo "PYTHON=python3.12" >> $GITHUB_ENV + wget -nv https://github.com/AppImage/appimagetool/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage + echo "$APPIMAGETOOL_X86_64_HASH appimagetool-x86_64.AppImage" | sha256sum -c + wget -nv https://github.com/AppImage/type2-runtime/releases/download/$APPIMAGE_RUNTIME_VERSION/runtime-x86_64 + echo "$APPIMAGE_RUNTIME_X86_64_HASH runtime-x86_64" | sha256sum -c chmod a+rx appimagetool-x86_64.AppImage ./appimagetool-x86_64.AppImage --appimage-extract - echo -e '#/bin/sh\n./squashfs-root/AppRun "$@"' > appimagetool + echo -e '#/bin/sh\n./squashfs-root/AppRun --runtime-file runtime-x86_64 "$@"' > appimagetool chmod a+rx appimagetool - name: Download run-time dependencies run: | @@ -63,7 +145,7 @@ jobs: # charset-normalizer was somehow incomplete in the github runner "${{ env.PYTHON }}" -m venv venv source venv/bin/activate - "${{ env.PYTHON }}" -m pip install --upgrade pip PyGObject charset-normalizer + "${{ env.PYTHON }}" -m pip install --upgrade pip "PyGObject<3.51.0" charset-normalizer python setup.py build_exe --yes bdist_appimage --yes echo -e "setup.py build output:\n `ls build`" echo -e "setup.py dist output:\n `ls dist`" @@ -73,6 +155,14 @@ jobs: echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV # - code above copied from build.yml - + - name: Attest Build + uses: actions/attest-build-provenance@v2 + with: + subject-path: | + build/exe.*/ArchipelagoLauncher + build/exe.*/ArchipelagoGenerate + build/exe.*/ArchipelagoServer + dist/* - name: Add to Release uses: softprops/action-gh-release@975c1b265e11dd76618af1c374e7981f9a6ff44a with: diff --git a/.github/workflows/scan-build.yml b/.github/workflows/scan-build.yml index 5234d862b4..ac84207062 100644 --- a/.github/workflows/scan-build.yml +++ b/.github/workflows/scan-build.yml @@ -40,10 +40,10 @@ jobs: run: | wget https://apt.llvm.org/llvm.sh chmod +x ./llvm.sh - sudo ./llvm.sh 17 + sudo ./llvm.sh 19 - name: Install scan-build command run: | - sudo apt install clang-tools-17 + sudo apt install clang-tools-19 - name: Get a recent python uses: actions/setup-python@v5 with: @@ -56,7 +56,7 @@ jobs: - name: scan-build run: | source venv/bin/activate - scan-build-17 --status-bugs -o scan-build-reports -disable-checker deadcode.DeadStores python setup.py build -y + scan-build-19 --status-bugs -o scan-build-reports -disable-checker deadcode.DeadStores python setup.py build -y - name: Store report if: failure() uses: actions/upload-artifact@v4 diff --git a/.github/workflows/strict-type-check.yml b/.github/workflows/strict-type-check.yml index bafd572a26..2ccdad8d11 100644 --- a/.github/workflows/strict-type-check.yml +++ b/.github/workflows/strict-type-check.yml @@ -26,7 +26,7 @@ jobs: - name: "Install dependencies" run: | - python -m pip install --upgrade pip pyright==1.1.358 + python -m pip install --upgrade pip pyright==1.1.392.post0 python ModuleUpdate.py --append "WebHostLib/requirements.txt" --force --yes - name: "pyright: strict check on specific files" diff --git a/.github/workflows/unittests.yml b/.github/workflows/unittests.yml index a38fef8fda..90a5d70b8e 100644 --- a/.github/workflows/unittests.yml +++ b/.github/workflows/unittests.yml @@ -8,18 +8,24 @@ on: paths: - '**' - '!docs/**' + - '!deploy/**' - '!setup.py' + - '!Dockerfile' - '!*.iss' - '!.gitignore' + - '!.dockerignore' - '!.github/workflows/**' - '.github/workflows/unittests.yml' pull_request: paths: - '**' - '!docs/**' + - '!deploy/**' - '!setup.py' + - '!Dockerfile' - '!*.iss' - '!.gitignore' + - '!.dockerignore' - '!.github/workflows/**' - '.github/workflows/unittests.yml' @@ -33,17 +39,15 @@ jobs: matrix: os: [ubuntu-latest] python: - - {version: '3.8'} - - {version: '3.9'} - - {version: '3.10'} - - {version: '3.11'} + - {version: '3.11.2'} # Change to '3.11' around 2026-06-10 - {version: '3.12'} + - {version: '3.13'} include: - - python: {version: '3.8'} # win7 compat + - python: {version: '3.11'} # old compat os: windows-latest - - python: {version: '3.12'} # current + - python: {version: '3.13'} # current os: windows-latest - - python: {version: '3.12'} # current + - python: {version: '3.13'} # current os: macos-latest steps: @@ -71,7 +75,7 @@ jobs: os: - ubuntu-latest python: - - {version: '3.12'} # current + - {version: '3.13'} # current steps: - uses: actions/checkout@v4 diff --git a/.gitignore b/.gitignore index 791f7b1bb7..3bb4e68c99 100644 --- a/.gitignore +++ b/.gitignore @@ -4,11 +4,13 @@ *_Spoiler.txt *.bmbp *.apbp +*.apcivvi *.apl2ac *.apm3 *.apmc *.apz5 *.aptloz +*.aptww *.apemerald *.pyc *.pyd @@ -54,7 +56,6 @@ success.txt output/ Output Logs/ /factorio/ -/Minecraft Forge Server/ /WebHostLib/static/generated /freeze_requirements.txt /Archipelago.zip @@ -182,12 +183,6 @@ _speedups.c _speedups.cpp _speedups.html -# minecraft server stuff -jdk*/ -minecraft*/ -minecraft_versions.json -!worlds/minecraft/ - # pyenv .python-version diff --git a/.run/Build APWorld.run.xml b/.run/Build APWorld.run.xml new file mode 100644 index 0000000000..db6a305e7b --- /dev/null +++ b/.run/Build APWorld.run.xml @@ -0,0 +1,24 @@ + + + + + diff --git a/AHITClient.py b/AHITClient.py index 6ed7d7b49d..edcbbd842e 100644 --- a/AHITClient.py +++ b/AHITClient.py @@ -1,3 +1,4 @@ +import sys from worlds.ahit.Client import launch import Utils import ModuleUpdate @@ -5,4 +6,4 @@ ModuleUpdate.update() if __name__ == "__main__": Utils.init_logging("AHITClient", exception_logger="Client") - launch() + launch(*sys.argv[1:]) diff --git a/AdventureClient.py b/AdventureClient.py index 24c6a4c4fc..b89b8f0600 100644 --- a/AdventureClient.py +++ b/AdventureClient.py @@ -11,6 +11,7 @@ from typing import List import Utils +from settings import get_settings from NetUtils import ClientStatus from Utils import async_start from CommonClient import CommonContext, server_loop, gui_enabled, ClientCommandProcessor, logger, \ @@ -80,8 +81,8 @@ class AdventureContext(CommonContext): self.local_item_locations = {} self.dragon_speed_info = {} - options = Utils.get_settings() - self.display_msgs = options["adventure_options"]["display_msgs"] + options = get_settings().adventure_options + self.display_msgs = options.display_msgs async def server_auth(self, password_requested: bool = False): if password_requested and not self.password: @@ -102,7 +103,7 @@ class AdventureContext(CommonContext): def on_package(self, cmd: str, args: dict): if cmd == 'Connected': self.locations_array = None - if Utils.get_settings()["adventure_options"].get("death_link", False): + if get_settings().adventure_options.as_dict().get("death_link", False): self.set_deathlink = True async_start(self.get_freeincarnates_used()) elif cmd == "RoomInfo": @@ -406,6 +407,7 @@ async def atari_sync_task(ctx: AdventureContext): except ConnectionRefusedError: logger.debug("Connection Refused, Trying Again") ctx.atari_status = CONNECTION_REFUSED_STATUS + await asyncio.sleep(1) continue except CancelledError: pass @@ -415,8 +417,9 @@ async def atari_sync_task(ctx: AdventureContext): async def run_game(romfile): - auto_start = Utils.get_settings()["adventure_options"].get("rom_start", True) - rom_args = Utils.get_settings()["adventure_options"].get("rom_args") + options = get_settings().adventure_options + auto_start = options.rom_start + rom_args = options.rom_args if auto_start is True: import webbrowser webbrowser.open(romfile) @@ -511,7 +514,7 @@ if __name__ == '__main__': import colorama - colorama.init() + colorama.just_fix_windows_console() asyncio.run(main()) colorama.deinit() diff --git a/BaseClasses.py b/BaseClasses.py index 46edeb5ea0..ee2f73ca51 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1,18 +1,18 @@ from __future__ import annotations import collections -import itertools import functools import logging import random import secrets -import typing # this can go away when Python 3.8 support is dropped +import warnings from argparse import Namespace -from collections import Counter, deque +from collections import Counter, deque, defaultdict from collections.abc import Collection, MutableSequence from enum import IntEnum, IntFlag -from typing import (AbstractSet, Any, Callable, ClassVar, Dict, Iterable, Iterator, List, Mapping, NamedTuple, - Optional, Protocol, Set, Tuple, Union, Type) +from typing import (AbstractSet, Any, Callable, ClassVar, Dict, Iterable, Iterator, List, Literal, Mapping, NamedTuple, + Optional, Protocol, Set, Tuple, Union, TYPE_CHECKING, Literal, overload) +import dataclasses from typing_extensions import NotRequired, TypedDict @@ -20,7 +20,8 @@ import NetUtils import Options import Utils -if typing.TYPE_CHECKING: +if TYPE_CHECKING: + from entrance_rando import ERPlacementState from worlds import AutoWorld @@ -55,12 +56,21 @@ class HasNameAndPlayer(Protocol): player: int +@dataclasses.dataclass +class PlandoItemBlock: + player: int + from_pool: bool + force: bool | Literal["silent"] + worlds: set[int] = dataclasses.field(default_factory=set) + items: list[str] = dataclasses.field(default_factory=list) + locations: list[str] = dataclasses.field(default_factory=list) + resolved_locations: list[Location] = dataclasses.field(default_factory=list) + count: dict[str, int] = dataclasses.field(default_factory=dict) + + class MultiWorld(): debug_types = False player_name: Dict[int, str] - plando_texts: List[Dict[str, str]] - plando_items: List[List[Dict[str, Any]]] - plando_connections: List worlds: Dict[int, "AutoWorld.World"] groups: Dict[int, Group] regions: RegionManager @@ -84,6 +94,8 @@ class MultiWorld(): start_location_hints: Dict[int, Options.StartLocationHints] item_links: Dict[int, Options.ItemLinks] + plando_item_blocks: Dict[int, List[PlandoItemBlock]] + game: Dict[int, str] random: random.Random @@ -142,17 +154,11 @@ class MultiWorld(): self.algorithm = 'balanced' self.groups = {} self.regions = self.RegionManager(players) - self.shops = [] self.itempool = [] self.seed = None self.seed_name: str = "Unavailable" self.precollected_items = {player: [] for player in self.player_ids} self.required_locations = [] - self.light_world_light_cone = False - self.dark_world_light_cone = False - self.rupoor_cost = 10 - self.aga_randomness = True - self.save_and_quit_from_boss = True self.custom = False self.customitemarray = [] self.shuffle_ganon = True @@ -161,18 +167,17 @@ class MultiWorld(): self.local_early_items = {player: {} for player in self.player_ids} self.indirect_connections = {} self.start_inventory_from_pool: Dict[int, Options.StartInventoryPool] = {} + self.plando_item_blocks = {} for player in range(1, players + 1): def set_player_attr(attr: str, val) -> None: self.__dict__.setdefault(attr, {})[player] = val - set_player_attr('plando_items', []) - set_player_attr('plando_texts', {}) - set_player_attr('plando_connections', []) + set_player_attr('plando_item_blocks', []) set_player_attr('game', "Archipelago") set_player_attr('completion_condition', lambda state: True) self.worlds = {} self.per_slot_randoms = Utils.DeprecateDict("Using per_slot_randoms is now deprecated. Please use the " - "world's random object instead (usually self.random)") + "world's random object instead (usually self.random)", True) self.plando_options = PlandoOptions.none def get_all_ids(self) -> Tuple[int, ...]: @@ -217,21 +222,12 @@ class MultiWorld(): self.seed_name = name if name else str(self.seed) def set_options(self, args: Namespace) -> None: - # TODO - remove this section once all worlds use options dataclasses from worlds import AutoWorld - all_keys: Set[str] = {key for player in self.player_ids for key in - AutoWorld.AutoWorldRegister.world_types[self.game[player]].options_dataclass.type_hints} - for option_key in all_keys: - option = Utils.DeprecateDict(f"Getting options from multiworld is now deprecated. " - f"Please use `self.options.{option_key}` instead.") - option.update(getattr(args, option_key, {})) - setattr(self, option_key, option) - for player in self.player_ids: world_type = AutoWorld.AutoWorldRegister.world_types[self.game[player]] self.worlds[player] = world_type(self, player) - options_dataclass: typing.Type[Options.PerGameCommonOptions] = world_type.options_dataclass + options_dataclass: type[Options.PerGameCommonOptions] = world_type.options_dataclass self.worlds[player].options = options_dataclass(**{option_key: getattr(args, option_key)[player] for option_key in options_dataclass.type_hints}) @@ -265,6 +261,7 @@ class MultiWorld(): "local_items": set(item_link.get("local_items", [])), "non_local_items": set(item_link.get("non_local_items", [])), "link_replacement": replacement_prio.index(item_link["link_replacement"]), + "skip_if_solo": item_link.get("skip_if_solo", False), } for _name, item_link in item_links.items(): @@ -288,6 +285,8 @@ class MultiWorld(): for group_name, item_link in item_links.items(): game = item_link["game"] + if item_link["skip_if_solo"] and len(item_link["players"]) == 1: + continue group_id, group = self.add_group(group_name, game, set(item_link["players"])) group["item_pool"] = item_link["item_pool"] @@ -428,23 +427,39 @@ class MultiWorld(): def get_location(self, location_name: str, player: int) -> Location: return self.regions.location_cache[player][location_name] - def get_all_state(self, use_cache: bool) -> CollectionState: - cached = getattr(self, "_all_state", None) - if use_cache and cached: - return cached.copy() + def get_all_state(self, use_cache: bool | None = None, allow_partial_entrances: bool = False, + collect_pre_fill_items: bool = True, perform_sweep: bool = True) -> CollectionState: + """ + Creates a new CollectionState, and collects all precollected items, all items in the multiworld itempool, those + specified in each worlds' `get_pre_fill_items()`, and then sweeps the multiworld collecting any other items + it is able to reach, building as complete of a completed game state as possible. - ret = CollectionState(self) + :param use_cache: Deprecated and unused. + :param allow_partial_entrances: Whether the CollectionState should allow for disconnected entrances while + sweeping, such as before entrance randomization is complete. + :param collect_pre_fill_items: Whether the items in each worlds' `get_pre_fill_items()` should be added to this + state. + :param perform_sweep: Whether this state should perform a sweep for reachable locations, collecting any placed + items it can. + + :return: The completed CollectionState. + """ + if __debug__ and use_cache is not None: + # TODO swap to Utils.deprecate when we want this to crash on source and warn on frozen + warnings.warn("multiworld.get_all_state no longer caches all_state and this argument will be removed.", + DeprecationWarning) + ret = CollectionState(self, allow_partial_entrances) for item in self.itempool: self.worlds[item.player].collect(ret, item) - for player in self.player_ids: - subworld = self.worlds[player] - for item in subworld.get_pre_fill_items(): - subworld.collect(ret, item) - ret.sweep_for_advancements() + if collect_pre_fill_items: + for player in self.player_ids: + subworld = self.worlds[player] + for item in subworld.get_pre_fill_items(): + subworld.collect(ret, item) + if perform_sweep: + ret.sweep_for_advancements() - if use_cache: - self._all_state = ret return ret def get_items(self) -> List[Item]: @@ -546,7 +561,9 @@ class MultiWorld(): else: return all((self.has_beaten_game(state, p) for p in range(1, self.players + 1))) - def can_beat_game(self, starting_state: Optional[CollectionState] = None) -> bool: + def can_beat_game(self, + starting_state: Optional[CollectionState] = None, + locations: Optional[Iterable[Location]] = None) -> bool: if starting_state: if self.has_beaten_game(starting_state): return True @@ -555,25 +572,10 @@ class MultiWorld(): state = CollectionState(self) if self.has_beaten_game(state): return True - prog_locations = {location for location in self.get_locations() if location.item - and location.item.advancement and location not in state.locations_checked} - - while prog_locations: - sphere: Set[Location] = set() - # build up spheres of collection radius. - # Everything in each sphere is independent from each other in dependencies and only depends on lower spheres - for location in prog_locations: - if location.can_reach(state): - sphere.add(location) - - if not sphere: - # ran out of places and did not finish yet, quit - return False - - for location in sphere: - state.collect(location.item, True, location) - prog_locations -= sphere + for _ in state.sweep_for_advancements(locations, + yield_each_sweep=True, + checked_locations=state.locations_checked): if self.has_beaten_game(state): return True @@ -606,6 +608,49 @@ class MultiWorld(): state.collect(location.item, True, location) locations -= sphere + def get_sendable_spheres(self) -> Iterator[Set[Location]]: + """ + yields a set of multiserver sendable locations (location.item.code: int) for each logical sphere + + If there are unreachable locations, the last sphere of reachable locations is followed by an empty set, + and then a set of all of the unreachable locations. + """ + state = CollectionState(self) + locations: Set[Location] = set() + events: Set[Location] = set() + for location in self.get_filled_locations(): + if type(location.item.code) is int and type(location.address) is int: + locations.add(location) + else: + events.add(location) + + while locations: + sphere: Set[Location] = set() + + # cull events out + done_events: Set[Union[Location, None]] = {None} + while done_events: + done_events = set() + for event in events: + if event.can_reach(state): + state.collect(event.item, True, event) + done_events.add(event) + events -= done_events + + for location in locations: + if location.can_reach(state): + sphere.add(location) + + yield sphere + if not sphere: + if locations: + yield locations # unreachable locations + break + + for location in sphere: + state.collect(location.item, True, location) + locations -= sphere + def fulfills_accessibility(self, state: Optional[CollectionState] = None): """Check if accessibility rules are fulfilled with current or supplied state.""" if not state: @@ -646,6 +691,12 @@ class MultiWorld(): sphere.append(locations.pop(n)) if not sphere: + if __debug__: + from Fill import FillError + raise FillError( + f"Could not access required locations for accessibility check. Missing: {locations}", + multiworld=self, + ) # ran out of places and did not finish yet, quit logging.warning(f"Could not access required locations for accessibility check." f" Missing: {locations}") @@ -676,10 +727,12 @@ class CollectionState(): path: Dict[Union[Region, Entrance], PathValue] locations_checked: Set[Location] stale: Dict[int, bool] + allow_partial_entrances: bool additional_init_functions: List[Callable[[CollectionState, MultiWorld], None]] = [] additional_copy_functions: List[Callable[[CollectionState, CollectionState], CollectionState]] = [] - def __init__(self, parent: MultiWorld): + def __init__(self, parent: MultiWorld, allow_partial_entrances: bool = False): + assert parent.worlds, "CollectionState created without worlds initialized in parent" self.prog_items = {player: Counter() for player in parent.get_all_ids()} self.multiworld = parent self.reachable_regions = {player: set() for player in parent.get_all_ids()} @@ -688,6 +741,7 @@ class CollectionState(): self.path = {} self.locations_checked = set() self.stale = {player: True for player in parent.get_all_ids()} + self.allow_partial_entrances = allow_partial_entrances for function in self.additional_init_functions: function(self, parent) for items in parent.precollected_items.values(): @@ -722,6 +776,8 @@ class CollectionState(): if new_region in reachable_regions: blocked_connections.remove(connection) elif connection.can_reach(self): + if self.allow_partial_entrances and not new_region: + continue assert new_region, f"tried to search through an Entrance \"{connection}\" with no connected Region" reachable_regions.add(new_region) blocked_connections.remove(connection) @@ -747,7 +803,9 @@ class CollectionState(): if new_region in reachable_regions: blocked_connections.remove(connection) elif connection.can_reach(self): - assert new_region, f"tried to search through an Entrance \"{connection}\" with no Region" + if self.allow_partial_entrances and not new_region: + continue + assert new_region, f"tried to search through an Entrance \"{connection}\" with no connected Region" reachable_regions.add(new_region) blocked_connections.remove(connection) blocked_connections.update(new_region.exits) @@ -767,6 +825,7 @@ class CollectionState(): ret.advancements = self.advancements.copy() ret.path = self.path.copy() ret.locations_checked = self.locations_checked.copy() + ret.allow_partial_entrances = self.allow_partial_entrances for function in self.additional_copy_functions: ret = function(self, ret) return ret @@ -801,40 +860,172 @@ class CollectionState(): "Please switch over to sweep_for_advancements.") return self.sweep_for_advancements(locations) - def sweep_for_advancements(self, locations: Optional[Iterable[Location]] = None) -> None: - if locations is None: - locations = self.multiworld.get_filled_locations() - reachable_advancements = True - # since the loop has a good chance to run more than once, only filter the advancements once - locations = {location for location in locations if location.advancement and location not in self.advancements} + def _sweep_for_advancements_impl(self, advancements_per_player: List[Tuple[int, List[Location]]], + yield_each_sweep: bool) -> Iterator[None]: + """ + The implementation for sweep_for_advancements is separated here because it returns a generator due to the use + of a yield statement. + """ + all_players = {player for player, _ in advancements_per_player} + players_to_check = all_players + # As an optimization, it is assumed that each player's world only logically depends on itself. However, worlds + # are allowed to logically depend on other worlds, so once there are no more players that should be checked + # under this assumption, an extra sweep iteration is performed that checks every player, to confirm that the + # sweep is finished. + checking_if_finished = False + while players_to_check: + next_advancements_per_player: List[Tuple[int, List[Location]]] = [] + next_players_to_check = set() - while reachable_advancements: - reachable_advancements = {location for location in locations if location.can_reach(self)} - locations -= reachable_advancements - for advancement in reachable_advancements: - self.advancements.add(advancement) - assert isinstance(advancement.item, Item), "tried to collect Event with no Item" - self.collect(advancement.item, True, advancement) + for player, locations in advancements_per_player: + if player not in players_to_check: + next_advancements_per_player.append((player, locations)) + continue + + # Accessibility of each location is checked first because a player's region accessibility cache becomes + # stale whenever one of their own items is collected into the state. + reachable_locations: List[Location] = [] + unreachable_locations: List[Location] = [] + for location in locations: + if location.can_reach(self): + # Locations containing items that do not belong to `player` could be collected immediately + # because they won't stale `player`'s region accessibility cache, but, for simplicity, all the + # items at reachable locations are collected in a single loop. + reachable_locations.append(location) + else: + unreachable_locations.append(location) + if unreachable_locations: + next_advancements_per_player.append((player, unreachable_locations)) + + # A previous player's locations processed in the current `while players_to_check` iteration could have + # collected items belonging to `player`, but now that all of `player`'s reachable locations have been + # found, it can be assumed that `player` will not gain any more reachable locations until another one of + # their items is collected. + # It would be clearer to not add players to `next_players_to_check` in the first place if they have yet + # to be processed in the current `while players_to_check` iteration, but checking if a player should be + # added to `next_players_to_check` would need to be run once for every item that is collected, so it is + # more performant to instead discard `player` from `next_players_to_check` once their locations have + # been processed. + next_players_to_check.discard(player) + + # Collect the items from the reachable locations. + for advancement in reachable_locations: + self.advancements.add(advancement) + item = advancement.item + assert isinstance(item, Item), "tried to collect advancement Location with no Item" + if self.collect(item, True, advancement): + # The player the item belongs to may be able to reach additional locations in the next sweep + # iteration. + next_players_to_check.add(item.player) + + if not next_players_to_check: + if not checking_if_finished: + # It is assumed that each player's world only logically depends on itself, which may not be the + # case, so confirm that the sweep is finished by doing an extra iteration that checks every player. + checking_if_finished = True + next_players_to_check = all_players + else: + checking_if_finished = False + + players_to_check = next_players_to_check + advancements_per_player = next_advancements_per_player + + if yield_each_sweep: + yield + + @overload + def sweep_for_advancements(self, locations: Optional[Iterable[Location]] = None, *, + yield_each_sweep: Literal[True], + checked_locations: Optional[Set[Location]] = None) -> Iterator[None]: ... + + @overload + def sweep_for_advancements(self, locations: Optional[Iterable[Location]] = None, + yield_each_sweep: Literal[False] = False, + checked_locations: Optional[Set[Location]] = None) -> None: ... + + def sweep_for_advancements(self, locations: Optional[Iterable[Location]] = None, yield_each_sweep: bool = False, + checked_locations: Optional[Set[Location]] = None) -> Optional[Iterator[None]]: + """ + Sweep through the locations that contain uncollected advancement items, collecting the items into the state + until there are no more reachable locations that contain uncollected advancement items. + + :param locations: The locations to sweep through, defaulting to all locations in the multiworld. + :param yield_each_sweep: When True, return a generator that yields at the end of each sweep iteration. + :param checked_locations: Optional override of locations to filter out from the locations argument, defaults to + self.advancements when None. + """ + if checked_locations is None: + checked_locations = self.advancements + + # Since the sweep loop usually performs many iterations, the locations are filtered in advance. + # A list of tuples is used, instead of a dictionary, because it is faster to iterate. + advancements_per_player: List[Tuple[int, List[Location]]] + if locations is None: + # `location.advancement` can only be True for filled locations, so unfilled locations are filtered out. + advancements_per_player = [] + for player, locations_dict in self.multiworld.regions.location_cache.items(): + filtered_locations = [location for location in locations_dict.values() + if location.advancement and location not in checked_locations] + if filtered_locations: + advancements_per_player.append((player, filtered_locations)) + else: + # Filter and separate the locations into a list for each player. + advancements_per_player_dict: Dict[int, List[Location]] = defaultdict(list) + for location in locations: + if location.advancement and location not in checked_locations: + advancements_per_player_dict[location.player].append(location) + # Convert to a list of tuples. + advancements_per_player = list(advancements_per_player_dict.items()) + del advancements_per_player_dict + + if yield_each_sweep: + # Return a generator that will yield at the end of each sweep iteration. + return self._sweep_for_advancements_impl(advancements_per_player, True) + else: + # Create the generator, but tell it not to yield anything, so it will run to completion in zero iterations + # once started, then start and exhaust the generator by attempting to iterate it. + for _ in self._sweep_for_advancements_impl(advancements_per_player, False): + assert False, "Generator yielded when it should have run to completion without yielding" + return None # item name related def has(self, item: str, player: int, count: int = 1) -> bool: return self.prog_items[player][item] >= count + # for loops are specifically used in all/any/count methods, instead of all()/any()/sum(), to avoid the overhead of + # creating and iterating generator instances. In `return all(player_prog_items[item] for item in items)`, the + # argument to all() would be a new generator instance, for example. def has_all(self, items: Iterable[str], player: int) -> bool: """Returns True if each item name of items is in state at least once.""" - return all(self.prog_items[player][item] for item in items) + player_prog_items = self.prog_items[player] + for item in items: + if not player_prog_items[item]: + return False + return True def has_any(self, items: Iterable[str], player: int) -> bool: """Returns True if at least one item name of items is in state at least once.""" - return any(self.prog_items[player][item] for item in items) + player_prog_items = self.prog_items[player] + for item in items: + if player_prog_items[item]: + return True + return False def has_all_counts(self, item_counts: Mapping[str, int], player: int) -> bool: """Returns True if each item name is in the state at least as many times as specified.""" - return all(self.prog_items[player][item] >= count for item, count in item_counts.items()) + player_prog_items = self.prog_items[player] + for item, count in item_counts.items(): + if player_prog_items[item] < count: + return False + return True def has_any_count(self, item_counts: Mapping[str, int], player: int) -> bool: """Returns True if at least one item name is in the state at least as many times as specified.""" - return any(self.prog_items[player][item] >= count for item, count in item_counts.items()) + player_prog_items = self.prog_items[player] + for item, count in item_counts.items(): + if player_prog_items[item] >= count: + return True + return False def count(self, item: str, player: int) -> int: return self.prog_items[player][item] @@ -862,11 +1053,20 @@ class CollectionState(): def count_from_list(self, items: Iterable[str], player: int) -> int: """Returns the cumulative count of items from a list present in state.""" - return sum(self.prog_items[player][item_name] for item_name in items) + player_prog_items = self.prog_items[player] + total = 0 + for item_name in items: + total += player_prog_items[item_name] + return total def count_from_list_unique(self, items: Iterable[str], player: int) -> int: """Returns the cumulative count of items from a list present in state. Ignores duplicates of the same item.""" - return sum(self.prog_items[player][item_name] > 0 for item_name in items) + player_prog_items = self.prog_items[player] + total = 0 + for item_name in items: + if player_prog_items[item_name] > 0: + total += 1 + return total # item name group related def has_group(self, item_name_group: str, player: int, count: int = 1) -> bool: @@ -922,6 +1122,17 @@ class CollectionState(): return changed + def add_item(self, item: str, player: int, count: int = 1) -> None: + """ + Adds the item to state. + + :param item: The item to be added. + :param player: The player the item is for. + :param count: How many of the item to add. + """ + assert count > 0 + self.prog_items[player][item] += count + def remove(self, item: Item): changed = self.multiworld.worlds[item.player].remove(self, item) if changed: @@ -930,6 +1141,38 @@ class CollectionState(): self.blocked_connections[item.player] = set() self.stale[item.player] = True + def remove_item(self, item: str, player: int, count: int = 1) -> None: + """ + Removes the item from state. + + :param item: The item to be removed. + :param player: The player the item is for. + :param count: How many of the item to remove. + """ + assert count > 0 + self.prog_items[player][item] -= count + if self.prog_items[player][item] < 1: + del (self.prog_items[player][item]) + + def set_item(self, item: str, player: int, count: int) -> None: + """ + Sets the item in state equal to the provided count. + + :param item: The item to modify. + :param player: The player the item is for. + :param count: How many of the item to now have. + """ + assert count >= 0 + if count == 0: + del (self.prog_items[player][item]) + else: + self.prog_items[player][item] = count + + +class EntranceType(IntEnum): + ONE_WAY = 1 + TWO_WAY = 2 + class Entrance: access_rule: Callable[[CollectionState], bool] = staticmethod(lambda state: True) @@ -938,30 +1181,56 @@ class Entrance: name: str parent_region: Optional[Region] connected_region: Optional[Region] = None - # LttP specific, TODO: should make a LttPEntrance - addresses = None - target = None + randomization_group: int + randomization_type: EntranceType - def __init__(self, player: int, name: str = "", parent: Optional[Region] = None) -> None: + def __init__(self, player: int, name: str = "", parent: Optional[Region] = None, + randomization_group: int = 0, randomization_type: EntranceType = EntranceType.ONE_WAY) -> None: self.name = name self.parent_region = parent self.player = player + self.randomization_group = randomization_group + self.randomization_type = randomization_type def can_reach(self, state: CollectionState) -> bool: assert self.parent_region, f"called can_reach on an Entrance \"{self}\" with no parent_region" if self.parent_region.can_reach(state) and self.access_rule(state): - if not self.hide_path and not self in state.path: + if not self.hide_path and self not in state.path: state.path[self] = (self.name, state.path.get(self.parent_region, (self.parent_region.name, None))) return True return False - def connect(self, region: Region, addresses: Any = None, target: Any = None) -> None: + def connect(self, region: Region) -> None: self.connected_region = region - self.target = target - self.addresses = addresses region.entrances.append(self) + def is_valid_source_transition(self, er_state: "ERPlacementState") -> bool: + """ + Determines whether this is a valid source transition, that is, whether the entrance + randomizer is allowed to pair it to place any other regions. By default, this is the + same as a reachability check, but can be modified by Entrance implementations to add + other restrictions based on the placement state. + + :param er_state: The current (partial) state of the ongoing entrance randomization + """ + return self.can_reach(er_state.collection_state) + + def can_connect_to(self, other: Entrance, dead_end: bool, er_state: "ERPlacementState") -> bool: + """ + Determines whether a given Entrance is a valid target transition, that is, whether + the entrance randomizer is allowed to pair this Entrance to that Entrance. By default, + only allows connection between entrances of the same type (one ways only go to one ways, + two ways always go to two ways) and prevents connecting an exit to itself in coupled mode. + + :param other: The proposed Entrance to connect to + :param dead_end: Whether the other entrance considered a dead end by Entrance randomization + :param er_state: The current (partial) state of the ongoing entrance randomization + """ + # the implementation of coupled causes issues for self-loops since the reverse entrance will be the + # same as the forward entrance. In uncoupled they are ok. + return self.randomization_type == other.randomization_type and (not er_state.coupled or self.name != other.name) + def __repr__(self): multiworld = self.parent_region.multiworld if self.parent_region else None return multiworld.get_name_string_for_object(self) if multiworld else f'{self.name} (Player {self.player})' @@ -975,7 +1244,7 @@ class Region: entrances: List[Entrance] exits: List[Entrance] locations: List[Location] - entrance_type: ClassVar[Type[Entrance]] = Entrance + entrance_type: ClassVar[type[Entrance]] = Entrance class Register(MutableSequence): region_manager: MultiWorld.RegionManager @@ -985,13 +1254,16 @@ class Region: self.region_manager = region_manager def __getitem__(self, index: int) -> Location: - return self._list.__getitem__(index) + return self._list[index] def __setitem__(self, index: int, value: Location) -> None: raise NotImplementedError() def __len__(self) -> int: - return self._list.__len__() + return len(self._list) + + def __iter__(self): + return iter(self._list) # This seems to not be needed, but that's a bit suspicious. # def __del__(self): @@ -1002,8 +1274,8 @@ class Region: class LocationRegister(Register): def __delitem__(self, index: int) -> None: - location: Location = self._list.__getitem__(index) - self._list.__delitem__(index) + location: Location = self._list[index] + del self._list[index] del(self.region_manager.location_cache[location.player][location.name]) def insert(self, index: int, value: Location) -> None: @@ -1014,8 +1286,8 @@ class Region: class EntranceRegister(Register): def __delitem__(self, index: int) -> None: - entrance: Entrance = self._list.__getitem__(index) - self._list.__delitem__(index) + entrance: Entrance = self._list[index] + del self._list[index] del(self.region_manager.entrance_cache[entrance.player][entrance.name]) def insert(self, index: int, value: Entrance) -> None: @@ -1074,8 +1346,7 @@ class Region: for entrance in self.entrances: # BFS might be better here, trying DFS for now. return entrance.parent_region.get_connecting_entrance(is_main_entrance) - def add_locations(self, locations: Dict[str, Optional[int]], - location_type: Optional[Type[Location]] = None) -> None: + def add_locations(self, locations: Mapping[str, int | None], location_type: type[Location] | None = None) -> None: """ Adds locations to the Region object, where location_type is your Location class and locations is a dict of location names to address. @@ -1087,6 +1358,48 @@ class Region: for location, address in locations.items(): self.locations.append(location_type(self.player, location, address, self)) + def add_event( + self, + location_name: str, + item_name: str | None = None, + rule: Callable[[CollectionState], bool] | None = None, + location_type: type[Location] | None = None, + item_type: type[Item] | None = None, + show_in_spoiler: bool = True, + ) -> Item: + """ + Adds an event location/item pair to the region. + + :param location_name: Name for the event location. + :param item_name: Name for the event item. If not provided, defaults to location_name. + :param rule: Callable to determine access for this event location within its region. + :param location_type: Location class to create the event location with. Defaults to BaseClasses.Location. + :param item_type: Item class to create the event item with. Defaults to BaseClasses.Item. + :param show_in_spoiler: Will be passed along to the created event Location's show_in_spoiler attribute. + :return: The created Event Item + """ + if location_type is None: + location_type = Location + + if item_name is None: + item_name = location_name + + if item_type is None: + item_type = Item + + event_location = location_type(self.player, location_name, None, self) + event_location.show_in_spoiler = show_in_spoiler + if rule is not None: + event_location.access_rule = rule + + event_item = item_type(item_name, ItemClassification.progression, None, self.player) + + event_location.place_locked_item(event_item) + + self.locations.append(event_location) + + return event_item + def connect(self, connecting_region: Region, name: Optional[str] = None, rule: Optional[Callable[[CollectionState], bool]] = None) -> Entrance: """ @@ -1111,21 +1424,35 @@ class Region: self.exits.append(exit_) return exit_ - def add_exits(self, exits: Union[Iterable[str], Dict[str, Optional[str]]], - rules: Dict[str, Callable[[CollectionState], bool]] = None) -> None: + def create_er_target(self, name: str) -> Entrance: + """ + Creates and returns an Entrance object as an entrance to this region + + :param name: name of the Entrance being created + """ + entrance = self.entrance_type(self.player, name) + entrance.connect(self) + return entrance + + def add_exits(self, exits: Iterable[str] | Mapping[str, str | None], + rules: Mapping[str, Callable[[CollectionState], bool]] | None = None) -> List[Entrance]: """ Connects current region to regions in exit dictionary. Passed region names must exist first. :param exits: exits from the region. format is {"connecting_region": "exit_name"}. if a non dict is provided, - created entrances will be named "self.name -> connecting_region" - :param rules: rules for the exits from this region. format is {"connecting_region", rule} + created entrances will be named "self.name -> connecting_region" + :param rules: rules for the exits from this region. format is {"connecting_region": rule} """ - if not isinstance(exits, Dict): + if not isinstance(exits, Mapping): exits = dict.fromkeys(exits) - for connecting_region, name in exits.items(): - self.connect(self.multiworld.get_region(connecting_region, self.player), - name, - rules[connecting_region] if rules and connecting_region in rules else None) + return [ + self.connect( + self.multiworld.get_region(connecting_region, self.player), + name, + rules[connecting_region] if rules and connecting_region in rules else None, + ) + for connecting_region, name in exits.items() + ] def __repr__(self): return self.multiworld.get_name_string_for_object(self) if self.multiworld else f'{self.name} (Player {self.player})' @@ -1183,9 +1510,6 @@ class Location: multiworld = self.parent_region.multiworld if self.parent_region and self.parent_region.multiworld else None return multiworld.get_name_string_for_object(self) if multiworld else f'{self.name} (Player {self.player})' - def __hash__(self): - return hash((self.name, self.player)) - def __lt__(self, other: Location): return (self.player, self.name) < (other.player, other.name) @@ -1209,18 +1533,47 @@ class Location: class ItemClassification(IntFlag): - filler = 0b0000 # aka trash, as in filler items like ammo, currency etc, - progression = 0b0001 # Item that is logically relevant - useful = 0b0010 # Item that is generally quite useful, but not required for anything logical - trap = 0b0100 # detrimental item - skip_balancing = 0b1000 # should technically never occur on its own - # Item that is logically relevant, but progression balancing should not touch. - # Typically currency or other counted items. - progression_skip_balancing = 0b1001 # only progression gets balanced + filler = 0b00000 + """ aka trash, as in filler items like ammo, currency etc """ + + progression = 0b00001 + """ Item that is logically relevant. + Protects this item from being placed on excluded or unreachable locations. """ + + useful = 0b00010 + """ Item that is especially useful. + Protects this item from being placed on excluded or unreachable locations. + When combined with another flag like "progression", it means "an especially useful progression item". """ + + trap = 0b00100 + """ Item that is detrimental in some way. """ + + skip_balancing = 0b01000 + """ should technically never occur on its own + Item that is logically relevant, but progression balancing should not touch. + + Possible reasons for why an item should not be pulled ahead by progression balancing: + 1. This item is quite insignificant, so pulling it earlier doesn't help (currency/etc.) + 2. It is important for the player experience that this item is evenly distributed in the seed (e.g. goal items) """ + + deprioritized = 0b10000 + """ Should technically never occur on its own. + Will not be considered for priority locations, + unless Priority Locations Fill runs out of regular progression items before filling all priority locations. + + Should be used for items that would feel bad for the player to find on a priority location. + Usually, these are items that are plentiful or insignificant. """ + + progression_deprioritized_skip_balancing = 0b11001 + """ Since a common case of both skip_balancing and deprioritized is "insignificant progression", + these items often want both flags. """ + + progression_skip_balancing = 0b01001 # only progression gets balanced + progression_deprioritized = 0b10001 # only progression can be placed during priority fill def as_flag(self) -> int: """As Network API flag int.""" - return int(self & 0b0111) + return int(self & 0b00111) class Item: @@ -1264,6 +1617,14 @@ class Item: def trap(self) -> bool: return ItemClassification.trap in self.classification + @property + def deprioritized(self) -> bool: + return ItemClassification.deprioritized in self.classification + + @property + def filler(self) -> bool: + return not (self.advancement or self.useful or self.trap) + @property def excludable(self) -> bool: return not (self.advancement or self.useful) @@ -1272,6 +1633,10 @@ class Item: def flags(self) -> int: return self.classification.as_flag() + @property + def is_event(self) -> bool: + return self.code is None + def __eq__(self, other: object) -> bool: if not isinstance(other, Item): return NotImplemented @@ -1365,35 +1730,40 @@ class Spoiler: # in the second phase, we cull each sphere such that the game is still beatable, # reducing each range of influence to the bare minimum required inside it - restore_later: Dict[Location, Item] = {} + required_locations = {location for sphere in collection_spheres for location in sphere} for num, sphere in reversed(tuple(enumerate(collection_spheres))): to_delete: Set[Location] = set() for location in sphere: - # we remove the item at location and check if game is still beatable + # we remove the location from required_locations to sweep from, and check if the game is still beatable logging.debug('Checking if %s (Player %d) is required to beat the game.', location.item.name, location.item.player) - old_item = location.item - location.item = None - if multiworld.can_beat_game(state_cache[num]): + required_locations.remove(location) + if multiworld.can_beat_game(state_cache[num], required_locations): to_delete.add(location) - restore_later[location] = old_item else: # still required, got to keep it around - location.item = old_item + required_locations.add(location) # cull entries in spheres for spoiler walkthrough at end sphere -= to_delete # second phase, sphere 0 removed_precollected: List[Item] = [] - for item in (i for i in chain.from_iterable(multiworld.precollected_items.values()) if i.advancement): - logging.debug('Checking if %s (Player %d) is required to beat the game.', item.name, item.player) - multiworld.precollected_items[item.player].remove(item) - multiworld.state.remove(item) - if not multiworld.can_beat_game(): - multiworld.push_precollected(item) - else: - removed_precollected.append(item) + + for precollected_items in multiworld.precollected_items.values(): + # The list of items is mutated by removing one item at a time to determine if each item is required to beat + # the game, and re-adding that item if it was required, so a copy needs to be made before iterating. + for item in precollected_items.copy(): + if not item.advancement: + continue + logging.debug('Checking if %s (Player %d) is required to beat the game.', item.name, item.player) + precollected_items.remove(item) + multiworld.state.remove(item) + if not multiworld.can_beat_game(multiworld.state, required_locations): + # Add the item back into `precollected_items` and collect it into `multiworld.state`. + multiworld.push_precollected(item) + else: + removed_precollected.append(item) # we are now down to just the required progress items in collection_spheres. Unfortunately # the previous pruning stage could potentially have made certain items dependant on others @@ -1431,9 +1801,6 @@ class Spoiler: self.create_paths(state, collection_spheres) # repair the multiworld again - for location, item in restore_later.items(): - location.item = item - for item in removed_precollected: multiworld.push_precollected(item) @@ -1490,6 +1857,9 @@ class Spoiler: Utils.__version__, self.multiworld.seed)) outfile.write('Filling Algorithm: %s\n' % self.multiworld.algorithm) outfile.write('Players: %d\n' % self.multiworld.players) + if self.multiworld.players > 1: + loc_count = len([loc for loc in self.multiworld.get_locations() if not loc.is_event]) + outfile.write('Total Location Count: %d\n' % loc_count) outfile.write(f'Plando Options: {self.multiworld.plando_options}\n') AutoWorld.call_stage(self.multiworld, "write_spoiler_header", outfile) @@ -1498,6 +1868,9 @@ class Spoiler: outfile.write('\nPlayer %d: %s\n' % (player, self.multiworld.get_player_name(player))) outfile.write('Game: %s\n' % self.multiworld.game[player]) + loc_count = len([loc for loc in self.multiworld.get_locations(player) if not loc.is_event]) + outfile.write('Location Count: %d\n' % loc_count) + for f_option, option in self.multiworld.worlds[player].options_dataclass.type_hints.items(): write_option(f_option, option) @@ -1532,9 +1905,10 @@ class Spoiler: [f" {location}: {item}" for (location, item) in sphere.items()] if isinstance(sphere, dict) else [f" {item}" for item in sphere])) for (sphere_nr, sphere) in self.playthrough.items()])) if self.unreachables: - outfile.write('\n\nUnreachable Items:\n\n') + outfile.write('\n\nUnreachable Progression Items:\n\n') outfile.write( - '\n'.join(['%s: %s' % (unreachable.item, unreachable) for unreachable in self.unreachables])) + '\n'.join(['%s: %s' % (unreachable.item, unreachable) + for unreachable in sorted(self.unreachables)])) if self.paths: outfile.write('\n\nPaths:\n\n') @@ -1561,7 +1935,7 @@ class Tutorial(NamedTuple): description: str language: str file_name: str - link: str + link: str # unused authors: List[str] diff --git a/CommonClient.py b/CommonClient.py index 47100a7383..41cc08d1d0 100644 --- a/CommonClient.py +++ b/CommonClient.py @@ -21,9 +21,9 @@ import Utils if __name__ == "__main__": Utils.init_logging("TextClient", exception_logger="Client") -from MultiServer import CommandProcessor +from MultiServer import CommandProcessor, mark_raw from NetUtils import (Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission, NetworkSlot, - RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes, SlotType) + RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes, HintStatus, SlotType) from Utils import Version, stream_input, async_start from worlds import network_data_package, AutoWorldRegister import os @@ -31,6 +31,7 @@ import ssl if typing.TYPE_CHECKING: import kvui + import argparse logger = logging.getLogger("Client") @@ -106,7 +107,9 @@ class ClientCommandProcessor(CommandProcessor): return False count = 0 checked_count = 0 - for location, location_id in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id.items(): + + lookup = self.ctx.location_names[self.ctx.game] + for location_id, location in lookup.items(): if filter_text and filter_text not in location: continue if location_id < 0: @@ -127,43 +130,87 @@ class ClientCommandProcessor(CommandProcessor): self.output("No missing location checks found.") return True - def _cmd_items(self): + def output_datapackage_part(self, name: typing.Literal["Item Names", "Location Names"]) -> bool: + """ + Helper to digest a specific section of this game's datapackage. + + :param name: Printed to the user as context for the part. + + :return: Whether the process was successful. + """ + if not self.ctx.game: + self.output(f"No game set, cannot determine {name}.") + return False + + lookup = self.ctx.item_names if name == "Item Names" else self.ctx.location_names + lookup = lookup[self.ctx.game] + self.output(f"{name} for {self.ctx.game}") + for name in lookup.values(): + self.output(name) + return True + + def _cmd_items(self) -> bool: """List all item names for the currently running game.""" - if not self.ctx.game: - self.output("No game set, cannot determine existing items.") - return False - self.output(f"Item Names for {self.ctx.game}") - for item_name in AutoWorldRegister.world_types[self.ctx.game].item_name_to_id: - self.output(item_name) + return self.output_datapackage_part("Item Names") - def _cmd_item_groups(self): - """List all item group names for the currently running game.""" - if not self.ctx.game: - self.output("No game set, cannot determine existing item groups.") - return False - self.output(f"Item Group Names for {self.ctx.game}") - for group_name in AutoWorldRegister.world_types[self.ctx.game].item_name_groups: - self.output(group_name) - - def _cmd_locations(self): + def _cmd_locations(self) -> bool: """List all location names for the currently running game.""" - if not self.ctx.game: - self.output("No game set, cannot determine existing locations.") - return False - self.output(f"Location Names for {self.ctx.game}") - for location_name in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id: - self.output(location_name) + return self.output_datapackage_part("Location Names") - def _cmd_location_groups(self): - """List all location group names for the currently running game.""" - if not self.ctx.game: - self.output("No game set, cannot determine existing location groups.") - return False - self.output(f"Location Group Names for {self.ctx.game}") - for group_name in AutoWorldRegister.world_types[self.ctx.game].location_name_groups: - self.output(group_name) + def output_group_part(self, group_key: typing.Literal["item_name_groups", "location_name_groups"], + filter_key: str, + name: str) -> bool: + """ + Logs an item or location group from the player's game's datapackage. - def _cmd_ready(self): + :param group_key: Either Item or Location group to be processed. + :param filter_key: Which group key to filter to. If an empty string is passed will log all item/location groups. + :param name: Printed to the user as context for the part. + + :return: Whether the process was successful. + """ + if not self.ctx.game: + self.output(f"No game set, cannot determine existing {name} Groups.") + return False + lookup = Utils.persistent_load().get("groups_by_checksum", {}).get(self.ctx.checksums[self.ctx.game], {})\ + .get(self.ctx.game, {}).get(group_key, {}) + if lookup is None: + self.output("datapackage not yet loaded, try again") + return False + + if filter_key: + if filter_key not in lookup: + self.output(f"Unknown {name} Group {filter_key}") + return False + + self.output(f"{name}s for {name} Group \"{filter_key}\"") + for entry in lookup[filter_key]: + self.output(entry) + else: + self.output(f"{name} Groups for {self.ctx.game}") + for group in lookup: + self.output(group) + return True + + @mark_raw + def _cmd_item_groups(self, key: str = "") -> bool: + """ + List all item group names for the currently running game. + + :param key: Which item group to filter to. Will log all groups if empty. + """ + return self.output_group_part("item_name_groups", key, "Item") + + @mark_raw + def _cmd_location_groups(self, key: str = "") -> bool: + """ + List all location group names for the currently running game. + + :param key: Which item group to filter to. Will log all groups if empty. + """ + return self.output_group_part("location_name_groups", key, "Location") + + def _cmd_ready(self) -> bool: """Send ready status to server.""" self.ctx.ready = not self.ctx.ready if self.ctx.ready: @@ -173,6 +220,7 @@ class ClientCommandProcessor(CommandProcessor): state = ClientStatus.CLIENT_CONNECTED self.output("Unreadied.") async_start(self.ctx.send_msgs([{"cmd": "StatusUpdate", "status": state}]), name="send StatusUpdate") + return True def default(self, raw: str): """The default message parser to be used when parsing any messages that do not match a command""" @@ -195,25 +243,12 @@ class CommonContext: self.lookup_type: typing.Literal["item", "location"] = lookup_type self._unknown_item: typing.Callable[[int], str] = lambda key: f"Unknown {lookup_type} (ID: {key})" self._archipelago_lookup: typing.Dict[int, str] = {} - self._flat_store: typing.Dict[int, str] = Utils.KeyedDefaultDict(self._unknown_item) self._game_store: typing.Dict[str, typing.ChainMap[int, str]] = collections.defaultdict( lambda: collections.ChainMap(self._archipelago_lookup, Utils.KeyedDefaultDict(self._unknown_item))) - self.warned: bool = False # noinspection PyTypeChecker def __getitem__(self, key: str) -> typing.Mapping[int, str]: - # TODO: In a future version (0.6.0?) this should be simplified by removing implicit id lookups support. - if isinstance(key, int): - if not self.warned: - # Use warnings instead of logger to avoid deprecation message from appearing on user side. - self.warned = True - warnings.warn(f"Implicit name lookup by id only is deprecated and only supported to maintain " - f"backwards compatibility for now. If multiple games share the same id for a " - f"{self.lookup_type}, name could be incorrect. Please use " - f"`{self.lookup_type}_names.lookup_in_game()` or " - f"`{self.lookup_type}_names.lookup_in_slot()` instead.") - return self._flat_store[key] # type: ignore - + assert isinstance(key, str), f"ctx.{self.lookup_type}_names used with an id, use the lookup_in_ helpers instead" return self._game_store[key] def __len__(self) -> int: @@ -223,7 +258,7 @@ class CommonContext: return iter(self._game_store) def __repr__(self) -> str: - return self._game_store.__repr__() + return repr(self._game_store) def lookup_in_game(self, code: int, game_name: typing.Optional[str] = None) -> str: """Returns the name for an item/location id in the context of a specific game or own game if `game` is @@ -253,7 +288,6 @@ class CommonContext: id_to_name_lookup_table = Utils.KeyedDefaultDict(self._unknown_item) id_to_name_lookup_table.update({code: name for name, code in name_to_id_lookup_table.items()}) self._game_store[game] = collections.ChainMap(self._archipelago_lookup, id_to_name_lookup_table) - self._flat_store.update(id_to_name_lookup_table) # Only needed for legacy lookup method. if game == "Archipelago": # Keep track of the Archipelago data package separately so if it gets updated in a custom datapackage, # it updates in all chain maps automatically. @@ -280,38 +314,71 @@ class CommonContext: last_death_link: float = time.time() # last send/received death link on AP layer # remaining type info - slot_info: typing.Dict[int, NetworkSlot] - server_address: typing.Optional[str] - password: typing.Optional[str] - hint_cost: typing.Optional[int] - hint_points: typing.Optional[int] - player_names: typing.Dict[int, str] + slot_info: dict[int, NetworkSlot] + """Slot Info from the server for the current connection""" + server_address: str | None + """Autoconnect address provided by the ctx constructor""" + password: str | None + """Password used for Connecting, expected by server_auth""" + hint_cost: int | None + """Current Hint Cost per Hint from the server""" + hint_points: int | None + """Current avaliable Hint Points from the server""" + player_names: dict[int, str] + """Current lookup of slot number to player display name from server (includes aliases)""" finished_game: bool + """ + Bool to signal that status should be updated to Goal after reconnecting + to be used to ensure that a StatusUpdate packet does not get lost when disconnected + """ ready: bool - team: typing.Optional[int] - slot: typing.Optional[int] - auth: typing.Optional[str] - seed_name: typing.Optional[str] + """Bool to keep track of state for the /ready command""" + team: int | None + """Team number of currently connected slot""" + slot: int | None + """Slot number of currently connected slot""" + auth: str | None + """Name used in Connect packet""" + seed_name: str | None + """Seed name that will be validated on opening a socket if present""" # locations - locations_checked: typing.Set[int] # local state - locations_scouted: typing.Set[int] - items_received: typing.List[NetworkItem] - missing_locations: typing.Set[int] # server state - checked_locations: typing.Set[int] # server state - server_locations: typing.Set[int] # all locations the server knows of, missing_location | checked_locations - locations_info: typing.Dict[int, NetworkItem] + locations_checked: set[int] + """ + Local container of location ids checked to signal that LocationChecks should be resent after reconnecting + to be used to ensure that a LocationChecks packet does not get lost when disconnected + """ + locations_scouted: set[int] + """ + Local container of location ids scouted to signal that LocationScouts should be resent after reconnecting + to be used to ensure that a LocationScouts packet does not get lost when disconnected + """ + items_received: list[NetworkItem] + """List of NetworkItems recieved from the server""" + missing_locations: set[int] + """Container of Locations that are unchecked per server state""" + checked_locations: set[int] + """Container of Locations that are checked per server state""" + server_locations: set[int] + """Container of Locations that exist per server state; a combination between missing and checked locations""" + locations_info: dict[int, NetworkItem] + """Dict of location id: NetworkItem info from LocationScouts request""" # data storage - stored_data: typing.Dict[str, typing.Any] - stored_data_notification_keys: typing.Set[str] + stored_data: dict[str, typing.Any] + """ + Data Storage values by key that were retrieved from the server + any keys subscribed to with SetNotify will be kept up to date + """ + stored_data_notification_keys: set[str] + """Current container of watched Data Storage keys, managed by ctx.set_notify""" # internals - # current message box through kvui _messagebox: typing.Optional["kvui.MessageBox"] = None - # message box reporting a loss of connection + """Current message box through kvui""" _messagebox_connection_loss: typing.Optional["kvui.MessageBox"] = None + """Message box reporting a loss of connection""" def __init__(self, server_address: typing.Optional[str] = None, password: typing.Optional[str] = None) -> None: # server state @@ -355,11 +422,12 @@ class CommonContext: self.item_names = self.NameLookupDict(self, "item") self.location_names = self.NameLookupDict(self, "location") - self.versions = {} self.checksums = {} self.jsontotextparser = JSONtoTextParser(self) self.rawjsontotextparser = RawJSONtoTextParser(self) + if self.game: + self.checksums[self.game] = network_data_package["games"][self.game]["checksum"] self.update_data_package(network_data_package) # execution @@ -412,6 +480,8 @@ class CommonContext: await self.server.socket.close() if self.server_task is not None: await self.server_task + if self.ui: + self.ui.update_hints() async def send_msgs(self, msgs: typing.List[typing.Any]) -> None: """ `msgs` JSON serializable """ @@ -458,6 +528,13 @@ class CommonContext: await self.send_msgs([payload]) await self.send_msgs([{"cmd": "Get", "keys": ["_read_race_mode"]}]) + async def check_locations(self, locations: typing.Collection[int]) -> set[int]: + """Send new location checks to the server. Returns the set of actually new locations that were sent.""" + locations = set(locations) & self.missing_locations + if locations: + await self.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(locations)}]) + return locations + async def console_input(self) -> str: if self.ui: self.ui.focus_textinput() @@ -551,10 +628,16 @@ class CommonContext: await self.ui_task if self.input_task: self.input_task.cancel() - + + # Hints + def update_hint(self, location: int, finding_player: int, status: typing.Optional[HintStatus]) -> None: + msg = {"cmd": "UpdateHint", "location": location, "player": finding_player} + if status is not None: + msg["status"] = status + async_start(self.send_msgs([msg]), name="update_hint") + # DataPackage async def prepare_data_package(self, relevant_games: typing.Set[str], - remote_date_package_versions: typing.Dict[str, int], remote_data_package_checksums: typing.Dict[str, str]): """Validate that all data is present for the current multiworld. Download, assimilate and cache missing data from the server.""" @@ -563,33 +646,26 @@ class CommonContext: needed_updates: typing.Set[str] = set() for game in relevant_games: - if game not in remote_date_package_versions and game not in remote_data_package_checksums: + if game not in remote_data_package_checksums: continue - remote_version: int = remote_date_package_versions.get(game, 0) remote_checksum: typing.Optional[str] = remote_data_package_checksums.get(game) - if remote_version == 0 and not remote_checksum: # custom data package and no checksum for this game + if not remote_checksum: # custom data package and no checksum for this game needed_updates.add(game) continue - cached_version: int = self.versions.get(game, 0) cached_checksum: typing.Optional[str] = self.checksums.get(game) # no action required if cached version is new enough - if (not remote_checksum and (remote_version > cached_version or remote_version == 0)) \ - or remote_checksum != cached_checksum: - local_version: int = network_data_package["games"].get(game, {}).get("version", 0) + if remote_checksum != cached_checksum: local_checksum: typing.Optional[str] = network_data_package["games"].get(game, {}).get("checksum") - if ((remote_checksum or remote_version <= local_version and remote_version != 0) - and remote_checksum == local_checksum): + if remote_checksum == local_checksum: self.update_game(network_data_package["games"][game], game) else: cached_game = Utils.load_data_package_for_checksum(game, remote_checksum) - cache_version: int = cached_game.get("version", 0) cache_checksum: typing.Optional[str] = cached_game.get("checksum") # download remote version if cache is not new enough - if (not remote_checksum and (remote_version > cache_version or remote_version == 0)) \ - or remote_checksum != cache_checksum: + if remote_checksum != cache_checksum: needed_updates.add(game) else: self.update_game(cached_game, game) @@ -599,7 +675,6 @@ class CommonContext: def update_game(self, game_package: dict, game: str): self.item_names.update_game(game, game_package["item_name_to_id"]) self.location_names.update_game(game, game_package["location_name_to_id"]) - self.versions[game] = game_package.get("version", 0) self.checksums[game] = game_package.get("checksum") def update_data_package(self, data_package: dict): @@ -608,13 +683,28 @@ class CommonContext: def consume_network_data_package(self, data_package: dict): self.update_data_package(data_package) - current_cache = Utils.persistent_load().get("datapackage", {}).get("games", {}) - current_cache.update(data_package["games"]) - Utils.persistent_store("datapackage", "games", current_cache) logger.info(f"Got new ID/Name DataPackage for {', '.join(data_package['games'])}") for game, game_data in data_package["games"].items(): Utils.store_data_package_for_checksum(game, game_data) + def consume_network_item_groups(self): + data = {"item_name_groups": self.stored_data[f"_read_item_name_groups_{self.game}"]} + current_cache = Utils.persistent_load().get("groups_by_checksum", {}).get(self.checksums[self.game], {}) + if self.game in current_cache: + current_cache[self.game].update(data) + else: + current_cache[self.game] = data + Utils.persistent_store("groups_by_checksum", self.checksums[self.game], current_cache) + + def consume_network_location_groups(self): + data = {"location_name_groups": self.stored_data[f"_read_location_name_groups_{self.game}"]} + current_cache = Utils.persistent_load().get("groups_by_checksum", {}).get(self.checksums[self.game], {}) + if self.game in current_cache: + current_cache[self.game].update(data) + else: + current_cache[self.game] = data + Utils.persistent_store("groups_by_checksum", self.checksums[self.game], current_cache) + # data storage def set_notify(self, *keys: str) -> None: @@ -693,8 +783,16 @@ class CommonContext: logger.exception(msg, exc_info=exc_info, extra={'compact_gui': True}) self._messagebox_connection_loss = self.gui_error(msg, exc_info[1]) - def make_gui(self) -> typing.Type["kvui.GameManager"]: - """To return the Kivy App class needed for run_gui so it can be overridden before being built""" + def make_gui(self) -> "type[kvui.GameManager]": + """ + To return the Kivy `App` class needed for `run_gui` so it can be overridden before being built + + Common changes are changing `base_title` to update the window title of the client and + updating `logging_pairs` to automatically make new tabs that can be filled with their respective logger. + + ex. `logging_pairs.append(("Foo", "Bar"))` + will add a "Bar" tab which follows the logger returned from `logging.getLogger("Foo")` + """ from kvui import GameManager class TextManager(GameManager): @@ -758,9 +856,9 @@ async def server_loop(ctx: CommonContext, address: typing.Optional[str] = None) server_url = urllib.parse.urlparse(address) if server_url.username: - ctx.username = server_url.username + ctx.username = urllib.parse.unquote(server_url.username) if server_url.password: - ctx.password = server_url.password + ctx.password = urllib.parse.unquote(server_url.password) def reconnect_hint() -> str: return ", type /connect to reconnect" if ctx.server_address else "" @@ -865,9 +963,8 @@ async def process_server_cmd(ctx: CommonContext, args: dict): logger.info(' %s (Player %d)' % (network_player.alias, network_player.slot)) # update data package - data_package_versions = args.get("datapackage_versions", {}) data_package_checksums = args.get("datapackage_checksums", {}) - await ctx.prepare_data_package(set(args["games"]), data_package_versions, data_package_checksums) + await ctx.prepare_data_package(set(args["games"]), data_package_checksums) await ctx.server_auth(args['password']) @@ -883,6 +980,7 @@ async def process_server_cmd(ctx: CommonContext, args: dict): ctx.disconnected_intentionally = True ctx.event_invalid_game() elif 'IncompatibleVersion' in errors: + ctx.disconnected_intentionally = True raise Exception('Server reported your client version as incompatible. ' 'This probably means you have to update.') elif 'InvalidItemsHandling' in errors: @@ -907,6 +1005,12 @@ async def process_server_cmd(ctx: CommonContext, args: dict): ctx.hint_points = args.get("hint_points", 0) ctx.consume_players_package(args["players"]) ctx.stored_data_notification_keys.add(f"_read_hints_{ctx.team}_{ctx.slot}") + if ctx.game: + game = ctx.game + else: + game = ctx.slot_info[ctx.slot][1] + ctx.stored_data_notification_keys.add(f"_read_item_name_groups_{game}") + ctx.stored_data_notification_keys.add(f"_read_location_name_groups_{game}") msgs = [] if ctx.locations_checked: msgs.append({"cmd": "LocationChecks", @@ -987,11 +1091,19 @@ async def process_server_cmd(ctx: CommonContext, args: dict): ctx.stored_data.update(args["keys"]) if ctx.ui and f"_read_hints_{ctx.team}_{ctx.slot}" in args["keys"]: ctx.ui.update_hints() + if f"_read_item_name_groups_{ctx.game}" in args["keys"]: + ctx.consume_network_item_groups() + if f"_read_location_name_groups_{ctx.game}" in args["keys"]: + ctx.consume_network_location_groups() elif cmd == "SetReply": ctx.stored_data[args["key"]] = args["value"] if ctx.ui and f"_read_hints_{ctx.team}_{ctx.slot}" == args["key"]: ctx.ui.update_hints() + elif f"_read_item_name_groups_{ctx.game}" == args["key"]: + ctx.consume_network_item_groups() + elif f"_read_location_name_groups_{ctx.game}" == args["key"]: + ctx.consume_network_location_groups() elif args["key"].startswith("EnergyLink"): ctx.current_energy_link_value = args["value"] if ctx.ui: @@ -1033,6 +1145,32 @@ def get_base_parser(description: typing.Optional[str] = None): return parser +def handle_url_arg(args: "argparse.Namespace", + parser: "typing.Optional[argparse.ArgumentParser]" = None) -> "argparse.Namespace": + """ + Parse the url arg "archipelago://name:pass@host:port" from launcher into correct launch args for CommonClient + If alternate data is required the urlparse response is saved back to args.url if valid + """ + if not args.url: + return args + + url = urllib.parse.urlparse(args.url) + if url.scheme != "archipelago": + if not parser: + parser = get_base_parser() + parser.error(f"bad url, found {args.url}, expected url in form of archipelago://archipelago.gg:38281") + return args + + args.url = url + args.connect = url.netloc + if url.username: + args.name = urllib.parse.unquote(url.username) + if url.password: + args.password = urllib.parse.unquote(url.password) + + return args + + def run_as_textclient(*args): class TextContext(CommonContext): # Text Mode to use !hint and such with games that have no text entry @@ -1045,7 +1183,7 @@ def run_as_textclient(*args): if password_requested and not self.password: await super(TextContext, self).server_auth(password_requested) await self.get_username() - await self.send_connect() + await self.send_connect(game="") def on_package(self, cmd: str, args: dict): if cmd == "Connected": @@ -1074,20 +1212,10 @@ def run_as_textclient(*args): parser.add_argument("url", nargs="?", help="Archipelago connection url") args = parser.parse_args(args) - # handle if text client is launched using the "archipelago://name:pass@host:port" url from webhost - if args.url: - url = urllib.parse.urlparse(args.url) - if url.scheme == "archipelago": - args.connect = url.netloc - if url.username: - args.name = urllib.parse.unquote(url.username) - if url.password: - args.password = urllib.parse.unquote(url.password) - else: - parser.error(f"bad url, found {args.url}, expected url in form of archipelago://archipelago.gg:38281") + args = handle_url_arg(args, parser=parser) # use colorama to display colored text highlighting on windows - colorama.init() + colorama.just_fix_windows_console() asyncio.run(main(args)) colorama.deinit() diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 0000000000..363478988c --- /dev/null +++ b/Dockerfile @@ -0,0 +1,100 @@ +# hadolint global ignore=SC1090,SC1091 + +# Source +FROM scratch AS release +WORKDIR /release +ADD https://github.com/Ijwu/Enemizer/releases/latest/download/ubuntu.16.04-x64.zip Enemizer.zip + +# Enemizer +FROM alpine:3.21 AS enemizer +ARG TARGETARCH +WORKDIR /release +COPY --from=release /release/Enemizer.zip . + +# No release for arm architecture. Skip. +RUN if [ "$TARGETARCH" = "amd64" ]; then \ + apk add unzip=6.0-r15 --no-cache && \ + unzip -u Enemizer.zip -d EnemizerCLI && \ + chmod -R 777 EnemizerCLI; \ + else touch EnemizerCLI; fi + +# Cython builder stage +FROM python:3.12 AS cython-builder + +WORKDIR /build + +# Copy and install requirements first (better caching) +COPY requirements.txt WebHostLib/requirements.txt + +RUN pip install --no-cache-dir -r \ + WebHostLib/requirements.txt \ + "setuptools>=75,<81" + +COPY _speedups.pyx . +COPY intset.h . + +RUN cythonize -b -i _speedups.pyx + +# Archipelago +FROM python:3.12-slim-bookworm AS archipelago +ARG TARGETARCH +ENV VIRTUAL_ENV=/opt/venv +ENV PYTHONUNBUFFERED=1 +WORKDIR /app + +# Install requirements +# hadolint ignore=DL3008 +RUN apt-get update && \ + apt-get install -y --no-install-recommends \ + git \ + gcc=4:12.2.0-3 \ + libc6-dev \ + libtk8.6=8.6.13-2 \ + g++=4:12.2.0-3 \ + curl && \ + apt-get clean && \ + rm -rf /var/lib/apt/lists/* + +# Create and activate venv +RUN python -m venv $VIRTUAL_ENV; \ + . $VIRTUAL_ENV/bin/activate + +# Copy and install requirements first (better caching) +COPY WebHostLib/requirements.txt WebHostLib/requirements.txt + +RUN pip install --no-cache-dir -r \ + WebHostLib/requirements.txt \ + gunicorn==23.0.0 + +COPY . . + +COPY --from=cython-builder /build/*.so ./ + +# Run ModuleUpdate +RUN python ModuleUpdate.py -y + +# Purge unneeded packages +RUN apt-get purge -y \ + git \ + gcc \ + libc6-dev \ + g++ && \ + apt-get autoremove -y + +# Copy necessary components +COPY --from=enemizer /release/EnemizerCLI /tmp/EnemizerCLI + +# No release for arm architecture. Skip. +RUN if [ "$TARGETARCH" = "amd64" ]; then \ + cp -r /tmp/EnemizerCLI EnemizerCLI; \ + fi; \ + rm -rf /tmp/EnemizerCLI + +# Define health check +HEALTHCHECK --interval=30s --timeout=10s --start-period=40s --retries=3 \ + CMD curl -f http://localhost:${PORT:-80} || exit 1 + +# Ensure no runtime ModuleUpdate. +ENV SKIP_REQUIREMENTS_UPDATE=true + +ENTRYPOINT [ "python", "WebHost.py" ] diff --git a/FF1Client.py b/FF1Client.py deleted file mode 100644 index b7c58e2061..0000000000 --- a/FF1Client.py +++ /dev/null @@ -1,267 +0,0 @@ -import asyncio -import copy -import json -import time -from asyncio import StreamReader, StreamWriter -from typing import List - - -import Utils -from Utils import async_start -from CommonClient import CommonContext, server_loop, gui_enabled, ClientCommandProcessor, logger, \ - get_base_parser - -SYSTEM_MESSAGE_ID = 0 - -CONNECTION_TIMING_OUT_STATUS = "Connection timing out. Please restart your emulator, then restart connector_ff1.lua" -CONNECTION_REFUSED_STATUS = "Connection Refused. Please start your emulator and make sure connector_ff1.lua is running" -CONNECTION_RESET_STATUS = "Connection was reset. Please restart your emulator, then restart connector_ff1.lua" -CONNECTION_TENTATIVE_STATUS = "Initial Connection Made" -CONNECTION_CONNECTED_STATUS = "Connected" -CONNECTION_INITIAL_STATUS = "Connection has not been initiated" - -DISPLAY_MSGS = True - - -class FF1CommandProcessor(ClientCommandProcessor): - def __init__(self, ctx: CommonContext): - super().__init__(ctx) - - def _cmd_nes(self): - """Check NES Connection State""" - if isinstance(self.ctx, FF1Context): - logger.info(f"NES Status: {self.ctx.nes_status}") - - def _cmd_toggle_msgs(self): - """Toggle displaying messages in EmuHawk""" - global DISPLAY_MSGS - DISPLAY_MSGS = not DISPLAY_MSGS - logger.info(f"Messages are now {'enabled' if DISPLAY_MSGS else 'disabled'}") - - -class FF1Context(CommonContext): - command_processor = FF1CommandProcessor - game = 'Final Fantasy' - items_handling = 0b111 # full remote - - def __init__(self, server_address, password): - super().__init__(server_address, password) - self.nes_streams: (StreamReader, StreamWriter) = None - self.nes_sync_task = None - self.messages = {} - self.locations_array = None - self.nes_status = CONNECTION_INITIAL_STATUS - self.awaiting_rom = False - self.display_msgs = True - - async def server_auth(self, password_requested: bool = False): - if password_requested and not self.password: - await super(FF1Context, self).server_auth(password_requested) - if not self.auth: - self.awaiting_rom = True - logger.info('Awaiting connection to NES to get Player information') - return - - await self.send_connect() - - def _set_message(self, msg: str, msg_id: int): - if DISPLAY_MSGS: - self.messages[time.time(), msg_id] = msg - - def on_package(self, cmd: str, args: dict): - if cmd == 'Connected': - async_start(parse_locations(self.locations_array, self, True)) - elif cmd == 'Print': - msg = args['text'] - if ': !' not in msg: - self._set_message(msg, SYSTEM_MESSAGE_ID) - - def on_print_json(self, args: dict): - if self.ui: - self.ui.print_json(copy.deepcopy(args["data"])) - else: - text = self.jsontotextparser(copy.deepcopy(args["data"])) - logger.info(text) - relevant = args.get("type", None) in {"Hint", "ItemSend"} - if relevant: - item = args["item"] - # goes to this world - if self.slot_concerns_self(args["receiving"]): - relevant = True - # found in this world - elif self.slot_concerns_self(item.player): - relevant = True - # not related - else: - relevant = False - if relevant: - item = args["item"] - msg = self.raw_text_parser(copy.deepcopy(args["data"])) - self._set_message(msg, item.item) - - def run_gui(self): - from kvui import GameManager - - class FF1Manager(GameManager): - logging_pairs = [ - ("Client", "Archipelago") - ] - base_title = "Archipelago Final Fantasy 1 Client" - - self.ui = FF1Manager(self) - self.ui_task = asyncio.create_task(self.ui.async_run(), name="UI") - - -def get_payload(ctx: FF1Context): - current_time = time.time() - return json.dumps( - { - "items": [item.item for item in ctx.items_received], - "messages": {f'{key[0]}:{key[1]}': value for key, value in ctx.messages.items() - if key[0] > current_time - 10} - } - ) - - -async def parse_locations(locations_array: List[int], ctx: FF1Context, force: bool): - if locations_array == ctx.locations_array and not force: - return - else: - # print("New values") - ctx.locations_array = locations_array - locations_checked = [] - if len(locations_array) > 0xFE and locations_array[0xFE] & 0x02 != 0 and not ctx.finished_game: - await ctx.send_msgs([ - {"cmd": "StatusUpdate", - "status": 30} - ]) - ctx.finished_game = True - for location in ctx.missing_locations: - # index will be - 0x100 or 0x200 - index = location - if location < 0x200: - # Location is a chest - index -= 0x100 - flag = 0x04 - else: - # Location is an NPC - index -= 0x200 - flag = 0x02 - - # print(f"Location: {ctx.location_names[location]}") - # print(f"Index: {str(hex(index))}") - # print(f"value: {locations_array[index] & flag != 0}") - if locations_array[index] & flag != 0: - locations_checked.append(location) - if locations_checked: - # print([ctx.location_names[location] for location in locations_checked]) - await ctx.send_msgs([ - {"cmd": "LocationChecks", - "locations": locations_checked} - ]) - - -async def nes_sync_task(ctx: FF1Context): - logger.info("Starting nes connector. Use /nes for status information") - while not ctx.exit_event.is_set(): - error_status = None - if ctx.nes_streams: - (reader, writer) = ctx.nes_streams - msg = get_payload(ctx).encode() - writer.write(msg) - writer.write(b'\n') - try: - await asyncio.wait_for(writer.drain(), timeout=1.5) - try: - # Data will return a dict with up to two fields: - # 1. A keepalive response of the Players Name (always) - # 2. An array representing the memory values of the locations area (if in game) - data = await asyncio.wait_for(reader.readline(), timeout=5) - data_decoded = json.loads(data.decode()) - # print(data_decoded) - if ctx.game is not None and 'locations' in data_decoded: - # Not just a keep alive ping, parse - async_start(parse_locations(data_decoded['locations'], ctx, False)) - if not ctx.auth: - ctx.auth = ''.join([chr(i) for i in data_decoded['playerName'] if i != 0]) - if ctx.auth == '': - logger.info("Invalid ROM detected. No player name built into the ROM. Please regenerate" - "the ROM using the same link but adding your slot name") - if ctx.awaiting_rom: - await ctx.server_auth(False) - except asyncio.TimeoutError: - logger.debug("Read Timed Out, Reconnecting") - error_status = CONNECTION_TIMING_OUT_STATUS - writer.close() - ctx.nes_streams = None - except ConnectionResetError as e: - logger.debug("Read failed due to Connection Lost, Reconnecting") - error_status = CONNECTION_RESET_STATUS - writer.close() - ctx.nes_streams = None - except TimeoutError: - logger.debug("Connection Timed Out, Reconnecting") - error_status = CONNECTION_TIMING_OUT_STATUS - writer.close() - ctx.nes_streams = None - except ConnectionResetError: - logger.debug("Connection Lost, Reconnecting") - error_status = CONNECTION_RESET_STATUS - writer.close() - ctx.nes_streams = None - if ctx.nes_status == CONNECTION_TENTATIVE_STATUS: - if not error_status: - logger.info("Successfully Connected to NES") - ctx.nes_status = CONNECTION_CONNECTED_STATUS - else: - ctx.nes_status = f"Was tentatively connected but error occured: {error_status}" - elif error_status: - ctx.nes_status = error_status - logger.info("Lost connection to nes and attempting to reconnect. Use /nes for status updates") - else: - try: - logger.debug("Attempting to connect to NES") - ctx.nes_streams = await asyncio.wait_for(asyncio.open_connection("localhost", 52980), timeout=10) - ctx.nes_status = CONNECTION_TENTATIVE_STATUS - except TimeoutError: - logger.debug("Connection Timed Out, Trying Again") - ctx.nes_status = CONNECTION_TIMING_OUT_STATUS - continue - except ConnectionRefusedError: - logger.debug("Connection Refused, Trying Again") - ctx.nes_status = CONNECTION_REFUSED_STATUS - continue - - -if __name__ == '__main__': - # Text Mode to use !hint and such with games that have no text entry - Utils.init_logging("FF1Client") - - options = Utils.get_options() - DISPLAY_MSGS = options["ffr_options"]["display_msgs"] - - async def main(args): - ctx = FF1Context(args.connect, args.password) - ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop") - if gui_enabled: - ctx.run_gui() - ctx.run_cli() - ctx.nes_sync_task = asyncio.create_task(nes_sync_task(ctx), name="NES Sync") - - await ctx.exit_event.wait() - ctx.server_address = None - - await ctx.shutdown() - - if ctx.nes_sync_task: - await ctx.nes_sync_task - - - import colorama - - parser = get_base_parser() - args = parser.parse_args() - colorama.init() - - asyncio.run(main(args)) - colorama.deinit() diff --git a/FactorioClient.py b/FactorioClient.py deleted file mode 100644 index 070ca50326..0000000000 --- a/FactorioClient.py +++ /dev/null @@ -1,12 +0,0 @@ -from __future__ import annotations - -import ModuleUpdate -ModuleUpdate.update() - -from worlds.factorio.Client import check_stdin, launch -import Utils - -if __name__ == "__main__": - Utils.init_logging("FactorioClient", exception_logger="Client") - check_stdin() - launch() diff --git a/Fill.py b/Fill.py index 887fed15ec..898a83fb97 100644 --- a/Fill.py +++ b/Fill.py @@ -4,7 +4,7 @@ import logging import typing from collections import Counter, deque -from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld +from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld, PlandoItemBlock from Options import Accessibility from worlds.AutoWorld import call_all @@ -36,7 +36,8 @@ def sweep_from_pool(base_state: CollectionState, itempool: typing.Sequence[Item] def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locations: typing.List[Location], item_pool: typing.List[Item], single_player_placement: bool = False, lock: bool = False, swap: bool = True, on_place: typing.Optional[typing.Callable[[Location], None]] = None, - allow_partial: bool = False, allow_excluded: bool = False, name: str = "Unknown") -> None: + allow_partial: bool = False, allow_excluded: bool = False, one_item_per_player: bool = True, + name: str = "Unknown") -> None: """ :param multiworld: Multiworld to be filled. :param base_state: State assumed before fill. @@ -63,14 +64,24 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati placed = 0 while any(reachable_items.values()) and locations: - # grab one item per player - items_to_place = [items.pop() - for items in reachable_items.values() if items] + if one_item_per_player: + # grab one item per player + items_to_place = [items.pop() + for items in reachable_items.values() if items] + else: + next_player = multiworld.random.choice([player for player, items in reachable_items.items() if items]) + items_to_place = [] + if item_pool: + items_to_place.append(reachable_items[next_player].pop()) + for item in items_to_place: - for p, pool_item in enumerate(item_pool): + # The items added into `reachable_items` are placed starting from the end of each deque in + # `reachable_items`, so the items being placed are more likely to be found towards the end of `item_pool`. + for p, pool_item in enumerate(reversed(item_pool), start=1): if pool_item is item: - item_pool.pop(p) + del item_pool[-p] break + maximum_exploration_state = sweep_from_pool( base_state, item_pool + unplaced_items, multiworld.get_filled_locations(item.player) if single_player_placement else None) @@ -89,7 +100,7 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati # if minimal accessibility, only check whether location is reachable if game not beatable if multiworld.worlds[item_to_place.player].options.accessibility == Accessibility.option_minimal: perform_access_check = not multiworld.has_beaten_game(maximum_exploration_state, - item_to_place.player) \ + item_to_place.player) \ if single_player_placement else not has_beaten_game else: perform_access_check = True @@ -105,12 +116,23 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati else: # we filled all reachable spots. if swap: + # Keep a cache of previous safe swap states that might be usable to sweep from to produce the next + # swap state, instead of sweeping from `base_state` each time. + previous_safe_swap_state_cache: typing.Deque[CollectionState] = deque() + # Almost never are more than 2 states needed. The rare cases that do are usually highly restrictive + # single_player_placement=True pre-fills which can go through more than 10 states in some seeds. + max_swap_base_state_cache_length = 3 + # try swapping this item with previously placed items in a safe way then in an unsafe way swap_attempts = ((i, location, unsafe) for unsafe in (False, True) for i, location in enumerate(placements)) for (i, location, unsafe) in swap_attempts: placed_item = location.item + if item_to_place == placed_item: + # The number of allowed swaps is limited, so do not allow a swap of an item with a copy of + # itself. + continue # Unplaceable items can sometimes be swapped infinitely. Limit the # number of times we will swap an individual item to prevent this swap_count = swapped_items[placed_item.player, placed_item.name, unsafe] @@ -119,40 +141,50 @@ def fill_restrictive(multiworld: MultiWorld, base_state: CollectionState, locati location.item = None placed_item.location = None - swap_state = sweep_from_pool(base_state, [placed_item, *item_pool] if unsafe else item_pool, - multiworld.get_filled_locations(item.player) - if single_player_placement else None) + + for previous_safe_swap_state in previous_safe_swap_state_cache: + # If a state has already checked the location of the swap, then it cannot be used. + if location not in previous_safe_swap_state.advancements: + # Previous swap states will have collected all items in `item_pool`, so the new + # `swap_state` can skip having to collect them again. + # Previous swap states will also have already checked many locations, making the sweep + # faster. + swap_state = sweep_from_pool(previous_safe_swap_state, (placed_item,) if unsafe else (), + multiworld.get_filled_locations(item.player) + if single_player_placement else None) + break + else: + # No previous swap_state was usable as a base state to sweep from, so create a new one. + swap_state = sweep_from_pool(base_state, [placed_item, *item_pool] if unsafe else item_pool, + multiworld.get_filled_locations(item.player) + if single_player_placement else None) + # Unsafe states should not be added to the cache because they have collected `placed_item`. + if not unsafe: + if len(previous_safe_swap_state_cache) >= max_swap_base_state_cache_length: + # Remove the oldest cached state. + previous_safe_swap_state_cache.pop() + # Add the new state to the start of the cache. + previous_safe_swap_state_cache.appendleft(swap_state) # unsafe means swap_state assumes we can somehow collect placed_item before item_to_place # by continuing to swap, which is not guaranteed. This is unsafe because there is no mechanic # to clean that up later, so there is a chance generation fails. if (not single_player_placement or location.player == item_to_place.player) \ and location.can_fill(swap_state, item_to_place, perform_access_check): + # Add this item to the existing placement, and + # add the old item to the back of the queue + spot_to_fill = placements.pop(i) - # Verify placing this item won't reduce available locations, which would be a useless swap. - prev_state = swap_state.copy() - prev_loc_count = len( - multiworld.get_reachable_locations(prev_state)) + swap_count += 1 + swapped_items[placed_item.player, placed_item.name, unsafe] = swap_count - swap_state.collect(item_to_place, True) - new_loc_count = len( - multiworld.get_reachable_locations(swap_state)) + reachable_items[placed_item.player].appendleft( + placed_item) + item_pool.append(placed_item) - if new_loc_count >= prev_loc_count: - # Add this item to the existing placement, and - # add the old item to the back of the queue - spot_to_fill = placements.pop(i) + # cleanup at the end to hopefully get better errors + cleanup_required = True - swap_count += 1 - swapped_items[placed_item.player, placed_item.name, unsafe] = swap_count - - reachable_items[placed_item.player].appendleft( - placed_item) - item_pool.append(placed_item) - - # cleanup at the end to hopefully get better errors - cleanup_required = True - - break + break # Item can't be placed here, restore original item location.item = placed_item @@ -231,18 +263,30 @@ def remaining_fill(multiworld: MultiWorld, locations: typing.List[Location], itempool: typing.List[Item], name: str = "Remaining", - move_unplaceable_to_start_inventory: bool = False) -> None: + move_unplaceable_to_start_inventory: bool = False, + check_location_can_fill: bool = False) -> None: unplaced_items: typing.List[Item] = [] placements: typing.List[Location] = [] swapped_items: typing.Counter[typing.Tuple[int, str]] = Counter() - total = min(len(itempool), len(locations)) + total = min(len(itempool), len(locations)) placed = 0 + + # Optimisation: Decide whether to do full location.can_fill check (respect excluded), or only check the item rule + if check_location_can_fill: + state = CollectionState(multiworld) + + def location_can_fill_item(location_to_fill: Location, item_to_fill: Item): + return location_to_fill.can_fill(state, item_to_fill, check_access=False) + else: + def location_can_fill_item(location_to_fill: Location, item_to_fill: Item): + return location_to_fill.item_rule(item_to_fill) + while locations and itempool: item_to_place = itempool.pop() spot_to_fill: typing.Optional[Location] = None for i, location in enumerate(locations): - if location.item_rule(item_to_place): + if location_can_fill_item(location, item_to_place): # popping by index is faster than removing by content, spot_to_fill = locations.pop(i) # skipping a scan for the element @@ -263,7 +307,7 @@ def remaining_fill(multiworld: MultiWorld, location.item = None placed_item.location = None - if location.item_rule(item_to_place): + if location_can_fill_item(location, item_to_place): # Add this item to the existing placement, and # add the old item to the back of the queue spot_to_fill = placements.pop(i) @@ -323,19 +367,26 @@ def fast_fill(multiworld: MultiWorld, return item_pool[placing:], fill_locations[placing:] -def accessibility_corrections(multiworld: MultiWorld, state: CollectionState, locations, pool=[]): +def accessibility_corrections(multiworld: MultiWorld, + state: CollectionState, + locations: list[Location], + pool: list[Item] | None = None) -> None: + if pool is None: + pool = [] maximum_exploration_state = sweep_from_pool(state, pool) - minimal_players = {player for player in multiworld.player_ids if multiworld.worlds[player].options.accessibility == "minimal"} - unreachable_locations = [location for location in multiworld.get_locations() if location.player in minimal_players and + minimal_players = {player for player in multiworld.player_ids if + multiworld.worlds[player].options.accessibility == "minimal"} + unreachable_locations = [location for location in multiworld.get_locations() if + location.player in minimal_players and not location.can_reach(maximum_exploration_state)] for location in unreachable_locations: if (location.item is not None and location.item.advancement and location.address is not None and not location.locked and location.item.player not in minimal_players): pool.append(location.item) - state.remove(location.item) location.item = None if location in state.advancements: state.advancements.remove(location) + state.remove(location.item) locations.append(location) if pool and locations: locations.sort(key=lambda loc: loc.progress_type != LocationProgressType.PRIORITY) @@ -347,7 +398,7 @@ def inaccessible_location_rules(multiworld: MultiWorld, state: CollectionState, unreachable_locations = [location for location in locations if not location.can_reach(maximum_exploration_state)] if unreachable_locations: def forbid_important_item_rule(item: Item): - return not ((item.classification & 0b0011) and multiworld.worlds[item.player].options.accessibility != 'minimal') + return not ((item.classification & 0b0011) and multiworld.worlds[item.player].options.accessibility != "minimal") for location in unreachable_locations: add_item_rule(location, forbid_important_item_rule) @@ -441,6 +492,12 @@ def distribute_early_items(multiworld: MultiWorld, def distribute_items_restrictive(multiworld: MultiWorld, panic_method: typing.Literal["swap", "raise", "start_inventory"] = "swap") -> None: + assert all(item.location is None for item in multiworld.itempool), ( + "At the start of distribute_items_restrictive, " + "there are items in the multiworld itempool that are already placed on locations:\n" + f"{[(item.location, item) for item in multiworld.itempool if item.location is not None]}" + ) + fill_locations = sorted(multiworld.get_unfilled_locations()) multiworld.random.shuffle(fill_locations) # get items to distribute @@ -483,22 +540,64 @@ def distribute_items_restrictive(multiworld: MultiWorld, single_player = multiworld.players == 1 and not multiworld.groups if prioritylocations: + regular_progression = [] + deprioritized_progression = [] + for item in progitempool: + if item.deprioritized: + deprioritized_progression.append(item) + else: + regular_progression.append(item) + # "priority fill" - fill_restrictive(multiworld, multiworld.state, prioritylocations, progitempool, - single_player_placement=single_player, swap=False, on_place=mark_for_locking, name="Priority") + # try without deprioritized items in the mix at all. This means they need to be collected into state first. + priority_fill_state = sweep_from_pool(multiworld.state, deprioritized_progression) + fill_restrictive(multiworld, priority_fill_state, prioritylocations, regular_progression, + single_player_placement=single_player, swap=False, on_place=mark_for_locking, + name="Priority", one_item_per_player=True, allow_partial=True) + + if prioritylocations and regular_progression: + # retry with one_item_per_player off because some priority fills can fail to fill with that optimization + # deprioritized items are still not in the mix, so they need to be collected into state first. + # allow_partial should only be set if there is deprioritized progression to fall back on. + priority_retry_state = sweep_from_pool(multiworld.state, deprioritized_progression) + fill_restrictive(multiworld, priority_retry_state, prioritylocations, regular_progression, + single_player_placement=single_player, swap=False, on_place=mark_for_locking, + name="Priority Retry", one_item_per_player=False, + allow_partial=bool(deprioritized_progression)) + + if prioritylocations and deprioritized_progression: + # There are no more regular progression items that can be placed on any priority locations. + # We'd still prefer to place deprioritized progression items on priority locations over filler items. + # Since we're leaving out the remaining regular progression now, we need to collect it into state first. + priority_retry_2_state = sweep_from_pool(multiworld.state, regular_progression) + fill_restrictive(multiworld, priority_retry_2_state, prioritylocations, deprioritized_progression, + single_player_placement=single_player, swap=False, on_place=mark_for_locking, + name="Priority Retry 2", one_item_per_player=True, allow_partial=True) + + if prioritylocations and deprioritized_progression: + # retry with deprioritized items AND without one_item_per_player optimisation + # Since we're leaving out the remaining regular progression now, we need to collect it into state first. + priority_retry_3_state = sweep_from_pool(multiworld.state, regular_progression) + fill_restrictive(multiworld, priority_retry_3_state, prioritylocations, deprioritized_progression, + single_player_placement=single_player, swap=False, on_place=mark_for_locking, + name="Priority Retry 3", one_item_per_player=False) + + # restore original order of progitempool + progitempool[:] = [item for item in progitempool if not item.location] accessibility_corrections(multiworld, multiworld.state, prioritylocations, progitempool) defaultlocations = prioritylocations + defaultlocations if progitempool: # "advancement/progression fill" + maximum_exploration_state = sweep_from_pool(multiworld.state) if panic_method == "swap": - fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=True, + fill_restrictive(multiworld, maximum_exploration_state, defaultlocations, progitempool, swap=True, name="Progression", single_player_placement=single_player) elif panic_method == "raise": - fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=False, + fill_restrictive(multiworld, maximum_exploration_state, defaultlocations, progitempool, swap=False, name="Progression", single_player_placement=single_player) elif panic_method == "start_inventory": - fill_restrictive(multiworld, multiworld.state, defaultlocations, progitempool, swap=False, + fill_restrictive(multiworld, maximum_exploration_state, defaultlocations, progitempool, swap=False, allow_partial=True, name="Progression", single_player_placement=single_player) if progitempool: for item in progitempool: @@ -514,7 +613,8 @@ def distribute_items_restrictive(multiworld: MultiWorld, if progitempool: raise FillError( f"Not enough locations for progression items. " - f"There are {len(progitempool)} more progression items than there are available locations.", + f"There are {len(progitempool)} more progression items than there are available locations.\n" + f"Unfilled locations:\n{multiworld.get_unfilled_locations()}.", multiworld=multiworld, ) accessibility_corrections(multiworld, multiworld.state, defaultlocations) @@ -532,7 +632,7 @@ def distribute_items_restrictive(multiworld: MultiWorld, if excludedlocations: raise FillError( f"Not enough filler items for excluded locations. " - f"There are {len(excludedlocations)} more excluded locations than filler or trap items.", + f"There are {len(excludedlocations)} more excluded locations than excludable items.", multiworld=multiworld, ) @@ -553,6 +653,26 @@ def distribute_items_restrictive(multiworld: MultiWorld, print_data = {"items": items_counter, "locations": locations_counter} logging.info(f"Per-Player counts: {print_data})") + more_locations = locations_counter - items_counter + more_items = items_counter - locations_counter + for player in multiworld.player_ids: + if more_locations[player]: + logging.error( + f"Player {multiworld.get_player_name(player)} had {more_locations[player]} more locations than items.") + elif more_items[player]: + logging.warning( + f"Player {multiworld.get_player_name(player)} had {more_items[player]} more items than locations.") + if unfilled: + raise FillError( + f"Unable to fill all locations.\n" + + f"Unfilled locations({len(unfilled)}): {unfilled}" + ) + else: + logging.warning( + f"Unable to place all items.\n" + + f"Unplaced items({len(unplaced)}): {unplaced}" + ) + def flood_items(multiworld: MultiWorld) -> None: # get items to distribute @@ -628,9 +748,9 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None: if multiworld.worlds[player].options.progression_balancing > 0 } if not balanceable_players: - logging.info('Skipping multiworld progression balancing.') + logging.info("Skipping multiworld progression balancing.") else: - logging.info(f'Balancing multiworld progression for {len(balanceable_players)} Players.') + logging.info(f"Balancing multiworld progression for {len(balanceable_players)} Players.") logging.debug(balanceable_players) state: CollectionState = CollectionState(multiworld) checked_locations: typing.Set[Location] = set() @@ -728,7 +848,7 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None: if player in threshold_percentages): break elif not balancing_sphere: - raise RuntimeError('Not all required items reachable. Something went terribly wrong here.') + raise RuntimeError("Not all required items reachable. Something went terribly wrong here.") # Gather a set of locations which we can swap items into unlocked_locations: typing.Dict[int, typing.Set[Location]] = collections.defaultdict(set) for l in unchecked_locations: @@ -744,8 +864,8 @@ def balance_multiworld_progression(multiworld: MultiWorld) -> None: testing = items_to_test.pop() reducing_state = state.copy() for location in itertools.chain(( - l for l in items_to_replace - if l.item.player == player + l for l in items_to_replace + if l.item.player == player ), items_to_test): reducing_state.collect(location.item, True, location) @@ -818,52 +938,30 @@ def swap_location_item(location_1: Location, location_2: Location, check_locked: location_2.item.location = location_2 -def distribute_planned(multiworld: MultiWorld) -> None: - def warn(warning: str, force: typing.Union[bool, str]) -> None: - if force in [True, 'fail', 'failure', 'none', False, 'warn', 'warning']: - logging.warning(f'{warning}') +def parse_planned_blocks(multiworld: MultiWorld) -> dict[int, list[PlandoItemBlock]]: + def warn(warning: str, force: bool | str) -> None: + if isinstance(force, bool): + logging.warning(f"{warning}") else: - logging.debug(f'{warning}') + logging.debug(f"{warning}") - def failed(warning: str, force: typing.Union[bool, str]) -> None: - if force in [True, 'fail', 'failure']: + def failed(warning: str, force: bool | str) -> None: + if force is True: raise Exception(warning) else: warn(warning, force) - swept_state = multiworld.state.copy() - swept_state.sweep_for_advancements() - reachable = frozenset(multiworld.get_reachable_locations(swept_state)) - early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list) - non_early_locations: typing.Dict[int, typing.List[str]] = collections.defaultdict(list) - for loc in multiworld.get_unfilled_locations(): - if loc in reachable: - early_locations[loc.player].append(loc.name) - else: # not reachable with swept state - non_early_locations[loc.player].append(loc.name) - world_name_lookup = multiworld.world_name_lookup - block_value = typing.Union[typing.List[str], typing.Dict[str, typing.Any], str] - plando_blocks: typing.List[typing.Dict[str, typing.Any]] = [] - player_ids = set(multiworld.player_ids) + plando_blocks: dict[int, list[PlandoItemBlock]] = dict() + player_ids: set[int] = set(multiworld.player_ids) for player in player_ids: - for block in multiworld.plando_items[player]: - block['player'] = player - if 'force' not in block: - block['force'] = 'silent' - if 'from_pool' not in block: - block['from_pool'] = True - elif not isinstance(block['from_pool'], bool): - from_pool_type = type(block['from_pool']) - raise Exception(f'Plando "from_pool" has to be boolean, not {from_pool_type} for player {player}.') - if 'world' not in block: - target_world = False - else: - target_world = block['world'] - + plando_blocks[player] = [] + for block in multiworld.worlds[player].options.plando_items: + new_block: PlandoItemBlock = PlandoItemBlock(player, block.from_pool, block.force) + target_world = block.world if target_world is False or multiworld.players == 1: # target own world - worlds: typing.Set[int] = {player} + worlds: set[int] = {player} elif target_world is True: # target any worlds besides own worlds = set(multiworld.player_ids) - {player} elif target_world is None: # target all worlds @@ -872,156 +970,201 @@ def distribute_planned(multiworld: MultiWorld) -> None: worlds = set() for listed_world in target_world: if listed_world not in world_name_lookup: - failed(f"Cannot place item to {target_world}'s world as that world does not exist.", - block['force']) + failed(f"Cannot place item to {listed_world}'s world as that world does not exist.", + block.force) continue worlds.add(world_name_lookup[listed_world]) elif type(target_world) == int: # target world by slot number if target_world not in range(1, multiworld.players + 1): failed( f"Cannot place item in world {target_world} as it is not in range of (1, {multiworld.players})", - block['force']) + block.force) continue worlds = {target_world} else: # target world by slot name if target_world not in world_name_lookup: failed(f"Cannot place item to {target_world}'s world as that world does not exist.", - block['force']) + block.force) continue worlds = {world_name_lookup[target_world]} - block['world'] = worlds + new_block.worlds = worlds - items: block_value = [] - if "items" in block: - items = block["items"] - if 'count' not in block: - block['count'] = False - elif "item" in block: - items = block["item"] - if 'count' not in block: - block['count'] = 1 - else: - failed("You must specify at least one item to place items with plando.", block['force']) - continue + items: list[str] | dict[str, typing.Any] = block.items if isinstance(items, dict): - item_list: typing.List[str] = [] + item_list: list[str] = [] for key, value in items.items(): if value is True: value = multiworld.itempool.count(multiworld.worlds[player].create_item(key)) item_list += [key] * value items = item_list - if isinstance(items, str): - items = [items] - block['items'] = items + new_block.items = items - locations: block_value = [] - if 'location' in block: - locations = block['location'] # just allow 'location' to keep old yamls compatible - elif 'locations' in block: - locations = block['locations'] + locations: list[str] = block.locations if isinstance(locations, str): locations = [locations] - if isinstance(locations, dict): - location_list = [] - for key, value in locations.items(): - location_list += [key] * value - locations = location_list + resolved_locations: list[Location] = [] + for target_player in worlds: + locations_from_groups: list[str] = [] + world_locations = multiworld.get_unfilled_locations(target_player) + for group in multiworld.worlds[target_player].location_name_groups: + if group in locations: + locations_from_groups.extend(multiworld.worlds[target_player].location_name_groups[group]) + resolved_locations.extend(location for location in world_locations + if location.name in [*locations, *locations_from_groups]) + new_block.locations = sorted(dict.fromkeys(locations)) + new_block.resolved_locations = sorted(set(resolved_locations)) + count = block.count + if not count: + count = (min(len(new_block.items), len(new_block.resolved_locations)) + if new_block.resolved_locations else len(new_block.items)) + if isinstance(count, int): + count = {"min": count, "max": count} + if "min" not in count: + count["min"] = 0 + if "max" not in count: + count["max"] = (min(len(new_block.items), len(new_block.resolved_locations)) + if new_block.resolved_locations else len(new_block.items)) + + + new_block.count = count + plando_blocks[player].append(new_block) + + return plando_blocks + + +def resolve_early_locations_for_planned(multiworld: MultiWorld): + def warn(warning: str, force: bool | str) -> None: + if isinstance(force, bool): + logging.warning(f"{warning}") + else: + logging.debug(f"{warning}") + + def failed(warning: str, force: bool | str) -> None: + if force is True: + raise Exception(warning) + else: + warn(warning, force) + + swept_state = multiworld.state.copy() + swept_state.sweep_for_advancements() + reachable = frozenset(multiworld.get_reachable_locations(swept_state)) + early_locations: dict[int, list[Location]] = collections.defaultdict(list) + non_early_locations: dict[int, list[Location]] = collections.defaultdict(list) + for loc in multiworld.get_unfilled_locations(): + if loc in reachable: + early_locations[loc.player].append(loc) + else: # not reachable with swept state + non_early_locations[loc.player].append(loc) + + for player in multiworld.plando_item_blocks: + removed = [] + for block in multiworld.plando_item_blocks[player]: + locations = block.locations + resolved_locations = block.resolved_locations + worlds = block.worlds if "early_locations" in locations: - locations.remove("early_locations") for target_player in worlds: - locations += early_locations[target_player] + resolved_locations += early_locations[target_player] if "non_early_locations" in locations: - locations.remove("non_early_locations") for target_player in worlds: - locations += non_early_locations[target_player] + resolved_locations += non_early_locations[target_player] - block['locations'] = list(dict.fromkeys(locations)) + if block.count["max"] > len(block.items): + count = block.count["max"] + failed(f"Plando count {count} greater than items specified", block.force) + block.count["max"] = len(block.items) + if block.count["min"] > len(block.items): + block.count["min"] = len(block.items) + if block.count["max"] > len(block.resolved_locations) > 0: + count = block.count["max"] + failed(f"Plando count {count} greater than locations specified", block.force) + block.count["max"] = len(block.resolved_locations) + if block.count["min"] > len(block.resolved_locations): + block.count["min"] = len(block.resolved_locations) + block.count["target"] = multiworld.random.randint(block.count["min"], + block.count["max"]) - if not block['count']: - block['count'] = (min(len(block['items']), len(block['locations'])) if - len(block['locations']) > 0 else len(block['items'])) - if isinstance(block['count'], int): - block['count'] = {'min': block['count'], 'max': block['count']} - if 'min' not in block['count']: - block['count']['min'] = 0 - if 'max' not in block['count']: - block['count']['max'] = (min(len(block['items']), len(block['locations'])) if - len(block['locations']) > 0 else len(block['items'])) - if block['count']['max'] > len(block['items']): - count = block['count'] - failed(f"Plando count {count} greater than items specified", block['force']) - block['count'] = len(block['items']) - if block['count']['max'] > len(block['locations']) > 0: - count = block['count'] - failed(f"Plando count {count} greater than locations specified", block['force']) - block['count'] = len(block['locations']) - block['count']['target'] = multiworld.random.randint(block['count']['min'], block['count']['max']) + if not block.count["target"]: + removed.append(block) - if block['count']['target'] > 0: - plando_blocks.append(block) + for block in removed: + multiworld.plando_item_blocks[player].remove(block) + + +def distribute_planned_blocks(multiworld: MultiWorld, plando_blocks: list[PlandoItemBlock]): + def warn(warning: str, force: bool | str) -> None: + if isinstance(force, bool): + logging.warning(f"{warning}") + else: + logging.debug(f"{warning}") + + def failed(warning: str, force: bool | str) -> None: + if force is True: + raise Exception(warning) + else: + warn(warning, force) # shuffle, but then sort blocks by number of locations minus number of items, # so less-flexible blocks get priority multiworld.random.shuffle(plando_blocks) - plando_blocks.sort(key=lambda block: (len(block['locations']) - block['count']['target'] - if len(block['locations']) > 0 - else len(multiworld.get_unfilled_locations(player)) - block['count']['target'])) - + plando_blocks.sort(key=lambda block: (len(block.resolved_locations) - block.count["target"] + if len(block.resolved_locations) > 0 + else len(multiworld.get_unfilled_locations(block.player)) - + block.count["target"])) for placement in plando_blocks: - player = placement['player'] + player = placement.player try: - worlds = placement['world'] - locations = placement['locations'] - items = placement['items'] - maxcount = placement['count']['target'] - from_pool = placement['from_pool'] + worlds = placement.worlds + locations = placement.resolved_locations + items = placement.items + maxcount = placement.count["target"] + from_pool = placement.from_pool - candidates = list(multiworld.get_unfilled_locations_for_players(locations, sorted(worlds))) - multiworld.random.shuffle(candidates) - multiworld.random.shuffle(items) - count = 0 - err: typing.List[str] = [] - successful_pairs: typing.List[typing.Tuple[Item, Location]] = [] - for item_name in items: - item = multiworld.worlds[player].create_item(item_name) - for location in reversed(candidates): - if (location.address is None) == (item.code is None): # either both None or both not None - if not location.item: - if location.item_rule(item): - if location.can_fill(multiworld.state, item, False): - successful_pairs.append((item, location)) - candidates.remove(location) - count = count + 1 - break - else: - err.append(f"Can't place item at {location} due to fill condition not met.") - else: - err.append(f"{item_name} not allowed at {location}.") - else: - err.append(f"Cannot place {item_name} into already filled location {location}.") + item_candidates = [] + if from_pool: + instances = [item for item in multiworld.itempool if item.player == player and item.name in items] + for item in multiworld.random.sample(items, maxcount): + candidate = next((i for i in instances if i.name == item), None) + if candidate is None: + warn(f"Could not remove {item} from pool for {multiworld.player_name[player]} as " + f"it's already missing from it", placement.force) + candidate = multiworld.worlds[player].create_item(item) else: - err.append(f"Mismatch between {item_name} and {location}, only one is an event.") - if count == maxcount: - break - if count < placement['count']['min']: - m = placement['count']['min'] - failed( - f"Plando block failed to place {m - count} of {m} item(s) for {multiworld.player_name[player]}, error(s): {' '.join(err)}", - placement['force']) - for (item, location) in successful_pairs: - multiworld.push_item(location, item, collect=False) - location.locked = True - logging.debug(f"Plando placed {item} at {location}") - if from_pool: - try: - multiworld.itempool.remove(item) - except ValueError: - warn( - f"Could not remove {item} from pool for {multiworld.player_name[player]} as it's already missing from it.", - placement['force']) + multiworld.itempool.remove(candidate) + instances.remove(candidate) + item_candidates.append(candidate) + else: + item_candidates = [multiworld.worlds[player].create_item(item) + for item in multiworld.random.sample(items, maxcount)] + if any(item.code is None for item in item_candidates) \ + and not all(item.code is None for item in item_candidates): + failed(f"Plando block for player {player} ({multiworld.player_name[player]}) contains both " + f"event items and non-event items. " + f"Event items: {[item for item in item_candidates if item.code is None]}, " + f"Non-event items: {[item for item in item_candidates if item.code is not None]}", + placement.force) + continue + else: + is_real = item_candidates[0].code is not None + candidates = [candidate for candidate in locations if candidate.item is None + and bool(candidate.address) == is_real] + multiworld.random.shuffle(candidates) + allstate = multiworld.get_all_state(False) + mincount = placement.count["min"] + allowed_margin = len(item_candidates) - mincount + fill_restrictive(multiworld, allstate, candidates, item_candidates, lock=True, + allow_partial=True, name="Plando Main Fill") + if len(item_candidates) > allowed_margin: + failed(f"Could not place {len(item_candidates)} " + f"of {mincount + allowed_margin} item(s) " + f"for {multiworld.player_name[player]}, " + f"remaining items: {item_candidates}", + placement.force) + if from_pool: + multiworld.itempool.extend([item for item in item_candidates if item.code is not None]) except Exception as e: raise Exception( f"Error running plando for player {player} ({multiworld.player_name[player]})") from e diff --git a/Generate.py b/Generate.py index 8aba72abaf..8e81320385 100644 --- a/Generate.py +++ b/Generate.py @@ -10,8 +10,8 @@ import sys import urllib.parse import urllib.request from collections import Counter -from typing import Any, Dict, Tuple, Union from itertools import chain +from typing import Any import ModuleUpdate @@ -42,7 +42,9 @@ def mystery_argparse(): help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd parser.add_argument('--race', action='store_true', default=defaults.race) parser.add_argument('--meta_file_path', default=defaults.meta_file_path) - parser.add_argument('--log_level', default='info', help='Sets log level') + parser.add_argument('--log_level', default=defaults.loglevel, help='Sets log level') + parser.add_argument('--log_time', help="Add timestamps to STDOUT", + default=defaults.logtime, action='store_true') parser.add_argument("--csv_output", action="store_true", help="Output rolled player options to csv (made for async multiworld).") parser.add_argument("--plando", default=defaults.plando_options, @@ -52,12 +54,22 @@ def mystery_argparse(): parser.add_argument("--skip_output", action="store_true", help="Skips generation assertion and output stages and skips multidata and spoiler output. " "Intended for debugging and testing purposes.") + parser.add_argument("--spoiler_only", action="store_true", + help="Skips generation assertion and multidata, outputting only a spoiler log. " + "Intended for debugging and testing purposes.") args = parser.parse_args() + + if args.skip_output and args.spoiler_only: + parser.error("Cannot mix --skip_output and --spoiler_only") + elif args.spoiler == 0 and args.spoiler_only: + parser.error("Cannot use --spoiler_only when --spoiler=0. Use --skip_output or set --spoiler to a different value") + if not os.path.isabs(args.weights_file_path): args.weights_file_path = os.path.join(args.player_files_path, args.weights_file_path) if not os.path.isabs(args.meta_file_path): args.meta_file_path = os.path.join(args.player_files_path, args.meta_file_path) args.plando: PlandoOptions = PlandoOptions.from_option_string(args.plando) + return args @@ -65,7 +77,7 @@ def get_seed_name(random_source) -> str: return f"{random_source.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits) -def main(args=None) -> Tuple[argparse.Namespace, int]: +def main(args=None) -> tuple[argparse.Namespace, int]: # __name__ == "__main__" check so unittests that already imported worlds don't trip this. if __name__ == "__main__" and "worlds" in sys.modules: raise Exception("Worlds system should not be loaded before logging init.") @@ -75,7 +87,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: seed = get_seed(args.seed) - Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level) + Utils.init_logging(f"Generate_{seed}", loglevel=args.log_level, add_timestamp=args.log_time) random.seed(seed) seed_name = get_seed_name(random) @@ -83,7 +95,7 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: logging.info("Race mode enabled. Using non-deterministic random source.") random.seed() # reset to time-based random source - weights_cache: Dict[str, Tuple[Any, ...]] = {} + weights_cache: dict[str, tuple[Any, ...]] = {} if args.weights_file_path and os.path.exists(args.weights_file_path): try: weights_cache[args.weights_file_path] = read_weights_yamls(args.weights_file_path) @@ -106,6 +118,8 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: raise Exception("Cannot mix --sameoptions with --meta") else: meta_weights = None + + player_id = 1 player_files = {} for file in os.scandir(args.player_files_path): @@ -114,7 +128,14 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: os.path.join(args.player_files_path, fname) not in {args.meta_file_path, args.weights_file_path}: path = os.path.join(args.player_files_path, fname) try: - weights_cache[fname] = read_weights_yamls(path) + weights_for_file = [] + for doc_idx, yaml in enumerate(read_weights_yamls(path)): + if yaml is None: + logging.warning(f"Ignoring empty yaml document #{doc_idx + 1} in {fname}") + else: + weights_for_file.append(yaml) + weights_cache[fname] = tuple(weights_for_file) + except Exception as e: raise ValueError(f"File {fname} is invalid. Please fix your yaml.") from e @@ -145,20 +166,12 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: f"A mix is also permitted.") from worlds.AutoWorld import AutoWorldRegister - from worlds.alttp.EntranceRandomizer import parse_arguments - erargs = parse_arguments(['--multi', str(args.multi)]) - erargs.seed = seed - erargs.plando_options = args.plando - erargs.spoiler = args.spoiler - erargs.race = args.race - erargs.outputname = seed_name - erargs.outputpath = args.outputpath - erargs.skip_prog_balancing = args.skip_prog_balancing - erargs.skip_output = args.skip_output - erargs.name = {} - erargs.csv_output = args.csv_output + args.outputname = seed_name + args.sprite = dict.fromkeys(range(1, args.multi+1), None) + args.sprite_pool = dict.fromkeys(range(1, args.multi+1), None) + args.name = {} - settings_cache: Dict[str, Tuple[argparse.Namespace, ...]] = \ + settings_cache: dict[str, tuple[argparse.Namespace, ...]] = \ {fname: (tuple(roll_settings(yaml, args.plando) for yaml in yamls) if args.sameoptions else None) for fname, yamls in weights_cache.items()} @@ -183,30 +196,34 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: for player in range(1, args.multi + 1): player_path_cache[player] = player_files.get(player, args.weights_file_path) name_counter = Counter() - erargs.player_options = {} + args.player_options = {} player = 1 while player <= args.multi: path = player_path_cache[player] if path: try: - settings: Tuple[argparse.Namespace, ...] = settings_cache[path] if settings_cache[path] else \ + settings: tuple[argparse.Namespace, ...] = settings_cache[path] if settings_cache[path] else \ tuple(roll_settings(yaml, args.plando) for yaml in weights_cache[path]) for settingsObject in settings: for k, v in vars(settingsObject).items(): if v is not None: try: - getattr(erargs, k)[player] = v + getattr(args, k)[player] = v except AttributeError: - setattr(erargs, k, {player: v}) + setattr(args, k, {player: v}) except Exception as e: raise Exception(f"Error setting {k} to {v} for player {player}") from e - if path == args.weights_file_path: # if name came from the weights file, just use base player name - erargs.name[player] = f"Player{player}" - elif player not in erargs.name: # if name was not specified, generate it from filename - erargs.name[player] = os.path.splitext(os.path.split(path)[-1])[0] - erargs.name[player] = handle_name(erargs.name[player], player, name_counter) + # name was not specified + if player not in args.name: + if path == args.weights_file_path: + # weights file, so we need to make the name unique + args.name[player] = f"Player{player}" + else: + # use the filename + args.name[player] = os.path.splitext(os.path.split(path)[-1])[0] + args.name[player] = handle_name(args.name[player], player, name_counter) player += 1 except Exception as e: @@ -214,13 +231,13 @@ def main(args=None) -> Tuple[argparse.Namespace, int]: else: raise RuntimeError(f'No weights specified for player {player}') - if len(set(name.lower() for name in erargs.name.values())) != len(erargs.name): - raise Exception(f"Names have to be unique. Names: {Counter(name.lower() for name in erargs.name.values())}") + if len(set(name.lower() for name in args.name.values())) != len(args.name): + raise Exception(f"Names have to be unique. Names: {Counter(name.lower() for name in args.name.values())}") - return erargs, seed + return args, seed -def read_weights_yamls(path) -> Tuple[Any, ...]: +def read_weights_yamls(path) -> tuple[Any, ...]: try: if urllib.parse.urlparse(path).scheme in ('https', 'file'): yaml = str(urllib.request.urlopen(path).read(), "utf-8-sig") @@ -230,7 +247,20 @@ def read_weights_yamls(path) -> Tuple[Any, ...]: except Exception as e: raise Exception(f"Failed to read weights ({path})") from e - return tuple(parse_yamls(yaml)) + from yaml.error import MarkedYAMLError + try: + return tuple(parse_yamls(yaml)) + except MarkedYAMLError as ex: + if ex.problem_mark: + lines = yaml.splitlines() + if ex.context_mark: + relevant_lines = "\n".join(lines[ex.context_mark.line:ex.problem_mark.line+1]) + else: + relevant_lines = lines[ex.problem_mark.line] + error_line = " " * ex.problem_mark.column + "^" + raise Exception(f"{ex.context} {ex.problem} on line {ex.problem_mark.line}:" + f"\n{relevant_lines}\n{error_line}") + raise ex def interpret_on_off(value) -> bool: @@ -270,33 +300,35 @@ def get_choice(option, root, value=None) -> Any: raise RuntimeError(f"All options specified in \"{option}\" are weighted as zero.") -class SafeDict(dict): - def __missing__(self, key): - return '{' + key + '}' +class SafeFormatter(string.Formatter): + def get_value(self, key, args, kwargs): + if isinstance(key, int): + if key < len(args): + return args[key] + else: + return "{" + str(key) + "}" + else: + return kwargs.get(key, "{" + key + "}") def handle_name(name: str, player: int, name_counter: Counter): name_counter[name.lower()] += 1 number = name_counter[name.lower()] new_name = "%".join([x.replace("%number%", "{number}").replace("%player%", "{player}") for x in name.split("%%")]) - new_name = string.Formatter().vformat(new_name, (), SafeDict(number=number, - NUMBER=(number if number > 1 else ''), - player=player, - PLAYER=(player if player > 1 else ''))) + + new_name = SafeFormatter().vformat(new_name, (), {"number": number, + "NUMBER": (number if number > 1 else ''), + "player": player, + "PLAYER": (player if player > 1 else '')}) # Run .strip twice for edge case where after the initial .slice new_name has a leading whitespace. # Could cause issues for some clients that cannot handle the additional whitespace. new_name = new_name.strip()[:16].strip() + if new_name == "Archipelago": raise Exception(f"You cannot name yourself \"{new_name}\"") return new_name -def roll_percentage(percentage: Union[int, float]) -> bool: - """Roll a percentage chance. - percentage is expected to be in range [0, 100]""" - return random.random() < (float(percentage) / 100) - - def update_weights(weights: dict, new_weights: dict, update_type: str, name: str) -> dict: logging.debug(f'Applying {new_weights}') cleaned_weights = {} @@ -341,7 +373,7 @@ def update_weights(weights: dict, new_weights: dict, update_type: str, name: str return weights -def roll_meta_option(option_key, game: str, category_dict: Dict) -> Any: +def roll_meta_option(option_key, game: str, category_dict: dict) -> Any: from worlds import AutoWorldRegister if not game: @@ -362,7 +394,7 @@ def roll_linked_options(weights: dict) -> dict: if "name" not in option_set: raise ValueError("One of your linked options does not have a name.") try: - if roll_percentage(option_set["percentage"]): + if Options.roll_percentage(option_set["percentage"]): logging.debug(f"Linked option {option_set['name']} triggered.") new_options = option_set["options"] for category_name, category_options in new_options.items(): @@ -395,7 +427,7 @@ def roll_triggers(weights: dict, triggers: list, valid_keys: set) -> dict: trigger_result = get_choice("option_result", option_set) result = get_choice(key, currently_targeted_weights) currently_targeted_weights[key] = result - if result == trigger_result and roll_percentage(get_choice("percentage", option_set, 100)): + if result == trigger_result and Options.roll_percentage(get_choice("percentage", option_set, 100)): for category_name, category_options in option_set["options"].items(): currently_targeted_weights = weights if category_name: @@ -426,12 +458,20 @@ def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str, def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.bosses): + """ + Roll options from specified weights, usually originating from a .yaml options file. + + Important note: + The same weights dict is shared between all slots using the same yaml (e.g. generic weights file for filler slots). + This means it should never be modified without making a deepcopy first. + """ + from worlds import AutoWorldRegister if "linked_options" in weights: weights = roll_linked_options(weights) - valid_keys = set() + valid_keys = {"triggers"} if "triggers" in weights: weights = roll_triggers(weights, weights["triggers"], valid_keys) @@ -446,7 +486,22 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b if required_plando_options: raise Exception(f"Settings reports required plando module {str(required_plando_options)}, " f"which is not enabled.") - + games = requirements.get("game", {}) + for game, version in games.items(): + if game not in AutoWorldRegister.world_types: + continue + if not version: + raise Exception(f"Invalid version for game {game}: {version}.") + if isinstance(version, str): + version = {"min": version} + if "min" in version and tuplize_version(version["min"]) > AutoWorldRegister.world_types[game].world_version: + raise Exception(f"Settings reports required version of world \"{game}\" is at least {version['min']}, " + f"however world is of version " + f"{AutoWorldRegister.world_types[game].world_version.as_simple_string()}.") + if "max" in version and tuplize_version(version["max"]) < AutoWorldRegister.world_types[game].world_version: + raise Exception(f"Settings reports required version of world \"{game}\" is no later than {version['max']}, " + f"however world is of version " + f"{AutoWorldRegister.world_types[game].world_version.as_simple_string()}.") ret = argparse.Namespace() for option_key in Options.PerGameCommonOptions.type_hints: if option_key in weights and option_key not in Options.CommonOptions.type_hints: @@ -490,15 +545,19 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b for option_key, option in world_type.options_dataclass.type_hints.items(): handle_option(ret, game_weights, option_key, option, plando_options) valid_keys.add(option_key) - for option_key in game_weights: - if option_key in {"triggers", *valid_keys}: - continue - logging.warning(f"{option_key} is not a valid option name for {ret.game} and is not present in triggers.") - if PlandoOptions.items in plando_options: - ret.plando_items = copy.deepcopy(game_weights.get("plando_items", [])) + if ret.game == "A Link to the Past": + # TODO there are still more LTTP options not on the options system + valid_keys |= {"sprite_pool", "sprite", "random_sprite_on_event"} roll_alttp_settings(ret, game_weights) + # log a warning for options within a game section that aren't determined as valid + for option_key in game_weights: + if option_key in valid_keys: + continue + logging.warning(f"{option_key} is not a valid option name for {ret.game} and is not present in triggers " + f"for player {ret.name}.") + return ret diff --git a/KH1Client.py b/KH1Client.py deleted file mode 100644 index 4c3ed50190..0000000000 --- a/KH1Client.py +++ /dev/null @@ -1,9 +0,0 @@ -if __name__ == '__main__': - import ModuleUpdate - ModuleUpdate.update() - - import Utils - Utils.init_logging("KH1Client", exception_logger="Client") - - from worlds.kh1.Client import launch - launch() diff --git a/KH2Client.py b/KH2Client.py deleted file mode 100644 index 69e4adf8bf..0000000000 --- a/KH2Client.py +++ /dev/null @@ -1,8 +0,0 @@ -import ModuleUpdate -import Utils -from worlds.kh2.Client import launch -ModuleUpdate.update() - -if __name__ == '__main__': - Utils.init_logging("KH2Client", exception_logger="Client") - launch() diff --git a/LICENSE b/LICENSE index 40716cff42..60d31b7b7d 100644 --- a/LICENSE +++ b/LICENSE @@ -1,7 +1,7 @@ MIT License Copyright (c) 2017 LLCoolDave -Copyright (c) 2022 Berserker66 +Copyright (c) 2025 Berserker66 Copyright (c) 2022 CaitSith2 Copyright (c) 2021 LegendaryLinux diff --git a/Launcher.py b/Launcher.py index f04d67a5aa..adc3cb96ef 100644 --- a/Launcher.py +++ b/Launcher.py @@ -1,29 +1,30 @@ """ -Archipelago launcher for bundled app. +Archipelago Launcher -* if run with APBP as argument, launch corresponding client. -* if run with executable as argument, run it passing argv[2:] as arguments -* if run without arguments, open launcher GUI +* If run with a patch file as argument, launch corresponding client with the patch file as an argument. +* If run with component name as argument, run it passing argv[2:] as arguments. +* If run without arguments or unknown arguments, open launcher GUI. -Scroll down to components= to add components to the launcher as well as setup.py +Additional components can be added to worlds.LauncherComponents.components. """ - import argparse -import itertools import logging import multiprocessing +import os import shlex import subprocess import sys import urllib.parse import webbrowser +from collections.abc import Callable, Sequence from os.path import isfile from shutil import which -from typing import Callable, Optional, Sequence, Tuple, Union +from typing import Any if __name__ == "__main__": import ModuleUpdate + ModuleUpdate.update() import settings @@ -41,13 +42,17 @@ def open_host_yaml(): if is_linux: exe = which('sensible-editor') or which('gedit') or \ which('xdg-open') or which('gnome-open') or which('kde-open') - subprocess.Popen([exe, file]) elif is_macos: exe = which("open") - subprocess.Popen([exe, file]) else: webbrowser.open(file) + return + env = os.environ + if "LD_LIBRARY_PATH" in env: + env = env.copy() + del env["LD_LIBRARY_PATH"] # exe is a system binary, so reset LD_LIBRARY_PATH + subprocess.Popen([exe, file], env=env) def open_patch(): suffixes = [] @@ -85,12 +90,20 @@ def browse_files(): def open_folder(folder_path): if is_linux: exe = which('xdg-open') or which('gnome-open') or which('kde-open') - subprocess.Popen([exe, folder_path]) elif is_macos: exe = which("open") - subprocess.Popen([exe, folder_path]) else: webbrowser.open(folder_path) + return + + if exe: + env = os.environ + if "LD_LIBRARY_PATH" in env: + env = env.copy() + del env["LD_LIBRARY_PATH"] # exe is a system binary, so reset LD_LIBRARY_PATH + subprocess.Popen([exe, folder_path], env=env) + else: + logging.warning(f"No file browser available to open {folder_path}") def update_settings(): @@ -100,96 +113,51 @@ def update_settings(): components.extend([ # Functions - Component("Open host.yaml", func=open_host_yaml), - Component("Open Patch", func=open_patch), - Component("Generate Template Options", func=generate_yamls), - Component("Archipelago Website", func=lambda: webbrowser.open("https://archipelago.gg/")), - Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2")), - Component("Unrated/18+ Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")), - Component("Browse Files", func=browse_files), + Component("Open host.yaml", func=open_host_yaml, + description="Open the host.yaml file to change settings for generation, games, and more."), + Component("Open Patch", func=open_patch, + description="Open a patch file, downloaded from the room page or provided by the host."), + Component("Generate Template Options", func=generate_yamls, + description="Generate template YAMLs for currently installed games."), + Component("Archipelago Website", func=lambda: webbrowser.open("https://archipelago.gg/"), + description="Open archipelago.gg in your browser."), + Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2"), + description="Join the Discord server to play public multiworlds, report issues, or just chat!"), + Component("Unrated/18+ Discord Server", icon="discord", + func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4"), + description="Find unrated and 18+ games in the After Dark Discord server."), + Component("Browse Files", func=browse_files, + description="Open the Archipelago installation folder in your file browser."), ]) -def handle_uri(path: str, launch_args: Tuple[str, ...]) -> None: +def handle_uri(path: str) -> tuple[list[Component], Component]: url = urllib.parse.urlparse(path) queries = urllib.parse.parse_qs(url.query) - launch_args = (path, *launch_args) - client_component = None + client_components = [] text_client_component = None - if "game" in queries: - game = queries["game"][0] - else: # TODO around 0.6.0 - this is for pre this change webhost uri's - game = "Archipelago" + game = queries["game"][0] for component in components: if component.supports_uri and component.game_name == game: - client_component = component + client_components.append(component) elif component.display_name == "Text Client": text_client_component = component - - from kvui import App, Button, BoxLayout, Label, Clock, Window - - class Popup(App): - timer_label: Label - remaining_time: Optional[int] - - def __init__(self): - self.title = "Connect to Multiworld" - self.icon = r"data/icon.png" - super().__init__() - - def build(self): - layout = BoxLayout(orientation="vertical") - - if client_component is None: - self.remaining_time = 7 - label_text = (f"A game client able to parse URIs was not detected for {game}.\n" - f"Launching Text Client in 7 seconds...") - self.timer_label = Label(text=label_text) - layout.add_widget(self.timer_label) - Clock.schedule_interval(self.update_label, 1) - else: - layout.add_widget(Label(text="Select client to open and connect with.")) - button_row = BoxLayout(orientation="horizontal", size_hint=(1, 0.4)) - - text_client_button = Button( - text=text_client_component.display_name, - on_release=lambda *args: run_component(text_client_component, *launch_args) - ) - button_row.add_widget(text_client_button) - - game_client_button = Button( - text=client_component.display_name, - on_release=lambda *args: run_component(client_component, *launch_args) - ) - button_row.add_widget(game_client_button) - - layout.add_widget(button_row) - - return layout - - def update_label(self, dt): - if self.remaining_time > 1: - # countdown the timer and string replace the number - self.remaining_time -= 1 - self.timer_label.text = self.timer_label.text.replace( - str(self.remaining_time + 1), str(self.remaining_time) - ) - else: - # our timer is finished so launch text client and close down - run_component(text_client_component, *launch_args) - Clock.unschedule(self.update_label) - App.get_running_app().stop() - Window.close() - - def _stop(self, *largs): - # see run_gui Launcher _stop comment for details - self.root_window.close() - super()._stop(*largs) - - Popup().run() + return client_components, text_client_component -def identify(path: Union[None, str]) -> Tuple[Union[None, str], Union[None, Component]]: +def build_uri_popup(component_list: list[Component], launch_args: tuple[str, ...]) -> None: + from kvui import ButtonsPrompt + component_options = { + component.display_name: component for component in component_list + } + popup = ButtonsPrompt("Connect to Multiworld", + "Select client to open and connect with.", + lambda component_name: run_component(component_options[component_name], *launch_args), + *component_options.keys()) + popup.open() + + +def identify(path: None | str) -> tuple[None | str, None | Component]: if path is None: return None, None for component in components: @@ -200,7 +168,7 @@ def identify(path: Union[None, str]) -> Tuple[Union[None, str], Union[None, Comp return None, None -def get_exe(component: Union[str, Component]) -> Optional[Sequence[str]]: +def get_exe(component: str | Component) -> Sequence[str] | None: if isinstance(component, str): name = component component = None @@ -228,7 +196,8 @@ def get_exe(component: Union[str, Component]) -> Optional[Sequence[str]]: def launch(exe, in_terminal=False): if in_terminal: if is_windows: - subprocess.Popen(['start', *exe], shell=True) + # intentionally using a window title with a space so it gets quoted and treated as a title + subprocess.Popen(["start", "Running Archipelago", *exe], shell=True) return elif is_linux: terminal = which('x-terminal-emulator') or which('gnome-terminal') or which('xterm') @@ -242,101 +211,189 @@ def launch(exe, in_terminal=False): subprocess.Popen(exe) -refresh_components: Optional[Callable[[], None]] = None +def create_shortcut(button: Any, component: Component) -> None: + from pyshortcuts import make_shortcut + script = sys.argv[0] + wkdir = Utils.local_path() + + script = f"{script} \"{component.display_name}\"" + make_shortcut(script, name=f"Archipelago {component.display_name}", icon=local_path("data", "icon.ico"), + startmenu=False, terminal=False, working_dir=wkdir) + button.menu.dismiss() -def run_gui(): - from kvui import App, ContainerLayout, GridLayout, Button, Label, ScrollBox, Widget +refresh_components: Callable[[], None] | None = None + + +def run_gui(launch_components: list[Component], args: Any) -> None: + from kvui import (ThemedApp, MDFloatLayout, MDGridLayout, ScrollBox) + from kivy.properties import ObjectProperty from kivy.core.window import Window - from kivy.uix.image import AsyncImage - from kivy.uix.relativelayout import RelativeLayout + from kivy.metrics import dp + from kivymd.uix.button import MDIconButton, MDButton + from kivymd.uix.card import MDCard + from kivymd.uix.menu import MDDropdownMenu + from kivymd.uix.snackbar import MDSnackbar, MDSnackbarText + from kivymd.uix.textfield import MDTextField - class Launcher(App): + from kivy.lang.builder import Builder + + class LauncherCard(MDCard): + component: Component | None + image: str + context_button: MDIconButton = ObjectProperty(None) + + def __init__(self, *args, component: Component | None = None, image_path: str = "", **kwargs): + self.component = component + self.image = image_path + super().__init__(args, kwargs) + + class Launcher(ThemedApp): base_title: str = "Archipelago Launcher" - container: ContainerLayout - grid: GridLayout - _tool_layout: Optional[ScrollBox] = None - _client_layout: Optional[ScrollBox] = None + top_screen: MDFloatLayout = ObjectProperty(None) + navigation: MDGridLayout = ObjectProperty(None) + grid: MDGridLayout = ObjectProperty(None) + button_layout: ScrollBox = ObjectProperty(None) + search_box: MDTextField = ObjectProperty(None) + cards: list[LauncherCard] + current_filter: Sequence[str | Type] | None - def __init__(self, ctx=None): + def __init__(self, ctx=None, components=None, args=None): self.title = self.base_title + " " + Utils.__version__ self.ctx = ctx self.icon = r"data/icon.png" + self.favorites = [] + self.launch_components = components + self.launch_args = args + self.cards = [] + self.current_filter = (Type.CLIENT, Type.TOOL, Type.ADJUSTER, Type.MISC) + persistent = Utils.persistent_load() + if "launcher" in persistent: + if "favorites" in persistent["launcher"]: + self.favorites.extend(persistent["launcher"]["favorites"]) + if "filter" in persistent["launcher"]: + if persistent["launcher"]["filter"]: + filters = [] + for filter in persistent["launcher"]["filter"].split(", "): + if filter == "favorites": + filters.append(filter) + else: + filters.append(Type[filter]) + self.current_filter = filters super().__init__() - def _refresh_components(self) -> None: + def set_favorite(self, caller): + if caller.component.display_name in self.favorites: + self.favorites.remove(caller.component.display_name) + caller.icon = "star-outline" + else: + self.favorites.append(caller.component.display_name) + caller.icon = "star" - def build_button(component: Component) -> Widget: + def build_card(self, component: Component) -> LauncherCard: + """ + Builds a card widget for a given component. + + :param component: The component associated with the button. + + :return: The created Card Widget. """ - Builds a button widget for a given component. + button_card = LauncherCard(component=component, + image_path=icon_paths[component.icon]) - Args: - component (Component): The component associated with the button. + def open_menu(caller): + caller.menu.open() - Returns: - None. The button is added to the parent grid layout. + menu_items = [ + { + "text": "Add shortcut on desktop", + "leading_icon": "laptop", + "on_release": lambda: create_shortcut(button_card.context_button, component) + } + ] + button_card.context_button.menu = MDDropdownMenu(caller=button_card.context_button, items=menu_items) + button_card.context_button.bind(on_release=open_menu) - """ - button = Button(text=component.display_name, size_hint_y=None, height=40) - button.component = component - button.bind(on_release=self.component_action) - if component.icon != "icon": - image = AsyncImage(source=icon_paths[component.icon], - size=(38, 38), size_hint=(None, 1), pos=(5, 0)) - box_layout = RelativeLayout(size_hint_y=None, height=40) - box_layout.add_widget(button) - box_layout.add_widget(image) - return box_layout - return button + return button_card + + def _refresh_components(self, type_filter: Sequence[str | Type] | None = None) -> None: + if not type_filter: + type_filter = [Type.CLIENT, Type.ADJUSTER, Type.TOOL, Type.MISC] + favorites = "favorites" in type_filter # clear before repopulating - assert self._tool_layout and self._client_layout, "must call `build` first" - tool_children = reversed(self._tool_layout.layout.children) + assert self.button_layout, "must call `build` first" + tool_children = reversed(self.button_layout.layout.children) for child in tool_children: - self._tool_layout.layout.remove_widget(child) - client_children = reversed(self._client_layout.layout.children) - for child in client_children: - self._client_layout.layout.remove_widget(child) + self.button_layout.layout.remove_widget(child) - _tools = {c.display_name: c for c in components if c.type == Type.TOOL} - _clients = {c.display_name: c for c in components if c.type == Type.CLIENT} - _adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER} - _miscs = {c.display_name: c for c in components if c.type == Type.MISC} + cards = [card for card in self.cards if card.component.type in type_filter + or favorites and card.component.display_name in self.favorites] - for (tool, client) in itertools.zip_longest(itertools.chain( - _tools.items(), _miscs.items(), _adjusters.items() - ), _clients.items()): - # column 1 - if tool: - self._tool_layout.layout.add_widget(build_button(tool[1])) - # column 2 - if client: - self._client_layout.layout.add_widget(build_button(client[1])) + self.current_filter = type_filter + + for card in cards: + self.button_layout.layout.add_widget(card) + + top = self.button_layout.children[0].y + self.button_layout.children[0].height \ + - self.button_layout.height + scroll_percent = self.button_layout.convert_distance_to_scroll(0, top) + self.button_layout.scroll_y = max(0, min(1, scroll_percent[1])) + + def filter_clients_by_type(self, caller: MDButton): + self._refresh_components(caller.type) + self.search_box.text = "" + + def filter_clients_by_name(self, caller: MDTextField, name: str) -> None: + if len(name) == 0: + self._refresh_components(self.current_filter) + return + + sub_matches = [ + card for card in self.cards + if name.lower() in card.component.display_name.lower() and card.component.type != Type.HIDDEN + ] + self.button_layout.layout.clear_widgets() + for card in sub_matches: + self.button_layout.layout.add_widget(card) def build(self): - self.container = ContainerLayout() - self.grid = GridLayout(cols=2) - self.container.add_widget(self.grid) - self.grid.add_widget(Label(text="General", size_hint_y=None, height=40)) - self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40)) - self._tool_layout = ScrollBox() - self._tool_layout.layout.orientation = "vertical" - self.grid.add_widget(self._tool_layout) - self._client_layout = ScrollBox() - self._client_layout.layout.orientation = "vertical" - self.grid.add_widget(self._client_layout) - - self._refresh_components() + self.top_screen = Builder.load_file(Utils.local_path("data/launcher.kv")) + self.grid = self.top_screen.ids.grid + self.navigation = self.top_screen.ids.navigation + self.button_layout = self.top_screen.ids.button_layout + self.search_box = self.top_screen.ids.search_box + self.set_colors() + self.top_screen.md_bg_color = self.theme_cls.backgroundColor global refresh_components refresh_components = self._refresh_components Window.bind(on_drop_file=self._on_drop_file) + Window.bind(on_keyboard=self._on_keyboard) - return self.container + for component in components: + self.cards.append(self.build_card(component)) + + self._refresh_components(self.current_filter) + + # Uncomment to re-enable the Kivy console/live editor + # Ctrl-E to enable it, make sure numlock/capslock is disabled + # from kivy.modules.console import create_console + # create_console(Window, self.top_screen) + + return self.top_screen + + def on_start(self): + if self.launch_components: + build_uri_popup(self.launch_components, self.launch_args) + self.launch_components = None + self.launch_args = None @staticmethod def component_action(button): + MDSnackbar(MDSnackbarText(text="Opening in a new window..."), y=dp(24), pos_hint={"center_x": 0.5}, + size_hint_x=0.5).open() if button.component.func: button.component.func() else: @@ -348,7 +405,16 @@ def run_gui(): if file and component: run_component(component, file) else: - logging.warning(f"unable to identify component for {file}") + logging.warning(f"unable to identify component for {filename}") + + def _on_keyboard(self, window: Window, key: int, scancode: int, codepoint: str, modifier: list[str]): + # Activate search as soon as we start typing, no matter if we are focused on the search box or not. + # Focus first, then capture the first character we type, otherwise it gets swallowed and lost. + # Limit text input to ASCII non-control characters (space bar to tilde). + if not self.search_box.focus: + self.search_box.focus = True + if key in range(32, 126): + self.search_box.text += codepoint def _stop(self, *largs): # ran into what appears to be https://groups.google.com/g/kivy-users/c/saWDLoYCSZ4 with PyCharm. @@ -356,7 +422,13 @@ def run_gui(): self.root_window.close() super()._stop(*largs) - Launcher().run() + def on_stop(self): + Utils.persistent_store("launcher", "favorites", self.favorites) + Utils.persistent_store("launcher", "filter", ", ".join(filter.name if isinstance(filter, Type) else filter + for filter in self.current_filter)) + super().on_stop() + + Launcher(components=launch_components, args=args).run() # avoiding Launcher reference leak # and don't try to do something with widgets after window closed @@ -375,7 +447,7 @@ def run_component(component: Component, *args): logging.warning(f"Component {component} does not appear to be executable.") -def main(args: Optional[Union[argparse.Namespace, dict]] = None): +def main(args: argparse.Namespace | dict | None = None): if isinstance(args, argparse.Namespace): args = {k: v for k, v in args._get_kwargs()} elif not args: @@ -384,15 +456,21 @@ def main(args: Optional[Union[argparse.Namespace, dict]] = None): path = args.get("Patch|Game|Component|url", None) if path is not None: if path.startswith("archipelago://"): - handle_uri(path, args.get("args", ())) - return - file, component = identify(path) - if file: - args['file'] = file - if component: - args['component'] = component - if not component: - logging.warning(f"Could not identify Component responsible for {path}") + args["args"] = (path, *args.get("args", ())) + # add the url arg to the passthrough args + components, text_client_component = handle_uri(path) + if not components: + args["component"] = text_client_component + else: + args['launch_components'] = [text_client_component, *components] + else: + file, component = identify(path) + if file: + args['file'] = file + if component: + args['component'] = component + if not component: + logging.warning(f"Could not identify Component responsible for {path}") if args["update_settings"]: update_settings() @@ -401,12 +479,12 @@ def main(args: Optional[Union[argparse.Namespace, dict]] = None): elif "component" in args: run_component(args["component"], *args["args"]) elif not args["update_settings"]: - run_gui() + run_gui(args.get("launch_components", None), args.get("args", ())) if __name__ == '__main__': init_logging('Launcher') - Utils.freeze_support() + multiprocessing.freeze_support() multiprocessing.set_start_method("spawn") # if launched process uses kivy, fork won't work parser = argparse.ArgumentParser( description='Archipelago Launcher', @@ -423,6 +501,7 @@ if __name__ == '__main__': main(parser.parse_args()) from worlds.LauncherComponents import processes + for process in processes: # we await all child processes to close before we tear down the process host # this makes it feel like each one is its own program, as the Launcher is closed now diff --git a/LttPAdjuster.py b/LttPAdjuster.py index 7e33a3d5ef..4816210ff5 100644 --- a/LttPAdjuster.py +++ b/LttPAdjuster.py @@ -32,11 +32,16 @@ GAME_ALTTP = "A Link to the Past" WINDOW_MIN_HEIGHT = 525 WINDOW_MIN_WIDTH = 425 + class AdjusterWorld(object): + class AdjusterSubWorld(object): + def __init__(self, random): + self.random = random + def __init__(self, sprite_pool): import random self.sprite_pool = {1: sprite_pool} - self.per_slot_randoms = {1: random} + self.worlds = {1: self.AdjusterSubWorld(random)} class ArgumentDefaultsHelpFormatter(argparse.RawTextHelpFormatter): @@ -44,6 +49,7 @@ class ArgumentDefaultsHelpFormatter(argparse.RawTextHelpFormatter): def _get_help_string(self, action): return textwrap.dedent(action.help) + # See argparse.BooleanOptionalAction class BooleanOptionalActionWithDisable(argparse.Action): def __init__(self, @@ -359,10 +365,10 @@ def run_sprite_update(): logging.info("Done updating sprites") -def update_sprites(task, on_finish=None): +def update_sprites(task, on_finish=None, repository_url: str = "https://alttpr.com/sprites"): resultmessage = "" successful = True - sprite_dir = user_path("data", "sprites", "alttpr") + sprite_dir = user_path("data", "sprites", "alttp", "remote") os.makedirs(sprite_dir, exist_ok=True) ctx = get_cert_none_ssl_context() @@ -372,11 +378,11 @@ def update_sprites(task, on_finish=None): on_finish(successful, resultmessage) try: - task.update_status("Downloading alttpr sprites list") - with urlopen('https://alttpr.com/sprites', context=ctx) as response: + task.update_status("Downloading remote sprites list") + with urlopen(repository_url, context=ctx) as response: sprites_arr = json.loads(response.read().decode("utf-8")) except Exception as e: - resultmessage = "Error getting list of alttpr sprites. Sprites not updated.\n\n%s: %s" % (type(e).__name__, e) + resultmessage = "Error getting list of remote sprites. Sprites not updated.\n\n%s: %s" % (type(e).__name__, e) successful = False task.queue_event(finished) return @@ -384,13 +390,13 @@ def update_sprites(task, on_finish=None): try: task.update_status("Determining needed sprites") current_sprites = [os.path.basename(file) for file in glob(sprite_dir + '/*')] - alttpr_sprites = [(sprite['file'], os.path.basename(urlparse(sprite['file']).path)) + remote_sprites = [(sprite['file'], os.path.basename(urlparse(sprite['file']).path)) for sprite in sprites_arr if sprite["author"] != "Nintendo"] - needed_sprites = [(sprite_url, filename) for (sprite_url, filename) in alttpr_sprites if + needed_sprites = [(sprite_url, filename) for (sprite_url, filename) in remote_sprites if filename not in current_sprites] - alttpr_filenames = [filename for (_, filename) in alttpr_sprites] - obsolete_sprites = [sprite for sprite in current_sprites if sprite not in alttpr_filenames] + remote_filenames = [filename for (_, filename) in remote_sprites] + obsolete_sprites = [sprite for sprite in current_sprites if sprite not in remote_filenames] except Exception as e: resultmessage = "Error Determining which sprites to update. Sprites not updated.\n\n%s: %s" % ( type(e).__name__, e) @@ -442,7 +448,7 @@ def update_sprites(task, on_finish=None): successful = False if successful: - resultmessage = "alttpr sprites updated successfully" + resultmessage = "Remote sprites updated successfully" task.queue_event(finished) @@ -863,7 +869,7 @@ class SpriteSelector(): def open_custom_sprite_dir(_evt): open_file(self.custom_sprite_dir) - alttpr_frametitle = Label(self.window, text='ALTTPR Sprites') + remote_frametitle = Label(self.window, text='Remote Sprites') custom_frametitle = Frame(self.window) title_text = Label(custom_frametitle, text="Custom Sprites") @@ -872,8 +878,8 @@ class SpriteSelector(): title_link.pack(side=LEFT) title_link.bind("", open_custom_sprite_dir) - self.icon_section(alttpr_frametitle, self.alttpr_sprite_dir, - 'ALTTPR sprites not found. Click "Update alttpr sprites" to download them.') + self.icon_section(remote_frametitle, self.remote_sprite_dir, + 'Remote sprites not found. Click "Update remote sprites" to download them.') self.icon_section(custom_frametitle, self.custom_sprite_dir, 'Put sprites in the custom sprites folder (see open link above) to have them appear here.') if not randomOnEvent: @@ -886,11 +892,18 @@ class SpriteSelector(): button = Button(frame, text="Browse for file...", command=self.browse_for_sprite) button.pack(side=RIGHT, padx=(5, 0)) - button = Button(frame, text="Update alttpr sprites", command=self.update_alttpr_sprites) + button = Button(frame, text="Update remote sprites", command=self.update_remote_sprites) button.pack(side=RIGHT, padx=(5, 0)) + + repository_label = Label(frame, text='Sprite Repository:') + self.repository_url = StringVar(frame, "https://alttpr.com/sprites") + repository_entry = Entry(frame, textvariable=self.repository_url) + repository_entry.pack(side=RIGHT, expand=True, fill=BOTH, pady=1) + repository_label.pack(side=RIGHT, expand=False, padx=(0, 5)) + button = Button(frame, text="Do not adjust sprite",command=self.use_default_sprite) - button.pack(side=LEFT,padx=(0,5)) + button.pack(side=LEFT, padx=(0, 5)) button = Button(frame, text="Default Link sprite", command=self.use_default_link_sprite) button.pack(side=LEFT, padx=(0, 5)) @@ -1050,7 +1063,7 @@ class SpriteSelector(): for i, button in enumerate(frame.buttons): button.grid(row=i // self.spritesPerRow, column=i % self.spritesPerRow) - def update_alttpr_sprites(self): + def update_remote_sprites(self): # need to wrap in try catch. We don't want errors getting the json or downloading the files to break us. self.window.destroy() self.parent.update() @@ -1063,7 +1076,8 @@ class SpriteSelector(): messagebox.showerror("Sprite Updater", resultmessage) SpriteSelector(self.parent, self.callback, self.adjuster) - BackgroundTaskProgress(self.parent, update_sprites, "Updating Sprites", on_finish) + BackgroundTaskProgress(self.parent, update_sprites, "Updating Sprites", + on_finish, self.repository_url.get()) def browse_for_sprite(self): sprite = filedialog.askopenfilename( @@ -1153,12 +1167,13 @@ class SpriteSelector(): os.makedirs(self.custom_sprite_dir) @property - def alttpr_sprite_dir(self): - return user_path("data", "sprites", "alttpr") + def remote_sprite_dir(self): + return user_path("data", "sprites", "alttp", "remote") @property def custom_sprite_dir(self): - return user_path("data", "sprites", "custom") + return user_path("data", "sprites", "alttp", "custom") + def get_image_for_sprite(sprite, gif_only: bool = False): if not sprite.valid: diff --git a/MMBN3Client.py b/MMBN3Client.py index 140a98745c..31c6b309b8 100644 --- a/MMBN3Client.py +++ b/MMBN3Client.py @@ -286,16 +286,14 @@ async def gba_sync_task(ctx: MMBN3Context): except ConnectionRefusedError: logger.debug("Connection Refused, Trying Again") ctx.gba_status = CONNECTION_REFUSED_STATUS + await asyncio.sleep(1) continue async def run_game(romfile): - options = Utils.get_options().get("mmbn3_options", None) - if options is None: - auto_start = True - else: - auto_start = options.get("rom_start", True) - if auto_start: + from worlds.mmbn3 import MMBN3World + auto_start = MMBN3World.settings.rom_start + if auto_start is True: import webbrowser webbrowser.open(romfile) elif os.path.isfile(auto_start): @@ -370,7 +368,7 @@ if __name__ == "__main__": import colorama - colorama.init() + colorama.just_fix_windows_console() asyncio.run(main()) colorama.deinit() diff --git a/Main.py b/Main.py index 4008ca5e90..892baa8d4f 100644 --- a/Main.py +++ b/Main.py @@ -1,20 +1,21 @@ import collections +from collections.abc import Mapping import concurrent.futures import logging import os -import pickle import tempfile import time +from typing import Any import zipfile import zlib -from typing import Dict, List, Optional, Set, Tuple, Union import worlds -from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld, Region -from Fill import FillError, balance_multiworld_progression, distribute_items_restrictive, distribute_planned, \ - flood_items +from BaseClasses import CollectionState, Item, Location, LocationProgressType, MultiWorld +from Fill import FillError, balance_multiworld_progression, distribute_items_restrictive, flood_items, \ + parse_planned_blocks, distribute_planned_blocks, resolve_early_locations_for_planned +from NetUtils import convert_to_base_types from Options import StartInventoryPool -from Utils import __version__, output_path, version_tuple, get_settings +from Utils import __version__, output_path, restricted_dumps, version_tuple from settings import get_settings from worlds import AutoWorld from worlds.generic.Rules import exclusion_rules, locality_rules @@ -22,7 +23,7 @@ from worlds.generic.Rules import exclusion_rules, locality_rules __all__ = ["main"] -def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = None): +def main(args, seed=None, baked_server_options: dict[str, object] | None = None): if not baked_server_options: baked_server_options = get_settings().server_options.as_dict() assert isinstance(baked_server_options, dict) @@ -36,10 +37,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No logger = logging.getLogger() multiworld.set_seed(seed, args.race, str(args.outputname) if args.outputname else None) - multiworld.plando_options = args.plando_options - multiworld.plando_items = args.plando_items.copy() - multiworld.plando_texts = args.plando_texts.copy() - multiworld.plando_connections = args.plando_connections.copy() + multiworld.plando_options = args.plando multiworld.game = args.game.copy() multiworld.player_name = args.name.copy() multiworld.sprite = args.sprite.copy() @@ -56,32 +54,23 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No logger.info(f"Found {len(AutoWorld.AutoWorldRegister.world_types)} World Types:") longest_name = max(len(text) for text in AutoWorld.AutoWorldRegister.world_types) - max_item = 0 - max_location = 0 - for cls in AutoWorld.AutoWorldRegister.world_types.values(): - if cls.item_id_to_name: - max_item = max(max_item, max(cls.item_id_to_name)) - max_location = max(max_location, max(cls.location_id_to_name)) + world_classes = AutoWorld.AutoWorldRegister.world_types.values() - item_digits = len(str(max_item)) - location_digits = len(str(max_location)) - item_count = len(str(max(len(cls.item_names) for cls in AutoWorld.AutoWorldRegister.world_types.values()))) - location_count = len(str(max(len(cls.location_names) for cls in AutoWorld.AutoWorldRegister.world_types.values()))) - del max_item, max_location + version_count = max(len(cls.world_version.as_simple_string()) for cls in world_classes) + item_count = len(str(max(len(cls.item_names) for cls in world_classes))) + location_count = len(str(max(len(cls.location_names) for cls in world_classes))) for name, cls in AutoWorld.AutoWorldRegister.world_types.items(): if not cls.hidden and len(cls.item_names) > 0: - logger.info(f" {name:{longest_name}}: {len(cls.item_names):{item_count}} " - f"Items (IDs: {min(cls.item_id_to_name):{item_digits}} - " - f"{max(cls.item_id_to_name):{item_digits}}) | " - f"{len(cls.location_names):{location_count}} " - f"Locations (IDs: {min(cls.location_id_to_name):{location_digits}} - " - f"{max(cls.location_id_to_name):{location_digits}})") + logger.info(f" {name:{longest_name}}: " + f"v{cls.world_version.as_simple_string():{version_count}} | " + f"Items: {len(cls.item_names):{item_count}} | " + f"Locations: {len(cls.location_names):{location_count}}") - del item_digits, location_digits, item_count, location_count + del item_count, location_count # This assertion method should not be necessary to run if we are not outputting any multidata. - if not args.skip_output: + if not args.skip_output and not args.spoiler_only: AutoWorld.call_stage(multiworld, "assert_generate") AutoWorld.call_all(multiworld, "generate_early") @@ -110,6 +99,15 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No del local_early del early + # items can't be both local and non-local, prefer local + multiworld.worlds[player].options.non_local_items.value -= multiworld.worlds[player].options.local_items.value + multiworld.worlds[player].options.non_local_items.value -= set(multiworld.local_early_items[player]) + + # Clear non-applicable local and non-local items. + if multiworld.players == 1: + multiworld.worlds[1].options.non_local_items.value = set() + multiworld.worlds[1].options.local_items.value = set() + logger.info('Creating MultiWorld.') AutoWorld.call_all(multiworld, "create_regions") @@ -117,12 +115,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No AutoWorld.call_all(multiworld, "create_items") logger.info('Calculating Access Rules.') - - for player in multiworld.player_ids: - # items can't be both local and non-local, prefer local - multiworld.worlds[player].options.non_local_items.value -= multiworld.worlds[player].options.local_items.value - multiworld.worlds[player].options.non_local_items.value -= set(multiworld.local_early_items[player]) - AutoWorld.call_all(multiworld, "set_rules") for player in multiworld.player_ids: @@ -143,64 +135,59 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No multiworld.worlds[player].options.priority_locations.value -= world_excluded_locations # Set local and non-local item rules. + # This function is called so late because worlds might otherwise overwrite item_rules which are how locality works if multiworld.players > 1: locality_rules(multiworld) - else: - multiworld.worlds[1].options.non_local_items.value = set() - multiworld.worlds[1].options.local_items.value = set() - + + multiworld.plando_item_blocks = parse_planned_blocks(multiworld) + + AutoWorld.call_all(multiworld, "connect_entrances") AutoWorld.call_all(multiworld, "generate_basic") # remove starting inventory from pool items. # Because some worlds don't actually create items during create_items this has to be as late as possible. - if any(getattr(multiworld.worlds[player].options, "start_inventory_from_pool", None) for player in multiworld.player_ids): - new_items: List[Item] = [] - old_items: List[Item] = [] - depletion_pool: Dict[int, Dict[str, int]] = { - player: getattr(multiworld.worlds[player].options, - "start_inventory_from_pool", - StartInventoryPool({})).value.copy() - for player in multiworld.player_ids - } - for player, items in depletion_pool.items(): - player_world: AutoWorld.World = multiworld.worlds[player] - for count in items.values(): - for _ in range(count): - new_items.append(player_world.create_filler()) - target: int = sum(sum(items.values()) for items in depletion_pool.values()) - for i, item in enumerate(multiworld.itempool): - if depletion_pool[item.player].get(item.name, 0): - target -= 1 - depletion_pool[item.player][item.name] -= 1 - # quick abort if we have found all items - if not target: - old_items.extend(multiworld.itempool[i+1:]) - break - else: - old_items.append(item) + fallback_inventory = StartInventoryPool({}) + depletion_pool: dict[int, dict[str, int]] = { + player: getattr(multiworld.worlds[player].options, "start_inventory_from_pool", fallback_inventory).value.copy() + for player in multiworld.player_ids + } + target_per_player = { + player: sum(target_items.values()) for player, target_items in depletion_pool.items() if target_items + } - # leftovers? - if target: - for player, remaining_items in depletion_pool.items(): - remaining_items = {name: count for name, count in remaining_items.items() if count} - if remaining_items: - logger.warning(f"{multiworld.get_player_name(player)}" - f" is trying to remove items from their pool that don't exist: {remaining_items}") - # find all filler we generated for the current player and remove until it matches - removables = [item for item in new_items if item.player == player] - for _ in range(sum(remaining_items.values())): - new_items.remove(removables.pop()) - assert len(multiworld.itempool) == len(new_items + old_items), "Item Pool amounts should not change." - multiworld.itempool[:] = new_items + old_items + if target_per_player: + new_itempool: list[Item] = [] + + # Make new itempool with start_inventory_from_pool items removed + for item in multiworld.itempool: + if depletion_pool[item.player].get(item.name, 0): + depletion_pool[item.player][item.name] -= 1 + else: + new_itempool.append(item) + + # Create filler in place of the removed items, warn if any items couldn't be found in the multiworld itempool + for player, target in target_per_player.items(): + unfound_items = {item: count for item, count in depletion_pool[player].items() if count} + + if unfound_items: + player_name = multiworld.get_player_name(player) + logger.warning(f"{player_name} tried to remove items from their pool that don't exist: {unfound_items}") + + needed_items = target_per_player[player] - sum(unfound_items.values()) + new_itempool += [multiworld.worlds[player].create_filler() for _ in range(needed_items)] + + assert len(multiworld.itempool) == len(new_itempool), "Item Pool amounts should not change." + multiworld.itempool[:] = new_itempool multiworld.link_items() - if any(multiworld.item_links.values()): + if any(world.options.item_links for world in multiworld.worlds.values()): multiworld._all_state = None logger.info("Running Item Plando.") - - distribute_planned(multiworld) + resolve_early_locations_for_planned(multiworld) + distribute_planned_blocks(multiworld, [x for player in multiworld.plando_item_blocks + for x in multiworld.plando_item_blocks[player]]) logger.info('Running Pre Main Fill.') @@ -230,6 +217,15 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No logger.info(f'Beginning output...') outfilebase = 'AP_' + multiworld.seed_name + if args.spoiler_only: + if args.spoiler > 1: + logger.info('Calculating playthrough.') + multiworld.spoiler.create_playthrough(create_paths=args.spoiler > 2) + + multiworld.spoiler.to_file(output_path('%s_Spoiler.txt' % outfilebase)) + logger.info('Done. Skipped multidata modification. Total time: %s', time.perf_counter() - start) + return multiworld + output = tempfile.TemporaryDirectory() with output as temp_dir: output_players = [player for player in multiworld.player_ids if AutoWorld.World.generate_output.__code__ @@ -244,16 +240,19 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No pool.submit(AutoWorld.call_single, multiworld, "generate_output", player, temp_dir)) # collect ER hint info - er_hint_data: Dict[int, Dict[int, str]] = {} + er_hint_data: dict[int, dict[int, str]] = {} AutoWorld.call_all(multiworld, 'extend_hint_information', er_hint_data) def write_multidata(): import NetUtils - slot_data = {} - client_versions = {} - games = {} - minimum_versions = {"server": AutoWorld.World.required_server_version, "clients": client_versions} - slot_info = {} + from NetUtils import HintStatus + slot_data: dict[int, Mapping[str, Any]] = {} + client_versions: dict[int, tuple[int, int, int]] = {} + games: dict[int, str] = {} + minimum_versions: NetUtils.MinimumVersions = { + "server": AutoWorld.World.required_server_version, "clients": client_versions + } + slot_info: dict[int, NetUtils.NetworkSlot] = {} names = [[name for player, name in sorted(multiworld.player_name.items())]] for slot in multiworld.player_ids: player_world: AutoWorld.World = multiworld.worlds[slot] @@ -268,15 +267,17 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No group_members=sorted(group["players"])) precollected_items = {player: [item.code for item in world_precollected if type(item.code) == int] for player, world_precollected in multiworld.precollected_items.items()} - precollected_hints = {player: set() for player in range(1, multiworld.players + 1 + len(multiworld.groups))} + precollected_hints: dict[int, set[NetUtils.Hint]] = { + player: set() for player in range(1, multiworld.players + 1 + len(multiworld.groups)) + } for slot in multiworld.player_ids: slot_data[slot] = multiworld.worlds[slot].fill_slot_data() - def precollect_hint(location): + def precollect_hint(location: Location, auto_status: HintStatus): entrance = er_hint_data.get(location.player, {}).get(location.address, "") hint = NetUtils.Hint(location.item.player, location.player, location.address, - location.item.code, False, entrance, location.item.flags) + location.item.code, False, entrance, location.item.flags, auto_status) precollected_hints[location.player].add(hint) if location.item.player not in multiworld.groups: precollected_hints[location.item.player].add(hint) @@ -284,45 +285,48 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No for player in multiworld.groups[location.item.player]["players"]: precollected_hints[player].add(hint) - locations_data: Dict[int, Dict[int, Tuple[int, int, int]]] = {player: {} for player in multiworld.player_ids} + locations_data: dict[int, dict[int, tuple[int, int, int]]] = {player: {} for player in multiworld.player_ids} for location in multiworld.get_filled_locations(): if type(location.address) == int: assert location.item.code is not None, "item code None should be event, " \ "location.address should then also be None. Location: " \ - f" {location}" + f" {location}, Item: {location.item}" assert location.address not in locations_data[location.player], ( f"Locations with duplicate address. {location} and " f"{locations_data[location.player][location.address]}") locations_data[location.player][location.address] = \ location.item.code, location.item.player, location.item.flags + auto_status = HintStatus.HINT_AVOID if location.item.trap else HintStatus.HINT_PRIORITY if location.name in multiworld.worlds[location.player].options.start_location_hints: - precollect_hint(location) + if not location.item.trap: # Unspecified status for location hints, except traps + auto_status = HintStatus.HINT_UNSPECIFIED + precollect_hint(location, auto_status) elif location.item.name in multiworld.worlds[location.item.player].options.start_hints: - precollect_hint(location) + precollect_hint(location, auto_status) elif any([location.item.name in multiworld.worlds[player].options.start_hints for player in multiworld.groups.get(location.item.player, {}).get("players", [])]): - precollect_hint(location) + precollect_hint(location, auto_status) # embedded data package data_package = { game_world.game: worlds.network_data_package["games"][game_world.game] for game_world in multiworld.worlds.values() } + data_package["Archipelago"] = worlds.network_data_package["games"]["Archipelago"] - checks_in_area: Dict[int, Dict[str, Union[int, List[int]]]] = {} + checks_in_area: dict[int, dict[str, int | list[int]]] = {} # get spheres -> filter address==None -> skip empty - spheres: List[Dict[int, Set[int]]] = [] - for sphere in multiworld.get_spheres(): - current_sphere: Dict[int, Set[int]] = collections.defaultdict(set) + spheres: list[dict[int, set[int]]] = [] + for sphere in multiworld.get_sendable_spheres(): + current_sphere: dict[int, set[int]] = collections.defaultdict(set) for sphere_location in sphere: - if type(sphere_location.address) is int: - current_sphere[sphere_location.player].add(sphere_location.address) + current_sphere[sphere_location.player].add(sphere_location.address) if current_sphere: spheres.append(dict(current_sphere)) - multidata = { + multidata: NetUtils.MultiData | bytes = { "slot_data": slot_data, "slot_info": slot_info, "connect_names": {name: (0, player) for player, name in multiworld.player_name.items()}, @@ -332,7 +336,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No "er_hint_data": er_hint_data, "precollected_items": precollected_items, "precollected_hints": precollected_hints, - "version": tuple(version_tuple), + "version": (version_tuple.major, version_tuple.minor, version_tuple.build), "tags": ["AP"], "minimum_versions": minimum_versions, "seed_name": multiworld.seed_name, @@ -340,9 +344,13 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No "datapackage": data_package, "race_mode": int(multiworld.is_race), } + # TODO: change to `"version": version_tuple` after getting better serialization AutoWorld.call_all(multiworld, "modify_multidata", multidata) - multidata = zlib.compress(pickle.dumps(multidata), 9) + for key in ("slot_data", "er_hint_data"): + multidata[key] = convert_to_base_types(multidata[key]) + + multidata = zlib.compress(restricted_dumps(multidata), 9) with open(os.path.join(temp_dir, f'{outfilebase}.archipelago'), 'wb') as f: f.write(bytes([3])) # version of format diff --git a/MinecraftClient.py b/MinecraftClient.py deleted file mode 100644 index 93385ec538..0000000000 --- a/MinecraftClient.py +++ /dev/null @@ -1,344 +0,0 @@ -import argparse -import json -import os -import sys -import re -import atexit -import shutil -from subprocess import Popen -from shutil import copyfile -from time import strftime -import logging - -import requests - -import Utils -from Utils import is_windows - -atexit.register(input, "Press enter to exit.") - -# 1 or more digits followed by m or g, then optional b -max_heap_re = re.compile(r"^\d+[mMgG][bB]?$") - - -def prompt_yes_no(prompt): - yes_inputs = {'yes', 'ye', 'y'} - no_inputs = {'no', 'n'} - while True: - choice = input(prompt + " [y/n] ").lower() - if choice in yes_inputs: - return True - elif choice in no_inputs: - return False - else: - print('Please respond with "y" or "n".') - - -def find_ap_randomizer_jar(forge_dir): - """Create mods folder if needed; find AP randomizer jar; return None if not found.""" - mods_dir = os.path.join(forge_dir, 'mods') - if os.path.isdir(mods_dir): - for entry in os.scandir(mods_dir): - if entry.name.startswith("aprandomizer") and entry.name.endswith(".jar"): - logging.info(f"Found AP randomizer mod: {entry.name}") - return entry.name - return None - else: - os.mkdir(mods_dir) - logging.info(f"Created mods folder in {forge_dir}") - return None - - -def replace_apmc_files(forge_dir, apmc_file): - """Create APData folder if needed; clean .apmc files from APData; copy given .apmc into directory.""" - if apmc_file is None: - return - apdata_dir = os.path.join(forge_dir, 'APData') - copy_apmc = True - if not os.path.isdir(apdata_dir): - os.mkdir(apdata_dir) - logging.info(f"Created APData folder in {forge_dir}") - for entry in os.scandir(apdata_dir): - if entry.name.endswith(".apmc") and entry.is_file(): - if not os.path.samefile(apmc_file, entry.path): - os.remove(entry.path) - logging.info(f"Removed {entry.name} in {apdata_dir}") - else: # apmc already in apdata - copy_apmc = False - if copy_apmc: - copyfile(apmc_file, os.path.join(apdata_dir, os.path.basename(apmc_file))) - logging.info(f"Copied {os.path.basename(apmc_file)} to {apdata_dir}") - - -def read_apmc_file(apmc_file): - from base64 import b64decode - - with open(apmc_file, 'r') as f: - return json.loads(b64decode(f.read())) - - -def update_mod(forge_dir, url: str): - """Check mod version, download new mod from GitHub releases page if needed. """ - ap_randomizer = find_ap_randomizer_jar(forge_dir) - os.path.basename(url) - if ap_randomizer is not None: - logging.info(f"Your current mod is {ap_randomizer}.") - else: - logging.info(f"You do not have the AP randomizer mod installed.") - - if ap_randomizer != os.path.basename(url): - logging.info(f"A new release of the Minecraft AP randomizer mod was found: " - f"{os.path.basename(url)}") - if prompt_yes_no("Would you like to update?"): - old_ap_mod = os.path.join(forge_dir, 'mods', ap_randomizer) if ap_randomizer is not None else None - new_ap_mod = os.path.join(forge_dir, 'mods', os.path.basename(url)) - logging.info("Downloading AP randomizer mod. This may take a moment...") - apmod_resp = requests.get(url) - if apmod_resp.status_code == 200: - with open(new_ap_mod, 'wb') as f: - f.write(apmod_resp.content) - logging.info(f"Wrote new mod file to {new_ap_mod}") - if old_ap_mod is not None: - os.remove(old_ap_mod) - logging.info(f"Removed old mod file from {old_ap_mod}") - else: - logging.error(f"Error retrieving the randomizer mod (status code {apmod_resp.status_code}).") - logging.error(f"Please report this issue on the Archipelago Discord server.") - sys.exit(1) - - -def check_eula(forge_dir): - """Check if the EULA is agreed to, and prompt the user to read and agree if necessary.""" - eula_path = os.path.join(forge_dir, "eula.txt") - if not os.path.isfile(eula_path): - # Create eula.txt - with open(eula_path, 'w') as f: - f.write("#By changing the setting below to TRUE you are indicating your agreement to our EULA (https://account.mojang.com/documents/minecraft_eula).\n") - f.write(f"#{strftime('%a %b %d %X %Z %Y')}\n") - f.write("eula=false\n") - with open(eula_path, 'r+') as f: - text = f.read() - if 'false' in text: - # Prompt user to agree to the EULA - logging.info("You need to agree to the Minecraft EULA in order to run the server.") - logging.info("The EULA can be found at https://account.mojang.com/documents/minecraft_eula") - if prompt_yes_no("Do you agree to the EULA?"): - f.seek(0) - f.write(text.replace('false', 'true')) - f.truncate() - logging.info(f"Set {eula_path} to true") - else: - sys.exit(0) - - -def find_jdk_dir(version: str) -> str: - """get the specified versions jdk directory""" - for entry in os.listdir(): - if os.path.isdir(entry) and entry.startswith(f"jdk{version}"): - return os.path.abspath(entry) - - -def find_jdk(version: str) -> str: - """get the java exe location""" - - if is_windows: - jdk = find_jdk_dir(version) - jdk_exe = os.path.join(jdk, "bin", "java.exe") - if os.path.isfile(jdk_exe): - return jdk_exe - else: - jdk_exe = shutil.which(options["minecraft_options"].get("java", "java")) - if not jdk_exe: - raise Exception("Could not find Java. Is Java installed on the system?") - return jdk_exe - - -def download_java(java: str): - """Download Corretto (Amazon JDK)""" - - jdk = find_jdk_dir(java) - if jdk is not None: - print(f"Removing old JDK...") - from shutil import rmtree - rmtree(jdk) - - print(f"Downloading Java...") - jdk_url = f"https://corretto.aws/downloads/latest/amazon-corretto-{java}-x64-windows-jdk.zip" - resp = requests.get(jdk_url) - if resp.status_code == 200: # OK - print(f"Extracting...") - import zipfile - from io import BytesIO - with zipfile.ZipFile(BytesIO(resp.content)) as zf: - zf.extractall() - else: - print(f"Error downloading Java (status code {resp.status_code}).") - print(f"If this was not expected, please report this issue on the Archipelago Discord server.") - if not prompt_yes_no("Continue anyways?"): - sys.exit(0) - - -def install_forge(directory: str, forge_version: str, java_version: str): - """download and install forge""" - - java_exe = find_jdk(java_version) - if java_exe is not None: - print(f"Downloading Forge {forge_version}...") - forge_url = f"https://maven.minecraftforge.net/net/minecraftforge/forge/{forge_version}/forge-{forge_version}-installer.jar" - resp = requests.get(forge_url) - if resp.status_code == 200: # OK - forge_install_jar = os.path.join(directory, "forge_install.jar") - if not os.path.exists(directory): - os.mkdir(directory) - with open(forge_install_jar, 'wb') as f: - f.write(resp.content) - print(f"Installing Forge...") - install_process = Popen([java_exe, "-jar", forge_install_jar, "--installServer", directory]) - install_process.wait() - os.remove(forge_install_jar) - - -def run_forge_server(forge_dir: str, java_version: str, heap_arg: str) -> Popen: - """Run the Forge server.""" - - java_exe = find_jdk(java_version) - if not os.path.isfile(java_exe): - java_exe = "java" # try to fall back on java in the PATH - - heap_arg = max_heap_re.match(heap_arg).group() - if heap_arg[-1] in ['b', 'B']: - heap_arg = heap_arg[:-1] - heap_arg = "-Xmx" + heap_arg - - os_args = "win_args.txt" if is_windows else "unix_args.txt" - args_file = os.path.join(forge_dir, "libraries", "net", "minecraftforge", "forge", forge_version, os_args) - forge_args = [] - with open(args_file) as argfile: - for line in argfile: - forge_args.extend(line.strip().split(" ")) - - args = [java_exe, heap_arg, *forge_args, "-nogui"] - logging.info(f"Running Forge server: {args}") - os.chdir(forge_dir) - return Popen(args) - - -def get_minecraft_versions(version, release_channel="release"): - version_file_endpoint = "https://raw.githubusercontent.com/KonoTyran/Minecraft_AP_Randomizer/master/versions/minecraft_versions.json" - resp = requests.get(version_file_endpoint) - local = False - if resp.status_code == 200: # OK - try: - data = resp.json() - except requests.exceptions.JSONDecodeError: - logging.warning(f"Unable to fetch version update file, using local version. (status code {resp.status_code}).") - local = True - else: - logging.warning(f"Unable to fetch version update file, using local version. (status code {resp.status_code}).") - local = True - - if local: - with open(Utils.user_path("minecraft_versions.json"), 'r') as f: - data = json.load(f) - else: - with open(Utils.user_path("minecraft_versions.json"), 'w') as f: - json.dump(data, f) - - try: - if version: - return next(filter(lambda entry: entry["version"] == version, data[release_channel])) - else: - return resp.json()[release_channel][0] - except (StopIteration, KeyError): - logging.error(f"No compatible mod version found for client version {version} on \"{release_channel}\" channel.") - if release_channel != "release": - logging.error("Consider switching \"release_channel\" to \"release\" in your Host.yaml file") - else: - logging.error("No suitable mod found on the \"release\" channel. Please Contact us on discord to report this error.") - sys.exit(0) - - -def is_correct_forge(forge_dir) -> bool: - if os.path.isdir(os.path.join(forge_dir, "libraries", "net", "minecraftforge", "forge", forge_version)): - return True - return False - - -if __name__ == '__main__': - Utils.init_logging("MinecraftClient") - parser = argparse.ArgumentParser() - parser.add_argument("apmc_file", default=None, nargs='?', help="Path to an Archipelago Minecraft data file (.apmc)") - parser.add_argument('--install', '-i', dest='install', default=False, action='store_true', - help="Download and install Java and the Forge server. Does not launch the client afterwards.") - parser.add_argument('--release_channel', '-r', dest="channel", type=str, action='store', - help="Specify release channel to use.") - parser.add_argument('--java', '-j', metavar='17', dest='java', type=str, default=False, action='store', - help="specify java version.") - parser.add_argument('--forge', '-f', metavar='1.18.2-40.1.0', dest='forge', type=str, default=False, action='store', - help="specify forge version. (Minecraft Version-Forge Version)") - parser.add_argument('--version', '-v', metavar='9', dest='data_version', type=int, action='store', - help="specify Mod data version to download.") - - args = parser.parse_args() - apmc_file = os.path.abspath(args.apmc_file) if args.apmc_file else None - - # Change to executable's working directory - os.chdir(os.path.abspath(os.path.dirname(sys.argv[0]))) - - options = Utils.get_options() - channel = args.channel or options["minecraft_options"]["release_channel"] - apmc_data = None - data_version = args.data_version or None - - if apmc_file is None and not args.install: - apmc_file = Utils.open_filename('Select APMC file', (('APMC File', ('.apmc',)),)) - - if apmc_file is not None and data_version is None: - apmc_data = read_apmc_file(apmc_file) - data_version = apmc_data.get('client_version', '') - - versions = get_minecraft_versions(data_version, channel) - - forge_dir = options["minecraft_options"]["forge_directory"] - max_heap = options["minecraft_options"]["max_heap_size"] - forge_version = args.forge or versions["forge"] - java_version = args.java or versions["java"] - mod_url = versions["url"] - java_dir = find_jdk_dir(java_version) - - if args.install: - if is_windows: - print("Installing Java") - download_java(java_version) - if not is_correct_forge(forge_dir): - print("Installing Minecraft Forge") - install_forge(forge_dir, forge_version, java_version) - else: - print("Correct Forge version already found, skipping install.") - sys.exit(0) - - if apmc_data is None: - raise FileNotFoundError(f"APMC file does not exist or is inaccessible at the given location ({apmc_file})") - - if is_windows: - if java_dir is None or not os.path.isdir(java_dir): - if prompt_yes_no("Did not find java directory. Download and install java now?"): - download_java(java_version) - java_dir = find_jdk_dir(java_version) - if java_dir is None or not os.path.isdir(java_dir): - raise NotADirectoryError(f"Path {java_dir} does not exist or could not be accessed.") - - if not is_correct_forge(forge_dir): - if prompt_yes_no(f"Did not find forge version {forge_version} download and install it now?"): - install_forge(forge_dir, forge_version, java_version) - if not os.path.isdir(forge_dir): - raise NotADirectoryError(f"Path {forge_dir} does not exist or could not be accessed.") - - if not max_heap_re.match(max_heap): - raise Exception(f"Max heap size {max_heap} in incorrect format. Use a number followed by M or G, e.g. 512M or 2G.") - - update_mod(forge_dir, mod_url) - replace_apmc_files(forge_dir, apmc_file) - check_eula(forge_dir) - server_process = run_forge_server(forge_dir, java_version, max_heap) - server_process.wait() diff --git a/ModuleUpdate.py b/ModuleUpdate.py index f49182bb78..db42f8e5ab 100644 --- a/ModuleUpdate.py +++ b/ModuleUpdate.py @@ -5,11 +5,22 @@ import multiprocessing import warnings -if sys.version_info < (3, 8, 6): - raise RuntimeError("Incompatible Python Version. 3.8.7+ is supported.") +if sys.platform in ("win32", "darwin") and sys.version_info < (3, 11, 9): + # Official micro version updates. This should match the number in docs/running from source.md. + raise RuntimeError(f"Incompatible Python Version found: {sys.version_info}. Official 3.11.9+ is supported.") +elif sys.platform in ("win32", "darwin") and sys.version_info < (3, 11, 13): + # There are known security issues, but no easy way to install fixed versions on Windows for testing. + warnings.warn(f"Python Version {sys.version_info} has security issues. Don't use in production.") +elif sys.version_info < (3, 11, 0): + # Other platforms may get security backports instead of micro updates, so the number is unreliable. + raise RuntimeError(f"Incompatible Python Version found: {sys.version_info}. 3.11.0+ is supported.") # don't run update if environment is frozen/compiled or if not the parent process (skip in subprocess) -_skip_update = bool(getattr(sys, "frozen", False) or multiprocessing.parent_process()) +_skip_update = bool( + getattr(sys, "frozen", False) or + multiprocessing.parent_process() or + os.environ.get("SKIP_REQUIREMENTS_UPDATE", "").lower() in ("1", "true", "yes") +) update_ran = _skip_update @@ -63,11 +74,11 @@ def update_command(): def install_pkg_resources(yes=False): try: import pkg_resources # noqa: F401 - except ImportError: + except (AttributeError, ImportError): check_pip() if not yes: confirm("pkg_resources not found, press enter to install it") - subprocess.call([sys.executable, "-m", "pip", "install", "--upgrade", "setuptools"]) + subprocess.call([sys.executable, "-m", "pip", "install", "--upgrade", "setuptools>=75,<81"]) def update(yes: bool = False, force: bool = False) -> None: diff --git a/MultiServer.py b/MultiServer.py index 847a0b281c..095cb36b5b 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -28,9 +28,11 @@ ModuleUpdate.update() if typing.TYPE_CHECKING: import ssl + from NetUtils import ServerConnection -import websockets import colorama +import websockets +from websockets.extensions.permessage_deflate import PerMessageDeflate, ServerPerMessageDeflateFactory try: # ponyorm is a requirement for webhost, not default server, so may not be importable from pony.orm.dbapiprovider import OperationalError @@ -41,10 +43,21 @@ import NetUtils import Utils from Utils import version_tuple, restricted_loads, Version, async_start, get_intended_text from NetUtils import Endpoint, ClientStatus, NetworkItem, decode, encode, NetworkPlayer, Permission, NetworkSlot, \ - SlotType, LocationStore + SlotType, LocationStore, MultiData, Hint, HintStatus +from BaseClasses import ItemClassification -min_client_version = Version(0, 1, 6) -colorama.init() + +min_client_version = Version(0, 5, 0) +colorama.just_fix_windows_console() + +no_version = Version(0, 0, 0) +assert isinstance(no_version, tuple) # assert immutable + +server_per_message_deflate_factory = ServerPerMessageDeflateFactory( + server_max_window_bits=11, + client_max_window_bits=11, + compress_settings={"memLevel": 4}, +) def remove_from_list(container, value): @@ -63,9 +76,13 @@ def pop_from_container(container, value): return container -def update_dict(dictionary, entries): - dictionary.update(entries) - return dictionary +def update_container_unique(container, entries): + if isinstance(container, list): + existing_container_as_set = set(container) + container.extend([entry for entry in entries if entry not in existing_container_as_set]) + else: + container.update(entries) + return container def queue_gc(): @@ -106,7 +123,7 @@ modify_functions = { # lists/dicts: "remove": remove_from_list, "pop": pop_from_container, - "update": update_dict, + "update": update_container_unique, } @@ -117,15 +134,40 @@ def get_saving_second(seed_name: str, interval: int = 60) -> int: class Client(Endpoint): - version = Version(0, 0, 0) - tags: typing.List[str] = [] + __slots__ = ( + "__weakref__", + "version", + "auth", + "team", + "slot", + "send_index", + "tags", + "messageprocessor", + "ctx", + "remote_items", + "remote_start_inventory", + "no_items", + "no_locations", + "no_text", + ) + + version: Version + auth: bool + team: int | None + slot: int | None + send_index: int + tags: list[str] + messageprocessor: ClientMessageProcessor + ctx: weakref.ref[Context] remote_items: bool remote_start_inventory: bool no_items: bool no_locations: bool + no_text: bool - def __init__(self, socket: websockets.WebSocketServerProtocol, ctx: Context): + def __init__(self, socket: "ServerConnection", ctx: Context) -> None: super().__init__(socket) + self.version = no_version self.auth = False self.team = None self.slot = None @@ -133,6 +175,11 @@ class Client(Endpoint): self.tags = [] self.messageprocessor = client_message_processor(ctx, self) self.ctx = weakref.ref(ctx) + self.remote_items = False + self.remote_start_inventory = False + self.no_items = False + self.no_locations = False + self.no_text = False @property def items_handling(self): @@ -170,10 +217,12 @@ class Context: "release_mode": str, "remaining_mode": str, "collect_mode": str, + "countdown_mode": str, "item_cheat": bool, "compatibility": int} # team -> slot id -> list of clients authenticated to slot. clients: typing.Dict[int, typing.Dict[int, typing.List[Client]]] + endpoints: list[Client] locations: LocationStore # typing.Dict[int, typing.Dict[int, typing.Tuple[int, int, int]]] location_checks: typing.Dict[typing.Tuple[int, int], typing.Set[int]] hints_used: typing.Dict[typing.Tuple[int, int], int] @@ -198,8 +247,8 @@ class Context: def __init__(self, host: str, port: int, server_password: str, password: str, location_check_points: int, hint_cost: int, item_cheat: bool, release_mode: str = "disabled", collect_mode="disabled", - remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0, compatibility: int = 2, - log_network: bool = False, logger: logging.Logger = logging.getLogger()): + countdown_mode: str = "auto", remaining_mode: str = "disabled", auto_shutdown: typing.SupportsFloat = 0, + compatibility: int = 2, log_network: bool = False, logger: logging.Logger = logging.getLogger()): self.logger = logger super(Context, self).__init__() self.slot_info = {} @@ -228,10 +277,11 @@ class Context: self.hint_cost = hint_cost self.location_check_points = location_check_points self.hints_used = collections.defaultdict(int) - self.hints: typing.Dict[team_slot, typing.Set[NetUtils.Hint]] = collections.defaultdict(set) + self.hints: typing.Dict[team_slot, typing.Set[Hint]] = collections.defaultdict(set) self.release_mode: str = release_mode self.remaining_mode: str = remaining_mode self.collect_mode: str = collect_mode + self.countdown_mode: str = countdown_mode self.item_cheat = item_cheat self.exit_event = asyncio.Event() self.client_activity_timers: typing.Dict[ @@ -363,18 +413,28 @@ class Context: return True def broadcast_all(self, msgs: typing.List[dict]): - msgs = self.dumper(msgs) - endpoints = (endpoint for endpoint in self.endpoints if endpoint.auth) - async_start(self.broadcast_send_encoded_msgs(endpoints, msgs)) + msg_is_text = all(msg["cmd"] == "PrintJSON" for msg in msgs) + data = self.dumper(msgs) + endpoints = ( + endpoint + for endpoint in self.endpoints + if endpoint.auth and not (msg_is_text and endpoint.no_text) + ) + async_start(self.broadcast_send_encoded_msgs(endpoints, data)) def broadcast_text_all(self, text: str, additional_arguments: dict = {}): self.logger.info("Notice (all): %s" % text) self.broadcast_all([{**{"cmd": "PrintJSON", "data": [{ "text": text }]}, **additional_arguments}]) def broadcast_team(self, team: int, msgs: typing.List[dict]): - msgs = self.dumper(msgs) - endpoints = (endpoint for endpoint in itertools.chain.from_iterable(self.clients[team].values())) - async_start(self.broadcast_send_encoded_msgs(endpoints, msgs)) + msg_is_text = all(msg["cmd"] == "PrintJSON" for msg in msgs) + data = self.dumper(msgs) + endpoints = ( + endpoint + for endpoint in itertools.chain.from_iterable(self.clients[team].values()) + if not (msg_is_text and endpoint.no_text) + ) + async_start(self.broadcast_send_encoded_msgs(endpoints, data)) def broadcast(self, endpoints: typing.Iterable[Client], msgs: typing.List[dict]): msgs = self.dumper(msgs) @@ -388,13 +448,13 @@ class Context: await on_client_disconnected(self, endpoint) def notify_client(self, client: Client, text: str, additional_arguments: dict = {}): - if not client.auth: + if not client.auth or client.no_text: return self.logger.info("Notice (Player %s in team %d): %s" % (client.name, client.team + 1, text)) async_start(self.send_msgs(client, [{"cmd": "PrintJSON", "data": [{ "text": text }], **additional_arguments}])) def notify_client_multiple(self, client: Client, texts: typing.List[str], additional_arguments: dict = {}): - if not client.auth: + if not client.auth or client.no_text: return async_start(self.send_msgs(client, [{"cmd": "PrintJSON", "data": [{ "text": text }], **additional_arguments} @@ -425,7 +485,7 @@ class Context: raise Utils.VersionException("Incompatible multidata.") return restricted_loads(zlib.decompress(data[1:])) - def _load(self, decoded_obj: dict, game_data_packages: typing.Dict[str, typing.Any], + def _load(self, decoded_obj: MultiData, game_data_packages: typing.Dict[str, typing.Any], use_embedded_server_options: bool): self.read_data = {} @@ -438,12 +498,16 @@ class Context: self.generator_version = Version(*decoded_obj["version"]) clients_ver = decoded_obj["minimum_versions"].get("clients", {}) self.minimum_client_versions = {} + if self.generator_version < Version(0, 6, 2): + min_version = Version(0, 1, 6) + else: + min_version = min_client_version for player, version in clients_ver.items(): - self.minimum_client_versions[player] = max(Version(*version), min_client_version) + self.minimum_client_versions[player] = max(Version(*version), min_version) self.slot_info = decoded_obj["slot_info"] self.games = {slot: slot_info.game for slot, slot_info in self.slot_info.items()} - self.groups = {slot: slot_info.group_members for slot, slot_info in self.slot_info.items() + self.groups = {slot: set(slot_info.group_members) for slot, slot_info in self.slot_info.items() if slot_info.type == SlotType.group} self.clients = {0: {}} @@ -522,6 +586,7 @@ class Context: def _save(self, exit_save: bool = False) -> bool: try: + # Does not use Utils.restricted_dumps because we'd rather make a save than not make one encoded_save = pickle.dumps(self.get_save()) with open(self.save_filename, "wb") as f: f.write(zlib.compress(encoded_save)) @@ -602,6 +667,7 @@ class Context: "server_password": self.server_password, "password": self.password, "release_mode": self.release_mode, "remaining_mode": self.remaining_mode, "collect_mode": self.collect_mode, + "countdown_mode": self.countdown_mode, "item_cheat": self.item_cheat, "compatibility": self.compatibility} } @@ -636,6 +702,7 @@ class Context: self.release_mode = savedata["game_options"]["release_mode"] self.remaining_mode = savedata["game_options"]["remaining_mode"] self.collect_mode = savedata["game_options"]["collect_mode"] + self.countdown_mode = savedata["game_options"].get("countdown_mode", self.countdown_mode) self.item_cheat = savedata["game_options"]["item_cheat"] self.compatibility = savedata["game_options"]["compatibility"] @@ -656,13 +723,29 @@ class Context: return max(1, int(self.hint_cost * 0.01 * len(self.locations[slot]))) return 0 - def recheck_hints(self, team: typing.Optional[int] = None, slot: typing.Optional[int] = None): + def recheck_hints(self, team: typing.Optional[int] = None, slot: typing.Optional[int] = None, + changed: typing.Optional[typing.Set[team_slot]] = None) -> None: + """Refreshes the hints for the specified team/slot. Providing 'None' for either team or slot + will refresh all teams or all slots respectively. If a set is passed for 'changed', each (team,slot) + pair that has at least one hint modified will be added to the set. + """ for hint_team, hint_slot in self.hints: - if (team is None or team == hint_team) and (slot is None or slot == hint_slot): - self.hints[hint_team, hint_slot] = { - hint.re_check(self, hint_team) for hint in - self.hints[hint_team, hint_slot] - } + if team != hint_team and team is not None: + continue # Check specified team only, all if team is None + if slot != hint_slot and slot is not None: + continue # Check specified slot only, all if slot is None + new_hints: typing.Set[Hint] = set() + for hint in self.hints[hint_team, hint_slot]: + new_hint = hint.re_check(self, hint_team) + new_hints.add(new_hint) + if hint == new_hint: + continue + for player in self.slot_set(hint.receiving_player) | {hint.finding_player}: + if changed is not None: + changed.add((hint_team,player)) + if slot is not None and slot != player: + self.replace_hint(hint_team, player, hint, new_hint) + self.hints[hint_team, hint_slot] = new_hints def get_rechecked_hints(self, team: int, slot: int): self.recheck_hints(team, slot) @@ -711,8 +794,8 @@ class Context: else: return self.player_names[team, slot] - def notify_hints(self, team: int, hints: typing.List[NetUtils.Hint], only_new: bool = False, - recipients: typing.Sequence[int] = None): + def notify_hints(self, team: int, hints: typing.List[Hint], only_new: bool = False, + persist_even_if_found: bool = False, recipients: typing.Sequence[int] = None): """Send and remember hints.""" if only_new: hints = [hint for hint in hints if hint not in self.hints[team, hint.finding_player]] @@ -726,29 +809,42 @@ class Context: concerns[player].append(data) if not hint.local and data not in concerns[hint.finding_player]: concerns[hint.finding_player].append(data) - # remember hints in all cases - # since hints are bidirectional, finding player and receiving player, - # we can check once if hint already exists - if hint not in self.hints[team, hint.finding_player]: - self.hints[team, hint.finding_player].add(hint) - new_hint_events.add(hint.finding_player) - for player in self.slot_set(hint.receiving_player): - self.hints[team, player].add(hint) - new_hint_events.add(player) + # For !hint use cases, only hints that were not already found at the time of creation should be remembered + # For LocationScouts use-cases, all hints should be remembered + if not hint.found or persist_even_if_found: + # since hints are bidirectional, finding player and receiving player, + # we can check once if hint already exists + if hint not in self.hints[team, hint.finding_player]: + self.hints[team, hint.finding_player].add(hint) + new_hint_events.add(hint.finding_player) + for player in self.slot_set(hint.receiving_player): + self.hints[team, player].add(hint) + new_hint_events.add(player) self.logger.info("Notice (Team #%d): %s" % (team + 1, format_hint(self, team, hint))) for slot in new_hint_events: self.on_new_hint(team, slot) for slot, hint_data in concerns.items(): if recipients is None or slot in recipients: - clients = self.clients[team].get(slot) + clients = filter(lambda c: not c.no_text, self.clients[team].get(slot, [])) if not clients: continue client_hints = [datum[1] for datum in sorted(hint_data, key=lambda x: x[0].finding_player != slot)] for client in clients: async_start(self.send_msgs(client, client_hints)) + def get_hint(self, team: int, finding_player: int, seeked_location: int) -> typing.Optional[Hint]: + for hint in self.hints[team, finding_player]: + if hint.location == seeked_location and hint.finding_player == finding_player: + return hint + return None + + def replace_hint(self, team: int, slot: int, old_hint: Hint, new_hint: Hint) -> None: + if old_hint in self.hints[team, slot]: + self.hints[team, slot].remove(old_hint) + self.hints[team, slot].add(new_hint) + # "events" def on_goal_achieved(self, client: Client): @@ -790,7 +886,7 @@ def update_aliases(ctx: Context, team: int): async_start(ctx.send_encoded_msgs(client, cmd)) -async def server(websocket, path: str = "/", ctx: Context = None): +async def server(websocket: "ServerConnection", path: str = "/", ctx: Context = None) -> None: client = Client(websocket, ctx) ctx.endpoints.append(client) @@ -881,6 +977,10 @@ async def on_client_joined(ctx: Context, client: Client): "If your client supports it, " "you may have additional local commands you can list with /help.", {"type": "Tutorial"}) + if not any(isinstance(extension, PerMessageDeflate) for extension in client.socket.extensions): + ctx.notify_client(client, "Warning: your client does not support compressed websocket connections! " + "It may stop working in the future. If you are a player, please report this to the " + "client's developer.") ctx.client_connection_timers[client.team, client.slot] = datetime.datetime.now(datetime.timezone.utc) @@ -947,9 +1047,13 @@ def get_status_string(ctx: Context, team: int, tag: str): tagged = len([client for client in ctx.clients[team][slot] if tag in client.tags]) completion_text = f"({len(ctx.location_checks[team, slot])}/{len(ctx.locations[slot])})" tag_text = f" {tagged} of which are tagged {tag}" if connected and tag else "" - goal_text = " and has finished." if ctx.client_game_state[team, slot] == ClientStatus.CLIENT_GOAL else "." + status_text = ( + " and has finished." if ctx.client_game_state[team, slot] == ClientStatus.CLIENT_GOAL else + " and is ready." if ctx.client_game_state[team, slot] == ClientStatus.CLIENT_READY else + "." + ) text += f"\n{ctx.get_aliased_name(team, slot)} has {connected} connection{'' if connected == 1 else 's'}" \ - f"{tag_text}{goal_text} {completion_text}" + f"{tag_text}{status_text} {completion_text}" return text @@ -1027,21 +1131,37 @@ def send_items_to(ctx: Context, team: int, target_slot: int, *items: NetworkItem def register_location_checks(ctx: Context, team: int, slot: int, locations: typing.Iterable[int], count_activity: bool = True): + slot_locations = ctx.locations[slot] new_locations = set(locations) - ctx.location_checks[team, slot] - new_locations.intersection_update(ctx.locations[slot]) # ignore location IDs unknown to this multidata + new_locations.intersection_update(slot_locations) # ignore location IDs unknown to this multidata if new_locations: if count_activity: ctx.client_activity_timers[team, slot] = datetime.datetime.now(datetime.timezone.utc) + + sortable: list[tuple[int, int, int, int]] = [] for location in new_locations: - item_id, target_player, flags = ctx.locations[slot][location] + # extract all fields to avoid runtime overhead in LocationStore + item_id, target_player, flags = slot_locations[location] + # sort/group by receiver and item + sortable.append((target_player, item_id, location, flags)) + + info_texts: list[dict[str, typing.Any]] = [] + for target_player, item_id, location, flags in sorted(sortable): new_item = NetworkItem(item_id, location, slot, flags) send_items_to(ctx, team, target_player, new_item) ctx.logger.info('(Team #%d) %s sent %s to %s (%s)' % ( team + 1, ctx.player_names[(team, slot)], ctx.item_names[ctx.slot_info[target_player].game][item_id], ctx.player_names[(team, target_player)], ctx.location_names[ctx.slot_info[slot].game][location])) - info_text = json_format_send_event(new_item, target_player) - ctx.broadcast_team(team, [info_text]) + if len(info_texts) >= 140: + # split into chunks that are close to compression window of 64K but not too big on the wire + # (roughly 1300-2600 bytes after compression depending on repetitiveness) + ctx.broadcast_team(team, info_texts) + info_texts.clear() + info_texts.append(json_format_send_event(new_item, target_player)) + ctx.broadcast_team(team, info_texts) + del info_texts + del sortable ctx.location_checks[team, slot] |= new_locations send_new_items(ctx) @@ -1050,14 +1170,20 @@ def register_location_checks(ctx: Context, team: int, slot: int, locations: typi "hint_points": get_slot_points(ctx, team, slot), "checked_locations": new_locations, # send back new checks only }]) - old_hints = ctx.hints[team, slot].copy() - ctx.recheck_hints(team, slot) - if old_hints != ctx.hints[team, slot]: - ctx.on_changed_hints(team, slot) + updated_slots: typing.Set[tuple[int, int]] = set() + ctx.recheck_hints(team, slot, updated_slots) + for hint_team, hint_slot in updated_slots: + ctx.on_changed_hints(hint_team, hint_slot) ctx.save() -def collect_hints(ctx: Context, team: int, slot: int, item: typing.Union[int, str]) -> typing.List[NetUtils.Hint]: +def collect_hints(ctx: Context, team: int, slot: int, item: typing.Union[int, str], + status: HintStatus | None = None) -> typing.List[Hint]: + """ + Collect a new hint for a given item id or name, with a given status. + If status is None (which is the default value), an automatic status will be determined from the item's quality. + """ + hints = [] slots: typing.Set[int] = {slot} for group_id, group in ctx.groups.items(): @@ -1067,31 +1193,74 @@ def collect_hints(ctx: Context, team: int, slot: int, item: typing.Union[int, st seeked_item_id = item if isinstance(item, int) else ctx.item_names_for_game(ctx.games[slot])[item] for finding_player, location_id, item_id, receiving_player, item_flags \ in ctx.locations.find_item(slots, seeked_item_id): - found = location_id in ctx.location_checks[team, finding_player] - entrance = ctx.er_hint_data.get(finding_player, {}).get(location_id, "") - hints.append(NetUtils.Hint(receiving_player, finding_player, location_id, item_id, found, entrance, - item_flags)) + prev_hint = ctx.get_hint(team, finding_player, location_id) + if prev_hint: + hints.append(prev_hint) + else: + found = location_id in ctx.location_checks[team, finding_player] + entrance = ctx.er_hint_data.get(finding_player, {}).get(location_id, "") + + if found: + status = HintStatus.HINT_FOUND + elif status is None: + if item_flags & ItemClassification.trap: + status = HintStatus.HINT_AVOID + else: + status = HintStatus.HINT_PRIORITY + + hints.append( + Hint(receiving_player, finding_player, location_id, item_id, found, entrance, item_flags, status) + ) return hints -def collect_hint_location_name(ctx: Context, team: int, slot: int, location: str) -> typing.List[NetUtils.Hint]: +def collect_hint_location_name(ctx: Context, team: int, slot: int, location: str, + status: HintStatus | None = HintStatus.HINT_UNSPECIFIED) -> typing.List[Hint]: + """ + Collect a new hint for a given location name, with a given status (defaults to "unspecified"). + If None is passed for the status, then an automatic status will be determined from the item's quality. + """ seeked_location: int = ctx.location_names_for_game(ctx.games[slot])[location] - return collect_hint_location_id(ctx, team, slot, seeked_location) + return collect_hint_location_id(ctx, team, slot, seeked_location, status) -def collect_hint_location_id(ctx: Context, team: int, slot: int, seeked_location: int) -> typing.List[NetUtils.Hint]: +def collect_hint_location_id(ctx: Context, team: int, slot: int, seeked_location: int, + status: HintStatus | None = HintStatus.HINT_UNSPECIFIED) -> typing.List[Hint]: + """ + Collect a new hint for a given location id, with a given status (defaults to "unspecified"). + If None is passed for the status, then an automatic status will be determined from the item's quality. + """ + prev_hint = ctx.get_hint(team, slot, seeked_location) + if prev_hint: + return [prev_hint] result = ctx.locations[slot].get(seeked_location, (None, None, None)) if any(result): item_id, receiving_player, item_flags = result found = seeked_location in ctx.location_checks[team, slot] entrance = ctx.er_hint_data.get(slot, {}).get(seeked_location, "") - return [NetUtils.Hint(receiving_player, slot, seeked_location, item_id, found, entrance, item_flags)] + + if found: + status = HintStatus.HINT_FOUND + elif status is None: + if item_flags & ItemClassification.trap: + status = HintStatus.HINT_AVOID + else: + status = HintStatus.HINT_PRIORITY + + return [Hint(receiving_player, slot, seeked_location, item_id, found, entrance, item_flags, status)] return [] -def format_hint(ctx: Context, team: int, hint: NetUtils.Hint) -> str: +status_names: typing.Dict[HintStatus, str] = { + HintStatus.HINT_FOUND: "(found)", + HintStatus.HINT_UNSPECIFIED: "(unspecified)", + HintStatus.HINT_NO_PRIORITY: "(no priority)", + HintStatus.HINT_AVOID: "(avoid)", + HintStatus.HINT_PRIORITY: "(priority)", +} +def format_hint(ctx: Context, team: int, hint: Hint) -> str: text = f"[Hint]: {ctx.player_names[team, hint.receiving_player]}'s " \ f"{ctx.item_names[ctx.slot_info[hint.receiving_player].game][hint.item]} is " \ f"at {ctx.location_names[ctx.slot_info[hint.finding_player].game][hint.location]} " \ @@ -1099,7 +1268,8 @@ def format_hint(ctx: Context, team: int, hint: NetUtils.Hint) -> str: if hint.entrance: text += f" at {hint.entrance}" - return text + (". (found)" if hint.found else ".") + + return text + ". " + status_names.get(hint.status, "(unknown)") def json_format_send_event(net_item: NetworkItem, receiving_player: int): @@ -1193,7 +1363,8 @@ class CommandProcessor(metaclass=CommandMeta): argname += "=" + parameter.default argtext += argname argtext += " " - s += f"{self.marker}{command} {argtext}\n {method.__doc__}\n" + doctext = '\n '.join(inspect.getdoc(method).split('\n')) + s += f"{self.marker}{command} {argtext}\n {doctext}\n" return s def _cmd_help(self): @@ -1222,19 +1393,6 @@ class CommandProcessor(metaclass=CommandMeta): class CommonCommandProcessor(CommandProcessor): ctx: Context - def _cmd_countdown(self, seconds: str = "10") -> bool: - """Start a countdown in seconds""" - try: - timer = int(seconds, 10) - except ValueError: - timer = 10 - else: - if timer > 60 * 60: - raise ValueError(f"{timer} is invalid. Maximum is 1 hour.") - - async_start(countdown(self.ctx, timer)) - return True - def _cmd_options(self): """List all current options. Warning: lists password.""" self.output("Current options:") @@ -1376,6 +1534,23 @@ class ClientMessageProcessor(CommonCommandProcessor): " You can ask the server admin for a /collect") return False + def _cmd_countdown(self, seconds: str = "10") -> bool: + """Start a countdown in seconds""" + if self.ctx.countdown_mode == "disabled" or \ + self.ctx.countdown_mode == "auto" and len(self.ctx.player_names) >= 30: + self.output("Sorry, client countdowns have been disabled on this server. You can ask the server admin for a /countdown") + return False + try: + timer = int(seconds, 10) + except ValueError: + timer = 10 + else: + if timer > 60 * 60: + raise ValueError(f"{timer} is invalid. Maximum is 1 hour.") + + async_start(countdown(self.ctx, timer)) + return True + def _cmd_remaining(self) -> bool: """List remaining items in your game, but not their location or recipient""" if self.ctx.remaining_mode == "enabled": @@ -1503,7 +1678,6 @@ class ClientMessageProcessor(CommonCommandProcessor): def get_hints(self, input_text: str, for_location: bool = False) -> bool: points_available = get_client_points(self.ctx, self.client) cost = self.ctx.get_hint_cost(self.client.slot) - if not input_text: hints = {hint.re_check(self.ctx, self.client.team) for hint in self.ctx.hints[self.client.team, self.client.slot]} @@ -1558,7 +1732,9 @@ class ClientMessageProcessor(CommonCommandProcessor): hints = [] for loc_name in self.ctx.location_name_groups[game][hint_name]: if loc_name in self.ctx.location_names_for_game(game): - hints.extend(collect_hint_location_name(self.ctx, self.client.team, self.client.slot, loc_name)) + hints.extend( + collect_hint_location_name(self.ctx, self.client.team, self.client.slot, loc_name) + ) else: # location name hints = collect_hint_location_name(self.ctx, self.client.team, self.client.slot, hint_name) @@ -1725,7 +1901,9 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict): ctx.clients[team][slot].append(client) client.version = args['version'] client.tags = args['tags'] - client.no_locations = 'TextOnly' in client.tags or 'Tracker' in client.tags + client.no_locations = bool(client.tags & _non_game_messages.keys()) + # set NoText for old PopTracker clients that predate the tag to save traffic + client.no_text = "NoText" in client.tags or ("PopTracker" in client.tags and client.version < (0, 5, 1)) connected_packet = { "cmd": "Connected", "team": client.team, "slot": client.slot, @@ -1797,7 +1975,10 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict): old_tags = client.tags client.tags = args["tags"] if set(old_tags) != set(client.tags): - client.no_locations = 'TextOnly' in client.tags or 'Tracker' in client.tags + client.no_locations = bool(client.tags & _non_game_messages.keys()) + client.no_text = "NoText" in client.tags or ( + "PopTracker" in client.tags and client.version < (0, 5, 1) + ) ctx.broadcast_text_all( f"{ctx.get_aliased_name(client.team, client.slot)} (Team #{client.team + 1}) has changed tags " f"from {old_tags} to {client.tags}.", @@ -1826,7 +2007,8 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict): for location in args["locations"]: if type(location) is not int: await ctx.send_msgs(client, - [{'cmd': 'InvalidPacket', "type": "arguments", "text": 'LocationScouts', + [{'cmd': 'InvalidPacket', "type": "arguments", + "text": 'Locations has to be a list of integers', "original_cmd": cmd}]) return @@ -1834,13 +2016,114 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict): if create_as_hint: hints.extend(collect_hint_location_id(ctx, client.team, client.slot, location)) locs.append(NetworkItem(target_item, location, target_player, flags)) - ctx.notify_hints(client.team, hints, only_new=create_as_hint == 2) + ctx.notify_hints(client.team, hints, only_new=create_as_hint == 2, persist_even_if_found=True) if locs and create_as_hint: ctx.save() await ctx.send_msgs(client, [{'cmd': 'LocationInfo', 'locations': locs}]) + elif cmd == 'CreateHints': + location_player = args.get("player", client.slot) + locations = args["locations"] + status = args.get("status", HintStatus.HINT_UNSPECIFIED) + + if not locations: + await ctx.send_msgs(client, [{"cmd": "InvalidPacket", "type": "arguments", + "text": "CreateHints: No locations specified.", "original_cmd": cmd}]) + return + + try: + status = HintStatus(status) + except ValueError as err: + await ctx.send_msgs(client, + [{"cmd": "InvalidPacket", "type": "arguments", + "text": f"Unknown Status: {err}", + "original_cmd": cmd}]) + return + + hints = [] + + for location in locations: + if location_player != client.slot and location not in ctx.locations[location_player]: + error_text = ( + "CreateHints: One or more of the locations do not exist for the specified off-world player. " + "Please refrain from hinting other slot's locations that you don't know contain your items." + ) + await ctx.send_msgs(client, [{"cmd": "InvalidPacket", "type": "arguments", + "text": error_text, "original_cmd": cmd}]) + return + + target_item, item_player, flags = ctx.locations[location_player][location] + + if client.slot not in ctx.slot_set(item_player): + if status != HintStatus.HINT_UNSPECIFIED: + error_text = 'CreateHints: Must use "unspecified"/None status for items from other players.' + await ctx.send_msgs(client, [{"cmd": "InvalidPacket", "type": "arguments", + "text": error_text, "original_cmd": cmd}]) + return + + if client.slot != location_player: + error_text = "CreateHints: Can only create hints for own items or own locations." + await ctx.send_msgs(client, [{"cmd": "InvalidPacket", "type": "arguments", + "text": error_text, "original_cmd": cmd}]) + return + + hints += collect_hint_location_id(ctx, client.team, location_player, location, status) + + # As of writing this code, only_new=True does not update status for existing hints + ctx.notify_hints(client.team, hints, only_new=True, persist_even_if_found=True) + ctx.save() + + elif cmd == 'UpdateHint': + location = args["location"] + player = args["player"] + status = args["status"] + if not isinstance(player, int) or not isinstance(location, int) \ + or (status is not None and not isinstance(status, int)): + await ctx.send_msgs(client, + [{'cmd': 'InvalidPacket', "type": "arguments", "text": 'UpdateHint', + "original_cmd": cmd}]) + return + hint = ctx.get_hint(client.team, player, location) + if not hint: + return # Ignored safely + if client.slot not in ctx.slot_set(hint.receiving_player): + await ctx.send_msgs(client, + [{'cmd': 'InvalidPacket', "type": "arguments", "text": 'UpdateHint: No Permission', + "original_cmd": cmd}]) + return + new_hint = hint + if status is None: + return + try: + status = HintStatus(status) + except ValueError: + await ctx.send_msgs(client, + [{'cmd': 'InvalidPacket', "type": "arguments", + "text": 'UpdateHint: Invalid Status', "original_cmd": cmd}]) + return + if status == HintStatus.HINT_FOUND: + await ctx.send_msgs(client, + [{'cmd': 'InvalidPacket', "type": "arguments", + "text": 'UpdateHint: Cannot manually update status to "HINT_FOUND"', "original_cmd": cmd}]) + return + new_hint = new_hint.re_prioritize(ctx, status) + if hint == new_hint: + return + + concerning_slots = ctx.slot_set(hint.receiving_player) | {hint.finding_player} + for slot in concerning_slots: + ctx.replace_hint(client.team, slot, hint, new_hint) + ctx.save() + for slot in concerning_slots: + ctx.on_changed_hints(client.team, slot) + elif cmd == 'StatusUpdate': - update_client_status(ctx, client, args["status"]) + if client.no_locations and args["status"] == ClientStatus.CLIENT_GOAL: + await ctx.send_msgs(client, [{'cmd': 'InvalidPacket', "type": "cmd", + "text": "Trackers can't register Goal Complete", + "original_cmd": cmd}]) + else: + update_client_status(ctx, client, args["status"]) elif cmd == 'Say': if "text" not in args or type(args["text"]) is not str or not args["text"].isprintable(): @@ -1886,12 +2169,13 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict): args["cmd"] = "SetReply" value = ctx.stored_data.get(args["key"], args.get("default", 0)) args["original_value"] = copy.copy(value) + args["slot"] = client.slot for operation in args["operations"]: func = modify_functions[operation["operation"]] value = func(value, operation["value"]) ctx.stored_data[args["key"]] = args["value"] = value targets = set(ctx.stored_data_notification_clients[args["key"]]) - if args.get("want_reply", True): + if args.get("want_reply", False): targets.add(client) if targets: ctx.broadcast(targets, [args]) @@ -2022,6 +2306,19 @@ class ServerCommandProcessor(CommonCommandProcessor): self.output(f"Could not find player {player_name} to collect") return False + def _cmd_countdown(self, seconds: str = "10") -> bool: + """Start a countdown in seconds""" + try: + timer = int(seconds, 10) + except ValueError: + timer = 10 + else: + if timer > 60 * 60: + raise ValueError(f"{timer} is invalid. Maximum is 1 hour.") + + async_start(countdown(self.ctx, timer)) + return True + @mark_raw def _cmd_release(self, player_name: str) -> bool: """Send out the remaining items from a player to their intended recipients.""" @@ -2214,6 +2511,11 @@ class ServerCommandProcessor(CommonCommandProcessor): elif value_type == str and option_name.endswith("password"): def value_type(input_text: str): return None if input_text.lower() in {"null", "none", '""', "''"} else input_text + elif option_name == "countdown_mode": + valid_values = {"enabled", "disabled", "auto"} + if option_value.lower() not in valid_values: + self.output(f"Unrecognized {option_name} value '{option_value}', known: {', '.join(valid_values)}") + return False elif value_type == str and option_name.endswith("mode"): valid_values = {"goal", "enabled", "disabled"} valid_values.update(("auto", "auto_enabled") if option_name != "remaining_mode" else []) @@ -2263,8 +2565,10 @@ async def console(ctx: Context): def parse_args() -> argparse.Namespace: + from settings import get_settings + parser = argparse.ArgumentParser() - defaults = Utils.get_settings()["server_options"].as_dict() + defaults = get_settings().server_options.as_dict() parser.add_argument('multidata', nargs="?", default=defaults["multidata"]) parser.add_argument('--host', default=defaults["host"]) parser.add_argument('--port', default=defaults["port"], type=int) @@ -2276,6 +2580,8 @@ def parse_args() -> argparse.Namespace: parser.add_argument('--cert_key', help="Path to SSL Certificate Key file") parser.add_argument('--loglevel', default=defaults["loglevel"], choices=['debug', 'info', 'warning', 'error', 'critical']) + parser.add_argument('--logtime', help="Add timestamps to STDOUT", + default=defaults["logtime"], action='store_true') parser.add_argument('--location_check_points', default=defaults["location_check_points"], type=int) parser.add_argument('--hint_cost', default=defaults["hint_cost"], type=int) parser.add_argument('--disable_item_cheat', default=defaults["disable_item_cheat"], action='store_true') @@ -2297,6 +2603,13 @@ def parse_args() -> argparse.Namespace: goal: !collect can be used after goal completion auto-enabled: !collect is available and automatically triggered on goal completion ''') + parser.add_argument('--countdown_mode', default=defaults["countdown_mode"], nargs='?', + choices=['enabled', 'disabled', "auto"], help='''\ + Select !countdown Accessibility. (default: %(default)s) + enabled: !countdown is always available + disabled: !countdown is never available + auto: !countdown is available for rooms with less than 30 players + ''') parser.add_argument('--remaining_mode', default=defaults["remaining_mode"], nargs='?', choices=['enabled', 'disabled', "goal"], help='''\ Select !remaining Accessibility. (default: %(default)s) @@ -2356,11 +2669,13 @@ def load_server_cert(path: str, cert_key: typing.Optional[str]) -> "ssl.SSLConte async def main(args: argparse.Namespace): - Utils.init_logging("Server", loglevel=args.loglevel.lower()) + Utils.init_logging(name="Server", + loglevel=args.loglevel.lower(), + add_timestamp=args.logtime) ctx = Context(args.host, args.port, args.server_password, args.password, args.location_check_points, args.hint_cost, not args.disable_item_cheat, args.release_mode, args.collect_mode, - args.remaining_mode, + args.countdown_mode, args.remaining_mode, args.auto_shutdown, args.compatibility, args.log_network) data_filename = args.multidata @@ -2395,7 +2710,13 @@ async def main(args: argparse.Namespace): ssl_context = load_server_cert(args.cert, args.cert_key) if args.cert else None - ctx.server = websockets.serve(functools.partial(server, ctx=ctx), host=ctx.host, port=ctx.port, ssl=ssl_context) + ctx.server = websockets.serve( + functools.partial(server, ctx=ctx), + host=ctx.host, + port=ctx.port, + ssl=ssl_context, + extensions=[server_per_message_deflate_factory], + ) ip = args.host if args.host else Utils.get_public_ipv4() logging.info('Hosting game at %s:%d (%s)' % (ip, ctx.port, 'No password' if not ctx.password else 'Password: %s' % ctx.password)) diff --git a/NetUtils.py b/NetUtils.py index 4776b228db..f61dbf9fcb 100644 --- a/NetUtils.py +++ b/NetUtils.py @@ -1,15 +1,25 @@ from __future__ import annotations +from collections.abc import Mapping, Sequence import typing import enum import warnings from json import JSONEncoder, JSONDecoder -import websockets +if typing.TYPE_CHECKING: + from websockets import WebSocketServerProtocol as ServerConnection from Utils import ByValue, Version +class HintStatus(ByValue, enum.IntEnum): + HINT_UNSPECIFIED = 0 + HINT_NO_PRIORITY = 10 + HINT_AVOID = 20 + HINT_PRIORITY = 30 + HINT_FOUND = 40 + + class JSONMessagePart(typing.TypedDict, total=False): text: str # optional @@ -19,6 +29,8 @@ class JSONMessagePart(typing.TypedDict, total=False): player: int # if type == item indicates item flags flags: int + # if type == hint_status + hint_status: HintStatus class ClientStatus(ByValue, enum.IntEnum): @@ -72,7 +84,7 @@ class NetworkSlot(typing.NamedTuple): name: str game: str type: SlotType - group_members: typing.Union[typing.List[int], typing.Tuple] = () # only populated if type == group + group_members: Sequence[int] = () # only populated if type == group class NetworkItem(typing.NamedTuple): @@ -95,6 +107,27 @@ def _scan_for_TypedTuples(obj: typing.Any) -> typing.Any: return obj +_base_types = str | int | bool | float | None | tuple["_base_types", ...] | dict["_base_types", "base_types"] + + +def convert_to_base_types(obj: typing.Any) -> _base_types: + if isinstance(obj, (tuple, list, set, frozenset)): + return tuple(convert_to_base_types(o) for o in obj) + elif isinstance(obj, dict): + return {convert_to_base_types(key): convert_to_base_types(value) for key, value in obj.items()} + elif obj is None or type(obj) in (str, int, float, bool): + return obj + # unwrap simple types to their base, such as StrEnum + elif isinstance(obj, str): + return str(obj) + elif isinstance(obj, int): + return int(obj) + elif isinstance(obj, float): + return float(obj) + else: + raise Exception(f"Cannot handle {type(obj)}") + + _encode = JSONEncoder( ensure_ascii=False, check_circular=False, @@ -141,7 +174,9 @@ decode = JSONDecoder(object_hook=_object_hook).decode class Endpoint: - socket: websockets.WebSocketServerProtocol + __slots__ = ("socket",) + + socket: "ServerConnection" def __init__(self, socket): self.socket = socket @@ -184,6 +219,7 @@ class JSONTypes(str, enum.Enum): location_name = "location_name" location_id = "location_id" entrance_name = "entrance_name" + hint_status = "hint_status" class JSONtoTextParser(metaclass=HandlerMeta): @@ -224,7 +260,7 @@ class JSONtoTextParser(metaclass=HandlerMeta): def _handle_player_id(self, node: JSONMessagePart): player = int(node["text"]) - node["color"] = 'magenta' if player == self.ctx.slot else 'yellow' + node["color"] = 'magenta' if self.ctx.slot_concerns_self(player) else 'yellow' node["text"] = self.ctx.player_names[player] return self._handle_color(node) @@ -265,6 +301,10 @@ class JSONtoTextParser(metaclass=HandlerMeta): node["color"] = 'blue' return self._handle_color(node) + def _handle_hint_status(self, node: JSONMessagePart): + node["color"] = status_colors.get(node["hint_status"], "red") + return self._handle_color(node) + class RawJSONtoTextParser(JSONtoTextParser): def _handle_color(self, node: JSONMessagePart): @@ -297,6 +337,27 @@ def add_json_location(parts: list, location_id: int, player: int = 0, **kwargs) parts.append({"text": str(location_id), "player": player, "type": JSONTypes.location_id, **kwargs}) +status_names: typing.Dict[HintStatus, str] = { + HintStatus.HINT_FOUND: "(found)", + HintStatus.HINT_UNSPECIFIED: "(unspecified)", + HintStatus.HINT_NO_PRIORITY: "(no priority)", + HintStatus.HINT_AVOID: "(avoid)", + HintStatus.HINT_PRIORITY: "(priority)", +} +status_colors: typing.Dict[HintStatus, str] = { + HintStatus.HINT_FOUND: "green", + HintStatus.HINT_UNSPECIFIED: "white", + HintStatus.HINT_NO_PRIORITY: "slateblue", + HintStatus.HINT_AVOID: "salmon", + HintStatus.HINT_PRIORITY: "plum", +} + + +def add_json_hint_status(parts: list, hint_status: HintStatus, text: typing.Optional[str] = None, **kwargs): + parts.append({"text": text if text != None else status_names.get(hint_status, "(unknown)"), + "hint_status": hint_status, "type": JSONTypes.hint_status, **kwargs}) + + class Hint(typing.NamedTuple): receiving_player: int finding_player: int @@ -305,14 +366,21 @@ class Hint(typing.NamedTuple): found: bool entrance: str = "" item_flags: int = 0 + status: HintStatus = HintStatus.HINT_UNSPECIFIED def re_check(self, ctx, team) -> Hint: - if self.found: + if self.found and self.status == HintStatus.HINT_FOUND: return self found = self.location in ctx.location_checks[team, self.finding_player] if found: - return Hint(self.receiving_player, self.finding_player, self.location, self.item, found, self.entrance, - self.item_flags) + return self._replace(found=found, status=HintStatus.HINT_FOUND) + return self + + def re_prioritize(self, ctx, status: HintStatus) -> Hint: + if self.found and status != HintStatus.HINT_FOUND: + status = HintStatus.HINT_FOUND + if status != self.status: + return self._replace(status=status) return self def __hash__(self): @@ -334,10 +402,7 @@ class Hint(typing.NamedTuple): else: add_json_text(parts, "'s World") add_json_text(parts, ". ") - if self.found: - add_json_text(parts, "(found)", type="color", color="green") - else: - add_json_text(parts, "(not found)", type="color", color="red") + add_json_hint_status(parts, self.status) return {"cmd": "PrintJSON", "data": parts, "type": "Hint", "receiving": self.receiving_player, @@ -383,6 +448,8 @@ class _LocationStore(dict, typing.MutableMapping[int, typing.Dict[int, typing.Tu checked = state[team, slot] if not checked: # This optimizes the case where everyone connects to a fresh game at the same time. + if slot not in self: + raise KeyError(slot) return [] return [location_id for location_id in self[slot] if @@ -407,6 +474,42 @@ class _LocationStore(dict, typing.MutableMapping[int, typing.Dict[int, typing.Tu location_id not in checked]) +class MinimumVersions(typing.TypedDict): + server: tuple[int, int, int] + clients: dict[int, tuple[int, int, int]] + + +class GamesPackage(typing.TypedDict, total=False): + item_name_groups: dict[str, list[str]] + item_name_to_id: dict[str, int] + location_name_groups: dict[str, list[str]] + location_name_to_id: dict[str, int] + checksum: str + + +class DataPackage(typing.TypedDict): + games: dict[str, GamesPackage] + + +class MultiData(typing.TypedDict): + slot_data: dict[int, Mapping[str, typing.Any]] + slot_info: dict[int, NetworkSlot] + connect_names: dict[str, tuple[int, int]] + locations: dict[int, dict[int, tuple[int, int, int]]] + checks_in_area: dict[int, dict[str, int | list[int]]] + server_options: dict[str, object] + er_hint_data: dict[int, dict[int, str]] + precollected_items: dict[int, list[int]] + precollected_hints: dict[int, set[Hint]] + version: tuple[int, int, int] + tags: list[str] + minimum_versions: MinimumVersions + seed_name: str + spheres: list[dict[int, set[int]]] + datapackage: dict[str, GamesPackage] + race_mode: int + + if typing.TYPE_CHECKING: # type-check with pure python implementation until we have a typing stub LocationStore = _LocationStore else: diff --git a/OoTAdjuster.py b/OoTAdjuster.py index 9519b191e7..1581d65398 100644 --- a/OoTAdjuster.py +++ b/OoTAdjuster.py @@ -1,7 +1,6 @@ import tkinter as tk import argparse import logging -import random import os import zipfile from itertools import chain @@ -197,7 +196,6 @@ def set_icon(window): def adjust(args): # Create a fake multiworld and OOTWorld to use as a base multiworld = MultiWorld(1) - multiworld.per_slot_randoms = {1: random} ootworld = OOTWorld(multiworld, 1) # Set options in the fake OOTWorld for name, option in chain(cosmetic_options.items(), sfx_options.items()): diff --git a/OoTClient.py b/OoTClient.py index 1154904173..2b0c7e4966 100644 --- a/OoTClient.py +++ b/OoTClient.py @@ -12,6 +12,7 @@ from CommonClient import CommonContext, server_loop, gui_enabled, \ import Utils from Utils import async_start from worlds import network_data_package +from worlds.oot import OOTWorld from worlds.oot.Rom import Rom, compress_rom_file from worlds.oot.N64Patch import apply_patch_file from worlds.oot.Utils import data_path @@ -276,11 +277,12 @@ async def n64_sync_task(ctx: OoTContext): except ConnectionRefusedError: logger.debug("Connection Refused, Trying Again") ctx.n64_status = CONNECTION_REFUSED_STATUS + await asyncio.sleep(1) continue async def run_game(romfile): - auto_start = Utils.get_options()["oot_options"].get("rom_start", True) + auto_start = OOTWorld.settings.rom_start if auto_start is True: import webbrowser webbrowser.open(romfile) @@ -295,7 +297,7 @@ async def patch_and_run_game(apz5_file): decomp_path = base_name + '-decomp.z64' comp_path = base_name + '.z64' # Load vanilla ROM, patch file, compress ROM - rom_file_name = Utils.get_options()["oot_options"]["rom_file"] + rom_file_name = OOTWorld.settings.rom_file rom = Rom(rom_file_name) sub_file = None @@ -346,7 +348,7 @@ if __name__ == '__main__': import colorama - colorama.init() + colorama.just_fix_windows_console() asyncio.run(main()) colorama.deinit() diff --git a/Options.py b/Options.py index 992348cb54..d4e42fc02d 100644 --- a/Options.py +++ b/Options.py @@ -1,6 +1,7 @@ from __future__ import annotations import abc +import collections import functools import logging import math @@ -23,6 +24,12 @@ if typing.TYPE_CHECKING: import pathlib +def roll_percentage(percentage: int | float) -> bool: + """Roll a percentage chance. + percentage is expected to be in range [0, 100]""" + return random.random() < (float(percentage) / 100) + + class OptionError(ValueError): pass @@ -137,7 +144,7 @@ class Option(typing.Generic[T], metaclass=AssembleOptions): If this is False, the docstring is instead interpreted as plain text, and displayed as-is on the WebHost with whitespace preserved. - If this is None, it inherits the value of `World.rich_text_options_doc`. For + If this is None, it inherits the value of `WebWorld.rich_text_options_doc`. For backwards compatibility, this defaults to False, but worlds are encouraged to set it to True and use reStructuredText for their Option documentation. @@ -487,6 +494,30 @@ class Choice(NumericOption): else: raise TypeError(f"Can't compare {self.__class__.__name__} with {other.__class__.__name__}") + def __lt__(self, other: typing.Union[Choice, int, str]): + if isinstance(other, str): + assert other in self.options, f"compared against an unknown string. {self} < {other}" + other = self.options[other] + return super(Choice, self).__lt__(other) + + def __gt__(self, other: typing.Union[Choice, int, str]): + if isinstance(other, str): + assert other in self.options, f"compared against an unknown string. {self} > {other}" + other = self.options[other] + return super(Choice, self).__gt__(other) + + def __le__(self, other: typing.Union[Choice, int, str]): + if isinstance(other, str): + assert other in self.options, f"compared against an unknown string. {self} <= {other}" + other = self.options[other] + return super(Choice, self).__le__(other) + + def __ge__(self, other: typing.Union[Choice, int, str]): + if isinstance(other, str): + assert other in self.options, f"compared against an unknown string. {self} >= {other}" + other = self.options[other] + return super(Choice, self).__ge__(other) + __hash__ = Option.__hash__ # see https://docs.python.org/3/reference/datamodel.html#object.__hash__ @@ -496,7 +527,7 @@ class TextChoice(Choice): def __init__(self, value: typing.Union[str, int]): assert isinstance(value, str) or isinstance(value, int), \ - f"{value} is not a valid option for {self.__class__.__name__}" + f"'{value}' is not a valid option for '{self.__class__.__name__}'" self.value = value @property @@ -617,17 +648,17 @@ class PlandoBosses(TextChoice, metaclass=BossMeta): used_locations.append(location) used_bosses.append(boss) if not cls.valid_boss_name(boss): - raise ValueError(f"{boss.title()} is not a valid boss name.") + raise ValueError(f"'{boss.title()}' is not a valid boss name.") if not cls.valid_location_name(location): - raise ValueError(f"{location.title()} is not a valid boss location name.") + raise ValueError(f"'{location.title()}' is not a valid boss location name.") if not cls.can_place_boss(boss, location): - raise ValueError(f"{location.title()} is not a valid location for {boss.title()} to be placed.") + raise ValueError(f"'{location.title()}' is not a valid location for {boss.title()} to be placed.") else: if cls.duplicate_bosses: if not cls.valid_boss_name(option): - raise ValueError(f"{option} is not a valid boss name.") + raise ValueError(f"'{option}' is not a valid boss name.") else: - raise ValueError(f"{option.title()} is not formatted correctly.") + raise ValueError(f"'{option.title()}' is not formatted correctly.") @classmethod def can_place_boss(cls, boss: str, location: str) -> bool: @@ -689,9 +720,9 @@ class Range(NumericOption): @classmethod def weighted_range(cls, text) -> Range: if text == "random-low": - return cls(cls.triangular(cls.range_start, cls.range_end, cls.range_start)) + return cls(cls.triangular(cls.range_start, cls.range_end, 0.0)) elif text == "random-high": - return cls(cls.triangular(cls.range_start, cls.range_end, cls.range_end)) + return cls(cls.triangular(cls.range_start, cls.range_end, 1.0)) elif text == "random-middle": return cls(cls.triangular(cls.range_start, cls.range_end)) elif text.startswith("random-range-"): @@ -717,11 +748,11 @@ class Range(NumericOption): f"{random_range[0]}-{random_range[1]} is outside allowed range " f"{cls.range_start}-{cls.range_end} for option {cls.__name__}") if text.startswith("random-range-low"): - return cls(cls.triangular(random_range[0], random_range[1], random_range[0])) + return cls(cls.triangular(random_range[0], random_range[1], 0.0)) elif text.startswith("random-range-middle"): return cls(cls.triangular(random_range[0], random_range[1])) elif text.startswith("random-range-high"): - return cls(cls.triangular(random_range[0], random_range[1], random_range[1])) + return cls(cls.triangular(random_range[0], random_range[1], 1.0)) else: return cls(random.randint(random_range[0], random_range[1])) @@ -739,8 +770,16 @@ class Range(NumericOption): return str(self.value) @staticmethod - def triangular(lower: int, end: int, tri: typing.Optional[int] = None) -> int: - return int(round(random.triangular(lower, end, tri), 0)) + def triangular(lower: int, end: int, tri: float = 0.5) -> int: + """ + Integer triangular distribution for `lower` inclusive to `end` inclusive. + + Expects `lower <= end` and `0.0 <= tri <= 1.0`. The result of other inputs is undefined. + """ + # Use the continuous range [lower, end + 1) to produce an integer result in [lower, end]. + # random.triangular is actually [a, b] and not [a, b), so there is a very small chance of getting exactly b even + # when a != b, so ensure the result is never more than `end`. + return min(end, math.floor(random.triangular(0.0, 1.0, tri) * (end - lower + 1) + lower)) class NamedRange(Range): @@ -754,7 +793,7 @@ class NamedRange(Range): elif value > self.range_end and value not in self.special_range_names.values(): raise Exception(f"{value} is higher than maximum {self.range_end} for option {self.__class__.__name__} " + f"and is also not one of the supported named special values: {self.special_range_names}") - + # See docstring for key in self.special_range_names: if key != key.lower(): @@ -817,18 +856,21 @@ class VerifyKeys(metaclass=FreezeValidKeys): for item_name in self.value: if item_name not in world.item_names: picks = get_fuzzy_results(item_name, world.item_names, limit=1) - raise Exception(f"Item {item_name} from option {self} " - f"is not a valid item name from {world.game}. " + raise Exception(f"Item '{item_name}' from option '{self}' " + f"is not a valid item name from '{world.game}'. " f"Did you mean '{picks[0][0]}' ({picks[0][1]}% sure)") elif self.verify_location_name: for location_name in self.value: if location_name not in world.location_names: picks = get_fuzzy_results(location_name, world.location_names, limit=1) - raise Exception(f"Location {location_name} from option {self} " - f"is not a valid location name from {world.game}. " + raise Exception(f"Location '{location_name}' from option '{self}' " + f"is not a valid location name from '{world.game}'. " f"Did you mean '{picks[0][0]}' ({picks[0][1]}% sure)") + def __iter__(self) -> typing.Iterator[typing.Any]: + return self.value.__iter__() + class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys, typing.Mapping[str, typing.Any]): default = {} supports_weighting = False @@ -847,21 +889,57 @@ class OptionDict(Option[typing.Dict[str, typing.Any]], VerifyKeys, typing.Mappin return ", ".join(f"{key}: {v}" for key, v in value.items()) def __getitem__(self, item: str) -> typing.Any: - return self.value.__getitem__(item) + return self.value[item] def __iter__(self) -> typing.Iterator[str]: - return self.value.__iter__() + return iter(self.value) def __len__(self) -> int: - return self.value.__len__() + return len(self.value) + + # __getitem__ fallback fails for Counters, so we define this explicitly + def __contains__(self, item) -> bool: + return item in self.value -class ItemDict(OptionDict): +class OptionCounter(OptionDict): + min: int | None = None + max: int | None = None + + def __init__(self, value: dict[str, int]) -> None: + super(OptionCounter, self).__init__(collections.Counter(value)) + + def verify(self, world: type[World], player_name: str, plando_options: PlandoOptions) -> None: + super(OptionCounter, self).verify(world, player_name, plando_options) + + range_errors = [] + + if self.max is not None: + range_errors += [ + f"\"{key}: {value}\" is higher than maximum allowed value {self.max}." + for key, value in self.value.items() if value > self.max + ] + + if self.min is not None: + range_errors += [ + f"\"{key}: {value}\" is lower than minimum allowed value {self.min}." + for key, value in self.value.items() if value < self.min + ] + + if range_errors: + range_errors = [f"For option {getattr(self, 'display_name', self)}:"] + range_errors + raise OptionError("\n".join(range_errors)) + + +class ItemDict(OptionCounter): verify_item_name = True - def __init__(self, value: typing.Dict[str, int]): - if any(item_count < 1 for item_count in value.values()): - raise Exception("Cannot have non-positive item counts.") + min = 0 + + def __init__(self, value: dict[str, int]) -> None: + # Backwards compatibility: Cull 0s to make "in" checks behave the same as when this wasn't a OptionCounter + value = {item_name: amount for item_name, amount in value.items() if amount != 0} + super(ItemDict, self).__init__(value) @@ -971,7 +1049,7 @@ class PlandoTexts(Option[typing.List[PlandoText]], VerifyKeys): if isinstance(data, typing.Iterable): for text in data: if isinstance(text, typing.Mapping): - if random.random() < float(text.get("percentage", 100)/100): + if roll_percentage(text.get("percentage", 100)): at = text.get("at", None) if at is not None: if isinstance(at, dict): @@ -997,7 +1075,7 @@ class PlandoTexts(Option[typing.List[PlandoText]], VerifyKeys): else: raise OptionError("\"at\" must be a valid string or weighted list of strings!") elif isinstance(text, PlandoText): - if random.random() < float(text.percentage/100): + if roll_percentage(text.percentage): texts.append(text) else: raise Exception(f"Cannot create plando text from non-dictionary type, got {type(text)}") @@ -1013,10 +1091,10 @@ class PlandoTexts(Option[typing.List[PlandoText]], VerifyKeys): yield from self.value def __getitem__(self, index: typing.SupportsIndex) -> PlandoText: - return self.value.__getitem__(index) + return self.value[index] def __len__(self) -> int: - return self.value.__len__() + return len(self.value) class ConnectionsMeta(AssembleOptions): @@ -1040,7 +1118,7 @@ class PlandoConnection(typing.NamedTuple): entrance: str exit: str - direction: typing.Literal["entrance", "exit", "both"] # TODO: convert Direction to StrEnum once 3.8 is dropped + direction: typing.Literal["entrance", "exit", "both"] # TODO: convert Direction to StrEnum once 3.10 is dropped percentage: int = 100 @@ -1106,11 +1184,11 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect used_entrances.append(entrance) used_exits.append(exit) if not cls.validate_entrance_name(entrance): - raise ValueError(f"{entrance.title()} is not a valid entrance.") + raise ValueError(f"'{entrance.title()}' is not a valid entrance.") if not cls.validate_exit_name(exit): - raise ValueError(f"{exit.title()} is not a valid exit.") + raise ValueError(f"'{exit.title()}' is not a valid exit.") if not cls.can_connect(entrance, exit): - raise ValueError(f"Connection between {entrance.title()} and {exit.title()} is invalid.") + raise ValueError(f"Connection between '{entrance.title()}' and '{exit.title()}' is invalid.") @classmethod def from_any(cls, data: PlandoConFromAnyType) -> Self: @@ -1121,7 +1199,7 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect for connection in data: if isinstance(connection, typing.Mapping): percentage = connection.get("percentage", 100) - if random.random() < float(percentage / 100): + if roll_percentage(percentage): entrance = connection.get("entrance", None) if is_iterable_except_str(entrance): entrance = random.choice(sorted(entrance)) @@ -1139,7 +1217,7 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect percentage )) elif isinstance(connection, PlandoConnection): - if random.random() < float(connection.percentage / 100): + if roll_percentage(connection.percentage): value.append(connection) else: raise Exception(f"Cannot create connection from non-Dict type, got {type(connection)}.") @@ -1163,7 +1241,7 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect connection.exit) for connection in value]) def __getitem__(self, index: typing.SupportsIndex) -> PlandoConnection: - return self.value.__getitem__(index) + return self.value[index] def __iter__(self) -> typing.Iterator[PlandoConnection]: yield from self.value @@ -1175,7 +1253,7 @@ class PlandoConnections(Option[typing.List[PlandoConnection]], metaclass=Connect class Accessibility(Choice): """ Set rules for reachability of your items/locations. - + **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired. @@ -1193,7 +1271,7 @@ class Accessibility(Choice): class ItemsAccessibility(Accessibility): """ Set rules for reachability of your items/locations. - + **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired. @@ -1244,36 +1322,48 @@ class CommonOptions(metaclass=OptionsMetaProperty): progression_balancing: ProgressionBalancing accessibility: Accessibility - def as_dict(self, *option_names: str, casing: str = "snake") -> typing.Dict[str, typing.Any]: + def as_dict( + self, + *option_names: str, + casing: typing.Literal["snake", "camel", "pascal", "kebab"] = "snake", + toggles_as_bools: bool = False, + ) -> dict[str, typing.Any]: """ Returns a dictionary of [str, Option.value] - :param option_names: names of the options to return - :param casing: case of the keys to return. Supports `snake`, `camel`, `pascal`, `kebab` + :param option_names: Names of the options to get the values of. + :param casing: Casing of the keys to return. Supports `snake`, `camel`, `pascal`, `kebab`. + :param toggles_as_bools: Whether toggle options should be returned as bools instead of ints. + + :return: A dictionary of each option name to the value of its Option. If the option is an OptionSet, the value + will be returned as a sorted list. """ assert option_names, "options.as_dict() was used without any option names." + assert len(option_names) < len(self.__class__.type_hints), "Specify only options you need." option_results = {} for option_name in option_names: - if option_name in type(self).type_hints: - if casing == "snake": - display_name = option_name - elif casing == "camel": - split_name = [name.title() for name in option_name.split("_")] - split_name[0] = split_name[0].lower() - display_name = "".join(split_name) - elif casing == "pascal": - display_name = "".join([name.title() for name in option_name.split("_")]) - elif casing == "kebab": - display_name = option_name.replace("_", "-") - else: - raise ValueError(f"{casing} is invalid casing for as_dict. " - "Valid names are 'snake', 'camel', 'pascal', 'kebab'.") - value = getattr(self, option_name).value - if isinstance(value, set): - value = sorted(value) - option_results[display_name] = value - else: + if option_name not in type(self).type_hints: raise ValueError(f"{option_name} not found in {tuple(type(self).type_hints)}") + + if casing == "snake": + display_name = option_name + elif casing == "camel": + split_name = [name.title() for name in option_name.split("_")] + split_name[0] = split_name[0].lower() + display_name = "".join(split_name) + elif casing == "pascal": + display_name = "".join([name.title() for name in option_name.split("_")]) + elif casing == "kebab": + display_name = option_name.replace("_", "-") + else: + raise ValueError(f"{casing} is invalid casing for as_dict. " + "Valid names are 'snake', 'camel', 'pascal', 'kebab'.") + value = getattr(self, option_name).value + if isinstance(value, set): + value = sorted(value) + elif toggles_as_bools and issubclass(type(self).type_hints[option_name], Toggle): + value = bool(value) + option_results[display_name] = value return option_results @@ -1290,14 +1380,15 @@ class NonLocalItems(ItemSet): class StartInventory(ItemDict): - """Start with these items.""" + """Start with the specified amount of these items. Example: "Bomb: 1" """ verify_item_name = True display_name = "Start Inventory" rich_text_doc = True + max = 10000 class StartInventoryPool(StartInventory): - """Start with these items and don't place them in the world. + """Start with the specified amount of these items and don't place them in the world. Example: "Bomb: 1" The game decides what the replacement items will be. """ @@ -1355,6 +1446,7 @@ class ItemLinks(OptionList): Optional("local_items"): [And(str, len)], Optional("non_local_items"): [And(str, len)], Optional("link_replacement"): Or(None, bool), + Optional("skip_if_solo"): Or(None, bool), } ]) @@ -1368,8 +1460,8 @@ class ItemLinks(OptionList): picks_group = get_fuzzy_results(item_name, world.item_name_groups.keys(), limit=1) picks_group = f" or '{picks_group[0][0]}' ({picks_group[0][1]}% sure)" if allow_item_groups else "" - raise Exception(f"Item {item_name} from item link {item_link} " - f"is not a valid item from {world.game} for {pool_name}. " + raise Exception(f"Item '{item_name}' from item link '{item_link}' " + f"is not a valid item from '{world.game}' for '{pool_name}'. " f"Did you mean '{picks[0][0]}' ({picks[0][1]}% sure){picks_group}") if allow_item_groups: pool |= world.item_name_groups.get(item_name, {item_name}) @@ -1382,8 +1474,10 @@ class ItemLinks(OptionList): super(ItemLinks, self).verify(world, player_name, plando_options) existing_links = set() for link in self.value: + link["name"] = link["name"].strip()[:16].strip() if link["name"] in existing_links: - raise Exception(f"You cannot have more than one link named {link['name']}.") + raise Exception(f"Item link names are limited to their first 16 characters and must be unique. " + f"You have more than one link named '{link['name']}'.") existing_links.add(link["name"]) pool = self.verify_items(link["item_pool"], link["name"], "item_pool", world) @@ -1409,6 +1503,133 @@ class ItemLinks(OptionList): link["item_pool"] = list(pool) +@dataclass(frozen=True) +class PlandoItem: + items: list[str] | dict[str, typing.Any] + locations: list[str] + world: int | str | bool | None | typing.Iterable[str] | set[int] = False + from_pool: bool = True + force: bool | typing.Literal["silent"] = "silent" + count: int | bool | dict[str, int] = False + percentage: int = 100 + + +class PlandoItems(Option[typing.List[PlandoItem]]): + """Generic items plando.""" + default = () + supports_weighting = False + display_name = "Plando Items" + + def __init__(self, value: typing.Iterable[PlandoItem]) -> None: + self.value = list(deepcopy(value)) + super().__init__() + + @classmethod + def from_any(cls, data: typing.Any) -> Option[typing.List[PlandoItem]]: + if not isinstance(data, typing.Iterable): + raise OptionError(f"Cannot create plando items from non-Iterable type, got {type(data)}") + + value: typing.List[PlandoItem] = [] + for item in data: + if isinstance(item, typing.Mapping): + percentage = item.get("percentage", 100) + if not isinstance(percentage, int): + raise OptionError(f"Plando `percentage` has to be int, not {type(percentage)}.") + if not (0 <= percentage <= 100): + raise OptionError(f"Plando `percentage` has to be between 0 and 100 (inclusive) not {percentage}.") + if roll_percentage(percentage): + count = item.get("count", False) + items = item.get("items", []) + if not items: + items = item.get("item", None) # explicitly throw an error here if not present + if not items: + raise OptionError("You must specify at least one item to place items with plando.") + count = 1 + if isinstance(items, str): + items = [items] + elif not isinstance(items, (dict, list)): + raise OptionError(f"Plando 'items' has to be string, list, or " + f"dictionary, not {type(items)}") + locations = item.get("locations", []) + if not locations: + locations = item.get("location", []) + if locations: + count = 1 + else: + locations = ["Everywhere"] + if isinstance(locations, str): + locations = [locations] + if not isinstance(locations, list): + raise OptionError(f"Plando `location` has to be string or list, not {type(locations)}") + world = item.get("world", False) + from_pool = item.get("from_pool", True) + force = item.get("force", "silent") + if not isinstance(from_pool, bool): + raise OptionError(f"Plando 'from_pool' has to be true or false, not {from_pool!r}.") + if not (isinstance(force, bool) or force == "silent"): + raise OptionError(f"Plando `force` has to be true or false or `silent`, not {force!r}.") + value.append(PlandoItem(items, locations, world, from_pool, force, count, percentage)) + elif isinstance(item, PlandoItem): + if roll_percentage(item.percentage): + value.append(item) + else: + raise OptionError(f"Cannot create plando item from non-Dict type, got {type(item)}.") + return cls(value) + + def verify(self, world: typing.Type[World], player_name: str, plando_options: "PlandoOptions") -> None: + if not self.value: + return + from BaseClasses import PlandoOptions + if not (PlandoOptions.items & plando_options): + # plando is disabled but plando options were given so overwrite the options + self.value = [] + logging.warning(f"The plando items module is turned off, " + f"so items for {player_name} will be ignored.") + else: + # filter down item groups + for plando in self.value: + # confirm a valid count + if isinstance(plando.count, dict): + if "min" in plando.count and "max" in plando.count: + if plando.count["min"] > plando.count["max"]: + raise OptionError("Plando cannot have count `min` greater than `max`.") + items_copy = plando.items.copy() + if isinstance(plando.items, dict): + for item in items_copy: + if item in world.item_name_groups: + value = plando.items.pop(item) + group = world.item_name_groups[item] + filtered_items = sorted(group.difference(list(plando.items.keys()))) + if not filtered_items: + raise OptionError(f"Plando `items` contains the group \"{item}\" " + f"and every item in it. This is not allowed.") + if value is True: + for key in filtered_items: + plando.items[key] = True + else: + for key in random.choices(filtered_items, k=value): + plando.items[key] = plando.items.get(key, 0) + 1 + else: + assert isinstance(plando.items, list) # pycharm can't figure out the hinting without the hint + for item in items_copy: + if item in world.item_name_groups: + plando.items.remove(item) + plando.items.extend(sorted(world.item_name_groups[item])) + + @classmethod + def get_option_name(cls, value: list[PlandoItem]) -> str: + return ", ".join(["(%s: %s)" % (item.items, item.locations) for item in value]) #TODO: see what a better way to display would be + + def __getitem__(self, index: typing.SupportsIndex) -> PlandoItem: + return self.value.__getitem__(index) + + def __iter__(self) -> typing.Iterator[PlandoItem]: + yield from self.value + + def __len__(self) -> int: + return len(self.value) + + class Removed(FreeText): """This Option has been Removed.""" rich_text_doc = True @@ -1431,6 +1652,7 @@ class PerGameCommonOptions(CommonOptions): exclude_locations: ExcludeLocations priority_locations: PriorityLocations item_links: ItemLinks + plando_items: PlandoItems @dataclass @@ -1449,7 +1671,7 @@ class OptionGroup(typing.NamedTuple): item_and_loc_options = [LocalItems, NonLocalItems, StartInventory, StartInventoryPool, StartHints, - StartLocationHints, ExcludeLocations, PriorityLocations, ItemLinks] + StartLocationHints, ExcludeLocations, PriorityLocations, ItemLinks, PlandoItems] """ Options that are always populated in "Item & Location Options" Option Group. Cannot be moved to another group. If desired, a custom "Item & Location Options" Option Group can be defined, but only for adding additional options to @@ -1460,26 +1682,31 @@ it. def get_option_groups(world: typing.Type[World], visibility_level: Visibility = Visibility.template) -> typing.Dict[ str, typing.Dict[str, typing.Type[Option[typing.Any]]]]: """Generates and returns a dictionary for the option groups of a specified world.""" - option_groups = {option: option_group.name - for option_group in world.web.option_groups - for option in option_group.options} + option_to_name = {option: option_name for option_name, option in world.options_dataclass.type_hints.items()} + + ordered_groups = {group.name: group.options for group in world.web.option_groups} + # add a default option group for uncategorized options to get thrown into - ordered_groups = ["Game Options"] - [ordered_groups.append(group) for group in option_groups.values() if group not in ordered_groups] - grouped_options = {group: {} for group in ordered_groups} - for option_name, option in world.options_dataclass.type_hints.items(): - if visibility_level & option.visibility: - grouped_options[option_groups.get(option, "Game Options")][option_name] = option + if "Game Options" not in ordered_groups: + grouped_options = set(option for group in ordered_groups.values() for option in group) + ungrouped_options = [option for option in option_to_name if option not in grouped_options] + # only add the game options group if we have ungrouped options + if ungrouped_options: + ordered_groups = {**{"Game Options": ungrouped_options}, **ordered_groups} - # if the world doesn't have any ungrouped options, this group will be empty so just remove it - if not grouped_options["Game Options"]: - del grouped_options["Game Options"] - - return grouped_options + return { + group: { + option_to_name[option]: option + for option in group_options + if (visibility_level in option.visibility and option in option_to_name) + } + for group, group_options in ordered_groups.items() + } def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], generate_hidden: bool = True) -> None: import os + from inspect import cleandoc import yaml from jinja2 import Template @@ -1518,18 +1745,23 @@ def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], ge # yaml dump may add end of document marker and newlines. return yaml.dump(scalar).replace("...\n", "").strip() + with open(local_path("data", "options.yaml")) as f: + file_data = f.read() + template = Template(file_data) + for game_name, world in AutoWorldRegister.world_types.items(): if not world.hidden or generate_hidden: option_groups = get_option_groups(world) - with open(local_path("data", "options.yaml")) as f: - file_data = f.read() - res = Template(file_data).render( - option_groups=option_groups, - __version__=__version__, game=game_name, yaml_dump=yaml_dump_scalar, - dictify_range=dictify_range, - ) - del file_data + res = template.render( + option_groups=option_groups, + __version__=__version__, + game=game_name, + world_version=world.world_version.as_simple_string(), + yaml_dump=yaml_dump_scalar, + dictify_range=dictify_range, + cleandoc=cleandoc, + ) with open(os.path.join(target_folder, get_file_safe_name(game_name) + ".yaml"), "w", encoding="utf-8-sig") as f: f.write(res) @@ -1556,10 +1788,11 @@ def dump_player_options(multiworld: MultiWorld) -> None: player_output = { "Game": multiworld.game[player], "Name": multiworld.get_player_name(player), + "ID": player, } output.append(player_output) for option_key, option in world.options_dataclass.type_hints.items(): - if issubclass(Removed, option): + if option.visibility == Visibility.none: continue display_name = getattr(option, "display_name", option_key) player_output[display_name] = getattr(world.options, option_key).current_option_name @@ -1568,7 +1801,7 @@ def dump_player_options(multiworld: MultiWorld) -> None: game_option_names.append(display_name) with open(output_path(f"generate_{multiworld.seed_name}.csv"), mode="w", newline="") as file: - fields = ["Game", "Name", *all_option_names] + fields = ["ID", "Game", "Name", *all_option_names] writer = DictWriter(file, fields) writer.writeheader() writer.writerows(output) diff --git a/README.md b/README.md index 0e57bce53b..fa87190565 100644 --- a/README.md +++ b/README.md @@ -7,23 +7,19 @@ Currently, the following games are supported: * The Legend of Zelda: A Link to the Past * Factorio -* Minecraft * Subnautica -* Slay the Spire * Risk of Rain 2 * The Legend of Zelda: Ocarina of Time * Timespinner * Super Metroid * Secret of Evermore * Final Fantasy -* Rogue Legacy * VVVVVV * Raft * Super Mario 64 * Meritous * Super Metroid/Link to the Past combo randomizer (SMZ3) * ChecksFinder -* ArchipIDLE * Hollow Knight * The Witness * Sonic Adventure 2: Battle @@ -43,7 +39,6 @@ Currently, the following games are supported: * The Messenger * Kingdom Hearts 2 * The Legend of Zelda: Link's Awakening DX -* Clique * Adventure * DLC Quest * Noita @@ -63,7 +58,6 @@ Currently, the following games are supported: * TUNIC * Kirby's Dream Land 3 * Celeste 64 -* Zork Grand Inquisitor * Castlevania 64 * A Short Hike * Yoshi's Island @@ -76,6 +70,18 @@ Currently, the following games are supported: * Kingdom Hearts 1 * Mega Man 2 * Yacht Dice +* Faxanadu +* Saving Princess +* Castlevania: Circle of the Moon +* Inscryption +* Civilization VI +* The Legend of Zelda: The Wind Waker +* Jak and Daxter: The Precursor Legacy +* Super Mario Land 2: 6 Golden Coins +* shapez +* Paint +* Celeste (Open World) +* Choo-Choo Charles For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/). Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled diff --git a/SNIClient.py b/SNIClient.py index 19440e1dc5..38fabcaab2 100644 --- a/SNIClient.py +++ b/SNIClient.py @@ -18,6 +18,7 @@ from json import loads, dumps from CommonClient import CommonContext, server_loop, ClientCommandProcessor, gui_enabled, get_base_parser import Utils +import settings from Utils import async_start from MultiServer import mark_raw if typing.TYPE_CHECKING: @@ -243,6 +244,9 @@ class SNIContext(CommonContext): # Once the games handled by SNIClient gets made to be remote items, # this will no longer be needed. async_start(self.send_msgs([{"cmd": "LocationScouts", "locations": list(new_locations)}])) + + if self.client_handler is not None: + self.client_handler.on_package(self, cmd, args) def run_gui(self) -> None: from kvui import GameManager @@ -282,7 +286,7 @@ class SNESState(enum.IntEnum): def launch_sni() -> None: - sni_path = Utils.get_settings()["sni_options"]["sni_path"] + sni_path = settings.get_settings().sni_options.sni_path if not os.path.isdir(sni_path): sni_path = Utils.local_path(sni_path) @@ -665,8 +669,7 @@ async def game_watcher(ctx: SNIContext) -> None: async def run_game(romfile: str) -> None: - auto_start = typing.cast(typing.Union[bool, str], - Utils.get_settings()["sni_options"].get("snes_rom_start", True)) + auto_start = settings.get_settings().sni_options.snes_rom_start if auto_start is True: import webbrowser webbrowser.open(romfile) @@ -732,6 +735,6 @@ async def main() -> None: if __name__ == '__main__': - colorama.init() + colorama.just_fix_windows_console() asyncio.run(main()) colorama.deinit() diff --git a/Starcraft2Client.py b/Starcraft2Client.py deleted file mode 100644 index fb219a6904..0000000000 --- a/Starcraft2Client.py +++ /dev/null @@ -1,11 +0,0 @@ -from __future__ import annotations - -import ModuleUpdate -ModuleUpdate.update() - -from worlds.sc2.Client import launch -import Utils - -if __name__ == "__main__": - Utils.init_logging("Starcraft2Client", exception_logger="Client") - launch() diff --git a/UndertaleClient.py b/UndertaleClient.py index dfacee148a..1c522fac92 100644 --- a/UndertaleClient.py +++ b/UndertaleClient.py @@ -500,7 +500,7 @@ def main(): import colorama - colorama.init() + colorama.just_fix_windows_console() asyncio.run(_main()) colorama.deinit() diff --git a/Utils.py b/Utils.py index 2dfcd9d3e1..02bc8e8f6f 100644 --- a/Utils.py +++ b/Utils.py @@ -19,8 +19,7 @@ import warnings from argparse import Namespace from settings import Settings, get_settings from time import sleep -from typing import BinaryIO, Coroutine, Optional, Set, Dict, Any, Union -from typing_extensions import TypeGuard +from typing import BinaryIO, Coroutine, Optional, Set, Dict, Any, Union, TypeGuard from yaml import load, load_all, dump try: @@ -36,7 +35,7 @@ if typing.TYPE_CHECKING: def tuplize_version(version: str) -> Version: - return Version(*(int(piece, 10) for piece in version.split("."))) + return Version(*(int(piece) for piece in version.split("."))) class Version(typing.NamedTuple): @@ -48,7 +47,7 @@ class Version(typing.NamedTuple): return ".".join(str(item) for item in self) -__version__ = "0.5.1" +__version__ = "0.6.4" version_tuple = tuplize_version(__version__) is_linux = sys.platform.startswith("linux") @@ -115,6 +114,8 @@ def cache_self1(function: typing.Callable[[S, T], RetType]) -> typing.Callable[[ cache[arg] = res return res + wrap.__defaults__ = function.__defaults__ + return wrap @@ -138,8 +139,11 @@ def local_path(*path: str) -> str: local_path.cached_path = os.path.dirname(os.path.abspath(sys.argv[0])) else: import __main__ - if hasattr(__main__, "__file__") and os.path.isfile(__main__.__file__): + if globals().get("__file__") and os.path.isfile(__file__): # we are running in a normal Python environment + local_path.cached_path = os.path.dirname(os.path.abspath(__file__)) + elif hasattr(__main__, "__file__") and os.path.isfile(__main__.__file__): + # we are running in a normal Python environment, but AP was imported weirdly local_path.cached_path = os.path.dirname(os.path.abspath(__main__.__file__)) else: # pray @@ -153,7 +157,18 @@ def home_path(*path: str) -> str: if hasattr(home_path, 'cached_path'): pass elif sys.platform.startswith('linux'): - home_path.cached_path = os.path.expanduser('~/Archipelago') + xdg_data_home = os.getenv('XDG_DATA_HOME', os.path.expanduser('~/.local/share')) + home_path.cached_path = xdg_data_home + '/Archipelago' + if not os.path.isdir(home_path.cached_path): + legacy_home_path = os.path.expanduser('~/Archipelago') + if os.path.isdir(legacy_home_path): + os.renames(legacy_home_path, home_path.cached_path) + os.symlink(home_path.cached_path, legacy_home_path) + else: + os.makedirs(home_path.cached_path, 0o700, exist_ok=True) + elif sys.platform == 'darwin': + import platformdirs + home_path.cached_path = platformdirs.user_data_dir("Archipelago", False) os.makedirs(home_path.cached_path, 0o700, exist_ok=True) else: # not implemented @@ -166,7 +181,7 @@ def user_path(*path: str) -> str: """Returns either local_path or home_path based on write permissions.""" if hasattr(user_path, "cached_path"): pass - elif os.access(local_path(), os.W_OK): + elif os.access(local_path(), os.W_OK) and not (is_macos and is_frozen()): user_path.cached_path = local_path() else: user_path.cached_path = home_path() @@ -215,7 +230,12 @@ def open_file(filename: typing.Union[str, "pathlib.Path"]) -> None: from shutil import which open_command = which("open") if is_macos else (which("xdg-open") or which("gnome-open") or which("kde-open")) assert open_command, "Didn't find program for open_file! Please report this together with system details." - subprocess.call([open_command, filename]) + + env = os.environ + if "LD_LIBRARY_PATH" in env: + env = env.copy() + del env["LD_LIBRARY_PATH"] # exe is a system binary, so reset LD_LIBRARY_PATH + subprocess.call([open_command, filename], env=env) # from https://gist.github.com/pypt/94d747fe5180851196eb#gistcomment-4015118 with some changes @@ -302,11 +322,13 @@ def get_options() -> Settings: return get_settings() -def persistent_store(category: str, key: str, value: typing.Any): - path = user_path("_persistent_storage.yaml") +def persistent_store(category: str, key: str, value: typing.Any, force_store: bool = False): storage = persistent_load() + if not force_store and category in storage and key in storage[category] and storage[category][key] == value: + return # no changes necessary category_dict = storage.setdefault(category, {}) category_dict[key] = value + path = user_path("_persistent_storage.yaml") with open(path, "wt") as f: f.write(dump(storage, Dumper=Dumper)) @@ -393,13 +415,26 @@ def get_adjuster_settings(game_name: str) -> Namespace: @cache_argsless def get_unique_identifier(): - uuid = persistent_load().get("client", {}).get("uuid", None) + common_path = cache_path("common.json") + try: + with open(common_path) as f: + common_file = json.load(f) + uuid = common_file.get("uuid", None) + except FileNotFoundError: + common_file = {} + uuid = None + if uuid: return uuid - import uuid - uuid = uuid.getnode() - persistent_store("client", "uuid", uuid) + from uuid import uuid4 + uuid = str(uuid4()) + common_file["uuid"] = uuid + + cache_folder = os.path.dirname(common_path) + os.makedirs(cache_folder, exist_ok=True) + with open(common_path, "w") as f: + json.dump(common_file, f, separators=(",", ":")) return uuid @@ -421,8 +456,13 @@ class RestrictedUnpickler(pickle.Unpickler): def find_class(self, module: str, name: str) -> type: if module == "builtins" and name in safe_builtins: return getattr(builtins, name) + # used by OptionCounter + # necessary because the actual Options class instances are pickled when transfered to WebHost generation pool + if module == "collections" and name == "Counter": + return collections.Counter # used by MultiServer -> savegame/multidata - if module == "NetUtils" and name in {"NetworkItem", "ClientStatus", "Hint", "SlotType", "NetworkSlot"}: + if module == "NetUtils" and name in {"NetworkItem", "ClientStatus", "Hint", + "SlotType", "NetworkSlot", "HintStatus"}: return getattr(self.net_utils_module, name) # Options and Plando are unpickled by WebHost -> Generate if module == "worlds.generic" and name == "PlandoItem": @@ -436,7 +476,8 @@ class RestrictedUnpickler(pickle.Unpickler): else: mod = importlib.import_module(module) obj = getattr(mod, name) - if issubclass(obj, (self.options_module.Option, self.options_module.PlandoConnection)): + if issubclass(obj, (self.options_module.Option, self.options_module.PlandoConnection, + self.options_module.PlandoText)): return obj # Forbid everything else. raise pickle.UnpicklingError(f"global '{module}.{name}' is forbidden") @@ -447,6 +488,18 @@ def restricted_loads(s: bytes) -> Any: return RestrictedUnpickler(io.BytesIO(s)).load() +def restricted_dumps(obj: Any) -> bytes: + """Helper function analogous to pickle.dumps().""" + s = pickle.dumps(obj) + # Assert that the string can be successfully loaded by restricted_loads + try: + restricted_loads(s) + except pickle.UnpicklingError as e: + raise pickle.PicklingError(e) from e + + return s + + class ByValue: """ Mixin for enums to pickle value instead of name (restores pre-3.11 behavior). Use as left-most parent. @@ -485,9 +538,9 @@ def get_text_after(text: str, start: str) -> str: loglevel_mapping = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG} -def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, write_mode: str = "w", - log_format: str = "[%(name)s at %(asctime)s]: %(message)s", - exception_logger: typing.Optional[str] = None): +def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, + write_mode: str = "w", log_format: str = "[%(name)s at %(asctime)s]: %(message)s", + add_timestamp: bool = False, exception_logger: typing.Optional[str] = None): import datetime loglevel: int = loglevel_mapping.get(loglevel, loglevel) log_folder = user_path("logs") @@ -514,12 +567,18 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri def filter(self, record: logging.LogRecord) -> bool: return self.condition(record) - file_handler.addFilter(Filter("NoStream", lambda record: not getattr(record, "NoFile", False))) + file_handler.addFilter(Filter("NoStream", lambda record: not getattr(record, "NoFile", False))) + file_handler.addFilter(Filter("NoCarriageReturn", lambda record: '\r' not in record.getMessage())) root_logger.addHandler(file_handler) if sys.stdout: + formatter = logging.Formatter(fmt='[%(asctime)s] %(message)s', datefmt='%Y-%m-%d %H:%M:%S') stream_handler = logging.StreamHandler(sys.stdout) stream_handler.addFilter(Filter("NoFile", lambda record: not getattr(record, "NoStream", False))) + if add_timestamp: + stream_handler.setFormatter(formatter) root_logger.addHandler(stream_handler) + if hasattr(sys.stdout, "reconfigure"): + sys.stdout.reconfigure(encoding="utf-8", errors="replace") # Relay unhandled exceptions to logger. if not getattr(sys.excepthook, "_wrapped", False): # skip if already modified @@ -530,7 +589,8 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri sys.__excepthook__(exc_type, exc_value, exc_traceback) return logging.getLogger(exception_logger).exception("Uncaught exception", - exc_info=(exc_type, exc_value, exc_traceback)) + exc_info=(exc_type, exc_value, exc_traceback), + extra={"NoStream": exception_logger is None}) return orig_hook(exc_type, exc_value, exc_traceback) handle_exception._wrapped = True @@ -553,7 +613,7 @@ def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, wri import platform logging.info( f"Archipelago ({__version__}) logging initialized" - f" on {platform.platform()}" + f" on {platform.platform()} process {os.getpid()}" f" running Python {sys.version_info.major}.{sys.version_info.minor}.{sys.version_info.micro}" f"{' (frozen)' if is_frozen() else ''}" ) @@ -617,6 +677,8 @@ def get_fuzzy_results(input_word: str, word_list: typing.Collection[str], limit: import jellyfish def get_fuzzy_ratio(word1: str, word2: str) -> float: + if word1 == word2: + return 1.01 return (1 - jellyfish.damerau_levenshtein_distance(word1.lower(), word2.lower()) / max(len(word1), len(word2))) @@ -637,8 +699,10 @@ def get_intended_text(input_text: str, possible_answers) -> typing.Tuple[str, bo picks = get_fuzzy_results(input_text, possible_answers, limit=2) if len(picks) > 1: dif = picks[0][1] - picks[1][1] - if picks[0][1] == 100: + if picks[0][1] == 101: return picks[0][0], True, "Perfect Match" + elif picks[0][1] == 100: + return picks[0][0], True, "Case Insensitive Perfect Match" elif picks[0][1] < 75: return picks[0][0], False, f"Didn't find something that closely matches '{input_text}', " \ f"did you mean '{picks[0][0]}'? ({picks[0][1]}% sure)" @@ -656,13 +720,22 @@ def get_intended_text(input_text: str, possible_answers) -> typing.Tuple[str, bo def get_input_text_from_response(text: str, command: str) -> typing.Optional[str]: + """ + Parses the response text from `get_intended_text` to find the suggested input and autocomplete the command in + arguments with it. + + :param text: The response text from `get_intended_text`. + :param command: The command to which the input text should be added. Must contain the prefix used by the command + (`!` or `/`). + :return: The command with the suggested input text appended, or None if no suggestion was found. + """ if "did you mean " in text: for question in ("Didn't find something that closely matches", "Too many close matches"): if text.startswith(question): name = get_text_between(text, "did you mean '", "'? (") - return f"!{command} {name}" + return f"{command} {name}" elif text.startswith("Missing: "): return text.replace("Missing: ", "!hint_location ") return None @@ -681,25 +754,30 @@ def _mp_open_filename(res: "multiprocessing.Queue[typing.Optional[str]]", *args: res.put(open_filename(*args)) +def _run_for_stdout(*args: str): + env = os.environ + if "LD_LIBRARY_PATH" in env: + env = env.copy() + del env["LD_LIBRARY_PATH"] # exe is a system binary, so reset LD_LIBRARY_PATH + return subprocess.run(args, capture_output=True, text=True, env=env).stdout.split("\n", 1)[0] or None + + def open_filename(title: str, filetypes: typing.Iterable[typing.Tuple[str, typing.Iterable[str]]], suggest: str = "") \ -> typing.Optional[str]: logging.info(f"Opening file input dialog for {title}.") - def run(*args: str): - return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None - if is_linux: # prefer native dialog from shutil import which kdialog = which("kdialog") if kdialog: k_filters = '|'.join((f'{text} (*{" *".join(ext)})' for (text, ext) in filetypes)) - return run(kdialog, f"--title={title}", "--getopenfilename", suggest or ".", k_filters) + return _run_for_stdout(kdialog, f"--title={title}", "--getopenfilename", suggest or ".", k_filters) zenity = which("zenity") if zenity: z_filters = (f'--file-filter={text} ({", ".join(ext)}) | *{" *".join(ext)}' for (text, ext) in filetypes) selection = (f"--filename={suggest}",) if suggest else () - return run(zenity, f"--title={title}", "--file-selection", *z_filters, *selection) + return _run_for_stdout(zenity, f"--title={title}", "--file-selection", *z_filters, *selection) # fall back to tk try: @@ -733,21 +811,18 @@ def _mp_open_directory(res: "multiprocessing.Queue[typing.Optional[str]]", *args def open_directory(title: str, suggest: str = "") -> typing.Optional[str]: - def run(*args: str): - return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None - if is_linux: # prefer native dialog from shutil import which kdialog = which("kdialog") if kdialog: - return run(kdialog, f"--title={title}", "--getexistingdirectory", + return _run_for_stdout(kdialog, f"--title={title}", "--getexistingdirectory", os.path.abspath(suggest) if suggest else ".") zenity = which("zenity") if zenity: z_filters = ("--directory",) selection = (f"--filename={os.path.abspath(suggest)}/",) if suggest else () - return run(zenity, f"--title={title}", "--file-selection", *z_filters, *selection) + return _run_for_stdout(zenity, f"--title={title}", "--file-selection", *z_filters, *selection) # fall back to tk try: @@ -774,9 +849,6 @@ def open_directory(title: str, suggest: str = "") -> typing.Optional[str]: def messagebox(title: str, text: str, error: bool = False) -> None: - def run(*args: str): - return subprocess.run(args, capture_output=True, text=True).stdout.split("\n", 1)[0] or None - if is_kivy_running(): from kvui import MessageBox MessageBox(title, text, error).open() @@ -787,10 +859,10 @@ def messagebox(title: str, text: str, error: bool = False) -> None: from shutil import which kdialog = which("kdialog") if kdialog: - return run(kdialog, f"--title={title}", "--error" if error else "--msgbox", text) + return _run_for_stdout(kdialog, f"--title={title}", "--error" if error else "--msgbox", text) zenity = which("zenity") if zenity: - return run(zenity, f"--title={title}", f"--text={text}", "--error" if error else "--info") + return _run_for_stdout(zenity, f"--title={title}", f"--text={text}", "--error" if error else "--info") elif is_windows: import ctypes @@ -842,7 +914,7 @@ def async_start(co: Coroutine[None, None, typing.Any], name: Optional[str] = Non Use this to start a task when you don't keep a reference to it or immediately await it, to prevent early garbage collection. "fire-and-forget" """ - # https://docs.python.org/3.10/library/asyncio-task.html#asyncio.create_task + # https://docs.python.org/3.11/library/asyncio-task.html#asyncio.create_task # Python docs: # ``` # Important: Save a reference to the result of [asyncio.create_task], @@ -855,11 +927,10 @@ def async_start(co: Coroutine[None, None, typing.Any], name: Optional[str] = Non task.add_done_callback(_faf_tasks.discard) -def deprecate(message: str): +def deprecate(message: str, add_stacklevels: int = 0): if __debug__: raise Exception(message) - import warnings - warnings.warn(message) + warnings.warn(message, stacklevel=2 + add_stacklevels) class DeprecateDict(dict): @@ -873,23 +944,22 @@ class DeprecateDict(dict): def __getitem__(self, item: Any) -> Any: if self.should_error: - deprecate(self.log_message) + deprecate(self.log_message, add_stacklevels=1) elif __debug__: - import warnings - warnings.warn(self.log_message) + warnings.warn(self.log_message, stacklevel=2) return super().__getitem__(item) def _extend_freeze_support() -> None: - """Extend multiprocessing.freeze_support() to also work on Non-Windows for spawn.""" - # upstream issue: https://github.com/python/cpython/issues/76327 + """Extend multiprocessing.freeze_support() to also work on Non-Windows and without setting spawn method first.""" + # original upstream issue: https://github.com/python/cpython/issues/76327 # code based on https://github.com/pyinstaller/pyinstaller/blob/develop/PyInstaller/hooks/rthooks/pyi_rth_multiprocessing.py#L26 import multiprocessing import multiprocessing.spawn def _freeze_support() -> None: """Minimal freeze_support. Only apply this if frozen.""" - from subprocess import _args_from_interpreter_flags + from subprocess import _args_from_interpreter_flags # noqa # Prevent `spawn` from trying to read `__main__` in from the main script multiprocessing.process.ORIGINAL_DIR = None @@ -897,8 +967,7 @@ def _extend_freeze_support() -> None: # Handle the first process that MP will create if ( len(sys.argv) >= 2 and sys.argv[-2] == '-c' and sys.argv[-1].startswith(( - 'from multiprocessing.semaphore_tracker import main', # Py<3.8 - 'from multiprocessing.resource_tracker import main', # Py>=3.8 + 'from multiprocessing.resource_tracker import main', 'from multiprocessing.forkserver import main' )) and set(sys.argv[1:-2]) == set(_args_from_interpreter_flags()) ): @@ -917,20 +986,26 @@ def _extend_freeze_support() -> None: multiprocessing.spawn.spawn_main(**kwargs) sys.exit() - if not is_windows and is_frozen(): - multiprocessing.freeze_support = multiprocessing.spawn.freeze_support = _freeze_support + def _noop() -> None: + pass + + multiprocessing.freeze_support = multiprocessing.spawn.freeze_support = _freeze_support if is_frozen() else _noop def freeze_support() -> None: - """This behaves like multiprocessing.freeze_support but also works on Non-Windows.""" + """This now only calls multiprocessing.freeze_support since we are patching freeze_support on module load.""" import multiprocessing - _extend_freeze_support() + + deprecate("Use multiprocessing.freeze_support() instead") multiprocessing.freeze_support() +_extend_freeze_support() + + def visualize_regions(root_region: Region, file_name: str, *, show_entrance_names: bool = False, show_locations: bool = True, show_other_regions: bool = True, - linetype_ortho: bool = True) -> None: + linetype_ortho: bool = True, regions_to_highlight: set[Region] | None = None) -> None: """Visualize the layout of a world as a PlantUML diagram. :param root_region: The region from which to start the diagram from. (Usually the "Menu" region of your world.) @@ -946,16 +1021,22 @@ def visualize_regions(root_region: Region, file_name: str, *, Items without ID will be shown in italics. :param show_other_regions: (default True) If enabled, regions that can't be reached by traversing exits are shown. :param linetype_ortho: (default True) If enabled, orthogonal straight line parts will be used; otherwise polylines. + :param regions_to_highlight: Regions that will be highlighted in green if they are reachable. Example usage in World code: from Utils import visualize_regions - visualize_regions(self.multiworld.get_region("Menu", self.player), "my_world.puml") + state = self.multiworld.get_all_state(False) + state.update_reachable_regions(self.player) + visualize_regions(self.get_region("Menu"), "my_world.puml", show_entrance_names=True, + regions_to_highlight=state.reachable_regions[self.player]) Example usage in Main code: from Utils import visualize_regions for player in multiworld.player_ids: visualize_regions(multiworld.get_region("Menu", player), f"{multiworld.get_out_file_name_base(player)}.puml") """ + if regions_to_highlight is None: + regions_to_highlight = set() assert root_region.multiworld, "The multiworld attribute of root_region has to be filled" from BaseClasses import Entrance, Item, Location, LocationProgressType, MultiWorld, Region from collections import deque @@ -1008,7 +1089,7 @@ def visualize_regions(root_region: Region, file_name: str, *, uml.append(f"\"{fmt(region)}\" : {{field}} {lock}{fmt(location)}") def visualize_region(region: Region) -> None: - uml.append(f"class \"{fmt(region)}\"") + uml.append(f"class \"{fmt(region)}\" {'#00FF00' if region in regions_to_highlight else ''}") if show_locations: visualize_locations(region) visualize_exits(region) diff --git a/WebHost.py b/WebHost.py index 3bf75eb35a..db465be61b 100644 --- a/WebHost.py +++ b/WebHost.py @@ -17,7 +17,7 @@ from Utils import get_file_safe_name if typing.TYPE_CHECKING: from flask import Flask -Utils.local_path.cached_path = os.path.dirname(__file__) or "." # py3.8 is not abs. remove "." when dropping 3.8 +Utils.local_path.cached_path = os.path.dirname(__file__) settings.no_gui = True configpath = os.path.abspath("config.yaml") if not os.path.exists(configpath): # fall back to config.yaml in home @@ -34,7 +34,7 @@ def get_app() -> "Flask": app.config.from_file(configpath, yaml.safe_load) logging.info(f"Updated config from {configpath}") # inside get_app() so it's usable in systems like gunicorn, which do not run WebHost.py, but import it. - parser = argparse.ArgumentParser() + parser = argparse.ArgumentParser(allow_abbrev=False) parser.add_argument('--config_override', default=None, help="Path to yaml config file that overrules config.yaml.") args = parser.parse_known_args()[0] @@ -54,16 +54,15 @@ def get_app() -> "Flask": return app -def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]: - import json +def copy_tutorials_files_to_static() -> None: import shutil import zipfile + from werkzeug.utils import secure_filename zfile: zipfile.ZipInfo from worlds.AutoWorld import AutoWorldRegister worlds = {} - data = [] for game, world in AutoWorldRegister.world_types.items(): if hasattr(world.web, 'tutorials') and (not world.hidden or game == 'Archipelago'): worlds[game] = world @@ -72,7 +71,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]] shutil.rmtree(base_target_path, ignore_errors=True) for game, world in worlds.items(): # copy files from world's docs folder to the generated folder - target_path = os.path.join(base_target_path, get_file_safe_name(game)) + target_path = os.path.join(base_target_path, secure_filename(game)) os.makedirs(target_path, exist_ok=True) if world.zip_path: @@ -85,45 +84,14 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]] for zfile in zf.infolist(): if not zfile.is_dir() and "/docs/" in zfile.filename: zfile.filename = os.path.basename(zfile.filename) - zf.extract(zfile, target_path) + with open(os.path.join(target_path, secure_filename(zfile.filename)), "wb") as f: + f.write(zf.read(zfile)) else: source_path = Utils.local_path(os.path.dirname(world.__file__), "docs") files = os.listdir(source_path) for file in files: - shutil.copyfile(Utils.local_path(source_path, file), Utils.local_path(target_path, file)) - - # build a json tutorial dict per game - game_data = {'gameTitle': game, 'tutorials': []} - for tutorial in world.web.tutorials: - # build dict for the json file - current_tutorial = { - 'name': tutorial.tutorial_name, - 'description': tutorial.description, - 'files': [{ - 'language': tutorial.language, - 'filename': game + '/' + tutorial.file_name, - 'link': f'{game}/{tutorial.link}', - 'authors': tutorial.authors - }] - } - - # check if the name of the current guide exists already - for guide in game_data['tutorials']: - if guide and tutorial.tutorial_name == guide['name']: - guide['files'].append(current_tutorial['files'][0]) - break - else: - game_data['tutorials'].append(current_tutorial) - - data.append(game_data) - with open(Utils.local_path("WebHostLib", "static", "generated", "tutorials.json"), 'w', encoding='utf-8-sig') as json_target: - generic_data = {} - for games in data: - if 'Archipelago' in games['gameTitle']: - generic_data = data.pop(data.index(games)) - sorted_data = [generic_data] + Utils.title_sorted(data, key=lambda entry: entry["gameTitle"]) - json.dump(sorted_data, json_target, indent=2, ensure_ascii=False) - return sorted_data + shutil.copyfile(Utils.local_path(source_path, file), + Utils.local_path(target_path, secure_filename(file))) if __name__ == "__main__": @@ -131,18 +99,25 @@ if __name__ == "__main__": multiprocessing.set_start_method('spawn') logging.basicConfig(format='[%(asctime)s] %(message)s', level=logging.INFO) - from WebHostLib.lttpsprites import update_sprites_lttp from WebHostLib.autolauncher import autohost, autogen, stop from WebHostLib.options import create as create_options_files try: + from WebHostLib.lttpsprites import update_sprites_lttp update_sprites_lttp() except Exception as e: logging.exception(e) logging.warning("Could not update LttP sprites.") app = get_app() + from worlds import AutoWorldRegister + # Update to only valid WebHost worlds + invalid_worlds = {name for name, world in AutoWorldRegister.world_types.items() + if not hasattr(world.web, "tutorials")} + if invalid_worlds: + logging.error(f"Following worlds not loaded as they are invalid for WebHost: {invalid_worlds}") + AutoWorldRegister.world_types = {k: v for k, v in AutoWorldRegister.world_types.items() if k not in invalid_worlds} create_options_files() - create_ordered_tutorials_file() + copy_tutorials_files_to_static() if app.config["SELFLAUNCH"]: autohost(app.config) if app.config["SELFGEN"]: diff --git a/WebHostLib/__init__.py b/WebHostLib/__init__.py index dbe2182b07..74086cb884 100644 --- a/WebHostLib/__init__.py +++ b/WebHostLib/__init__.py @@ -39,6 +39,8 @@ app.config["SECRET_KEY"] = bytes(socket.gethostname(), encoding="utf-8") app.config["JOB_THRESHOLD"] = 1 # after what time in seconds should generation be aborted, freeing the queue slot. Can be set to None to disable. app.config["JOB_TIME"] = 600 +# memory limit for generator processes in bytes +app.config["GENERATOR_MEMORY_LIMIT"] = 4294967296 app.config['SESSION_PERMANENT'] = True # waitress uses one thread for I/O, these are for processing of views that then get sent @@ -59,32 +61,43 @@ cache = Cache() Compress(app) +def to_python(value): + return uuid.UUID(bytes=base64.urlsafe_b64decode(value + '==')) + + +def to_url(value): + return base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii') + + class B64UUIDConverter(BaseConverter): def to_python(self, value): - return uuid.UUID(bytes=base64.urlsafe_b64decode(value + '==')) + return to_python(value) def to_url(self, value): - return base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii') + return to_url(value) # short UUID app.url_map.converters["suuid"] = B64UUIDConverter -app.jinja_env.filters['suuid'] = lambda value: base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii') +app.jinja_env.filters["suuid"] = to_url app.jinja_env.filters["title_sorted"] = title_sorted def register(): """Import submodules, triggering their registering on flask routing. Note: initializes worlds subsystem.""" + import importlib + + from werkzeug.utils import find_modules # has automatic patch integration - import worlds.AutoWorld import worlds.Files - app.jinja_env.filters['supports_apdeltapatch'] = lambda game_name: \ - game_name in worlds.Files.AutoPatchRegister.patch_types + app.jinja_env.filters['is_applayercontainer'] = worlds.Files.is_ap_player_container from WebHostLib.customserver import run_server_process - # to trigger app routing picking up on it - from . import tracker, upload, landing, check, generate, downloads, api, stats, misc, robots, options + for module in find_modules("WebHostLib", include_packages=True): + importlib.import_module(module) + + from . import api app.register_blueprint(api.api_endpoints) diff --git a/WebHostLib/api/__init__.py b/WebHostLib/api/__init__.py index cf05e87374..54eb5c1de1 100644 --- a/WebHostLib/api/__init__.py +++ b/WebHostLib/api/__init__.py @@ -3,13 +3,13 @@ from typing import List, Tuple from flask import Blueprint -from ..models import Seed +from ..models import Seed, Slot api_endpoints = Blueprint('api', __name__, url_prefix="/api") def get_players(seed: Seed) -> List[Tuple[str, str]]: - return [(slot.player_name, slot.game) for slot in seed.slots] + return [(slot.player_name, slot.game) for slot in seed.slots.order_by(Slot.player_id)] - -from . import datapackage, generate, room, user # trigger registration +# trigger endpoint registration +from . import datapackage, generate, room, tracker, user diff --git a/WebHostLib/api/generate.py b/WebHostLib/api/generate.py index 5a66d1e693..7bcbdbcf19 100644 --- a/WebHostLib/api/generate.py +++ b/WebHostLib/api/generate.py @@ -1,11 +1,11 @@ import json -import pickle from uuid import UUID from flask import request, session, url_for from markupsafe import Markup from pony.orm import commit +from Utils import restricted_dumps from WebHostLib import app from WebHostLib.check import get_yaml_data, roll_options from WebHostLib.generate import get_meta @@ -56,7 +56,7 @@ def generate_api(): "detail": results}, 400 else: gen = Generation( - options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}), + options=restricted_dumps({name: vars(options) for name, options in gen_options.items()}), # convert to json compatible meta=json.dumps(meta), state=STATE_QUEUED, owner=session["_id"]) diff --git a/WebHostLib/api/room.py b/WebHostLib/api/room.py index 9337975695..78623bbe3e 100644 --- a/WebHostLib/api/room.py +++ b/WebHostLib/api/room.py @@ -3,6 +3,7 @@ from uuid import UUID from flask import abort, url_for +from WebHostLib import to_url import worlds.Files from . import api_endpoints, get_players from ..models import Room @@ -33,7 +34,7 @@ def room_info(room_id: UUID) -> Dict[str, Any]: downloads.append(slot_download) return { - "tracker": room.tracker, + "tracker": to_url(room.tracker), "players": get_players(room.seed), "last_port": room.last_port, "last_activity": room.last_activity, diff --git a/WebHostLib/api/tracker.py b/WebHostLib/api/tracker.py new file mode 100644 index 0000000000..36692af426 --- /dev/null +++ b/WebHostLib/api/tracker.py @@ -0,0 +1,241 @@ +from datetime import datetime, timezone +from typing import Any, TypedDict +from uuid import UUID + +from flask import abort + +from NetUtils import ClientStatus, Hint, NetworkItem, SlotType +from WebHostLib import cache +from WebHostLib.api import api_endpoints +from WebHostLib.models import Room +from WebHostLib.tracker import TrackerData + + +class PlayerAlias(TypedDict): + team: int + player: int + alias: str | None + + +class PlayerItemsReceived(TypedDict): + team: int + player: int + items: list[NetworkItem] + + +class PlayerChecksDone(TypedDict): + team: int + player: int + locations: list[int] + + +class TeamTotalChecks(TypedDict): + team: int + checks_done: int + + +class PlayerHints(TypedDict): + team: int + player: int + hints: list[Hint] + + +class PlayerTimer(TypedDict): + team: int + player: int + time: datetime | None + + +class PlayerStatus(TypedDict): + team: int + player: int + status: ClientStatus + + +class PlayerLocationsTotal(TypedDict): + team: int + player: int + total_locations: int + + +@api_endpoints.route("/tracker/") +@cache.memoize(timeout=60) +def tracker_data(tracker: UUID) -> dict[str, Any]: + """ + Outputs json data to /api/tracker/. + + :param tracker: UUID of current session tracker. + + :return: Tracking data for all players in the room. Typing and docstrings describe the format of each value. + """ + room: Room | None = Room.get(tracker=tracker) + if not room: + abort(404) + + tracker_data = TrackerData(room) + + all_players: dict[int, list[int]] = tracker_data.get_all_players() + + player_aliases: list[PlayerAlias] = [] + """Slot aliases of all players.""" + for team, players in all_players.items(): + for player in players: + player_aliases.append({"team": team, "player": player, "alias": tracker_data.get_player_alias(team, player)}) + + player_items_received: list[PlayerItemsReceived] = [] + """Items received by each player.""" + for team, players in all_players.items(): + for player in players: + player_items_received.append( + {"team": team, "player": player, "items": tracker_data.get_player_received_items(team, player)}) + + player_checks_done: list[PlayerChecksDone] = [] + """ID of all locations checked by each player.""" + for team, players in all_players.items(): + for player in players: + player_checks_done.append( + {"team": team, "player": player, "locations": sorted(tracker_data.get_player_checked_locations(team, player))}) + + total_checks_done: list[TeamTotalChecks] = [ + {"team": team, "checks_done": checks_done} + for team, checks_done in tracker_data.get_team_locations_checked_count().items() + ] + """Total number of locations checked for the entire multiworld per team.""" + + hints: list[PlayerHints] = [] + """Hints that all players have used or received.""" + for team, players in tracker_data.get_all_slots().items(): + for player in players: + player_hints = sorted(tracker_data.get_player_hints(team, player)) + hints.append({"team": team, "player": player, "hints": player_hints}) + slot_info = tracker_data.get_slot_info(player) + # this assumes groups are always after players + if slot_info.type != SlotType.group: + continue + for member in slot_info.group_members: + hints[member - 1]["hints"] += player_hints + + activity_timers: list[PlayerTimer] = [] + """Time of last activity per player. Returned as RFC 1123 format and null if no connection has been made.""" + for team, players in all_players.items(): + for player in players: + activity_timers.append({"team": team, "player": player, "time": None}) + + for (team, player), timestamp in tracker_data._multisave.get("client_activity_timers", []): + for entry in activity_timers: + if entry["team"] == team and entry["player"] == player: + entry["time"] = datetime.fromtimestamp(timestamp, timezone.utc) + break + + connection_timers: list[PlayerTimer] = [] + """Time of last connection per player. Returned as RFC 1123 format and null if no connection has been made.""" + for team, players in all_players.items(): + for player in players: + connection_timers.append({"team": team, "player": player, "time": None}) + + for (team, player), timestamp in tracker_data._multisave.get("client_connection_timers", []): + # find the matching entry + for entry in connection_timers: + if entry["team"] == team and entry["player"] == player: + entry["time"] = datetime.fromtimestamp(timestamp, timezone.utc) + break + + player_status: list[PlayerStatus] = [] + """The current client status for each player.""" + for team, players in all_players.items(): + for player in players: + player_status.append({"team": team, "player": player, "status": tracker_data.get_player_client_status(team, player)}) + + return { + "aliases": player_aliases, + "player_items_received": player_items_received, + "player_checks_done": player_checks_done, + "total_checks_done": total_checks_done, + "hints": hints, + "activity_timers": activity_timers, + "connection_timers": connection_timers, + "player_status": player_status, + } + + +class PlayerGroups(TypedDict): + slot: int + name: str + members: list[int] + + +class PlayerSlotData(TypedDict): + player: int + slot_data: dict[str, Any] + + +@api_endpoints.route("/static_tracker/") +@cache.memoize(timeout=300) +def static_tracker_data(tracker: UUID) -> dict[str, Any]: + """ + Outputs json data to /api/static_tracker/. + + :param tracker: UUID of current session tracker. + + :return: Static tracking data for all players in the room. Typing and docstrings describe the format of each value. + """ + room: Room | None = Room.get(tracker=tracker) + if not room: + abort(404) + tracker_data = TrackerData(room) + + all_players: dict[int, list[int]] = tracker_data.get_all_players() + + groups: list[PlayerGroups] = [] + """The Slot ID of groups and the IDs of the group's members.""" + for team, players in tracker_data.get_all_slots().items(): + for player in players: + slot_info = tracker_data.get_slot_info(player) + if slot_info.type != SlotType.group or not slot_info.group_members: + continue + groups.append( + { + "slot": player, + "name": slot_info.name, + "members": list(slot_info.group_members), + }) + break + + player_locations_total: list[PlayerLocationsTotal] = [] + for team, players in all_players.items(): + for player in players: + player_locations_total.append( + {"team": team, "player": player, "total_locations": len(tracker_data.get_player_locations(player))}) + + return { + "groups": groups, + "datapackage": tracker_data._multidata["datapackage"], + "player_locations_total": player_locations_total, + } + +# It should be exceedingly rare that slot data is needed, so it's separated out. +@api_endpoints.route("/slot_data_tracker/") +@cache.memoize(timeout=300) +def tracker_slot_data(tracker: UUID) -> list[PlayerSlotData]: + """ + Outputs json data to /api/slot_data_tracker/. + + :param tracker: UUID of current session tracker. + + :return: Slot data for all players in the room. Typing completely arbitrary per game. + """ + room: Room | None = Room.get(tracker=tracker) + if not room: + abort(404) + tracker_data = TrackerData(room) + + all_players: dict[int, list[int]] = tracker_data.get_all_players() + + slot_data: list[PlayerSlotData] = [] + """Slot data for each player.""" + for team, players in all_players.items(): + for player in players: + slot_data.append({"player": player, "slot_data": tracker_data.get_slot_data(player)}) + break + + return slot_data diff --git a/WebHostLib/api/user.py b/WebHostLib/api/user.py index 116d3afa22..59c8e57283 100644 --- a/WebHostLib/api/user.py +++ b/WebHostLib/api/user.py @@ -1,6 +1,7 @@ from flask import session, jsonify from pony.orm import select +from WebHostLib import to_url from WebHostLib.models import Room, Seed from . import api_endpoints, get_players @@ -10,13 +11,13 @@ def get_rooms(): response = [] for room in select(room for room in Room if room.owner == session["_id"]): response.append({ - "room_id": room.id, - "seed_id": room.seed.id, + "room_id": to_url(room.id), + "seed_id": to_url(room.seed.id), "creation_time": room.creation_time, "last_activity": room.last_activity, "last_port": room.last_port, "timeout": room.timeout, - "tracker": room.tracker, + "tracker": to_url(room.tracker), }) return jsonify(response) @@ -26,8 +27,8 @@ def get_seeds(): response = [] for seed in select(seed for seed in Seed if seed.owner == session["_id"]): response.append({ - "seed_id": seed.id, + "seed_id": to_url(seed.id), "creation_time": seed.creation_time, - "players": get_players(seed.slots), + "players": get_players(seed), }) - return jsonify(response) \ No newline at end of file + return jsonify(response) diff --git a/WebHostLib/autolauncher.py b/WebHostLib/autolauncher.py index 08a1309ebc..719963e375 100644 --- a/WebHostLib/autolauncher.py +++ b/WebHostLib/autolauncher.py @@ -6,9 +6,10 @@ import multiprocessing import typing from datetime import timedelta, datetime from threading import Event, Thread +from typing import Any from uuid import UUID -from pony.orm import db_session, select, commit +from pony.orm import db_session, select, commit, PrimaryKey from Utils import restricted_loads from .locker import Locker, AlreadyRunningException @@ -35,12 +36,21 @@ def handle_generation_failure(result: BaseException): logging.exception(e) +def _mp_gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None, sid=None) -> PrimaryKey | None: + from setproctitle import setproctitle + + setproctitle(f"Generator ({sid})") + res = gen_game(gen_options, meta=meta, owner=owner, sid=sid) + setproctitle(f"Generator (idle)") + return res + + def launch_generator(pool: multiprocessing.pool.Pool, generation: Generation): try: meta = json.loads(generation.meta) options = restricted_loads(generation.options) logging.info(f"Generating {generation.id} for {len(options)} players") - pool.apply_async(gen_game, (options,), + pool.apply_async(_mp_gen_game, (options,), {"meta": meta, "sid": generation.id, "owner": generation.owner}, @@ -53,7 +63,25 @@ def launch_generator(pool: multiprocessing.pool.Pool, generation: Generation): generation.state = STATE_STARTED -def init_db(pony_config: dict): +def init_generator(config: dict[str, Any]) -> None: + from setproctitle import setproctitle + + setproctitle("Generator (idle)") + + try: + import resource + except ModuleNotFoundError: + pass # unix only module + else: + # set soft limit for memory to from config (default 4GiB) + soft_limit = config["GENERATOR_MEMORY_LIMIT"] + old_limit, hard_limit = resource.getrlimit(resource.RLIMIT_AS) + if soft_limit != old_limit: + resource.setrlimit(resource.RLIMIT_AS, (soft_limit, hard_limit)) + logging.debug(f"Changed AS mem limit {old_limit} -> {soft_limit}") + del resource, soft_limit, hard_limit + + pony_config = config["PONY"] db.bind(**pony_config) db.generate_mapping() @@ -105,8 +133,8 @@ def autogen(config: dict): try: with Locker("autogen"): - with multiprocessing.Pool(config["GENERATORS"], initializer=init_db, - initargs=(config["PONY"],), maxtasksperchild=10) as generator_pool: + with multiprocessing.Pool(config["GENERATORS"], initializer=init_generator, + initargs=(config,), maxtasksperchild=10) as generator_pool: with db_session: to_start = select(generation for generation in Generation if generation.state == STATE_STARTED) @@ -136,9 +164,6 @@ def autogen(config: dict): Thread(target=keep_running, name="AP_Autogen").start() -multiworlds: typing.Dict[type(Room.id), MultiworldInstance] = {} - - class MultiworldInstance(): def __init__(self, config: dict, id: int): self.room_ids = set() diff --git a/WebHostLib/check.py b/WebHostLib/check.py index 97cb797f7a..b8e1fd8755 100644 --- a/WebHostLib/check.py +++ b/WebHostLib/check.py @@ -1,7 +1,7 @@ import os import zipfile import base64 -from typing import Union, Dict, Set, Tuple +from collections.abc import Set from flask import request, flash, redirect, url_for, render_template from markupsafe import Markup @@ -43,7 +43,7 @@ def mysterycheck(): return redirect(url_for("check"), 301) -def get_yaml_data(files) -> Union[Dict[str, str], str, Markup]: +def get_yaml_data(files) -> dict[str, str] | str | Markup: options = {} for uploaded_file in files: if banned_file(uploaded_file.filename): @@ -84,12 +84,12 @@ def get_yaml_data(files) -> Union[Dict[str, str], str, Markup]: return options -def roll_options(options: Dict[str, Union[dict, str]], +def roll_options(options: dict[str, dict | str], plando_options: Set[str] = frozenset({"bosses", "items", "connections", "texts"})) -> \ - Tuple[Dict[str, Union[str, bool]], Dict[str, dict]]: + tuple[dict[str, str | bool], dict[str, dict]]: plando_options = PlandoOptions.from_set(set(plando_options)) - results = {} - rolled_results = {} + results: dict[str, str | bool] = {} + rolled_results: dict[str, dict] = {} for filename, text in options.items(): try: if type(text) is dict: @@ -105,8 +105,9 @@ def roll_options(options: Dict[str, Union[dict, str]], plando_options=plando_options) else: for i, yaml_data in enumerate(yaml_datas): - rolled_results[f"{filename}/{i + 1}"] = roll_settings(yaml_data, - plando_options=plando_options) + if yaml_data is not None: + rolled_results[f"{filename}/{i + 1}"] = roll_settings(yaml_data, + plando_options=plando_options) except Exception as e: if e.__cause__: results[filename] = f"Failed to generate options in {filename}: {e} - {e.__cause__}" diff --git a/WebHostLib/customserver.py b/WebHostLib/customserver.py index a2eef108b0..14ae291982 100644 --- a/WebHostLib/customserver.py +++ b/WebHostLib/customserver.py @@ -19,7 +19,10 @@ from pony.orm import commit, db_session, select import Utils -from MultiServer import Context, server, auto_shutdown, ServerCommandProcessor, ClientMessageProcessor, load_server_cert +from MultiServer import ( + Context, server, auto_shutdown, ServerCommandProcessor, ClientMessageProcessor, load_server_cert, + server_per_message_deflate_factory, +) from Utils import restricted_loads, cache_argsless from .locker import Locker from .models import Command, GameDataPackage, Room, db @@ -97,6 +100,7 @@ class WebHostContext(Context): self.main_loop.call_soon_threadsafe(cmdprocessor, command.commandtext) command.delete() commit() + del commands time.sleep(5) @db_session @@ -117,6 +121,7 @@ class WebHostContext(Context): self.gamespackage = {"Archipelago": static_gamespackage.get("Archipelago", {})} # this may be modified by _load self.item_name_groups = {"Archipelago": static_item_name_groups.get("Archipelago", {})} self.location_name_groups = {"Archipelago": static_location_name_groups.get("Archipelago", {})} + missing_checksum = False for game in list(multidata.get("datapackage", {})): game_data = multidata["datapackage"][game] @@ -128,34 +133,37 @@ class WebHostContext(Context): else: row = GameDataPackage.get(checksum=game_data["checksum"]) if row: # None if rolled on >= 0.3.9 but uploaded to <= 0.3.8. multidata should be complete - game_data_packages[game] = Utils.restricted_loads(row.data) + game_data_packages[game] = restricted_loads(row.data) continue else: self.logger.warning(f"Did not find game_data_package for {game}: {game_data['checksum']}") + else: + missing_checksum = True # Game rolled on old AP and will load data package from multidata self.gamespackage[game] = static_gamespackage.get(game, {}) self.item_name_groups[game] = static_item_name_groups.get(game, {}) self.location_name_groups[game] = static_location_name_groups.get(game, {}) - if not game_data_packages: + if not game_data_packages and not missing_checksum: # all static -> use the static dicts directly self.gamespackage = static_gamespackage self.item_name_groups = static_item_name_groups self.location_name_groups = static_location_name_groups return self._load(multidata, game_data_packages, True) - @db_session def init_save(self, enabled: bool = True): self.saving = enabled if self.saving: - savegame_data = Room.get(id=self.room_id).multisave - if savegame_data: - self.set_save(restricted_loads(Room.get(id=self.room_id).multisave)) + with db_session: + savegame_data = Room.get(id=self.room_id).multisave + if savegame_data: + self.set_save(restricted_loads(Room.get(id=self.room_id).multisave)) self._start_async_saving(atexit_save=False) threading.Thread(target=self.listen_to_db_commands, daemon=True).start() @db_session def _save(self, exit_save: bool = False) -> bool: room = Room.get(id=self.room_id) + # Does not use Utils.restricted_dumps because we'd rather make a save than not make one room.multisave = pickle.dumps(self.get_save()) # saving only occurs on activity, so we can "abuse" this information to mark this as last_activity if not exit_save: # we don't want to count a shutdown as activity, which would restart the server again @@ -224,6 +232,9 @@ def set_up_logging(room_id) -> logging.Logger: def run_server_process(name: str, ponyconfig: dict, static_server_data: dict, cert_file: typing.Optional[str], cert_key_file: typing.Optional[str], host: str, rooms_to_run: multiprocessing.Queue, rooms_shutting_down: multiprocessing.Queue): + from setproctitle import setproctitle + + setproctitle(name) Utils.init_logging(name) try: import resource @@ -244,8 +255,23 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict, raise Exception("Worlds system should not be loaded in the custom server.") import gc - ssl_context = load_server_cert(cert_file, cert_key_file) if cert_file else None - del cert_file, cert_key_file, ponyconfig + + if not cert_file: + def get_ssl_context(): + return None + else: + load_date = None + ssl_context = load_server_cert(cert_file, cert_key_file) + + def get_ssl_context(): + nonlocal load_date, ssl_context + today = datetime.date.today() + if load_date != today: + ssl_context = load_server_cert(cert_file, cert_key_file) + load_date = today + return ssl_context + + del ponyconfig gc.collect() # free intermediate objects used during setup loop = asyncio.get_event_loop() @@ -260,12 +286,16 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict, assert ctx.server is None try: ctx.server = websockets.serve( - functools.partial(server, ctx=ctx), ctx.host, ctx.port, ssl=ssl_context) - + functools.partial(server, ctx=ctx), + ctx.host, + ctx.port, + ssl=get_ssl_context(), + extensions=[server_per_message_deflate_factory], + ) await ctx.server except OSError: # likely port in use ctx.server = websockets.serve( - functools.partial(server, ctx=ctx), ctx.host, 0, ssl=ssl_context) + functools.partial(server, ctx=ctx), ctx.host, 0, ssl=get_ssl_context()) await ctx.server port = 0 @@ -282,6 +312,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict, with db_session: room = Room.get(id=ctx.room_id) room.last_port = port + del room else: ctx.logger.exception("Could not determine port. Likely hosting failure.") with db_session: @@ -300,6 +331,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict, with db_session: room = Room.get(id=room_id) room.last_port = -1 + del room logger.exception(e) raise else: @@ -311,11 +343,12 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict, ctx.save_dirty = False # make sure the saving thread does not write to DB after final wakeup ctx.exit_event.set() # make sure the saving thread stops at some point # NOTE: async saving should probably be an async task and could be merged with shutdown_task - with (db_session): + with db_session: # ensure the Room does not spin up again on its own, minute of safety buffer room = Room.get(id=room_id) room.last_activity = datetime.datetime.utcnow() - \ datetime.timedelta(minutes=1, seconds=room.timeout) + del room logging.info(f"Shutting down room {room_id} on {name}.") finally: await asyncio.sleep(5) diff --git a/WebHostLib/downloads.py b/WebHostLib/downloads.py index a09ca70171..388a6dc73c 100644 --- a/WebHostLib/downloads.py +++ b/WebHostLib/downloads.py @@ -61,12 +61,7 @@ def download_slot_file(room_id, player_id: int): else: import io - if slot_data.game == "Minecraft": - from worlds.minecraft import mc_update_output - fname = f"AP_{app.jinja_env.filters['suuid'](room_id)}_P{slot_data.player_id}_{slot_data.player_name}.apmc" - data = mc_update_output(slot_data.data, server=app.config['HOST_ADDRESS'], port=room.last_port) - return send_file(io.BytesIO(data), as_attachment=True, download_name=fname) - elif slot_data.game == "Factorio": + if slot_data.game == "Factorio": with zipfile.ZipFile(io.BytesIO(slot_data.data)) as zf: for name in zf.namelist(): if name.endswith("info.json"): diff --git a/WebHostLib/generate.py b/WebHostLib/generate.py index b19f3d4835..1bde8f7805 100644 --- a/WebHostLib/generate.py +++ b/WebHostLib/generate.py @@ -1,41 +1,41 @@ import concurrent.futures import json import os -import pickle import random import tempfile import zipfile from collections import Counter -from typing import Any, Dict, List, Optional, Union, Set +from pickle import PicklingError +from typing import Any from flask import flash, redirect, render_template, request, session, url_for from pony.orm import commit, db_session from BaseClasses import get_seed, seeddigits -from Generate import PlandoOptions, handle_name +from Generate import PlandoOptions, handle_name, mystery_argparse from Main import main as ERmain -from Utils import __version__ +from Utils import __version__, restricted_dumps from WebHostLib import app from settings import ServerOptions, GeneratorOptions -from worlds.alttp.EntranceRandomizer import parse_arguments from .check import get_yaml_data, roll_options from .models import Generation, STATE_ERROR, STATE_QUEUED, Seed, UUID from .upload import upload_zip_to_db -def get_meta(options_source: dict, race: bool = False) -> Dict[str, Union[List[str], Dict[str, Any]]]: - plando_options: Set[str] = set() +def get_meta(options_source: dict, race: bool = False) -> dict[str, list[str] | dict[str, Any]]: + plando_options: set[str] = set() for substr in ("bosses", "items", "connections", "texts"): if options_source.get(f"plando_{substr}", substr in GeneratorOptions.plando_options): plando_options.add(substr) server_options = { "hint_cost": int(options_source.get("hint_cost", ServerOptions.hint_cost)), - "release_mode": options_source.get("release_mode", ServerOptions.release_mode), - "remaining_mode": options_source.get("remaining_mode", ServerOptions.remaining_mode), - "collect_mode": options_source.get("collect_mode", ServerOptions.collect_mode), + "release_mode": str(options_source.get("release_mode", ServerOptions.release_mode)), + "remaining_mode": str(options_source.get("remaining_mode", ServerOptions.remaining_mode)), + "collect_mode": str(options_source.get("collect_mode", ServerOptions.collect_mode)), + "countdown_mode": str(options_source.get("countdown_mode", ServerOptions.countdown_mode)), "item_cheat": bool(int(options_source.get("item_cheat", not ServerOptions.disable_item_cheat))), - "server_password": options_source.get("server_password", None), + "server_password": str(options_source.get("server_password", None)), } generator_options = { "spoiler": int(options_source.get("spoiler", GeneratorOptions.spoiler)), @@ -73,7 +73,11 @@ def generate(race=False): return render_template("generate.html", race=race, version=__version__) -def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any]): +def format_exception(e: BaseException) -> str: + return f"{e.__class__.__name__}: {e}" + + +def start_generation(options: dict[str, dict | str], meta: dict[str, Any]): results, gen_options = roll_options(options, set(meta["plando_options"])) if any(type(result) == str for result in results.values()): @@ -83,12 +87,20 @@ def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any]) f"If you have a larger group, please generate it yourself and upload it.") return redirect(url_for(request.endpoint, **(request.view_args or {}))) elif len(gen_options) >= app.config["JOB_THRESHOLD"]: - gen = Generation( - options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}), - # convert to json compatible - meta=json.dumps(meta), - state=STATE_QUEUED, - owner=session["_id"]) + try: + gen = Generation( + options=restricted_dumps({name: vars(options) for name, options in gen_options.items()}), + # convert to json compatible + meta=json.dumps(meta), + state=STATE_QUEUED, + owner=session["_id"]) + except PicklingError as e: + from .autolauncher import handle_generation_failure + handle_generation_failure(e) + meta["error"] = format_exception(e) + details = json.dumps(meta, indent=4).strip() + return render_template("seedError.html", seed_error=meta["error"], details=details) + commit() return redirect(url_for("wait_seed", seed=gen.id)) @@ -99,14 +111,16 @@ def start_generation(options: Dict[str, Union[dict, str]], meta: Dict[str, Any]) except BaseException as e: from .autolauncher import handle_generation_failure handle_generation_failure(e) - return render_template("seedError.html", seed_error=(e.__class__.__name__ + ": " + str(e))) + meta["error"] = format_exception(e) + details = json.dumps(meta, indent=4).strip() + return render_template("seedError.html", seed_error=meta["error"], details=details) return redirect(url_for("view_seed", seed=seed_id)) -def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=None, sid=None): - if not meta: - meta: Dict[str, Any] = {} +def gen_game(gen_options: dict, meta: dict[str, Any] | None = None, owner=None, sid=None): + if meta is None: + meta = {} meta.setdefault("server_options", {}).setdefault("hint_cost", 10) race = meta.setdefault("generator_options", {}).setdefault("race", False) @@ -123,35 +137,39 @@ def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=Non seedname = "W" + (f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)) - erargs = parse_arguments(['--multi', str(playercount)]) - erargs.seed = seed - erargs.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwritten in mystery - erargs.spoiler = meta["generator_options"].get("spoiler", 0) - erargs.race = race - erargs.outputname = seedname - erargs.outputpath = target.name - erargs.teams = 1 - erargs.plando_options = PlandoOptions.from_set(meta.setdefault("plando_options", - {"bosses", "items", "connections", "texts"})) - erargs.skip_prog_balancing = False - erargs.skip_output = False - erargs.csv_output = False + args = mystery_argparse() + args.multi = playercount + args.seed = seed + args.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwritten in mystery + args.spoiler = meta["generator_options"].get("spoiler", 0) + args.race = race + args.outputname = seedname + args.outputpath = target.name + args.teams = 1 + args.plando_options = PlandoOptions.from_set(meta.setdefault("plando_options", + {"bosses", "items", "connections", "texts"})) + args.skip_prog_balancing = False + args.skip_output = False + args.spoiler_only = False + args.csv_output = False + args.sprite = dict.fromkeys(range(1, args.multi+1), None) + args.sprite_pool = dict.fromkeys(range(1, args.multi+1), None) name_counter = Counter() for player, (playerfile, settings) in enumerate(gen_options.items(), 1): for k, v in settings.items(): if v is not None: - if hasattr(erargs, k): - getattr(erargs, k)[player] = v + if hasattr(args, k): + getattr(args, k)[player] = v else: - setattr(erargs, k, {player: v}) + setattr(args, k, {player: v}) - if not erargs.name[player]: - erargs.name[player] = os.path.splitext(os.path.split(playerfile)[-1])[0] - erargs.name[player] = handle_name(erargs.name[player], player, name_counter) - if len(set(erargs.name.values())) != len(erargs.name): - raise Exception(f"Names have to be unique. Names: {Counter(erargs.name.values())}") - ERmain(erargs, seed, baked_server_options=meta["server_options"]) + if not args.name[player]: + args.name[player] = os.path.splitext(os.path.split(playerfile)[-1])[0] + args.name[player] = handle_name(args.name[player], player, name_counter) + if len(set(args.name.values())) != len(args.name): + raise Exception(f"Names have to be unique. Names: {Counter(args.name.values())}") + ERmain(args, seed, baked_server_options=meta["server_options"]) return upload_to_db(target.name, sid, owner, race) thread_pool = concurrent.futures.ThreadPoolExecutor(max_workers=1) @@ -166,9 +184,9 @@ def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=Non if gen is not None: gen.state = STATE_ERROR meta = json.loads(gen.meta) - meta["error"] = ( - "Allowed time for Generation exceeded, please consider generating locally instead. " + - e.__class__.__name__ + ": " + str(e)) + meta["error"] = ("Allowed time for Generation exceeded, " + + "please consider generating locally instead. " + + format_exception(e)) gen.meta = json.dumps(meta) commit() except BaseException as e: @@ -178,7 +196,7 @@ def gen_game(gen_options: dict, meta: Optional[Dict[str, Any]] = None, owner=Non if gen is not None: gen.state = STATE_ERROR meta = json.loads(gen.meta) - meta["error"] = (e.__class__.__name__ + ": " + str(e)) + meta["error"] = format_exception(e) gen.meta = json.dumps(meta) commit() raise @@ -195,7 +213,9 @@ def wait_seed(seed: UUID): if not generation: return "Generation not found." elif generation.state == STATE_ERROR: - return render_template("seedError.html", seed_error=generation.meta) + meta = json.loads(generation.meta) + details = json.dumps(meta, indent=4).strip() + return render_template("seedError.html", seed_error=meta["error"], details=details) return render_template("waitSeed.html", seed_id=seed_id) diff --git a/WebHostLib/lttpsprites.py b/WebHostLib/lttpsprites.py index 1b8ee4cf48..3bf596db48 100644 --- a/WebHostLib/lttpsprites.py +++ b/WebHostLib/lttpsprites.py @@ -3,10 +3,10 @@ import threading import json from Utils import local_path, user_path -from worlds.alttp.Rom import Sprite def update_sprites_lttp(): + from worlds.alttp.Rom import Sprite from tkinter import Tk from LttPAdjuster import get_image_for_sprite from LttPAdjuster import BackgroundTaskProgress @@ -14,7 +14,7 @@ def update_sprites_lttp(): from LttPAdjuster import update_sprites # Target directories - input_dir = user_path("data", "sprites", "alttpr") + input_dir = user_path("data", "sprites", "alttp", "remote") output_dir = local_path("WebHostLib", "static", "generated") # TODO: move to user_path os.makedirs(os.path.join(output_dir, "sprites"), exist_ok=True) diff --git a/WebHostLib/misc.py b/WebHostLib/misc.py index c49b1ae178..b56b11dd6f 100644 --- a/WebHostLib/misc.py +++ b/WebHostLib/misc.py @@ -7,22 +7,67 @@ from flask import request, redirect, url_for, render_template, Response, session from pony.orm import count, commit, db_session from werkzeug.utils import secure_filename -from worlds.AutoWorld import AutoWorldRegister +from worlds.AutoWorld import AutoWorldRegister, World from . import app, cache from .models import Seed, Room, Command, UUID, uuid4 +from Utils import title_sorted -def get_world_theme(game_name: str): +def get_world_theme(game_name: str) -> str: if game_name in AutoWorldRegister.world_types: return AutoWorldRegister.world_types[game_name].web.theme return 'grass' -@app.before_request -def register_session(): - session.permanent = True # technically 31 days after the last visit - if not session.get("_id", None): - session["_id"] = uuid4() # uniquely identify each session without needing a login +def get_visible_worlds() -> dict[str, type(World)]: + worlds = {} + for game, world in AutoWorldRegister.world_types.items(): + if not world.hidden: + worlds[game] = world + return worlds + + +def render_markdown(path: str) -> str: + import mistune + from collections import Counter + + markdown = mistune.create_markdown( + escape=False, + plugins=[ + "strikethrough", + "footnotes", + "table", + "speedup", + ], + ) + + heading_id_count: Counter[str] = Counter() + + def heading_id(text: str) -> str: + nonlocal heading_id_count + import re # there is no good way to do this without regex + + s = re.sub(r"[^\w\- ]", "", text.lower()).replace(" ", "-").strip("-") + n = heading_id_count[s] + heading_id_count[s] += 1 + if n > 0: + s += f"-{n}" + return s + + def id_hook(_: mistune.Markdown, state: mistune.BlockState) -> None: + for tok in state.tokens: + if tok["type"] == "heading" and tok["attrs"]["level"] < 4: + text = tok["text"] + assert isinstance(text, str) + unique_id = heading_id(text) + tok["attrs"]["id"] = unique_id + tok["text"] = f"{text}" # make header link to itself + + markdown.before_render_hooks.append(id_hook) + + with open(path, encoding="utf-8-sig") as f: + document = f.read() + return markdown(document) @app.errorhandler(404) @@ -38,71 +83,103 @@ def start_playing(): return render_template(f"startPlaying.html") -# Game Info Pages @app.route('/games//info/') @cache.cached() def game_info(game, lang): - return render_template('gameInfo.html', game=game, lang=lang, theme=get_world_theme(game)) + """Game Info Pages""" + try: + theme = get_world_theme(game) + secure_game_name = secure_filename(game) + lang = secure_filename(lang) + document = render_markdown(os.path.join( + app.static_folder, "generated", "docs", + secure_game_name, f"{lang}_{secure_game_name}.md" + )) + return render_template( + "markdown_document.html", + title=f"{game} Guide", + html_from_markdown=document, + theme=theme, + ) + except FileNotFoundError: + return abort(404) -# List of supported games @app.route('/games') @cache.cached() def games(): - worlds = {} - for game, world in AutoWorldRegister.world_types.items(): - if not world.hidden: - worlds[game] = world - return render_template("supportedGames.html", worlds=worlds) + """List of supported games""" + return render_template("supportedGames.html", worlds=get_visible_worlds()) + + +@app.route('/tutorial//') +@cache.cached() +def tutorial(game: str, file: str): + try: + theme = get_world_theme(game) + secure_game_name = secure_filename(game) + file = secure_filename(file) + document = render_markdown(os.path.join( + app.static_folder, "generated", "docs", + secure_game_name, file+".md" + )) + return render_template( + "markdown_document.html", + title=f"{game} Guide", + html_from_markdown=document, + theme=theme, + ) + except FileNotFoundError: + return abort(404) @app.route('/tutorial///') -@cache.cached() -def tutorial(game, file, lang): - return render_template("tutorial.html", game=game, file=file, lang=lang, theme=get_world_theme(game)) +def tutorial_redirect(game: str, file: str, lang: str): + """ + Permanent redirect old tutorial URLs to new ones to keep search engines happy. + e.g. /tutorial/Archipelago/setup/en -> /tutorial/Archipelago/setup_en + """ + return redirect(url_for("tutorial", game=game, file=f"{file}_{lang}"), code=301) @app.route('/tutorial/') @cache.cached() def tutorial_landing(): - return render_template("tutorialLanding.html") + tutorials = {} + worlds = AutoWorldRegister.world_types + for world_name, world_type in worlds.items(): + current_world = tutorials[world_name] = {} + for tutorial in world_type.web.tutorials: + current_tutorial = current_world.setdefault(tutorial.tutorial_name, { + "description": tutorial.description, "files": {}}) + current_tutorial["files"][secure_filename(tutorial.file_name).rsplit(".", 1)[0]] = { + "authors": tutorial.authors, + "language": tutorial.language + } + tutorials = {world_name: tutorials for world_name, tutorials in title_sorted( + tutorials.items(), key=lambda element: "\x00" if element[0] == "Archipelago" else worlds[element[0]].game)} + return render_template("tutorialLanding.html", worlds=worlds, tutorials=tutorials) @app.route('/faq//') @cache.cached() def faq(lang: str): - import markdown - with open(os.path.join(app.static_folder, "assets", "faq", secure_filename(lang)+".md")) as f: - document = f.read() + document = render_markdown(os.path.join(app.static_folder, "assets", "faq", secure_filename(lang)+".md")) return render_template( "markdown_document.html", title="Frequently Asked Questions", - html_from_markdown=markdown.markdown( - document, - extensions=["toc", "mdx_breakless_lists"], - extension_configs={ - "toc": {"anchorlink": True} - } - ), + html_from_markdown=document, ) @app.route('/glossary//') @cache.cached() def glossary(lang: str): - import markdown - with open(os.path.join(app.static_folder, "assets", "glossary", secure_filename(lang)+".md")) as f: - document = f.read() + document = render_markdown(os.path.join(app.static_folder, "assets", "glossary", secure_filename(lang)+".md")) return render_template( "markdown_document.html", title="Glossary", - html_from_markdown=markdown.markdown( - document, - extensions=["toc", "mdx_breakless_lists"], - extension_configs={ - "toc": {"anchorlink": True} - } - ), + html_from_markdown=document, ) @@ -183,7 +260,10 @@ def host_room(room: UUID): # indicate that the page should reload to get the assigned port should_refresh = ((not room.last_port and now - room.creation_time < datetime.timedelta(seconds=3)) or room.last_activity < now - datetime.timedelta(seconds=room.timeout)) - with db_session: + + if now - room.last_activity > datetime.timedelta(minutes=1): + # we only set last_activity if needed, otherwise parallel access on /room will cause an internal server error + # due to "pony.orm.core.OptimisticCheckError: Object Room was updated outside of current transaction" room.last_activity = now # will trigger a spinup, if it's not already running browser_tokens = "Mozilla", "Chrome", "Safari" @@ -191,9 +271,9 @@ def host_room(room: UUID): or "Discordbot" in request.user_agent.string or not any(browser_token in request.user_agent.string for browser_token in browser_tokens)) - def get_log(max_size: int = 0 if automated else 1024000) -> str: + def get_log(max_size: int = 0 if automated else 1024000) -> Tuple[str, int]: if max_size == 0: - return "…" + return "…", 0 try: with open(os.path.join("logs", str(room.id) + ".txt"), "rb") as log: raw_size = 0 @@ -204,9 +284,9 @@ def host_room(room: UUID): break raw_size += len(block) fragments.append(block.decode("utf-8")) - return "".join(fragments) + return "".join(fragments), raw_size except FileNotFoundError: - return "" + return "", 0 return render_template("hostRoom.html", room=room, should_refresh=should_refresh, get_log=get_log) diff --git a/WebHostLib/options.py b/WebHostLib/options.py index 15b7bd61ce..2df2e64aeb 100644 --- a/WebHostLib/options.py +++ b/WebHostLib/options.py @@ -6,7 +6,7 @@ from typing import Dict, Union from docutils.core import publish_parts import yaml -from flask import redirect, render_template, request, Response +from flask import redirect, render_template, request, Response, abort import Options from Utils import local_path @@ -108,7 +108,7 @@ def option_presets(game: str) -> Response: f"Expected {option.special_range_names.keys()} or {option.range_start}-{option.range_end}." presets[preset_name][preset_option_name] = option.value - elif isinstance(option, (Options.Range, Options.OptionSet, Options.OptionList, Options.ItemDict)): + elif isinstance(option, (Options.Range, Options.OptionSet, Options.OptionList, Options.OptionCounter)): presets[preset_name][preset_option_name] = option.value elif isinstance(preset_option, str): # Ensure the option value is valid for Choice and Toggle options @@ -142,7 +142,10 @@ def weighted_options_old(): @app.route("/games//weighted-options") @cache.cached() def weighted_options(game: str): - return render_options_page("weightedOptions/weightedOptions.html", game, is_complex=True) + try: + return render_options_page("weightedOptions/weightedOptions.html", game, is_complex=True) + except KeyError: + return abort(404) @app.route("/games//generate-weighted-yaml", methods=["POST"]) @@ -152,7 +155,9 @@ def generate_weighted_yaml(game: str): options = {} for key, val in request.form.items(): - if "||" not in key: + if val == "_ensure-empty-list": + options[key] = {} + elif "||" not in key: if len(str(val)) == 0: continue @@ -197,7 +202,10 @@ def generate_weighted_yaml(game: str): @app.route("/games//player-options") @cache.cached() def player_options(game: str): - return render_options_page("playerOptions/playerOptions.html", game, is_complex=False) + try: + return render_options_page("playerOptions/playerOptions.html", game, is_complex=False) + except KeyError: + return abort(404) # YAML generator for player-options @@ -206,8 +214,11 @@ def generate_yaml(game: str): if request.method == "POST": options = {} intent_generate = False + for key, val in request.form.items(multi=True): - if key in options: + if val == "_ensure-empty-list": + options[key] = [] + elif options.get(key): if not isinstance(options[key], list): options[key] = [options[key]] options[key].append(val) @@ -216,11 +227,11 @@ def generate_yaml(game: str): for key, val in options.copy().items(): key_parts = key.rsplit("||", 2) - # Detect and build ItemDict options from their name pattern + # Detect and build OptionCounter options from their name pattern if key_parts[-1] == "qty": if key_parts[0] not in options: options[key_parts[0]] = {} - if val != "0": + if val and val != "0": options[key_parts[0]][key_parts[1]] = int(val) del options[key] diff --git a/WebHostLib/requirements.txt b/WebHostLib/requirements.txt index 5c79415312..f64ed085c9 100644 --- a/WebHostLib/requirements.txt +++ b/WebHostLib/requirements.txt @@ -1,13 +1,12 @@ -flask>=3.0.3 -werkzeug>=3.0.6 -pony>=0.7.19 -waitress>=3.0.0 +flask>=3.1.1 +werkzeug>=3.1.3 +pony>=0.7.19; python_version <= '3.12' +pony @ git+https://github.com/black-sliver/pony@7feb1221953b7fa4a6735466bf21a8b4d35e33ba#0.7.19; python_version >= '3.13' +waitress>=3.0.2 Flask-Caching>=2.3.0 -Flask-Compress>=1.15 -Flask-Limiter>=3.8.0 -bokeh>=3.1.1; python_version <= '3.8' -bokeh>=3.4.3; python_version == '3.9' -bokeh>=3.5.2; python_version >= '3.10' -markupsafe>=2.1.5 -Markdown>=3.7 -mdx-breakless-lists>=1.0.1 +Flask-Compress>=1.17 +Flask-Limiter>=3.12 +bokeh>=3.6.3 +markupsafe>=3.0.2 +setproctitle>=1.3.5 +mistune>=3.1.3 diff --git a/WebHostLib/session.py b/WebHostLib/session.py new file mode 100644 index 0000000000..d5dab7d6e6 --- /dev/null +++ b/WebHostLib/session.py @@ -0,0 +1,31 @@ +from uuid import uuid4, UUID + +from flask import session, render_template + +from WebHostLib import app + + +@app.before_request +def register_session(): + session.permanent = True # technically 31 days after the last visit + if not session.get("_id", None): + session["_id"] = uuid4() # uniquely identify each session without needing a login + + +@app.route('/session') +def show_session(): + return render_template( + "session.html", + ) + + +@app.route('/session/') +def set_session(_id: str): + new_id: UUID = UUID(_id, version=4) + old_id: UUID = session["_id"] + if old_id != new_id: + session["_id"] = new_id + return render_template( + "session.html", + old_id=old_id, + ) diff --git a/WebHostLib/static/assets/faq/en.md b/WebHostLib/static/assets/faq/en.md index e64535b42d..5887500656 100644 --- a/WebHostLib/static/assets/faq/en.md +++ b/WebHostLib/static/assets/faq/en.md @@ -22,7 +22,7 @@ players to rely upon each other to complete their game. While a multiworld game traditionally requires all players to be playing the same game, a multi-game multiworld allows players to randomize any of the supported games, and send items between them. This allows players of different -games to interact with one another in a single multiplayer environment. Archipelago supports multi-game multiworld. +games to interact with one another in a single multiplayer environment. Archipelago supports multi-game multiworlds. Here is a list of our [Supported Games](https://archipelago.gg/games). ## Can I generate a single-player game with Archipelago? @@ -66,7 +66,7 @@ is to ensure items necessary to complete the game will be accessible to the play rules allowing certain items to be placed in normally unreachable locations, provided the player has indicated they are comfortable exploiting certain glitches in the game. -## I want to add a game to the Archipelago randomizer. How do I do that? +## I want to develop a game implementation for Archipelago. How do I do that? The best way to get started is to take a look at our code on GitHub: [Archipelago GitHub Page](https://github.com/ArchipelagoMW/Archipelago). @@ -77,4 +77,5 @@ There, you will find examples of games in the `worlds` folder: You may also find developer documentation in the `docs` folder: [/docs Folder in Archipelago Code](https://github.com/ArchipelagoMW/Archipelago/tree/main/docs). -If you have more questions, feel free to ask in the **#ap-world-dev** channel on our Discord. +If you have more questions regarding development of a game implementation, feel free to ask in the **#ap-world-dev** +channel on our Discord. diff --git a/WebHostLib/static/assets/gameInfo.js b/WebHostLib/static/assets/gameInfo.js deleted file mode 100644 index b8c56905a5..0000000000 --- a/WebHostLib/static/assets/gameInfo.js +++ /dev/null @@ -1,51 +0,0 @@ -window.addEventListener('load', () => { - const gameInfo = document.getElementById('game-info'); - new Promise((resolve, reject) => { - const ajax = new XMLHttpRequest(); - ajax.onreadystatechange = () => { - if (ajax.readyState !== 4) { return; } - if (ajax.status === 404) { - reject("Sorry, this game's info page is not available in that language yet."); - return; - } - if (ajax.status !== 200) { - reject("Something went wrong while loading the info page."); - return; - } - resolve(ajax.responseText); - }; - ajax.open('GET', `${window.location.origin}/static/generated/docs/${gameInfo.getAttribute('data-game')}/` + - `${gameInfo.getAttribute('data-lang')}_${gameInfo.getAttribute('data-game')}.md`, true); - ajax.send(); - }).then((results) => { - // Populate page with HTML generated from markdown - showdown.setOption('tables', true); - showdown.setOption('strikethrough', true); - showdown.setOption('literalMidWordUnderscores', true); - gameInfo.innerHTML += (new showdown.Converter()).makeHtml(results); - adjustHeaderWidth(); - - // Reset the id of all header divs to something nicer - for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) { - const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase(); - header.setAttribute('id', headerId); - header.addEventListener('click', () => { - window.location.hash = `#${headerId}`; - header.scrollIntoView(); - }); - } - - // Manually scroll the user to the appropriate header if anchor navigation is used - document.fonts.ready.finally(() => { - if (window.location.hash) { - const scrollTarget = document.getElementById(window.location.hash.substring(1)); - scrollTarget?.scrollIntoView(); - } - }); - }).catch((error) => { - console.error(error); - gameInfo.innerHTML = - `

This page is out of logic!

-

Click here to return to safety.

`; - }); -}); diff --git a/WebHostLib/static/assets/hostGame.js b/WebHostLib/static/assets/hostGame.js index db1ab1ddde..01a8da06e5 100644 --- a/WebHostLib/static/assets/hostGame.js +++ b/WebHostLib/static/assets/hostGame.js @@ -6,6 +6,4 @@ window.addEventListener('load', () => { document.getElementById('file-input').addEventListener('change', () => { document.getElementById('host-game-form').submit(); }); - - adjustFooterHeight(); }); diff --git a/WebHostLib/static/assets/minecraftTracker.js b/WebHostLib/static/assets/minecraftTracker.js deleted file mode 100644 index a698214b8d..0000000000 --- a/WebHostLib/static/assets/minecraftTracker.js +++ /dev/null @@ -1,49 +0,0 @@ -window.addEventListener('load', () => { - // Reload tracker every 15 seconds - const url = window.location; - setInterval(() => { - const ajax = new XMLHttpRequest(); - ajax.onreadystatechange = () => { - if (ajax.readyState !== 4) { return; } - - // Create a fake DOM using the returned HTML - const domParser = new DOMParser(); - const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html'); - - // Update item tracker - document.getElementById('inventory-table').innerHTML = fakeDOM.getElementById('inventory-table').innerHTML; - // Update only counters in the location-table - let counters = document.getElementsByClassName('counter'); - const fakeCounters = fakeDOM.getElementsByClassName('counter'); - for (let i = 0; i < counters.length; i++) { - counters[i].innerHTML = fakeCounters[i].innerHTML; - } - }; - ajax.open('GET', url); - ajax.send(); - }, 15000) - - // Collapsible advancement sections - const categories = document.getElementsByClassName("location-category"); - for (let i = 0; i < categories.length; i++) { - let hide_id = categories[i].id.split('-')[0]; - if (hide_id == 'Total') { - continue; - } - categories[i].addEventListener('click', function() { - // Toggle the advancement list - document.getElementById(hide_id).classList.toggle("hide"); - // Change text of the header - const tab_header = document.getElementById(hide_id+'-header').children[0]; - const orig_text = tab_header.innerHTML; - let new_text; - if (orig_text.includes("â–¼")) { - new_text = orig_text.replace("â–¼", "â–²"); - } - else { - new_text = orig_text.replace("â–²", "â–¼"); - } - tab_header.innerHTML = new_text; - }); - } -}); diff --git a/WebHostLib/static/assets/sc2Tracker.js b/WebHostLib/static/assets/sc2Tracker.js index 30d4acd60b..19cff21c0f 100644 --- a/WebHostLib/static/assets/sc2Tracker.js +++ b/WebHostLib/static/assets/sc2Tracker.js @@ -1,49 +1,43 @@ +let updateSection = (sectionName, fakeDOM) => { + document.getElementById(sectionName).innerHTML = fakeDOM.getElementById(sectionName).innerHTML; +} + window.addEventListener('load', () => { - // Reload tracker every 15 seconds - const url = window.location; - setInterval(() => { - const ajax = new XMLHttpRequest(); - ajax.onreadystatechange = () => { - if (ajax.readyState !== 4) { return; } + // Reload tracker every 60 seconds (sync'd) + const url = window.location; + // Note: This synchronization code is adapted from code in trackerCommon.js + const targetSecond = parseInt(document.getElementById('player-tracker').getAttribute('data-second')) + 3; + console.log("Target second of refresh: " + targetSecond); - // Create a fake DOM using the returned HTML - const domParser = new DOMParser(); - const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html'); - - // Update item tracker - document.getElementById('inventory-table').innerHTML = fakeDOM.getElementById('inventory-table').innerHTML; - // Update only counters in the location-table - let counters = document.getElementsByClassName('counter'); - const fakeCounters = fakeDOM.getElementsByClassName('counter'); - for (let i = 0; i < counters.length; i++) { - counters[i].innerHTML = fakeCounters[i].innerHTML; - } + let getSleepTimeSeconds = () => { + // -40 % 60 is -40, which is absolutely wrong and should burn + var sleepSeconds = (((targetSecond - new Date().getSeconds()) % 60) + 60) % 60; + return sleepSeconds || 60; }; - ajax.open('GET', url); - ajax.send(); - }, 15000) - // Collapsible advancement sections - const categories = document.getElementsByClassName("location-category"); - for (let category of categories) { - let hide_id = category.id.split('_')[0]; - if (hide_id === 'Total') { - continue; - } - category.addEventListener('click', function() { - // Toggle the advancement list - document.getElementById(hide_id).classList.toggle("hide"); - // Change text of the header - const tab_header = document.getElementById(hide_id+'_header').children[0]; - const orig_text = tab_header.innerHTML; - let new_text; - if (orig_text.includes("â–¼")) { - new_text = orig_text.replace("â–¼", "â–²"); - } - else { - new_text = orig_text.replace("â–²", "â–¼"); - } - tab_header.innerHTML = new_text; - }); - } + let updateTracker = () => { + const ajax = new XMLHttpRequest(); + ajax.onreadystatechange = () => { + if (ajax.readyState !== 4) { return; } + + // Create a fake DOM using the returned HTML + const domParser = new DOMParser(); + const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html'); + + // Update dynamic sections + updateSection('player-info', fakeDOM); + updateSection('section-filler', fakeDOM); + updateSection('section-terran', fakeDOM); + updateSection('section-zerg', fakeDOM); + updateSection('section-protoss', fakeDOM); + updateSection('section-nova', fakeDOM); + updateSection('section-kerrigan', fakeDOM); + updateSection('section-keys', fakeDOM); + updateSection('section-locations', fakeDOM); + }; + ajax.open('GET', url); + ajax.send(); + updater = setTimeout(updateTracker, getSleepTimeSeconds() * 1000); + }; + window.updater = setTimeout(updateTracker, getSleepTimeSeconds() * 1000); }); diff --git a/WebHostLib/static/assets/styleController.js b/WebHostLib/static/assets/styleController.js deleted file mode 100644 index 924e86ee26..0000000000 --- a/WebHostLib/static/assets/styleController.js +++ /dev/null @@ -1,47 +0,0 @@ -const adjustFooterHeight = () => { - // If there is no footer on this page, do nothing - const footer = document.getElementById('island-footer'); - if (!footer) { return; } - - // If the body is taller than the window, also do nothing - if (document.body.offsetHeight > window.innerHeight) { - footer.style.marginTop = '0'; - return; - } - - // Add a margin-top to the footer to position it at the bottom of the screen - const sibling = footer.previousElementSibling; - const margin = (window.innerHeight - sibling.offsetTop - sibling.offsetHeight - footer.offsetHeight); - if (margin < 1) { - footer.style.marginTop = '0'; - return; - } - footer.style.marginTop = `${margin}px`; -}; - -const adjustHeaderWidth = () => { - // If there is no header, do nothing - const header = document.getElementById('base-header'); - if (!header) { return; } - - const tempDiv = document.createElement('div'); - tempDiv.style.width = '100px'; - tempDiv.style.height = '100px'; - tempDiv.style.overflow = 'scroll'; - tempDiv.style.position = 'absolute'; - tempDiv.style.top = '-500px'; - document.body.appendChild(tempDiv); - const scrollbarWidth = tempDiv.offsetWidth - tempDiv.clientWidth; - document.body.removeChild(tempDiv); - - const documentRoot = document.compatMode === 'BackCompat' ? document.body : document.documentElement; - const margin = (documentRoot.scrollHeight > documentRoot.clientHeight) ? 0-scrollbarWidth : 0; - document.getElementById('base-header-right').style.marginRight = `${margin}px`; -}; - -window.addEventListener('load', () => { - window.addEventListener('resize', adjustFooterHeight); - window.addEventListener('resize', adjustHeaderWidth); - adjustFooterHeight(); - adjustHeaderWidth(); -}); diff --git a/WebHostLib/static/assets/tutorial.js b/WebHostLib/static/assets/tutorial.js deleted file mode 100644 index 1db08d85b3..0000000000 --- a/WebHostLib/static/assets/tutorial.js +++ /dev/null @@ -1,58 +0,0 @@ -window.addEventListener('load', () => { - const tutorialWrapper = document.getElementById('tutorial-wrapper'); - new Promise((resolve, reject) => { - const ajax = new XMLHttpRequest(); - ajax.onreadystatechange = () => { - if (ajax.readyState !== 4) { return; } - if (ajax.status === 404) { - reject("Sorry, the tutorial is not available in that language yet."); - return; - } - if (ajax.status !== 200) { - reject("Something went wrong while loading the tutorial."); - return; - } - resolve(ajax.responseText); - }; - ajax.open('GET', `${window.location.origin}/static/generated/docs/` + - `${tutorialWrapper.getAttribute('data-game')}/${tutorialWrapper.getAttribute('data-file')}_` + - `${tutorialWrapper.getAttribute('data-lang')}.md`, true); - ajax.send(); - }).then((results) => { - // Populate page with HTML generated from markdown - showdown.setOption('tables', true); - showdown.setOption('strikethrough', true); - showdown.setOption('literalMidWordUnderscores', true); - showdown.setOption('disableForced4SpacesIndentedSublists', true); - tutorialWrapper.innerHTML += (new showdown.Converter()).makeHtml(results); - adjustHeaderWidth(); - - const title = document.querySelector('h1') - if (title) { - document.title = title.textContent; - } - - // Reset the id of all header divs to something nicer - for (const header of document.querySelectorAll('h1, h2, h3, h4, h5, h6')) { - const headerId = header.innerText.replace(/\s+/g, '-').toLowerCase(); - header.setAttribute('id', headerId); - header.addEventListener('click', () => { - window.location.hash = `#${headerId}`; - header.scrollIntoView(); - }); - } - - // Manually scroll the user to the appropriate header if anchor navigation is used - document.fonts.ready.finally(() => { - if (window.location.hash) { - const scrollTarget = document.getElementById(window.location.hash.substring(1)); - scrollTarget?.scrollIntoView(); - } - }); - }).catch((error) => { - console.error(error); - tutorialWrapper.innerHTML = - `

This page is out of logic!

-

Click here to return to safety.

`; - }); -}); diff --git a/WebHostLib/static/assets/tutorialLanding.js b/WebHostLib/static/assets/tutorialLanding.js deleted file mode 100644 index b820cc3465..0000000000 --- a/WebHostLib/static/assets/tutorialLanding.js +++ /dev/null @@ -1,81 +0,0 @@ -const showError = () => { - const tutorial = document.getElementById('tutorial-landing'); - document.getElementById('page-title').innerText = 'This page is out of logic!'; - tutorial.removeChild(document.getElementById('loading')); - const userMessage = document.createElement('h3'); - const homepageLink = document.createElement('a'); - homepageLink.innerText = 'Click here'; - homepageLink.setAttribute('href', '/'); - userMessage.append(homepageLink); - userMessage.append(' to go back to safety!'); - tutorial.append(userMessage); -}; - -window.addEventListener('load', () => { - const ajax = new XMLHttpRequest(); - ajax.onreadystatechange = () => { - if (ajax.readyState !== 4) { return; } - const tutorialDiv = document.getElementById('tutorial-landing'); - if (ajax.status !== 200) { return showError(); } - - try { - const games = JSON.parse(ajax.responseText); - games.forEach((game) => { - const gameTitle = document.createElement('h2'); - gameTitle.innerText = game.gameTitle; - gameTitle.id = `${encodeURIComponent(game.gameTitle)}`; - tutorialDiv.appendChild(gameTitle); - - game.tutorials.forEach((tutorial) => { - const tutorialName = document.createElement('h3'); - tutorialName.innerText = tutorial.name; - tutorialDiv.appendChild(tutorialName); - - const tutorialDescription = document.createElement('p'); - tutorialDescription.innerText = tutorial.description; - tutorialDiv.appendChild(tutorialDescription); - - const intro = document.createElement('p'); - intro.innerText = 'This guide is available in the following languages:'; - tutorialDiv.appendChild(intro); - - const fileList = document.createElement('ul'); - tutorial.files.forEach((file) => { - const listItem = document.createElement('li'); - const anchor = document.createElement('a'); - anchor.innerText = file.language; - anchor.setAttribute('href', `${window.location.origin}/tutorial/${file.link}`); - listItem.appendChild(anchor); - - listItem.append(' by '); - for (let author of file.authors) { - listItem.append(author); - if (file.authors.indexOf(author) !== (file.authors.length -1)) { - listItem.append(', '); - } - } - - fileList.appendChild(listItem); - }); - tutorialDiv.appendChild(fileList); - }); - }); - - tutorialDiv.removeChild(document.getElementById('loading')); - } catch (error) { - showError(); - console.error(error); - } - - // Check if we are on an anchor when coming in, and scroll to it. - const hash = window.location.hash; - if (hash) { - const offset = 128; // To account for navbar banner at top of page. - window.scrollTo(0, 0); - const rect = document.getElementById(hash.slice(1)).getBoundingClientRect(); - window.scrollTo(rect.left, rect.top - offset); - } - }; - ajax.open('GET', `${window.location.origin}/static/generated/tutorials.json`, true); - ajax.send(); -}); diff --git a/WebHostLib/static/styles/globalStyles.css b/WebHostLib/static/styles/globalStyles.css index 1a0144830e..adcee6581b 100644 --- a/WebHostLib/static/styles/globalStyles.css +++ b/WebHostLib/static/styles/globalStyles.css @@ -36,6 +36,13 @@ html{ body{ margin: 0; + display: flex; + flex-direction: column; + min-height: calc(100vh - 110px); +} + +main { + flex-grow: 1; } a{ diff --git a/WebHostLib/static/styles/markdown.css b/WebHostLib/static/styles/markdown.css index 5ead2c60f7..ac06dea59d 100644 --- a/WebHostLib/static/styles/markdown.css +++ b/WebHostLib/static/styles/markdown.css @@ -28,7 +28,6 @@ font-weight: normal; font-family: LondrinaSolid-Regular, sans-serif; text-transform: uppercase; - cursor: pointer; /* TODO: remove once we drop showdown.js */ width: 100%; text-shadow: 1px 1px 4px #000000; } @@ -37,7 +36,6 @@ font-size: 38px; font-weight: normal; font-family: LondrinaSolid-Light, sans-serif; - cursor: pointer; /* TODO: remove once we drop showdown.js */ width: 100%; margin-top: 20px; margin-bottom: 0.5rem; @@ -50,7 +48,6 @@ font-family: LexendDeca-Regular, sans-serif; text-transform: none; text-align: left; - cursor: pointer; /* TODO: remove once we drop showdown.js */ width: 100%; margin-bottom: 0.5rem; } @@ -59,7 +56,6 @@ font-family: LexendDeca-Regular, sans-serif; text-transform: none; font-size: 24px; - cursor: pointer; /* TODO: remove once we drop showdown.js */ margin-bottom: 24px; } @@ -67,14 +63,12 @@ font-family: LexendDeca-Regular, sans-serif; text-transform: none; font-size: 22px; - cursor: pointer; /* TODO: remove once we drop showdown.js */ } .markdown h6, .markdown details summary.h6{ font-family: LexendDeca-Regular, sans-serif; text-transform: none; font-size: 20px; - cursor: pointer; /* TODO: remove once we drop showdown.js */ } .markdown h4, .markdown h5, .markdown h6{ diff --git a/WebHostLib/static/styles/minecraftTracker.css b/WebHostLib/static/styles/minecraftTracker.css deleted file mode 100644 index 224cdcdc55..0000000000 --- a/WebHostLib/static/styles/minecraftTracker.css +++ /dev/null @@ -1,102 +0,0 @@ -#player-tracker-wrapper{ - margin: 0; -} - -#inventory-table{ - border-top: 2px solid #000000; - border-left: 2px solid #000000; - border-right: 2px solid #000000; - border-top-left-radius: 4px; - border-top-right-radius: 4px; - padding: 3px 3px 10px; - width: 384px; - background-color: #42b149; -} - -#inventory-table td{ - width: 40px; - height: 40px; - text-align: center; - vertical-align: middle; -} - -#inventory-table img{ - height: 100%; - max-width: 40px; - max-height: 40px; - filter: grayscale(100%) contrast(75%) brightness(30%); -} - -#inventory-table img.acquired{ - filter: none; -} - -#inventory-table div.counted-item { - position: relative; -} - -#inventory-table div.item-count { - position: absolute; - color: white; - font-family: "Minecraftia", monospace; - font-weight: bold; - bottom: 0; - right: 0; -} - -#location-table{ - width: 384px; - border-left: 2px solid #000000; - border-right: 2px solid #000000; - border-bottom: 2px solid #000000; - border-bottom-left-radius: 4px; - border-bottom-right-radius: 4px; - background-color: #42b149; - padding: 0 3px 3px; - font-family: "Minecraftia", monospace; - font-size: 14px; - cursor: default; -} - -#location-table th{ - vertical-align: middle; - text-align: left; - padding-right: 10px; -} - -#location-table td{ - padding-top: 2px; - padding-bottom: 2px; - line-height: 20px; -} - -#location-table td.counter { - text-align: right; - font-size: 14px; -} - -#location-table td.toggle-arrow { - text-align: right; -} - -#location-table tr#Total-header { - font-weight: bold; -} - -#location-table img{ - height: 100%; - max-width: 30px; - max-height: 30px; -} - -#location-table tbody.locations { - font-size: 12px; -} - -#location-table td.location-name { - padding-left: 16px; -} - -.hide { - display: none; -} diff --git a/WebHostLib/static/styles/sc2Tracker.css b/WebHostLib/static/styles/sc2Tracker.css index 29a719a110..3048213e43 100644 --- a/WebHostLib/static/styles/sc2Tracker.css +++ b/WebHostLib/static/styles/sc2Tracker.css @@ -1,160 +1,279 @@ -#player-tracker-wrapper{ - margin: 0; +*{ + margin: 0; + font-family: "JuraBook", monospace; +} +body{ + --icon-size: 36px; + --item-class-padding: 4px; +} +a{ + color: #1ae; } -#tracker-table td { - vertical-align: top; +/* Section colours */ +#player-info{ + background-color: #37a; +} +.player-tracker{ + max-width: 100%; +} +.tracker-section{ + background-color: grey; +} +#terran-items{ + background-color: #3a7; +} +#zerg-items{ + background-color: #d94; +} +#protoss-items{ + background-color: #37a; +} +#nova-items{ + background-color: #777; +} +#kerrigan-items{ + background-color: #a37; +} +#keys{ + background-color: #aa2; } -.inventory-table-area{ - border: 2px solid #000000; - border-radius: 4px; - padding: 3px 10px 3px 10px; +/* Sections */ +.section-body{ + display: flex; + flex-flow: row wrap; + justify-content: flex-start; + align-items: flex-start; + padding-bottom: 3px; +} +.section-body-2{ + display: flex; + flex-direction: column; +} +.tracker-section:has(input.collapse-section[type=checkbox]:checked) .section-body, +.tracker-section:has(input.collapse-section[type=checkbox]:checked) .section-body-2{ + display: none; +} +.section-title{ + position: relative; + border-bottom: 3px solid black; + /* Prevent text selection */ + user-select: none; + -webkit-user-select: none; + -ms-user-select: none; +} +input[type="checkbox"]{ + position: absolute; + cursor: pointer; + opacity: 0; + z-index: 1; + width: 100%; + height: 100%; +} +.section-title:hover h2{ + text-shadow: 0 0 4px #ddd; +} +.f { + display: flex; + overflow: hidden; } -.inventory-table-area:has(.inventory-table-terran) { - width: 690px; - background-color: #525494; +/* Acquire item filters */ +.tracker-section img{ + height: 100%; + width: var(--icon-size); + height: var(--icon-size); + background-color: black; +} +.unacquired, .lvl-0 .f{ + filter: grayscale(100%) contrast(80%) brightness(42%) blur(0.5px); +} +.spacer{ + width: var(--icon-size); + height: var(--icon-size); } -.inventory-table-area:has(.inventory-table-zerg) { - width: 360px; - background-color: #9d60d2; +/* Item groups */ +.item-class{ + display: flex; + flex-flow: column; + justify-content: center; + padding: var(--item-class-padding); +} +.item-class-header{ + display: flex; + flex-flow: row; +} +.item-class-upgrades{ + /* Note: {display: flex; flex-flow: column wrap} */ + /* just breaks on Firefox (width does not scale to content) */ + display: grid; + grid-template-rows: repeat(4, auto); + grid-auto-flow: column; } -.inventory-table-area:has(.inventory-table-protoss) { - width: 400px; - background-color: #d2b260; +/* Subsections */ +.section-toc{ + display: flex; + flex-direction: row; +} +.toc-box{ + position: relative; + padding-left: 15px; + padding-right: 15px; +} +.toc-box:hover{ + text-shadow: 0 0 7px white; +} +.ss-header{ + position: relative; + text-align: center; + writing-mode: sideways-lr; + user-select: none; + padding-top: 5px; + font-size: 115%; +} +.tracker-section:has(input.ss-1-toggle:checked) .ss-1{ + display: none; +} +.tracker-section:has(input.ss-2-toggle:checked) .ss-2{ + display: none; +} +.tracker-section:has(input.ss-3-toggle:checked) .ss-3{ + display: none; +} +.tracker-section:has(input.ss-4-toggle:checked) .ss-4{ + display: none; +} +.tracker-section:has(input.ss-5-toggle:checked) .ss-5{ + display: none; +} +.tracker-section:has(input.ss-6-toggle:checked) .ss-6{ + display: none; +} +.tracker-section:has(input.ss-7-toggle:checked) .ss-7{ + display: none; +} +.tracker-section:has(input.ss-1-toggle:hover) .ss-1{ + background-color: #fff5; + box-shadow: 0 0 1px 1px white; +} +.tracker-section:has(input.ss-2-toggle:hover) .ss-2{ + background-color: #fff5; + box-shadow: 0 0 1px 1px white; +} +.tracker-section:has(input.ss-3-toggle:hover) .ss-3{ + background-color: #fff5; + box-shadow: 0 0 1px 1px white; +} +.tracker-section:has(input.ss-4-toggle:hover) .ss-4{ + background-color: #fff5; + box-shadow: 0 0 1px 1px white; +} +.tracker-section:has(input.ss-5-toggle:hover) .ss-5{ + background-color: #fff5; + box-shadow: 0 0 1px 1px white; +} +.tracker-section:has(input.ss-6-toggle:hover) .ss-6{ + background-color: #fff5; + box-shadow: 0 0 1px 1px white; +} +.tracker-section:has(input.ss-7-toggle:hover) .ss-7{ + background-color: #fff5; + box-shadow: 0 0 1px 1px white; } -#tracker-table .inventory-table td{ - width: 40px; - height: 40px; - text-align: center; - vertical-align: middle; +/* Progressive items */ +.progressive{ + max-height: var(--icon-size); + display: contents; } -.inventory-table td.title{ - padding-top: 10px; - height: 20px; - font-family: "JuraBook", monospace; - font-size: 16px; - font-weight: bold; +.lvl-0 > :nth-child(2), +.lvl-0 > :nth-child(3), +.lvl-0 > :nth-child(4), +.lvl-0 > :nth-child(5){ + display: none; +} +.lvl-1 > :nth-child(2), +.lvl-1 > :nth-child(3), +.lvl-1 > :nth-child(4), +.lvl-1 > :nth-child(5){ + display: none; +} +.lvl-2 > :nth-child(1), +.lvl-2 > :nth-child(3), +.lvl-2 > :nth-child(4), +.lvl-2 > :nth-child(5){ + display: none; +} +.lvl-3 > :nth-child(1), +.lvl-3 > :nth-child(2), +.lvl-3 > :nth-child(4), +.lvl-3 > :nth-child(5){ + display: none; +} +.lvl-4 > :nth-child(1), +.lvl-4 > :nth-child(2), +.lvl-4 > :nth-child(3), +.lvl-4 > :nth-child(5){ + display: none; +} +.lvl-5 > :nth-child(1), +.lvl-5 > :nth-child(2), +.lvl-5 > :nth-child(3), +.lvl-5 > :nth-child(4){ + display: none; } -.inventory-table img{ - height: 100%; - max-width: 40px; - max-height: 40px; - border: 1px solid #000000; - filter: grayscale(100%) contrast(75%) brightness(20%); - background-color: black; +/* Filler item counters */ +.item-counter{ + display: table; + text-align: center; + padding: var(--item-class-padding); +} +.item-count{ + display: table-cell; + vertical-align: middle; + padding-left: 3px; + padding-right: 15px; } -.inventory-table img.acquired{ - filter: none; - background-color: black; +/* Hidden items */ +.hidden-class:not(:has(img.acquired)){ + display: none; +} +.hidden-item:not(.acquired){ + display:none; } -.inventory-table .tint-terran img.acquired { - filter: sepia(100%) saturate(300%) brightness(130%) hue-rotate(120deg) +/* Keys */ +#keys ol, #keys ul{ + columns: 3; + -webkit-columns: 3; + -moz-columns: 3; +} +#keys li{ + padding-right: 15pt; } -.inventory-table .tint-protoss img.acquired { - filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(180deg) +/* Locations */ +#section-locations{ + padding-left: 5px; +} +@media only screen and (min-width: 120ch){ + #section-locations ul{ + columns: 2; + -webkit-columns: 2; + -moz-columns: 2; + } +} +#locations li.checked{ + list-style-type: "✔ "; } -.inventory-table .tint-level-1 img.acquired { - filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(60deg) -} - -.inventory-table .tint-level-2 img.acquired { - filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(60deg) hue-rotate(120deg) -} - -.inventory-table .tint-level-3 img.acquired { - filter: sepia(100%) saturate(1000%) brightness(110%) hue-rotate(60deg) hue-rotate(240deg) -} - -.inventory-table div.counted-item { - position: relative; -} - -.inventory-table div.item-count { - width: 160px; - text-align: left; - color: black; - font-family: "JuraBook", monospace; - font-weight: bold; -} - -#location-table{ - border: 2px solid #000000; - border-radius: 4px; - background-color: #87b678; - padding: 10px 3px 3px; - font-family: "JuraBook", monospace; - font-size: 16px; - font-weight: bold; - cursor: default; -} - -#location-table table{ - width: 100%; -} - -#location-table th{ - vertical-align: middle; - text-align: left; - padding-right: 10px; -} - -#location-table td{ - padding-top: 2px; - padding-bottom: 2px; - line-height: 20px; -} - -#location-table td.counter { - text-align: right; - font-size: 14px; -} - -#location-table td.toggle-arrow { - text-align: right; -} - -#location-table tr#Total-header { - font-weight: bold; -} - -#location-table img{ - height: 100%; - max-width: 30px; - max-height: 30px; -} - -#location-table tbody.locations { - font-size: 16px; -} - -#location-table td.location-name { - padding-left: 16px; -} - -#location-table td:has(.location-column) { - vertical-align: top; -} - -#location-table .location-column { - width: 100%; - height: 100%; -} - -#location-table .location-column .spacer { - min-height: 24px; -} - -.hide { - display: none; -} +/* Allowing scrolling down a little further */ +.bottom-padding{ + min-height: 33vh; +} \ No newline at end of file diff --git a/WebHostLib/static/styles/sc2TrackerAtlas.css b/WebHostLib/static/styles/sc2TrackerAtlas.css new file mode 100644 index 0000000000..7fc8746f6f --- /dev/null +++ b/WebHostLib/static/styles/sc2TrackerAtlas.css @@ -0,0 +1,3965 @@ +.abilityicon_spawnbanelings_square-png{ + clip-path: xywh(0 0.0% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.93694829760403%); +} + +.abilityicon_spawnbroodlings_square-png{ + clip-path: xywh(0 0.12610340479192939% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.810844892812106%); +} + +.biomassrecovery_coop-png{ + clip-path: xywh(0 0.25220680958385877% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.68474148802018%); +} + +.btn-ability-dehaka-airbonusdamage-png{ + clip-path: xywh(0 0.37831021437578816% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.558638083228246%); +} + +.btn-ability-hornerhan-fleethyperjump-png{ + clip-path: xywh(0 0.5044136191677175% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.43253467843632%); +} + +.btn-ability-hornerhan-raven-analyzetarget-png{ + clip-path: xywh(0 0.6305170239596469% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.306431273644385%); +} + +.btn-ability-hornerhan-reaper-flightmode-png{ + clip-path: xywh(0 0.7566204287515763% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.18032786885246%); +} + +.btn-ability-hornerhan-salvagebonus-png{ + clip-path: xywh(0 0.8827238335435057% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 49.05422446406053%); +} + +.btn-ability-hornerhan-viking-missileupgrade-png{ + clip-path: xywh(0 1.008827238335435% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.9281210592686%); +} + +.btn-ability-hornerhan-viking-piercingattacks-png{ + clip-path: xywh(0 1.1349306431273645% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.80201765447667%); +} + +.btn-ability-hornerhan-widowmine-attackrange-png{ + clip-path: xywh(0 1.2610340479192939% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.675914249684745%); +} + +.btn-ability-hornerhan-widowmine-deathblossom-png{ + clip-path: xywh(0 1.3871374527112232% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.54981084489281%); +} + +.btn-ability-hornerhan-wraith-attackspeed-png{ + clip-path: xywh(0 1.5132408575031526% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.423707440100884%); +} + +.btn-ability-kerrigan-abilityefficiency-png{ + clip-path: xywh(0 1.639344262295082% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.29760403530895%); +} + +.btn-ability-kerrigan-apocalypse-png{ + clip-path: xywh(0 1.7654476670870114% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.17150063051702%); +} + +.btn-ability-kerrigan-automatedextractors-png{ + clip-path: xywh(0 1.8915510718789408% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 48.0453972257251%); +} + +.btn-ability-kerrigan-broodlingnest-png{ + clip-path: xywh(0 2.01765447667087% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.91929382093316%); +} + +.btn-ability-kerrigan-droppods-png{ + clip-path: xywh(0 2.1437578814627996% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.793190416141236%); +} + +.btn-ability-kerrigan-fury-png{ + clip-path: xywh(0 2.269861286254729% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.66708701134931%); +} + +.btn-ability-kerrigan-heroicfortitude-png{ + clip-path: xywh(0 2.3959646910466583% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.540983606557376%); +} + +.btn-ability-kerrigan-improvedoverlords-png{ + clip-path: xywh(0 2.5220680958385877% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.41488020176545%); +} + +.btn-ability-kerrigan-kineticblast-png{ + clip-path: xywh(0 2.648171500630517% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.288776796973515%); +} + +.btn-ability-kerrigan-leapingstrike-png{ + clip-path: xywh(0 2.7742749054224465% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.16267339218159%); +} + +.btn-ability-kerrigan-malignantcreep-png{ + clip-path: xywh(0 2.900378310214376% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 47.03656998738966%); +} + +.btn-ability-kerrigan-psychicshift-png{ + clip-path: xywh(0 3.0264817150063053% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.91046658259773%); +} + +.btn-ability-kerrigan-revive-png{ + clip-path: xywh(0 3.1525851197982346% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.7843631778058%); +} + +.btn-ability-kerrigan-twindrones-png{ + clip-path: xywh(0 3.278688524590164% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.658259773013874%); +} + +.btn-ability-kerrigan-vespeneefficiency-png{ + clip-path: xywh(0 3.4047919293820934% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.53215636822194%); +} + +.btn-ability-kerrigan-wildmutation-png{ + clip-path: xywh(0 3.530895334174023% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.406052963430014%); +} + +.btn-ability-kerrigan-zerglingreconstitution-png{ + clip-path: xywh(0 3.656998738965952% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.27994955863808%); +} + +.btn-ability-mengsk-battlecruiser-decksights-png{ + clip-path: xywh(0 3.7831021437578816% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.15384615384615%); +} + +.btn-ability-mengsk-ghost-pyrokineticimmolation_orange-png{ + clip-path: xywh(0 3.909205548549811% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 46.02774274905423%); +} + +.btn-ability-mengsk-ghost-staticempblast-png{ + clip-path: xywh(0 4.03530895334174% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.90163934426229%); +} + +.btn-ability-mengsk-ghost-tacticalmissilestrike-png{ + clip-path: xywh(0 4.16141235813367% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.775535939470366%); +} + +.btn-ability-mengsk-medivac-doublehealbeam-png{ + clip-path: xywh(0 4.287515762925599% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.64943253467844%); +} + +.btn-ability-mengsk-medivac-igniteafterburners-png{ + clip-path: xywh(0 4.4136191677175285% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.523329129886505%); +} + +.btn-ability-mengsk-siegetank-flyingtankarmament-png{ + clip-path: xywh(0 4.539722572509458% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.39722572509458%); +} + +.btn-ability-mengsk-viking-speed-png{ + clip-path: xywh(0 4.665825977301387% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.27112232030265%); +} + +.btn-ability-nova-domination-png{ + clip-path: xywh(0 4.791929382093317% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.14501891551072%); +} + +.btn-ability-protoss-adept-spiritform-png{ + clip-path: xywh(0 4.918032786885246% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 45.01891551071879%); +} + +.btn-ability-protoss-astralwind-png{ + clip-path: xywh(0 5.044136191677175% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.89281210592686%); +} + +.btn-ability-protoss-barrier-upgraded-png{ + clip-path: xywh(0 5.170239596469105% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.76670870113493%); +} + +.btn-ability-protoss-blink-color-png{ + clip-path: xywh(0 5.296343001261034% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.640605296343004%); +} + +.btn-ability-protoss-blinkshieldrestore-png{ + clip-path: xywh(0 5.422446406052964% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.51450189155107%); +} + +.btn-ability-protoss-carrierrepairdrones-png{ + clip-path: xywh(0 5.548549810844893% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.388398486759144%); +} + +.btn-ability-protoss-chargedblast-png{ + clip-path: xywh(0 5.674653215636822% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.26229508196721%); +} + +.btn-ability-protoss-coronabeam-png{ + clip-path: xywh(0 5.800756620428752% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.13619167717528%); +} + +.btn-ability-protoss-disintegration-png{ + clip-path: xywh(0 5.926860025220681% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 44.010088272383356%); +} + +.btn-ability-protoss-disruptionblast-png{ + clip-path: xywh(0 6.0529634300126105% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.88398486759142%); +} + +.btn-ability-protoss-doubleshieldrecharge-png{ + clip-path: xywh(0 6.17906683480454% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.757881462799496%); +} + +.btn-ability-protoss-dragoonchassis-png{ + clip-path: xywh(0 6.305170239596469% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.63177805800757%); +} + +.btn-ability-protoss-dualgravitonbeam-png{ + clip-path: xywh(0 6.431273644388399% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.505674653215635%); +} + +.btn-ability-protoss-entomb-png{ + clip-path: xywh(0 6.557377049180328% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.37957124842371%); +} + +.btn-ability-protoss-feedback-color-png{ + clip-path: xywh(0 6.683480453972257% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.25346784363178%); +} + +.btn-ability-protoss-firebeam-png{ + clip-path: xywh(0 6.809583858764187% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.12736443883985%); +} + +.btn-ability-protoss-forcefield-color-png{ + clip-path: xywh(0 6.935687263556116% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 43.00126103404792%); +} + +.btn-ability-protoss-forceofwill-png{ + clip-path: xywh(0 7.061790668348046% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 42.87515762925599%); +} + +.btn-ability-protoss-gravitonbeam-color-png{ + clip-path: xywh(0 7.187894073139975% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 42.74905422446406%); +} + +.btn-ability-protoss-hallucination-color-png{ + clip-path: xywh(0 7.313997477931904% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 42.622950819672134%); +} + +.btn-ability-protoss-lightningdash-png{ + clip-path: xywh(0 7.440100882723834% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 42.4968474148802%); +} + +.btn-ability-protoss-massrecall-png{ + clip-path: xywh(0 7.566204287515763% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 42.37074401008827%); +} + +.btn-ability-protoss-mindblast-png{ + clip-path: xywh(0 7.6923076923076925% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 42.24464060529634%); +} + +.btn-ability-protoss-oracle-stasiscalibration-png{ + clip-path: xywh(0 7.818411097099622% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 42.11853720050441%); +} + +.btn-ability-protoss-oraclepulsarcannonon-png{ + clip-path: xywh(0 7.944514501891551% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.992433795712486%); +} + +.btn-ability-protoss-phantomdash-png{ + clip-path: xywh(0 8.07061790668348% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.86633039092055%); +} + +.btn-ability-protoss-prismaticrange-png{ + clip-path: xywh(0 8.19672131147541% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.740226986128626%); +} + +.btn-ability-protoss-purify-png{ + clip-path: xywh(0 8.32282471626734% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.6141235813367%); +} + +.btn-ability-protoss-recallondeath-png{ + clip-path: xywh(0 8.448928121059268% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.488020176544765%); +} + +.btn-ability-protoss-reclamation-png{ + clip-path: xywh(0 8.575031525851198% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.36191677175284%); +} + +.btn-ability-protoss-shadowdash-png{ + clip-path: xywh(0 8.701134930643127% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.23581336696091%); +} + +.btn-ability-protoss-shadowfury-png{ + clip-path: xywh(0 8.827238335435057% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 41.10970996216898%); +} + +.btn-ability-protoss-shieldrecharge-png{ + clip-path: xywh(0 8.953341740226985% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.98360655737705%); +} + +.btn-ability-protoss-stasistrap-png{ + clip-path: xywh(0 9.079445145018916% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.85750315258512%); +} + +.btn-ability-protoss-supplicant-sacrificeon-png{ + clip-path: xywh(0 9.205548549810844% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.73139974779319%); +} + +.btn-ability-protoss-veilofshadowsvorazun-png{ + clip-path: xywh(0 9.331651954602775% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.60529634300126%); +} + +.btn-ability-protoss-voidstasis-png{ + clip-path: xywh(0 9.457755359394703% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.47919293820933%); +} + +.btn-ability-protoss-vulcanblaster-png{ + clip-path: xywh(0 9.583858764186633% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.3530895334174%); +} + +.btn-ability-protoss-warprelocatelvl2-png{ + clip-path: xywh(0 9.709962168978562% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.22698612862547%); +} + +.btn-ability-protoss-whirlwind-png{ + clip-path: xywh(0 9.836065573770492% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 40.10088272383354%); +} + +.btn-ability-spearofadun-chronomancy-png{ + clip-path: xywh(0 9.96216897856242% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.974779319041616%); +} + +.btn-ability-spearofadun-chronosurge-png{ + clip-path: xywh(0 10.08827238335435% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.84867591424968%); +} + +.btn-ability-spearofadun-deploypylon-png{ + clip-path: xywh(0 10.21437578814628% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.722572509457756%); +} + +.btn-ability-spearofadun-guardianshell-png{ + clip-path: xywh(0 10.34047919293821% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.59646910466583%); +} + +.btn-ability-spearofadun-massrecall-png{ + clip-path: xywh(0 10.466582597730138% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.470365699873895%); +} + +.btn-ability-spearofadun-matrixoverload-png{ + clip-path: xywh(0 10.592686002522068% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.34426229508197%); +} + +.btn-ability-spearofadun-nexusovercharge-png{ + clip-path: xywh(0 10.718789407313997% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.21815889029004%); +} + +.btn-ability-spearofadun-orbitalassimilator-png{ + clip-path: xywh(0 10.844892812105927% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 39.09205548549811%); +} + +.btn-ability-spearofadun-orbitalstrike-png{ + clip-path: xywh(0 10.970996216897856% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.96595208070618%); +} + +.btn-ability-spearofadun-purifierbeam-png{ + clip-path: xywh(0 11.097099621689786% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.83984867591425%); +} + +.btn-ability-spearofadun-reconstructionbeam-png{ + clip-path: xywh(0 11.223203026481714% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.71374527112232%); +} + +.btn-ability-spearofadun-shieldovercharge-png{ + clip-path: xywh(0 11.349306431273645% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.58764186633039%); +} + +.btn-ability-spearofadun-solarbombardment-png{ + clip-path: xywh(0 11.475409836065573% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.46153846153846%); +} + +.btn-ability-spearofadun-solarlance-png{ + clip-path: xywh(0 11.601513240857503% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.33543505674653%); +} + +.btn-ability-spearofadun-temporalfield-png{ + clip-path: xywh(0 11.727616645649432% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.2093316519546%); +} + +.btn-ability-spearofadun-timestop-png{ + clip-path: xywh(0 11.853720050441362% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 38.08322824716267%); +} + +.btn-ability-spearofadun-warpharmonization-png{ + clip-path: xywh(0 11.97982345523329% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.957124842370746%); +} + +.btn-ability-spearofadun-warpinreinforcements-png{ + clip-path: xywh(0 12.105926860025221% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.83102143757881%); +} + +.btn-ability-stetmann-banelingmanashield-png{ + clip-path: xywh(0 12.23203026481715% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.704918032786885%); +} + +.btn-ability-stetmann-corruptormissilebarrage-png{ + clip-path: xywh(0 12.35813366960908% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.57881462799496%); +} + +.btn-ability-stukov-plaugedmunitions-png{ + clip-path: xywh(0 12.484237074401008% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.452711223203025%); +} + +.btn-ability-swarm-kerrigan-chainreaction-png{ + clip-path: xywh(0 12.610340479192939% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.3266078184111%); +} + +.btn-ability-swarm-kerrigan-crushinggrip-png{ + clip-path: xywh(0 12.736443883984867% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.20050441361917%); +} + +.btn-ability-terran-calldownextrasupplies-color-png{ + clip-path: xywh(0 12.862547288776797% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 37.07440100882724%); +} + +.btn-ability-terran-cloak-color-png{ + clip-path: xywh(0 12.988650693568726% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.94829760403531%); +} + +.btn-ability-terran-detectionconedebuff-png{ + clip-path: xywh(0 13.114754098360656% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.82219419924338%); +} + +.btn-ability-terran-electricfield-png{ + clip-path: xywh(0 13.240857503152585% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.69609079445145%); +} + +.btn-ability-terran-emergencythrusters-png{ + clip-path: xywh(0 13.366960907944515% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.56998738965952%); +} + +.btn-ability-terran-emp-color-png{ + clip-path: xywh(0 13.493064312736443% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.44388398486759%); +} + +.btn-ability-terran-goliath-jetpack-png{ + clip-path: xywh(0 13.619167717528374% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.31778058007566%); +} + +.btn-ability-terran-hercules-tacticaljump-png{ + clip-path: xywh(0 13.745271122320302% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.19167717528373%); +} + +.btn-ability-terran-ignorearmor-png{ + clip-path: xywh(0 13.871374527112232% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 36.0655737704918%); +} + +.btn-ability-terran-liftoff-png{ + clip-path: xywh(0 13.997477931904161% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.939470365699876%); +} + +.btn-ability-terran-nuclearstrike-color-png{ + clip-path: xywh(0 14.123581336696091% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.81336696090794%); +} + +.btn-ability-terran-psidisruption-png{ + clip-path: xywh(0 14.24968474148802% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.687263556116015%); +} + +.btn-ability-terran-punishergrenade-color-png{ + clip-path: xywh(0 14.37578814627995% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.56116015132409%); +} + +.btn-ability-terran-restorationscbw-png{ + clip-path: xywh(0 14.501891551071878% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.435056746532155%); +} + +.btn-ability-terran-scannersweep-color-png{ + clip-path: xywh(0 14.627994955863809% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.30895334174023%); +} + +.btn-ability-terran-shreddermissile-color-png{ + clip-path: xywh(0 14.754098360655737% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.1828499369483%); +} + +.btn-ability-terran-spidermine-png{ + clip-path: xywh(0 14.880201765447667% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 35.05674653215637%); +} + +.btn-ability-terran-stimpack-color-png{ + clip-path: xywh(0 15.006305170239596% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.93064312736444%); +} + +.btn-ability-terran-unloadall-png{ + clip-path: xywh(0 15.132408575031526% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.80453972257251%); +} + +.btn-ability-terran-warpjump-png{ + clip-path: xywh(0 15.258511979823455% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.67843631778058%); +} + +.btn-ability-terran-widowminehidden-png{ + clip-path: xywh(0 15.384615384615385% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.552332912988646%); +} + +.btn-ability-thor-330mm-png{ + clip-path: xywh(0 15.510718789407314% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.42622950819672%); +} + +.btn-ability-tychus-herc-heavyimpact-png{ + clip-path: xywh(0 15.636822194199244% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.30012610340479%); +} + +.btn-ability-tychus-medivac-png{ + clip-path: xywh(0 15.762925598991172% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.17402269861286%); +} + +.btn-ability-zeratul-avatarofform-psionicblast-png{ + clip-path: xywh(0 15.889029003783103% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 34.04791929382093%); +} + +.btn-ability-zeratul-chargedcrystal-psionicwinds-png{ + clip-path: xywh(0 16.01513240857503% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.921815889029006%); +} + +.btn-ability-zeratul-darkarchon-maelstrom-png{ + clip-path: xywh(0 16.14123581336696% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.79571248423707%); +} + +.btn-ability-zeratul-immortal-forcecannon-png{ + clip-path: xywh(0 16.26733921815889% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.669609079445145%); +} + +.btn-ability-zeratul-observer-sensorarray-png{ + clip-path: xywh(0 16.39344262295082% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.54350567465322%); +} + +.btn-ability-zeratul-topbar-serdathlegion-png{ + clip-path: xywh(0 16.51954602774275% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.417402269861284%); +} + +.btn-ability-zerg-abathur-corrosivebilelarge-png{ + clip-path: xywh(0 16.64564943253468% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.29129886506936%); +} + +.btn-ability-zerg-acidspores-png{ + clip-path: xywh(0 16.77175283732661% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.16519546027743%); +} + +.btn-ability-zerg-burrow-color-png{ + clip-path: xywh(0 16.897856242118536% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 33.0390920554855%); +} + +.btn-ability-zerg-causticspray-png{ + clip-path: xywh(0 17.023959646910466% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.91298865069357%); +} + +.btn-ability-zerg-corruption-color-png{ + clip-path: xywh(0 17.150063051702396% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.786885245901644%); +} + +.btn-ability-zerg-creepspread-png{ + clip-path: xywh(0 17.276166456494327% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.66078184110971%); +} + +.btn-ability-zerg-creepteleport-png{ + clip-path: xywh(0 17.402269861286253% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.534678436317776%); +} + +.btn-ability-zerg-darkswarm-png{ + clip-path: xywh(0 17.528373266078184% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.40857503152586%); +} + +.btn-ability-zerg-deeptunnel-png{ + clip-path: xywh(0 17.654476670870114% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.28247162673392%); +} + +.btn-ability-zerg-dehaka-essencecollector-png{ + clip-path: xywh(0 17.780580075662044% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.15636822194199%); +} + +.btn-ability-zerg-dehaka-guardian-explosivespores-png{ + clip-path: xywh(0 17.90668348045397% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 32.03026481715006%); +} + +.btn-ability-zerg-dehaka-guardian-primordialfury-png{ + clip-path: xywh(0 18.0327868852459% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.904161412358135%); +} + +.btn-ability-zerg-dehaka-impaler-tenderize-png{ + clip-path: xywh(0 18.15889029003783% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.778058007566205%); +} + +.btn-ability-zerg-dehaka-tyrannozor-barrageofspikes-png{ + clip-path: xywh(0 18.284993694829762% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.651954602774275%); +} + +.btn-ability-zerg-dehaka-tyrannozor-tyrantprotection-png{ + clip-path: xywh(0 18.41109709962169% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.525851197982345%); +} + +.btn-ability-zerg-dehaka-ultralisk-brutalcharge-png{ + clip-path: xywh(0 18.53720050441362% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.399747793190418%); +} + +.btn-ability-zerg-dehaka-ultralisk-healingadaptation-png{ + clip-path: xywh(0 18.66330390920555% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.273644388398488%); +} + +.btn-ability-zerg-dehaka-ultralisk-impalingstrike-png{ + clip-path: xywh(0 18.78940731399748% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.147540983606557%); +} + +.btn-ability-zerg-fireroach-increasefiredamage-png{ + clip-path: xywh(0 18.915510718789406% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 31.021437578814627%); +} + +.btn-ability-zerg-fungalgrowth-color-png{ + clip-path: xywh(0 19.041614123581336% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.8953341740227%); +} + +.btn-ability-zerg-genemutation-thornsaura-png{ + clip-path: xywh(0 19.167717528373267% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.76923076923077%); +} + +.btn-ability-zerg-generatecreep-color-png{ + clip-path: xywh(0 19.293820933165197% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.64312736443884%); +} + +.btn-ability-zerg-overlord-oversight-off-png{ + clip-path: xywh(0 19.419924337957124% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.51702395964691%); +} + +.btn-ability-zerg-parasiticbomb-png{ + clip-path: xywh(0 19.546027742749054% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.390920554854983%); +} + +.btn-ability-zerg-rapidregeneration-color-png{ + clip-path: xywh(0 19.672131147540984% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.264817150063053%); +} + +.btn-ability-zerg-stukov-ensnare-png{ + clip-path: xywh(0 19.798234552332914% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.138713745271122%); +} + +.btn-ability-zerg-stukov-ensnarecdr-png{ + clip-path: xywh(0 19.92433795712484% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 30.012610340479192%); +} + +.btn-ability-zerg-transfusion-color-png{ + clip-path: xywh(0 20.05044136191677% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.886506935687265%); +} + +.btn-abilty-terran-lockdownscbw-png{ + clip-path: xywh(0 20.1765447667087% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.760403530895335%); +} + +.btn-accelerated-warp-png{ + clip-path: xywh(0 20.302648171500632% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.634300126103405%); +} + +.btn-adaptive-medpacks-png{ + clip-path: xywh(0 20.42875157629256% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.508196721311474%); +} + +.btn-advanced-construction-png{ + clip-path: xywh(0 20.55485498108449% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.382093316519548%); +} + +.btn-advanced-defensive-matrix-png{ + clip-path: xywh(0 20.68095838587642% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.255989911727617%); +} + +.btn-advanced-photon-blasters-png{ + clip-path: xywh(0 20.80706179066835% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.129886506935687%); +} + +.btn-advanced-targeting-png{ + clip-path: xywh(0 20.933165195460276% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 29.003783102143757%); +} + +.btn-afterburners-valkyrie-png{ + clip-path: xywh(0 21.059268600252206% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 28.87767969735183%); +} + +.btn-all-terrain-treads-png{ + clip-path: xywh(0 21.185372005044137% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 28.7515762925599%); +} + +.btn-amonshardsarmor-png{ + clip-path: xywh(0 21.311475409836067% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 28.62547288776797%); +} + +.btn-anti-surface-countermeasures-png{ + clip-path: xywh(0 21.437578814627994% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 28.49936948297604%); +} + +.btn-apial-sensors-png{ + clip-path: xywh(0 21.563682219419924% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 28.373266078184113%); +} + +.btn-arc-inducers-png{ + clip-path: xywh(0 21.689785624211854% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 28.247162673392182%); +} + +.btn-argus-talisman-png{ + clip-path: xywh(0 21.815889029003785% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 28.121059268600252%); +} + +.btn-armor-metling-blasters-png{ + clip-path: xywh(0 21.94199243379571% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.994955863808322%); +} + +.btn-atx-batteries-png{ + clip-path: xywh(0 22.06809583858764% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.868852459016395%); +} + +.btn-automated-mitosis-lvl1-png{ + clip-path: xywh(0 22.194199243379572% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.742749054224465%); +} + +.btn-banshee-cross-spectrum-dampeners-png{ + clip-path: xywh(0 22.320302648171502% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.616645649432535%); +} + +.btn-behemoth-stellarskin-png{ + clip-path: xywh(0 22.44640605296343% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.490542244640604%); +} + +.btn-blood-amulet-png{ + clip-path: xywh(0 22.57250945775536% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.364438839848678%); +} + +.btn-building-protoss-photoncannon-png{ + clip-path: xywh(0 22.69861286254729% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.238335435056747%); +} + +.btn-building-protoss-shieldbattery-png{ + clip-path: xywh(0 22.82471626733922% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 27.112232030264817%); +} + +.btn-building-stukov-infestedbunker-png{ + clip-path: xywh(0 22.950819672131146% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.986128625472887%); +} + +.btn-building-stukov-infestedturret-png{ + clip-path: xywh(0 23.076923076923077% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.86002522068096%); +} + +.btn-building-terran-autoturret-png{ + clip-path: xywh(0 23.203026481715007% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.73392181588903%); +} + +.btn-building-terran-bunker-png{ + clip-path: xywh(0 23.329129886506937% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.6078184110971%); +} + +.btn-building-terran-bunkerneosteel-png{ + clip-path: xywh(0 23.455233291298864% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.48171500630517%); +} + +.btn-building-terran-hivemindemulator-png{ + clip-path: xywh(0 23.581336696090794% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.355611601513242%); +} + +.btn-building-terran-missileturret-png{ + clip-path: xywh(0 23.707440100882724% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.229508196721312%); +} + +.btn-building-terran-planetaryfortress-png{ + clip-path: xywh(0 23.833543505674655% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 26.103404791929382%); +} + +.btn-building-terran-refineryautomated-png{ + clip-path: xywh(0 23.95964691046658% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.97730138713745%); +} + +.btn-building-terran-sensordome-png{ + clip-path: xywh(0 24.08575031525851% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.851197982345525%); +} + +.btn-building-terran-sigmaprojector-png{ + clip-path: xywh(0 24.211853720050442% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.725094577553595%); +} + +.btn-building-terran-techreactor-png{ + clip-path: xywh(0 24.337957124842372% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.598991172761664%); +} + +.btn-building-zerg-hive-png{ + clip-path: xywh(0 24.4640605296343% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.472887767969734%); +} + +.btn-building-zerg-nydusworm-png{ + clip-path: xywh(0 24.59016393442623% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.346784363177807%); +} + +.btn-building-zerg-spinecrawler-png{ + clip-path: xywh(0 24.71626733921816% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.220680958385877%); +} + +.btn-building-zerg-sporecannon-png{ + clip-path: xywh(0 24.84237074401009% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 25.094577553593947%); +} + +.btn-building-zerg-sporecrawler-png{ + clip-path: xywh(0 24.968474148802017% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.968474148802017%); +} + +.btn-caladrius-structure-png{ + clip-path: xywh(0 25.094577553593947% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.84237074401009%); +} + +.btn-chronostatic-reinforcement-png{ + clip-path: xywh(0 25.220680958385877% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.71626733921816%); +} + +.btn-command-cancel-png{ + clip-path: xywh(0 25.346784363177807% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.59016393442623%); +} + +.btn-concentrated-antimatter-png{ + clip-path: xywh(0 25.472887767969734% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.4640605296343%); +} + +.btn-disintegrating-particles-png{ + clip-path: xywh(0 25.598991172761664% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.337957124842372%); +} + +.btn-disruptor-dispersion-png{ + clip-path: xywh(0 25.725094577553595% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.211853720050442%); +} + +.btn-endless-servitude-png{ + clip-path: xywh(0 25.851197982345525% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 24.08575031525851%); +} + +.btn-enhanced-servo-striders-png{ + clip-path: xywh(0 25.97730138713745% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.95964691046658%); +} + +.btn-enhanced-shield-generator-png{ + clip-path: xywh(0 26.103404791929382% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.833543505674655%); +} + +.btn-eye-of-wrath-png{ + clip-path: xywh(0 26.229508196721312% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.707440100882724%); +} + +.btn-fire-suppression-system-lvl2-png{ + clip-path: xywh(0 26.355611601513242% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.581336696090794%); +} + +.btn-fleshfused-targeting-optics-png{ + clip-path: xywh(0 26.48171500630517% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.455233291298864%); +} + +.btn-forged-chassis-png{ + clip-path: xywh(0 26.6078184110971% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.329129886506937%); +} + +.btn-gaping-maw-png{ + clip-path: xywh(0 26.73392181588903% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.203026481715007%); +} + +.btn-gravitic-thrusters-png{ + clip-path: xywh(0 26.86002522068096% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 23.076923076923077%); +} + +.btn-high-explosive-munition-png{ + clip-path: xywh(0 26.986128625472887% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.950819672131146%); +} + +.btn-high-voltage-capacitors-png{ + clip-path: xywh(0 27.112232030264817% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.82471626733922%); +} + +.btn-hostile-environment-adaptation-png{ + clip-path: xywh(0 27.238335435056747% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.69861286254729%); +} + +.btn-hull-of-past-glories-png{ + clip-path: xywh(0 27.364438839848678% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.57250945775536%); +} + +.btn-hunter-seeker-weapon-png{ + clip-path: xywh(0 27.490542244640604% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.44640605296343%); +} + +.btn-iconic-wavelength-flux-png{ + clip-path: xywh(0 27.616645649432535% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.320302648171502%); +} + +.btn-improved-osmosis-png{ + clip-path: xywh(0 27.742749054224465% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.194199243379572%); +} + +.btn-infested-liberator-ag-png{ + clip-path: xywh(0 27.868852459016395% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 22.06809583858764%); +} + +.btn-integrated-power-png{ + clip-path: xywh(0 27.994955863808322% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.94199243379571%); +} + +.btn-jerry-rigged-patchjob-png{ + clip-path: xywh(0 28.121059268600252% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.815889029003785%); +} + +.btn-juggernaut-plating-herc-png{ + clip-path: xywh(0 28.247162673392182% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.689785624211854%); +} + +.btn-juggernaut-plating-marauder-png{ + clip-path: xywh(0 28.373266078184113% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.563682219419924%); +} + +.btn-jump-png{ + clip-path: xywh(0 28.49936948297604% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.437578814627994%); +} + +.btn-kryhas-cloak-png{ + clip-path: xywh(0 28.62547288776797% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.311475409836067%); +} + +.btn-latticed-shielding-png{ + clip-path: xywh(0 28.7515762925599% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.185372005044137%); +} + +.btn-launch-vector-compensator-png{ + clip-path: xywh(0 28.87767969735183% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 21.059268600252206%); +} + +.btn-lesser-shadow-fury-png{ + clip-path: xywh(0 29.003783102143757% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.933165195460276%); +} + +.btn-magellan-computation-systems-png{ + clip-path: xywh(0 29.129886506935687% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.80706179066835%); +} + +.btn-mobility-protocols-png{ + clip-path: xywh(0 29.255989911727617% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.68095838587642%); +} + +.btn-modernized-servos-png{ + clip-path: xywh(0 29.382093316519548% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.55485498108449%); +} + +.btn-moirai-impulse-drive-png{ + clip-path: xywh(0 29.508196721311474% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.42875157629256%); +} + +.btn-monstrous-resilience-aberration-png{ + clip-path: xywh(0 29.634300126103405% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.302648171500632%); +} + +.btn-monstrous-resilience-corruptor-png{ + clip-path: xywh(0 29.760403530895335% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.1765447667087%); +} + +.btn-neutron-shields-png{ + clip-path: xywh(0 29.886506935687265% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 20.05044136191677%); +} + +.btn-null-shroud-png{ + clip-path: xywh(0 30.012610340479192% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.92433795712484%); +} + +.btn-obliterate-png{ + clip-path: xywh(0 30.138713745271122% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.798234552332914%); +} + +.btn-orbital-fortress-png{ + clip-path: xywh(0 30.264817150063053% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.672131147540984%); +} + +.btn-pacification-protocols-png{ + clip-path: xywh(0 30.390920554854983% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.546027742749054%); +} + +.btn-peer-contempt-png{ + clip-path: xywh(0 30.51702395964691% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.419924337957124%); +} + +.btn-permacloak-banshee-png{ + clip-path: xywh(0 30.64312736443884% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.293820933165197%); +} + +.btn-permacloak-ghost-png{ + clip-path: xywh(0 30.76923076923077% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.167717528373267%); +} + +.btn-permacloak-medivac-png{ + clip-path: xywh(0 30.8953341740227% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 19.041614123581336%); +} + +.btn-permacloak-reaper-png{ + clip-path: xywh(0 31.021437578814627% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.915510718789406%); +} + +.btn-permacloak-spectre-png{ + clip-path: xywh(0 31.147540983606557% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.78940731399748%); +} + +.btn-permacloak-wraith-png{ + clip-path: xywh(0 31.273644388398488% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.66330390920555%); +} + +.btn-phase-blaster-png{ + clip-path: xywh(0 31.399747793190418% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.53720050441362%); +} + +.btn-phase-cloak-png{ + clip-path: xywh(0 31.525851197982345% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.41109709962169%); +} + +.btn-prescient-spores-png{ + clip-path: xywh(0 31.651954602774275% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.284993694829762%); +} + +.btn-progression-hornerhan-6-mirabuildtime-png{ + clip-path: xywh(0 31.778058007566205% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.15889029003783%); +} + +.btn-progression-protoss-fenix-1-zealotsuit-png{ + clip-path: xywh(0 31.904161412358135% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 18.0327868852459%); +} + +.btn-progression-protoss-fenix-6-forgeresearch-png{ + clip-path: xywh(0 32.03026481715006% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.90668348045397%); +} + +.btn-progression-zerg-dehaka-15-genemutation-png{ + clip-path: xywh(0 32.156368221941996% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.780580075662044%); +} + +.btn-progression-zerg-dehaka-7-newdehakaabilities-png{ + clip-path: xywh(0 32.28247162673392% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.65447667087011%); +} + +.btn-propellant-sacs-png{ + clip-path: xywh(0 32.40857503152585% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.528373266078184%); +} + +.btn-rapid-metamorph-png{ + clip-path: xywh(0 32.53467843631778% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.402269861286257%); +} + +.btn-regenerativebiosteel-blue-png{ + clip-path: xywh(0 32.66078184110971% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.276166456494323%); +} + +.btn-regenerativebiosteel-green-png{ + clip-path: xywh(0 32.78688524590164% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.150063051702396%); +} + +.btn-reintigrated-framework-png{ + clip-path: xywh(0 32.91298865069357% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 17.02395964691047%); +} + +.btn-research-terran-commandcenterreactor-png{ + clip-path: xywh(0 33.0390920554855% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.897856242118536%); +} + +.btn-research-terran-microfiltering-png{ + clip-path: xywh(0 33.16519546027743% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.77175283732661%); +} + +.btn-research-terran-orbitaldepots-png{ + clip-path: xywh(0 33.29129886506936% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.645649432534675%); +} + +.btn-research-terran-orbitalstrikerally-png{ + clip-path: xywh(0 33.417402269861284% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.51954602774275%); +} + +.btn-research-terran-ultracapacitors-png{ + clip-path: xywh(0 33.54350567465322% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.393442622950822%); +} + +.btn-research-terran-vanadiumplating-png{ + clip-path: xywh(0 33.669609079445145% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.267339218158888%); +} + +.btn-research-zerg-cellularreactor-png{ + clip-path: xywh(0 33.79571248423707% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.14123581336696%); +} + +.btn-research-zerg-fortifiedbunker-png{ + clip-path: xywh(0 33.921815889029006% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 16.015132408575035%); +} + +.btn-research-zerg-regenerativebio-steel-png{ + clip-path: xywh(0 34.04791929382093% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.8890290037831%); +} + +.btn-rogue-forces-png{ + clip-path: xywh(0 34.17402269861286% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.762925598991174%); +} + +.btn-royalliberator-png{ + clip-path: xywh(0 34.30012610340479% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.63682219419924%); +} + +.btn-scatter-veil-png{ + clip-path: xywh(0 34.42622950819672% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.510718789407314%); +} + +.btn-scv-cliffjump-png{ + clip-path: xywh(0 34.55233291298865% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.384615384615387%); +} + +.btn-seismic-sonar-png{ + clip-path: xywh(0 34.67843631778058% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.258511979823453%); +} + +.btn-shadow-guard-training-png{ + clip-path: xywh(0 34.80453972257251% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.132408575031526%); +} + +.btn-shield-capacity-png{ + clip-path: xywh(0 34.93064312736444% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 15.0063051702396%); +} + +.btn-side-missiles-png{ + clip-path: xywh(0 35.05674653215637% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 14.880201765447666%); +} + +.btn-skyward-chronoanomaly-png{ + clip-path: xywh(0 35.182849936948294% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 14.754098360655739%); +} + +.btn-solarite-lens-png{ + clip-path: xywh(0 35.30895334174023% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 14.627994955863805%); +} + +.btn-solarite-payload-png{ + clip-path: xywh(0 35.435056746532155% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 14.501891551071878%); +} + +.btn-stabilized-electrodes-png{ + clip-path: xywh(0 35.56116015132409% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 14.375788146279952%); +} + +.btn-sustaining-disruption-png{ + clip-path: xywh(0 35.687263556116015% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 14.249684741488018%); +} + +.btn-techupgrade-kinetic-foam-png{ + clip-path: xywh(0 35.81336696090794% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 14.123581336696091%); +} + +.btn-techupgrade-terran-cloakdistortionfield-color-png{ + clip-path: xywh(0 35.939470365699876% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.997477931904164%); +} + +.btn-techupgrade-terran-combatshield-color-png{ + clip-path: xywh(0 36.0655737704918% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.87137452711223%); +} + +.btn-techupgrade-terran-hellstormbatteries-color-png{ + clip-path: xywh(0 36.19167717528373% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.745271122320304%); +} + +.btn-techupgrade-terran-immortalityprotocol-color-png{ + clip-path: xywh(0 36.31778058007566% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.61916771752837%); +} + +.btn-techupgrade-terran-impalerrounds-color-png{ + clip-path: xywh(0 36.44388398486759% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.493064312736443%); +} + +.btn-techupgrade-terran-missilepods-color-level1-png{ + clip-path: xywh(0 36.569987389659524% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.366960907944517%); +} + +.btn-techupgrade-terran-ocularimplants-png{ + clip-path: xywh(0 36.69609079445145% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.240857503152583%); +} + +.btn-techupgrade-terran-psioniclash-color-png{ + clip-path: xywh(0 36.82219419924338% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 13.114754098360656%); +} + +.btn-techupgrade-terran-rapiddeployment-color-png{ + clip-path: xywh(0 36.94829760403531% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.98865069356873%); +} + +.btn-techupgrade-terran-shapedblast-color-png{ + clip-path: xywh(0 37.07440100882724% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.862547288776796%); +} + +.btn-techupgrade-terran-shapedhull-colored-png{ + clip-path: xywh(0 37.200504413619164% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.736443883984869%); +} + +.btn-techupgrade-terran-titaniumhousing-color-png{ + clip-path: xywh(0 37.3266078184111% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.610340479192935%); +} + +.btn-techupgrade-terran-tomahawkpowercell-color-png{ + clip-path: xywh(0 37.452711223203025% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.484237074401008%); +} + +.btn-techupgrade-terran-u238rounds-color-png{ + clip-path: xywh(0 37.57881462799496% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.358133669609082%); +} + +.btn-tips-armory-png{ + clip-path: xywh(0 37.704918032786885% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.232030264817148%); +} + +.btn-tips-flamingbetty-png{ + clip-path: xywh(0 37.83102143757881% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 12.105926860025221%); +} + +.btn-tips-laserdrillantiair-png{ + clip-path: xywh(0 37.957124842370746% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.979823455233294%); +} + +.btn-tips-terran-energynova-png{ + clip-path: xywh(0 38.08322824716267% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.85372005044136%); +} + +.btn-twilight-chassis-png{ + clip-path: xywh(0 38.2093316519546% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.727616645649434%); +} + +.btn-ued-rocketry-technology-png{ + clip-path: xywh(0 38.33543505674653% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.6015132408575%); +} + +.btn-ultrasonic-pulse-color-png{ + clip-path: xywh(0 38.46153846153846% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.475409836065573%); +} + +.btn-unit-biomechanicaldrone-png{ + clip-path: xywh(0 38.587641866330394% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.349306431273646%); +} + +.btn-unit-collection-primal-roachupgrade-png{ + clip-path: xywh(0 38.71374527112232% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.223203026481713%); +} + +.btn-unit-collection-primal-tyrannozor-png{ + clip-path: xywh(0 38.83984867591425% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 11.097099621689786%); +} + +.btn-unit-collection-probe-remastered-png{ + clip-path: xywh(0 38.96595208070618% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.97099621689786%); +} + +.btn-unit-collection-purifier-carrier-png{ + clip-path: xywh(0 39.09205548549811% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.844892812105925%); +} + +.btn-unit-collection-purifier-disruptor-png{ + clip-path: xywh(0 39.218158890290034% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.718789407313999%); +} + +.btn-unit-collection-purifier-immortal-png{ + clip-path: xywh(0 39.34426229508197% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.592686002522065%); +} + +.btn-unit-collection-taldarim-carrier-png{ + clip-path: xywh(0 39.470365699873895% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.466582597730138%); +} + +.btn-unit-collection-taldarim-phoenix-png{ + clip-path: xywh(0 39.59646910466583% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.340479192938211%); +} + +.btn-unit-collection-vikingfighter-covertops-png{ + clip-path: xywh(0 39.722572509457756% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.214375788146278%); +} + +.btn-unit-collection-wraith-junker-png{ + clip-path: xywh(0 39.84867591424968% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 10.08827238335435%); +} + +.btn-unit-hunterling-png{ + clip-path: xywh(0 39.974779319041616% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.962168978562424%); +} + +.btn-unit-infested-infestedmedic-png{ + clip-path: xywh(0 40.10088272383354% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.83606557377049%); +} + +.btn-unit-protoss-adept-purifier-png{ + clip-path: xywh(0 40.22698612862547% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.709962168978564%); +} + +.btn-unit-protoss-alarak-taldarim-supplicant-png{ + clip-path: xywh(0 40.3530895334174% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.58385876418663%); +} + +.btn-unit-protoss-arbiter-png{ + clip-path: xywh(0 40.47919293820933% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.457755359394703%); +} + +.btn-unit-protoss-archon-upgraded-png{ + clip-path: xywh(0 40.605296343001264% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.331651954602776%); +} + +.btn-unit-protoss-archon-png{ + clip-path: xywh(0 40.73139974779319% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.205548549810842%); +} + +.btn-unit-protoss-carrier-png{ + clip-path: xywh(0 40.85750315258512% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 9.079445145018916%); +} + +.btn-unit-protoss-colossus-taldarim-png{ + clip-path: xywh(0 40.98360655737705% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.953341740226989%); +} + +.btn-unit-protoss-colossus-png{ + clip-path: xywh(0 41.10970996216898% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.827238335435055%); +} + +.btn-unit-protoss-corsair-png{ + clip-path: xywh(0 41.235813366960905% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.701134930643128%); +} + +.btn-unit-protoss-darktemplar-aiur-png{ + clip-path: xywh(0 41.36191677175284% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.575031525851195%); +} + +.btn-unit-protoss-darktemplar-taldarim-png{ + clip-path: xywh(0 41.488020176544765% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.448928121059268%); +} + +.btn-unit-protoss-darktemplar-png{ + clip-path: xywh(0 41.6141235813367% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.322824716267341%); +} + +.btn-unit-protoss-dragoon-void-png{ + clip-path: xywh(0 41.740226986128626% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.196721311475407%); +} + +.btn-unit-protoss-fenix-png{ + clip-path: xywh(0 41.86633039092055% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 8.07061790668348%); +} + +.btn-unit-protoss-hightemplar-nerazim-png{ + clip-path: xywh(0 41.992433795712486% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.944514501891554%); +} + +.btn-unit-protoss-hightemplar-taldarim-png{ + clip-path: xywh(0 42.11853720050441% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.81841109709962%); +} + +.btn-unit-protoss-hightemplar-png{ + clip-path: xywh(0 42.24464060529634% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.692307692307693%); +} + +.btn-unit-protoss-immortal-nerazim-png{ + clip-path: xywh(0 42.37074401008827% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.56620428751576%); +} + +.btn-unit-protoss-immortal-taldarim-png{ + clip-path: xywh(0 42.4968474148802% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.440100882723833%); +} + +.btn-unit-protoss-immortal-png{ + clip-path: xywh(0 42.622950819672134% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.313997477931906%); +} + +.btn-unit-protoss-khaydarinmonolith-png{ + clip-path: xywh(0 42.74905422446406% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.187894073139972%); +} + +.btn-unit-protoss-mothership-taldarim-png{ + clip-path: xywh(0 42.87515762925599% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 7.061790668348046%); +} + +.btn-unit-protoss-observer-png{ + clip-path: xywh(0 43.00126103404792% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.935687263556119%); +} + +.btn-unit-protoss-oracle-png{ + clip-path: xywh(0 43.12736443883985% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.809583858764185%); +} + +.btn-unit-protoss-phoenix-purifier-png{ + clip-path: xywh(0 43.253467843631775% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.683480453972258%); +} + +.btn-unit-protoss-phoenix-png{ + clip-path: xywh(0 43.37957124842371% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.5573770491803245%); +} + +.btn-unit-protoss-probe-warpin-png{ + clip-path: xywh(0 43.505674653215635% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.431273644388398%); +} + +.btn-unit-protoss-probe-png{ + clip-path: xywh(0 43.63177805800757% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.305170239596471%); +} + +.btn-unit-protoss-reaver-png{ + clip-path: xywh(0 43.757881462799496% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.179066834804537%); +} + +.btn-unit-protoss-scout-png{ + clip-path: xywh(0 43.88398486759142% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 6.0529634300126105%); +} + +.btn-unit-protoss-scoutnerazim-png{ + clip-path: xywh(0 44.010088272383356% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.926860025220684%); +} + +.btn-unit-protoss-scoutpurifier-png{ + clip-path: xywh(0 44.13619167717528% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.80075662042875%); +} + +.btn-unit-protoss-scouttaldarim-png{ + clip-path: xywh(0 44.26229508196721% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.674653215636823%); +} + +.btn-unit-protoss-sentry-purifier-png{ + clip-path: xywh(0 44.388398486759144% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.548549810844889%); +} + +.btn-unit-protoss-sentry-taldarim-png{ + clip-path: xywh(0 44.51450189155107% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.422446406052963%); +} + +.btn-unit-protoss-sentry-png{ + clip-path: xywh(0 44.640605296343004% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.296343001261036%); +} + +.btn-unit-protoss-stalker-purifier-png{ + clip-path: xywh(0 44.76670870113493% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.170239596469102%); +} + +.btn-unit-protoss-stalker-taldarim-collection-ds-png{ + clip-path: xywh(0 44.89281210592686% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 5.044136191677175%); +} + +.btn-unit-protoss-stalker-png{ + clip-path: xywh(0 45.01891551071879% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.918032786885249%); +} + +.btn-unit-protoss-tempest-purifier-png{ + clip-path: xywh(0 45.14501891551072% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.791929382093315%); +} + +.btn-unit-protoss-voidray-purifier-png{ + clip-path: xywh(0 45.271122320302645% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.665825977301388%); +} + +.btn-unit-protoss-voidray-taldarim-png{ + clip-path: xywh(0 45.39722572509458% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.539722572509454%); +} + +.btn-unit-protoss-warpprism-png{ + clip-path: xywh(0 45.523329129886505% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.413619167717528%); +} + +.btn-unit-protoss-warpray-png{ + clip-path: xywh(0 45.64943253467844% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.287515762925601%); +} + +.btn-unit-protoss-zealot-nerazim-png{ + clip-path: xywh(0 45.775535939470366% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.161412358133667%); +} + +.btn-unit-protoss-zealot-purifier-png{ + clip-path: xywh(0 45.90163934426229% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 4.03530895334174%); +} + +.btn-unit-protoss-zealot-png{ + clip-path: xywh(0 46.02774274905423% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.9092055485498136%); +} + +.btn-unit-terran-autoturretblackops-png{ + clip-path: xywh(0 46.15384615384615% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.78310214375788%); +} + +.btn-unit-terran-banshee-mengsk-png{ + clip-path: xywh(0 46.27994955863808% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.656998738965953%); +} + +.btn-unit-terran-banshee-png{ + clip-path: xywh(0 46.406052963430014% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.5308953341740192%); +} + +.btn-unit-terran-bansheemercenary-png{ + clip-path: xywh(0 46.53215636822194% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.4047919293820925%); +} + +.btn-unit-terran-battlecruiser-png{ + clip-path: xywh(0 46.658259773013874% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.278688524590166%); +} + +.btn-unit-terran-battlecruiserloki-png{ + clip-path: xywh(0 46.7843631778058% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.152585119798232%); +} + +.btn-unit-terran-battlecruisermengsk-png{ + clip-path: xywh(0 46.91046658259773% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 3.0264817150063053%); +} + +.btn-unit-terran-cobra-png{ + clip-path: xywh(0 47.03656998738966% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.9003783102143785%); +} + +.btn-unit-terran-cyclone-png{ + clip-path: xywh(0 47.16267339218159% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.7742749054224447%); +} + +.btn-unit-terran-deathhead-png{ + clip-path: xywh(0 47.288776796973515% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.648171500630518%); +} + +.btn-unit-terran-firebat-png{ + clip-path: xywh(0 47.41488020176545% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.522068095838584%); +} + +.btn-unit-terran-firebatmercenary-png{ + clip-path: xywh(0 47.540983606557376% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.3959646910466574%); +} + +.btn-unit-terran-ghost-png{ + clip-path: xywh(0 47.66708701134931% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.2698612862547307%); +} + +.btn-unit-terran-ghostmengsk-png{ + clip-path: xywh(0 47.793190416141236% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.143757881462797%); +} + +.btn-unit-terran-goliath-mengsk-png{ + clip-path: xywh(0 47.91929382093316% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 2.01765447667087%); +} + +.btn-unit-terran-goliath-png{ + clip-path: xywh(0 48.0453972257251% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.8915510718789434%); +} + +.btn-unit-terran-goliathmercenary-png{ + clip-path: xywh(0 48.17150063051702% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.7654476670870096%); +} + +.btn-unit-terran-hellion-png{ + clip-path: xywh(0 48.29760403530895% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.639344262295083%); +} + +.btn-unit-terran-hellionbattlemode-png{ + clip-path: xywh(0 48.423707440100884% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.513240857503149%); +} + +.btn-unit-terran-herc-png{ + clip-path: xywh(0 48.54981084489281% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.3871374527112224%); +} + +.btn-unit-terran-hercules-png{ + clip-path: xywh(0 48.675914249684745% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.2610340479192956%); +} + +.btn-unit-terran-liberator-png{ + clip-path: xywh(0 48.80201765447667% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.1349306431273618%); +} + +.btn-unit-terran-liberatorblackops-png{ + clip-path: xywh(0 48.9281210592686% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 1.008827238335435%); +} + +.btn-unit-terran-marauder-png{ + clip-path: xywh(0 49.05422446406053% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.8827238335435084%); +} + +.btn-unit-terran-maraudermengsk-png{ + clip-path: xywh(0 49.18032786885246% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.7566204287515745%); +} + +.btn-unit-terran-maraudermercenary-png{ + clip-path: xywh(0 49.306431273644385% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.6305170239596478%); +} + +.btn-unit-terran-marine-mengsk-png{ + clip-path: xywh(0 49.43253467843632% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.504413619167714%); +} + +.btn-unit-terran-marine-png{ + clip-path: xywh(0 49.558638083228246% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.37831021437578727%); +} + +.btn-unit-terran-marinemercenary-png{ + clip-path: xywh(0 49.68474148802018% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.25220680958386055%); +} + +.btn-unit-terran-medic-mengsk-png{ + clip-path: xywh(0 49.810844892812106% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.12610340479192672%); +} + +.btn-unit-terran-medic-png{ + clip-path: xywh(0 49.93694829760403% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, 0.0%); +} + +.btn-unit-terran-medicelite-png{ + clip-path: xywh(0 50.06305170239597% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -0.12610340479192672%); +} + +.btn-unit-terran-medivac-png{ + clip-path: xywh(0 50.189155107187894% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -0.25220680958386055%); +} + +.btn-unit-terran-merc-thor-png{ + clip-path: xywh(0 50.31525851197982% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -0.37831021437578727%); +} + +.btn-unit-terran-mule-png{ + clip-path: xywh(0 50.441361916771754% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -0.504413619167714%); +} + +.btn-unit-terran-perditionturret-png{ + clip-path: xywh(0 50.56746532156368% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -0.6305170239596478%); +} + +.btn-unit-terran-predator-png{ + clip-path: xywh(0 50.693568726355615% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -0.7566204287515745%); +} + +.btn-unit-terran-raven-png{ + clip-path: xywh(0 50.81967213114754% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -0.8827238335435084%); +} + +.btn-unit-terran-reaper-png{ + clip-path: xywh(0 50.94577553593947% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.008827238335435%); +} + +.btn-unit-terran-sciencevessel-png{ + clip-path: xywh(0 51.0718789407314% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.1349306431273618%); +} + +.btn-unit-terran-siegetank-png{ + clip-path: xywh(0 51.19798234552333% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.2610340479192956%); +} + +.btn-unit-terran-siegetankmengsk-png{ + clip-path: xywh(0 51.324085750315255% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.3871374527112224%); +} + +.btn-unit-terran-siegetankmercenary-tank-png{ + clip-path: xywh(0 51.45018915510719% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.513240857503149%); +} + +.btn-unit-terran-spectre-png{ + clip-path: xywh(0 51.576292559899116% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.639344262295083%); +} + +.btn-unit-terran-thor-png{ + clip-path: xywh(0 51.70239596469105% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.7654476670870096%); +} + +.btn-unit-terran-thormengsk-png{ + clip-path: xywh(0 51.82849936948298% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -1.8915510718789434%); +} + +.btn-unit-terran-thorsiegemode-png{ + clip-path: xywh(0 51.9546027742749% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.01765447667087%); +} + +.btn-unit-terran-troopermengsk-png{ + clip-path: xywh(0 52.08070617906684% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.143757881462797%); +} + +.btn-unit-terran-valkyriescbw-png{ + clip-path: xywh(0 52.206809583858764% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.2698612862547307%); +} + +.btn-unit-terran-vikingfighter-png{ + clip-path: xywh(0 52.33291298865069% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.3959646910466574%); +} + +.btn-unit-terran-vikingmengskfighter-png{ + clip-path: xywh(0 52.459016393442624% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.522068095838584%); +} + +.btn-unit-terran-vikingmercenary-fighter-png{ + clip-path: xywh(0 52.58511979823455% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.648171500630518%); +} + +.btn-unit-terran-vulture-png{ + clip-path: xywh(0 52.711223203026485% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.7742749054224447%); +} + +.btn-unit-terran-warhound-png{ + clip-path: xywh(0 52.83732660781841% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -2.9003783102143785%); +} + +.btn-unit-terran-widowmine-png{ + clip-path: xywh(0 52.96343001261034% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.0264817150063053%); +} + +.btn-unit-terran-wraith-mengsk-png{ + clip-path: xywh(0 53.08953341740227% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.152585119798232%); +} + +.btn-unit-terran-wraith-png{ + clip-path: xywh(0 53.2156368221942% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.278688524590166%); +} + +.btn-unit-voidray-aiur-png{ + clip-path: xywh(0 53.341740226986126% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.4047919293820925%); +} + +.btn-unit-zerg-aberration-png{ + clip-path: xywh(0 53.46784363177806% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.5308953341740192%); +} + +.btn-unit-zerg-baneling-hunter-png{ + clip-path: xywh(0 53.593947036569986% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.656998738965953%); +} + +.btn-unit-zerg-baneling-png{ + clip-path: xywh(0 53.72005044136192% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.78310214375788%); +} + +.btn-unit-zerg-broodlord-png{ + clip-path: xywh(0 53.84615384615385% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -3.9092055485498136%); +} + +.btn-unit-zerg-broodqueen-png{ + clip-path: xywh(0 53.97225725094577% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.03530895334174%); +} + +.btn-unit-zerg-bullfrog-png{ + clip-path: xywh(0 54.09836065573771% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.161412358133667%); +} + +.btn-unit-zerg-classicqueen-png{ + clip-path: xywh(0 54.224464060529634% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.287515762925601%); +} + +.btn-unit-zerg-corruptor-png{ + clip-path: xywh(0 54.35056746532156% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.413619167717528%); +} + +.btn-unit-zerg-defilerscbw-png{ + clip-path: xywh(0 54.476670870113495% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.539722572509454%); +} + +.btn-unit-zerg-devourerex3-png{ + clip-path: xywh(0 54.60277427490542% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.665825977301388%); +} + +.btn-unit-zerg-hydralisk-remastered-png{ + clip-path: xywh(0 54.728877679697355% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.791929382093315%); +} + +.btn-unit-zerg-hydralisk-png{ + clip-path: xywh(0 54.85498108448928% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -4.918032786885249%); +} + +.btn-unit-zerg-impaler-png{ + clip-path: xywh(0 54.98108448928121% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.044136191677175%); +} + +.btn-unit-zerg-infestedbanshee-png{ + clip-path: xywh(0 55.10718789407314% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.170239596469102%); +} + +.btn-unit-zerg-infesteddiamondback-png{ + clip-path: xywh(0 55.23329129886507% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.296343001261036%); +} + +.btn-unit-zerg-infestedliberator-png{ + clip-path: xywh(0 55.359394703656996% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.422446406052963%); +} + +.btn-unit-zerg-infestedmarine-png{ + clip-path: xywh(0 55.48549810844893% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.548549810844889%); +} + +.btn-unit-zerg-infestedsiegetank-png{ + clip-path: xywh(0 55.611601513240856% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.674653215636823%); +} + +.btn-unit-zerg-infestor-png{ + clip-path: xywh(0 55.73770491803279% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.80075662042875%); +} + +.btn-unit-zerg-kerriganascended-png{ + clip-path: xywh(0 55.86380832282472% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -5.926860025220684%); +} + +.btn-unit-zerg-kerriganghost-png{ + clip-path: xywh(0 55.989911727616644% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.0529634300126105%); +} + +.btn-unit-zerg-kerriganinfested-png{ + clip-path: xywh(0 56.11601513240858% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.179066834804537%); +} + +.btn-unit-zerg-larva-png{ + clip-path: xywh(0 56.242118537200504% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.305170239596471%); +} + +.btn-unit-zerg-leviathan-png{ + clip-path: xywh(0 56.36822194199243% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.431273644388398%); +} + +.btn-unit-zerg-lurker-png{ + clip-path: xywh(0 56.494325346784365% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.5573770491803245%); +} + +.btn-unit-zerg-mutalisk-png{ + clip-path: xywh(0 56.62042875157629% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.683480453972258%); +} + +.btn-unit-zerg-nydusdragon-png{ + clip-path: xywh(0 56.746532156368225% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.809583858764185%); +} + +.btn-unit-zerg-overlordscbw-png{ + clip-path: xywh(0 56.87263556116015% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -6.935687263556119%); +} + +.btn-unit-zerg-overseer-png{ + clip-path: xywh(0 56.99873896595208% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.061790668348046%); +} + +.btn-unit-zerg-primalguardian-png{ + clip-path: xywh(0 57.12484237074401% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.187894073139972%); +} + +.btn-unit-zerg-ravager-png{ + clip-path: xywh(0 57.25094577553594% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.313997477931906%); +} + +.btn-unit-zerg-roach-corpser-png{ + clip-path: xywh(0 57.377049180327866% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.440100882723833%); +} + +.btn-unit-zerg-roach-vile-png{ + clip-path: xywh(0 57.5031525851198% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.56620428751576%); +} + +.btn-unit-zerg-roach-png{ + clip-path: xywh(0 57.62925598991173% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.692307692307693%); +} + +.btn-unit-zerg-roach_collection-png{ + clip-path: xywh(0 57.75535939470366% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.81841109709962%); +} + +.btn-unit-zerg-scourge-png{ + clip-path: xywh(0 57.88146279949559% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -7.944514501891554%); +} + +.btn-unit-zerg-swarmhost-carrion-png{ + clip-path: xywh(0 58.007566204287514% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.07061790668348%); +} + +.btn-unit-zerg-swarmhost-creeper-png{ + clip-path: xywh(0 58.13366960907945% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.196721311475407%); +} + +.btn-unit-zerg-swarmhost-png{ + clip-path: xywh(0 58.259773013871374% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.322824716267341%); +} + +.btn-unit-zerg-ultralisk-noxious-png{ + clip-path: xywh(0 58.3858764186633% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.448928121059268%); +} + +.btn-unit-zerg-ultralisk-rcz-png{ + clip-path: xywh(0 58.511979823455235% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.575031525851195%); +} + +.btn-unit-zerg-ultralisk-remastered-png{ + clip-path: xywh(0 58.63808322824716% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.701134930643128%); +} + +.btn-unit-zerg-ultralisk-torrasque-png{ + clip-path: xywh(0 58.764186633039095% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.827238335435055%); +} + +.btn-unit-zerg-ultralisk-png{ + clip-path: xywh(0 58.89029003783102% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -8.953341740226989%); +} + +.btn-unit-zerg-viper-png{ + clip-path: xywh(0 59.01639344262295% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.079445145018916%); +} + +.btn-unit-zerg-zergling-raptor-png{ + clip-path: xywh(0 59.14249684741488% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.205548549810842%); +} + +.btn-unit-zerg-zergling-scr-png{ + clip-path: xywh(0 59.26860025220681% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.331651954602776%); +} + +.btn-unit-zerg-zergling-swarmling-png{ + clip-path: xywh(0 59.394703656998736% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.457755359394703%); +} + +.btn-unit-zerg-zergling-png{ + clip-path: xywh(0 59.52080706179067% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.58385876418663%); +} + +.btn-unshackled-psionic-storm-png{ + clip-path: xywh(0 59.6469104665826% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.709962168978564%); +} + +.btn-upgrade-afaidofthedark-png{ + clip-path: xywh(0 59.77301387137453% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.83606557377049%); +} + +.btn-upgrade-artanis-healingpsionicstorm-png{ + clip-path: xywh(0 59.89911727616646% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -9.962168978562424%); +} + +.btn-upgrade-artanis-scarabsplashradius-png{ + clip-path: xywh(0 60.025220680958384% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.08827238335435%); +} + +.btn-upgrade-artanis-singularitycharge-png{ + clip-path: xywh(0 60.15132408575032% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.214375788146278%); +} + +.btn-upgrade-custom-triple-scourge-png{ + clip-path: xywh(0 60.277427490542244% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.340479192938211%); +} + +.btn-upgrade-increasedupgraderesearchspeed-png{ + clip-path: xywh(0 60.40353089533417% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.466582597730138%); +} + +.btn-upgrade-karax-energyregen200-png{ + clip-path: xywh(0 60.529634300126105% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.592686002522065%); +} + +.btn-upgrade-karax-pylonwarpininstantly-png{ + clip-path: xywh(0 60.65573770491803% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.718789407313999%); +} + +.btn-upgrade-karax-turretattackspeed-png{ + clip-path: xywh(0 60.781841109709966% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.844892812105925%); +} + +.btn-upgrade-karax-turretrange-png{ + clip-path: xywh(0 60.90794451450189% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -10.97099621689786%); +} + +.btn-upgrade-kerrigan-assimilationaura-png{ + clip-path: xywh(0 61.03404791929382% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.097099621689786%); +} + +.btn-upgrade-kerrigan-broodlordspeed-png{ + clip-path: xywh(0 61.16015132408575% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.223203026481713%); +} + +.btn-upgrade-kerrigan-crushinggripwave-png{ + clip-path: xywh(0 61.28625472887768% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.349306431273646%); +} + +.btn-upgrade-kerrigan-seismicspines-png{ + clip-path: xywh(0 61.412358133669606% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.475409836065573%); +} + +.btn-upgrade-mengsk-engineeringbay-dominionarmorlevel2-png{ + clip-path: xywh(0 61.53846153846154% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.6015132408575%); +} + +.btn-upgrade-mengsk-engineeringbay-dominionweaponslevel0-png{ + clip-path: xywh(0 61.66456494325347% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.727616645649434%); +} + +.btn-upgrade-mengsk-engineeringbay-neosteelfortifiedarmor-png{ + clip-path: xywh(0 61.7906683480454% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.85372005044136%); +} + +.btn-upgrade-mengsk-engineeringbay-orbitaldrop-png{ + clip-path: xywh(0 61.91677175283733% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -11.979823455233294%); +} + +.btn-upgrade-mengsk-ghostacademy-guidedtacticalstrike-png{ + clip-path: xywh(0 62.042875157629254% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.105926860025221%); +} + +.btn-upgrade-mengsk-trooper-flamethrower-png{ + clip-path: xywh(0 62.16897856242119% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.232030264817148%); +} + +.btn-upgrade-mengsk-trooper-missilelauncher-png{ + clip-path: xywh(0 62.295081967213115% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.358133669609082%); +} + +.btn-upgrade-mengsk-trooper-plasmarifle-png{ + clip-path: xywh(0 62.42118537200504% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.484237074401008%); +} + +.btn-upgrade-nova-blink-png{ + clip-path: xywh(0 62.547288776796975% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.610340479192935%); +} + +.btn-upgrade-nova-btn-upgrade-nova-flashgrenade-png{ + clip-path: xywh(0 62.6733921815889% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.736443883984869%); +} + +.btn-upgrade-nova-btn-upgrade-nova-pulsegrenade-png{ + clip-path: xywh(0 62.799495586380836% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.862547288776796%); +} + +.btn-upgrade-nova-equipment-apolloinfantrysuit-png{ + clip-path: xywh(0 62.92559899117276% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -12.98865069356873%); +} + +.btn-upgrade-nova-equipment-blinksuit-png{ + clip-path: xywh(0 63.05170239596469% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.114754098360656%); +} + +.btn-upgrade-nova-equipment-canisterrifle-png{ + clip-path: xywh(0 63.17780580075662% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.240857503152583%); +} + +.btn-upgrade-nova-equipment-ghostvisor-png{ + clip-path: xywh(0 63.30390920554855% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.366960907944517%); +} + +.btn-upgrade-nova-equipment-gunblade_sword-png{ + clip-path: xywh(0 63.430012610340476% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.493064312736443%); +} + +.btn-upgrade-nova-equipment-monomolecularblade-png{ + clip-path: xywh(0 63.55611601513241% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.61916771752837%); +} + +.btn-upgrade-nova-equipment-plasmagun-png{ + clip-path: xywh(0 63.68221941992434% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.745271122320304%); +} + +.btn-upgrade-nova-equipment-rangefinderoculus-png{ + clip-path: xywh(0 63.80832282471627% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.87137452711223%); +} + +.btn-upgrade-nova-equipment-shotgun-png{ + clip-path: xywh(0 63.9344262295082% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -13.997477931904164%); +} + +.btn-upgrade-nova-equipment-stealthsuit-png{ + clip-path: xywh(0 64.06052963430012% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -14.123581336696091%); +} + +.btn-upgrade-nova-holographicdecoy-png{ + clip-path: xywh(0 64.18663303909206% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -14.249684741488025%); +} + +.btn-upgrade-nova-jetpack-png{ + clip-path: xywh(0 64.31273644388399% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -14.375788146279945%); +} + +.btn-upgrade-nova-tacticalstealthsuit-png{ + clip-path: xywh(0 64.43883984867591% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -14.501891551071878%); +} + +.btn-upgrade-protoss-adeptshieldupgrade-png{ + clip-path: xywh(0 64.56494325346785% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -14.627994955863812%); +} + +.btn-upgrade-protoss-airarmorlevel1-png{ + clip-path: xywh(0 64.69104665825978% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -14.754098360655732%); +} + +.btn-upgrade-protoss-airarmorlevel2-png{ + clip-path: xywh(0 64.8171500630517% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -14.880201765447666%); +} + +.btn-upgrade-protoss-airarmorlevel3-png{ + clip-path: xywh(0 64.94325346784363% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.0063051702396%); +} + +.btn-upgrade-protoss-airarmorlevel4-png{ + clip-path: xywh(0 65.06935687263557% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.13240857503152%); +} + +.btn-upgrade-protoss-airarmorlevel5-png{ + clip-path: xywh(0 65.19546027742749% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.258511979823453%); +} + +.btn-upgrade-protoss-airweaponslevel1-png{ + clip-path: xywh(0 65.32156368221942% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.384615384615387%); +} + +.btn-upgrade-protoss-airweaponslevel2-png{ + clip-path: xywh(0 65.44766708701135% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.51071878940732%); +} + +.btn-upgrade-protoss-airweaponslevel3-png{ + clip-path: xywh(0 65.57377049180327% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.63682219419924%); +} + +.btn-upgrade-protoss-airweaponslevel4-png{ + clip-path: xywh(0 65.69987389659521% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.762925598991174%); +} + +.btn-upgrade-protoss-airweaponslevel5-png{ + clip-path: xywh(0 65.82597730138714% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -15.889029003783108%); +} + +.btn-upgrade-protoss-alarak-ascendantspsiorbtravelsfurther-png{ + clip-path: xywh(0 65.95208070617906% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.015132408575028%); +} + +.btn-upgrade-protoss-alarak-ascendantspermanentlybetter-png{ + clip-path: xywh(0 66.078184110971% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.14123581336696%); +} + +.btn-upgrade-protoss-alarak-graviticdrive-png{ + clip-path: xywh(0 66.20428751576293% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.267339218158895%); +} + +.btn-upgrade-protoss-alarak-havoctargetlockbuffed-png{ + clip-path: xywh(0 66.33039092055486% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.393442622950815%); +} + +.btn-upgrade-protoss-alarak-melleeweapon-png{ + clip-path: xywh(0 66.45649432534678% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.51954602774275%); +} + +.btn-upgrade-protoss-alarak-permanentcloak-png{ + clip-path: xywh(0 66.58259773013872% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.645649432534682%); +} + +.btn-upgrade-protoss-alarak-rangeincrease-png{ + clip-path: xywh(0 66.70870113493065% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.771752837326602%); +} + +.btn-upgrade-protoss-alarak-rangeweapon-png{ + clip-path: xywh(0 66.83480453972257% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -16.897856242118536%); +} + +.btn-upgrade-protoss-alarak-supplicantarmor-png{ + clip-path: xywh(0 66.9609079445145% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.02395964691047%); +} + +.btn-upgrade-protoss-alarak-supplicantextrashields-png{ + clip-path: xywh(0 67.08701134930644% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.15006305170239%); +} + +.btn-upgrade-protoss-fenix-adept-recochetglaiveupgraded-png{ + clip-path: xywh(0 67.21311475409836% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.276166456494323%); +} + +.btn-upgrade-protoss-fenix-adeptchampionbounceattack-png{ + clip-path: xywh(0 67.33921815889029% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.402269861286257%); +} + +.btn-upgrade-protoss-fenix-carrier-solarbeam-png{ + clip-path: xywh(0 67.46532156368222% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.52837326607819%); +} + +.btn-upgrade-protoss-fenix-disruptorpermanentcloak-png{ + clip-path: xywh(0 67.59142496847414% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.65447667087011%); +} + +.btn-upgrade-protoss-fenix-dragoonsolariteflare-png{ + clip-path: xywh(0 67.71752837326608% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.780580075662044%); +} + +.btn-upgrade-protoss-fenix-scoutchampionrange-png{ + clip-path: xywh(0 67.84363177805801% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -17.906683480453978%); +} + +.btn-upgrade-protoss-fenix-stasisfield-png{ + clip-path: xywh(0 67.96973518284993% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.032786885245898%); +} + +.btn-upgrade-protoss-fenix-zealotsuit-armorplate-png{ + clip-path: xywh(0 68.09583858764186% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.15889029003783%); +} + +.btn-upgrade-protoss-fluxvanes-png{ + clip-path: xywh(0 68.2219419924338% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.284993694829765%); +} + +.btn-upgrade-protoss-graviticbooster-png{ + clip-path: xywh(0 68.34804539722572% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.411097099621685%); +} + +.btn-upgrade-protoss-graviticdrive-png{ + clip-path: xywh(0 68.47414880201765% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.53720050441362%); +} + +.btn-upgrade-protoss-gravitoncatapult-png{ + clip-path: xywh(0 68.60025220680959% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.663303909205553%); +} + +.btn-upgrade-protoss-groundarmorlevel1-png{ + clip-path: xywh(0 68.72635561160152% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.789407313997472%); +} + +.btn-upgrade-protoss-groundarmorlevel2-png{ + clip-path: xywh(0 68.85245901639344% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -18.915510718789406%); +} + +.btn-upgrade-protoss-groundarmorlevel3-png{ + clip-path: xywh(0 68.97856242118537% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.04161412358134%); +} + +.btn-upgrade-protoss-groundarmorlevel4-png{ + clip-path: xywh(0 69.1046658259773% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.16771752837326%); +} + +.btn-upgrade-protoss-groundarmorlevel5-png{ + clip-path: xywh(0 69.23076923076923% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.293820933165193%); +} + +.btn-upgrade-protoss-groundweaponslevel1-png{ + clip-path: xywh(0 69.35687263556116% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.419924337957127%); +} + +.btn-upgrade-protoss-groundweaponslevel2-png{ + clip-path: xywh(0 69.4829760403531% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.54602774274906%); +} + +.btn-upgrade-protoss-groundweaponslevel3-png{ + clip-path: xywh(0 69.60907944514501% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.67213114754098%); +} + +.btn-upgrade-protoss-groundweaponslevel4-png{ + clip-path: xywh(0 69.73518284993695% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.798234552332914%); +} + +.btn-upgrade-protoss-groundweaponslevel5-png{ + clip-path: xywh(0 69.86128625472888% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -19.92433795712485%); +} + +.btn-upgrade-protoss-increasedscarabcapacityscbw-png{ + clip-path: xywh(0 69.9873896595208% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.050441361916768%); +} + +.btn-upgrade-protoss-khaydarinamulet-png{ + clip-path: xywh(0 70.11349306431273% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.1765447667087%); +} + +.btn-upgrade-protoss-phoenixrange-png{ + clip-path: xywh(0 70.23959646910467% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.302648171500635%); +} + +.btn-upgrade-protoss-researchbosoniccore-png{ + clip-path: xywh(0 70.36569987389659% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.428751576292555%); +} + +.btn-upgrade-protoss-researchgravitysling-png{ + clip-path: xywh(0 70.49180327868852% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.55485498108449%); +} + +.btn-upgrade-protoss-resonatingglaives-png{ + clip-path: xywh(0 70.61790668348046% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.680958385876423%); +} + +.btn-upgrade-protoss-shieldslevel1-png{ + clip-path: xywh(0 70.74401008827239% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.807061790668342%); +} + +.btn-upgrade-protoss-shieldslevel2-png{ + clip-path: xywh(0 70.87011349306431% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -20.933165195460276%); +} + +.btn-upgrade-protoss-shieldslevel3-png{ + clip-path: xywh(0 70.99621689785624% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.05926860025221%); +} + +.btn-upgrade-protoss-shieldslevel4-png{ + clip-path: xywh(0 71.12232030264818% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.18537200504413%); +} + +.btn-upgrade-protoss-shieldslevel5-png{ + clip-path: xywh(0 71.2484237074401% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.311475409836063%); +} + +.btn-upgrade-protoss-stalkerpurifier-reconstruction-png{ + clip-path: xywh(0 71.37452711223203% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.437578814627997%); +} + +.btn-upgrade-protoss-tectonicdisruptors-png{ + clip-path: xywh(0 71.50063051702396% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.56368221941993%); +} + +.btn-upgrade-protoss-vanguard-aoeradiusincreased-png{ + clip-path: xywh(0 71.62673392181588% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.68978562421185%); +} + +.btn-upgrade-protoss-vanguard-increasedarmordamage-png{ + clip-path: xywh(0 71.75283732660782% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.815889029003785%); +} + +.btn-upgrade-protoss-wrathwalker-cantargetairunits-png{ + clip-path: xywh(0 71.87894073139975% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -21.94199243379572%); +} + +.btn-upgrade-protoss-wrathwalker-chargetimeimproved-png{ + clip-path: xywh(0 72.00504413619167% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.068095838587638%); +} + +.btn-upgrade-psi-indoctrinator-png{ + clip-path: xywh(0 72.1311475409836% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.194199243379572%); +} + +.btn-upgrade-raynor-cerberusmines-png{ + clip-path: xywh(0 72.25725094577554% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.320302648171506%); +} + +.btn-upgrade-raynor-improvedsiegemode-png{ + clip-path: xywh(0 72.38335435056746% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.446406052963425%); +} + +.btn-upgrade-raynor-incineratorgauntlets-png{ + clip-path: xywh(0 72.50945775535939% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.57250945775536%); +} + +.btn-upgrade-raynor-juggernautplating-png{ + clip-path: xywh(0 72.63556116015133% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.698612862547293%); +} + +.btn-upgrade-raynor-maelstromrounds-png{ + clip-path: xywh(0 72.76166456494326% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.824716267339213%); +} + +.btn-upgrade-raynor-phobosclassweaponssystem-png{ + clip-path: xywh(0 72.88776796973518% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -22.950819672131146%); +} + +.btn-upgrade-raynor-replenishablemagazine-png{ + clip-path: xywh(0 73.01387137452711% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.07692307692308%); +} + +.btn-upgrade-raynor-ripwavemissiles-png{ + clip-path: xywh(0 73.13997477931905% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.203026481715%); +} + +.btn-upgrade-raynor-shockwavemissilebattery-png{ + clip-path: xywh(0 73.26607818411097% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.329129886506934%); +} + +.btn-upgrade-raynor-stabilizermedpacks-png{ + clip-path: xywh(0 73.3921815889029% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.455233291298867%); +} + +.btn-upgrade-reducedupgraderesearchcost-png{ + clip-path: xywh(0 73.51828499369483% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.5813366960908%); +} + +.btn-upgrade-siegetank-spidermines-png{ + clip-path: xywh(0 73.64438839848675% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.70744010088272%); +} + +.btn-upgrade-stetmann-banelingmanashieldefficiency-png{ + clip-path: xywh(0 73.77049180327869% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.833543505674655%); +} + +.btn-upgrade-stetmann-mechachitinousplating-png{ + clip-path: xywh(0 73.89659520807062% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -23.95964691046659%); +} + +.btn-upgrade-stetmann-zerglinghardenedshield-png{ + clip-path: xywh(0 74.02269861286254% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.085750315258508%); +} + +.btn-upgrade-swann-aresclasstargetingsystem-png{ + clip-path: xywh(0 74.14880201765448% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.211853720050442%); +} + +.btn-upgrade-swann-defensivematrix-png{ + clip-path: xywh(0 74.27490542244641% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.337957124842376%); +} + +.btn-upgrade-swann-displacementfield-png{ + clip-path: xywh(0 74.40100882723833% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.464060529634295%); +} + +.btn-upgrade-swann-firesuppressionsystem-png{ + clip-path: xywh(0 74.52711223203026% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.59016393442623%); +} + +.btn-upgrade-swann-hellarmor-png{ + clip-path: xywh(0 74.6532156368222% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.716267339218163%); +} + +.btn-upgrade-swann-improvedburstlaser-png{ + clip-path: xywh(0 74.77931904161413% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.842370744010083%); +} + +.btn-upgrade-swann-improvednanorepair-png{ + clip-path: xywh(0 74.90542244640605% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -24.968474148802017%); +} + +.btn-upgrade-swann-improvedturretattackspeed-png{ + clip-path: xywh(0 75.03152585119798% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.09457755359395%); +} + +.btn-upgrade-swann-multilockweaponsystem-png{ + clip-path: xywh(0 75.15762925598992% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.22068095838587%); +} + +.btn-upgrade-swann-scvdoublerepair-png{ + clip-path: xywh(0 75.28373266078184% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.346784363177804%); +} + +.btn-upgrade-swann-targetingoptics-png{ + clip-path: xywh(0 75.40983606557377% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.472887767969738%); +} + +.btn-upgrade-swann-vehiclerangeincrease-png{ + clip-path: xywh(0 75.5359394703657% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.59899117276167%); +} + +.btn-upgrade-terran-advanceballistics-png{ + clip-path: xywh(0 75.66204287515762% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.72509457755359%); +} + +.btn-upgrade-terran-behemothreactor-png{ + clip-path: xywh(0 75.78814627994956% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.851197982345525%); +} + +.btn-upgrade-terran-buildingarmor-png{ + clip-path: xywh(0 75.91424968474149% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -25.97730138713746%); +} + +.btn-upgrade-terran-cyclonerangeupgrade-png{ + clip-path: xywh(0 76.04035308953341% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.10340479192938%); +} + +.btn-upgrade-terran-durablematerials-png{ + clip-path: xywh(0 76.16645649432535% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.229508196721312%); +} + +.btn-upgrade-terran-highcapacityfueltanks-png{ + clip-path: xywh(0 76.29255989911728% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.355611601513246%); +} + +.btn-upgrade-terran-hisecautotracking-png{ + clip-path: xywh(0 76.4186633039092% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.481715006305166%); +} + +.btn-upgrade-terran-hyperflightrotors-png{ + clip-path: xywh(0 76.54476670870113% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.6078184110971%); +} + +.btn-upgrade-terran-infantryarmorlevel1-png{ + clip-path: xywh(0 76.67087011349307% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.733921815889033%); +} + +.btn-upgrade-terran-infantryarmorlevel2-png{ + clip-path: xywh(0 76.796973518285% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.860025220680953%); +} + +.btn-upgrade-terran-infantryarmorlevel3-png{ + clip-path: xywh(0 76.92307692307692% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -26.986128625472887%); +} + +.btn-upgrade-terran-infantryarmorlevel4-png{ + clip-path: xywh(0 77.04918032786885% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.11223203026482%); +} + +.btn-upgrade-terran-infantryarmorlevel5-png{ + clip-path: xywh(0 77.17528373266079% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.23833543505674%); +} + +.btn-upgrade-terran-infantryweaponslevel1-png{ + clip-path: xywh(0 77.3013871374527% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.364438839848674%); +} + +.btn-upgrade-terran-infantryweaponslevel2-png{ + clip-path: xywh(0 77.42749054224464% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.490542244640608%); +} + +.btn-upgrade-terran-infantryweaponslevel3-png{ + clip-path: xywh(0 77.55359394703657% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.61664564943254%); +} + +.btn-upgrade-terran-infantryweaponslevel4-png{ + clip-path: xywh(0 77.6796973518285% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.74274905422446%); +} + +.btn-upgrade-terran-infantryweaponslevel5-png{ + clip-path: xywh(0 77.80580075662043% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.868852459016395%); +} + +.btn-upgrade-terran-infernalpreigniter-png{ + clip-path: xywh(0 77.93190416141236% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -27.99495586380833%); +} + +.btn-upgrade-terran-interferencematrix-png{ + clip-path: xywh(0 78.05800756620428% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -28.12105926860025%); +} + +.btn-upgrade-terran-internalizedtechmodule-png{ + clip-path: xywh(0 78.18411097099622% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -28.247162673392182%); +} + +.btn-upgrade-terran-jumpjets-png{ + clip-path: xywh(0 78.31021437578815% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -28.373266078184116%); +} + +.btn-upgrade-terran-kd8chargeex3-png{ + clip-path: xywh(0 78.43631778058007% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -28.499369482976036%); +} + +.btn-upgrade-terran-lazertargetingsystem-png{ + clip-path: xywh(0 78.562421185372% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -28.62547288776797%); +} + +.btn-upgrade-terran-magfieldaccelerator-png{ + clip-path: xywh(0 78.68852459016394% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -28.751576292559903%); +} + +.btn-upgrade-terran-magrailmunitions-png{ + clip-path: xywh(0 78.81462799495587% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -28.877679697351823%); +} + +.btn-upgrade-terran-medivacemergencythrusters-png{ + clip-path: xywh(0 78.94073139974779% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.003783102143757%); +} + +.btn-upgrade-terran-neosteelframe-png{ + clip-path: xywh(0 79.06683480453972% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.12988650693569%); +} + +.btn-upgrade-terran-nova-bansheemissilestrik-png{ + clip-path: xywh(0 79.19293820933166% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.25598991172761%); +} + +.btn-upgrade-terran-nova-hellfiremissiles-png{ + clip-path: xywh(0 79.31904161412358% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.382093316519544%); +} + +.btn-upgrade-terran-nova-personaldefensivematrix-png{ + clip-path: xywh(0 79.44514501891551% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.508196721311478%); +} + +.btn-upgrade-terran-nova-siegetankrange-png{ + clip-path: xywh(0 79.57124842370744% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.634300126103412%); +} + +.btn-upgrade-terran-nova-specialordance-png{ + clip-path: xywh(0 79.69735182849936% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.76040353089533%); +} + +.btn-upgrade-terran-nova-terrandefendermodestructureattack-png{ + clip-path: xywh(0 79.8234552332913% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -29.886506935687265%); +} + +.btn-upgrade-terran-optimizedlogistics-png{ + clip-path: xywh(0 79.94955863808323% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.0126103404792%); +} + +.btn-upgrade-terran-reapercombatdrugs-png{ + clip-path: xywh(0 80.07566204287515% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.13871374527112%); +} + +.btn-upgrade-terran-replenishablemagazinelvl2-png{ + clip-path: xywh(0 80.20176544766709% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.264817150063053%); +} + +.btn-upgrade-terran-researchdrillingclaws-png{ + clip-path: xywh(0 80.32786885245902% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.390920554854986%); +} + +.btn-upgrade-terran-shipplatinglevel1-png{ + clip-path: xywh(0 80.45397225725094% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.517023959646906%); +} + +.btn-upgrade-terran-shipplatinglevel2-png{ + clip-path: xywh(0 80.58007566204287% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.64312736443884%); +} + +.btn-upgrade-terran-shipplatinglevel3-png{ + clip-path: xywh(0 80.7061790668348% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.769230769230774%); +} + +.btn-upgrade-terran-shipplatinglevel4-png{ + clip-path: xywh(0 80.83228247162674% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -30.895334174022693%); +} + +.btn-upgrade-terran-shipplatinglevel5-png{ + clip-path: xywh(0 80.95838587641866% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.021437578814627%); +} + +.btn-upgrade-terran-shipweaponslevel1-png{ + clip-path: xywh(0 81.0844892812106% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.14754098360656%); +} + +.btn-upgrade-terran-shipweaponslevel2-png{ + clip-path: xywh(0 81.21059268600253% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.27364438839848%); +} + +.btn-upgrade-terran-shipweaponslevel3-png{ + clip-path: xywh(0 81.33669609079445% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.399747793190414%); +} + +.btn-upgrade-terran-shipweaponslevel4-png{ + clip-path: xywh(0 81.46279949558638% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.525851197982348%); +} + +.btn-upgrade-terran-shipweaponslevel5-png{ + clip-path: xywh(0 81.58890290037832% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.651954602774282%); +} + +.btn-upgrade-terran-superstimppack-png{ + clip-path: xywh(0 81.71500630517023% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.7780580075662%); +} + +.btn-upgrade-terran-transformationservos-png{ + clip-path: xywh(0 81.84110970996217% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -31.904161412358135%); +} + +.btn-upgrade-terran-trilithium-power-cell-png{ + clip-path: xywh(0 81.9672131147541% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.03026481715007%); +} + +.btn-upgrade-terran-tungsten-spikes-png{ + clip-path: xywh(0 82.09331651954602% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.15636822194199%); +} + +.btn-upgrade-terran-twin-linkedflamethrower-color-png{ + clip-path: xywh(0 82.21941992433796% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.28247162673392%); +} + +.btn-upgrade-terran-vehicleplatinglevel1-png{ + clip-path: xywh(0 82.34552332912989% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.40857503152586%); +} + +.btn-upgrade-terran-vehicleplatinglevel2-png{ + clip-path: xywh(0 82.47162673392181% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.534678436317776%); +} + +.btn-upgrade-terran-vehicleplatinglevel3-png{ + clip-path: xywh(0 82.59773013871374% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.66078184110971%); +} + +.btn-upgrade-terran-vehicleplatinglevel4-png{ + clip-path: xywh(0 82.72383354350568% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.786885245901644%); +} + +.btn-upgrade-terran-vehicleplatinglevel5-png{ + clip-path: xywh(0 82.84993694829761% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -32.91298865069356%); +} + +.btn-upgrade-terran-vehicleweaponslevel1-png{ + clip-path: xywh(0 82.97604035308953% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.0390920554855%); +} + +.btn-upgrade-terran-vehicleweaponslevel2-png{ + clip-path: xywh(0 83.10214375788146% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.16519546027743%); +} + +.btn-upgrade-terran-vehicleweaponslevel3-png{ + clip-path: xywh(0 83.2282471626734% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.29129886506935%); +} + +.btn-upgrade-terran-vehicleweaponslevel4-png{ + clip-path: xywh(0 83.35435056746532% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.417402269861284%); +} + +.btn-upgrade-terran-vehicleweaponslevel5-png{ + clip-path: xywh(0 83.48045397225725% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.54350567465322%); +} + +.btn-upgrade-vorazun-corsairpermanentlycloaked-png{ + clip-path: xywh(0 83.60655737704919% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.66960907944514%); +} + +.btn-upgrade-vorazun-oraclepermanentlycloaked-png{ + clip-path: xywh(0 83.7326607818411% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.79571248423707%); +} + +.btn-upgrade-zagara-aberrationarmorcover-png{ + clip-path: xywh(0 83.85876418663304% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -33.921815889029006%); +} + +.btn-upgrade-zagara-increasebilelauncherrange-png{ + clip-path: xywh(0 83.98486759142497% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.04791929382094%); +} + +.btn-upgrade-zagara-scourgesplashdamage-png{ + clip-path: xywh(0 84.11097099621689% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.17402269861286%); +} + +.btn-upgrade-zerg-abathur-abduct-png{ + clip-path: xywh(0 84.23707440100883% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.30012610340479%); +} + +.btn-upgrade-zerg-abathur-biomass-png{ + clip-path: xywh(0 84.36317780580076% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.42622950819673%); +} + +.btn-upgrade-zerg-abathur-biomechanicaltransfusion-png{ + clip-path: xywh(0 84.48928121059268% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.552332912988646%); +} + +.btn-upgrade-zerg-abathur-castrange-png{ + clip-path: xywh(0 84.61538461538461% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.67843631778058%); +} + +.btn-upgrade-zerg-abathur-devourer-corrosivespray-png{ + clip-path: xywh(0 84.74148802017655% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.804539722572514%); +} + +.btn-upgrade-zerg-abathur-improvedmend-png{ + clip-path: xywh(0 84.86759142496848% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -34.930643127364434%); +} + +.btn-upgrade-zerg-abathur-incubationchamber-png{ + clip-path: xywh(0 84.9936948297604% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.05674653215637%); +} + +.btn-upgrade-zerg-abathur-prolongeddispersion-png{ + clip-path: xywh(0 85.11979823455233% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.1828499369483%); +} + +.btn-upgrade-zerg-adaptivecarapace-png{ + clip-path: xywh(0 85.24590163934427% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.30895334174022%); +} + +.btn-upgrade-zerg-adaptivetalons-png{ + clip-path: xywh(0 85.37200504413619% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.435056746532155%); +} + +.btn-upgrade-zerg-adrenaloverload-png{ + clip-path: xywh(0 85.49810844892812% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.56116015132409%); +} + +.btn-upgrade-zerg-airattacks-level1-png{ + clip-path: xywh(0 85.62421185372006% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.68726355611601%); +} + +.btn-upgrade-zerg-airattacks-level2-png{ + clip-path: xywh(0 85.75031525851198% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.81336696090794%); +} + +.btn-upgrade-zerg-airattacks-level3-png{ + clip-path: xywh(0 85.87641866330391% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -35.939470365699876%); +} + +.btn-upgrade-zerg-airattacks-level4-png{ + clip-path: xywh(0 86.00252206809584% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.06557377049181%); +} + +.btn-upgrade-zerg-airattacks-level5-png{ + clip-path: xywh(0 86.12862547288776% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.19167717528373%); +} + +.btn-upgrade-zerg-anabolicsynthesis-png{ + clip-path: xywh(0 86.2547288776797% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.31778058007566%); +} + +.btn-upgrade-zerg-ancillaryarmor-png{ + clip-path: xywh(0 86.38083228247163% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.4438839848676%); +} + +.btn-upgrade-zerg-buildingarmor-png{ + clip-path: xywh(0 86.50693568726355% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.56998738965952%); +} + +.btn-upgrade-zerg-burrowcharge-png{ + clip-path: xywh(0 86.63303909205548% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.69609079445145%); +} + +.btn-upgrade-zerg-burrowmove-png{ + clip-path: xywh(0 86.75914249684742% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.822194199243384%); +} + +.btn-upgrade-zerg-celldivisionon-png{ + clip-path: xywh(0 86.88524590163935% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -36.948297604035304%); +} + +.btn-upgrade-zerg-centrifugalhooks-png{ + clip-path: xywh(0 87.01134930643127% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.07440100882724%); +} + +.btn-upgrade-zerg-chitinousplating-png{ + clip-path: xywh(0 87.1374527112232% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.20050441361917%); +} + +.btn-upgrade-zerg-concentrated-spew-png{ + clip-path: xywh(0 87.26355611601514% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.32660781841109%); +} + +.btn-upgrade-zerg-corrosiveacid-png{ + clip-path: xywh(0 87.38965952080706% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.452711223203025%); +} + +.btn-upgrade-zerg-dehaka-tenderize-png{ + clip-path: xywh(0 87.51576292559899% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.57881462799496%); +} + +.btn-upgrade-zerg-demolition-png{ + clip-path: xywh(0 87.64186633039093% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.70491803278688%); +} + +.btn-upgrade-zerg-enduringcorruption-png{ + clip-path: xywh(0 87.76796973518285% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.83102143757881%); +} + +.btn-upgrade-zerg-evolveincreasedlocustlifetime-png{ + clip-path: xywh(0 87.89407313997478% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -37.957124842370746%); +} + +.btn-upgrade-zerg-evolvemuscularaugments-png{ + clip-path: xywh(0 88.02017654476671% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.08322824716268%); +} + +.btn-upgrade-zerg-explosiveglaive-png{ + clip-path: xywh(0 88.14627994955863% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.2093316519546%); +} + +.btn-upgrade-zerg-flyercarapace-level1-png{ + clip-path: xywh(0 88.27238335435057% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.33543505674653%); +} + +.btn-upgrade-zerg-flyercarapace-level2-png{ + clip-path: xywh(0 88.3984867591425% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.46153846153847%); +} + +.btn-upgrade-zerg-flyercarapace-level3-png{ + clip-path: xywh(0 88.52459016393442% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.58764186633039%); +} + +.btn-upgrade-zerg-flyercarapace-level4-png{ + clip-path: xywh(0 88.65069356872635% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.71374527112232%); +} + +.btn-upgrade-zerg-flyercarapace-level5-png{ + clip-path: xywh(0 88.77679697351829% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.839848675914254%); +} + +.btn-upgrade-zerg-frenzy-png{ + clip-path: xywh(0 88.90290037831022% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -38.965952080706174%); +} + +.btn-upgrade-zerg-glialreconstitution-png{ + clip-path: xywh(0 89.02900378310214% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.09205548549811%); +} + +.btn-upgrade-zerg-groovedspines-png{ + clip-path: xywh(0 89.15510718789407% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.21815889029004%); +} + +.btn-upgrade-zerg-groundcarapace-level1-png{ + clip-path: xywh(0 89.28121059268601% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.34426229508196%); +} + +.btn-upgrade-zerg-groundcarapace-level2-png{ + clip-path: xywh(0 89.40731399747793% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.470365699873895%); +} + +.btn-upgrade-zerg-groundcarapace-level3-png{ + clip-path: xywh(0 89.53341740226986% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.59646910466583%); +} + +.btn-upgrade-zerg-groundcarapace-level4-png{ + clip-path: xywh(0 89.6595208070618% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.72257250945775%); +} + +.btn-upgrade-zerg-groundcarapace-level5-png{ + clip-path: xywh(0 89.78562421185372% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.84867591424968%); +} + +.btn-upgrade-zerg-hardenedcarapace-png{ + clip-path: xywh(0 89.91172761664565% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -39.974779319041616%); +} + +.btn-upgrade-zerg-hotsgroovedspines-png{ + clip-path: xywh(0 90.03783102143758% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.10088272383355%); +} + +.btn-upgrade-zerg-hotsmetabolicboost-png{ + clip-path: xywh(0 90.1639344262295% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.22698612862547%); +} + +.btn-upgrade-zerg-hotstunnelingclaws-png{ + clip-path: xywh(0 90.29003783102144% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.3530895334174%); +} + +.btn-upgrade-zerg-hydriaticacid-png{ + clip-path: xywh(0 90.41614123581337% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.47919293820934%); +} + +.btn-upgrade-zerg-meleeattacks-level1-png{ + clip-path: xywh(0 90.54224464060529% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.60529634300126%); +} + +.btn-upgrade-zerg-meleeattacks-level2-png{ + clip-path: xywh(0 90.66834804539722% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.73139974779319%); +} + +.btn-upgrade-zerg-meleeattacks-level3-png{ + clip-path: xywh(0 90.79445145018916% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.857503152585124%); +} + +.btn-upgrade-zerg-meleeattacks-level4-png{ + clip-path: xywh(0 90.92055485498109% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -40.983606557377044%); +} + +.btn-upgrade-zerg-meleeattacks-level5-png{ + clip-path: xywh(0 91.04665825977301% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.10970996216898%); +} + +.btn-upgrade-zerg-missileattacks-level1-png{ + clip-path: xywh(0 91.17276166456494% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.23581336696091%); +} + +.btn-upgrade-zerg-missileattacks-level2-png{ + clip-path: xywh(0 91.29886506935688% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.36191677175283%); +} + +.btn-upgrade-zerg-missileattacks-level3-png{ + clip-path: xywh(0 91.4249684741488% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.488020176544765%); +} + +.btn-upgrade-zerg-missileattacks-level4-png{ + clip-path: xywh(0 91.55107187894073% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.6141235813367%); +} + +.btn-upgrade-zerg-missileattacks-level5-png{ + clip-path: xywh(0 91.67717528373267% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.74022698612862%); +} + +.btn-upgrade-zerg-monarchblades-png{ + clip-path: xywh(0 91.80327868852459% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.86633039092055%); +} + +.btn-upgrade-zerg-organiccarapace-png{ + clip-path: xywh(0 91.92938209331652% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -41.992433795712486%); +} + +.btn-upgrade-zerg-pneumatizedcarapace-png{ + clip-path: xywh(0 92.05548549810845% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -42.11853720050442%); +} + +.btn-upgrade-zerg-pressurizedglands-png{ + clip-path: xywh(0 92.18158890290037% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -42.24464060529634%); +} + +.btn-upgrade-zerg-rapidincubation-png{ + clip-path: xywh(0 92.3076923076923% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -42.37074401008827%); +} + +.btn-upgrade-zerg-rapidregeneration-png{ + clip-path: xywh(0 92.43379571248424% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -42.49684741488021%); +} + +.btn-upgrade-zerg-regenerativebile-png{ + clip-path: xywh(0 92.55989911727616% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -42.62295081967213%); +} + +.btn-upgrade-zerg-rupture-png{ + clip-path: xywh(0 92.6860025220681% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -42.74905422446406%); +} + +.btn-upgrade-zerg-stukov-bansheeburrowregeneration-png{ + clip-path: xywh(0 92.81210592686003% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -42.875157629255995%); +} + +.btn-upgrade-zerg-stukov-bansheemorelife-png{ + clip-path: xywh(0 92.93820933165196% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.001261034047914%); +} + +.btn-upgrade-zerg-stukov-bunkerformliferegenupgraded-png{ + clip-path: xywh(0 93.06431273644388% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.12736443883985%); +} + +.btn-upgrade-zerg-stukov-bunkerresearchbundle_05-png{ + clip-path: xywh(0 93.19041614123581% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.25346784363178%); +} + +.btn-upgrade-zerg-stukov-bunkerupgradeii_14-png{ + clip-path: xywh(0 93.31651954602775% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.3795712484237%); +} + +.btn-upgrade-zerg-stukov-diamondbacksnailtrail-png{ + clip-path: xywh(0 93.44262295081967% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.505674653215635%); +} + +.btn-upgrade-zerg-stukov-infestedbunkermorelife-png{ + clip-path: xywh(0 93.5687263556116% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.63177805800757%); +} + +.btn-upgrade-zerg-stukov-infestedliberatoraoe-png{ + clip-path: xywh(0 93.69482976040354% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.75788146279949%); +} + +.btn-upgrade-zerg-stukov-infestedliberatorswarmcloud-png{ + clip-path: xywh(0 93.82093316519546% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -43.88398486759142%); +} + +.btn-upgrade-zerg-stukov-infestedmarinerangeupgrade-png{ + clip-path: xywh(0 93.94703656998739% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.010088272383356%); +} + +.btn-upgrade-zerg-stukov-infestedspawnbroodling-png{ + clip-path: xywh(0 94.07313997477932% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.13619167717529%); +} + +.btn-upgrade-zerg-stukov-queenenergyregen-png{ + clip-path: xywh(0 94.19924337957124% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.26229508196721%); +} + +.btn-upgrade-zerg-stukov-researchqueenfungalgrowth-png{ + clip-path: xywh(0 94.32534678436318% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.388398486759144%); +} + +.btn-upgrade-zerg-stukov-siegetankammoregen-png{ + clip-path: xywh(0 94.45145018915511% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.51450189155108%); +} + +.btn-upgrade-zerg-stukov-siegetankbonusdamage-png{ + clip-path: xywh(0 94.57755359394703% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.640605296343%); +} + +.btn-upgrade-zerg-swarmfrenzy-png{ + clip-path: xywh(0 94.70365699873896% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.76670870113493%); +} + +.btn-upgrade-zerg-tissueassimilation-png{ + clip-path: xywh(0 94.8297604035309% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -44.892812105926865%); +} + +.btn-upgrade-zerg-tunnelingjaws-png{ + clip-path: xywh(0 94.95586380832283% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.018915510718784%); +} + +.btn-upgrade-zerg-ventralsacs-png{ + clip-path: xywh(0 95.08196721311475% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.14501891551072%); +} + +.btn-upgrade-zerg-viciousglaive-png{ + clip-path: xywh(0 95.20807061790669% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.27112232030265%); +} + +.btn-upgrade-zergling-armorshredding-png{ + clip-path: xywh(0 95.33417402269862% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.39722572509457%); +} + +.btn-veil-of-the-judicator-png{ + clip-path: xywh(0 95.46027742749054% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.523329129886505%); +} + +.btn-warp-refraction-png{ + clip-path: xywh(0 95.58638083228247% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.64943253467844%); +} + +.evolution_coop-png{ + clip-path: xywh(0 95.7124842370744% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.77553593947036%); +} + +.icon-bargain-bin-prices-png{ + clip-path: xywh(0 95.83858764186633% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -45.90163934426229%); +} + +.icon-gas-terran-nobg-png{ + clip-path: xywh(0 95.96469104665826% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.02774274905423%); +} + +.icon-health-nobg-png{ + clip-path: xywh(0 96.0907944514502% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.15384615384616%); +} + +.icon-mineral-nobg-png{ + clip-path: xywh(0 96.21689785624211% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.27994955863808%); +} + +.icon-shields-png{ + clip-path: xywh(0 96.34300126103405% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.406052963430014%); +} + +.icon-supply-protoss_nobg-png{ + clip-path: xywh(0 96.46910466582598% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.53215636822195%); +} + +.icon-supply-terran_nobg-png{ + clip-path: xywh(0 96.5952080706179% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.65825977301387%); +} + +.icon-supply-zerg_nobg-png{ + clip-path: xywh(0 96.72131147540983% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.7843631778058%); +} + +.icon-time-protoss-png{ + clip-path: xywh(0 96.84741488020177% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -46.910466582597735%); +} + +.potentbile_coop-png{ + clip-path: xywh(0 96.9735182849937% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.036569987389655%); +} + +.predatorcharge-png{ + clip-path: xywh(0 97.09962168978562% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.16267339218159%); +} + +.predatorvespene-png{ + clip-path: xywh(0 97.22572509457756% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.28877679697352%); +} + +.talent-artanis-level03-warpgatecharges-png{ + clip-path: xywh(0 97.35182849936949% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.41488020176544%); +} + +.talent-artanis-level14-startingmaxsupply-png{ + clip-path: xywh(0 97.47793190416141% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.540983606557376%); +} + +.talent-raynor-level03-firebatmedicrange-png{ + clip-path: xywh(0 97.60403530895334% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.66708701134931%); +} + +.talent-raynor-level08-orbitaldroppods-png{ + clip-path: xywh(0 97.73013871374528% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.79319041614123%); +} + +.talent-raynor-level14-infantryattackspeed-png{ + clip-path: xywh(0 97.8562421185372% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -47.91929382093316%); +} + +.talent-swann-level12-immortalityprotocol-png{ + clip-path: xywh(0 97.98234552332913% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.0453972257251%); +} + +.talent-swann-level14-vehiclehealthincrease-png{ + clip-path: xywh(0 98.10844892812106% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.17150063051703%); +} + +.talent-tychus-level02-additionaloutlaw-png{ + clip-path: xywh(0 98.23455233291298% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.29760403530895%); +} + +.talent-tychus-level07-firstdiscount-png{ + clip-path: xywh(0 98.36065573770492% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.423707440100884%); +} + +.talent-vorazun-level01-shadowstalk-png{ + clip-path: xywh(0 98.48675914249685% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.54981084489282%); +} + +.talent-vorazun-level05-unlockdarkarchon-png{ + clip-path: xywh(0 98.61286254728877% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.67591424968474%); +} + +.talent-zagara-level12-unlockswarmling-png{ + clip-path: xywh(0 98.7389659520807% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.80201765447667%); +} + +.talent-zagara-level14-unlocksplitterling-png{ + clip-path: xywh(0 98.86506935687264% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -48.928121059268605%); +} + +.tip_terrazinefog-png{ + clip-path: xywh(0 98.99117276166457% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.054224464060525%); +} + +.ui_aicommand_build_open_aggressivepush-png{ + clip-path: xywh(0 99.11727616645649% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.18032786885246%); +} + +.ui_btn_generic_exclemation_red-png{ + clip-path: xywh(0 99.24337957124843% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.30643127364439%); +} + +.ui_glues_help_armyicon_protoss-png{ + clip-path: xywh(0 99.36948297604036% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.43253467843631%); +} + +.ui_glues_help_armyicon_terran-png{ + clip-path: xywh(0 99.49558638083228% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.558638083228246%); +} + +.ui_glues_help_armyicon_zerg-png{ + clip-path: xywh(0 99.62168978562421% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.68474148802018%); +} + +.ui_tipicon_evolution_hydralisk-waves-png{ + clip-path: xywh(0 99.74779319041615% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.8108448928121%); +} + +.vultureautolaunchers-png{ + clip-path: xywh(0 99.87389659520807% 100% 0.12610340479192939%); + transform: scale(1, 793) translate(0, -49.93694829760403%); +} + diff --git a/WebHostLib/static/styles/themes/ocean-island.css b/WebHostLib/static/styles/themes/ocean-island.css index 2b45fb9d16..3216e5e3e2 100644 --- a/WebHostLib/static/styles/themes/ocean-island.css +++ b/WebHostLib/static/styles/themes/ocean-island.css @@ -72,3 +72,13 @@ code{ padding-right: 0.25rem; color: #000000; } + +code.grassy { + background-color: #b5e9a4; + border: 1px solid #2a6c2f; + white-space: preserve; + text-align: left; + display: block; + font-size: 14px; + line-height: 20px; +} diff --git a/WebHostLib/static/styles/timespinnerTracker.css b/WebHostLib/static/styles/timespinnerTracker.css index 007c6a19ba..640b584684 100644 --- a/WebHostLib/static/styles/timespinnerTracker.css +++ b/WebHostLib/static/styles/timespinnerTracker.css @@ -75,6 +75,27 @@ #inventory-table img.acquired.green{ /*32CD32*/ filter: hue-rotate(84deg) saturate(10) brightness(0.7); } +#inventory-table img.acquired.hotpink{ /*FF69B4*/ + filter: sepia(100%) hue-rotate(300deg) saturate(10); +} +#inventory-table img.acquired.lightsalmon{ /*FFA07A*/ + filter: sepia(100%) hue-rotate(347deg) saturate(10); +} +#inventory-table img.acquired.crimson{ /*DB143B*/ + filter: sepia(100%) hue-rotate(318deg) saturate(10) brightness(0.86); +} + +#inventory-table span{ + color: #B4B4A0; + font-size: 40px; + max-width: 40px; + max-height: 40px; + filter: grayscale(100%) contrast(75%) brightness(30%); +} + +#inventory-table span.acquired{ + filter: none; +} #inventory-table div.image-stack{ display: grid; diff --git a/WebHostLib/static/styles/waitSeed.css b/WebHostLib/static/styles/waitSeed.css index 85d281b20d..0b4e4c328c 100644 --- a/WebHostLib/static/styles/waitSeed.css +++ b/WebHostLib/static/styles/waitSeed.css @@ -13,3 +13,7 @@ min-height: 360px; text-align: center; } + +h2, h4 { + color: #ffffff; +} diff --git a/WebHostLib/stats.py b/WebHostLib/stats.py index 36545ac96f..2ce25c2cc7 100644 --- a/WebHostLib/stats.py +++ b/WebHostLib/stats.py @@ -1,4 +1,3 @@ -import typing from collections import Counter, defaultdict from colorsys import hsv_to_rgb from datetime import datetime, timedelta, date @@ -18,21 +17,23 @@ from .models import Room PLOT_WIDTH = 600 -def get_db_data(known_games: typing.Set[str]) -> typing.Tuple[typing.Counter[str], - typing.DefaultDict[datetime.date, typing.Dict[str, int]]]: - games_played = defaultdict(Counter) - total_games = Counter() +def get_db_data(known_games: set[str]) -> tuple[Counter[str], defaultdict[date, dict[str, int]]]: + games_played: defaultdict[date, dict[str, int]] = defaultdict(Counter) + total_games: Counter[str] = Counter() cutoff = date.today() - timedelta(days=30) room: Room for room in select(room for room in Room if room.creation_time >= cutoff): for slot in room.seed.slots: if slot.game in known_games: - total_games[slot.game] += 1 - games_played[room.creation_time.date()][slot.game] += 1 + current_game = slot.game + else: + current_game = "Other" + total_games[current_game] += 1 + games_played[room.creation_time.date()][current_game] += 1 return total_games, games_played -def get_color_palette(colors_needed: int) -> typing.List[RGB]: +def get_color_palette(colors_needed: int) -> list[RGB]: colors = [] # colors_needed +1 to prevent first and last color being too close to each other colors_needed += 1 @@ -47,8 +48,7 @@ def get_color_palette(colors_needed: int) -> typing.List[RGB]: return colors -def create_game_played_figure(all_games_data: typing.Dict[datetime.date, typing.Dict[str, int]], - game: str, color: RGB) -> figure: +def create_game_played_figure(all_games_data: dict[date, dict[str, int]], game: str, color: RGB) -> figure: occurences = [] days = [day for day, game_data in all_games_data.items() if game_data[game]] for day in days: @@ -84,7 +84,7 @@ def stats(): days = sorted(games_played) color_palette = get_color_palette(len(total_games)) - game_to_color: typing.Dict[str, RGB] = {game: color for game, color in zip(total_games, color_palette)} + game_to_color: dict[str, RGB] = {game: color for game, color in zip(total_games, color_palette)} for game in sorted(total_games): occurences = [] diff --git a/WebHostLib/templates/404.html b/WebHostLib/templates/404.html index 9d567510ee..6c91fed4ac 100644 --- a/WebHostLib/templates/404.html +++ b/WebHostLib/templates/404.html @@ -1,5 +1,6 @@ {% extends 'pageWrapper.html' %} {% import "macros.html" as macros %} +{% set show_footer = True %} {% block head %} Page Not Found (404) @@ -13,5 +14,4 @@ The page you're looking for doesn't exist.
Click here to return to safety. - {% include 'islandFooter.html' %} {% endblock %} diff --git a/WebHostLib/templates/gameInfo.html b/WebHostLib/templates/gameInfo.html deleted file mode 100644 index 3b908004b1..0000000000 --- a/WebHostLib/templates/gameInfo.html +++ /dev/null @@ -1,17 +0,0 @@ -{% extends 'pageWrapper.html' %} - -{% block head %} - {{ game }} Info - - - -{% endblock %} - -{% block body %} - {% include 'header/'+theme+'Header.html' %} -
- -
-{% endblock %} diff --git a/WebHostLib/templates/genericTracker.html b/WebHostLib/templates/genericTracker.html index b92097ceea..2598aa1219 100644 --- a/WebHostLib/templates/genericTracker.html +++ b/WebHostLib/templates/genericTracker.html @@ -98,7 +98,7 @@ {% if hint.finding_player == player %} {{ player_names_with_alias[(team, hint.finding_player)] }} - {% elif get_slot_info(team, hint.finding_player).type == 2 %} + {% elif get_slot_info(hint.finding_player).type == 2 %} {{ player_names_with_alias[(team, hint.finding_player)] }} {% else %} @@ -109,7 +109,7 @@ {% if hint.receiving_player == player %} {{ player_names_with_alias[(team, hint.receiving_player)] }} - {% elif get_slot_info(team, hint.receiving_player).type == 2 %} + {% elif get_slot_info(hint.receiving_player).type == 2 %} {{ player_names_with_alias[(team, hint.receiving_player)] }} {% else %} diff --git a/WebHostLib/templates/hostGame.html b/WebHostLib/templates/hostGame.html index 2bcb993af5..d7d0a96331 100644 --- a/WebHostLib/templates/hostGame.html +++ b/WebHostLib/templates/hostGame.html @@ -1,4 +1,5 @@ {% extends 'pageWrapper.html' %} +{% set show_footer = True %} {% block head %} Upload Multidata @@ -27,6 +28,4 @@ - - {% include 'islandFooter.html' %} {% endblock %} diff --git a/WebHostLib/templates/hostRoom.html b/WebHostLib/templates/hostRoom.html index 8e76dafc12..10ff5e8447 100644 --- a/WebHostLib/templates/hostRoom.html +++ b/WebHostLib/templates/hostRoom.html @@ -58,8 +58,7 @@ Open Log File... - {% set log = get_log() -%} - {%- set log_len = log | length - 1 if log.endswith("…") else log | length -%} + {% set log, log_len = get_log() -%}
{{ log }}
{% block head %} Archipelago {% endblock %} +
+ {% with messages = get_flashed_messages() %} + {% if messages %} +
+ {% for message in messages | unique %} +
{{ message }}
+ {% endfor %} +
+ {% endif %} + {% endwith %} -{% with messages = get_flashed_messages() %} - {% if messages %} -
- {% for message in messages | unique %} -
{{ message }}
- {% endfor %} -
+ {% block body %} + {% endblock %} +
+ + {% if show_footer %} + {% include "islandFooter.html" %} {% endif %} -{% endwith %} - -{% block body %} -{% endblock %} - diff --git a/WebHostLib/templates/playerOptions/macros.html b/WebHostLib/templates/playerOptions/macros.html index 64f0f140de..a4cc3aa5ac 100644 --- a/WebHostLib/templates/playerOptions/macros.html +++ b/WebHostLib/templates/playerOptions/macros.html @@ -111,10 +111,19 @@ {% endmacro %} -{% macro ItemDict(option_name, option) %} +{% macro OptionCounter(option_name, option) %} + {% set relevant_keys = option.valid_keys %} + {% if not relevant_keys %} + {% if option.verify_item_name %} + {% set relevant_keys = world.item_names %} + {% elif option.verify_location_name %} + {% set relevant_keys = world.location_names %} + {% endif %} + {% endif %} + {{ OptionTitle(option_name, option) }}
- {% for item_name in (option.valid_keys|sort if (option.valid_keys|length > 0) else world.item_names|sort) %} + {% for item_name in (relevant_keys if relevant_keys is ordered else relevant_keys|sort) %}
@@ -125,6 +134,7 @@ {% macro OptionList(option_name, option) %} {{ OptionTitle(option_name, option) }} +
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
@@ -137,6 +147,7 @@ {% macro LocationSet(option_name, option) %} {{ OptionTitle(option_name, option) }} +
{% for group_name in world.location_name_groups.keys()|sort %} {% if group_name != "Everywhere" %} @@ -160,6 +171,7 @@ {% macro ItemSet(option_name, option) %} {{ OptionTitle(option_name, option) }} +
{% for group_name in world.item_name_groups.keys()|sort %} {% if group_name != "Everything" %} @@ -183,6 +195,7 @@ {% macro OptionSet(option_name, option) %} {{ OptionTitle(option_name, option) }} +
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
@@ -213,7 +226,7 @@ {% endmacro %} {% macro RandomizeButton(option_name, option) %} -
+
- - {% include 'islandFooter.html' %} {% endblock %} diff --git a/WebHostLib/templates/supportedGames.html b/WebHostLib/templates/supportedGames.html index b3f20d2935..759e748056 100644 --- a/WebHostLib/templates/supportedGames.html +++ b/WebHostLib/templates/supportedGames.html @@ -31,6 +31,9 @@ {% include 'header/oceanHeader.html' %}

Currently Supported Games

+

Below are the games that are currently included with the Archipelago software. To play a game that is not on + this page, please refer to the playing with + custom worlds section of the setup guide.


diff --git a/WebHostLib/templates/templates.html b/WebHostLib/templates/templates.html index fb6ea7e9ea..3b2418ae15 100644 --- a/WebHostLib/templates/templates.html +++ b/WebHostLib/templates/templates.html @@ -4,9 +4,6 @@ {% include 'header/grassHeader.html' %} Option Templates (YAML) - {% endblock %} {% block body %} diff --git a/WebHostLib/templates/tracker__Minecraft.html b/WebHostLib/templates/tracker__Minecraft.html deleted file mode 100644 index 248f2778bd..0000000000 --- a/WebHostLib/templates/tracker__Minecraft.html +++ /dev/null @@ -1,84 +0,0 @@ - - - - {{ player_name }}'s Tracker - - - - - - - {# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #} - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
- -
{{ pearls_count }}
-
-
-
- -
{{ scrap_count }}
-
-
-
- -
{{ shard_count }}
-
-
- - {% for area in checks_done %} - - - - - - {% for location in location_info[area] %} - - - - - {% endfor %} - - {% endfor %} -
{{ area }} {{'â–¼' if area != 'Total'}}{{ checks_done[area] }} / {{ checks_in_area[area] }}
{{ location }}{{ '✔' if location_info[area][location] else '' }}
-
- - diff --git a/WebHostLib/templates/tracker__Starcraft2.html b/WebHostLib/templates/tracker__Starcraft2.html index d365d12633..932f21505d 100644 --- a/WebHostLib/templates/tracker__Starcraft2.html +++ b/WebHostLib/templates/tracker__Starcraft2.html @@ -1,1092 +1,2254 @@ +{# Most of this file is generated using code from the ap-sc2-tracker-proto repo. #} -{% macro sc2_icon(name) -%} - -{% endmacro -%} -{% macro sc2_progressive_icon(name, url, level) -%} - -{% endmacro -%} -{% macro sc2_progressive_icon_with_custom_name(item_name, url, title) -%} - -{% endmacro -%} -{%+ macro sc2_tint_level(level) %} - tint-level-{{ level }} -{%+ endmacro %} -{% macro sc2_render_area(area) %} - - {{ area }} {{'▼' if area != 'Total'}} - {{ checks_done[area] }} / {{ checks_in_area[area] }} - - - {% for location in location_info[area] %} - - {{ location }} - {{ '✔' if location_info[area][location] else '' }} - - {% endfor %} - -{% endmacro -%} -{% macro sc2_loop_areas(column_index, column_count) %} - {% for area in checks_in_area if checks_in_area[area] > 0 and area != 'Total' %} - {% if loop.index0 < (loop.length / column_count) * (column_index + 1) - and loop.index0 >= (loop.length / column_count) * (column_index) %} - {{ sc2_render_area(area) }} - {% endif %} - {% endfor %} -{% endmacro -%} - {{ player_name }}'s Tracker - - - + {{ player_name }}'s Tracker + + + + - - - {# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #} -
- Switch To Generic Tracker + + +
+
+

{{ player_name }}'s Starcraft 2 Tracker{{' - Finished' if game_finished}}

- -
- - - - - - - - - - - - - - -
- - - - - - - - - - - - -
-

{{ player_name }}'s Starcraft 2 Tracker

- Starting Resources -
+{{ minerals_count }}
+{{ vespene_count }}
+{{ supply_count }}
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- Terran -
- Weapon & Armor Upgrades -
{{ sc2_progressive_icon('Progressive Terran Infantry Weapon', terran_infantry_weapon_url, terran_infantry_weapon_level) }}{{ sc2_progressive_icon('Progressive Terran Infantry Armor', terran_infantry_armor_url, terran_infantry_armor_level) }}{{ sc2_progressive_icon('Progressive Terran Vehicle Weapon', terran_vehicle_weapon_url, terran_vehicle_weapon_level) }}{{ sc2_progressive_icon('Progressive Terran Vehicle Armor', terran_vehicle_armor_url, terran_vehicle_armor_level) }}{{ sc2_progressive_icon('Progressive Terran Ship Weapon', terran_ship_weapon_url, terran_ship_weapon_level) }}{{ sc2_progressive_icon('Progressive Terran Ship Armor', terran_ship_armor_url, terran_ship_armor_level) }}{{ sc2_icon('Ultra-Capacitors') }}{{ sc2_icon('Vanadium Plating') }}
- Base -
{{ sc2_icon('Bunker') }}{{ sc2_icon('Projectile Accelerator (Bunker)') }}{{ sc2_icon('Neosteel Bunker (Bunker)') }}{{ sc2_icon('Shrike Turret (Bunker)') }}{{ sc2_icon('Fortified Bunker (Bunker)') }}{{ sc2_icon('Missile Turret') }}{{ sc2_icon('Titanium Housing (Missile Turret)') }}{{ sc2_icon('Hellstorm Batteries (Missile Turret)') }}{{ sc2_icon('Tech Reactor') }}{{ sc2_icon('Orbital Depots') }}
{{ sc2_icon('Command Center Reactor') }}{{ sc2_progressive_icon_with_custom_name('Progressive Orbital Command', orbital_command_url, orbital_command_name) }}{{ sc2_icon('Planetary Fortress') }}{{ sc2_progressive_icon_with_custom_name('Progressive Augmented Thrusters (Planetary Fortress)', augmented_thrusters_planetary_fortress_url, augmented_thrusters_planetary_fortress_name) }}{{ sc2_icon('Advanced Targeting (Planetary Fortress)') }}{{ sc2_icon('Micro-Filtering') }}{{ sc2_icon('Automated Refinery') }}{{ sc2_icon('Advanced Construction (SCV)') }}{{ sc2_icon('Dual-Fusion Welders (SCV)') }}{{ sc2_icon('Hostile Environment Adaptation (SCV)') }}
{{ sc2_icon('Sensor Tower') }}{{ sc2_icon('Perdition Turret') }}{{ sc2_icon('Hive Mind Emulator') }}{{ sc2_icon('Psi Disrupter') }}
- Infantry - - Vehicles -
{{ sc2_icon('Marine') }}{{ sc2_progressive_icon_with_custom_name('Progressive Stimpack (Marine)', stimpack_marine_url, stimpack_marine_name) }}{{ sc2_icon('Combat Shield (Marine)') }}{{ sc2_icon('Laser Targeting System (Marine)') }}{{ sc2_icon('Magrail Munitions (Marine)') }}{{ sc2_icon('Optimized Logistics (Marine)') }}{{ sc2_icon('Hellion') }}{{ sc2_icon('Twin-Linked Flamethrower (Hellion)') }}{{ sc2_icon('Thermite Filaments (Hellion)') }}{{ sc2_icon('Hellbat Aspect (Hellion)') }}{{ sc2_icon('Smart Servos (Hellion)') }}{{ sc2_icon('Optimized Logistics (Hellion)') }}{{ sc2_icon('Jump Jets (Hellion)') }}
{{ sc2_icon('Medic') }}{{ sc2_icon('Advanced Medic Facilities (Medic)') }}{{ sc2_icon('Stabilizer Medpacks (Medic)') }}{{ sc2_icon('Restoration (Medic)') }}{{ sc2_icon('Optical Flare (Medic)') }}{{ sc2_icon('Resource Efficiency (Medic)') }}{{ sc2_icon('Adaptive Medpacks (Medic)') }}{{ sc2_progressive_icon_with_custom_name('Progressive Stimpack (Hellion)', stimpack_hellion_url, stimpack_hellion_name) }}{{ sc2_icon('Infernal Plating (Hellion)') }}
{{ sc2_icon('Nano Projector (Medic)') }}{{ sc2_icon('Vulture') }}{{ sc2_progressive_icon_with_custom_name('Progressive Replenishable Magazine (Vulture)', replenishable_magazine_vulture_url, replenishable_magazine_vulture_name) }}{{ sc2_icon('Ion Thrusters (Vulture)') }}{{ sc2_icon('Auto Launchers (Vulture)') }}{{ sc2_icon('Auto-Repair (Vulture)') }}
{{ sc2_icon('Firebat') }}{{ sc2_icon('Incinerator Gauntlets (Firebat)') }}{{ sc2_icon('Juggernaut Plating (Firebat)') }}{{ sc2_progressive_icon_with_custom_name('Progressive Stimpack (Firebat)', stimpack_firebat_url, stimpack_firebat_name) }}{{ sc2_icon('Resource Efficiency (Firebat)') }}{{ sc2_icon('Infernal Pre-Igniter (Firebat)') }}{{ sc2_icon('Kinetic Foam (Firebat)') }}{{ sc2_icon('Cerberus Mine (Spider Mine)') }}{{ sc2_icon('High Explosive Munition (Spider Mine)') }}
{{ sc2_icon('Nano Projectors (Firebat)') }}{{ sc2_icon('Goliath') }}{{ sc2_icon('Multi-Lock Weapons System (Goliath)') }}{{ sc2_icon('Ares-Class Targeting System (Goliath)') }}{{ sc2_icon('Jump Jets (Goliath)') }}{{ sc2_icon('Shaped Hull (Goliath)') }}{{ sc2_icon('Optimized Logistics (Goliath)') }}{{ sc2_icon('Resource Efficiency (Goliath)') }}
{{ sc2_icon('Marauder') }}{{ sc2_icon('Concussive Shells (Marauder)') }}{{ sc2_icon('Kinetic Foam (Marauder)') }}{{ sc2_progressive_icon_with_custom_name('Progressive Stimpack (Marauder)', stimpack_marauder_url, stimpack_marauder_name) }}{{ sc2_icon('Laser Targeting System (Marauder)') }}{{ sc2_icon('Magrail Munitions (Marauder)') }}{{ sc2_icon('Internal Tech Module (Marauder)') }}{{ sc2_icon('Internal Tech Module (Goliath)') }}
{{ sc2_icon('Juggernaut Plating (Marauder)') }}{{ sc2_icon('Diamondback') }}{{ sc2_progressive_icon_with_custom_name('Progressive Tri-Lithium Power Cell (Diamondback)', trilithium_power_cell_diamondback_url, trilithium_power_cell_diamondback_name) }}{{ sc2_icon('Shaped Hull (Diamondback)') }}{{ sc2_icon('Hyperfluxor (Diamondback)') }}{{ sc2_icon('Burst Capacitors (Diamondback)') }}{{ sc2_icon('Ion Thrusters (Diamondback)') }}{{ sc2_icon('Resource Efficiency (Diamondback)') }}
{{ sc2_icon('Reaper') }}{{ sc2_icon('U-238 Rounds (Reaper)') }}{{ sc2_icon('G-4 Clusterbomb (Reaper)') }}{{ sc2_progressive_icon_with_custom_name('Progressive Stimpack (Reaper)', stimpack_reaper_url, stimpack_reaper_name) }}{{ sc2_icon('Laser Targeting System (Reaper)') }}{{ sc2_icon('Advanced Cloaking Field (Reaper)') }}{{ sc2_icon('Spider Mines (Reaper)') }}{{ sc2_icon('Siege Tank') }}{{ sc2_icon('Maelstrom Rounds (Siege Tank)') }}{{ sc2_icon('Shaped Blast (Siege Tank)') }}{{ sc2_icon('Jump Jets (Siege Tank)') }}{{ sc2_icon('Spider Mines (Siege Tank)') }}{{ sc2_icon('Smart Servos (Siege Tank)') }}{{ sc2_icon('Graduating Range (Siege Tank)') }}
{{ sc2_icon('Combat Drugs (Reaper)') }}{{ sc2_icon('Jet Pack Overdrive (Reaper)') }}{{ sc2_icon('Laser Targeting System (Siege Tank)') }}{{ sc2_icon('Advanced Siege Tech (Siege Tank)') }}{{ sc2_icon('Internal Tech Module (Siege Tank)') }}{{ sc2_icon('Shaped Hull (Siege Tank)') }}{{ sc2_icon('Resource Efficiency (Siege Tank)') }}
{{ sc2_icon('Ghost') }}{{ sc2_icon('Ocular Implants (Ghost)') }}{{ sc2_icon('Crius Suit (Ghost)') }}{{ sc2_icon('EMP Rounds (Ghost)') }}{{ sc2_icon('Lockdown (Ghost)') }}{{ sc2_icon('Resource Efficiency (Ghost)') }}{{ sc2_icon('Thor') }}{{ sc2_icon('330mm Barrage Cannon (Thor)') }}{{ sc2_progressive_icon_with_custom_name('Progressive Immortality Protocol (Thor)', immortality_protocol_thor_url, immortality_protocol_thor_name) }}{{ sc2_progressive_icon_with_custom_name('Progressive High Impact Payload (Thor)', high_impact_payload_thor_url, high_impact_payload_thor_name) }}{{ sc2_icon('Button With a Skull on It (Thor)') }}{{ sc2_icon('Laser Targeting System (Thor)') }}{{ sc2_icon('Large Scale Field Construction (Thor)') }}
{{ sc2_icon('Spectre') }}{{ sc2_icon('Psionic Lash (Spectre)') }}{{ sc2_icon('Nyx-Class Cloaking Module (Spectre)') }}{{ sc2_icon('Impaler Rounds (Spectre)') }}{{ sc2_icon('Resource Efficiency (Spectre)') }}{{ sc2_icon('Predator') }}{{ sc2_icon('Resource Efficiency (Predator)') }}{{ sc2_icon('Cloak (Predator)') }}{{ sc2_icon('Charge (Predator)') }}{{ sc2_icon('Predator\'s Fury (Predator)') }}
{{ sc2_icon('HERC') }}{{ sc2_icon('Juggernaut Plating (HERC)') }}{{ sc2_icon('Kinetic Foam (HERC)') }}{{ sc2_icon('Resource Efficiency (HERC)') }}{{ sc2_icon('Widow Mine') }}{{ sc2_icon('Drilling Claws (Widow Mine)') }}{{ sc2_icon('Concealment (Widow Mine)') }}{{ sc2_icon('Black Market Launchers (Widow Mine)') }}{{ sc2_icon('Executioner Missiles (Widow Mine)') }}
{{ sc2_icon('Cyclone') }}{{ sc2_icon('Mag-Field Accelerators (Cyclone)') }}{{ sc2_icon('Mag-Field Launchers (Cyclone)') }}{{ sc2_icon('Targeting Optics (Cyclone)') }}{{ sc2_icon('Rapid Fire Launchers (Cyclone)') }}{{ sc2_icon('Resource Efficiency (Cyclone)') }}{{ sc2_icon('Internal Tech Module (Cyclone)') }}
{{ sc2_icon('Warhound') }}{{ sc2_icon('Resource Efficiency (Warhound)') }}{{ sc2_icon('Reinforced Plating (Warhound)') }}
- Starships -
{{ sc2_icon('Medivac') }}{{ sc2_icon('Rapid Deployment Tube (Medivac)') }}{{ sc2_icon('Advanced Healing AI (Medivac)') }}{{ sc2_icon('Expanded Hull (Medivac)') }}{{ sc2_icon('Afterburners (Medivac)') }}{{ sc2_icon('Scatter Veil (Medivac)') }}{{ sc2_icon('Advanced Cloaking Field (Medivac)') }}{{ sc2_icon('Raven') }}{{ sc2_icon('Bio Mechanical Repair Drone (Raven)') }}{{ sc2_icon('Spider Mines (Raven)') }}{{ sc2_icon('Railgun Turret (Raven)') }}{{ sc2_icon('Hunter-Seeker Weapon (Raven)') }}{{ sc2_icon('Interference Matrix (Raven)') }}{{ sc2_icon('Anti-Armor Missile (Raven)') }}
{{ sc2_icon('Wraith') }}{{ sc2_progressive_icon_with_custom_name('Progressive Tomahawk Power Cells (Wraith)', tomahawk_power_cells_wraith_url, tomahawk_power_cells_wraith_name) }}{{ sc2_icon('Displacement Field (Wraith)') }}{{ sc2_icon('Advanced Laser Technology (Wraith)') }}{{ sc2_icon('Trigger Override (Wraith)') }}{{ sc2_icon('Internal Tech Module (Wraith)') }}{{ sc2_icon('Resource Efficiency (Wraith)') }}{{ sc2_icon('Internal Tech Module (Raven)') }}{{ sc2_icon('Resource Efficiency (Raven)') }}{{ sc2_icon('Durable Materials (Raven)') }}
{{ sc2_icon('Viking') }}{{ sc2_icon('Ripwave Missiles (Viking)') }}{{ sc2_icon('Phobos-Class Weapons System (Viking)') }}{{ sc2_icon('Smart Servos (Viking)') }}{{ sc2_icon('Anti-Mechanical Munition (Viking)') }}{{ sc2_icon('Shredder Rounds (Viking)') }}{{ sc2_icon('W.I.L.D. Missiles (Viking)') }}{{ sc2_icon('Science Vessel') }}{{ sc2_icon('EMP Shockwave (Science Vessel)') }}{{ sc2_icon('Defensive Matrix (Science Vessel)') }}{{ sc2_icon('Improved Nano-Repair (Science Vessel)') }}{{ sc2_icon('Advanced AI Systems (Science Vessel)') }}
{{ sc2_icon('Banshee') }}{{ sc2_progressive_icon_with_custom_name('Progressive Cross-Spectrum Dampeners (Banshee)', crossspectrum_dampeners_banshee_url, crossspectrum_dampeners_banshee_name) }}{{ sc2_icon('Shockwave Missile Battery (Banshee)') }}{{ sc2_icon('Hyperflight Rotors (Banshee)') }}{{ sc2_icon('Laser Targeting System (Banshee)') }}{{ sc2_icon('Internal Tech Module (Banshee)') }}{{ sc2_icon('Shaped Hull (Banshee)') }}{{ sc2_icon('Hercules') }}{{ sc2_icon('Internal Fusion Module (Hercules)') }}{{ sc2_icon('Tactical Jump (Hercules)') }}
{{ sc2_icon('Advanced Targeting Optics (Banshee)') }}{{ sc2_icon('Distortion Blasters (Banshee)') }}{{ sc2_icon('Rocket Barrage (Banshee)') }}{{ sc2_icon('Liberator') }}{{ sc2_icon('Advanced Ballistics (Liberator)') }}{{ sc2_icon('Raid Artillery (Liberator)') }}{{ sc2_icon('Cloak (Liberator)') }}{{ sc2_icon('Laser Targeting System (Liberator)') }}{{ sc2_icon('Optimized Logistics (Liberator)') }}{{ sc2_icon('Smart Servos (Liberator)') }}
{{ sc2_icon('Battlecruiser') }}{{ sc2_progressive_icon('Progressive Missile Pods (Battlecruiser)', missile_pods_battlecruiser_url, missile_pods_battlecruiser_level) }}{{ sc2_progressive_icon_with_custom_name('Progressive Defensive Matrix (Battlecruiser)', defensive_matrix_battlecruiser_url, defensive_matrix_battlecruiser_name) }}{{ sc2_icon('Tactical Jump (Battlecruiser)') }}{{ sc2_icon('Cloak (Battlecruiser)') }}{{ sc2_icon('ATX Laser Battery (Battlecruiser)') }}{{ sc2_icon('Optimized Logistics (Battlecruiser)') }}{{ sc2_icon('Resource Efficiency (Liberator)') }}
{{ sc2_icon('Internal Tech Module (Battlecruiser)') }}{{ sc2_icon('Behemoth Plating (Battlecruiser)') }}{{ sc2_icon('Covert Ops Engines (Battlecruiser)') }}{{ sc2_icon('Valkyrie') }}{{ sc2_icon('Enhanced Cluster Launchers (Valkyrie)') }}{{ sc2_icon('Shaped Hull (Valkyrie)') }}{{ sc2_icon('Flechette Missiles (Valkyrie)') }}{{ sc2_icon('Afterburners (Valkyrie)') }}{{ sc2_icon('Launching Vector Compensator (Valkyrie)') }}{{ sc2_icon('Resource Efficiency (Valkyrie)') }}
- Mercenaries -
{{ sc2_icon('War Pigs') }}{{ sc2_icon('Devil Dogs') }}{{ sc2_icon('Hammer Securities') }}{{ sc2_icon('Spartan Company') }}{{ sc2_icon('Siege Breakers') }}{{ sc2_icon('Hel\'s Angels') }}{{ sc2_icon('Dusk Wings') }}{{ sc2_icon('Jackson\'s Revenge') }}{{ sc2_icon('Skibi\'s Angels') }}{{ sc2_icon('Death Heads') }}{{ sc2_icon('Winged Nightmares') }}{{ sc2_icon('Midnight Riders') }}{{ sc2_icon('Brynhilds') }}{{ sc2_icon('Jotun') }}
- General Upgrades -
{{ sc2_progressive_icon('Progressive Fire-Suppression System', firesuppression_system_url, firesuppression_system_level) }}{{ sc2_icon('Orbital Strike') }}{{ sc2_icon('Cellular Reactor') }}{{ sc2_progressive_icon('Progressive Regenerative Bio-Steel', regenerative_biosteel_url, regenerative_biosteel_level) }}{{ sc2_icon('Structure Armor') }}{{ sc2_icon('Hi-Sec Auto Tracking') }}{{ sc2_icon('Advanced Optics') }}{{ sc2_icon('Rogue Forces') }}
- Nova Equipment -
{{ sc2_icon('C20A Canister Rifle (Nova Weapon)') }}{{ sc2_icon('Hellfire Shotgun (Nova Weapon)') }}{{ sc2_icon('Plasma Rifle (Nova Weapon)') }}{{ sc2_icon('Monomolecular Blade (Nova Weapon)') }}{{ sc2_icon('Blazefire Gunblade (Nova Weapon)') }}{{ sc2_icon('Stim Infusion (Nova Gadget)') }}{{ sc2_icon('Pulse Grenades (Nova Gadget)') }}{{ sc2_icon('Flashbang Grenades (Nova Gadget)') }}{{ sc2_icon('Ionic Force Field (Nova Gadget)') }}{{ sc2_icon('Holo Decoy (Nova Gadget)') }}
{{ sc2_progressive_icon_with_custom_name('Progressive Stealth Suit Module (Nova Suit Module)', stealth_suit_module_nova_suit_module_url, stealth_suit_module_nova_suit_module_name) }}{{ sc2_icon('Energy Suit Module (Nova Suit Module)') }}{{ sc2_icon('Armored Suit Module (Nova Suit Module)') }}{{ sc2_icon('Jump Suit Module (Nova Suit Module)') }}{{ sc2_icon('Ghost Visor (Nova Equipment)') }}{{ sc2_icon('Rangefinder Oculus (Nova Equipment)') }}{{ sc2_icon('Domination (Nova Ability)') }}{{ sc2_icon('Blink (Nova Ability)') }}{{ sc2_icon('Tac Nuke Strike (Nova Ability)') }}
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- Zerg -
- Weapon & Armor Upgrades -
{{ sc2_progressive_icon('Progressive Zerg Melee Attack', zerg_melee_attack_url, zerg_melee_attack_level) }}{{ sc2_progressive_icon('Progressive Zerg Missile Attack', zerg_missile_attack_url, zerg_missile_attack_level) }}{{ sc2_progressive_icon('Progressive Zerg Ground Carapace', zerg_ground_carapace_url, zerg_ground_carapace_level) }}{{ sc2_progressive_icon('Progressive Zerg Flyer Attack', zerg_flyer_attack_url, zerg_flyer_attack_level) }}{{ sc2_progressive_icon('Progressive Zerg Flyer Carapace', zerg_flyer_carapace_url, zerg_flyer_carapace_level) }}
- Base -
{{ sc2_icon('Automated Extractors (Kerrigan Tier 3)') }}{{ sc2_icon('Vespene Efficiency (Kerrigan Tier 5)') }}{{ sc2_icon('Twin Drones (Kerrigan Tier 5)') }}{{ sc2_icon('Improved Overlords (Kerrigan Tier 3)') }}{{ sc2_icon('Ventral Sacs (Overlord)') }}
{{ sc2_icon('Malignant Creep (Kerrigan Tier 5)') }}{{ sc2_icon('Spine Crawler') }}{{ sc2_icon('Spore Crawler') }}
- Units -
{{ sc2_icon('Zergling') }}{{ sc2_icon('Raptor Strain (Zergling)') }}{{ sc2_icon('Swarmling Strain (Zergling)') }}{{ sc2_icon('Hardened Carapace (Zergling)') }}{{ sc2_icon('Adrenal Overload (Zergling)') }}{{ sc2_icon('Metabolic Boost (Zergling)') }}{{ sc2_icon('Shredding Claws (Zergling)') }}{{ sc2_icon('Zergling Reconstitution (Kerrigan Tier 3)') }}
{{ sc2_icon('Baneling Aspect (Zergling)') }}{{ sc2_icon('Splitter Strain (Baneling)') }}{{ sc2_icon('Hunter Strain (Baneling)') }}{{ sc2_icon('Corrosive Acid (Baneling)') }}{{ sc2_icon('Rupture (Baneling)') }}{{ sc2_icon('Regenerative Acid (Baneling)') }}{{ sc2_icon('Centrifugal Hooks (Baneling)') }}
{{ sc2_icon('Tunneling Jaws (Baneling)') }}{{ sc2_icon('Rapid Metamorph (Baneling)') }}
{{ sc2_icon('Swarm Queen') }}{{ sc2_icon('Spawn Larvae (Swarm Queen)') }}{{ sc2_icon('Deep Tunnel (Swarm Queen)') }}{{ sc2_icon('Organic Carapace (Swarm Queen)') }}{{ sc2_icon('Bio-Mechanical Transfusion (Swarm Queen)') }}{{ sc2_icon('Resource Efficiency (Swarm Queen)') }}{{ sc2_icon('Incubator Chamber (Swarm Queen)') }}
{{ sc2_icon('Roach') }}{{ sc2_icon('Vile Strain (Roach)') }}{{ sc2_icon('Corpser Strain (Roach)') }}{{ sc2_icon('Hydriodic Bile (Roach)') }}{{ sc2_icon('Adaptive Plating (Roach)') }}{{ sc2_icon('Tunneling Claws (Roach)') }}{{ sc2_icon('Glial Reconstitution (Roach)') }}{{ sc2_icon('Organic Carapace (Roach)') }}
{{ sc2_icon('Ravager Aspect (Roach)') }}{{ sc2_icon('Potent Bile (Ravager)') }}{{ sc2_icon('Bloated Bile Ducts (Ravager)') }}{{ sc2_icon('Deep Tunnel (Ravager)') }}
{{ sc2_icon('Hydralisk') }}{{ sc2_icon('Frenzy (Hydralisk)') }}{{ sc2_icon('Ancillary Carapace (Hydralisk)') }}{{ sc2_icon('Grooved Spines (Hydralisk)') }}{{ sc2_icon('Muscular Augments (Hydralisk)') }}{{ sc2_icon('Resource Efficiency (Hydralisk)') }}
{{ sc2_icon('Impaler Aspect (Hydralisk)') }}{{ sc2_icon('Adaptive Talons (Impaler)') }}{{ sc2_icon('Secretion Glands (Impaler)') }}{{ sc2_icon('Hardened Tentacle Spines (Impaler)') }}
{{ sc2_icon('Lurker Aspect (Hydralisk)') }}{{ sc2_icon('Seismic Spines (Lurker)') }}{{ sc2_icon('Adapted Spines (Lurker)') }}
{{ sc2_icon('Aberration') }}
{{ sc2_icon('Swarm Host') }}{{ sc2_icon('Carrion Strain (Swarm Host)') }}{{ sc2_icon('Creeper Strain (Swarm Host)') }}{{ sc2_icon('Burrow (Swarm Host)') }}{{ sc2_icon('Rapid Incubation (Swarm Host)') }}{{ sc2_icon('Pressurized Glands (Swarm Host)') }}{{ sc2_icon('Locust Metabolic Boost (Swarm Host)') }}{{ sc2_icon('Enduring Locusts (Swarm Host)') }}
{{ sc2_icon('Organic Carapace (Swarm Host)') }}{{ sc2_icon('Resource Efficiency (Swarm Host)') }}
{{ sc2_icon('Infestor') }}{{ sc2_icon('Infested Terran (Infestor)') }}{{ sc2_icon('Microbial Shroud (Infestor)') }}
{{ sc2_icon('Defiler') }}
{{ sc2_icon('Ultralisk') }}{{ sc2_icon('Noxious Strain (Ultralisk)') }}{{ sc2_icon('Torrasque Strain (Ultralisk)') }}{{ sc2_icon('Burrow Charge (Ultralisk)') }}{{ sc2_icon('Tissue Assimilation (Ultralisk)') }}{{ sc2_icon('Monarch Blades (Ultralisk)') }}{{ sc2_icon('Anabolic Synthesis (Ultralisk)') }}{{ sc2_icon('Chitinous Plating (Ultralisk)') }}
{{ sc2_icon('Organic Carapace (Ultralisk)') }}{{ sc2_icon('Resource Efficiency (Ultralisk)') }}
{{ sc2_icon('Mutalisk') }}{{ sc2_icon('Rapid Regeneration (Mutalisk)') }}{{ sc2_icon('Sundering Glaive (Mutalisk)') }}{{ sc2_icon('Vicious Glaive (Mutalisk)') }}{{ sc2_icon('Severing Glaive (Mutalisk)') }}{{ sc2_icon('Aerodynamic Glaive Shape (Mutalisk)') }}
{{ sc2_icon('Corruptor') }}{{ sc2_icon('Corruption (Corruptor)') }}{{ sc2_icon('Caustic Spray (Corruptor)') }}
{{ sc2_icon('Brood Lord Aspect (Mutalisk/Corruptor)') }}{{ sc2_icon('Porous Cartilage (Brood Lord)') }}{{ sc2_icon('Evolved Carapace (Brood Lord)') }}{{ sc2_icon('Splitter Mitosis (Brood Lord)') }}{{ sc2_icon('Resource Efficiency (Brood Lord)') }}
{{ sc2_icon('Viper Aspect (Mutalisk/Corruptor)') }}{{ sc2_icon('Parasitic Bomb (Viper)') }}{{ sc2_icon('Paralytic Barbs (Viper)') }}{{ sc2_icon('Virulent Microbes (Viper)') }}
{{ sc2_icon('Guardian Aspect (Mutalisk/Corruptor)') }}{{ sc2_icon('Prolonged Dispersion (Guardian)') }}{{ sc2_icon('Primal Adaptation (Guardian)') }}{{ sc2_icon('Soronan Acid (Guardian)') }}
{{ sc2_icon('Devourer Aspect (Mutalisk/Corruptor)') }}{{ sc2_icon('Corrosive Spray (Devourer)') }}{{ sc2_icon('Gaping Maw (Devourer)') }}{{ sc2_icon('Improved Osmosis (Devourer)') }}{{ sc2_icon('Prescient Spores (Devourer)') }}
{{ sc2_icon('Brood Queen') }}{{ sc2_icon('Fungal Growth (Brood Queen)') }}{{ sc2_icon('Ensnare (Brood Queen)') }}{{ sc2_icon('Enhanced Mitochondria (Brood Queen)') }}
{{ sc2_icon('Scourge') }}{{ sc2_icon('Virulent Spores (Scourge)') }}{{ sc2_icon('Resource Efficiency (Scourge)') }}{{ sc2_icon('Swarm Scourge (Scourge)') }}
- Mercenaries -
{{ sc2_icon('Infested Medics') }}{{ sc2_icon('Infested Siege Tanks') }}{{ sc2_icon('Infested Banshees') }}
- Kerrigan -
Level: {{ kerrigan_level }}
{{ sc2_icon('Primal Form (Kerrigan)') }}
{{ sc2_icon('Kinetic Blast (Kerrigan Tier 1)') }}{{ sc2_icon('Heroic Fortitude (Kerrigan Tier 1)') }}{{ sc2_icon('Leaping Strike (Kerrigan Tier 1)') }}{{ sc2_icon('Crushing Grip (Kerrigan Tier 2)') }}{{ sc2_icon('Chain Reaction (Kerrigan Tier 2)') }}{{ sc2_icon('Psionic Shift (Kerrigan Tier 2)') }}
{{ sc2_icon('Wild Mutation (Kerrigan Tier 4)') }}{{ sc2_icon('Spawn Banelings (Kerrigan Tier 4)') }}{{ sc2_icon('Mend (Kerrigan Tier 4)') }}{{ sc2_icon('Infest Broodlings (Kerrigan Tier 6)') }}{{ sc2_icon('Fury (Kerrigan Tier 6)') }}{{ sc2_icon('Ability Efficiency (Kerrigan Tier 6)') }}
{{ sc2_icon('Apocalypse (Kerrigan Tier 7)') }}{{ sc2_icon('Spawn Leviathan (Kerrigan Tier 7)') }}{{ sc2_icon('Drop-Pods (Kerrigan Tier 7)') }}
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- Protoss -
- Weapon & Armor Upgrades -
{{ sc2_progressive_icon('Progressive Protoss Ground Weapon', protoss_ground_weapon_url, protoss_ground_weapon_level) }}{{ sc2_progressive_icon('Progressive Protoss Ground Armor', protoss_ground_armor_url, protoss_ground_armor_level) }}{{ sc2_progressive_icon('Progressive Protoss Air Weapon', protoss_air_weapon_url, protoss_air_weapon_level) }}{{ sc2_progressive_icon('Progressive Protoss Air Armor', protoss_air_armor_url, protoss_air_armor_level) }}{{ sc2_progressive_icon('Progressive Protoss Shields', protoss_shields_url, protoss_shields_level) }}{{ sc2_icon('Quatro') }}
- Base -
{{ sc2_icon('Photon Cannon') }}{{ sc2_icon('Khaydarin Monolith') }}{{ sc2_icon('Shield Battery') }}{{ sc2_icon('Enhanced Targeting') }}{{ sc2_icon('Optimized Ordnance') }}{{ sc2_icon('Khalai Ingenuity') }}{{ sc2_icon('Orbital Assimilators') }}{{ sc2_icon('Amplified Assimilators') }}
{{ sc2_icon('Warp Harmonization') }}{{ sc2_icon('Superior Warp Gates') }}{{ sc2_icon('Nexus Overcharge') }}
- Gateway -
{{ sc2_icon('Zealot') }}{{ sc2_icon('Centurion') }}{{ sc2_icon('Sentinel') }}{{ sc2_icon('Leg Enhancements (Zealot/Sentinel/Centurion)') }}{{ sc2_icon('Shield Capacity (Zealot/Sentinel/Centurion)') }}
{{ sc2_icon('Supplicant') }}{{ sc2_icon('Blood Shield (Supplicant)') }}{{ sc2_icon('Soul Augmentation (Supplicant)') }}{{ sc2_icon('Shield Regeneration (Supplicant)') }}
{{ sc2_icon('Sentry') }}{{ sc2_icon('Force Field (Sentry)') }}{{ sc2_icon('Hallucination (Sentry)') }}
{{ sc2_icon('Energizer') }}{{ sc2_icon('Reclamation (Energizer)') }}{{ sc2_icon('Forged Chassis (Energizer)') }}{{ sc2_icon('Cloaking Module (Sentry/Energizer/Havoc)') }}{{ sc2_icon('Rapid Recharging (Sentry/Energizer/Havoc/Shield Battery)') }}
{{ sc2_icon('Havoc') }}{{ sc2_icon('Detect Weakness (Havoc)') }}{{ sc2_icon('Bloodshard Resonance (Havoc)') }}
{{ sc2_icon('Stalker') }}{{ sc2_icon('Instigator') }}{{ sc2_icon('Slayer') }}{{ sc2_icon('Disintegrating Particles (Stalker/Instigator/Slayer)') }}{{ sc2_icon('Particle Reflection (Stalker/Instigator/Slayer)') }}
{{ sc2_icon('Dragoon') }}{{ sc2_icon('High Impact Phase Disruptor (Dragoon)') }}{{ sc2_icon('Trillic Compression System (Dragoon)') }}{{ sc2_icon('Singularity Charge (Dragoon)') }}{{ sc2_icon('Enhanced Strider Servos (Dragoon)') }}
{{ sc2_icon('Adept') }}{{ sc2_icon('Shockwave (Adept)') }}{{ sc2_icon('Resonating Glaives (Adept)') }}{{ sc2_icon('Phase Bulwark (Adept)') }}
{{ sc2_icon('High Templar') }}{{ sc2_icon('Signifier') }}{{ sc2_icon('Unshackled Psionic Storm (High Templar/Signifier)') }}{{ sc2_icon('Hallucination (High Templar/Signifier)') }}{{ sc2_icon('Khaydarin Amulet (High Templar/Signifier)') }}{{ sc2_icon('High Archon (Archon)') }}
{{ sc2_icon('Ascendant') }}{{ sc2_icon('Power Overwhelming (Ascendant)') }}{{ sc2_icon('Chaotic Attunement (Ascendant)') }}{{ sc2_icon('Blood Amulet (Ascendant)') }}
{{ sc2_icon('Dark Archon') }}{{ sc2_icon('Feedback (Dark Archon)') }}{{ sc2_icon('Maelstrom (Dark Archon)') }}{{ sc2_icon('Argus Talisman (Dark Archon)') }}
{{ sc2_icon('Dark Templar') }}{{ sc2_icon('Dark Archon Meld (Dark Templar)') }}
{{ sc2_icon('Avenger') }}{{ sc2_icon('Blood Hunter') }}{{ sc2_icon('Shroud of Adun (Dark Templar/Avenger/Blood Hunter)') }}{{ sc2_icon('Shadow Guard Training (Dark Templar/Avenger/Blood Hunter)') }}{{ sc2_icon('Blink (Dark Templar/Avenger/Blood Hunter)') }}{{ sc2_icon('Resource Efficiency (Dark Templar/Avenger/Blood Hunter)') }}
- Robotics Facility -
{{ sc2_icon('Warp Prism') }}{{ sc2_icon('Gravitic Drive (Warp Prism)') }}{{ sc2_icon('Phase Blaster (Warp Prism)') }}{{ sc2_icon('War Configuration (Warp Prism)') }}
{{ sc2_icon('Immortal') }}{{ sc2_icon('Annihilator') }}{{ sc2_icon('Singularity Charge (Immortal/Annihilator)') }}{{ sc2_icon('Advanced Targeting Mechanics (Immortal/Annihilator)') }}
{{ sc2_icon('Vanguard') }}{{ sc2_icon('Agony Launchers (Vanguard)') }}{{ sc2_icon('Matter Dispersion (Vanguard)') }}
{{ sc2_icon('Colossus') }}{{ sc2_icon('Pacification Protocol (Colossus)') }}
{{ sc2_icon('Wrathwalker') }}{{ sc2_icon('Rapid Power Cycling (Wrathwalker)') }}{{ sc2_icon('Eye of Wrath (Wrathwalker)') }}
{{ sc2_icon('Observer') }}{{ sc2_icon('Gravitic Boosters (Observer)') }}{{ sc2_icon('Sensor Array (Observer)') }}
{{ sc2_icon('Reaver') }}{{ sc2_icon('Scarab Damage (Reaver)') }}{{ sc2_icon('Solarite Payload (Reaver)') }}{{ sc2_icon('Reaver Capacity (Reaver)') }}{{ sc2_icon('Resource Efficiency (Reaver)') }}
{{ sc2_icon('Disruptor') }}
- Stargate -
{{ sc2_icon('Phoenix') }}{{ sc2_icon('Mirage') }}{{ sc2_icon('Ionic Wavelength Flux (Phoenix/Mirage)') }}{{ sc2_icon('Anion Pulse-Crystals (Phoenix/Mirage)') }}
{{ sc2_icon('Corsair') }}{{ sc2_icon('Stealth Drive (Corsair)') }}{{ sc2_icon('Argus Jewel (Corsair)') }}{{ sc2_icon('Sustaining Disruption (Corsair)') }}{{ sc2_icon('Neutron Shields (Corsair)') }}
{{ sc2_icon('Destroyer') }}{{ sc2_icon('Reforged Bloodshard Core (Destroyer)') }}
{{ sc2_icon('Void Ray') }}{{ sc2_icon('Flux Vanes (Void Ray/Destroyer)') }}
{{ sc2_icon('Carrier') }}{{ sc2_icon('Graviton Catapult (Carrier)') }}{{ sc2_icon('Hull of Past Glories (Carrier)') }}
{{ sc2_icon('Scout') }}{{ sc2_icon('Combat Sensor Array (Scout)') }}{{ sc2_icon('Apial Sensors (Scout)') }}{{ sc2_icon('Gravitic Thrusters (Scout)') }}{{ sc2_icon('Advanced Photon Blasters (Scout)') }}
{{ sc2_icon('Tempest') }}{{ sc2_icon('Tectonic Destabilizers (Tempest)') }}{{ sc2_icon('Quantic Reactor (Tempest)') }}{{ sc2_icon('Gravity Sling (Tempest)') }}
{{ sc2_icon('Mothership') }}
{{ sc2_icon('Arbiter') }}{{ sc2_icon('Chronostatic Reinforcement (Arbiter)') }}{{ sc2_icon('Khaydarin Core (Arbiter)') }}{{ sc2_icon('Spacetime Anchor (Arbiter)') }}{{ sc2_icon('Resource Efficiency (Arbiter)') }}{{ sc2_icon('Enhanced Cloak Field (Arbiter)') }}
{{ sc2_icon('Oracle') }}{{ sc2_icon('Stealth Drive (Oracle)') }}{{ sc2_icon('Stasis Calibration (Oracle)') }}{{ sc2_icon('Temporal Acceleration Beam (Oracle)') }}
- General Upgrades -
{{ sc2_icon('Matrix Overload') }}{{ sc2_icon('Guardian Shell') }}
- Spear of Adun -
{{ sc2_icon('Chrono Surge (Spear of Adun Calldown)') }}{{ sc2_progressive_icon_with_custom_name('Progressive Proxy Pylon (Spear of Adun Calldown)', proxy_pylon_spear_of_adun_calldown_url, proxy_pylon_spear_of_adun_calldown_name) }}{{ sc2_icon('Pylon Overcharge (Spear of Adun Calldown)') }}{{ sc2_icon('Mass Recall (Spear of Adun Calldown)') }}{{ sc2_icon('Shield Overcharge (Spear of Adun Calldown)') }}{{ sc2_icon('Deploy Fenix (Spear of Adun Calldown)') }}{{ sc2_icon('Reconstruction Beam (Spear of Adun Auto-Cast)') }}
{{ sc2_icon('Orbital Strike (Spear of Adun Calldown)') }}{{ sc2_icon('Temporal Field (Spear of Adun Calldown)') }}{{ sc2_icon('Solar Lance (Spear of Adun Calldown)') }}{{ sc2_icon('Purifier Beam (Spear of Adun Calldown)') }}{{ sc2_icon('Time Stop (Spear of Adun Calldown)') }}{{ sc2_icon('Solar Bombardment (Spear of Adun Calldown)') }}{{ sc2_icon('Overwatch (Spear of Adun Auto-Cast)') }}
-
- - - - - - -
- - {{ sc2_loop_areas(0, 3) }} -
-
- - {{ sc2_loop_areas(1, 3) }} -
-
- - {{ sc2_loop_areas(2, 3) }} - - {{ sc2_render_area('Total') }} -
 
-
-
+
+
+ +

Filler Items

+
+
+
+
+ +
+ +{{minerals_count}} +
+
+
+ +
+ +{{vespene_count}} +
+
+
+ +
+ +{{supply_count}} +
+
+
+ +
+ +{{max_supply_count}} +
+
+
+ +
+ -{{reduced_supply_count}} +
+
+
+ +
+ {{construction_speed_count}} +
+
+
+ +
+ {{shield_regen_count}} +
+
+
+ +
+ {{upgrade_speed_count}} +
+
+
+ +
+ {{research_cost_count}} +
+
- - +
+
+ +

Terran Items

+
+
+
+
+ + Barracks +
+
+ + Factory +
+
+ + Starport +
+
+ + Buildings +
+
+ + Mercenaries +
+
+ + Miscellaneous +
+
+
+
+ — Barracks — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Factory — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Starport — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Buildings — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Mercenaries — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Miscellaneous — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +

Zerg Items

+
+
+
+
+ + Ground +
+
+ + Flyers +
+
+ + Morphs +
+
+ + Infested +
+
+ + Buildings +
+
+ + Mercenaries +
+
+ + Miscellaneous +
+
+
+
+ — Ground — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Flyers — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Morphs — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Infested — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Buildings — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Mercenaries — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Miscellaneous — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +

Protoss Items

+
+
+
+
+ + Gateway +
+
+ + Robotics Facility +
+
+ + Stargate +
+
+ + Buildings +
+
+ + Miscellaneous +
+
+
+
+ — Gateway — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Robotics Facility — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Stargate — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Buildings — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ — Miscellaneous — +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +

Nova Items

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +

Kerrigan Items

+
+
+
+ + {{kerrigan_level}} +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +

Keys

+
+
+
    + {% for key_name, key_amount in keys.items() %} +
  • {{key_name}}{{ ' (' + (key_amount | string) + ')' if key_amount > 1}}
  • + {% endfor %} +
+
+
+
+
+ +

Locations

+
+ {{checked_locations | length}} / {{locations | length}} = {{((checked_locations | length) / (locations | length) * 100) | round(3)}}% +
+
    + {% for mission_name, location_info in missions.items() %} +
  1. {{mission_name}}
      + {% for location_name, collected in location_info %} +
    • {{location_name}}
    • + {% endfor %} +
    +
  2. + {% endfor %} +
+
+
+
+
+ \ No newline at end of file diff --git a/WebHostLib/templates/tracker__Timespinner.html b/WebHostLib/templates/tracker__Timespinner.html index b118c33833..aa8567659c 100644 --- a/WebHostLib/templates/tracker__Timespinner.html +++ b/WebHostLib/templates/tracker__Timespinner.html @@ -99,6 +99,52 @@ {% endif %}
+ {% if 'PrismBreak' in options or 'LockKeyAmadeus' in options or 'GateKeep' in options %} +
+ {% if 'PrismBreak' in options %} +
+
+
+
+ +
+
+ +
+
+ +
+
+
+
+ {% endif %} + {% if 'LockKeyAmadeus' in options %} +
+
+
+
+ +
+
+ +
+
+ +
+
+ +
+
+
+
+ {% endif %} + {% if 'GateKeep' in options %} +
+ +
+ {% endif %} +
+ {% endif %}
diff --git a/WebHostLib/templates/tutorial.html b/WebHostLib/templates/tutorial.html deleted file mode 100644 index 4b6622c313..0000000000 --- a/WebHostLib/templates/tutorial.html +++ /dev/null @@ -1,17 +0,0 @@ -{% extends 'pageWrapper.html' %} - -{% block head %} - {% include 'header/'+theme+'Header.html' %} - Archipelago - - - -{% endblock %} - -{% block body %} -
- -
-{% endblock %} diff --git a/WebHostLib/templates/tutorialLanding.html b/WebHostLib/templates/tutorialLanding.html index 14db577e77..a96da883b6 100644 --- a/WebHostLib/templates/tutorialLanding.html +++ b/WebHostLib/templates/tutorialLanding.html @@ -3,14 +3,32 @@ {% block head %} {% include 'header/grassHeader.html' %} Archipelago Guides - - - + + {% endblock %} {% block body %} -
-

Archipelago Guides

-

Loading...

+
+

Archipelago Guides

+ {% for world_name, world_type in worlds.items() %} +

{{ world_type.game }}

+ {% for tutorial_name, tutorial_data in tutorials[world_name].items() %} +

{{ tutorial_name }}

+

{{ tutorial_data.description }}

+

This guide is available in the following languages:

+
    + {% for file_name, file_data in tutorial_data.files.items() %} +
  • + {{ file_data.language }} + by + {% for author in file_data.authors %} + {{ author }} + {% if not loop.last %}, {% endif %} + {% endfor %} +
  • + {% endfor %} +
+ {% endfor %} + {% endfor %}
-{% endblock %} +{% endblock %} diff --git a/WebHostLib/templates/userContent.html b/WebHostLib/templates/userContent.html index 4e3747f4f9..fa60deacd8 100644 --- a/WebHostLib/templates/userContent.html +++ b/WebHostLib/templates/userContent.html @@ -29,7 +29,8 @@

User Content

- Below is a list of all the content you have generated on this site. Rooms and seeds are listed separately. + Below is a list of all the content you have generated on this site. Rooms and seeds are listed separately.
+ Sessions can be saved or synced across devices using the Sessions Page.

Your Rooms

{% if rooms %} diff --git a/WebHostLib/templates/viewSeed.html b/WebHostLib/templates/viewSeed.html index a8478c95c3..70ffe23b7b 100644 --- a/WebHostLib/templates/viewSeed.html +++ b/WebHostLib/templates/viewSeed.html @@ -1,5 +1,6 @@ {% extends 'pageWrapper.html' %} {% import "macros.html" as macros %} +{% set show_footer = True %} {% block head %} View Seed {{ seed.id|suuid }} @@ -50,5 +51,4 @@
- {% include 'islandFooter.html' %} {% endblock %} diff --git a/WebHostLib/templates/waitSeed.html b/WebHostLib/templates/waitSeed.html index 9041b901b5..f2729353a6 100644 --- a/WebHostLib/templates/waitSeed.html +++ b/WebHostLib/templates/waitSeed.html @@ -1,9 +1,12 @@ {% extends 'pageWrapper.html' %} {% import "macros.html" as macros %} +{% set show_footer = True %} {% block head %} Generation in Progress - + {% endblock %} @@ -15,5 +18,34 @@ Waiting for game to generate, this page auto-refreshes to check.
- {% include 'islandFooter.html' %} + {% endblock %} diff --git a/WebHostLib/templates/weightedOptions/macros.html b/WebHostLib/templates/weightedOptions/macros.html index 68d3968a17..1d485a24de 100644 --- a/WebHostLib/templates/weightedOptions/macros.html +++ b/WebHostLib/templates/weightedOptions/macros.html @@ -53,7 +53,7 @@ {{ RangeRow(option_name, option, option.range_start, option.range_start, True) }} - {% if option.range_start < option.default < option.range_end %} + {% if option.default is number and option.range_start < option.default < option.range_end %} {{ RangeRow(option_name, option, option.default, option.default, True) }} {% endif %} {{ RangeRow(option_name, option, option.range_end, option.range_end, True) }} @@ -113,9 +113,18 @@ {{ TextChoice(option_name, option) }} {% endmacro %} -{% macro ItemDict(option_name, option, world) %} +{% macro OptionCounter(option_name, option, world) %} + {% set relevant_keys = option.valid_keys %} + {% if not relevant_keys %} + {% if option.verify_item_name %} + {% set relevant_keys = world.item_names %} + {% elif option.verify_location_name %} + {% set relevant_keys = world.location_names %} + {% endif %} + {% endif %} +
- {% for item_name in (option.valid_keys|sort if (option.valid_keys|length > 0) else world.item_names|sort) %} + {% for item_name in (relevant_keys if relevant_keys is ordered else relevant_keys|sort) %}
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
@@ -149,6 +159,7 @@ {% endmacro %} {% macro LocationSet(option_name, option, world) %} +
{% for group_name in world.location_name_groups.keys()|sort %} {% if group_name != "Everywhere" %} @@ -171,6 +182,7 @@ {% endmacro %} {% macro ItemSet(option_name, option, world) %} +
{% for group_name in world.item_name_groups.keys()|sort %} {% if group_name != "Everything" %} @@ -193,6 +205,7 @@ {% endmacro %} {% macro OptionSet(option_name, option) %} +
{% for key in (option.valid_keys if option.valid_keys is ordered else option.valid_keys|sort) %}
diff --git a/WebHostLib/templates/weightedOptions/weightedOptions.html b/WebHostLib/templates/weightedOptions/weightedOptions.html index b3aefd4835..6edf48a345 100644 --- a/WebHostLib/templates/weightedOptions/weightedOptions.html +++ b/WebHostLib/templates/weightedOptions/weightedOptions.html @@ -83,8 +83,10 @@ {% elif issubclass(option, Options.FreeText) %} {{ inputs.FreeText(option_name, option) }} - {% elif issubclass(option, Options.ItemDict) and option.verify_item_name %} - {{ inputs.ItemDict(option_name, option, world) }} + {% elif issubclass(option, Options.OptionCounter) and ( + option.valid_keys or option.verify_item_name or option.verify_location_name + ) %} + {{ inputs.OptionCounter(option_name, option, world) }} {% elif issubclass(option, Options.OptionList) and option.valid_keys %} {{ inputs.OptionList(option_name, option) }} @@ -100,7 +102,7 @@ {% else %}
- This option is not supported. Please edit your .yaml file manually. + This option cannot be modified here. Please edit your .yaml file manually.
{% endif %} diff --git a/WebHostLib/tracker.py b/WebHostLib/tracker.py index 043764a53b..ead679fd98 100644 --- a/WebHostLib/tracker.py +++ b/WebHostLib/tracker.py @@ -17,7 +17,6 @@ from .models import GameDataPackage, Room # Multisave is currently updated, at most, every minute. TRACKER_CACHE_TIMEOUT_IN_SECONDS = 60 -_multidata_cache = {} _multiworld_trackers: Dict[str, Callable] = {} _player_trackers: Dict[str, Callable] = {} @@ -85,27 +84,27 @@ class TrackerData: """Retrieves the seed name.""" return self._multidata["seed_name"] - def get_slot_data(self, team: int, player: int) -> Dict[str, Any]: + def get_slot_data(self, player: int) -> Dict[str, Any]: """Retrieves the slot data for a given player.""" return self._multidata["slot_data"][player] - def get_slot_info(self, team: int, player: int) -> NetworkSlot: + def get_slot_info(self, player: int) -> NetworkSlot: """Retrieves the NetworkSlot data for a given player.""" return self._multidata["slot_info"][player] - def get_player_name(self, team: int, player: int) -> str: + def get_player_name(self, player: int) -> str: """Retrieves the slot name for a given player.""" - return self.get_slot_info(team, player).name + return self.get_slot_info(player).name - def get_player_game(self, team: int, player: int) -> str: + def get_player_game(self, player: int) -> str: """Retrieves the game for a given player.""" - return self.get_slot_info(team, player).game + return self.get_slot_info(player).game - def get_player_locations(self, team: int, player: int) -> Dict[int, ItemMetadata]: + def get_player_locations(self, player: int) -> Dict[int, ItemMetadata]: """Retrieves all locations with their containing item's metadata for a given player.""" return self._multidata["locations"][player] - def get_player_starting_inventory(self, team: int, player: int) -> List[int]: + def get_player_starting_inventory(self, player: int) -> List[int]: """Retrieves a list of all item codes a given slot starts with.""" return self._multidata["precollected_items"][player] @@ -116,7 +115,7 @@ class TrackerData: @_cache_results def get_player_missing_locations(self, team: int, player: int) -> Set[int]: """Retrieves the set of all locations not marked complete by this player.""" - return set(self.get_player_locations(team, player)) - self.get_player_checked_locations(team, player) + return set(self.get_player_locations(player)) - self.get_player_checked_locations(team, player) def get_player_received_items(self, team: int, player: int) -> List[NetworkItem]: """Returns all items received to this player in order of received.""" @@ -126,7 +125,7 @@ class TrackerData: def get_player_inventory_counts(self, team: int, player: int) -> collections.Counter: """Retrieves a dictionary of all items received by their id and their received count.""" received_items = self.get_player_received_items(team, player) - starting_items = self.get_player_starting_inventory(team, player) + starting_items = self.get_player_starting_inventory(player) inventory = collections.Counter() for item in received_items: inventory[item.item] += 1 @@ -179,7 +178,7 @@ class TrackerData: def get_team_locations_total_count(self) -> Dict[int, int]: """Retrieves a dictionary of total player locations each team has.""" return { - team: sum(len(self.get_player_locations(team, player)) for player in players) + team: sum(len(self.get_player_locations(player)) for player in players) for team, players in self.get_all_players().items() } @@ -210,7 +209,7 @@ class TrackerData: return { 0: [ player for player, slot_info in self._multidata["slot_info"].items() - if self.get_slot_info(0, player).type == SlotType.player + if self.get_slot_info(player).type == SlotType.player ] } @@ -226,7 +225,7 @@ class TrackerData: def get_room_locations(self) -> Dict[TeamPlayer, Dict[int, ItemMetadata]]: """Retrieves a dictionary of all locations and their associated item metadata per player.""" return { - (team, player): self.get_player_locations(team, player) + (team, player): self.get_player_locations(player) for team, players in self.get_all_players().items() for player in players } @@ -234,7 +233,7 @@ class TrackerData: def get_room_games(self) -> Dict[TeamPlayer, str]: """Retrieves a dictionary of games for each player.""" return { - (team, player): self.get_player_game(team, player) + (team, player): self.get_player_game(player) for team, players in self.get_all_slots().items() for player in players } @@ -262,9 +261,9 @@ class TrackerData: for player in players: alias = self.get_player_alias(team, player) if alias: - long_player_names[team, player] = f"{alias} ({self.get_player_name(team, player)})" + long_player_names[team, player] = f"{alias} ({self.get_player_name(player)})" else: - long_player_names[team, player] = self.get_player_name(team, player) + long_player_names[team, player] = self.get_player_name(player) return long_player_names @@ -344,7 +343,7 @@ def get_timeout_and_player_tracker(room: Room, tracked_team: int, tracked_player tracker_data = TrackerData(room) # Load and render the game-specific player tracker, or fallback to generic tracker if none exists. - game_specific_tracker = _player_trackers.get(tracker_data.get_player_game(tracked_team, tracked_player), None) + game_specific_tracker = _player_trackers.get(tracker_data.get_player_game(tracked_player), None) if game_specific_tracker and not generic: tracker = game_specific_tracker(tracker_data, tracked_team, tracked_player) else: @@ -409,10 +408,10 @@ def get_enabled_multiworld_trackers(room: Room) -> Dict[str, Callable]: def render_generic_tracker(tracker_data: TrackerData, team: int, player: int) -> str: - game = tracker_data.get_player_game(team, player) + game = tracker_data.get_player_game(player) received_items_in_order = {} - starting_inventory = tracker_data.get_player_starting_inventory(team, player) + starting_inventory = tracker_data.get_player_starting_inventory(player) for index, item in enumerate(starting_inventory): received_items_in_order[item] = index for index, network_item in enumerate(tracker_data.get_player_received_items(team, player), @@ -428,7 +427,7 @@ def render_generic_tracker(tracker_data: TrackerData, team: int, player: int) -> player=player, player_name=tracker_data.get_room_long_player_names()[team, player], inventory=tracker_data.get_player_inventory_counts(team, player), - locations=tracker_data.get_player_locations(team, player), + locations=tracker_data.get_player_locations(player), checked_locations=tracker_data.get_player_checked_locations(team, player), received_items=received_items_in_order, saving_second=tracker_data.get_room_saving_second(), @@ -500,7 +499,7 @@ if "Factorio" in network_data_package["games"]: tracker_data.item_id_to_name["Factorio"][item_id]: count for item_id, count in tracker_data.get_player_inventory_counts(team, player).items() }) for team, players in tracker_data.get_all_players().items() for player in players - if tracker_data.get_player_game(team, player) == "Factorio" + if tracker_data.get_player_game(player) == "Factorio" } return render_template( @@ -589,7 +588,7 @@ if "A Link to the Past" in network_data_package["games"]: # Highlight 'bombs' if we received any bomb upgrades in bombless start. # In race mode, we'll just assume bombless start for simplicity. - if tracker_data.get_slot_data(team, player).get("bombless_start", True): + if tracker_data.get_slot_data(player).get("bombless_start", True): inventory["Bombs"] = sum(count for item, count in inventory.items() if item.startswith("Bomb Upgrade")) else: inventory["Bombs"] = 1 @@ -605,7 +604,7 @@ if "A Link to the Past" in network_data_package["games"]: for code, count in tracker_data.get_player_inventory_counts(team, player).items() }) for team, players in tracker_data.get_all_players().items() - for player in players if tracker_data.get_slot_info(team, player).game == "A Link to the Past" + for player in players if tracker_data.get_slot_info(player).game == "A Link to the Past" } # Translate non-progression items to progression items for tracker simplicity. @@ -624,7 +623,7 @@ if "A Link to the Past" in network_data_package["games"]: for region_name in known_regions } for team, players in tracker_data.get_all_players().items() - for player in players if tracker_data.get_slot_info(team, player).game == "A Link to the Past" + for player in players if tracker_data.get_slot_info(player).game == "A Link to the Past" } # Get a totals count. @@ -698,7 +697,7 @@ if "A Link to the Past" in network_data_package["games"]: team=team, player=player, inventory=inventory, - player_name=tracker_data.get_player_name(team, player), + player_name=tracker_data.get_player_name(player), regions=regions, known_regions=known_regions, ) @@ -706,127 +705,6 @@ if "A Link to the Past" in network_data_package["games"]: _multiworld_trackers["A Link to the Past"] = render_ALinkToThePast_multiworld_tracker _player_trackers["A Link to the Past"] = render_ALinkToThePast_tracker -if "Minecraft" in network_data_package["games"]: - def render_Minecraft_tracker(tracker_data: TrackerData, team: int, player: int) -> str: - icons = { - "Wooden Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d2/Wooden_Pickaxe_JE3_BE3.png", - "Stone Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/c/c4/Stone_Pickaxe_JE2_BE2.png", - "Iron Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d1/Iron_Pickaxe_JE3_BE2.png", - "Diamond Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/e/e7/Diamond_Pickaxe_JE3_BE3.png", - "Wooden Sword": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d5/Wooden_Sword_JE2_BE2.png", - "Stone Sword": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/b/b1/Stone_Sword_JE2_BE2.png", - "Iron Sword": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/8/8e/Iron_Sword_JE2_BE2.png", - "Diamond Sword": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/4/44/Diamond_Sword_JE3_BE3.png", - "Leather Tunic": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/b/b7/Leather_Tunic_JE4_BE2.png", - "Iron Chestplate": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/3/31/Iron_Chestplate_JE2_BE2.png", - "Diamond Chestplate": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/e/e0/Diamond_Chestplate_JE3_BE2.png", - "Iron Ingot": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/f/fc/Iron_Ingot_JE3_BE2.png", - "Block of Iron": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/7/7e/Block_of_Iron_JE4_BE3.png", - "Brewing Stand": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/b/b3/Brewing_Stand_%28empty%29_JE10.png", - "Ender Pearl": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/f/f6/Ender_Pearl_JE3_BE2.png", - "Bucket": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/f/fc/Bucket_JE2_BE2.png", - "Bow": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/a/ab/Bow_%28Pull_2%29_JE1_BE1.png", - "Shield": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/c/c6/Shield_JE2_BE1.png", - "Red Bed": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/6/6a/Red_Bed_%28N%29.png", - "Netherite Scrap": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/3/33/Netherite_Scrap_JE2_BE1.png", - "Flint and Steel": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/9/94/Flint_and_Steel_JE4_BE2.png", - "Enchanting Table": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/3/31/Enchanting_Table.gif", - "Fishing Rod": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/7/7f/Fishing_Rod_JE2_BE2.png", - "Campfire": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/9/91/Campfire_JE2_BE2.gif", - "Water Bottle": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/7/75/Water_Bottle_JE2_BE2.png", - "Spyglass": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/c/c1/Spyglass_JE2_BE1.png", - "Dragon Egg Shard": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/3/38/Dragon_Egg_JE4.png", - "Lead": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/1/1f/Lead_JE2_BE2.png", - "Saddle": "https://i.imgur.com/2QtDyR0.png", - "Channeling Book": "https://i.imgur.com/J3WsYZw.png", - "Silk Touch Book": "https://i.imgur.com/iqERxHQ.png", - "Piercing IV Book": "https://i.imgur.com/OzJptGz.png", - } - - minecraft_location_ids = { - "Story": [42073, 42023, 42027, 42039, 42002, 42009, 42010, 42070, - 42041, 42049, 42004, 42031, 42025, 42029, 42051, 42077], - "Nether": [42017, 42044, 42069, 42058, 42034, 42060, 42066, 42076, 42064, 42071, 42021, - 42062, 42008, 42061, 42033, 42011, 42006, 42019, 42000, 42040, 42001, 42015, 42104, 42014], - "The End": [42052, 42005, 42012, 42032, 42030, 42042, 42018, 42038, 42046], - "Adventure": [42047, 42050, 42096, 42097, 42098, 42059, 42055, 42072, 42003, 42109, 42035, 42016, 42020, - 42048, 42054, 42068, 42043, 42106, 42074, 42075, 42024, 42026, 42037, 42045, 42056, 42105, - 42099, 42103, 42110, 42100], - "Husbandry": [42065, 42067, 42078, 42022, 42113, 42107, 42007, 42079, 42013, 42028, 42036, 42108, 42111, - 42112, - 42057, 42063, 42053, 42102, 42101, 42092, 42093, 42094, 42095], - "Archipelago": [42080, 42081, 42082, 42083, 42084, 42085, 42086, 42087, 42088, 42089, 42090, 42091], - } - - display_data = {} - - # Determine display for progressive items - progressive_items = { - "Progressive Tools": 45013, - "Progressive Weapons": 45012, - "Progressive Armor": 45014, - "Progressive Resource Crafting": 45001 - } - progressive_names = { - "Progressive Tools": ["Wooden Pickaxe", "Stone Pickaxe", "Iron Pickaxe", "Diamond Pickaxe"], - "Progressive Weapons": ["Wooden Sword", "Stone Sword", "Iron Sword", "Diamond Sword"], - "Progressive Armor": ["Leather Tunic", "Iron Chestplate", "Diamond Chestplate"], - "Progressive Resource Crafting": ["Iron Ingot", "Iron Ingot", "Block of Iron"] - } - - inventory = tracker_data.get_player_inventory_counts(team, player) - for item_name, item_id in progressive_items.items(): - level = min(inventory[item_id], len(progressive_names[item_name]) - 1) - display_name = progressive_names[item_name][level] - base_name = item_name.split(maxsplit=1)[1].lower().replace(" ", "_") - display_data[base_name + "_url"] = icons[display_name] - - # Multi-items - multi_items = { - "3 Ender Pearls": 45029, - "8 Netherite Scrap": 45015, - "Dragon Egg Shard": 45043 - } - for item_name, item_id in multi_items.items(): - base_name = item_name.split()[-1].lower() - count = inventory[item_id] - if count >= 0: - display_data[base_name + "_count"] = count - - # Victory condition - game_state = tracker_data.get_player_client_status(team, player) - display_data["game_finished"] = game_state == 30 - - # Turn location IDs into advancement tab counts - checked_locations = tracker_data.get_player_checked_locations(team, player) - lookup_name = lambda id: tracker_data.location_id_to_name["Minecraft"][id] - location_info = {tab_name: {lookup_name(id): (id in checked_locations) for id in tab_locations} - for tab_name, tab_locations in minecraft_location_ids.items()} - checks_done = {tab_name: len([id for id in tab_locations if id in checked_locations]) - for tab_name, tab_locations in minecraft_location_ids.items()} - checks_done["Total"] = len(checked_locations) - checks_in_area = {tab_name: len(tab_locations) for tab_name, tab_locations in minecraft_location_ids.items()} - checks_in_area["Total"] = sum(checks_in_area.values()) - - lookup_any_item_id_to_name = tracker_data.item_id_to_name["Minecraft"] - return render_template( - "tracker__Minecraft.html", - inventory=inventory, - icons=icons, - acquired_items={lookup_any_item_id_to_name[id] for id, count in inventory.items() if count > 0}, - player=player, - team=team, - room=tracker_data.room, - player_name=tracker_data.get_player_name(team, player), - saving_second=tracker_data.get_room_saving_second(), - checks_done=checks_done, - checks_in_area=checks_in_area, - location_info=location_info, - **display_data, - ) - - _player_trackers["Minecraft"] = render_Minecraft_tracker - if "Ocarina of Time" in network_data_package["games"]: def render_OcarinaOfTime_tracker(tracker_data: TrackerData, team: int, player: int) -> str: icons = { @@ -966,7 +844,7 @@ if "Ocarina of Time" in network_data_package["games"]: return full_name[len(area):] return full_name - locations = tracker_data.get_player_locations(team, player) + locations = tracker_data.get_player_locations(player) checked_locations = tracker_data.get_player_checked_locations(team, player).intersection(set(locations)) location_info = {} checks_done = {} @@ -1028,7 +906,7 @@ if "Ocarina of Time" in network_data_package["games"]: player=player, team=team, room=tracker_data.room, - player_name=tracker_data.get_player_name(team, player), + player_name=tracker_data.get_player_name(player), icons=icons, acquired_items={lookup_any_item_id_to_name[id] for id, count in inventory.items() if count > 0}, checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info, @@ -1071,53 +949,41 @@ if "Timespinner" in network_data_package["games"]: "Plasma Orb": "https://timespinnerwiki.com/mediawiki/images/4/44/Plasma_Orb.png", "Kobo": "https://timespinnerwiki.com/mediawiki/images/c/c6/Familiar_Kobo.png", "Merchant Crow": "https://timespinnerwiki.com/mediawiki/images/4/4e/Familiar_Crow.png", + "Laser Access": "https://timespinnerwiki.com/mediawiki/images/9/99/Historical_Documents.png", + "Lab Glasses": "https://timespinnerwiki.com/mediawiki/images/4/4a/Lab_Glasses.png", + "Eye Orb": "https://timespinnerwiki.com/mediawiki/images/a/a4/Eye_Orb.png", + "Lab Coat": "https://timespinnerwiki.com/mediawiki/images/5/51/Lab_Coat.png", + "Demon": "https://timespinnerwiki.com/mediawiki/images/f/f8/Familiar_Demon.png", + "Cube of Bodie": "https://timespinnerwiki.com/mediawiki/images/1/14/Menu_Icon_Stats.png" } timespinner_location_ids = { - "Present": [ - 1337000, 1337001, 1337002, 1337003, 1337004, 1337005, 1337006, 1337007, 1337008, 1337009, - 1337010, 1337011, 1337012, 1337013, 1337014, 1337015, 1337016, 1337017, 1337018, 1337019, - 1337020, 1337021, 1337022, 1337023, 1337024, 1337025, 1337026, 1337027, 1337028, 1337029, - 1337030, 1337031, 1337032, 1337033, 1337034, 1337035, 1337036, 1337037, 1337038, 1337039, - 1337040, 1337041, 1337042, 1337043, 1337044, 1337045, 1337046, 1337047, 1337048, 1337049, - 1337050, 1337051, 1337052, 1337053, 1337054, 1337055, 1337056, 1337057, 1337058, 1337059, - 1337060, 1337061, 1337062, 1337063, 1337064, 1337065, 1337066, 1337067, 1337068, 1337069, - 1337070, 1337071, 1337072, 1337073, 1337074, 1337075, 1337076, 1337077, 1337078, 1337079, - 1337080, 1337081, 1337082, 1337083, 1337084, 1337085], - "Past": [ - 1337086, 1337087, 1337088, 1337089, - 1337090, 1337091, 1337092, 1337093, 1337094, 1337095, 1337096, 1337097, 1337098, 1337099, - 1337100, 1337101, 1337102, 1337103, 1337104, 1337105, 1337106, 1337107, 1337108, 1337109, - 1337110, 1337111, 1337112, 1337113, 1337114, 1337115, 1337116, 1337117, 1337118, 1337119, - 1337120, 1337121, 1337122, 1337123, 1337124, 1337125, 1337126, 1337127, 1337128, 1337129, - 1337130, 1337131, 1337132, 1337133, 1337134, 1337135, 1337136, 1337137, 1337138, 1337139, - 1337140, 1337141, 1337142, 1337143, 1337144, 1337145, 1337146, 1337147, 1337148, 1337149, - 1337150, 1337151, 1337152, 1337153, 1337154, 1337155, - 1337171, 1337172, 1337173, 1337174, 1337175], + "Present": list(range(1337000, 1337085)), + "Past": list(range(1337086, 1337175)), "Ancient Pyramid": [ 1337236, 1337246, 1337247, 1337248, 1337249] } - slot_data = tracker_data.get_slot_data(team, player) + slot_data = tracker_data.get_slot_data(player) if (slot_data["DownloadableItems"]): - timespinner_location_ids["Present"] += [ - 1337156, 1337157, 1337159, - 1337160, 1337161, 1337162, 1337163, 1337164, 1337165, 1337166, 1337167, 1337168, 1337169, - 1337170] + timespinner_location_ids["Present"] += [1337156, 1337157] + list(range(1337159, 1337170)) if (slot_data["Cantoran"]): timespinner_location_ids["Past"].append(1337176) if (slot_data["LoreChecks"]): - timespinner_location_ids["Present"] += [ - 1337177, 1337178, 1337179, - 1337180, 1337181, 1337182, 1337183, 1337184, 1337185, 1337186, 1337187] - timespinner_location_ids["Past"] += [ - 1337188, 1337189, - 1337190, 1337191, 1337192, 1337193, 1337194, 1337195, 1337196, 1337197, 1337198] + timespinner_location_ids["Present"] += list(range(1337177, 1337187)) + timespinner_location_ids["Past"] += list(range(1337188, 1337198)) if (slot_data["GyreArchives"]): + timespinner_location_ids["Ancient Pyramid"] += list(range(1337237, 1337245)) + if (slot_data["PyramidStart"]): timespinner_location_ids["Ancient Pyramid"] += [ - 1337237, 1337238, 1337239, - 1337240, 1337241, 1337242, 1337243, 1337244, 1337245] + 1337233, 1337234, 1337235] + if (slot_data["PureTorcher"]): + timespinner_location_ids["Present"] += list(range(1337250, 1337352)) + list(range(1337422, 1337496)) + [1337506] + list(range(1337712, 1337779)) + [1337781, 1337782] + timespinner_location_ids["Past"] += list(range(1337497, 1337505)) + list(range(1337507, 1337711)) + [1337780] + timespinner_location_ids["Ancient Pyramid"] += list(range(1337369, 1337421)) + if (slot_data["GyreArchives"]): + timespinner_location_ids["Ancient Pyramid"] += list(range(1337353, 1337368)) display_data = {} @@ -1148,7 +1014,7 @@ if "Timespinner" in network_data_package["games"]: player=player, team=team, room=tracker_data.room, - player_name=tracker_data.get_player_name(team, player), + player_name=tracker_data.get_player_name(player), checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info, @@ -1257,7 +1123,7 @@ if "Super Metroid" in network_data_package["games"]: player=player, team=team, room=tracker_data.room, - player_name=tracker_data.get_player_name(team, player), + player_name=tracker_data.get_player_name(player), checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info, @@ -1307,7 +1173,7 @@ if "ChecksFinder" in network_data_package["games"]: display_data = {} inventory = tracker_data.get_player_inventory_counts(team, player) - locations = tracker_data.get_player_locations(team, player) + locations = tracker_data.get_player_locations(player) # Multi-items multi_items = { @@ -1349,7 +1215,7 @@ if "ChecksFinder" in network_data_package["games"]: player=player, team=team, room=tracker_data.room, - player_name=tracker_data.get_player_name(team, player), + player_name=tracker_data.get_player_name(player), checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info, @@ -1360,1114 +1226,225 @@ if "ChecksFinder" in network_data_package["games"]: if "Starcraft 2" in network_data_package["games"]: def render_Starcraft2_tracker(tracker_data: TrackerData, team: int, player: int) -> str: - SC2WOL_LOC_ID_OFFSET = 1000 - SC2HOTS_LOC_ID_OFFSET = 20000000 # Avoid clashes with The Legend of Zelda - SC2LOTV_LOC_ID_OFFSET = SC2HOTS_LOC_ID_OFFSET + 2000 - SC2NCO_LOC_ID_OFFSET = SC2LOTV_LOC_ID_OFFSET + 2500 - SC2WOL_ITEM_ID_OFFSET = 1000 - SC2HOTS_ITEM_ID_OFFSET = SC2WOL_ITEM_ID_OFFSET + 1000 - SC2LOTV_ITEM_ID_OFFSET = SC2HOTS_ITEM_ID_OFFSET + 1000 + SC2HOTS_ITEM_ID_OFFSET = 2000 + SC2LOTV_ITEM_ID_OFFSET = 2000 + SC2_KEY_ITEM_ID_OFFSET = 4000 + NCO_LOCATION_ID_LOW = 20004500 + NCO_LOCATION_ID_HIGH = NCO_LOCATION_ID_LOW + 1000 - slot_data = tracker_data.get_slot_data(team, player) - minerals_per_item = slot_data.get("minerals_per_item", 15) - vespene_per_item = slot_data.get("vespene_per_item", 15) - starting_supply_per_item = slot_data.get("starting_supply_per_item", 2) - - github_icon_base_url = "https://matthewmarinets.github.io/ap_sc2_icons/icons/" - organics_icon_base_url = "https://0rganics.org/archipelago/sc2wol/" - - icons = { - "Starting Minerals": github_icon_base_url + "blizzard/icon-mineral-nobg.png", - "Starting Vespene": github_icon_base_url + "blizzard/icon-gas-terran-nobg.png", - "Starting Supply": github_icon_base_url + "blizzard/icon-supply-terran_nobg.png", - - "Terran Infantry Weapons Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryweaponslevel1.png", - "Terran Infantry Weapons Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryweaponslevel2.png", - "Terran Infantry Weapons Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryweaponslevel3.png", - "Terran Infantry Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryarmorlevel1.png", - "Terran Infantry Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryarmorlevel2.png", - "Terran Infantry Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-infantryarmorlevel3.png", - "Terran Vehicle Weapons Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleweaponslevel1.png", - "Terran Vehicle Weapons Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleweaponslevel2.png", - "Terran Vehicle Weapons Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleweaponslevel3.png", - "Terran Vehicle Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleplatinglevel1.png", - "Terran Vehicle Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleplatinglevel2.png", - "Terran Vehicle Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-vehicleplatinglevel3.png", - "Terran Ship Weapons Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-shipweaponslevel1.png", - "Terran Ship Weapons Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-shipweaponslevel2.png", - "Terran Ship Weapons Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-shipweaponslevel3.png", - "Terran Ship Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-terran-shipplatinglevel1.png", - "Terran Ship Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-shipplatinglevel2.png", - "Terran Ship Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-terran-shipplatinglevel3.png", - - "Bunker": "https://static.wikia.nocookie.net/starcraft/images/c/c5/Bunker_SC2_Icon1.jpg", - "Missile Turret": "https://static.wikia.nocookie.net/starcraft/images/5/5f/MissileTurret_SC2_Icon1.jpg", - "Sensor Tower": "https://static.wikia.nocookie.net/starcraft/images/d/d2/SensorTower_SC2_Icon1.jpg", - - "Projectile Accelerator (Bunker)": github_icon_base_url + "blizzard/btn-upgrade-zerg-stukov-bunkerresearchbundle_05.png", - "Neosteel Bunker (Bunker)": organics_icon_base_url + "NeosteelBunker.png", - "Titanium Housing (Missile Turret)": organics_icon_base_url + "TitaniumHousing.png", - "Hellstorm Batteries (Missile Turret)": github_icon_base_url + "blizzard/btn-ability-stetmann-corruptormissilebarrage.png", - "Advanced Construction (SCV)": github_icon_base_url + "blizzard/btn-ability-mengsk-trooper-advancedconstruction.png", - "Dual-Fusion Welders (SCV)": github_icon_base_url + "blizzard/btn-upgrade-swann-scvdoublerepair.png", - "Hostile Environment Adaptation (SCV)": github_icon_base_url + "blizzard/btn-upgrade-swann-hellarmor.png", - "Fire-Suppression System Level 1": organics_icon_base_url + "Fire-SuppressionSystem.png", - "Fire-Suppression System Level 2": github_icon_base_url + "blizzard/btn-upgrade-swann-firesuppressionsystem.png", - - "Orbital Command": organics_icon_base_url + "OrbitalCommandCampaign.png", - "Planetary Command Module": github_icon_base_url + "original/btn-orbital-fortress.png", - "Lift Off (Planetary Fortress)": github_icon_base_url + "blizzard/btn-ability-terran-liftoff.png", - "Armament Stabilizers (Planetary Fortress)": github_icon_base_url + "blizzard/btn-ability-mengsk-siegetank-flyingtankarmament.png", - "Advanced Targeting (Planetary Fortress)": github_icon_base_url + "blizzard/btn-ability-terran-detectionconedebuff.png", - - "Marine": "https://static.wikia.nocookie.net/starcraft/images/4/47/Marine_SC2_Icon1.jpg", - "Medic": github_icon_base_url + "blizzard/btn-unit-terran-medic.png", - "Firebat": github_icon_base_url + "blizzard/btn-unit-terran-firebat.png", - "Marauder": "https://static.wikia.nocookie.net/starcraft/images/b/ba/Marauder_SC2_Icon1.jpg", - "Reaper": "https://static.wikia.nocookie.net/starcraft/images/7/7d/Reaper_SC2_Icon1.jpg", - "Ghost": "https://static.wikia.nocookie.net/starcraft/images/6/6e/Ghost_SC2_Icon1.jpg", - "Spectre": github_icon_base_url + "original/btn-unit-terran-spectre.png", - "HERC": github_icon_base_url + "blizzard/btn-unit-terran-herc.png", - - "Stimpack (Marine)": github_icon_base_url + "blizzard/btn-ability-terran-stimpack-color.png", - "Super Stimpack (Marine)": github_icon_base_url + "blizzard/btn-upgrade-terran-superstimppack.png", - "Combat Shield (Marine)": github_icon_base_url + "blizzard/btn-techupgrade-terran-combatshield-color.png", - "Laser Targeting System (Marine)": github_icon_base_url + "blizzard/btn-upgrade-terran-lazertargetingsystem.png", - "Magrail Munitions (Marine)": github_icon_base_url + "blizzard/btn-upgrade-terran-magrailmunitions.png", - "Optimized Logistics (Marine)": github_icon_base_url + "blizzard/btn-upgrade-terran-optimizedlogistics.png", - "Advanced Medic Facilities (Medic)": organics_icon_base_url + "AdvancedMedicFacilities.png", - "Stabilizer Medpacks (Medic)": github_icon_base_url + "blizzard/btn-upgrade-raynor-stabilizermedpacks.png", - "Restoration (Medic)": github_icon_base_url + "original/btn-ability-terran-restoration@scbw.png", - "Optical Flare (Medic)": github_icon_base_url + "blizzard/btn-upgrade-protoss-fenix-dragoonsolariteflare.png", - "Resource Efficiency (Medic)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Adaptive Medpacks (Medic)": github_icon_base_url + "blizzard/btn-ability-terran-heal-color.png", - "Nano Projector (Medic)": github_icon_base_url + "blizzard/talent-raynor-level03-firebatmedicrange.png", - "Incinerator Gauntlets (Firebat)": github_icon_base_url + "blizzard/btn-upgrade-raynor-incineratorgauntlets.png", - "Juggernaut Plating (Firebat)": github_icon_base_url + "blizzard/btn-upgrade-raynor-juggernautplating.png", - "Stimpack (Firebat)": github_icon_base_url + "blizzard/btn-ability-terran-stimpack-color.png", - "Super Stimpack (Firebat)": github_icon_base_url + "blizzard/btn-upgrade-terran-superstimppack.png", - "Resource Efficiency (Firebat)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Infernal Pre-Igniter (Firebat)": github_icon_base_url + "blizzard/btn-upgrade-terran-infernalpreigniter.png", - "Kinetic Foam (Firebat)": organics_icon_base_url + "KineticFoam.png", - "Nano Projectors (Firebat)": github_icon_base_url + "blizzard/talent-raynor-level03-firebatmedicrange.png", - "Concussive Shells (Marauder)": github_icon_base_url + "blizzard/btn-ability-terran-punishergrenade-color.png", - "Kinetic Foam (Marauder)": organics_icon_base_url + "KineticFoam.png", - "Stimpack (Marauder)": github_icon_base_url + "blizzard/btn-ability-terran-stimpack-color.png", - "Super Stimpack (Marauder)": github_icon_base_url + "blizzard/btn-upgrade-terran-superstimppack.png", - "Laser Targeting System (Marauder)": github_icon_base_url + "blizzard/btn-upgrade-terran-lazertargetingsystem.png", - "Magrail Munitions (Marauder)": github_icon_base_url + "blizzard/btn-upgrade-terran-magrailmunitions.png", - "Internal Tech Module (Marauder)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Juggernaut Plating (Marauder)": organics_icon_base_url + "JuggernautPlating.png", - "U-238 Rounds (Reaper)": organics_icon_base_url + "U-238Rounds.png", - "G-4 Clusterbomb (Reaper)": github_icon_base_url + "blizzard/btn-upgrade-terran-kd8chargeex3.png", - "Stimpack (Reaper)": github_icon_base_url + "blizzard/btn-ability-terran-stimpack-color.png", - "Super Stimpack (Reaper)": github_icon_base_url + "blizzard/btn-upgrade-terran-superstimppack.png", - "Laser Targeting System (Reaper)": github_icon_base_url + "blizzard/btn-upgrade-terran-lazertargetingsystem.png", - "Advanced Cloaking Field (Reaper)": github_icon_base_url + "original/btn-permacloak-reaper.png", - "Spider Mines (Reaper)": github_icon_base_url + "original/btn-ability-terran-spidermine.png", - "Combat Drugs (Reaper)": github_icon_base_url + "blizzard/btn-upgrade-terran-reapercombatdrugs.png", - "Jet Pack Overdrive (Reaper)": github_icon_base_url + "blizzard/btn-ability-hornerhan-reaper-flightmode.png", - "Ocular Implants (Ghost)": organics_icon_base_url + "OcularImplants.png", - "Crius Suit (Ghost)": github_icon_base_url + "original/btn-permacloak-ghost.png", - "EMP Rounds (Ghost)": github_icon_base_url + "blizzard/btn-ability-terran-emp-color.png", - "Lockdown (Ghost)": github_icon_base_url + "original/btn-abilty-terran-lockdown@scbw.png", - "Resource Efficiency (Ghost)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Psionic Lash (Spectre)": organics_icon_base_url + "PsionicLash.png", - "Nyx-Class Cloaking Module (Spectre)": github_icon_base_url + "original/btn-permacloak-spectre.png", - "Impaler Rounds (Spectre)": github_icon_base_url + "blizzard/btn-techupgrade-terran-impalerrounds.png", - "Resource Efficiency (Spectre)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Juggernaut Plating (HERC)": organics_icon_base_url + "JuggernautPlating.png", - "Kinetic Foam (HERC)": organics_icon_base_url + "KineticFoam.png", - "Resource Efficiency (HERC)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - - "Hellion": "https://static.wikia.nocookie.net/starcraft/images/5/56/Hellion_SC2_Icon1.jpg", - "Vulture": github_icon_base_url + "blizzard/btn-unit-terran-vulture.png", - "Goliath": github_icon_base_url + "blizzard/btn-unit-terran-goliath.png", - "Diamondback": github_icon_base_url + "blizzard/btn-unit-terran-cobra.png", - "Siege Tank": "https://static.wikia.nocookie.net/starcraft/images/5/57/SiegeTank_SC2_Icon1.jpg", - "Thor": "https://static.wikia.nocookie.net/starcraft/images/e/ef/Thor_SC2_Icon1.jpg", - "Predator": github_icon_base_url + "original/btn-unit-terran-predator.png", - "Widow Mine": github_icon_base_url + "blizzard/btn-unit-terran-widowmine.png", - "Cyclone": github_icon_base_url + "blizzard/btn-unit-terran-cyclone.png", - "Warhound": github_icon_base_url + "blizzard/btn-unit-terran-warhound.png", - - "Twin-Linked Flamethrower (Hellion)": github_icon_base_url + "blizzard/btn-upgrade-mengsk-trooper-flamethrower.png", - "Thermite Filaments (Hellion)": github_icon_base_url + "blizzard/btn-upgrade-terran-infernalpreigniter.png", - "Hellbat Aspect (Hellion)": github_icon_base_url + "blizzard/btn-unit-terran-hellionbattlemode.png", - "Smart Servos (Hellion)": github_icon_base_url + "blizzard/btn-upgrade-terran-transformationservos.png", - "Optimized Logistics (Hellion)": github_icon_base_url + "blizzard/btn-upgrade-terran-optimizedlogistics.png", - "Jump Jets (Hellion)": github_icon_base_url + "blizzard/btn-upgrade-terran-jumpjets.png", - "Stimpack (Hellion)": github_icon_base_url + "blizzard/btn-ability-terran-stimpack-color.png", - "Super Stimpack (Hellion)": github_icon_base_url + "blizzard/btn-upgrade-terran-superstimppack.png", - "Infernal Plating (Hellion)": github_icon_base_url + "blizzard/btn-upgrade-swann-hellarmor.png", - "Cerberus Mine (Spider Mine)": github_icon_base_url + "blizzard/btn-upgrade-raynor-cerberusmines.png", - "High Explosive Munition (Spider Mine)": github_icon_base_url + "original/btn-ability-terran-spidermine.png", - "Replenishable Magazine (Vulture)": github_icon_base_url + "blizzard/btn-upgrade-raynor-replenishablemagazine.png", - "Replenishable Magazine (Free) (Vulture)": github_icon_base_url + "blizzard/btn-upgrade-raynor-replenishablemagazine.png", - "Ion Thrusters (Vulture)": github_icon_base_url + "blizzard/btn-ability-terran-emergencythrusters.png", - "Auto Launchers (Vulture)": github_icon_base_url + "blizzard/btn-upgrade-terran-jotunboosters.png", - "Auto-Repair (Vulture)": github_icon_base_url + "blizzard/ui_tipicon_campaign_space01-repair.png", - "Multi-Lock Weapons System (Goliath)": github_icon_base_url + "blizzard/btn-upgrade-swann-multilockweaponsystem.png", - "Ares-Class Targeting System (Goliath)": github_icon_base_url + "blizzard/btn-upgrade-swann-aresclasstargetingsystem.png", - "Jump Jets (Goliath)": github_icon_base_url + "blizzard/btn-upgrade-terran-jumpjets.png", - "Optimized Logistics (Goliath)": github_icon_base_url + "blizzard/btn-upgrade-terran-optimizedlogistics.png", - "Shaped Hull (Goliath)": organics_icon_base_url + "ShapedHull.png", - "Resource Efficiency (Goliath)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Internal Tech Module (Goliath)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Tri-Lithium Power Cell (Diamondback)": github_icon_base_url + "original/btn-upgrade-terran-trilithium-power-cell.png", - "Tungsten Spikes (Diamondback)": github_icon_base_url + "original/btn-upgrade-terran-tungsten-spikes.png", - "Shaped Hull (Diamondback)": organics_icon_base_url + "ShapedHull.png", - "Hyperfluxor (Diamondback)": github_icon_base_url + "blizzard/btn-upgrade-mengsk-engineeringbay-orbitaldrop.png", - "Burst Capacitors (Diamondback)": github_icon_base_url + "blizzard/btn-ability-terran-electricfield.png", - "Ion Thrusters (Diamondback)": github_icon_base_url + "blizzard/btn-ability-terran-emergencythrusters.png", - "Resource Efficiency (Diamondback)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Maelstrom Rounds (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-raynor-maelstromrounds.png", - "Shaped Blast (Siege Tank)": organics_icon_base_url + "ShapedBlast.png", - "Jump Jets (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-terran-jumpjets.png", - "Spider Mines (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-siegetank-spidermines.png", - "Smart Servos (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-terran-transformationservos.png", - "Graduating Range (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-terran-nova-siegetankrange.png", - "Laser Targeting System (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-terran-lazertargetingsystem.png", - "Advanced Siege Tech (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-raynor-improvedsiegemode.png", - "Internal Tech Module (Siege Tank)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Shaped Hull (Siege Tank)": organics_icon_base_url + "ShapedHull.png", - "Resource Efficiency (Siege Tank)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "330mm Barrage Cannon (Thor)": github_icon_base_url + "original/btn-ability-thor-330mm.png", - "Immortality Protocol (Thor)": github_icon_base_url + "blizzard/btn-techupgrade-terran-immortalityprotocol.png", - "Immortality Protocol (Free) (Thor)": github_icon_base_url + "blizzard/btn-techupgrade-terran-immortalityprotocol.png", - "High Impact Payload (Thor)": github_icon_base_url + "blizzard/btn-unit-terran-thorsiegemode.png", - "Smart Servos (Thor)": github_icon_base_url + "blizzard/btn-upgrade-terran-transformationservos.png", - "Button With a Skull on It (Thor)": github_icon_base_url + "blizzard/btn-ability-terran-nuclearstrike-color.png", - "Laser Targeting System (Thor)": github_icon_base_url + "blizzard/btn-upgrade-terran-lazertargetingsystem.png", - "Large Scale Field Construction (Thor)": github_icon_base_url + "blizzard/talent-swann-level12-immortalityprotocol.png", - "Resource Efficiency (Predator)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Cloak (Predator)": github_icon_base_url + "blizzard/btn-ability-terran-cloak-color.png", - "Charge (Predator)": github_icon_base_url + "blizzard/btn-ability-protoss-charge-color.png", - "Predator's Fury (Predator)": github_icon_base_url + "blizzard/btn-ability-protoss-shadowfury.png", - "Drilling Claws (Widow Mine)": github_icon_base_url + "blizzard/btn-upgrade-terran-researchdrillingclaws.png", - "Concealment (Widow Mine)": github_icon_base_url + "blizzard/btn-ability-terran-widowminehidden.png", - "Black Market Launchers (Widow Mine)": github_icon_base_url + "blizzard/btn-ability-hornerhan-widowmine-attackrange.png", - "Executioner Missiles (Widow Mine)": github_icon_base_url + "blizzard/btn-ability-hornerhan-widowmine-deathblossom.png", - "Mag-Field Accelerators (Cyclone)": github_icon_base_url + "blizzard/btn-upgrade-terran-magfieldaccelerator.png", - "Mag-Field Launchers (Cyclone)": github_icon_base_url + "blizzard/btn-upgrade-terran-cyclonerangeupgrade.png", - "Targeting Optics (Cyclone)": github_icon_base_url + "blizzard/btn-upgrade-swann-targetingoptics.png", - "Rapid Fire Launchers (Cyclone)": github_icon_base_url + "blizzard/btn-upgrade-raynor-ripwavemissiles.png", - "Resource Efficiency (Cyclone)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Internal Tech Module (Cyclone)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Resource Efficiency (Warhound)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Reinforced Plating (Warhound)": github_icon_base_url + "original/btn-research-zerg-fortifiedbunker.png", - - "Medivac": "https://static.wikia.nocookie.net/starcraft/images/d/db/Medivac_SC2_Icon1.jpg", - "Wraith": github_icon_base_url + "blizzard/btn-unit-terran-wraith.png", - "Viking": "https://static.wikia.nocookie.net/starcraft/images/2/2a/Viking_SC2_Icon1.jpg", - "Banshee": "https://static.wikia.nocookie.net/starcraft/images/3/32/Banshee_SC2_Icon1.jpg", - "Battlecruiser": "https://static.wikia.nocookie.net/starcraft/images/f/f5/Battlecruiser_SC2_Icon1.jpg", - "Raven": "https://static.wikia.nocookie.net/starcraft/images/1/19/SC2_Lab_Raven_Icon.png", - "Science Vessel": "https://static.wikia.nocookie.net/starcraft/images/c/c3/SC2_Lab_SciVes_Icon.png", - "Hercules": "https://static.wikia.nocookie.net/starcraft/images/4/40/SC2_Lab_Hercules_Icon.png", - "Liberator": github_icon_base_url + "blizzard/btn-unit-terran-liberator.png", - "Valkyrie": github_icon_base_url + "original/btn-unit-terran-valkyrie@scbw.png", - - "Rapid Deployment Tube (Medivac)": organics_icon_base_url + "RapidDeploymentTube.png", - "Advanced Healing AI (Medivac)": github_icon_base_url + "blizzard/btn-ability-mengsk-medivac-doublehealbeam.png", - "Expanded Hull (Medivac)": github_icon_base_url + "blizzard/btn-upgrade-mengsk-engineeringbay-neosteelfortifiedarmor.png", - "Afterburners (Medivac)": github_icon_base_url + "blizzard/btn-upgrade-terran-medivacemergencythrusters.png", - "Scatter Veil (Medivac)": github_icon_base_url + "blizzard/btn-upgrade-swann-defensivematrix.png", - "Advanced Cloaking Field (Medivac)": github_icon_base_url + "original/btn-permacloak-medivac.png", - "Tomahawk Power Cells (Wraith)": organics_icon_base_url + "TomahawkPowerCells.png", - "Unregistered Cloaking Module (Wraith)": github_icon_base_url + "original/btn-permacloak-wraith.png", - "Trigger Override (Wraith)": github_icon_base_url + "blizzard/btn-ability-hornerhan-wraith-attackspeed.png", - "Internal Tech Module (Wraith)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Resource Efficiency (Wraith)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Displacement Field (Wraith)": github_icon_base_url + "blizzard/btn-upgrade-swann-displacementfield.png", - "Advanced Laser Technology (Wraith)": github_icon_base_url + "blizzard/btn-upgrade-swann-improvedburstlaser.png", - "Ripwave Missiles (Viking)": github_icon_base_url + "blizzard/btn-upgrade-raynor-ripwavemissiles.png", - "Phobos-Class Weapons System (Viking)": github_icon_base_url + "blizzard/btn-upgrade-raynor-phobosclassweaponssystem.png", - "Smart Servos (Viking)": github_icon_base_url + "blizzard/btn-upgrade-terran-transformationservos.png", - "Anti-Mechanical Munition (Viking)": github_icon_base_url + "blizzard/btn-ability-terran-ignorearmor.png", - "Shredder Rounds (Viking)": github_icon_base_url + "blizzard/btn-ability-hornerhan-viking-piercingattacks.png", - "W.I.L.D. Missiles (Viking)": github_icon_base_url + "blizzard/btn-ability-hornerhan-viking-missileupgrade.png", - "Cross-Spectrum Dampeners (Banshee)": github_icon_base_url + "original/btn-banshee-cross-spectrum-dampeners.png", - "Advanced Cross-Spectrum Dampeners (Banshee)": github_icon_base_url + "original/btn-permacloak-banshee.png", - "Shockwave Missile Battery (Banshee)": github_icon_base_url + "blizzard/btn-upgrade-raynor-shockwavemissilebattery.png", - "Hyperflight Rotors (Banshee)": github_icon_base_url + "blizzard/btn-upgrade-terran-hyperflightrotors.png", - "Laser Targeting System (Banshee)": github_icon_base_url + "blizzard/btn-upgrade-terran-lazertargetingsystem.png", - "Internal Tech Module (Banshee)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Shaped Hull (Banshee)": organics_icon_base_url + "ShapedHull.png", - "Advanced Targeting Optics (Banshee)": github_icon_base_url + "blizzard/btn-ability-terran-detectionconedebuff.png", - "Distortion Blasters (Banshee)": github_icon_base_url + "blizzard/btn-techupgrade-terran-cloakdistortionfield.png", - "Rocket Barrage (Banshee)": github_icon_base_url + "blizzard/btn-upgrade-terran-nova-bansheemissilestrik.png", - "Missile Pods (Battlecruiser) Level 1": organics_icon_base_url + "MissilePods.png", - "Missile Pods (Battlecruiser) Level 2": github_icon_base_url + "blizzard/btn-upgrade-terran-nova-bansheemissilestrik.png", - "Defensive Matrix (Battlecruiser)": github_icon_base_url + "blizzard/btn-upgrade-swann-defensivematrix.png", - "Advanced Defensive Matrix (Battlecruiser)": github_icon_base_url + "blizzard/btn-upgrade-swann-defensivematrix.png", - "Tactical Jump (Battlecruiser)": github_icon_base_url + "blizzard/btn-ability-terran-warpjump.png", - "Cloak (Battlecruiser)": github_icon_base_url + "blizzard/btn-ability-terran-cloak-color.png", - "ATX Laser Battery (Battlecruiser)": github_icon_base_url + "blizzard/btn-upgrade-terran-nova-specialordance.png", - "Optimized Logistics (Battlecruiser)": github_icon_base_url + "blizzard/btn-upgrade-terran-optimizedlogistics.png", - "Internal Tech Module (Battlecruiser)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Behemoth Plating (Battlecruiser)": github_icon_base_url + "original/btn-research-zerg-fortifiedbunker.png", - "Covert Ops Engines (Battlecruiser)": github_icon_base_url + "blizzard/btn-ability-terran-emergencythrusters.png", - "Bio Mechanical Repair Drone (Raven)": github_icon_base_url + "blizzard/btn-unit-biomechanicaldrone.png", - "Spider Mines (Raven)": github_icon_base_url + "blizzard/btn-upgrade-siegetank-spidermines.png", - "Railgun Turret (Raven)": github_icon_base_url + "blizzard/btn-unit-terran-autoturretblackops.png", - "Hunter-Seeker Weapon (Raven)": github_icon_base_url + "blizzard/btn-upgrade-terran-nova-specialordance.png", - "Interference Matrix (Raven)": github_icon_base_url + "blizzard/btn-upgrade-terran-interferencematrix.png", - "Anti-Armor Missile (Raven)": github_icon_base_url + "blizzard/btn-ability-terran-shreddermissile-color.png", - "Internal Tech Module (Raven)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Resource Efficiency (Raven)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Durable Materials (Raven)": github_icon_base_url + "blizzard/btn-upgrade-terran-durablematerials.png", - "EMP Shockwave (Science Vessel)": github_icon_base_url + "blizzard/btn-ability-mengsk-ghost-staticempblast.png", - "Defensive Matrix (Science Vessel)": github_icon_base_url + "blizzard/btn-upgrade-swann-defensivematrix.png", - "Improved Nano-Repair (Science Vessel)": github_icon_base_url + "blizzard/btn-upgrade-swann-improvednanorepair.png", - "Advanced AI Systems (Science Vessel)": github_icon_base_url + "blizzard/btn-ability-mengsk-medivac-doublehealbeam.png", - "Internal Fusion Module (Hercules)": github_icon_base_url + "blizzard/btn-upgrade-terran-internalizedtechmodule.png", - "Tactical Jump (Hercules)": github_icon_base_url + "blizzard/btn-ability-terran-hercules-tacticaljump.png", - "Advanced Ballistics (Liberator)": github_icon_base_url + "blizzard/btn-upgrade-terran-advanceballistics.png", - "Raid Artillery (Liberator)": github_icon_base_url + "blizzard/btn-upgrade-terran-nova-terrandefendermodestructureattack.png", - "Cloak (Liberator)": github_icon_base_url + "blizzard/btn-ability-terran-cloak-color.png", - "Laser Targeting System (Liberator)": github_icon_base_url + "blizzard/btn-upgrade-terran-lazertargetingsystem.png", - "Optimized Logistics (Liberator)": github_icon_base_url + "blizzard/btn-upgrade-terran-optimizedlogistics.png", - "Smart Servos (Liberator)": github_icon_base_url + "blizzard/btn-upgrade-terran-transformationservos.png", - "Resource Efficiency (Liberator)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Enhanced Cluster Launchers (Valkyrie)": github_icon_base_url + "blizzard/btn-ability-stetmann-corruptormissilebarrage.png", - "Shaped Hull (Valkyrie)": organics_icon_base_url + "ShapedHull.png", - "Flechette Missiles (Valkyrie)": github_icon_base_url + "blizzard/btn-ability-hornerhan-viking-missileupgrade.png", - "Afterburners (Valkyrie)": github_icon_base_url + "blizzard/btn-upgrade-terran-medivacemergencythrusters.png", - "Launching Vector Compensator (Valkyrie)": github_icon_base_url + "blizzard/btn-ability-terran-emergencythrusters.png", - "Resource Efficiency (Valkyrie)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - - "War Pigs": "https://static.wikia.nocookie.net/starcraft/images/e/ed/WarPigs_SC2_Icon1.jpg", - "Devil Dogs": "https://static.wikia.nocookie.net/starcraft/images/3/33/DevilDogs_SC2_Icon1.jpg", - "Hammer Securities": "https://static.wikia.nocookie.net/starcraft/images/3/3b/HammerSecurity_SC2_Icon1.jpg", - "Spartan Company": "https://static.wikia.nocookie.net/starcraft/images/b/be/SpartanCompany_SC2_Icon1.jpg", - "Siege Breakers": "https://static.wikia.nocookie.net/starcraft/images/3/31/SiegeBreakers_SC2_Icon1.jpg", - "Hel's Angels": "https://static.wikia.nocookie.net/starcraft/images/6/63/HelsAngels_SC2_Icon1.jpg", - "Dusk Wings": "https://static.wikia.nocookie.net/starcraft/images/5/52/DuskWings_SC2_Icon1.jpg", - "Jackson's Revenge": "https://static.wikia.nocookie.net/starcraft/images/9/95/JacksonsRevenge_SC2_Icon1.jpg", - "Skibi's Angels": github_icon_base_url + "blizzard/btn-unit-terran-medicelite.png", - "Death Heads": github_icon_base_url + "blizzard/btn-unit-terran-deathhead.png", - "Winged Nightmares": github_icon_base_url + "blizzard/btn-unit-collection-wraith-junker.png", - "Midnight Riders": github_icon_base_url + "blizzard/btn-unit-terran-liberatorblackops.png", - "Brynhilds": github_icon_base_url + "blizzard/btn-unit-collection-vikingfighter-covertops.png", - "Jotun": github_icon_base_url + "blizzard/btn-unit-terran-thormengsk.png", - - "Ultra-Capacitors": "https://static.wikia.nocookie.net/starcraft/images/2/23/SC2_Lab_Ultra_Capacitors_Icon.png", - "Vanadium Plating": "https://static.wikia.nocookie.net/starcraft/images/6/67/SC2_Lab_VanPlating_Icon.png", - "Orbital Depots": "https://static.wikia.nocookie.net/starcraft/images/0/01/SC2_Lab_Orbital_Depot_Icon.png", - "Micro-Filtering": "https://static.wikia.nocookie.net/starcraft/images/2/20/SC2_Lab_MicroFilter_Icon.png", - "Automated Refinery": "https://static.wikia.nocookie.net/starcraft/images/7/71/SC2_Lab_Auto_Refinery_Icon.png", - "Command Center Reactor": "https://static.wikia.nocookie.net/starcraft/images/e/ef/SC2_Lab_CC_Reactor_Icon.png", - "Tech Reactor": "https://static.wikia.nocookie.net/starcraft/images/c/c5/SC2_Lab_Tech_Reactor_Icon.png", - "Orbital Strike": "https://static.wikia.nocookie.net/starcraft/images/d/df/SC2_Lab_Orb_Strike_Icon.png", - - "Shrike Turret (Bunker)": "https://static.wikia.nocookie.net/starcraft/images/4/44/SC2_Lab_Shrike_Turret_Icon.png", - "Fortified Bunker (Bunker)": "https://static.wikia.nocookie.net/starcraft/images/4/4f/SC2_Lab_FortBunker_Icon.png", - "Planetary Fortress": "https://static.wikia.nocookie.net/starcraft/images/0/0b/SC2_Lab_PlanetFortress_Icon.png", - "Perdition Turret": "https://static.wikia.nocookie.net/starcraft/images/a/af/SC2_Lab_PerdTurret_Icon.png", - "Cellular Reactor": "https://static.wikia.nocookie.net/starcraft/images/d/d8/SC2_Lab_CellReactor_Icon.png", - "Regenerative Bio-Steel Level 1": github_icon_base_url + "original/btn-regenerativebiosteel-green.png", - "Regenerative Bio-Steel Level 2": github_icon_base_url + "original/btn-regenerativebiosteel-blue.png", - "Regenerative Bio-Steel Level 3": github_icon_base_url + "blizzard/btn-research-zerg-regenerativebio-steel.png", - "Hive Mind Emulator": "https://static.wikia.nocookie.net/starcraft/images/b/bc/SC2_Lab_Hive_Emulator_Icon.png", - "Psi Disrupter": "https://static.wikia.nocookie.net/starcraft/images/c/cf/SC2_Lab_Psi_Disruptor_Icon.png", - - "Structure Armor": github_icon_base_url + "blizzard/btn-upgrade-terran-buildingarmor.png", - "Hi-Sec Auto Tracking": github_icon_base_url + "blizzard/btn-upgrade-terran-hisecautotracking.png", - "Advanced Optics": github_icon_base_url + "blizzard/btn-upgrade-swann-vehiclerangeincrease.png", - "Rogue Forces": github_icon_base_url + "blizzard/btn-unit-terran-tosh.png", - - "Ghost Visor (Nova Equipment)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-ghostvisor.png", - "Rangefinder Oculus (Nova Equipment)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-rangefinderoculus.png", - "Domination (Nova Ability)": github_icon_base_url + "blizzard/btn-ability-nova-domination.png", - "Blink (Nova Ability)": github_icon_base_url + "blizzard/btn-upgrade-nova-blink.png", - "Stealth Suit Module (Nova Suit Module)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-stealthsuit.png", - "Cloak (Nova Suit Module)": github_icon_base_url + "blizzard/btn-ability-terran-cloak-color.png", - "Permanently Cloaked (Nova Suit Module)": github_icon_base_url + "blizzard/btn-upgrade-nova-tacticalstealthsuit.png", - "Energy Suit Module (Nova Suit Module)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-apolloinfantrysuit.png", - "Armored Suit Module (Nova Suit Module)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-blinksuit.png", - "Jump Suit Module (Nova Suit Module)": github_icon_base_url + "blizzard/btn-upgrade-nova-jetpack.png", - "C20A Canister Rifle (Nova Weapon)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-canisterrifle.png", - "Hellfire Shotgun (Nova Weapon)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-shotgun.png", - "Plasma Rifle (Nova Weapon)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-plasmagun.png", - "Monomolecular Blade (Nova Weapon)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-monomolecularblade.png", - "Blazefire Gunblade (Nova Weapon)": github_icon_base_url + "blizzard/btn-upgrade-nova-equipment-gunblade_sword.png", - "Stim Infusion (Nova Gadget)": github_icon_base_url + "blizzard/btn-upgrade-terran-superstimppack.png", - "Pulse Grenades (Nova Gadget)": github_icon_base_url + "blizzard/btn-upgrade-nova-btn-upgrade-nova-pulsegrenade.png", - "Flashbang Grenades (Nova Gadget)": github_icon_base_url + "blizzard/btn-upgrade-nova-btn-upgrade-nova-flashgrenade.png", - "Ionic Force Field (Nova Gadget)": github_icon_base_url + "blizzard/btn-upgrade-terran-nova-personaldefensivematrix.png", - "Holo Decoy (Nova Gadget)": github_icon_base_url + "blizzard/btn-upgrade-nova-holographicdecoy.png", - "Tac Nuke Strike (Nova Ability)": github_icon_base_url + "blizzard/btn-ability-terran-nuclearstrike-color.png", - - "Zerg Melee Attack Level 1": github_icon_base_url + "blizzard/btn-upgrade-zerg-meleeattacks-level1.png", - "Zerg Melee Attack Level 2": github_icon_base_url + "blizzard/btn-upgrade-zerg-meleeattacks-level2.png", - "Zerg Melee Attack Level 3": github_icon_base_url + "blizzard/btn-upgrade-zerg-meleeattacks-level3.png", - "Zerg Missile Attack Level 1": github_icon_base_url + "blizzard/btn-upgrade-zerg-missileattacks-level1.png", - "Zerg Missile Attack Level 2": github_icon_base_url + "blizzard/btn-upgrade-zerg-missileattacks-level2.png", - "Zerg Missile Attack Level 3": github_icon_base_url + "blizzard/btn-upgrade-zerg-missileattacks-level3.png", - "Zerg Ground Carapace Level 1": github_icon_base_url + "blizzard/btn-upgrade-zerg-groundcarapace-level1.png", - "Zerg Ground Carapace Level 2": github_icon_base_url + "blizzard/btn-upgrade-zerg-groundcarapace-level2.png", - "Zerg Ground Carapace Level 3": github_icon_base_url + "blizzard/btn-upgrade-zerg-groundcarapace-level3.png", - "Zerg Flyer Attack Level 1": github_icon_base_url + "blizzard/btn-upgrade-zerg-airattacks-level1.png", - "Zerg Flyer Attack Level 2": github_icon_base_url + "blizzard/btn-upgrade-zerg-airattacks-level2.png", - "Zerg Flyer Attack Level 3": github_icon_base_url + "blizzard/btn-upgrade-zerg-airattacks-level3.png", - "Zerg Flyer Carapace Level 1": github_icon_base_url + "blizzard/btn-upgrade-zerg-flyercarapace-level1.png", - "Zerg Flyer Carapace Level 2": github_icon_base_url + "blizzard/btn-upgrade-zerg-flyercarapace-level2.png", - "Zerg Flyer Carapace Level 3": github_icon_base_url + "blizzard/btn-upgrade-zerg-flyercarapace-level3.png", - - "Automated Extractors (Kerrigan Tier 3)": github_icon_base_url + "blizzard/btn-ability-kerrigan-automatedextractors.png", - "Vespene Efficiency (Kerrigan Tier 5)": github_icon_base_url + "blizzard/btn-ability-kerrigan-vespeneefficiency.png", - "Twin Drones (Kerrigan Tier 5)": github_icon_base_url + "blizzard/btn-ability-kerrigan-twindrones.png", - "Improved Overlords (Kerrigan Tier 3)": github_icon_base_url + "blizzard/btn-ability-kerrigan-improvedoverlords.png", - "Ventral Sacs (Overlord)": github_icon_base_url + "blizzard/btn-upgrade-zerg-ventralsacs.png", - "Malignant Creep (Kerrigan Tier 5)": github_icon_base_url + "blizzard/btn-ability-kerrigan-malignantcreep.png", - - "Spine Crawler": github_icon_base_url + "blizzard/btn-building-zerg-spinecrawler.png", - "Spore Crawler": github_icon_base_url + "blizzard/btn-building-zerg-sporecrawler.png", - - "Zergling": github_icon_base_url + "blizzard/btn-unit-zerg-zergling.png", - "Swarm Queen": github_icon_base_url + "blizzard/btn-unit-zerg-broodqueen.png", - "Roach": github_icon_base_url + "blizzard/btn-unit-zerg-roach.png", - "Hydralisk": github_icon_base_url + "blizzard/btn-unit-zerg-hydralisk.png", - "Aberration": github_icon_base_url + "blizzard/btn-unit-zerg-aberration.png", - "Mutalisk": github_icon_base_url + "blizzard/btn-unit-zerg-mutalisk.png", - "Corruptor": github_icon_base_url + "blizzard/btn-unit-zerg-corruptor.png", - "Swarm Host": github_icon_base_url + "blizzard/btn-unit-zerg-swarmhost.png", - "Infestor": github_icon_base_url + "blizzard/btn-unit-zerg-infestor.png", - "Defiler": github_icon_base_url + "original/btn-unit-zerg-defiler@scbw.png", - "Ultralisk": github_icon_base_url + "blizzard/btn-unit-zerg-ultralisk.png", - "Brood Queen": github_icon_base_url + "blizzard/btn-unit-zerg-classicqueen.png", - "Scourge": github_icon_base_url + "blizzard/btn-unit-zerg-scourge.png", - - "Baneling Aspect (Zergling)": github_icon_base_url + "blizzard/btn-unit-zerg-baneling.png", - "Ravager Aspect (Roach)": github_icon_base_url + "blizzard/btn-unit-zerg-ravager.png", - "Impaler Aspect (Hydralisk)": github_icon_base_url + "blizzard/btn-unit-zerg-impaler.png", - "Lurker Aspect (Hydralisk)": github_icon_base_url + "blizzard/btn-unit-zerg-lurker.png", - "Brood Lord Aspect (Mutalisk/Corruptor)": github_icon_base_url + "blizzard/btn-unit-zerg-broodlord.png", - "Viper Aspect (Mutalisk/Corruptor)": github_icon_base_url + "blizzard/btn-unit-zerg-viper.png", - "Guardian Aspect (Mutalisk/Corruptor)": github_icon_base_url + "blizzard/btn-unit-zerg-primalguardian.png", - "Devourer Aspect (Mutalisk/Corruptor)": github_icon_base_url + "blizzard/btn-unit-zerg-devourerex3.png", - - "Raptor Strain (Zergling)": github_icon_base_url + "blizzard/btn-unit-zerg-zergling-raptor.png", - "Swarmling Strain (Zergling)": github_icon_base_url + "blizzard/btn-unit-zerg-zergling-swarmling.png", - "Hardened Carapace (Zergling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-hardenedcarapace.png", - "Adrenal Overload (Zergling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-adrenaloverload.png", - "Metabolic Boost (Zergling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-hotsmetabolicboost.png", - "Shredding Claws (Zergling)": github_icon_base_url + "blizzard/btn-upgrade-zergling-armorshredding.png", - "Zergling Reconstitution (Kerrigan Tier 3)": github_icon_base_url + "blizzard/btn-ability-kerrigan-zerglingreconstitution.png", - "Splitter Strain (Baneling)": github_icon_base_url + "blizzard/talent-zagara-level14-unlocksplitterling.png", - "Hunter Strain (Baneling)": github_icon_base_url + "blizzard/btn-ability-zerg-cliffjump-baneling.png", - "Corrosive Acid (Baneling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-corrosiveacid.png", - "Rupture (Baneling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-rupture.png", - "Regenerative Acid (Baneling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-regenerativebile.png", - "Centrifugal Hooks (Baneling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-centrifugalhooks.png", - "Tunneling Jaws (Baneling)": github_icon_base_url + "blizzard/btn-upgrade-zerg-tunnelingjaws.png", - "Rapid Metamorph (Baneling)": github_icon_base_url + "blizzard/btn-upgrade-terran-optimizedlogistics.png", - "Spawn Larvae (Swarm Queen)": github_icon_base_url + "blizzard/btn-unit-zerg-larva.png", - "Deep Tunnel (Swarm Queen)": github_icon_base_url + "blizzard/btn-ability-zerg-deeptunnel.png", - "Organic Carapace (Swarm Queen)": github_icon_base_url + "blizzard/btn-upgrade-zerg-organiccarapace.png", - "Bio-Mechanical Transfusion (Swarm Queen)": github_icon_base_url + "blizzard/btn-upgrade-zerg-abathur-biomechanicaltransfusion.png", - "Resource Efficiency (Swarm Queen)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Incubator Chamber (Swarm Queen)": github_icon_base_url + "blizzard/btn-upgrade-zerg-abathur-incubationchamber.png", - "Vile Strain (Roach)": github_icon_base_url + "blizzard/btn-unit-zerg-roach-vile.png", - "Corpser Strain (Roach)": github_icon_base_url + "blizzard/btn-unit-zerg-roach-corpser.png", - "Hydriodic Bile (Roach)": github_icon_base_url + "blizzard/btn-upgrade-zerg-hydriaticacid.png", - "Adaptive Plating (Roach)": github_icon_base_url + "blizzard/btn-upgrade-zerg-adaptivecarapace.png", - "Tunneling Claws (Roach)": github_icon_base_url + "blizzard/btn-upgrade-zerg-hotstunnelingclaws.png", - "Glial Reconstitution (Roach)": github_icon_base_url + "blizzard/btn-upgrade-zerg-glialreconstitution.png", - "Organic Carapace (Roach)": github_icon_base_url + "blizzard/btn-upgrade-zerg-organiccarapace.png", - "Potent Bile (Ravager)": github_icon_base_url + "blizzard/potentbile_coop.png", - "Bloated Bile Ducts (Ravager)": github_icon_base_url + "blizzard/btn-ability-zerg-abathur-corrosivebilelarge.png", - "Deep Tunnel (Ravager)": github_icon_base_url + "blizzard/btn-ability-zerg-deeptunnel.png", - "Frenzy (Hydralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-frenzy.png", - "Ancillary Carapace (Hydralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-ancillaryarmor.png", - "Grooved Spines (Hydralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-hotsgroovedspines.png", - "Muscular Augments (Hydralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-evolvemuscularaugments.png", - "Resource Efficiency (Hydralisk)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Adaptive Talons (Impaler)": github_icon_base_url + "blizzard/btn-upgrade-zerg-adaptivetalons.png", - "Secretion Glands (Impaler)": github_icon_base_url + "blizzard/btn-ability-zerg-creepspread.png", - "Hardened Tentacle Spines (Impaler)": github_icon_base_url + "blizzard/btn-ability-zerg-dehaka-impaler-tenderize.png", - "Seismic Spines (Lurker)": github_icon_base_url + "blizzard/btn-upgrade-kerrigan-seismicspines.png", - "Adapted Spines (Lurker)": github_icon_base_url + "blizzard/btn-upgrade-zerg-groovedspines.png", - "Vicious Glaive (Mutalisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-viciousglaive.png", - "Rapid Regeneration (Mutalisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-rapidregeneration.png", - "Sundering Glaive (Mutalisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-explosiveglaive.png", - "Severing Glaive (Mutalisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-explosiveglaive.png", - "Aerodynamic Glaive Shape (Mutalisk)": github_icon_base_url + "blizzard/btn-ability-dehaka-airbonusdamage.png", - "Corruption (Corruptor)": github_icon_base_url + "blizzard/btn-ability-zerg-causticspray.png", - "Caustic Spray (Corruptor)": github_icon_base_url + "blizzard/btn-ability-zerg-corruption-color.png", - "Porous Cartilage (Brood Lord)": github_icon_base_url + "blizzard/btn-upgrade-kerrigan-broodlordspeed.png", - "Evolved Carapace (Brood Lord)": github_icon_base_url + "blizzard/btn-upgrade-zerg-chitinousplating.png", - "Splitter Mitosis (Brood Lord)": github_icon_base_url + "blizzard/abilityicon_spawnbroodlings_square.png", - "Resource Efficiency (Brood Lord)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Parasitic Bomb (Viper)": github_icon_base_url + "blizzard/btn-ability-zerg-parasiticbomb.png", - "Paralytic Barbs (Viper)": github_icon_base_url + "blizzard/btn-upgrade-zerg-abathur-abduct.png", - "Virulent Microbes (Viper)": github_icon_base_url + "blizzard/btn-upgrade-zerg-abathur-castrange.png", - "Prolonged Dispersion (Guardian)": github_icon_base_url + "blizzard/btn-upgrade-zerg-abathur-prolongeddispersion.png", - "Primal Adaptation (Guardian)": github_icon_base_url + "blizzard/biomassrecovery_coop.png", - "Soronan Acid (Guardian)": github_icon_base_url + "blizzard/btn-upgrade-zerg-abathur-biomass.png", - "Corrosive Spray (Devourer)": github_icon_base_url + "blizzard/btn-upgrade-zerg-abathur-devourer-corrosivespray.png", - "Gaping Maw (Devourer)": github_icon_base_url + "blizzard/btn-ability-zerg-explode-color.png", - "Improved Osmosis (Devourer)": github_icon_base_url + "blizzard/btn-upgrade-zerg-pneumatizedcarapace.png", - "Prescient Spores (Devourer)": github_icon_base_url + "blizzard/btn-upgrade-zerg-airattacks-level2.png", - "Carrion Strain (Swarm Host)": github_icon_base_url + "blizzard/btn-unit-zerg-swarmhost-carrion.png", - "Creeper Strain (Swarm Host)": github_icon_base_url + "blizzard/btn-unit-zerg-swarmhost-creeper.png", - "Burrow (Swarm Host)": github_icon_base_url + "blizzard/btn-ability-zerg-burrow-color.png", - "Rapid Incubation (Swarm Host)": github_icon_base_url + "blizzard/btn-upgrade-zerg-rapidincubation.png", - "Pressurized Glands (Swarm Host)": github_icon_base_url + "blizzard/btn-upgrade-zerg-pressurizedglands.png", - "Locust Metabolic Boost (Swarm Host)": github_icon_base_url + "blizzard/btn-upgrade-zerg-glialreconstitution.png", - "Enduring Locusts (Swarm Host)": github_icon_base_url + "blizzard/btn-upgrade-zerg-evolveincreasedlocustlifetime.png", - "Organic Carapace (Swarm Host)": github_icon_base_url + "blizzard/btn-upgrade-zerg-organiccarapace.png", - "Resource Efficiency (Swarm Host)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Infested Terran (Infestor)": github_icon_base_url + "blizzard/btn-unit-zerg-infestedmarine.png", - "Microbial Shroud (Infestor)": github_icon_base_url + "blizzard/btn-ability-zerg-darkswarm.png", - "Noxious Strain (Ultralisk)": github_icon_base_url + "blizzard/btn-unit-zerg-ultralisk-noxious.png", - "Torrasque Strain (Ultralisk)": github_icon_base_url + "blizzard/btn-unit-zerg-ultralisk-torrasque.png", - "Burrow Charge (Ultralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-burrowcharge.png", - "Tissue Assimilation (Ultralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-tissueassimilation.png", - "Monarch Blades (Ultralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-monarchblades.png", - "Anabolic Synthesis (Ultralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-anabolicsynthesis.png", - "Chitinous Plating (Ultralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-chitinousplating.png", - "Organic Carapace (Ultralisk)": github_icon_base_url + "blizzard/btn-upgrade-zerg-organiccarapace.png", - "Resource Efficiency (Ultralisk)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Fungal Growth (Brood Queen)": github_icon_base_url + "blizzard/btn-upgrade-zerg-stukov-researchqueenfungalgrowth.png", - "Ensnare (Brood Queen)": github_icon_base_url + "blizzard/btn-ability-zerg-fungalgrowth-color.png", - "Enhanced Mitochondria (Brood Queen)": github_icon_base_url + "blizzard/btn-upgrade-zerg-stukov-queenenergyregen.png", - "Virulent Spores (Scourge)": github_icon_base_url + "blizzard/btn-upgrade-zagara-scourgesplashdamage.png", - "Resource Efficiency (Scourge)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Swarm Scourge (Scourge)": github_icon_base_url + "original/btn-upgrade-custom-triple-scourge.png", - - "Infested Medics": github_icon_base_url + "blizzard/btn-unit-terran-medicelite.png", - "Infested Siege Tanks": github_icon_base_url + "original/btn-unit-terran-siegetankmercenary-tank.png", - "Infested Banshees": github_icon_base_url + "original/btn-unit-terran-bansheemercenary.png", - - "Primal Form (Kerrigan)": github_icon_base_url + "blizzard/btn-unit-zerg-kerriganinfested.png", - "Kinetic Blast (Kerrigan Tier 1)": github_icon_base_url + "blizzard/btn-ability-kerrigan-kineticblast.png", - "Heroic Fortitude (Kerrigan Tier 1)": github_icon_base_url + "blizzard/btn-ability-kerrigan-heroicfortitude.png", - "Leaping Strike (Kerrigan Tier 1)": github_icon_base_url + "blizzard/btn-ability-kerrigan-leapingstrike.png", - "Crushing Grip (Kerrigan Tier 2)": github_icon_base_url + "blizzard/btn-ability-swarm-kerrigan-crushinggrip.png", - "Chain Reaction (Kerrigan Tier 2)": github_icon_base_url + "blizzard/btn-ability-swarm-kerrigan-chainreaction.png", - "Psionic Shift (Kerrigan Tier 2)": github_icon_base_url + "blizzard/btn-ability-kerrigan-psychicshift.png", - "Wild Mutation (Kerrigan Tier 4)": github_icon_base_url + "blizzard/btn-ability-kerrigan-wildmutation.png", - "Spawn Banelings (Kerrigan Tier 4)": github_icon_base_url + "blizzard/abilityicon_spawnbanelings_square.png", - "Mend (Kerrigan Tier 4)": github_icon_base_url + "blizzard/btn-ability-zerg-transfusion-color.png", - "Infest Broodlings (Kerrigan Tier 6)": github_icon_base_url + "blizzard/abilityicon_spawnbroodlings_square.png", - "Fury (Kerrigan Tier 6)": github_icon_base_url + "blizzard/btn-ability-kerrigan-fury.png", - "Ability Efficiency (Kerrigan Tier 6)": github_icon_base_url + "blizzard/btn-ability-kerrigan-abilityefficiency.png", - "Apocalypse (Kerrigan Tier 7)": github_icon_base_url + "blizzard/btn-ability-kerrigan-apocalypse.png", - "Spawn Leviathan (Kerrigan Tier 7)": github_icon_base_url + "blizzard/btn-unit-zerg-leviathan.png", - "Drop-Pods (Kerrigan Tier 7)": github_icon_base_url + "blizzard/btn-ability-kerrigan-droppods.png", - - "Protoss Ground Weapon Level 1": github_icon_base_url + "blizzard/btn-upgrade-protoss-groundweaponslevel1.png", - "Protoss Ground Weapon Level 2": github_icon_base_url + "blizzard/btn-upgrade-protoss-groundweaponslevel2.png", - "Protoss Ground Weapon Level 3": github_icon_base_url + "blizzard/btn-upgrade-protoss-groundweaponslevel3.png", - "Protoss Ground Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-protoss-groundarmorlevel1.png", - "Protoss Ground Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-protoss-groundarmorlevel2.png", - "Protoss Ground Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-protoss-groundarmorlevel3.png", - "Protoss Shields Level 1": github_icon_base_url + "blizzard/btn-upgrade-protoss-shieldslevel1.png", - "Protoss Shields Level 2": github_icon_base_url + "blizzard/btn-upgrade-protoss-shieldslevel2.png", - "Protoss Shields Level 3": github_icon_base_url + "blizzard/btn-upgrade-protoss-shieldslevel3.png", - "Protoss Air Weapon Level 1": github_icon_base_url + "blizzard/btn-upgrade-protoss-airweaponslevel1.png", - "Protoss Air Weapon Level 2": github_icon_base_url + "blizzard/btn-upgrade-protoss-airweaponslevel2.png", - "Protoss Air Weapon Level 3": github_icon_base_url + "blizzard/btn-upgrade-protoss-airweaponslevel3.png", - "Protoss Air Armor Level 1": github_icon_base_url + "blizzard/btn-upgrade-protoss-airarmorlevel1.png", - "Protoss Air Armor Level 2": github_icon_base_url + "blizzard/btn-upgrade-protoss-airarmorlevel2.png", - "Protoss Air Armor Level 3": github_icon_base_url + "blizzard/btn-upgrade-protoss-airarmorlevel3.png", - - "Quatro": github_icon_base_url + "blizzard/btn-progression-protoss-fenix-6-forgeresearch.png", - - "Photon Cannon": github_icon_base_url + "blizzard/btn-building-protoss-photoncannon.png", - "Khaydarin Monolith": github_icon_base_url + "blizzard/btn-unit-protoss-khaydarinmonolith.png", - "Shield Battery": github_icon_base_url + "blizzard/btn-building-protoss-shieldbattery.png", - - "Enhanced Targeting": github_icon_base_url + "blizzard/btn-upgrade-karax-turretrange.png", - "Optimized Ordnance": github_icon_base_url + "blizzard/btn-upgrade-karax-turretattackspeed.png", - "Khalai Ingenuity": github_icon_base_url + "blizzard/btn-upgrade-karax-pylonwarpininstantly.png", - "Orbital Assimilators": github_icon_base_url + "blizzard/btn-ability-spearofadun-orbitalassimilator.png", - "Amplified Assimilators": github_icon_base_url + "original/btn-research-terran-microfiltering.png", - "Warp Harmonization": github_icon_base_url + "blizzard/btn-ability-spearofadun-warpharmonization.png", - "Superior Warp Gates": github_icon_base_url + "blizzard/talent-artanis-level03-warpgatecharges.png", - "Nexus Overcharge": github_icon_base_url + "blizzard/btn-ability-spearofadun-nexusovercharge.png", - - "Zealot": github_icon_base_url + "blizzard/btn-unit-protoss-zealot-aiur.png", - "Centurion": github_icon_base_url + "blizzard/btn-unit-protoss-zealot-nerazim.png", - "Sentinel": github_icon_base_url + "blizzard/btn-unit-protoss-zealot-purifier.png", - "Supplicant": github_icon_base_url + "blizzard/btn-unit-protoss-alarak-taldarim-supplicant.png", - "Sentry": github_icon_base_url + "blizzard/btn-unit-protoss-sentry.png", - "Energizer": github_icon_base_url + "blizzard/btn-unit-protoss-sentry-purifier.png", - "Havoc": github_icon_base_url + "blizzard/btn-unit-protoss-sentry-taldarim.png", - "Stalker": "https://static.wikia.nocookie.net/starcraft/images/0/0d/Icon_Protoss_Stalker.jpg", - "Instigator": github_icon_base_url + "blizzard/btn-unit-protoss-stalker-purifier.png", - "Slayer": github_icon_base_url + "blizzard/btn-unit-protoss-alarak-taldarim-stalker.png", - "Dragoon": github_icon_base_url + "blizzard/btn-unit-protoss-dragoon-void.png", - "Adept": github_icon_base_url + "blizzard/btn-unit-protoss-adept-purifier.png", - "High Templar": "https://static.wikia.nocookie.net/starcraft/images/a/a0/Icon_Protoss_High_Templar.jpg", - "Signifier": github_icon_base_url + "original/btn-unit-protoss-hightemplar-nerazim.png", - "Ascendant": github_icon_base_url + "blizzard/btn-unit-protoss-hightemplar-taldarim.png", - "Dark Archon": github_icon_base_url + "blizzard/talent-vorazun-level05-unlockdarkarchon.png", - "Dark Templar": "https://static.wikia.nocookie.net/starcraft/images/9/90/Icon_Protoss_Dark_Templar.jpg", - "Avenger": github_icon_base_url + "blizzard/btn-unit-protoss-darktemplar-aiur.png", - "Blood Hunter": github_icon_base_url + "blizzard/btn-unit-protoss-darktemplar-taldarim.png", - - "Leg Enhancements (Zealot/Sentinel/Centurion)": github_icon_base_url + "blizzard/btn-ability-protoss-charge-color.png", - "Shield Capacity (Zealot/Sentinel/Centurion)": github_icon_base_url + "blizzard/btn-upgrade-protoss-shieldslevel1.png", - "Blood Shield (Supplicant)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-supplicantarmor.png", - "Soul Augmentation (Supplicant)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-supplicantextrashields.png", - "Shield Regeneration (Supplicant)": github_icon_base_url + "blizzard/btn-ability-protoss-voidarmor.png", - "Force Field (Sentry)": github_icon_base_url + "blizzard/btn-ability-protoss-forcefield-color.png", - "Hallucination (Sentry)": github_icon_base_url + "blizzard/btn-ability-protoss-hallucination-color.png", - "Reclamation (Energizer)": github_icon_base_url + "blizzard/btn-ability-protoss-reclamation.png", - "Forged Chassis (Energizer)": github_icon_base_url + "blizzard/btn-upgrade-protoss-groundarmorlevel0.png", - "Detect Weakness (Havoc)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-havoctargetlockbuffed.png", - "Bloodshard Resonance (Havoc)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-rangeincrease.png", - "Cloaking Module (Sentry/Energizer/Havoc)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-permanentcloak.png", - "Rapid Recharging (Sentry/Energizer/Havoc/Shield Battery)": github_icon_base_url + "blizzard/btn-upgrade-karax-energyregen200.png", - "Disintegrating Particles (Stalker/Instigator/Slayer)": github_icon_base_url + "blizzard/btn-ability-protoss-phasedisruptor.png", - "Particle Reflection (Stalker/Instigator/Slayer)": github_icon_base_url + "blizzard/btn-upgrade-protoss-fenix-adeptchampionbounceattack.png", - "High Impact Phase Disruptor (Dragoon)": github_icon_base_url + "blizzard/btn-ability-protoss-phasedisruptor.png", - "Trillic Compression System (Dragoon)": github_icon_base_url + "blizzard/btn-ability-protoss-dragoonchassis.png", - "Singularity Charge (Dragoon)": github_icon_base_url + "blizzard/btn-upgrade-artanis-singularitycharge.png", - "Enhanced Strider Servos (Dragoon)": github_icon_base_url + "blizzard/btn-upgrade-terran-transformationservos.png", - "Shockwave (Adept)": github_icon_base_url + "blizzard/btn-upgrade-protoss-fenix-adept-recochetglaiveupgraded.png", - "Resonating Glaives (Adept)": github_icon_base_url + "blizzard/btn-upgrade-protoss-resonatingglaives.png", - "Phase Bulwark (Adept)": github_icon_base_url + "blizzard/btn-upgrade-protoss-adeptshieldupgrade.png", - "Unshackled Psionic Storm (High Templar/Signifier)": github_icon_base_url + "blizzard/btn-ability-protoss-psistorm.png", - "Hallucination (High Templar/Signifier)": github_icon_base_url + "blizzard/btn-ability-protoss-hallucination-color.png", - "Khaydarin Amulet (High Templar/Signifier)": github_icon_base_url + "blizzard/btn-upgrade-protoss-khaydarinamulet.png", - "High Archon (Archon)": github_icon_base_url + "blizzard/btn-upgrade-artanis-healingpsionicstorm.png", - "Power Overwhelming (Ascendant)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-ascendantspermanentlybetter.png", - "Chaotic Attunement (Ascendant)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-ascendant'spsiorbtravelsfurther.png", - "Blood Amulet (Ascendant)": github_icon_base_url + "blizzard/btn-upgrade-protoss-wrathwalker-chargetimeimproved.png", - "Feedback (Dark Archon)": github_icon_base_url + "blizzard/btn-ability-protoss-feedback-color.png", - "Maelstrom (Dark Archon)": github_icon_base_url + "blizzard/btn-ability-protoss-voidstasis.png", - "Argus Talisman (Dark Archon)": github_icon_base_url + "original/btn-upgrade-protoss-argustalisman@scbw.png", - "Dark Archon Meld (Dark Templar)": github_icon_base_url + "blizzard/talent-vorazun-level05-unlockdarkarchon.png", - "Shroud of Adun (Dark Templar/Avenger/Blood Hunter)": github_icon_base_url + "blizzard/talent-vorazun-level01-shadowstalk.png", - "Shadow Guard Training (Dark Templar/Avenger/Blood Hunter)": github_icon_base_url + "blizzard/btn-ability-terran-heal-color.png", - "Blink (Dark Templar/Avenger/Blood Hunter)": github_icon_base_url + "blizzard/btn-ability-protoss-shadowdash.png", - "Resource Efficiency (Dark Templar/Avenger/Blood Hunter)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - - "Warp Prism": github_icon_base_url + "blizzard/btn-unit-protoss-warpprism.png", - "Immortal": "https://static.wikia.nocookie.net/starcraft/images/c/c1/Icon_Protoss_Immortal.jpg", - "Annihilator": github_icon_base_url + "blizzard/btn-unit-protoss-immortal-nerazim.png", - "Vanguard": github_icon_base_url + "blizzard/btn-unit-protoss-immortal-taldarim.png", - "Colossus": github_icon_base_url + "blizzard/btn-unit-protoss-colossus-purifier.png", - "Wrathwalker": github_icon_base_url + "blizzard/btn-unit-protoss-colossus-taldarim.png", - "Observer": github_icon_base_url + "blizzard/btn-unit-protoss-observer.png", - "Reaver": github_icon_base_url + "blizzard/btn-unit-protoss-reaver.png", - "Disruptor": github_icon_base_url + "blizzard/btn-unit-protoss-disruptor.png", - - "Gravitic Drive (Warp Prism)": github_icon_base_url + "blizzard/btn-upgrade-protoss-graviticdrive.png", - "Phase Blaster (Warp Prism)": github_icon_base_url + "blizzard/btn-upgrade-protoss-airweaponslevel0.png", - "War Configuration (Warp Prism)": github_icon_base_url + "blizzard/btn-upgrade-protoss-alarak-graviticdrive.png", - "Singularity Charge (Immortal/Annihilator)": github_icon_base_url + "blizzard/btn-upgrade-artanis-singularitycharge.png", - "Advanced Targeting Mechanics (Immortal/Annihilator)": github_icon_base_url + "blizzard/btn-ability-terran-detectionconedebuff.png", - "Agony Launchers (Vanguard)": github_icon_base_url + "blizzard/btn-upgrade-protoss-vanguard-aoeradiusincreased.png", - "Matter Dispersion (Vanguard)": github_icon_base_url + "blizzard/btn-ability-terran-detectionconedebuff.png", - "Pacification Protocol (Colossus)": github_icon_base_url + "blizzard/btn-ability-protoss-chargedblast.png", - "Rapid Power Cycling (Wrathwalker)": github_icon_base_url + "blizzard/btn-upgrade-protoss-wrathwalker-chargetimeimproved.png", - "Eye of Wrath (Wrathwalker)": github_icon_base_url + "blizzard/btn-upgrade-protoss-extendedthermallance.png", - "Gravitic Boosters (Observer)": github_icon_base_url + "blizzard/btn-upgrade-protoss-graviticbooster.png", - "Sensor Array (Observer)": github_icon_base_url + "blizzard/btn-ability-zeratul-observer-sensorarray.png", - "Scarab Damage (Reaver)": github_icon_base_url + "blizzard/btn-ability-protoss-scarabshot.png", - "Solarite Payload (Reaver)": github_icon_base_url + "blizzard/btn-upgrade-artanis-scarabsplashradius.png", - "Reaver Capacity (Reaver)": github_icon_base_url + "original/btn-upgrade-protoss-increasedscarabcapacity@scbw.png", - "Resource Efficiency (Reaver)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - - "Phoenix": "https://static.wikia.nocookie.net/starcraft/images/b/b1/Icon_Protoss_Phoenix.jpg", - "Mirage": github_icon_base_url + "blizzard/btn-unit-protoss-phoenix-purifier.png", - "Corsair": github_icon_base_url + "blizzard/btn-unit-protoss-corsair.png", - "Destroyer": github_icon_base_url + "blizzard/btn-unit-protoss-voidray-taldarim.png", - "Void Ray": github_icon_base_url + "blizzard/btn-unit-protoss-voidray-nerazim.png", - "Carrier": "https://static.wikia.nocookie.net/starcraft/images/2/2c/Icon_Protoss_Carrier.jpg", - "Scout": github_icon_base_url + "original/btn-unit-protoss-scout.png", - "Tempest": github_icon_base_url + "blizzard/btn-unit-protoss-tempest-purifier.png", - "Mothership": github_icon_base_url + "blizzard/btn-unit-protoss-mothership-taldarim.png", - "Arbiter": github_icon_base_url + "blizzard/btn-unit-protoss-arbiter.png", - "Oracle": github_icon_base_url + "blizzard/btn-unit-protoss-oracle.png", - - "Ionic Wavelength Flux (Phoenix/Mirage)": github_icon_base_url + "blizzard/btn-upgrade-protoss-airweaponslevel0.png", - "Anion Pulse-Crystals (Phoenix/Mirage)": github_icon_base_url + "blizzard/btn-upgrade-protoss-phoenixrange.png", - "Stealth Drive (Corsair)": github_icon_base_url + "blizzard/btn-upgrade-vorazun-corsairpermanentlycloaked.png", - "Argus Jewel (Corsair)": github_icon_base_url + "blizzard/btn-ability-protoss-stasistrap.png", - "Sustaining Disruption (Corsair)": github_icon_base_url + "blizzard/btn-ability-protoss-disruptionweb.png", - "Neutron Shields (Corsair)": github_icon_base_url + "blizzard/btn-upgrade-protoss-shieldslevel1.png", - "Reforged Bloodshard Core (Destroyer)": github_icon_base_url + "blizzard/btn-amonshardsarmor.png", - "Flux Vanes (Void Ray/Destroyer)": github_icon_base_url + "blizzard/btn-upgrade-protoss-fluxvanes.png", - "Graviton Catapult (Carrier)": github_icon_base_url + "blizzard/btn-upgrade-protoss-gravitoncatapult.png", - "Hull of Past Glories (Carrier)": github_icon_base_url + "blizzard/btn-progression-protoss-fenix-14-colossusandcarrierchampionsresearch.png", - "Combat Sensor Array (Scout)": github_icon_base_url + "blizzard/btn-upgrade-protoss-fenix-scoutchampionrange.png", - "Apial Sensors (Scout)": github_icon_base_url + "blizzard/btn-upgrade-tychus-detection.png", - "Gravitic Thrusters (Scout)": github_icon_base_url + "blizzard/btn-upgrade-protoss-graviticbooster.png", - "Advanced Photon Blasters (Scout)": github_icon_base_url + "blizzard/btn-upgrade-protoss-airweaponslevel3.png", - "Tectonic Destabilizers (Tempest)": github_icon_base_url + "blizzard/btn-ability-protoss-disruptionblast.png", - "Quantic Reactor (Tempest)": github_icon_base_url + "blizzard/btn-upgrade-protoss-researchgravitysling.png", - "Gravity Sling (Tempest)": github_icon_base_url + "blizzard/btn-upgrade-protoss-tectonicdisruptors.png", - "Chronostatic Reinforcement (Arbiter)": github_icon_base_url + "blizzard/btn-upgrade-protoss-airarmorlevel2.png", - "Khaydarin Core (Arbiter)": github_icon_base_url + "blizzard/btn-upgrade-protoss-adeptshieldupgrade.png", - "Spacetime Anchor (Arbiter)": github_icon_base_url + "blizzard/btn-ability-protoss-stasisfield.png", - "Resource Efficiency (Arbiter)": github_icon_base_url + "blizzard/btn-ability-hornerhan-salvagebonus.png", - "Enhanced Cloak Field (Arbiter)": github_icon_base_url + "blizzard/btn-ability-stetmann-stetzonegenerator-speed.png", - "Stealth Drive (Oracle)": github_icon_base_url + "blizzard/btn-upgrade-vorazun-oraclepermanentlycloaked.png", - "Stasis Calibration (Oracle)": github_icon_base_url + "blizzard/btn-ability-protoss-oracle-stasiscalibration.png", - "Temporal Acceleration Beam (Oracle)": github_icon_base_url + "blizzard/btn-ability-protoss-oraclepulsarcannonon.png", - - "Matrix Overload": github_icon_base_url + "blizzard/btn-ability-spearofadun-matrixoverload.png", - "Guardian Shell": github_icon_base_url + "blizzard/btn-ability-spearofadun-guardianshell.png", - - "Chrono Surge (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-chronosurge.png", - "Proxy Pylon (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-deploypylon.png", - "Warp In Reinforcements (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-warpinreinforcements.png", - "Pylon Overcharge (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-protoss-purify.png", - "Orbital Strike (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-orbitalstrike.png", - "Temporal Field (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-temporalfield.png", - "Solar Lance (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-solarlance.png", - "Mass Recall (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-massrecall.png", - "Shield Overcharge (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-shieldovercharge.png", - "Deploy Fenix (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-unit-protoss-fenix.png", - "Purifier Beam (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-purifierbeam.png", - "Time Stop (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-timestop.png", - "Solar Bombardment (Spear of Adun Calldown)": github_icon_base_url + "blizzard/btn-ability-spearofadun-solarbombardment.png", - - "Reconstruction Beam (Spear of Adun Auto-Cast)": github_icon_base_url + "blizzard/btn-ability-spearofadun-reconstructionbeam.png", - "Overwatch (Spear of Adun Auto-Cast)": github_icon_base_url + "blizzard/btn-ability-zeratul-chargedcrystal-psionicwinds.png", - - "Nothing": "", - } - sc2wol_location_ids = { - "Liberation Day": range(SC2WOL_LOC_ID_OFFSET + 100, SC2WOL_LOC_ID_OFFSET + 200), - "The Outlaws": range(SC2WOL_LOC_ID_OFFSET + 200, SC2WOL_LOC_ID_OFFSET + 300), - "Zero Hour": range(SC2WOL_LOC_ID_OFFSET + 300, SC2WOL_LOC_ID_OFFSET + 400), - "Evacuation": range(SC2WOL_LOC_ID_OFFSET + 400, SC2WOL_LOC_ID_OFFSET + 500), - "Outbreak": range(SC2WOL_LOC_ID_OFFSET + 500, SC2WOL_LOC_ID_OFFSET + 600), - "Safe Haven": range(SC2WOL_LOC_ID_OFFSET + 600, SC2WOL_LOC_ID_OFFSET + 700), - "Haven's Fall": range(SC2WOL_LOC_ID_OFFSET + 700, SC2WOL_LOC_ID_OFFSET + 800), - "Smash and Grab": range(SC2WOL_LOC_ID_OFFSET + 800, SC2WOL_LOC_ID_OFFSET + 900), - "The Dig": range(SC2WOL_LOC_ID_OFFSET + 900, SC2WOL_LOC_ID_OFFSET + 1000), - "The Moebius Factor": range(SC2WOL_LOC_ID_OFFSET + 1000, SC2WOL_LOC_ID_OFFSET + 1100), - "Supernova": range(SC2WOL_LOC_ID_OFFSET + 1100, SC2WOL_LOC_ID_OFFSET + 1200), - "Maw of the Void": range(SC2WOL_LOC_ID_OFFSET + 1200, SC2WOL_LOC_ID_OFFSET + 1300), - "Devil's Playground": range(SC2WOL_LOC_ID_OFFSET + 1300, SC2WOL_LOC_ID_OFFSET + 1400), - "Welcome to the Jungle": range(SC2WOL_LOC_ID_OFFSET + 1400, SC2WOL_LOC_ID_OFFSET + 1500), - "Breakout": range(SC2WOL_LOC_ID_OFFSET + 1500, SC2WOL_LOC_ID_OFFSET + 1600), - "Ghost of a Chance": range(SC2WOL_LOC_ID_OFFSET + 1600, SC2WOL_LOC_ID_OFFSET + 1700), - "The Great Train Robbery": range(SC2WOL_LOC_ID_OFFSET + 1700, SC2WOL_LOC_ID_OFFSET + 1800), - "Cutthroat": range(SC2WOL_LOC_ID_OFFSET + 1800, SC2WOL_LOC_ID_OFFSET + 1900), - "Engine of Destruction": range(SC2WOL_LOC_ID_OFFSET + 1900, SC2WOL_LOC_ID_OFFSET + 2000), - "Media Blitz": range(SC2WOL_LOC_ID_OFFSET + 2000, SC2WOL_LOC_ID_OFFSET + 2100), - "Piercing the Shroud": range(SC2WOL_LOC_ID_OFFSET + 2100, SC2WOL_LOC_ID_OFFSET + 2200), - "Whispers of Doom": range(SC2WOL_LOC_ID_OFFSET + 2200, SC2WOL_LOC_ID_OFFSET + 2300), - "A Sinister Turn": range(SC2WOL_LOC_ID_OFFSET + 2300, SC2WOL_LOC_ID_OFFSET + 2400), - "Echoes of the Future": range(SC2WOL_LOC_ID_OFFSET + 2400, SC2WOL_LOC_ID_OFFSET + 2500), - "In Utter Darkness": range(SC2WOL_LOC_ID_OFFSET + 2500, SC2WOL_LOC_ID_OFFSET + 2600), - "Gates of Hell": range(SC2WOL_LOC_ID_OFFSET + 2600, SC2WOL_LOC_ID_OFFSET + 2700), - "Belly of the Beast": range(SC2WOL_LOC_ID_OFFSET + 2700, SC2WOL_LOC_ID_OFFSET + 2800), - "Shatter the Sky": range(SC2WOL_LOC_ID_OFFSET + 2800, SC2WOL_LOC_ID_OFFSET + 2900), - "All-In": range(SC2WOL_LOC_ID_OFFSET + 2900, SC2WOL_LOC_ID_OFFSET + 3000), - - "Lab Rat": range(SC2HOTS_LOC_ID_OFFSET + 100, SC2HOTS_LOC_ID_OFFSET + 200), - "Back in the Saddle": range(SC2HOTS_LOC_ID_OFFSET + 200, SC2HOTS_LOC_ID_OFFSET + 300), - "Rendezvous": range(SC2HOTS_LOC_ID_OFFSET + 300, SC2HOTS_LOC_ID_OFFSET + 400), - "Harvest of Screams": range(SC2HOTS_LOC_ID_OFFSET + 400, SC2HOTS_LOC_ID_OFFSET + 500), - "Shoot the Messenger": range(SC2HOTS_LOC_ID_OFFSET + 500, SC2HOTS_LOC_ID_OFFSET + 600), - "Enemy Within": range(SC2HOTS_LOC_ID_OFFSET + 600, SC2HOTS_LOC_ID_OFFSET + 700), - "Domination": range(SC2HOTS_LOC_ID_OFFSET + 700, SC2HOTS_LOC_ID_OFFSET + 800), - "Fire in the Sky": range(SC2HOTS_LOC_ID_OFFSET + 800, SC2HOTS_LOC_ID_OFFSET + 900), - "Old Soldiers": range(SC2HOTS_LOC_ID_OFFSET + 900, SC2HOTS_LOC_ID_OFFSET + 1000), - "Waking the Ancient": range(SC2HOTS_LOC_ID_OFFSET + 1000, SC2HOTS_LOC_ID_OFFSET + 1100), - "The Crucible": range(SC2HOTS_LOC_ID_OFFSET + 1100, SC2HOTS_LOC_ID_OFFSET + 1200), - "Supreme": range(SC2HOTS_LOC_ID_OFFSET + 1200, SC2HOTS_LOC_ID_OFFSET + 1300), - "Infested": range(SC2HOTS_LOC_ID_OFFSET + 1300, SC2HOTS_LOC_ID_OFFSET + 1400), - "Hand of Darkness": range(SC2HOTS_LOC_ID_OFFSET + 1400, SC2HOTS_LOC_ID_OFFSET + 1500), - "Phantoms of the Void": range(SC2HOTS_LOC_ID_OFFSET + 1500, SC2HOTS_LOC_ID_OFFSET + 1600), - "With Friends Like These": range(SC2HOTS_LOC_ID_OFFSET + 1600, SC2HOTS_LOC_ID_OFFSET + 1700), - "Conviction": range(SC2HOTS_LOC_ID_OFFSET + 1700, SC2HOTS_LOC_ID_OFFSET + 1800), - "Planetfall": range(SC2HOTS_LOC_ID_OFFSET + 1800, SC2HOTS_LOC_ID_OFFSET + 1900), - "Death From Above": range(SC2HOTS_LOC_ID_OFFSET + 1900, SC2HOTS_LOC_ID_OFFSET + 2000), - "The Reckoning": range(SC2HOTS_LOC_ID_OFFSET + 2000, SC2HOTS_LOC_ID_OFFSET + 2100), - - "Dark Whispers": range(SC2LOTV_LOC_ID_OFFSET + 100, SC2LOTV_LOC_ID_OFFSET + 200), - "Ghosts in the Fog": range(SC2LOTV_LOC_ID_OFFSET + 200, SC2LOTV_LOC_ID_OFFSET + 300), - "Evil Awoken": range(SC2LOTV_LOC_ID_OFFSET + 300, SC2LOTV_LOC_ID_OFFSET + 400), - - "For Aiur!": range(SC2LOTV_LOC_ID_OFFSET + 400, SC2LOTV_LOC_ID_OFFSET + 500), - "The Growing Shadow": range(SC2LOTV_LOC_ID_OFFSET + 500, SC2LOTV_LOC_ID_OFFSET + 600), - "The Spear of Adun": range(SC2LOTV_LOC_ID_OFFSET + 600, SC2LOTV_LOC_ID_OFFSET + 700), - "Sky Shield": range(SC2LOTV_LOC_ID_OFFSET + 700, SC2LOTV_LOC_ID_OFFSET + 800), - "Brothers in Arms": range(SC2LOTV_LOC_ID_OFFSET + 800, SC2LOTV_LOC_ID_OFFSET + 900), - "Amon's Reach": range(SC2LOTV_LOC_ID_OFFSET + 900, SC2LOTV_LOC_ID_OFFSET + 1000), - "Last Stand": range(SC2LOTV_LOC_ID_OFFSET + 1000, SC2LOTV_LOC_ID_OFFSET + 1100), - "Forbidden Weapon": range(SC2LOTV_LOC_ID_OFFSET + 1100, SC2LOTV_LOC_ID_OFFSET + 1200), - "Temple of Unification": range(SC2LOTV_LOC_ID_OFFSET + 1200, SC2LOTV_LOC_ID_OFFSET + 1300), - "The Infinite Cycle": range(SC2LOTV_LOC_ID_OFFSET + 1300, SC2LOTV_LOC_ID_OFFSET + 1400), - "Harbinger of Oblivion": range(SC2LOTV_LOC_ID_OFFSET + 1400, SC2LOTV_LOC_ID_OFFSET + 1500), - "Unsealing the Past": range(SC2LOTV_LOC_ID_OFFSET + 1500, SC2LOTV_LOC_ID_OFFSET + 1600), - "Purification": range(SC2LOTV_LOC_ID_OFFSET + 1600, SC2LOTV_LOC_ID_OFFSET + 1700), - "Steps of the Rite": range(SC2LOTV_LOC_ID_OFFSET + 1700, SC2LOTV_LOC_ID_OFFSET + 1800), - "Rak'Shir": range(SC2LOTV_LOC_ID_OFFSET + 1800, SC2LOTV_LOC_ID_OFFSET + 1900), - "Templar's Charge": range(SC2LOTV_LOC_ID_OFFSET + 1900, SC2LOTV_LOC_ID_OFFSET + 2000), - "Templar's Return": range(SC2LOTV_LOC_ID_OFFSET + 2000, SC2LOTV_LOC_ID_OFFSET + 2100), - "The Host": range(SC2LOTV_LOC_ID_OFFSET + 2100, SC2LOTV_LOC_ID_OFFSET + 2200), - "Salvation": range(SC2LOTV_LOC_ID_OFFSET + 2200, SC2LOTV_LOC_ID_OFFSET + 2300), - - "Into the Void": range(SC2LOTV_LOC_ID_OFFSET + 2300, SC2LOTV_LOC_ID_OFFSET + 2400), - "The Essence of Eternity": range(SC2LOTV_LOC_ID_OFFSET + 2400, SC2LOTV_LOC_ID_OFFSET + 2500), - "Amon's Fall": range(SC2LOTV_LOC_ID_OFFSET + 2500, SC2LOTV_LOC_ID_OFFSET + 2600), - - "The Escape": range(SC2NCO_LOC_ID_OFFSET + 100, SC2NCO_LOC_ID_OFFSET + 200), - "Sudden Strike": range(SC2NCO_LOC_ID_OFFSET + 200, SC2NCO_LOC_ID_OFFSET + 300), - "Enemy Intelligence": range(SC2NCO_LOC_ID_OFFSET + 300, SC2NCO_LOC_ID_OFFSET + 400), - "Trouble In Paradise": range(SC2NCO_LOC_ID_OFFSET + 400, SC2NCO_LOC_ID_OFFSET + 500), - "Night Terrors": range(SC2NCO_LOC_ID_OFFSET + 500, SC2NCO_LOC_ID_OFFSET + 600), - "Flashpoint": range(SC2NCO_LOC_ID_OFFSET + 600, SC2NCO_LOC_ID_OFFSET + 700), - "In the Enemy's Shadow": range(SC2NCO_LOC_ID_OFFSET + 700, SC2NCO_LOC_ID_OFFSET + 800), - "Dark Skies": range(SC2NCO_LOC_ID_OFFSET + 800, SC2NCO_LOC_ID_OFFSET + 900), - "End Game": range(SC2NCO_LOC_ID_OFFSET + 900, SC2NCO_LOC_ID_OFFSET + 1000), - } + STARTING_MINERALS_ITEM_ID = 1800 + STARTING_VESPENE_ITEM_ID = 1801 + STARTING_SUPPLY_ITEM_ID = 1802 + # NOTHING_ITEM_ID = 1803 + MAX_SUPPLY_ITEM_ID = 1804 + SHIELD_REGENERATION_ITEM_ID = 1805 + BUILDING_CONSTRUCTION_SPEED_ITEM_ID = 1806 + UPGRADE_RESEARCH_SPEED_ITEM_ID = 1807 + UPGRADE_RESEARCH_COST_ITEM_ID = 1808 + REDUCED_MAX_SUPPLY_ITEM_ID = 1850 + slot_data = tracker_data.get_slot_data(player) + inventory: collections.Counter[int] = tracker_data.get_player_inventory_counts(team, player) + item_id_to_name = tracker_data.item_id_to_name["Starcraft 2"] + location_id_to_name = tracker_data.location_id_to_name["Starcraft 2"] + # Filler item counters display_data = {} + display_data["minerals_count"] = slot_data.get("minerals_per_item", 15) * inventory.get(STARTING_MINERALS_ITEM_ID, 0) + display_data["vespene_count"] = slot_data.get("vespene_per_item", 15) * inventory.get(STARTING_VESPENE_ITEM_ID, 0) + display_data["supply_count"] = slot_data.get("starting_supply_per_item", 2) * inventory.get(STARTING_SUPPLY_ITEM_ID, 0) + display_data["max_supply_count"] = slot_data.get("maximum_supply_per_item", 1) * inventory.get(MAX_SUPPLY_ITEM_ID, 0) + display_data["reduced_supply_count"] = slot_data.get("maximum_supply_reduction_per_item", 1) * inventory.get(REDUCED_MAX_SUPPLY_ITEM_ID, 0) + display_data["construction_speed_count"] = inventory.get(BUILDING_CONSTRUCTION_SPEED_ITEM_ID, 0) + display_data["shield_regen_count"] = inventory.get(SHIELD_REGENERATION_ITEM_ID, 0) + display_data["upgrade_speed_count"] = inventory.get(UPGRADE_RESEARCH_SPEED_ITEM_ID, 0) + display_data["research_cost_count"] = inventory.get(UPGRADE_RESEARCH_COST_ITEM_ID, 0) - # Grouped Items - grouped_item_ids = { - "Progressive Terran Weapon Upgrade": 107 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Armor Upgrade": 108 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Infantry Upgrade": 109 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Vehicle Upgrade": 110 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Ship Upgrade": 111 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Weapon/Armor Upgrade": 112 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Zerg Weapon Upgrade": 105 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Armor Upgrade": 106 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Ground Upgrade": 107 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Flyer Upgrade": 108 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Weapon/Armor Upgrade": 109 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Protoss Weapon Upgrade": 105 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Armor Upgrade": 106 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Ground Upgrade": 107 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Air Upgrade": 108 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Weapon/Armor Upgrade": 109 + SC2LOTV_ITEM_ID_OFFSET, - } - grouped_item_replacements = { - "Progressive Terran Weapon Upgrade": ["Progressive Terran Infantry Weapon", - "Progressive Terran Vehicle Weapon", - "Progressive Terran Ship Weapon"], - "Progressive Terran Armor Upgrade": ["Progressive Terran Infantry Armor", - "Progressive Terran Vehicle Armor", - "Progressive Terran Ship Armor"], - "Progressive Terran Infantry Upgrade": ["Progressive Terran Infantry Weapon", - "Progressive Terran Infantry Armor"], - "Progressive Terran Vehicle Upgrade": ["Progressive Terran Vehicle Weapon", - "Progressive Terran Vehicle Armor"], - "Progressive Terran Ship Upgrade": ["Progressive Terran Ship Weapon", "Progressive Terran Ship Armor"], - "Progressive Zerg Weapon Upgrade": ["Progressive Zerg Melee Attack", "Progressive Zerg Missile Attack", - "Progressive Zerg Flyer Attack"], - "Progressive Zerg Armor Upgrade": ["Progressive Zerg Ground Carapace", - "Progressive Zerg Flyer Carapace"], - "Progressive Zerg Ground Upgrade": ["Progressive Zerg Melee Attack", "Progressive Zerg Missile Attack", - "Progressive Zerg Ground Carapace"], - "Progressive Zerg Flyer Upgrade": ["Progressive Zerg Flyer Attack", "Progressive Zerg Flyer Carapace"], - "Progressive Protoss Weapon Upgrade": ["Progressive Protoss Ground Weapon", - "Progressive Protoss Air Weapon"], - "Progressive Protoss Armor Upgrade": ["Progressive Protoss Ground Armor", "Progressive Protoss Shields", - "Progressive Protoss Air Armor"], - "Progressive Protoss Ground Upgrade": ["Progressive Protoss Ground Weapon", - "Progressive Protoss Ground Armor", - "Progressive Protoss Shields"], - "Progressive Protoss Air Upgrade": ["Progressive Protoss Air Weapon", "Progressive Protoss Air Armor", - "Progressive Protoss Shields"] - } - grouped_item_replacements["Progressive Terran Weapon/Armor Upgrade"] = \ - grouped_item_replacements["Progressive Terran Weapon Upgrade"] \ - + grouped_item_replacements["Progressive Terran Armor Upgrade"] - grouped_item_replacements["Progressive Zerg Weapon/Armor Upgrade"] = \ - grouped_item_replacements["Progressive Zerg Weapon Upgrade"] \ - + grouped_item_replacements["Progressive Zerg Armor Upgrade"] - grouped_item_replacements["Progressive Protoss Weapon/Armor Upgrade"] = \ - grouped_item_replacements["Progressive Protoss Weapon Upgrade"] \ - + grouped_item_replacements["Progressive Protoss Armor Upgrade"] - replacement_item_ids = { - "Progressive Terran Infantry Weapon": 100 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Infantry Armor": 102 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Vehicle Weapon": 103 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Vehicle Armor": 104 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Ship Weapon": 105 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Ship Armor": 106 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Zerg Melee Attack": 100 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Missile Attack": 101 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Ground Carapace": 102 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Flyer Attack": 103 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Flyer Carapace": 104 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Protoss Ground Weapon": 100 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Ground Armor": 101 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Shields": 102 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Air Weapon": 103 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Air Armor": 104 + SC2LOTV_ITEM_ID_OFFSET, - } + # Locations + have_nco_locations = False + locations = tracker_data.get_player_locations(player) + checked_locations = tracker_data.get_player_checked_locations(team, player) + missions: dict[str, list[tuple[str, bool]]] = {} + for location_id in locations: + location_name = location_id_to_name.get(location_id, "") + if ":" not in location_name: + continue + mission_name = location_name.split(":", 1)[0] + missions.setdefault(mission_name, []).append((location_name, location_id in checked_locations)) + if location_id >= NCO_LOCATION_ID_LOW and location_id < NCO_LOCATION_ID_HIGH: + have_nco_locations = True + missions = {mission: missions[mission] for mission in sorted(missions)} - inventory: collections.Counter = tracker_data.get_player_inventory_counts(team, player) - for grouped_item_name, grouped_item_id in grouped_item_ids.items(): - count: int = inventory[grouped_item_id] - if count > 0: - for replacement_item in grouped_item_replacements[grouped_item_name]: - replacement_id: int = replacement_item_ids[replacement_item] - if replacement_id not in inventory or count > inventory[replacement_id]: - # If two groups provide the same individual item, maximum is used - # (this behavior is used for Protoss Shields) - inventory[replacement_id] = count - - # Determine display for progressive items - progressive_items = { - "Progressive Terran Infantry Weapon": 100 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Infantry Armor": 102 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Vehicle Weapon": 103 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Vehicle Armor": 104 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Ship Weapon": 105 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Terran Ship Armor": 106 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Fire-Suppression System": 206 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Orbital Command": 207 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Stimpack (Marine)": 208 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Stimpack (Firebat)": 226 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Stimpack (Marauder)": 228 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Stimpack (Reaper)": 250 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Stimpack (Hellion)": 259 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Replenishable Magazine (Vulture)": 303 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Tri-Lithium Power Cell (Diamondback)": 306 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Tomahawk Power Cells (Wraith)": 312 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Cross-Spectrum Dampeners (Banshee)": 316 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Missile Pods (Battlecruiser)": 318 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Defensive Matrix (Battlecruiser)": 319 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Immortality Protocol (Thor)": 325 + SC2WOL_ITEM_ID_OFFSET, - "Progressive High Impact Payload (Thor)": 361 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Augmented Thrusters (Planetary Fortress)": 388 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Regenerative Bio-Steel": 617 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Stealth Suit Module (Nova Suit Module)": 904 + SC2WOL_ITEM_ID_OFFSET, - "Progressive Zerg Melee Attack": 100 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Missile Attack": 101 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Ground Carapace": 102 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Flyer Attack": 103 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Zerg Flyer Carapace": 104 + SC2HOTS_ITEM_ID_OFFSET, - "Progressive Protoss Ground Weapon": 100 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Ground Armor": 101 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Shields": 102 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Air Weapon": 103 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Protoss Air Armor": 104 + SC2LOTV_ITEM_ID_OFFSET, - "Progressive Proxy Pylon (Spear of Adun Calldown)": 701 + SC2LOTV_ITEM_ID_OFFSET, - } - # Format: L0, L1, L2, L3 - progressive_names = { - "Progressive Terran Infantry Weapon": ["Terran Infantry Weapons Level 1", - "Terran Infantry Weapons Level 1", - "Terran Infantry Weapons Level 2", - "Terran Infantry Weapons Level 3"], - "Progressive Terran Infantry Armor": ["Terran Infantry Armor Level 1", - "Terran Infantry Armor Level 1", - "Terran Infantry Armor Level 2", - "Terran Infantry Armor Level 3"], - "Progressive Terran Vehicle Weapon": ["Terran Vehicle Weapons Level 1", - "Terran Vehicle Weapons Level 1", - "Terran Vehicle Weapons Level 2", - "Terran Vehicle Weapons Level 3"], - "Progressive Terran Vehicle Armor": ["Terran Vehicle Armor Level 1", - "Terran Vehicle Armor Level 1", - "Terran Vehicle Armor Level 2", - "Terran Vehicle Armor Level 3"], - "Progressive Terran Ship Weapon": ["Terran Ship Weapons Level 1", - "Terran Ship Weapons Level 1", - "Terran Ship Weapons Level 2", - "Terran Ship Weapons Level 3"], - "Progressive Terran Ship Armor": ["Terran Ship Armor Level 1", - "Terran Ship Armor Level 1", - "Terran Ship Armor Level 2", - "Terran Ship Armor Level 3"], - "Progressive Fire-Suppression System": ["Fire-Suppression System Level 1", - "Fire-Suppression System Level 1", - "Fire-Suppression System Level 2"], - "Progressive Orbital Command": ["Orbital Command", "Orbital Command", - "Planetary Command Module"], - "Progressive Stimpack (Marine)": ["Stimpack (Marine)", "Stimpack (Marine)", - "Super Stimpack (Marine)"], - "Progressive Stimpack (Firebat)": ["Stimpack (Firebat)", "Stimpack (Firebat)", - "Super Stimpack (Firebat)"], - "Progressive Stimpack (Marauder)": ["Stimpack (Marauder)", "Stimpack (Marauder)", - "Super Stimpack (Marauder)"], - "Progressive Stimpack (Reaper)": ["Stimpack (Reaper)", "Stimpack (Reaper)", - "Super Stimpack (Reaper)"], - "Progressive Stimpack (Hellion)": ["Stimpack (Hellion)", "Stimpack (Hellion)", - "Super Stimpack (Hellion)"], - "Progressive Replenishable Magazine (Vulture)": ["Replenishable Magazine (Vulture)", - "Replenishable Magazine (Vulture)", - "Replenishable Magazine (Free) (Vulture)"], - "Progressive Tri-Lithium Power Cell (Diamondback)": ["Tri-Lithium Power Cell (Diamondback)", - "Tri-Lithium Power Cell (Diamondback)", - "Tungsten Spikes (Diamondback)"], - "Progressive Tomahawk Power Cells (Wraith)": ["Tomahawk Power Cells (Wraith)", - "Tomahawk Power Cells (Wraith)", - "Unregistered Cloaking Module (Wraith)"], - "Progressive Cross-Spectrum Dampeners (Banshee)": ["Cross-Spectrum Dampeners (Banshee)", - "Cross-Spectrum Dampeners (Banshee)", - "Advanced Cross-Spectrum Dampeners (Banshee)"], - "Progressive Missile Pods (Battlecruiser)": ["Missile Pods (Battlecruiser) Level 1", - "Missile Pods (Battlecruiser) Level 1", - "Missile Pods (Battlecruiser) Level 2"], - "Progressive Defensive Matrix (Battlecruiser)": ["Defensive Matrix (Battlecruiser)", - "Defensive Matrix (Battlecruiser)", - "Advanced Defensive Matrix (Battlecruiser)"], - "Progressive Immortality Protocol (Thor)": ["Immortality Protocol (Thor)", - "Immortality Protocol (Thor)", - "Immortality Protocol (Free) (Thor)"], - "Progressive High Impact Payload (Thor)": ["High Impact Payload (Thor)", - "High Impact Payload (Thor)", "Smart Servos (Thor)"], - "Progressive Augmented Thrusters (Planetary Fortress)": ["Lift Off (Planetary Fortress)", - "Lift Off (Planetary Fortress)", - "Armament Stabilizers (Planetary Fortress)"], - "Progressive Regenerative Bio-Steel": ["Regenerative Bio-Steel Level 1", - "Regenerative Bio-Steel Level 1", - "Regenerative Bio-Steel Level 2", - "Regenerative Bio-Steel Level 3"], - "Progressive Stealth Suit Module (Nova Suit Module)": ["Stealth Suit Module (Nova Suit Module)", - "Cloak (Nova Suit Module)", - "Permanently Cloaked (Nova Suit Module)"], - "Progressive Zerg Melee Attack": ["Zerg Melee Attack Level 1", - "Zerg Melee Attack Level 1", - "Zerg Melee Attack Level 2", - "Zerg Melee Attack Level 3"], - "Progressive Zerg Missile Attack": ["Zerg Missile Attack Level 1", - "Zerg Missile Attack Level 1", - "Zerg Missile Attack Level 2", - "Zerg Missile Attack Level 3"], - "Progressive Zerg Ground Carapace": ["Zerg Ground Carapace Level 1", - "Zerg Ground Carapace Level 1", - "Zerg Ground Carapace Level 2", - "Zerg Ground Carapace Level 3"], - "Progressive Zerg Flyer Attack": ["Zerg Flyer Attack Level 1", - "Zerg Flyer Attack Level 1", - "Zerg Flyer Attack Level 2", - "Zerg Flyer Attack Level 3"], - "Progressive Zerg Flyer Carapace": ["Zerg Flyer Carapace Level 1", - "Zerg Flyer Carapace Level 1", - "Zerg Flyer Carapace Level 2", - "Zerg Flyer Carapace Level 3"], - "Progressive Protoss Ground Weapon": ["Protoss Ground Weapon Level 1", - "Protoss Ground Weapon Level 1", - "Protoss Ground Weapon Level 2", - "Protoss Ground Weapon Level 3"], - "Progressive Protoss Ground Armor": ["Protoss Ground Armor Level 1", - "Protoss Ground Armor Level 1", - "Protoss Ground Armor Level 2", - "Protoss Ground Armor Level 3"], - "Progressive Protoss Shields": ["Protoss Shields Level 1", "Protoss Shields Level 1", - "Protoss Shields Level 2", "Protoss Shields Level 3"], - "Progressive Protoss Air Weapon": ["Protoss Air Weapon Level 1", - "Protoss Air Weapon Level 1", - "Protoss Air Weapon Level 2", - "Protoss Air Weapon Level 3"], - "Progressive Protoss Air Armor": ["Protoss Air Armor Level 1", - "Protoss Air Armor Level 1", - "Protoss Air Armor Level 2", - "Protoss Air Armor Level 3"], - "Progressive Proxy Pylon (Spear of Adun Calldown)": ["Proxy Pylon (Spear of Adun Calldown)", - "Proxy Pylon (Spear of Adun Calldown)", - "Warp In Reinforcements (Spear of Adun Calldown)"] - } - for item_name, item_id in progressive_items.items(): - level = min(inventory[item_id], len(progressive_names[item_name]) - 1) - display_name = progressive_names[item_name][level] - base_name = (item_name.split(maxsplit=1)[1].lower() - .replace(' ', '_') - .replace("-", "") - .replace("(", "") - .replace(")", "")) - display_data[base_name + "_level"] = level - display_data[base_name + "_url"] = icons[display_name] if display_name in icons else "FIXME" - display_data[base_name + "_name"] = display_name - - # Multi-items - multi_items = { - "Additional Starting Minerals": 800 + SC2WOL_ITEM_ID_OFFSET, - "Additional Starting Vespene": 801 + SC2WOL_ITEM_ID_OFFSET, - "Additional Starting Supply": 802 + SC2WOL_ITEM_ID_OFFSET - } - for item_name, item_id in multi_items.items(): - base_name = item_name.split()[-1].lower() - count = inventory[item_id] - if base_name == "supply": - count = count * starting_supply_per_item - elif base_name == "minerals": - count = count * minerals_per_item - elif base_name == "vespene": - count = count * vespene_per_item - display_data[base_name + "_count"] = count # Kerrigan level - level_items = { - "1 Kerrigan Level": 509 + SC2HOTS_ITEM_ID_OFFSET, - "2 Kerrigan Levels": 508 + SC2HOTS_ITEM_ID_OFFSET, - "3 Kerrigan Levels": 507 + SC2HOTS_ITEM_ID_OFFSET, - "4 Kerrigan Levels": 506 + SC2HOTS_ITEM_ID_OFFSET, - "5 Kerrigan Levels": 505 + SC2HOTS_ITEM_ID_OFFSET, - "6 Kerrigan Levels": 504 + SC2HOTS_ITEM_ID_OFFSET, - "7 Kerrigan Levels": 503 + SC2HOTS_ITEM_ID_OFFSET, - "8 Kerrigan Levels": 502 + SC2HOTS_ITEM_ID_OFFSET, - "9 Kerrigan Levels": 501 + SC2HOTS_ITEM_ID_OFFSET, - "10 Kerrigan Levels": 500 + SC2HOTS_ITEM_ID_OFFSET, - "14 Kerrigan Levels": 510 + SC2HOTS_ITEM_ID_OFFSET, - "35 Kerrigan Levels": 511 + SC2HOTS_ITEM_ID_OFFSET, - "70 Kerrigan Levels": 512 + SC2HOTS_ITEM_ID_OFFSET, - } - level_amounts = { - "1 Kerrigan Level": 1, - "2 Kerrigan Levels": 2, - "3 Kerrigan Levels": 3, - "4 Kerrigan Levels": 4, - "5 Kerrigan Levels": 5, - "6 Kerrigan Levels": 6, - "7 Kerrigan Levels": 7, - "8 Kerrigan Levels": 8, - "9 Kerrigan Levels": 9, - "10 Kerrigan Levels": 10, - "14 Kerrigan Levels": 14, - "35 Kerrigan Levels": 35, - "70 Kerrigan Levels": 70, - } + level_item_id_to_amount = ( + (509 + SC2HOTS_ITEM_ID_OFFSET, 1,), + (508 + SC2HOTS_ITEM_ID_OFFSET, 2,), + (507 + SC2HOTS_ITEM_ID_OFFSET, 3,), + (506 + SC2HOTS_ITEM_ID_OFFSET, 4,), + (505 + SC2HOTS_ITEM_ID_OFFSET, 5,), + (504 + SC2HOTS_ITEM_ID_OFFSET, 6,), + (503 + SC2HOTS_ITEM_ID_OFFSET, 7,), + (502 + SC2HOTS_ITEM_ID_OFFSET, 8,), + (501 + SC2HOTS_ITEM_ID_OFFSET, 9,), + (500 + SC2HOTS_ITEM_ID_OFFSET, 10,), + (510 + SC2HOTS_ITEM_ID_OFFSET, 14,), + (511 + SC2HOTS_ITEM_ID_OFFSET, 35,), + (512 + SC2HOTS_ITEM_ID_OFFSET, 70,), + ) kerrigan_level = 0 - for item_name, item_id in level_items.items(): - count = inventory[item_id] - amount = level_amounts[item_name] - kerrigan_level += count * amount + for item_id, levels_per_item in level_item_id_to_amount: + kerrigan_level += levels_per_item * inventory[item_id] display_data["kerrigan_level"] = kerrigan_level + # Hero presence + display_data["kerrigan_present"] = slot_data.get("kerrigan_presence", 0) == 0 + display_data["nova_present"] = have_nco_locations + + # Upgrades + TERRAN_INFANTRY_WEAPON_ID = 100 + SC2WOL_ITEM_ID_OFFSET + TERRAN_INFANTRY_ARMOR_ID = 102 + SC2WOL_ITEM_ID_OFFSET + TERRAN_VEHICLE_WEAPON_ID = 103 + SC2WOL_ITEM_ID_OFFSET + TERRAN_VEHICLE_ARMOR_ID = 104 + SC2WOL_ITEM_ID_OFFSET + TERRAN_SHIP_WEAPON_ID = 105 + SC2WOL_ITEM_ID_OFFSET + TERRAN_SHIP_ARMOR_ID = 106 + SC2WOL_ITEM_ID_OFFSET + ZERG_MELEE_ATTACK_ID = 100 + SC2HOTS_ITEM_ID_OFFSET + ZERG_MISSILE_ATTACK_ID = 101 + SC2HOTS_ITEM_ID_OFFSET + ZERG_GROUND_CARAPACE_ID = 102 + SC2HOTS_ITEM_ID_OFFSET + ZERG_FLYER_ATTACK_ID = 103 + SC2HOTS_ITEM_ID_OFFSET + ZERG_FLYER_CARAPACE_ID = 104 + SC2HOTS_ITEM_ID_OFFSET + PROTOSS_GROUND_WEAPON_ID = 100 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_GROUND_ARMOR_ID = 101 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_SHIELDS_ID = 102 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_AIR_WEAPON_ID = 103 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_AIR_ARMOR_ID = 104 + SC2LOTV_ITEM_ID_OFFSET + + # Bundles + TERRAN_WEAPON_UPGRADE_ID = 107 + SC2WOL_ITEM_ID_OFFSET + TERRAN_ARMOR_UPGRADE_ID = 108 + SC2WOL_ITEM_ID_OFFSET + TERRAN_INFANTRY_UPGRADE_ID = 109 + SC2WOL_ITEM_ID_OFFSET + TERRAN_VEHICLE_UPGRADE_ID = 110 + SC2WOL_ITEM_ID_OFFSET + TERRAN_SHIP_UPGRADE_ID = 111 + SC2WOL_ITEM_ID_OFFSET + TERRAN_WEAPON_ARMOR_UPGRADE_ID = 112 + SC2WOL_ITEM_ID_OFFSET + ZERG_WEAPON_UPGRADE_ID = 105 + SC2HOTS_ITEM_ID_OFFSET + ZERG_ARMOR_UPGRADE_ID = 106 + SC2HOTS_ITEM_ID_OFFSET + ZERG_GROUND_UPGRADE_ID = 107 + SC2HOTS_ITEM_ID_OFFSET + ZERG_FLYER_UPGRADE_ID = 108 + SC2HOTS_ITEM_ID_OFFSET + ZERG_WEAPON_ARMOR_UPGRADE_ID = 109 + SC2HOTS_ITEM_ID_OFFSET + PROTOSS_WEAPON_UPGRADE_ID = 105 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_ARMOR_UPGRADE_ID = 106 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_GROUND_UPGRADE_ID = 107 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_AIR_UPGRADE_ID = 108 + SC2LOTV_ITEM_ID_OFFSET + PROTOSS_WEAPON_ARMOR_UPGRADE_ID = 109 + SC2LOTV_ITEM_ID_OFFSET + grouped_item_replacements = { + TERRAN_WEAPON_UPGRADE_ID: [ + TERRAN_INFANTRY_WEAPON_ID, + TERRAN_VEHICLE_WEAPON_ID, + TERRAN_SHIP_WEAPON_ID, + ], + TERRAN_ARMOR_UPGRADE_ID: [ + TERRAN_INFANTRY_ARMOR_ID, + TERRAN_VEHICLE_ARMOR_ID, + TERRAN_SHIP_ARMOR_ID, + ], + TERRAN_INFANTRY_UPGRADE_ID: [ + TERRAN_INFANTRY_WEAPON_ID, + TERRAN_INFANTRY_ARMOR_ID, + ], + TERRAN_VEHICLE_UPGRADE_ID: [ + TERRAN_VEHICLE_WEAPON_ID, + TERRAN_VEHICLE_ARMOR_ID, + ], + TERRAN_SHIP_UPGRADE_ID: [ + TERRAN_SHIP_WEAPON_ID, + TERRAN_SHIP_ARMOR_ID + ], + ZERG_WEAPON_UPGRADE_ID: [ + ZERG_MELEE_ATTACK_ID, + ZERG_MISSILE_ATTACK_ID, + ZERG_FLYER_ATTACK_ID, + ], + ZERG_ARMOR_UPGRADE_ID: [ + ZERG_GROUND_CARAPACE_ID, + ZERG_FLYER_CARAPACE_ID, + ], + ZERG_GROUND_UPGRADE_ID: [ + ZERG_MELEE_ATTACK_ID, + ZERG_MISSILE_ATTACK_ID, + ZERG_GROUND_CARAPACE_ID, + ], + ZERG_FLYER_UPGRADE_ID: [ + ZERG_FLYER_ATTACK_ID, + ZERG_FLYER_CARAPACE_ID, + ], + PROTOSS_WEAPON_UPGRADE_ID: [ + PROTOSS_GROUND_WEAPON_ID, + PROTOSS_AIR_WEAPON_ID, + ], + PROTOSS_ARMOR_UPGRADE_ID: [ + PROTOSS_GROUND_ARMOR_ID, + PROTOSS_SHIELDS_ID, + PROTOSS_AIR_ARMOR_ID, + ], + PROTOSS_GROUND_UPGRADE_ID: [ + PROTOSS_GROUND_WEAPON_ID, + PROTOSS_GROUND_ARMOR_ID, + PROTOSS_SHIELDS_ID, + ], + PROTOSS_AIR_UPGRADE_ID: [ + PROTOSS_AIR_WEAPON_ID, + PROTOSS_AIR_ARMOR_ID, + PROTOSS_SHIELDS_ID, + ] + } + grouped_item_replacements[TERRAN_WEAPON_ARMOR_UPGRADE_ID] = ( + grouped_item_replacements[TERRAN_WEAPON_UPGRADE_ID] + + grouped_item_replacements[TERRAN_ARMOR_UPGRADE_ID] + ) + grouped_item_replacements[ZERG_WEAPON_ARMOR_UPGRADE_ID] = ( + grouped_item_replacements[ZERG_WEAPON_UPGRADE_ID] + + grouped_item_replacements[ZERG_ARMOR_UPGRADE_ID] + ) + grouped_item_replacements[PROTOSS_WEAPON_ARMOR_UPGRADE_ID] = ( + grouped_item_replacements[PROTOSS_WEAPON_UPGRADE_ID] + + grouped_item_replacements[PROTOSS_ARMOR_UPGRADE_ID] + ) + for bundle_id, upgrade_ids in grouped_item_replacements.items(): + bundle_amount = inventory[bundle_id] + for upgrade_id in upgrade_ids: + if bundle_amount > inventory[upgrade_id]: + # Only assign, don't add. + # This behaviour mimics protoss shields, where the output is + # the maximum bundle contribution, not the sum + inventory[upgrade_id] = bundle_amount + + # Victory condition game_state = tracker_data.get_player_client_status(team, player) - display_data["game_finished"] = game_state == 30 + display_data["game_finished"] = game_state == ClientStatus.CLIENT_GOAL - # Turn location IDs into mission objective counts - locations = tracker_data.get_player_locations(team, player) - checked_locations = tracker_data.get_player_checked_locations(team, player) - lookup_name = lambda id: tracker_data.location_id_to_name["Starcraft 2"][id] - location_info = {mission_name: {lookup_name(id): (id in checked_locations) for id in mission_locations if - id in set(locations)} for mission_name, mission_locations in - sc2wol_location_ids.items()} - checks_done = {mission_name: len( - [id for id in mission_locations if id in checked_locations and id in set(locations)]) for - mission_name, mission_locations in sc2wol_location_ids.items()} - checks_done['Total'] = len(checked_locations) - checks_in_area = {mission_name: len([id for id in mission_locations if id in set(locations)]) for - mission_name, mission_locations in sc2wol_location_ids.items()} - checks_in_area['Total'] = sum(checks_in_area.values()) + # Keys + keys: dict[str, int] = {} + for item_id, item_count in inventory.items(): + if item_id < SC2_KEY_ITEM_ID_OFFSET: + continue + keys[item_id_to_name[item_id]] = item_count - lookup_any_item_id_to_name = tracker_data.item_id_to_name["Starcraft 2"] return render_template( "tracker__Starcraft2.html", inventory=inventory, - icons=icons, - acquired_items={lookup_any_item_id_to_name[id] for id, count in inventory.items() if count > 0}, player=player, team=team, room=tracker_data.room, - player_name=tracker_data.get_player_name(team, player), - checks_done=checks_done, - checks_in_area=checks_in_area, - location_info=location_info, + player_name=tracker_data.get_player_name(player), + missions=missions, + locations=locations, + checked_locations=checked_locations, + location_id_to_name=location_id_to_name, + item_id_to_name=item_id_to_name, + keys=keys, + saving_second=tracker_data.get_room_saving_second(), **display_data, ) + _player_trackers["Starcraft 2"] = render_Starcraft2_tracker diff --git a/WebHostLib/upload.py b/WebHostLib/upload.py index 45b26b175e..48885e9cc6 100644 --- a/WebHostLib/upload.py +++ b/WebHostLib/upload.py @@ -1,4 +1,3 @@ -import base64 import json import pickle import typing @@ -14,9 +13,8 @@ from pony.orm.core import TransactionIntegrityError import schema import MultiServer -from NetUtils import SlotType +from NetUtils import GamesPackage, SlotType from Utils import VersionException, __version__ -from worlds import GamesPackage from worlds.Files import AutoPatchRegister from worlds.AutoWorld import data_package_checksum from . import app @@ -119,9 +117,9 @@ def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, s # AP Container elif handler: data = zfile.open(file, "r").read() - patch = handler(BytesIO(data)) - patch.read() - files[patch.player] = data + with zipfile.ZipFile(BytesIO(data)) as container: + player = json.loads(container.open("archipelago.json").read())["player"] + files[player] = data # Spoiler elif file.filename.endswith(".txt"): @@ -135,11 +133,6 @@ def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, s flash("Could not load multidata. File may be corrupted or incompatible.") multidata = None - # Minecraft - elif file.filename.endswith(".apmc"): - data = zfile.open(file, "r").read() - metadata = json.loads(base64.b64decode(data).decode("utf-8")) - files[metadata["player_id"]] = data # Factorio elif file.filename.endswith(".zip"): diff --git a/Zelda1Client.py b/Zelda1Client.py index 1154804fbf..6dd7a36165 100644 --- a/Zelda1Client.py +++ b/Zelda1Client.py @@ -20,6 +20,8 @@ from worlds.tloz.Items import item_game_ids from worlds.tloz.Locations import location_ids from worlds.tloz import Items, Locations, Rom +from settings import get_settings + SYSTEM_MESSAGE_ID = 0 CONNECTION_TIMING_OUT_STATUS = "Connection timing out. Please restart your emulator, then restart connector_tloz.lua" @@ -333,6 +335,7 @@ async def nes_sync_task(ctx: ZeldaContext): except ConnectionRefusedError: logger.debug("Connection Refused, Trying Again") ctx.nes_status = CONNECTION_REFUSED_STATUS + await asyncio.sleep(1) continue @@ -340,13 +343,12 @@ if __name__ == '__main__': # Text Mode to use !hint and such with games that have no text entry Utils.init_logging("ZeldaClient") - options = Utils.get_options() - DISPLAY_MSGS = options["tloz_options"]["display_msgs"] + DISPLAY_MSGS = get_settings()["tloz_options"]["display_msgs"] async def run_game(romfile: str) -> None: auto_start = typing.cast(typing.Union[bool, str], - Utils.get_options()["tloz_options"].get("rom_start", True)) + get_settings()["tloz_options"].get("rom_start", True)) if auto_start is True: import webbrowser webbrowser.open(romfile) @@ -386,7 +388,7 @@ if __name__ == '__main__': parser.add_argument('diff_file', default="", type=str, nargs="?", help='Path to a Archipelago Binary Patch file') args = parser.parse_args() - colorama.init() + colorama.just_fix_windows_console() asyncio.run(main(args)) colorama.deinit() diff --git a/_speedups.pyx b/_speedups.pyx index dc039e3365..2ad1a2953a 100644 --- a/_speedups.pyx +++ b/_speedups.pyx @@ -69,6 +69,14 @@ cdef struct IndexEntry: size_t count +if TYPE_CHECKING: + State = Dict[Tuple[int, int], Set[int]] +else: + State = Union[Tuple[int, int], Set[int], defaultdict] + +T = TypeVar('T') + + @cython.auto_pickle(False) cdef class LocationStore: """Compact store for locations and their items in a MultiServer""" @@ -137,10 +145,16 @@ cdef class LocationStore: warnings.warn("Game has no locations") # allocate the arrays and invalidate index (0xff...) - self.entries = self._mem.alloc(count, sizeof(LocationEntry)) + if count: + # leaving entries as NULL if there are none, makes potential memory errors more visible + self.entries = self._mem.alloc(count, sizeof(LocationEntry)) self.sender_index = self._mem.alloc(max_sender + 1, sizeof(IndexEntry)) self._raw_proxies = self._mem.alloc(max_sender + 1, sizeof(PyObject*)) + assert (not self.entries) == (not count) + assert self.sender_index + assert self._raw_proxies + # build entries and index cdef size_t i = 0 for sender, locations in sorted(locations_dict.items()): @@ -190,8 +204,6 @@ cdef class LocationStore: raise KeyError(key) return self._raw_proxies[key] - T = TypeVar('T') - def get(self, key: int, default: T) -> Union[PlayerLocationProxy, T]: # calling into self.__getitem__ here is slow, but this is not used in MultiServer try: @@ -246,12 +258,11 @@ cdef class LocationStore: all_locations[sender].add(entry.location) return all_locations - if TYPE_CHECKING: - State = Dict[Tuple[int, int], Set[int]] - else: - State = Union[Tuple[int, int], Set[int], defaultdict] - def get_checked(self, state: State, team: int, slot: int) -> List[int]: + cdef ap_player_t sender = slot + if sender < 0 or sender >= self.sender_index_size: + raise KeyError(slot) + # This used to validate checks actually exist. A remnant from the past. # If the order of locations becomes relevant at some point, we could not do sorted(set), so leaving it. cdef set checked = state[team, slot] @@ -263,7 +274,6 @@ cdef class LocationStore: # Unless the set is close to empty, it's cheaper to use the python set directly, so we do that. cdef LocationEntry* entry - cdef ap_player_t sender = slot cdef size_t start = self.sender_index[sender].start cdef size_t count = self.sender_index[sender].count return [entry.location for @@ -273,9 +283,11 @@ cdef class LocationStore: def get_missing(self, state: State, team: int, slot: int) -> List[int]: cdef LocationEntry* entry cdef ap_player_t sender = slot + if sender < 0 or sender >= self.sender_index_size: + raise KeyError(slot) + cdef set checked = state[team, slot] cdef size_t start = self.sender_index[sender].start cdef size_t count = self.sender_index[sender].count - cdef set checked = state[team, slot] if not len(checked): # Skip `in` if none have been checked. # This optimizes the case where everyone connects to a fresh game at the same time. @@ -290,9 +302,11 @@ cdef class LocationStore: def get_remaining(self, state: State, team: int, slot: int) -> List[Tuple[int, int]]: cdef LocationEntry* entry cdef ap_player_t sender = slot + if sender < 0 or sender >= self.sender_index_size: + raise KeyError(slot) + cdef set checked = state[team, slot] cdef size_t start = self.sender_index[sender].start cdef size_t count = self.sender_index[sender].count - cdef set checked = state[team, slot] return sorted([(entry.receiver, entry.item) for entry in self.entries[start:start+count] if entry.location not in checked]) @@ -328,7 +342,8 @@ cdef class PlayerLocationProxy: cdef LocationEntry* entry = NULL # binary search cdef size_t l = self._store.sender_index[self._player].start - cdef size_t r = l + self._store.sender_index[self._player].count + cdef size_t e = l + self._store.sender_index[self._player].count + cdef size_t r = e cdef size_t m while l < r: m = (l + r) // 2 @@ -337,7 +352,7 @@ cdef class PlayerLocationProxy: l = m + 1 else: r = m - if entry: # count != 0 + if l < e: entry = self._store.entries + l if entry.location == loc: return entry @@ -349,8 +364,6 @@ cdef class PlayerLocationProxy: return entry.item, entry.receiver, entry.flags raise KeyError(f"No location {key} for player {self._player}") - T = TypeVar('T') - def get(self, key: int, default: T) -> Union[Tuple[int, int, int], T]: cdef LocationEntry* entry = self._get(key) if entry: diff --git a/_speedups.pyxbld b/_speedups.pyxbld index 974eaed03b..98f9734614 100644 --- a/_speedups.pyxbld +++ b/_speedups.pyxbld @@ -3,8 +3,16 @@ import os def make_ext(modname, pyxfilename): from distutils.extension import Extension - return Extension(name=modname, - sources=[pyxfilename], - depends=["intset.h"], - include_dirs=[os.getcwd()], - language="c") + return Extension( + name=modname, + sources=[pyxfilename], + depends=["intset.h"], + include_dirs=[os.getcwd()], + language="c", + # to enable ASAN and debug build: + # extra_compile_args=["-fsanitize=address", "-UNDEBUG", "-Og", "-g"], + # extra_objects=["-fsanitize=address"], + # NOTE: we can not put -lasan at the front of link args, so needs to be run with + # LD_PRELOAD=/usr/lib/libasan.so ASAN_OPTIONS=detect_leaks=0 path/to/exe + # NOTE: this can't find everything unless libpython and cymem are also built with ASAN + ) diff --git a/data/client.kv b/data/client.kv index dc8a5c9c9d..08f4c8d718 100644 --- a/data/client.kv +++ b/data/client.kv @@ -14,23 +14,71 @@ salmon: "FA8072" # typically trap item white: "FFFFFF" # not used, if you want to change the generic text color change color in Label orange: "FF7700" # Used for command echo -
\n" table += "
{html.escape(name)}{html.escape(description)}
\n" - with open(os.path.join(os.path.dirname(__file__), 'docs/locations_en.md'), 'r+') as f: + with open( + os.path.join(os.path.dirname(__file__), 'docs/locations_en.md'), + 'r+', + encoding='utf-8' + ) as f: original = f.read() start_flag = "\n" start = original.index(start_flag) + len(start_flag) diff --git a/worlds/dark_souls_3/docs/locations_en.md b/worlds/dark_souls_3/docs/locations_en.md index ef07b84b2b..4f0160a96d 100644 --- a/worlds/dark_souls_3/docs/locations_en.md +++ b/worlds/dark_souls_3/docs/locations_en.md @@ -1020,7 +1020,7 @@ static _Dark Souls III_ randomizer]. CKG: Drakeblood Helm - tomb, after killing AP mausoleum NPCOn the Drakeblood Knight after Oceiros fight, after defeating the Drakeblood Knight from the Serpent-Man Summoner CKG: Drakeblood Leggings - tomb, after killing AP mausoleum NPCOn the Drakeblood Knight after Oceiros fight, after defeating the Drakeblood Knight from the Serpent-Man Summoner CKG: Estus Shard - balconyFrom the middle level of the first Consumed King's Gardens elevator, out the balcony and to the right -CKG: Human Pine Resin - by lone stairway bottomOn the right side of the garden, following the wall past the entrance to the shortcut elevator building, in a toxic pool +CKG: Human Pine Resin - pool by liftOn the right side of the garden, following the wall past the entrance to the shortcut elevator building, in a toxic pool CKG: Human Pine Resin - toxic pool, past rotundaIn between two platforms near the middle of the garden, by a tree in a toxic pool CKG: Magic Stoneplate Ring - mob drop before bossDropped by the Cathedral Knight closest to the Oceiros fog gate CKG: Ring of Sacrifice - under balconyAlong the right wall of the garden, next to the first elevator building @@ -1181,16 +1181,18 @@ static _Dark Souls III_ randomizer]. FS: Alluring Skull - Mortician's AshesSold by Handmaid after giving Mortician's Ashes FS: Arstor's Spear - Ludleth for GreatwoodBoss weapon for Curse-Rotted Greatwood FS: Aural Decoy - OrbeckSold by Orbeck -FS: Billed Mask - Yuria after killing KFF bossDropped by Yuria upon death or quest completion. -FS: Black Dress - Yuria after killing KFF bossDropped by Yuria upon death or quest completion. +FS: Billed Mask - shop after killing YuriaDropped by Yuria upon death or quest completion. +FS: Black Dress - shop after killing YuriaDropped by Yuria upon death or quest completion. FS: Black Fire Orb - Karla for Grave Warden TomeSold by Karla after giving her the Grave Warden Pyromancy Tome FS: Black Flame - Karla for Grave Warden TomeSold by Karla after giving her the Grave Warden Pyromancy Tome -FS: Black Gauntlets - Yuria after killing KFF bossDropped by Yuria upon death or quest completion. +FS: Black Gauntlets - shop after killing YuriaDropped by Yuria upon death or quest completion. +FS: Black Hand Armor - shop after killing GA NPCSold by Handmaid after killing Black Hand Kumai +FS: Black Hand Hat - shop after killing GA NPCSold by Handmaid after killing Black Hand Kumai FS: Black Iron Armor - shop after killing TsorigSold by Handmaid after killing Knight Slayer Tsorig in Smouldering Lake FS: Black Iron Gauntlets - shop after killing TsorigSold by Handmaid after killing Knight Slayer Tsorig in Smouldering Lake FS: Black Iron Helm - shop after killing TsorigSold by Handmaid after killing Knight Slayer Tsorig in Smouldering Lake FS: Black Iron Leggings - shop after killing TsorigSold by Handmaid after killing Knight Slayer Tsorig in Smouldering Lake -FS: Black Leggings - Yuria after killing KFF bossDropped by Yuria upon death or quest completion. +FS: Black Leggings - shop after killing YuriaDropped by Yuria upon death or quest completion. FS: Black Serpent - Ludleth for WolnirBoss weapon for High Lord Wolnir FS: Blessed Weapon - Irina for Tome of LothricSold by Irina after giving her the Braille Divine Tome of Lothric FS: Blue Tearstone Ring - GreiratGiven by Greirat upon rescuing him from the High Wall cell @@ -1220,8 +1222,8 @@ static _Dark Souls III_ randomizer]. FS: Dancer's Leggings - shop after killing LC entry bossSold by Handmaid after defeating Dancer of the Boreal Valley FS: Dark Blade - Karla for Londor TomeSold by Irina or Karla after giving one the Londor Braille Divine Tome FS: Dark Edge - KarlaSold by Karla after recruiting her, or in her ashes -FS: Dark Hand - Yoel/YuriaSold by Yuria -FS: Darkdrift - Yoel/YuriaDropped by Yuria upon death or quest completion. +FS: Dark Hand - Yuria shopSold by Yuria +FS: Darkdrift - kill YuriaDropped by Yuria upon death or quest completion. FS: Darkmoon Longbow - Ludleth for AldrichBoss weapon for Aldrich FS: Dead Again - Karla for Londor TomeSold by Irina or Karla after giving one the Londor Braille Divine Tome FS: Deep Protection - Karla for Deep Braille TomeSold by Irina or Karla after giving one the Deep Braille Divine Tome @@ -1264,6 +1266,9 @@ static _Dark Souls III_ randomizer]. FS: Exile Gauntlets - shop after killing NPCs in RSSold by Handmaid after killing the exiles just before Farron Keep FS: Exile Leggings - shop after killing NPCs in RSSold by Handmaid after killing the exiles just before Farron Keep FS: Exile Mask - shop after killing NPCs in RSSold by Handmaid after killing the exiles just before Farron Keep +FS: Faraam Armor - shop after killing GA NPCSold by Handmaid after killing Lion Knight Albert +FS: Faraam Boots - shop after killing GA NPCSold by Handmaid after killing Lion Knight Albert +FS: Faraam Gauntlets - shop after killing GA NPCSold by Handmaid after killing Lion Knight Albert FS: Faraam Helm - shop after killing GA NPCSold by Handmaid after killing Lion Knight Albert FS: Farron Dart - OrbeckSold by Orbeck FS: Farron Dart - shopSold by Handmaid @@ -1308,7 +1313,7 @@ static _Dark Souls III_ randomizer]. FS: Heal - IrinaSold by Irina after recruiting her, or in her ashes FS: Heal Aid - shopSold by Handmaid FS: Heavy Soul Arrow - OrbeckSold by Orbeck -FS: Heavy Soul Arrow - Yoel/YuriaSold by Yoel/Yuria +FS: Heavy Soul Arrow - Yoel/Yuria shopSold by Yoel/Yuria FS: Helm of Favor - shop after killing water reserve minibossesSold by Handmaid after killing Sulyvahn's Beasts in Water Reserve FS: Hidden Blessing - Dreamchaser's AshesSold by Greirat after pillaging Irithyll FS: Hidden Blessing - Greirat from IBVSold by Greirat after pillaging Irithyll @@ -1338,7 +1343,7 @@ static _Dark Souls III_ randomizer]. FS: Lift Chamber Key - LeonhardGiven by Ringfinger Leonhard after acquiring a Pale Tongue. FS: Lightning Storm - Ludleth for NamelessBoss weapon for Nameless King FS: Lloyd's Shield Ring - Paladin's AshesSold by Handmaid after giving Paladin's Ashes -FS: Londor Braille Divine Tome - Yoel/YuriaSold by Yuria +FS: Londor Braille Divine Tome - Yuria shopSold by Yuria FS: Lorian's Armor - shop after killing GA bossSold by Handmaid after defeating Lothric, Younger Prince FS: Lorian's Gauntlets - shop after killing GA bossSold by Handmaid after defeating Lothric, Younger Prince FS: Lorian's Greatsword - Ludleth for PrincesBoss weapon for Twin Princes @@ -1347,9 +1352,9 @@ static _Dark Souls III_ randomizer]. FS: Lothric's Holy Sword - Ludleth for PrincesBoss weapon for Twin Princes FS: Magic Barrier - Irina for Tome of LothricSold by Irina after giving her the Braille Divine Tome of Lothric FS: Magic Shield - OrbeckSold by Orbeck -FS: Magic Shield - Yoel/YuriaSold by Yoel/Yuria +FS: Magic Shield - Yoel/Yuria shopSold by Yoel/Yuria FS: Magic Weapon - OrbeckSold by Orbeck -FS: Magic Weapon - Yoel/YuriaSold by Yoel/Yuria +FS: Magic Weapon - Yoel/Yuria shopSold by Yoel/Yuria FS: Mail Breaker - Sirris for killing CreightonGiven by Sirris talking to her in Firelink Shrine after invading and vanquishing Creighton. FS: Master's Attire - NPC dropDropped by Sword Master FS: Master's Gloves - NPC dropDropped by Sword Master @@ -1401,10 +1406,10 @@ static _Dark Souls III_ randomizer]. FS: Sneering Mask - Yoel's room, kill Londor Pale Shade twiceIn Yoel/Yuria's area after defeating both Londor Pale Shade invasions FS: Soothing Sunlight - Ludleth for DancerBoss weapon for Dancer of the Boreal Valley FS: Soul Arrow - OrbeckSold by Orbeck -FS: Soul Arrow - Yoel/YuriaSold by Yoel/Yuria +FS: Soul Arrow - Yoel/Yuria shopSold by Yoel/Yuria FS: Soul Arrow - shopSold by Handmaid FS: Soul Greatsword - OrbeckSold by Orbeck -FS: Soul Greatsword - Yoel/YuriaSold by Yoel/Yuria after using Draw Out True Strength +FS: Soul Greatsword - Yoel/Yuria shopSold by Yoel/Yuria after using Draw Out True Strength FS: Soul Spear - Orbeck for Logan's ScrollSold by Orbeck after giving him Logan's Scroll FS: Soul of a Deserted Corpse - bell tower doorNext to the door requiring the Tower Key FS: Spook - OrbeckSold by Orbeck @@ -1427,8 +1432,8 @@ static _Dark Souls III_ randomizer]. FS: Undead Legion Gauntlet - shop after killing FK bossSold by Handmaid after defeating Abyss Watchers FS: Undead Legion Helm - shop after killing FK bossSold by Handmaid after defeating Abyss Watchers FS: Undead Legion Leggings - shop after killing FK bossSold by Handmaid after defeating Abyss Watchers -FS: Untrue Dark Ring - Yoel/YuriaSold by Yuria -FS: Untrue White Ring - Yoel/YuriaSold by Yuria +FS: Untrue Dark Ring - Yuria shopSold by Yuria +FS: Untrue White Ring - Yuria shopSold by Yuria FS: Vordt's Great Hammer - Ludleth for VordtBoss weapon for Vordt of the Boreal Valley FS: Vow of Silence - Karla for Londor TomeSold by Irina or Karla after giving one the Londor Braille Divine Tome FS: Washing Pole - Easterner's AshesSold by Handmaid after giving Easterner's Ashes @@ -1477,8 +1482,6 @@ static _Dark Souls III_ randomizer]. FSBT: Twinkling Titanite - lizard behind FirelinkDropped by the Crystal Lizard behind Firelink Shrine. Can be accessed with tree jump by going all the way around the roof, left of the entrance to the rafters, or alternatively dropping down from the Bell Tower. FSBT: Very good! Carving - crow for Divine BlessingTrade Divine Blessing with crow GA: Avelyn - 1F, drop from 3F onto bookshelvesOn top of a bookshelf on the Archive first floor, accessible by going halfway up the stairs to the third floor, dropping down past the Grand Archives Scholar, and then dropping down again -GA: Black Hand Armor - shop after killing GA NPCSold by Handmaid after killing Black Hand Kumai -GA: Black Hand Hat - shop after killing GA NPCSold by Handmaid after killing Black Hand Kumai GA: Blessed Gem - raftersOn the rafters high above the Archives, can be accessed by dropping down from the Winged Knight roof area GA: Chaos Gem - dark room, lizardDropped by a Crystal Lizard on the Archives first floor in the dark room past the large wax pool GA: Cinders of a Lord - Lothric PrinceDropped by Twin Princes @@ -1489,9 +1492,6 @@ static _Dark Souls III_ randomizer]. GA: Divine Pillars of Light - cage above raftersIn a cage above the rafters high above the Archives, can be accessed by dropping down from the Winged Knight roof area GA: Ember - 5F, by entranceOn a balcony high in the Archives overlooking the area with the Grand Archives Scholars with a shortcut ladder, on the opposite side from the wax pool GA: Estus Shard - dome, far balconyOn the Archives roof near the three Winged Knights, in a side area overlooking the ocean. -GA: Faraam Armor - shop after killing GA NPCSold by Handmaid after killing Lion Knight Albert -GA: Faraam Boots - shop after killing GA NPCSold by Handmaid after killing Lion Knight Albert -GA: Faraam Gauntlets - shop after killing GA NPCSold by Handmaid after killing Lion Knight Albert GA: Fleshbite Ring - up stairs from 4FFrom the first shortcut elevator with the movable bookshelf, past the Scholars right before going outside onto the roof, in an alcove to the right with many Clawed Curse bookshelves GA: Golden Wing Crest Shield - outside 5F, NPC dropDropped by Lion Knight Albert before the stairs leading up to Twin Princes GA: Heavy Gem - rooftops, lizardDropped by one of the pair of Crystal Lizards, on the right side, found going up a slope past the gargoyle on the Archives roof @@ -1525,15 +1525,15 @@ static _Dark Souls III_ randomizer]. GA: Titanite Chunk - 2F, by wax poolUp the stairs from the Archives second floor on the right side from the entrance, in a corner near the small wax pool GA: Titanite Chunk - 2F, right after dark roomExiting from the dark room with the Crystal Lizards on the first floor onto the second floor main room, then taking an immediate right GA: Titanite Chunk - 5F, far balconyOn a balcony outside where Lothric Knight stands on the top floor of the Archives, accessing by going right from the final wax pool or by dropping down from the gargoyle area -GA: Titanite Chunk - rooftops, balconyGoing onto the roof and down the first ladder, all the way down the ledge facing the ocean to the right GA: Titanite Chunk - rooftops lower, ledge by buttressGoing onto the roof and down the first ladder, dropping down on either side from the ledge facing the ocean, on a roof ledge to the right +GA: Titanite Chunk - rooftops, balconyGoing onto the roof and down the first ladder, all the way down the ledge facing the ocean to the right GA: Titanite Chunk - rooftops, just before 5FOn the Archives roof, after a short dropdown, in the small area where the two Gargoyles attack you GA: Titanite Scale - 1F, drop from 2F late onto bookshelves, lizardDropped by a Crystal Lizard on first floor bookshelves. Can be accessed by dropping down to the left at the end of the bridge which is the Crystal Sage's final location GA: Titanite Scale - 1F, up stairs on bookshelfOn the Archives first floor, up a movable set of stairs near the large wax pool, on top of a bookshelf GA: Titanite Scale - 2F, titanite scale atop bookshelfOn top of a bookshelf on the Archive second floor, accessible by going halfway up the stairs to the third floor and dropping down near a Grand Archives Scholar GA: Titanite Scale - 3F, by ladder to 2F lateGoing from the Crystal Sage's location on the third floor to its location on the bridge, on the left side of the ladder you descend, behind a table GA: Titanite Scale - 3F, corner up stairsFrom the Grand Archives third floor up past the thralls, in a corner with bookshelves to the left -GA: Titanite Scale - 5F, chest by exitIn a chest after the first elevator shortcut with the movable bookshelf, in the area with the Grand Archives Scholars, to the left of the stairwell leading up to the roof +GA: Titanite Scale - 4F, chest by exitIn a chest after the first elevator shortcut with the movable bookshelf, in the area with the Grand Archives Scholars, to the left of the stairwell leading up to the roof GA: Titanite Scale - dark room, upstairsRight after going up the stairs to the Archives second floor, on the left guarded by a Grand Archives Scholar and a sequence of Clawed Curse bookshelves GA: Titanite Scale - rooftops lower, path to 2FGoing onto the roof and down the first ladder, dropping down on either side from the ledge facing the ocean, then going past the corvians all the way to the left and making a jump GA: Titanite Slab - 1F, after pulling 2F switchIn a chest on the Archives first floor, behind a bookshelf moved by pulling a lever in the middle of the second floor between two cursed bookshelves @@ -1633,7 +1633,7 @@ static _Dark Souls III_ randomizer]. IBV: Large Soul of a Nameless Soldier - central, by bonfireBy the Central Irithyll bonfire IBV: Large Soul of a Nameless Soldier - central, by second fountainNext to the fountain up the stairs from the Central Irithyll bonfire IBV: Large Soul of a Nameless Soldier - lake islandOn an island in the lake leading to the Distant Manor bonfire -IBV: Large Soul of a Nameless Soldier - stairs to plazaOn the path from Central Irithyll bonfire, before making the left toward Church of Yorshka +IBV: Large Soul of a Nameless Soldier - path to plazaOn the path from Central Irithyll bonfire, before making the left toward Church of Yorshka IBV: Large Titanite Shard - Distant Manor, under overhangUnder overhang next to second set of stairs leading from Distant Manor bonfire IBV: Large Titanite Shard - ascent, by elevator doorOn the path from the sewer leading up to Pontiff's cathedral, to the right of the statue surrounded by dogs IBV: Large Titanite Shard - ascent, down ladder in last buildingOutside the final building before Pontiff's cathedral, coming from the sewer, dropping down to the left before the entrance @@ -1701,7 +1701,7 @@ static _Dark Souls III_ randomizer]. ID: Large Titanite Shard - B1 far, rightmost cellIn a cell on the far end of the top corridor opposite to the bonfire in Irithyll Dungeon, nearby the Jailer ID: Large Titanite Shard - B1 near, by doorAt the end of the top corridor on the bonfire side in Irithyll Dungeon, before the Jailbreaker's Key door ID: Large Titanite Shard - B3 near, right cornerIn the main Jailer cell block, to the left of the hallway leading to the Path of the Dragon area -ID: Large Titanite Shard - after bonfire, second cell on rightIn the second cell on the right after Irithyll Dungeon bonfire +ID: Large Titanite Shard - after bonfire, second cell on leftIn the second cell on the right after Irithyll Dungeon bonfire ID: Large Titanite Shard - pit #1On the floor where the Giant Slave is standing ID: Large Titanite Shard - pit #2On the floor where the Giant Slave is standing ID: Lightning Blade - B3 lift, middle platformOn the middle platform riding the elevator up from the Path of the Dragon area @@ -2239,7 +2239,7 @@ static _Dark Souls III_ randomizer]. US: Pyromancy Flame - CornyxGiven by Cornyx in Firelink Shrine or dropped. US: Red Bug Pellet - tower village building, basementOn the floor of the building after the Fire Demon encounter US: Red Hilted Halberd - chasm cryptIn the skeleton area accessible from Grave Key or dropping down from near Eygon -US: Red and White Shield - chasm, hanging corpseOn a hanging corpse in the ravine accessible with the Grave Key or dropping down near Eygon, to the entrance of Irina's prison. Must be shot down with an arrow or projective. +US: Red and White Round Shield - chasm, hanging corpseOn a hanging corpse in the ravine accessible with the Grave Key or dropping down near Eygon, to the entrance of Irina's prison. Must be shot down with an arrow or projective. US: Reinforced Club - by white treeNear the Birch Tree where giant shoots arrows US: Repair Powder - first building, balconyOn the balcony of the first Undead Settlement building US: Rusted Coin - awning above Dilapidated BridgeOn a wooden ledge near the Dilapidated Bridge bonfire. Must be jumped to from near Cathedral Evangelist enemy diff --git a/worlds/dark_souls_3/docs/setup_en.md b/worlds/dark_souls_3/docs/setup_en.md index 484afdce3f..7edf0d54e1 100644 --- a/worlds/dark_souls_3/docs/setup_en.md +++ b/worlds/dark_souls_3/docs/setup_en.md @@ -3,11 +3,13 @@ ## Required Software - [Dark Souls III](https://store.steampowered.com/app/374320/DARK_SOULS_III/) -- [Dark Souls III AP Client](https://github.com/nex3/Dark-Souls-III-Archipelago-client/releases/latest) +- [Dark Souls III AP Client] + +[Dark Souls III AP Client]: https://github.com/nex3/Dark-Souls-III-Archipelago-client/releases/latest ## Optional Software -- Map tracker not yet updated for 3.0.0 +- [Map tracker](https://github.com/TVV1GK/DS3_AP_Maptracker) ## Setting Up @@ -37,16 +39,14 @@ randomized item and (optionally) enemy locations. You only need to do this once To run _Dark Souls III_ in Archipelago mode: -1. Start Steam. **Do not run in offline mode.** Running Steam in offline mode will make certain - scripted invaders fail to spawn. Instead, change the game itself to offline mode on the menu - screen. +1. Start Steam. **Do not run Steam in offline mode.** Running Steam in offline mode will make certain + scripted invaders fail to spawn. -2. Run `launchmod_darksouls3.bat`. This will start _Dark Souls III_ as well as a command prompt that +2. To prevent you from getting penalized, **make sure to set _Dark Souls III_ to offline mode in the game options.** + +3. Run `launchmod_darksouls3.bat`. This will start _Dark Souls III_ as well as a command prompt that you can use to interact with the Archipelago server. -3. Type `/connect {SERVER_IP}:{SERVER_PORT} {SLOT_NAME}` into the command prompt, with the - appropriate values filled in. For example: `/connect archipelago.gg:24242 PlayerName`. - 4. Start playing as normal. An "Archipelago connected" message will appear onscreen once you have control of your character and the connection is established. @@ -71,5 +71,67 @@ things to keep in mind: * To run the game itself, just run `launchmod_darksouls3.bat` under Proton. -[.NET Runtime]: https://dotnet.microsoft.com/en-us/download/dotnet/8.0 +[.NET Runtime]: https://dotnet.microsoft.com/en-us/download/dotnet/6.0 [WINE]: https://www.winehq.org/ + +## Troubleshooting + +### Enemy randomizer issues + +The DS3 Archipelago randomizer uses [thefifthmatt's DS3 enemy randomizer], +essentially unchanged. Unfortunately, this randomizer has a few known issues, +including enemy AI not working, enemies spawning in places they can't be killed, +and, in a few rare cases, enemies spawning in ways that crash the game when they +load. These bugs should be [reported upstream], but unfortunately the +Archipelago devs can't help much with them. + +[thefifthmatt's DS3 enemy randomizer]: https://www.nexusmods.com/darksouls3/mods/484 +[reported upstream]: https://github.com/thefifthmatt/SoulsRandomizers/issues + +Because in rare cases the enemy randomizer can cause seeds to be impossible to +complete, we recommend disabling it for large async multiworlds for safety +purposes. + +### `launchmod_darksouls3.bat` isn't working + +Sometimes `launchmod_darksouls3.bat` will briefly flash a terminal on your +screen and then terminate without actually starting the game. This is usually +caused by some issue communicating with Steam either to find `DarkSoulsIII.exe` +or to launch it properly. If this is happening to you, make sure: + +* You have DS3 1.15.2 installed. This is the latest patch as of January 2025. + (Note that older versions of Archipelago required an older patch, but that + _will not work_ with the current version.) + +* You own the DS3 DLC if your randomizer config has DLC enabled. (It's possible, + but unconfirmed, that you need the DLC even when it's disabled in your config). + +* Steam is not running in administrator mode. To fix this, right-click + `steam.exe` (by default this is in `C:\Program Files\Steam`), select + "Properties", open the "Compatiblity" tab, and uncheck "Run this program as an + administrator". + +* There is no `dinput8.dll` file in your DS3 game directory. This is the old way + of installing mods, and it can interfere with the new ModEngine2 workflow. + +If you've checked all of these, you can also try: + +* Running `launchmod_darksouls3.bat` as an administrator. + +* Reinstalling DS3 or even reinstalling Steam itself. + +* Making sure DS3 is installed on the same drive as Steam and as the randomizer. + (A number of users are able to run these on different drives, but this has + helped some users.) + +If none of this works, unfortunately there's not much we can do. We use +ModEngine2 to launch DS3 with the Archipelago mod enabled, but unfortunately +it's no longer maintained and its successor, ModEngine3, isn't usable yet. + +### `DS3Randomizer.exe` isn't working + +This is almost always caused by using a version of the randomizer client that's +not compatible with the version used to generate the multiworld. If you're +generating your multiworld on archipelago.gg, you *must* use the latest [Dark +Souls III AP Client]. If you want to use a different client version, you *must* +generate the multiworld locally using the apworld bundled with the client. diff --git a/worlds/dark_souls_3/docs/setup_fr.md b/worlds/dark_souls_3/docs/setup_fr.md deleted file mode 100644 index ea4d8f8186..0000000000 --- a/worlds/dark_souls_3/docs/setup_fr.md +++ /dev/null @@ -1,33 +0,0 @@ -# Guide d'installation de Dark Souls III Randomizer - -## Logiciels requis - -- [Dark Souls III](https://store.steampowered.com/app/374320/DARK_SOULS_III/) -- [Client AP de Dark Souls III](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/releases) - -## Concept général - -Le client Archipelago de Dark Souls III est un fichier dinput8.dll. Cette .dll va lancer une invite de commande Windows -permettant de lire des informations de la partie et écrire des commandes pour intéragir avec le serveur Archipelago. - -## Procédures d'installation - - -**Il y a des risques de bannissement permanent des serveurs FromSoftware si ce mod est utilisé en ligne.** - -Ce client a été testé sur la version Steam officielle du jeu (v1.15/1.35), peu importe les DLCs actuellement installés. - -Télécharger le fichier dinput8.dll disponible dans le [Client AP de Dark Souls III](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/releases) et -placez-le à la racine du jeu (ex: "SteamLibrary\steamapps\common\DARK SOULS III\Game") - -## Rejoindre une partie Multiworld - -1. Lancer DarkSoulsIII.exe ou lancer le jeu depuis Steam -2. Ecrire "/connect {SERVER_IP}:{SERVER_PORT} {SLOT_NAME}" dans l'invite de commande Windows ouverte au lancement du jeu -3. Une fois connecté, créez une nouvelle partie, choisissez une classe et attendez que les autres soient prêts avant de lancer -4. Vous pouvez quitter et lancer le jeu n'importe quand pendant une partie - -## Où trouver le fichier de configuration ? - -La [Page de configuration](/games/Dark%20Souls%20III/player-options) sur le site vous permez de configurer vos -paramètres et de les exporter sous la forme d'un fichier. diff --git a/worlds/dkc3/Client.py b/worlds/dkc3/Client.py index ee2bd1dbdf..40216e81e3 100644 --- a/worlds/dkc3/Client.py +++ b/worlds/dkc3/Client.py @@ -1,5 +1,4 @@ import logging -import asyncio from NetUtils import ClientStatus, color from worlds.AutoSNIClient import SNIClient @@ -32,7 +31,7 @@ class DKC3SNIClient(SNIClient): async def validate_rom(self, ctx): - from SNIClient import snes_buffered_write, snes_flush_writes, snes_read + from SNIClient import snes_read rom_name = await snes_read(ctx, DKC3_ROMHASH_START, ROMHASH_SIZE) if rom_name is None or rom_name == bytes([0] * ROMHASH_SIZE) or rom_name[:2] != b"D3": diff --git a/worlds/dkc3/Items.py b/worlds/dkc3/Items.py index 358873cd20..e6cac91ea9 100644 --- a/worlds/dkc3/Items.py +++ b/worlds/dkc3/Items.py @@ -1,6 +1,6 @@ import typing -from BaseClasses import Item, ItemClassification +from BaseClasses import Item from .Names import ItemName diff --git a/worlds/dkc3/LICENSE b/worlds/dkc3/LICENSE new file mode 100644 index 0000000000..733fbe11ed --- /dev/null +++ b/worlds/dkc3/LICENSE @@ -0,0 +1,27 @@ +Modified MIT License + +Copyright (c) 2025 PoryGone + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, and/or distribute copies of the Software, +and to permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +No copy or substantial portion of the Software shall be sublicensed or relicensed +without the express written permission of the copyright holder(s) + +No copy or substantial portion of the Software shall be sold without the express +written permission of the copyright holder(s) + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. \ No newline at end of file diff --git a/worlds/dkc3/Options.py b/worlds/dkc3/Options.py index b114a503b9..3f220bce44 100644 --- a/worlds/dkc3/Options.py +++ b/worlds/dkc3/Options.py @@ -1,7 +1,6 @@ from dataclasses import dataclass -import typing -from Options import Choice, Range, Toggle, DeathLink, DefaultOnToggle, OptionGroup, PerGameCommonOptions +from Options import Choice, Range, Toggle, DefaultOnToggle, OptionGroup, PerGameCommonOptions class Goal(Choice): diff --git a/worlds/dkc3/Regions.py b/worlds/dkc3/Regions.py index ae505b78d8..c6c7dd362e 100644 --- a/worlds/dkc3/Regions.py +++ b/worlds/dkc3/Regions.py @@ -1,10 +1,9 @@ import typing -from BaseClasses import MultiWorld, Region, Entrance -from .Items import DKC3Item +from BaseClasses import Region, Entrance +from worlds.AutoWorld import World from .Locations import DKC3Location from .Names import LocationName, ItemName -from worlds.AutoWorld import World def create_regions(world: World, active_locations): @@ -803,8 +802,10 @@ def connect_regions(world: World, level_list): for i in range(0, len(kremwood_forest_levels) - 1): connect(world, world.player, names, LocationName.kremwood_forest_region, kremwood_forest_levels[i]) - connect(world, world.player, names, LocationName.kremwood_forest_region, kremwood_forest_levels[-1], - lambda state: (state.can_reach(LocationName.riverside_race_flag, "Location", world.player))) + connection = connect(world, world.player, names, LocationName.kremwood_forest_region, kremwood_forest_levels[-1], + lambda state: (state.can_reach(LocationName.riverside_race_flag, "Location", world.player))) + world.multiworld.register_indirect_condition(world.get_location(LocationName.riverside_race_flag).parent_region, + connection) # Cotton-Top Cove Connections cotton_top_cove_levels = [ @@ -838,8 +839,11 @@ def connect_regions(world: World, level_list): connect(world, world.player, names, LocationName.mekanos_region, LocationName.sky_high_secret_region, lambda state: (state.has(ItemName.bowling_ball, world.player, 1))) else: - connect(world, world.player, names, LocationName.mekanos_region, LocationName.sky_high_secret_region, - lambda state: (state.can_reach(LocationName.bleaks_house, "Location", world.player))) + connection = connect(world, world.player, names, LocationName.mekanos_region, + LocationName.sky_high_secret_region, + lambda state: (state.can_reach(LocationName.bleaks_house, "Location", world.player))) + world.multiworld.register_indirect_condition(world.get_location(LocationName.bleaks_house).parent_region, + connection) # K3 Connections k3_levels = [ @@ -947,3 +951,4 @@ def connect(world: World, player: int, used_names: typing.Dict[str, int], source source_region.exits.append(connection) connection.connect(target_region) + return connection diff --git a/worlds/dkc3/Rom.py b/worlds/dkc3/Rom.py index 0dc722a738..cde4d8c764 100644 --- a/worlds/dkc3/Rom.py +++ b/worlds/dkc3/Rom.py @@ -1,8 +1,8 @@ + import Utils from Utils import read_snes_rom from worlds.AutoWorld import World from worlds.Files import APDeltaPatch -from .Locations import lookup_id_to_name, all_locations from .Levels import level_list, level_dict USHASH = '120abf304f0c40fe059f6a192ed4f947' @@ -436,7 +436,7 @@ level_music_ids = [ class LocalRom: - def __init__(self, file, patch=True, vanillaRom=None, name=None, hash=None): + def __init__(self, file, name=None, hash=None): self.name = name self.hash = hash self.orig_buffer = None @@ -736,9 +736,9 @@ def get_base_rom_bytes(file_name: str = "") -> bytes: return base_rom_bytes def get_base_rom_path(file_name: str = "") -> str: - options = Utils.get_options() if not file_name: - file_name = options["dkc3_options"]["rom_file"] + from settings import get_settings + file_name = get_settings()["dkc3_options"]["rom_file"] if not os.path.exists(file_name): file_name = Utils.user_path(file_name) return file_name diff --git a/worlds/dkc3/Rules.py b/worlds/dkc3/Rules.py index cc45e4ef3a..3d68aefb71 100644 --- a/worlds/dkc3/Rules.py +++ b/worlds/dkc3/Rules.py @@ -1,8 +1,8 @@ import math +from worlds.AutoWorld import World +from worlds.generic.Rules import add_rule from .Names import LocationName, ItemName -from worlds.AutoWorld import LogicMixin, World -from worlds.generic.Rules import add_rule, set_rule def set_rules(world: World): diff --git a/worlds/dkc3/__init__.py b/worlds/dkc3/__init__.py index de6fb4a44a..1dabeb0539 100644 --- a/worlds/dkc3/__init__.py +++ b/worlds/dkc3/__init__.py @@ -1,15 +1,13 @@ import dataclasses -import os -import typing import math +import os import threading +import typing +import settings from BaseClasses import Item, MultiWorld, Tutorial, ItemClassification from Options import PerGameCommonOptions -import Patch -import settings from worlds.AutoWorld import WebWorld, World - from .Client import DKC3SNIClient from .Items import DKC3Item, ItemData, item_table, inventory_table, junk_table from .Levels import level_list diff --git a/worlds/dkc3/archipelago.json b/worlds/dkc3/archipelago.json new file mode 100644 index 0000000000..1d3880a2e7 --- /dev/null +++ b/worlds/dkc3/archipelago.json @@ -0,0 +1,6 @@ +{ + "game": "Donkey Kong Country 3", + "authors": [ "PoryGone" ], + "minimum_ap_version": "0.6.3", + "world_version": "1.1.0" +} \ No newline at end of file diff --git a/worlds/dlcquest/Items.py b/worlds/dlcquest/Items.py index 65b36fe617..5496885a74 100644 --- a/worlds/dlcquest/Items.py +++ b/worlds/dlcquest/Items.py @@ -30,7 +30,6 @@ class Group(enum.Enum): Deprecated = enum.auto() - @dataclass(frozen=True) class ItemData: code_without_offset: offset @@ -98,14 +97,15 @@ def create_trap_items(world, world_options: Options.DLCQuestOptions, trap_needed return traps -def create_items(world, world_options: Options.DLCQuestOptions, locations_count: int, random: Random): +def create_items(world, world_options: Options.DLCQuestOptions, locations_count: int, excluded_items: list[str], + random: Random): created_items = [] if world_options.campaign == Options.Campaign.option_basic or world_options.campaign == Options.Campaign.option_both: - create_items_basic(world_options, created_items, world) + create_items_campaign(world_options, created_items, world, excluded_items, Group.DLCQuest, 825, 250) if (world_options.campaign == Options.Campaign.option_live_freemium_or_die or world_options.campaign == Options.Campaign.option_both): - create_items_lfod(world_options, created_items, world) + create_items_campaign(world_options, created_items, world, excluded_items, Group.Freemium, 889, 200) trap_items = create_trap_items(world, world_options, locations_count - len(created_items), random) created_items += trap_items @@ -113,8 +113,12 @@ def create_items(world, world_options: Options.DLCQuestOptions, locations_count: return created_items -def create_items_lfod(world_options, created_items, world): - for item in items_by_group[Group.Freemium]: +def create_items_campaign(world_options: Options.DLCQuestOptions, created_items: list[DLCQuestItem], world, excluded_items: list[str], group: Group, total_coins: int, required_coins: int): + for item in items_by_group[group]: + if item.name in excluded_items: + excluded_items.remove(item.name) + continue + if item.has_any_group(Group.DLC): created_items.append(world.create_item(item)) if item.has_any_group(Group.Item) and world_options.item_shuffle == Options.ItemShuffle.option_shuffled: @@ -123,29 +127,15 @@ def create_items_lfod(world_options, created_items, world): created_items.append(world.create_item(item)) if world_options.coinsanity == Options.CoinSanity.option_coin: if world_options.coinbundlequantity == -1: - create_coin_piece(created_items, world, 889, 200, Group.Freemium) + create_coin_piece(created_items, world, total_coins, required_coins, group) return - create_coin(world_options, created_items, world, 889, 200, Group.Freemium) - - -def create_items_basic(world_options, created_items, world): - for item in items_by_group[Group.DLCQuest]: - if item.has_any_group(Group.DLC): - created_items.append(world.create_item(item)) - if item.has_any_group(Group.Item) and world_options.item_shuffle == Options.ItemShuffle.option_shuffled: - created_items.append(world.create_item(item)) - if item.has_any_group(Group.Twice): - created_items.append(world.create_item(item)) - if world_options.coinsanity == Options.CoinSanity.option_coin: - if world_options.coinbundlequantity == -1: - create_coin_piece(created_items, world, 825, 250, Group.DLCQuest) - return - create_coin(world_options, created_items, world, 825, 250, Group.DLCQuest) + create_coin(world_options, created_items, world, total_coins, required_coins, group) def create_coin(world_options, created_items, world, total_coins, required_coins, group): coin_bundle_required = math.ceil(required_coins / world_options.coinbundlequantity) - coin_bundle_useful = math.ceil((total_coins - coin_bundle_required * world_options.coinbundlequantity) / world_options.coinbundlequantity) + coin_bundle_useful = math.ceil( + (total_coins - coin_bundle_required * world_options.coinbundlequantity) / world_options.coinbundlequantity) for item in items_by_group[group]: if item.has_any_group(Group.Coin): for i in range(coin_bundle_required): @@ -157,7 +147,7 @@ def create_coin(world_options, created_items, world, total_coins, required_coins def create_coin_piece(created_items, world, total_coins, required_coins, group): for item in items_by_group[group]: if item.has_any_group(Group.Piece): - for i in range(required_coins*10): + for i in range(required_coins * 10): created_items.append(world.create_item(item)) for i in range((total_coins - required_coins) * 10): created_items.append(world.create_item(item, ItemClassification.useful)) diff --git a/worlds/dlcquest/Rules.py b/worlds/dlcquest/Rules.py index 3461d0633e..5dfd80165a 100644 --- a/worlds/dlcquest/Rules.py +++ b/worlds/dlcquest/Rules.py @@ -280,16 +280,19 @@ def set_boss_door_requirements_rules(player, world): set_rule(world.get_entrance("Boss Door", player), has_3_swords) -def set_lfod_self_obtained_items_rules(world_options, player, world): +def set_lfod_self_obtained_items_rules(world_options, player, multiworld): if world_options.item_shuffle != Options.ItemShuffle.option_disabled: return - set_rule(world.get_entrance("Vines", player), + world = multiworld.worlds[player] + set_rule(world.get_entrance("Vines"), lambda state: state.has("Incredibly Important Pack", player)) - set_rule(world.get_entrance("Behind Rocks", player), + set_rule(world.get_entrance("Behind Rocks"), lambda state: state.can_reach("Cut Content", 'region', player)) - set_rule(world.get_entrance("Pickaxe Hard Cave", player), + multiworld.register_indirect_condition(world.get_region("Cut Content"), world.get_entrance("Behind Rocks")) + set_rule(world.get_entrance("Pickaxe Hard Cave"), lambda state: state.can_reach("Cut Content", 'region', player) and state.has("Name Change Pack", player)) + multiworld.register_indirect_condition(world.get_region("Cut Content"), world.get_entrance("Pickaxe Hard Cave")) def set_lfod_shuffled_items_rules(world_options, player, world): diff --git a/worlds/dlcquest/__init__.py b/worlds/dlcquest/__init__.py index b8f2aad6ff..4a8d0532bf 100644 --- a/worlds/dlcquest/__init__.py +++ b/worlds/dlcquest/__init__.py @@ -34,6 +34,7 @@ class DLCqwebworld(WebWorld): ["Deoxis"] ) tutorials = [setup_en, setup_fr] + game_info_languages = ["en", "fr"] class DLCqworld(World): @@ -65,24 +66,30 @@ class DLCqworld(World): for location in self.multiworld.get_locations(self.player) if not location.advancement]) - items_to_exclude = [excluded_items + items_to_exclude = [excluded_items.name for excluded_items in self.multiworld.precollected_items[self.player]] - created_items = create_items(self, self.options, locations_count + len(items_to_exclude), self.multiworld.random) + created_items = create_items(self, self.options, locations_count, items_to_exclude, self.multiworld.random) self.multiworld.itempool += created_items - if self.options.campaign == Options.Campaign.option_basic or self.options.campaign == Options.Campaign.option_both: - self.multiworld.early_items[self.player]["Movement Pack"] = 1 + campaign = self.options.campaign + has_both = campaign == Options.Campaign.option_both + has_base = campaign == Options.Campaign.option_basic or has_both + has_big_bundles = self.options.coinsanity and self.options.coinbundlequantity > 50 + early_items = self.multiworld.early_items + if has_base: + if has_both and has_big_bundles: + early_items[self.player]["Incredibly Important Pack"] = 1 + else: + early_items[self.player]["Movement Pack"] = 1 + - for item in items_to_exclude: - if item in self.multiworld.itempool: - self.multiworld.itempool.remove(item) def precollect_coinsanity(self): if self.options.campaign == Options.Campaign.option_basic: if self.options.coinsanity == Options.CoinSanity.option_coin and self.options.coinbundlequantity >= 5: - self.multiworld.push_precollected(self.create_item("Movement Pack")) + self.multiworld.push_precollected(self.create_item("DLC Quest: Coin Bundle")) def create_item(self, item: Union[str, ItemData], classification: ItemClassification = None) -> DLCQuestItem: if isinstance(item, str): diff --git a/worlds/dlcquest/test/TestOptionsLong.py b/worlds/dlcquest/test/TestOptionsLong.py index c6c594b6a0..d31e82c00f 100644 --- a/worlds/dlcquest/test/TestOptionsLong.py +++ b/worlds/dlcquest/test/TestOptionsLong.py @@ -1,10 +1,11 @@ +import unittest from typing import Dict from BaseClasses import MultiWorld from Options import NamedRange -from .option_names import options_to_include -from .checks.world_checks import assert_can_win, assert_same_number_items_locations from . import DLCQuestTestBase, setup_dlc_quest_solo_multiworld +from .checks.world_checks import assert_can_win, assert_same_number_items_locations +from .option_names import options_to_include def basic_checks(tester: DLCQuestTestBase, multiworld: MultiWorld): @@ -38,6 +39,8 @@ class TestGenerateDynamicOptions(DLCQuestTestBase): basic_checks(self, multiworld) def test_given_option_truple_when_generate_then_basic_checks(self): + if self.skip_long_tests: + raise unittest.SkipTest("Long tests disabled") num_options = len(options_to_include) for option1_index in range(0, num_options): for option2_index in range(option1_index + 1, num_options): @@ -59,6 +62,8 @@ class TestGenerateDynamicOptions(DLCQuestTestBase): basic_checks(self, multiworld) def test_given_option_quartet_when_generate_then_basic_checks(self): + if self.skip_long_tests: + raise unittest.SkipTest("Long tests disabled") num_options = len(options_to_include) for option1_index in range(0, num_options): for option2_index in range(option1_index + 1, num_options): diff --git a/worlds/dlcquest/test/__init__.py b/worlds/dlcquest/test/__init__.py index 0432ae8b60..bcc4c14659 100644 --- a/worlds/dlcquest/test/__init__.py +++ b/worlds/dlcquest/test/__init__.py @@ -1,19 +1,26 @@ -from typing import ClassVar - -from typing import Dict, FrozenSet, Tuple, Any +import os from argparse import Namespace +from typing import ClassVar +from typing import Dict, FrozenSet, Tuple, Any from BaseClasses import MultiWorld from test.bases import WorldTestBase -from .. import DLCqworld from test.general import gen_steps, setup_solo_multiworld as setup_base_solo_multiworld from worlds.AutoWorld import call_all +from .. import DLCqworld class DLCQuestTestBase(WorldTestBase): game = "DLCQuest" world: DLCqworld player: ClassVar[int] = 1 + # Set False to run tests that take long + skip_long_tests: bool = True + + @classmethod + def setUpClass(cls) -> None: + super().setUpClass() + cls.skip_long_tests = not bool(os.environ.get("long")) def world_setup(self, *args, **kwargs): super().world_setup(*args, **kwargs) diff --git a/worlds/doom_1993/Items.py b/worlds/doom_1993/Items.py index 3c5124d4d5..3dce3e01e1 100644 --- a/worlds/doom_1993/Items.py +++ b/worlds/doom_1993/Items.py @@ -650,8 +650,8 @@ item_table: Dict[int, ItemDict] = { 'doom_type': 2006, 'episode': -1, 'map': -1}, - 350106: {'classification': ItemClassification.progression, - 'count': 1, + 350106: {'classification': ItemClassification.useful, + 'count': 0, 'name': 'Backpack', 'doom_type': 8, 'episode': -1, @@ -1160,6 +1160,30 @@ item_table: Dict[int, ItemDict] = { 'doom_type': 2026, 'episode': 4, 'map': 9}, + 350191: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Bullet capacity', + 'doom_type': 65001, + 'episode': -1, + 'map': -1}, + 350192: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Shell capacity', + 'doom_type': 65002, + 'episode': -1, + 'map': -1}, + 350193: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Energy cell capacity', + 'doom_type': 65003, + 'episode': -1, + 'map': -1}, + 350194: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Rocket capacity', + 'doom_type': 65004, + 'episode': -1, + 'map': -1}, } diff --git a/worlds/doom_1993/Locations.py b/worlds/doom_1993/Locations.py index 90a6916cd7..5a9dd399b1 100644 --- a/worlds/doom_1993/Locations.py +++ b/worlds/doom_1993/Locations.py @@ -126,7 +126,7 @@ location_table: Dict[int, LocationDict] = { 'map': 3, 'index': 64, 'doom_type': 2001, - 'region': "Toxin Refinery (E1M3) Main"}, + 'region': "Toxin Refinery (E1M3) Start"}, 351019: {'name': 'Toxin Refinery (E1M3) - Shotgun 2', 'episode': 1, 'map': 3, @@ -234,7 +234,7 @@ location_table: Dict[int, LocationDict] = { 'map': 4, 'index': 107, 'doom_type': 8, - 'region': "Command Control (E1M4) Main"}, + 'region': "Command Control (E1M4) Start"}, 351037: {'name': 'Command Control (E1M4) - Shotgun', 'episode': 1, 'map': 4, @@ -504,7 +504,7 @@ location_table: Dict[int, LocationDict] = { 'map': 7, 'index': 122, 'doom_type': 2001, - 'region': "Computer Station (E1M7) Main"}, + 'region': "Computer Station (E1M7) Start"}, 351082: {'name': 'Computer Station (E1M7) - Rocket launcher', 'episode': 1, 'map': 7, @@ -912,7 +912,7 @@ location_table: Dict[int, LocationDict] = { 'map': 4, 'index': 109, 'doom_type': 2001, - 'region': "Deimos Lab (E2M4) Main"}, + 'region': "Deimos Lab (E2M4) Start"}, 351150: {'name': 'Deimos Lab (E2M4) - Mega Armor', 'episode': 2, 'map': 4, @@ -1242,7 +1242,7 @@ location_table: Dict[int, LocationDict] = { 'map': 8, 'index': 36, 'doom_type': 2019, - 'region': "Tower of Babel (E2M8) Main"}, + 'region': "Tower of Babel (E2M8) Start"}, 351205: {'name': 'Fortress of Mystery (E2M9) - Supercharge', 'episode': 2, 'map': 9, @@ -1638,7 +1638,7 @@ location_table: Dict[int, LocationDict] = { 'map': 5, 'index': 187, 'doom_type': 2001, - 'region': "Unholy Cathedral (E3M5) Main"}, + 'region': "Unholy Cathedral (E3M5) Start"}, 351271: {'name': 'Unholy Cathedral (E3M5) - Shotgun 2', 'episode': 3, 'map': 5, diff --git a/worlds/doom_1993/Options.py b/worlds/doom_1993/Options.py index f65952d3eb..c741df3820 100644 --- a/worlds/doom_1993/Options.py +++ b/worlds/doom_1993/Options.py @@ -1,4 +1,4 @@ -from Options import PerGameCommonOptions, Choice, Toggle, DeathLink, DefaultOnToggle, StartInventoryPool +from Options import PerGameCommonOptions, Range, Choice, Toggle, DeathLink, DefaultOnToggle, StartInventoryPool from dataclasses import dataclass @@ -16,9 +16,9 @@ class Goal(Choice): class Difficulty(Choice): """ - Choose the difficulty option. Those match DOOM's difficulty options. - baby (I'm too young to die.) double ammos, half damage, less monsters or strength. - easy (Hey, not too rough.) less monsters or strength. + Choose the game difficulty. These options match DOOM's skill levels. + baby (I'm too young to die.) Same as easy, with double ammo pickups and half damage taken. + easy (Hey, not too rough.) Less monsters or strength. medium (Hurt me plenty.) Default. hard (Ultra-Violence.) More monsters or strength. nightmare (Nightmare!) Monsters attack more rapidly and respawn. @@ -29,6 +29,11 @@ class Difficulty(Choice): option_medium = 2 option_hard = 3 option_nightmare = 4 + alias_itytd = 0 + alias_hntr = 1 + alias_hmp = 2 + alias_uv = 3 + alias_nm = 4 default = 2 @@ -112,7 +117,7 @@ class StartWithComputerAreaMaps(Toggle): class ResetLevelOnDeath(DefaultOnToggle): """When dying, levels are reset and monsters respawned. But inventory and checks are kept. Turning this setting off is considered easy mode. Good for new players that don't know the levels well.""" - display_name="Reset Level on Death" + display_name = "Reset Level on Death" class Episode1(DefaultOnToggle): @@ -139,6 +144,84 @@ class Episode4(Toggle): display_name = "Episode 4" +class SplitBackpack(Toggle): + """Split the Backpack into four individual items, each one increasing ammo capacity for one type of weapon only.""" + display_name = "Split Backpack" + + +class BackpackCount(Range): + """How many Backpacks will be available. + If Split Backpack is set, this will be the number of each capacity upgrade available.""" + display_name = "Backpack Count" + range_start = 0 + range_end = 10 + default = 1 + + +class MaxAmmoBullets(Range): + """Set the starting ammo capacity for bullets.""" + display_name = "Max Ammo - Bullets" + range_start = 200 + range_end = 999 + default = 200 + + +class MaxAmmoShells(Range): + """Set the starting ammo capacity for shotgun shells.""" + display_name = "Max Ammo - Shells" + range_start = 50 + range_end = 999 + default = 50 + + +class MaxAmmoRockets(Range): + """Set the starting ammo capacity for rockets.""" + display_name = "Max Ammo - Rockets" + range_start = 50 + range_end = 999 + default = 50 + + +class MaxAmmoEnergyCells(Range): + """Set the starting ammo capacity for energy cells.""" + display_name = "Max Ammo - Energy Cells" + range_start = 300 + range_end = 999 + default = 300 + + +class AddedAmmoBullets(Range): + """Set the amount of bullet capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Bullets" + range_start = 20 + range_end = 999 + default = 200 + + +class AddedAmmoShells(Range): + """Set the amount of shotgun shell capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Shells" + range_start = 5 + range_end = 999 + default = 50 + + +class AddedAmmoRockets(Range): + """Set the amount of rocket capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Rockets" + range_start = 5 + range_end = 999 + default = 50 + + +class AddedAmmoEnergyCells(Range): + """Set the amount of energy cell capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Energy Cells" + range_start = 30 + range_end = 999 + default = 300 + + @dataclass class DOOM1993Options(PerGameCommonOptions): start_inventory_from_pool: StartInventoryPool @@ -158,3 +241,14 @@ class DOOM1993Options(PerGameCommonOptions): episode3: Episode3 episode4: Episode4 + split_backpack: SplitBackpack + backpack_count: BackpackCount + max_ammo_bullets: MaxAmmoBullets + max_ammo_shells: MaxAmmoShells + max_ammo_rockets: MaxAmmoRockets + max_ammo_energy_cells: MaxAmmoEnergyCells + added_ammo_bullets: AddedAmmoBullets + added_ammo_shells: AddedAmmoShells + added_ammo_rockets: AddedAmmoRockets + added_ammo_energy_cells: AddedAmmoEnergyCells + diff --git a/worlds/doom_1993/Regions.py b/worlds/doom_1993/Regions.py index c32f7b4701..b01f5a2293 100644 --- a/worlds/doom_1993/Regions.py +++ b/worlds/doom_1993/Regions.py @@ -33,9 +33,11 @@ regions:List[RegionDict] = [ # Toxin Refinery (E1M3) {"name":"Toxin Refinery (E1M3) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":1, - "connections":[{"target":"Toxin Refinery (E1M3) Blue","pro":False}]}, + "connections":[ + {"target":"Toxin Refinery (E1M3) Blue","pro":False}, + {"target":"Toxin Refinery (E1M3) Start","pro":False}]}, {"name":"Toxin Refinery (E1M3) Blue", "connects_to_hub":False, "episode":1, @@ -46,15 +48,20 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":1, "connections":[{"target":"Toxin Refinery (E1M3) Blue","pro":False}]}, + {"name":"Toxin Refinery (E1M3) Start", + "connects_to_hub":True, + "episode":1, + "connections":[{"target":"Toxin Refinery (E1M3) Main","pro":False}]}, # Command Control (E1M4) {"name":"Command Control (E1M4) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":1, "connections":[ {"target":"Command Control (E1M4) Blue","pro":False}, {"target":"Command Control (E1M4) Yellow","pro":False}, - {"target":"Command Control (E1M4) Ledge","pro":True}]}, + {"target":"Command Control (E1M4) Ledge","pro":True}, + {"target":"Command Control (E1M4) Start","pro":False}]}, {"name":"Command Control (E1M4) Blue", "connects_to_hub":False, "episode":1, @@ -72,6 +79,10 @@ regions:List[RegionDict] = [ {"target":"Command Control (E1M4) Main","pro":False}, {"target":"Command Control (E1M4) Blue","pro":False}, {"target":"Command Control (E1M4) Yellow","pro":False}]}, + {"name":"Command Control (E1M4) Start", + "connects_to_hub":True, + "episode":1, + "connections":[{"target":"Command Control (E1M4) Main","pro":False}]}, # Phobos Lab (E1M5) {"name":"Phobos Lab (E1M5) Main", @@ -126,11 +137,12 @@ regions:List[RegionDict] = [ # Computer Station (E1M7) {"name":"Computer Station (E1M7) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":1, "connections":[ {"target":"Computer Station (E1M7) Red","pro":False}, - {"target":"Computer Station (E1M7) Yellow","pro":False}]}, + {"target":"Computer Station (E1M7) Yellow","pro":False}, + {"target":"Computer Station (E1M7) Start","pro":False}]}, {"name":"Computer Station (E1M7) Blue", "connects_to_hub":False, "episode":1, @@ -150,6 +162,10 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":1, "connections":[{"target":"Computer Station (E1M7) Yellow","pro":False}]}, + {"name":"Computer Station (E1M7) Start", + "connects_to_hub":True, + "episode":1, + "connections":[{"target":"Computer Station (E1M7) Main","pro":False}]}, # Phobos Anomaly (E1M8) {"name":"Phobos Anomaly (E1M8) Main", @@ -238,9 +254,11 @@ regions:List[RegionDict] = [ # Deimos Lab (E2M4) {"name":"Deimos Lab (E2M4) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":2, - "connections":[{"target":"Deimos Lab (E2M4) Blue","pro":False}]}, + "connections":[ + {"target":"Deimos Lab (E2M4) Blue","pro":False}, + {"target":"Deimos Lab (E2M4) Start","pro":False}]}, {"name":"Deimos Lab (E2M4) Blue", "connects_to_hub":False, "episode":2, @@ -251,6 +269,10 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":2, "connections":[{"target":"Deimos Lab (E2M4) Blue","pro":False}]}, + {"name":"Deimos Lab (E2M4) Start", + "connects_to_hub":True, + "episode":2, + "connections":[{"target":"Deimos Lab (E2M4) Main","pro":False}]}, # Command Center (E2M5) {"name":"Command Center (E2M5) Main", @@ -314,9 +336,13 @@ regions:List[RegionDict] = [ # Tower of Babel (E2M8) {"name":"Tower of Babel (E2M8) Main", + "connects_to_hub":False, + "episode":2, + "connections":[{"target":"Tower of Babel (E2M8) Start","pro":False}]}, + {"name":"Tower of Babel (E2M8) Start", "connects_to_hub":True, "episode":2, - "connections":[]}, + "connections":[{"target":"Tower of Babel (E2M8) Main","pro":False}]}, # Fortress of Mystery (E2M9) {"name":"Fortress of Mystery (E2M9) Main", @@ -392,11 +418,12 @@ regions:List[RegionDict] = [ # Unholy Cathedral (E3M5) {"name":"Unholy Cathedral (E3M5) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":3, "connections":[ {"target":"Unholy Cathedral (E3M5) Yellow","pro":False}, - {"target":"Unholy Cathedral (E3M5) Blue","pro":False}]}, + {"target":"Unholy Cathedral (E3M5) Blue","pro":False}, + {"target":"Unholy Cathedral (E3M5) Start","pro":False}]}, {"name":"Unholy Cathedral (E3M5) Blue", "connects_to_hub":False, "episode":3, @@ -405,6 +432,10 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":3, "connections":[{"target":"Unholy Cathedral (E3M5) Main","pro":False}]}, + {"name":"Unholy Cathedral (E3M5) Start", + "connects_to_hub":True, + "episode":3, + "connections":[{"target":"Unholy Cathedral (E3M5) Main","pro":False}]}, # Mt. Erebus (E3M6) {"name":"Mt. Erebus (E3M6) Main", diff --git a/worlds/doom_1993/Rules.py b/worlds/doom_1993/Rules.py index 89b09ff9f2..e113a87da0 100644 --- a/worlds/doom_1993/Rules.py +++ b/worlds/doom_1993/Rules.py @@ -23,10 +23,6 @@ def set_episode1_rules(player, multiworld, pro): state.has("Nuclear Plant (E1M2) - Red keycard", player, 1)) # Toxin Refinery (E1M3) - set_rule(multiworld.get_entrance("Hub -> Toxin Refinery (E1M3) Main", player), lambda state: - (state.has("Toxin Refinery (E1M3)", player, 1)) and - (state.has("Shotgun", player, 1) or - state.has("Chaingun", player, 1))) set_rule(multiworld.get_entrance("Toxin Refinery (E1M3) Main -> Toxin Refinery (E1M3) Blue", player), lambda state: state.has("Toxin Refinery (E1M3) - Blue keycard", player, 1)) set_rule(multiworld.get_entrance("Toxin Refinery (E1M3) Blue -> Toxin Refinery (E1M3) Yellow", player), lambda state: @@ -35,12 +31,13 @@ def set_episode1_rules(player, multiworld, pro): state.has("Toxin Refinery (E1M3) - Blue keycard", player, 1)) set_rule(multiworld.get_entrance("Toxin Refinery (E1M3) Yellow -> Toxin Refinery (E1M3) Blue", player), lambda state: state.has("Toxin Refinery (E1M3) - Yellow keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Toxin Refinery (E1M3) Start", player), lambda state: + state.has("Toxin Refinery (E1M3)", player, 1)) + set_rule(multiworld.get_entrance("Toxin Refinery (E1M3) Start -> Toxin Refinery (E1M3) Main", player), lambda state: + state.has("Shotgun", player, 1) or + state.has("Chaingun", player, 1)) # Command Control (E1M4) - set_rule(multiworld.get_entrance("Hub -> Command Control (E1M4) Main", player), lambda state: - state.has("Command Control (E1M4)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1)) set_rule(multiworld.get_entrance("Command Control (E1M4) Main -> Command Control (E1M4) Blue", player), lambda state: state.has("Command Control (E1M4) - Blue keycard", player, 1) or state.has("Command Control (E1M4) - Yellow keycard", player, 1)) @@ -50,6 +47,11 @@ def set_episode1_rules(player, multiworld, pro): set_rule(multiworld.get_entrance("Command Control (E1M4) Blue -> Command Control (E1M4) Main", player), lambda state: state.has("Command Control (E1M4) - Yellow keycard", player, 1) or state.has("Command Control (E1M4) - Blue keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Command Control (E1M4) Start", player), lambda state: + state.has("Command Control (E1M4)", player, 1)) + set_rule(multiworld.get_entrance("Command Control (E1M4) Start -> Command Control (E1M4) Main", player), lambda state: + state.has("Shotgun", player, 1) and + state.has("Chaingun", player, 1)) # Phobos Lab (E1M5) set_rule(multiworld.get_entrance("Hub -> Phobos Lab (E1M5) Main", player), lambda state: @@ -83,11 +85,6 @@ def set_episode1_rules(player, multiworld, pro): state.has("Central Processing (E1M6) - Yellow keycard", player, 1)) # Computer Station (E1M7) - set_rule(multiworld.get_entrance("Hub -> Computer Station (E1M7) Main", player), lambda state: - state.has("Computer Station (E1M7)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Rocket launcher", player, 1)) set_rule(multiworld.get_entrance("Computer Station (E1M7) Main -> Computer Station (E1M7) Red", player), lambda state: state.has("Computer Station (E1M7) - Red keycard", player, 1)) set_rule(multiworld.get_entrance("Computer Station (E1M7) Main -> Computer Station (E1M7) Yellow", player), lambda state: @@ -103,6 +100,12 @@ def set_episode1_rules(player, multiworld, pro): state.has("Computer Station (E1M7) - Red keycard", player, 1)) set_rule(multiworld.get_entrance("Computer Station (E1M7) Courtyard -> Computer Station (E1M7) Yellow", player), lambda state: state.has("Computer Station (E1M7) - Yellow keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Computer Station (E1M7) Start", player), lambda state: + state.has("Computer Station (E1M7)", player, 1)) + set_rule(multiworld.get_entrance("Computer Station (E1M7) Start -> Computer Station (E1M7) Main", player), lambda state: + state.has("Shotgun", player, 1) and + state.has("Rocket launcher", player, 1) and + state.has("Chaingun", player, 1)) # Phobos Anomaly (E1M8) set_rule(multiworld.get_entrance("Hub -> Phobos Anomaly (E1M8) Start", player), lambda state: @@ -172,15 +175,16 @@ def set_episode2_rules(player, multiworld, pro): state.has("Refinery (E2M3) - Blue keycard", player, 1)) # Deimos Lab (E2M4) - set_rule(multiworld.get_entrance("Hub -> Deimos Lab (E2M4) Main", player), lambda state: - state.has("Deimos Lab (E2M4)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Plasma gun", player, 1)) set_rule(multiworld.get_entrance("Deimos Lab (E2M4) Main -> Deimos Lab (E2M4) Blue", player), lambda state: state.has("Deimos Lab (E2M4) - Blue keycard", player, 1)) set_rule(multiworld.get_entrance("Deimos Lab (E2M4) Blue -> Deimos Lab (E2M4) Yellow", player), lambda state: state.has("Deimos Lab (E2M4) - Yellow keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Deimos Lab (E2M4) Start", player), lambda state: + state.has("Deimos Lab (E2M4)", player, 1)) + set_rule(multiworld.get_entrance("Deimos Lab (E2M4) Start -> Deimos Lab (E2M4) Main", player), lambda state: + state.has("Shotgun", player, 1) and + state.has("Plasma gun", player, 1) and + state.has("Chaingun", player, 1)) # Command Center (E2M5) set_rule(multiworld.get_entrance("Hub -> Command Center (E2M5) Main", player), lambda state: @@ -238,11 +242,11 @@ def set_episode2_rules(player, multiworld, pro): state.has("Spawning Vats (E2M7) - Red keycard", player, 1)) # Tower of Babel (E2M8) - set_rule(multiworld.get_entrance("Hub -> Tower of Babel (E2M8) Main", player), lambda state: - (state.has("Tower of Babel (E2M8)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1)) and - (state.has("Rocket launcher", player, 1) or + set_rule(multiworld.get_entrance("Hub -> Tower of Babel (E2M8) Start", player), lambda state: + state.has("Tower of Babel (E2M8)", player, 1)) + set_rule(multiworld.get_entrance("Tower of Babel (E2M8) Start -> Tower of Babel (E2M8) Main", player), lambda state: + (state.has("Chaingun", player, 1) and + state.has("Shotgun", player, 1)) and (state.has("Rocket launcher", player, 1) or state.has("Plasma gun", player, 1) or state.has("BFG9000", player, 1))) @@ -321,13 +325,6 @@ def set_episode3_rules(player, multiworld, pro): state.has("House of Pain (E3M4) - Yellow skull key", player, 1)) # Unholy Cathedral (E3M5) - set_rule(multiworld.get_entrance("Hub -> Unholy Cathedral (E3M5) Main", player), lambda state: - (state.has("Unholy Cathedral (E3M5)", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) set_rule(multiworld.get_entrance("Unholy Cathedral (E3M5) Main -> Unholy Cathedral (E3M5) Yellow", player), lambda state: state.has("Unholy Cathedral (E3M5) - Yellow skull key", player, 1)) set_rule(multiworld.get_entrance("Unholy Cathedral (E3M5) Main -> Unholy Cathedral (E3M5) Blue", player), lambda state: @@ -336,6 +333,13 @@ def set_episode3_rules(player, multiworld, pro): state.has("Unholy Cathedral (E3M5) - Blue skull key", player, 1)) set_rule(multiworld.get_entrance("Unholy Cathedral (E3M5) Yellow -> Unholy Cathedral (E3M5) Main", player), lambda state: state.has("Unholy Cathedral (E3M5) - Yellow skull key", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Unholy Cathedral (E3M5) Start", player), lambda state: + state.has("Unholy Cathedral (E3M5)", player, 1)) + set_rule(multiworld.get_entrance("Unholy Cathedral (E3M5) Start -> Unholy Cathedral (E3M5) Main", player), lambda state: + (state.has("Chaingun", player, 1) and + state.has("Shotgun", player, 1)) and (state.has("Plasma gun", player, 1) or + state.has("Rocket launcher", player, 1) or + state.has("BFG9000", player, 1))) # Mt. Erebus (E3M6) set_rule(multiworld.get_entrance("Hub -> Mt. Erebus (E3M6) Main", player), lambda state: diff --git a/worlds/doom_1993/__init__.py b/worlds/doom_1993/__init__.py index b6138ae071..d419038c98 100644 --- a/worlds/doom_1993/__init__.py +++ b/worlds/doom_1993/__init__.py @@ -42,7 +42,7 @@ class DOOM1993World(World): options: DOOM1993Options game = "DOOM 1993" web = DOOM1993Web() - required_client_version = (0, 3, 9) + required_client_version = (0, 5, 0) # 1.2.0-prerelease or higher item_name_to_id = {data["name"]: item_id for item_id, data in Items.item_table.items()} item_name_groups = Items.item_name_groups @@ -50,14 +50,14 @@ class DOOM1993World(World): location_name_to_id = {data["name"]: loc_id for loc_id, data in Locations.location_table.items()} location_name_groups = Locations.location_name_groups - starting_level_for_episode: List[str] = [ - "Hangar (E1M1)", - "Deimos Anomaly (E2M1)", - "Hell Keep (E3M1)", - "Hell Beneath (E4M1)" - ] + starting_level_for_episode: Dict[int, str] = { + 1: "Hangar (E1M1)", + 2: "Deimos Anomaly (E2M1)", + 3: "Hell Keep (E3M1)", + 4: "Hell Beneath (E4M1)" + } - boss_level_for_espidoes: List[str] = [ + all_boss_levels: List[str] = [ "Phobos Anomaly (E1M8)", "Tower of Babel (E2M8)", "Dis (E3M8)", @@ -82,6 +82,7 @@ class DOOM1993World(World): def __init__(self, multiworld: MultiWorld, player: int): self.included_episodes = [1, 1, 1, 0] self.location_count = 0 + self.starting_levels = [] super().__init__(multiworld, player) @@ -99,6 +100,16 @@ class DOOM1993World(World): if self.get_episode_count() == 0: self.included_episodes[0] = 1 + self.starting_levels = [level_name for (episode, level_name) in self.starting_level_for_episode.items() + if self.included_episodes[episode - 1]] + + # Solo Episode 3 presents a problem, because Hell Keep has only two locations. + # We have to give the player Slough of Despair (E3M2), and also mark a weapon early. + if self.get_episode_count() == 1 and self.included_episodes[2]: + early_weapon = self.random.choice(["Shotgun", "Chaingun"]) + self.multiworld.early_items[self.player][early_weapon] = 1 + self.starting_levels.append("Slough of Despair (E3M2)") + def create_regions(self): pro = self.options.pro.value @@ -152,7 +163,7 @@ class DOOM1993World(World): def completion_rule(self, state: CollectionState): goal_levels = Maps.map_names if self.options.goal.value: - goal_levels = self.boss_level_for_espidoes + goal_levels = self.all_boss_levels for map_name in goal_levels: if map_name + " - Exit" not in self.location_name_to_id: @@ -201,9 +212,18 @@ class DOOM1993World(World): if item["episode"] != -1 and not self.included_episodes[item["episode"] - 1]: continue - count = item["count"] if item["name"] not in self.starting_level_for_episode else item["count"] - 1 + count = item["count"] if item["name"] not in self.starting_levels else item["count"] - 1 itempool += [self.create_item(item["name"]) for _ in range(count)] + # Backpack(s) based on options + if self.options.split_backpack.value: + itempool += [self.create_item("Bullet capacity") for _ in range(self.options.backpack_count.value)] + itempool += [self.create_item("Shell capacity") for _ in range(self.options.backpack_count.value)] + itempool += [self.create_item("Energy cell capacity") for _ in range(self.options.backpack_count.value)] + itempool += [self.create_item("Rocket capacity") for _ in range(self.options.backpack_count.value)] + else: + itempool += [self.create_item("Backpack") for _ in range(self.options.backpack_count.value)] + # Place end level items in locked locations for map_name in Maps.map_names: loc_name = map_name + " - Exit" @@ -223,9 +243,8 @@ class DOOM1993World(World): self.location_count -= 1 # Give starting levels right away - for i in range(len(self.included_episodes)): - if self.included_episodes[i]: - self.multiworld.push_precollected(self.create_item(self.starting_level_for_episode[i])) + for map_name in self.starting_levels: + self.multiworld.push_precollected(self.create_item(map_name)) # Give Computer area maps if option selected if self.options.start_with_computer_area_maps.value: @@ -265,7 +284,7 @@ class DOOM1993World(World): # Was balanced for 3 episodes (We added 4th episode, but keep same ratio) count = min(remaining_loc, max(1, int(round(self.items_ratio[item_name] * ep_count / 3)))) if count == 0: - logger.warning("Warning, no ", item_name, " will be placed.") + logger.warning(f"Warning, no {item_name} will be placed.") return for i in range(count): @@ -281,4 +300,14 @@ class DOOM1993World(World): # an older version, the player would end up stuck. slot_data["two_ways_keydoors"] = True + # Send slot data for ammo capacity values; this must be generic because Heretic uses it too + slot_data["ammo1start"] = self.options.max_ammo_bullets.value + slot_data["ammo2start"] = self.options.max_ammo_shells.value + slot_data["ammo3start"] = self.options.max_ammo_energy_cells.value + slot_data["ammo4start"] = self.options.max_ammo_rockets.value + slot_data["ammo1add"] = self.options.added_ammo_bullets.value + slot_data["ammo2add"] = self.options.added_ammo_shells.value + slot_data["ammo3add"] = self.options.added_ammo_energy_cells.value + slot_data["ammo4add"] = self.options.added_ammo_rockets.value + return slot_data diff --git a/worlds/doom_1993/docs/setup_en.md b/worlds/doom_1993/docs/setup_en.md index 5d96e6a805..85061609ab 100644 --- a/worlds/doom_1993/docs/setup_en.md +++ b/worlds/doom_1993/docs/setup_en.md @@ -17,7 +17,7 @@ You can find the folder in steam by finding the game in your library, right-clicking it and choosing **Manage -> Browse Local Files**. The WAD file is in the `/base/` folder. -## Joining a MultiWorld Game +## Joining a MultiWorld Game (via Launcher) 1. Launch apdoom-launcher.exe 2. Select `Ultimate DOOM` from the drop-down @@ -28,6 +28,24 @@ To continue a game, follow the same connection steps. Connecting with a different seed won't erase your progress in other seeds. +## Joining a MultiWorld Game (via command line) + +1. In your command line, navigate to the directory where APDOOM is installed. +2. Run `crispy-apdoom -game doom -apserver -applayer `, where: + - `` is the Archipelago server address, e.g. "`archipelago.gg:38281`" + - `` is your slot name; if it contains spaces, surround it with double quotes + - If the server has a password, add `-password`, followed by the server password +3. Enjoy! + +Optionally, you can override some randomization settings from the command line: +- `-apmonsterrando 0` will disable monster rando. +- `-apitemrando 0` will disable item rando. +- `-apmusicrando 0` will disable music rando. +- `-apfliplevels 0` will disable flipping levels. +- `-apresetlevelondeath 0` will disable resetting the level on death. +- `-apdeathlinkoff` will force DeathLink off if it's enabled. +- `-skill <1-5>` changes the game difficulty, from 1 (I'm too young to die) to 5 (Nightmare!) + ## Archipelago Text Client We recommend having Archipelago's Text Client open on the side to keep track of what items you receive and send. diff --git a/worlds/doom_ii/Items.py b/worlds/doom_ii/Items.py index fc426cc883..b6a72c9a6b 100644 --- a/worlds/doom_ii/Items.py +++ b/worlds/doom_ii/Items.py @@ -56,8 +56,8 @@ item_table: Dict[int, ItemDict] = { 'doom_type': 82, 'episode': -1, 'map': -1}, - 360007: {'classification': ItemClassification.progression, - 'count': 1, + 360007: {'classification': ItemClassification.useful, + 'count': 0, 'name': 'Backpack', 'doom_type': 8, 'episode': -1, @@ -412,7 +412,7 @@ item_table: Dict[int, ItemDict] = { 'map': 2}, 360246: {'classification': ItemClassification.progression, 'count': 1, - 'name': 'Barrels o Fun (MAP23) - Yellow skull key', + 'name': "Barrels o' Fun (MAP23) - Yellow skull key", 'doom_type': 39, 'episode': 3, 'map': 3}, @@ -880,19 +880,19 @@ item_table: Dict[int, ItemDict] = { 'map': 2}, 360466: {'classification': ItemClassification.progression, 'count': 1, - 'name': 'Barrels o Fun (MAP23)', + 'name': "Barrels o' Fun (MAP23)", 'doom_type': -1, 'episode': 3, 'map': 3}, 360467: {'classification': ItemClassification.progression, 'count': 1, - 'name': 'Barrels o Fun (MAP23) - Complete', + 'name': "Barrels o' Fun (MAP23) - Complete", 'doom_type': -2, 'episode': 3, 'map': 3}, 360468: {'classification': ItemClassification.filler, 'count': 1, - 'name': 'Barrels o Fun (MAP23) - Computer area map', + 'name': "Barrels o' Fun (MAP23) - Computer area map", 'doom_type': 2026, 'episode': 3, 'map': 3}, @@ -1024,48 +1024,72 @@ item_table: Dict[int, ItemDict] = { 'map': 10}, 360490: {'classification': ItemClassification.progression, 'count': 1, - 'name': 'Wolfenstein2 (MAP31)', + 'name': 'Wolfenstein (MAP31)', 'doom_type': -1, 'episode': 4, 'map': 1}, 360491: {'classification': ItemClassification.progression, 'count': 1, - 'name': 'Wolfenstein2 (MAP31) - Complete', + 'name': 'Wolfenstein (MAP31) - Complete', 'doom_type': -2, 'episode': 4, 'map': 1}, 360492: {'classification': ItemClassification.filler, 'count': 1, - 'name': 'Wolfenstein2 (MAP31) - Computer area map', + 'name': 'Wolfenstein (MAP31) - Computer area map', 'doom_type': 2026, 'episode': 4, 'map': 1}, 360493: {'classification': ItemClassification.progression, 'count': 1, - 'name': 'Grosse2 (MAP32)', + 'name': 'Grosse (MAP32)', 'doom_type': -1, 'episode': 4, 'map': 2}, 360494: {'classification': ItemClassification.progression, 'count': 1, - 'name': 'Grosse2 (MAP32) - Complete', + 'name': 'Grosse (MAP32) - Complete', 'doom_type': -2, 'episode': 4, 'map': 2}, 360495: {'classification': ItemClassification.filler, 'count': 1, - 'name': 'Grosse2 (MAP32) - Computer area map', + 'name': 'Grosse (MAP32) - Computer area map', 'doom_type': 2026, 'episode': 4, 'map': 2}, + 360600: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Bullet capacity', + 'doom_type': 65001, + 'episode': -1, + 'map': -1}, + 360601: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Shell capacity', + 'doom_type': 65002, + 'episode': -1, + 'map': -1}, + 360602: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Energy cell capacity', + 'doom_type': 65003, + 'episode': -1, + 'map': -1}, + 360603: {'classification': ItemClassification.useful, + 'count': 0, + 'name': 'Rocket capacity', + 'doom_type': 65004, + 'episode': -1, + 'map': -1}, } item_name_groups: Dict[str, Set[str]] = { 'Ammos': {'Box of bullets', 'Box of rockets', 'Box of shotgun shells', 'Energy cell pack', }, - 'Computer area maps': {'Barrels o Fun (MAP23) - Computer area map', 'Bloodfalls (MAP25) - Computer area map', 'Circle of Death (MAP11) - Computer area map', 'Dead Simple (MAP07) - Computer area map', 'Downtown (MAP13) - Computer area map', 'Entryway (MAP01) - Computer area map', 'Gotcha! (MAP20) - Computer area map', 'Grosse2 (MAP32) - Computer area map', 'Icon of Sin (MAP30) - Computer area map', 'Industrial Zone (MAP15) - Computer area map', 'Monster Condo (MAP27) - Computer area map', 'Nirvana (MAP21) - Computer area map', 'Refueling Base (MAP10) - Computer area map', 'Suburbs (MAP16) - Computer area map', 'Tenements (MAP17) - Computer area map', 'The Abandoned Mines (MAP26) - Computer area map', 'The Catacombs (MAP22) - Computer area map', 'The Chasm (MAP24) - Computer area map', 'The Citadel (MAP19) - Computer area map', 'The Courtyard (MAP18) - Computer area map', 'The Crusher (MAP06) - Computer area map', 'The Factory (MAP12) - Computer area map', 'The Focus (MAP04) - Computer area map', 'The Gantlet (MAP03) - Computer area map', 'The Inmost Dens (MAP14) - Computer area map', 'The Living End (MAP29) - Computer area map', 'The Pit (MAP09) - Computer area map', 'The Spirit World (MAP28) - Computer area map', 'The Waste Tunnels (MAP05) - Computer area map', 'Tricks and Traps (MAP08) - Computer area map', 'Underhalls (MAP02) - Computer area map', 'Wolfenstein2 (MAP31) - Computer area map', }, - 'Keys': {'Barrels o Fun (MAP23) - Yellow skull key', 'Bloodfalls (MAP25) - Blue skull key', 'Circle of Death (MAP11) - Blue keycard', 'Circle of Death (MAP11) - Red keycard', 'Downtown (MAP13) - Blue keycard', 'Downtown (MAP13) - Red keycard', 'Downtown (MAP13) - Yellow keycard', 'Industrial Zone (MAP15) - Blue keycard', 'Industrial Zone (MAP15) - Red keycard', 'Industrial Zone (MAP15) - Yellow keycard', 'Monster Condo (MAP27) - Blue skull key', 'Monster Condo (MAP27) - Red skull key', 'Monster Condo (MAP27) - Yellow skull key', 'Nirvana (MAP21) - Blue skull key', 'Nirvana (MAP21) - Red skull key', 'Nirvana (MAP21) - Yellow skull key', 'Refueling Base (MAP10) - Blue keycard', 'Refueling Base (MAP10) - Yellow keycard', 'Suburbs (MAP16) - Blue skull key', 'Suburbs (MAP16) - Red skull key', 'Tenements (MAP17) - Blue keycard', 'Tenements (MAP17) - Red keycard', 'Tenements (MAP17) - Yellow skull key', 'The Abandoned Mines (MAP26) - Blue keycard', 'The Abandoned Mines (MAP26) - Red keycard', 'The Abandoned Mines (MAP26) - Yellow keycard', 'The Catacombs (MAP22) - Blue skull key', 'The Catacombs (MAP22) - Red skull key', 'The Chasm (MAP24) - Blue keycard', 'The Chasm (MAP24) - Red keycard', 'The Citadel (MAP19) - Blue skull key', 'The Citadel (MAP19) - Red skull key', 'The Citadel (MAP19) - Yellow skull key', 'The Courtyard (MAP18) - Blue skull key', 'The Courtyard (MAP18) - Yellow skull key', 'The Crusher (MAP06) - Blue keycard', 'The Crusher (MAP06) - Red keycard', 'The Crusher (MAP06) - Yellow keycard', 'The Factory (MAP12) - Blue keycard', 'The Factory (MAP12) - Yellow keycard', 'The Focus (MAP04) - Blue keycard', 'The Focus (MAP04) - Red keycard', 'The Focus (MAP04) - Yellow keycard', 'The Gantlet (MAP03) - Blue keycard', 'The Gantlet (MAP03) - Red keycard', 'The Inmost Dens (MAP14) - Blue skull key', 'The Inmost Dens (MAP14) - Red skull key', 'The Pit (MAP09) - Blue keycard', 'The Pit (MAP09) - Yellow keycard', 'The Spirit World (MAP28) - Red skull key', 'The Spirit World (MAP28) - Yellow skull key', 'The Waste Tunnels (MAP05) - Blue keycard', 'The Waste Tunnels (MAP05) - Red keycard', 'The Waste Tunnels (MAP05) - Yellow keycard', 'Tricks and Traps (MAP08) - Red skull key', 'Tricks and Traps (MAP08) - Yellow skull key', 'Underhalls (MAP02) - Blue keycard', 'Underhalls (MAP02) - Red keycard', }, - 'Levels': {'Barrels o Fun (MAP23)', 'Bloodfalls (MAP25)', 'Circle of Death (MAP11)', 'Dead Simple (MAP07)', 'Downtown (MAP13)', 'Entryway (MAP01)', 'Gotcha! (MAP20)', 'Grosse2 (MAP32)', 'Icon of Sin (MAP30)', 'Industrial Zone (MAP15)', 'Monster Condo (MAP27)', 'Nirvana (MAP21)', 'Refueling Base (MAP10)', 'Suburbs (MAP16)', 'Tenements (MAP17)', 'The Abandoned Mines (MAP26)', 'The Catacombs (MAP22)', 'The Chasm (MAP24)', 'The Citadel (MAP19)', 'The Courtyard (MAP18)', 'The Crusher (MAP06)', 'The Factory (MAP12)', 'The Focus (MAP04)', 'The Gantlet (MAP03)', 'The Inmost Dens (MAP14)', 'The Living End (MAP29)', 'The Pit (MAP09)', 'The Spirit World (MAP28)', 'The Waste Tunnels (MAP05)', 'Tricks and Traps (MAP08)', 'Underhalls (MAP02)', 'Wolfenstein2 (MAP31)', }, + 'Computer area maps': {"Barrels o' Fun (MAP23) - Computer area map", 'Bloodfalls (MAP25) - Computer area map', 'Circle of Death (MAP11) - Computer area map', 'Dead Simple (MAP07) - Computer area map', 'Downtown (MAP13) - Computer area map', 'Entryway (MAP01) - Computer area map', 'Gotcha! (MAP20) - Computer area map', 'Grosse (MAP32) - Computer area map', 'Icon of Sin (MAP30) - Computer area map', 'Industrial Zone (MAP15) - Computer area map', 'Monster Condo (MAP27) - Computer area map', 'Nirvana (MAP21) - Computer area map', 'Refueling Base (MAP10) - Computer area map', 'Suburbs (MAP16) - Computer area map', 'Tenements (MAP17) - Computer area map', 'The Abandoned Mines (MAP26) - Computer area map', 'The Catacombs (MAP22) - Computer area map', 'The Chasm (MAP24) - Computer area map', 'The Citadel (MAP19) - Computer area map', 'The Courtyard (MAP18) - Computer area map', 'The Crusher (MAP06) - Computer area map', 'The Factory (MAP12) - Computer area map', 'The Focus (MAP04) - Computer area map', 'The Gantlet (MAP03) - Computer area map', 'The Inmost Dens (MAP14) - Computer area map', 'The Living End (MAP29) - Computer area map', 'The Pit (MAP09) - Computer area map', 'The Spirit World (MAP28) - Computer area map', 'The Waste Tunnels (MAP05) - Computer area map', 'Tricks and Traps (MAP08) - Computer area map', 'Underhalls (MAP02) - Computer area map', 'Wolfenstein (MAP31) - Computer area map', }, + 'Keys': {"Barrels o' Fun (MAP23) - Yellow skull key", 'Bloodfalls (MAP25) - Blue skull key', 'Circle of Death (MAP11) - Blue keycard', 'Circle of Death (MAP11) - Red keycard', 'Downtown (MAP13) - Blue keycard', 'Downtown (MAP13) - Red keycard', 'Downtown (MAP13) - Yellow keycard', 'Industrial Zone (MAP15) - Blue keycard', 'Industrial Zone (MAP15) - Red keycard', 'Industrial Zone (MAP15) - Yellow keycard', 'Monster Condo (MAP27) - Blue skull key', 'Monster Condo (MAP27) - Red skull key', 'Monster Condo (MAP27) - Yellow skull key', 'Nirvana (MAP21) - Blue skull key', 'Nirvana (MAP21) - Red skull key', 'Nirvana (MAP21) - Yellow skull key', 'Refueling Base (MAP10) - Blue keycard', 'Refueling Base (MAP10) - Yellow keycard', 'Suburbs (MAP16) - Blue skull key', 'Suburbs (MAP16) - Red skull key', 'Tenements (MAP17) - Blue keycard', 'Tenements (MAP17) - Red keycard', 'Tenements (MAP17) - Yellow skull key', 'The Abandoned Mines (MAP26) - Blue keycard', 'The Abandoned Mines (MAP26) - Red keycard', 'The Abandoned Mines (MAP26) - Yellow keycard', 'The Catacombs (MAP22) - Blue skull key', 'The Catacombs (MAP22) - Red skull key', 'The Chasm (MAP24) - Blue keycard', 'The Chasm (MAP24) - Red keycard', 'The Citadel (MAP19) - Blue skull key', 'The Citadel (MAP19) - Red skull key', 'The Citadel (MAP19) - Yellow skull key', 'The Courtyard (MAP18) - Blue skull key', 'The Courtyard (MAP18) - Yellow skull key', 'The Crusher (MAP06) - Blue keycard', 'The Crusher (MAP06) - Red keycard', 'The Crusher (MAP06) - Yellow keycard', 'The Factory (MAP12) - Blue keycard', 'The Factory (MAP12) - Yellow keycard', 'The Focus (MAP04) - Blue keycard', 'The Focus (MAP04) - Red keycard', 'The Focus (MAP04) - Yellow keycard', 'The Gantlet (MAP03) - Blue keycard', 'The Gantlet (MAP03) - Red keycard', 'The Inmost Dens (MAP14) - Blue skull key', 'The Inmost Dens (MAP14) - Red skull key', 'The Pit (MAP09) - Blue keycard', 'The Pit (MAP09) - Yellow keycard', 'The Spirit World (MAP28) - Red skull key', 'The Spirit World (MAP28) - Yellow skull key', 'The Waste Tunnels (MAP05) - Blue keycard', 'The Waste Tunnels (MAP05) - Red keycard', 'The Waste Tunnels (MAP05) - Yellow keycard', 'Tricks and Traps (MAP08) - Red skull key', 'Tricks and Traps (MAP08) - Yellow skull key', 'Underhalls (MAP02) - Blue keycard', 'Underhalls (MAP02) - Red keycard', }, + 'Levels': {"Barrels o' Fun (MAP23)", 'Bloodfalls (MAP25)', 'Circle of Death (MAP11)', 'Dead Simple (MAP07)', 'Downtown (MAP13)', 'Entryway (MAP01)', 'Gotcha! (MAP20)', 'Grosse (MAP32)', 'Icon of Sin (MAP30)', 'Industrial Zone (MAP15)', 'Monster Condo (MAP27)', 'Nirvana (MAP21)', 'Refueling Base (MAP10)', 'Suburbs (MAP16)', 'Tenements (MAP17)', 'The Abandoned Mines (MAP26)', 'The Catacombs (MAP22)', 'The Chasm (MAP24)', 'The Citadel (MAP19)', 'The Courtyard (MAP18)', 'The Crusher (MAP06)', 'The Factory (MAP12)', 'The Focus (MAP04)', 'The Gantlet (MAP03)', 'The Inmost Dens (MAP14)', 'The Living End (MAP29)', 'The Pit (MAP09)', 'The Spirit World (MAP28)', 'The Waste Tunnels (MAP05)', 'Tricks and Traps (MAP08)', 'Underhalls (MAP02)', 'Wolfenstein (MAP31)', }, 'Powerups': {'Armor', 'Berserk', 'Invulnerability', 'Mega Armor', 'Megasphere', 'Partial invisibility', 'Supercharge', }, 'Weapons': {'BFG9000', 'Chaingun', 'Chainsaw', 'Plasma gun', 'Rocket launcher', 'Shotgun', 'Super Shotgun', }, } diff --git a/worlds/doom_ii/Locations.py b/worlds/doom_ii/Locations.py index 376f19446f..7aa2311b76 100644 --- a/worlds/doom_ii/Locations.py +++ b/worlds/doom_ii/Locations.py @@ -180,7 +180,7 @@ location_table: Dict[int, LocationDict] = { 'map': 5, 'index': 46, 'doom_type': 82, - 'region': "The Waste Tunnels (MAP05) Main"}, + 'region': "The Waste Tunnels (MAP05) Start"}, 361028: {'name': 'The Waste Tunnels (MAP05) - Blue keycard', 'episode': 1, 'map': 5, @@ -234,7 +234,7 @@ location_table: Dict[int, LocationDict] = { 'map': 5, 'index': 202, 'doom_type': 2001, - 'region': "The Waste Tunnels (MAP05) Main"}, + 'region': "The Waste Tunnels (MAP05) Start"}, 361037: {'name': 'The Waste Tunnels (MAP05) - Berserk', 'episode': 1, 'map': 5, @@ -360,7 +360,7 @@ location_table: Dict[int, LocationDict] = { 'map': 7, 'index': 8, 'doom_type': 82, - 'region': "Dead Simple (MAP07) Main"}, + 'region': "Dead Simple (MAP07) Start"}, 361058: {'name': 'Dead Simple (MAP07) - Chaingun', 'episode': 1, 'map': 7, @@ -378,7 +378,7 @@ location_table: Dict[int, LocationDict] = { 'map': 7, 'index': 43, 'doom_type': 8, - 'region': "Dead Simple (MAP07) Main"}, + 'region': "Dead Simple (MAP07) Start"}, 361061: {'name': 'Dead Simple (MAP07) - Berserk', 'episode': 1, 'map': 7, @@ -570,7 +570,7 @@ location_table: Dict[int, LocationDict] = { 'map': 9, 'index': 26, 'doom_type': 2019, - 'region': "The Pit (MAP09) Main"}, + 'region': "The Pit (MAP09) Start"}, 361093: {'name': 'The Pit (MAP09) - Supercharge', 'episode': 1, 'map': 9, @@ -678,7 +678,7 @@ location_table: Dict[int, LocationDict] = { 'map': 10, 'index': 99, 'doom_type': 2001, - 'region': "Refueling Base (MAP10) Main"}, + 'region': "Refueling Base (MAP10) Start"}, 361111: {'name': 'Refueling Base (MAP10) - Chaingun', 'episode': 1, 'map': 10, @@ -846,31 +846,31 @@ location_table: Dict[int, LocationDict] = { 'map': 11, 'index': 88, 'doom_type': 8, - 'region': "Circle of Death (MAP11) Red"}, + 'region': "Circle of Death (MAP11) Ending"}, 361139: {'name': 'Circle of Death (MAP11) - Supercharge 2', 'episode': 1, 'map': 11, 'index': 108, 'doom_type': 2013, - 'region': "Circle of Death (MAP11) Red"}, + 'region': "Circle of Death (MAP11) Ending"}, 361140: {'name': 'Circle of Death (MAP11) - BFG9000', 'episode': 1, 'map': 11, 'index': 110, 'doom_type': 2006, - 'region': "Circle of Death (MAP11) Red"}, + 'region': "Circle of Death (MAP11) Ending"}, 361141: {'name': 'Circle of Death (MAP11) - Exit', 'episode': 1, 'map': 11, 'index': -1, 'doom_type': -1, - 'region': "Circle of Death (MAP11) Red"}, + 'region': "Circle of Death (MAP11) Ending"}, 361142: {'name': 'The Factory (MAP12) - Shotgun', 'episode': 2, 'map': 1, 'index': 14, 'doom_type': 2001, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Outdoors"}, 361143: {'name': 'The Factory (MAP12) - Berserk', 'episode': 2, 'map': 1, @@ -888,13 +888,13 @@ location_table: Dict[int, LocationDict] = { 'map': 1, 'index': 52, 'doom_type': 2013, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Indoors"}, 361146: {'name': 'The Factory (MAP12) - Blue keycard', 'episode': 2, 'map': 1, 'index': 54, 'doom_type': 5, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Indoors"}, 361147: {'name': 'The Factory (MAP12) - Armor', 'episode': 2, 'map': 1, @@ -912,31 +912,31 @@ location_table: Dict[int, LocationDict] = { 'map': 1, 'index': 83, 'doom_type': 2013, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Indoors"}, 361150: {'name': 'The Factory (MAP12) - Armor 2', 'episode': 2, 'map': 1, 'index': 92, 'doom_type': 2018, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Outdoors"}, 361151: {'name': 'The Factory (MAP12) - Partial invisibility', 'episode': 2, 'map': 1, 'index': 93, 'doom_type': 2024, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Outdoors"}, 361152: {'name': 'The Factory (MAP12) - Berserk 2', 'episode': 2, 'map': 1, 'index': 107, 'doom_type': 2023, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Indoors"}, 361153: {'name': 'The Factory (MAP12) - Yellow keycard', 'episode': 2, 'map': 1, 'index': 123, 'doom_type': 6, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Indoors"}, 361154: {'name': 'The Factory (MAP12) - BFG9000', 'episode': 2, 'map': 1, @@ -954,7 +954,7 @@ location_table: Dict[int, LocationDict] = { 'map': 1, 'index': 192, 'doom_type': 82, - 'region': "The Factory (MAP12) Main"}, + 'region': "The Factory (MAP12) Indoors"}, 361157: {'name': 'The Factory (MAP12) - Exit', 'episode': 2, 'map': 1, @@ -1812,7 +1812,7 @@ location_table: Dict[int, LocationDict] = { 'map': 1, 'index': 70, 'doom_type': 82, - 'region': "Nirvana (MAP21) Main"}, + 'region': "Nirvana (MAP21) Start"}, 361300: {'name': 'Nirvana (MAP21) - Rocket launcher', 'episode': 3, 'map': 1, @@ -1884,7 +1884,7 @@ location_table: Dict[int, LocationDict] = { 'map': 2, 'index': 28, 'doom_type': 2001, - 'region': "The Catacombs (MAP22) Main"}, + 'region': "The Catacombs (MAP22) Early"}, 361312: {'name': 'The Catacombs (MAP22) - Berserk', 'episode': 3, 'map': 2, @@ -1896,103 +1896,103 @@ location_table: Dict[int, LocationDict] = { 'map': 2, 'index': 83, 'doom_type': 2004, - 'region': "The Catacombs (MAP22) Main"}, + 'region': "The Catacombs (MAP22) Early"}, 361314: {'name': 'The Catacombs (MAP22) - Supercharge', 'episode': 3, 'map': 2, 'index': 118, 'doom_type': 2013, - 'region': "The Catacombs (MAP22) Main"}, + 'region': "The Catacombs (MAP22) Early"}, 361315: {'name': 'The Catacombs (MAP22) - Armor', 'episode': 3, 'map': 2, 'index': 119, 'doom_type': 2018, - 'region': "The Catacombs (MAP22) Main"}, + 'region': "The Catacombs (MAP22) Early"}, 361316: {'name': 'The Catacombs (MAP22) - Exit', 'episode': 3, 'map': 2, 'index': -1, 'doom_type': -1, 'region': "The Catacombs (MAP22) Red"}, - 361317: {'name': 'Barrels o Fun (MAP23) - Shotgun', + 361317: {'name': "Barrels o' Fun (MAP23) - Shotgun", 'episode': 3, 'map': 3, 'index': 136, 'doom_type': 2001, - 'region': "Barrels o Fun (MAP23) Main"}, - 361318: {'name': 'Barrels o Fun (MAP23) - Berserk', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361318: {'name': "Barrels o' Fun (MAP23) - Berserk", 'episode': 3, 'map': 3, 'index': 222, 'doom_type': 2023, - 'region': "Barrels o Fun (MAP23) Main"}, - 361319: {'name': 'Barrels o Fun (MAP23) - Backpack', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361319: {'name': "Barrels o' Fun (MAP23) - Backpack", 'episode': 3, 'map': 3, 'index': 223, 'doom_type': 8, - 'region': "Barrels o Fun (MAP23) Main"}, - 361320: {'name': 'Barrels o Fun (MAP23) - Computer area map', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361320: {'name': "Barrels o' Fun (MAP23) - Computer area map", 'episode': 3, 'map': 3, 'index': 224, 'doom_type': 2026, - 'region': "Barrels o Fun (MAP23) Main"}, - 361321: {'name': 'Barrels o Fun (MAP23) - Armor', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361321: {'name': "Barrels o' Fun (MAP23) - Armor", 'episode': 3, 'map': 3, 'index': 249, 'doom_type': 2018, - 'region': "Barrels o Fun (MAP23) Main"}, - 361322: {'name': 'Barrels o Fun (MAP23) - Rocket launcher', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361322: {'name': "Barrels o' Fun (MAP23) - Rocket launcher", 'episode': 3, 'map': 3, 'index': 264, 'doom_type': 2003, - 'region': "Barrels o Fun (MAP23) Main"}, - 361323: {'name': 'Barrels o Fun (MAP23) - Megasphere', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361323: {'name': "Barrels o' Fun (MAP23) - Megasphere", 'episode': 3, 'map': 3, 'index': 266, 'doom_type': 83, - 'region': "Barrels o Fun (MAP23) Main"}, - 361324: {'name': 'Barrels o Fun (MAP23) - Supercharge', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361324: {'name': "Barrels o' Fun (MAP23) - Supercharge", 'episode': 3, 'map': 3, 'index': 277, 'doom_type': 2013, - 'region': "Barrels o Fun (MAP23) Main"}, - 361325: {'name': 'Barrels o Fun (MAP23) - Backpack 2', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361325: {'name': "Barrels o' Fun (MAP23) - Backpack 2", 'episode': 3, 'map': 3, 'index': 301, 'doom_type': 8, - 'region': "Barrels o Fun (MAP23) Main"}, - 361326: {'name': 'Barrels o Fun (MAP23) - Yellow skull key', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361326: {'name': "Barrels o' Fun (MAP23) - Yellow skull key", 'episode': 3, 'map': 3, 'index': 307, 'doom_type': 39, - 'region': "Barrels o Fun (MAP23) Main"}, - 361327: {'name': 'Barrels o Fun (MAP23) - BFG9000', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361327: {'name': "Barrels o' Fun (MAP23) - BFG9000", 'episode': 3, 'map': 3, 'index': 342, 'doom_type': 2006, - 'region': "Barrels o Fun (MAP23) Main"}, - 361328: {'name': 'Barrels o Fun (MAP23) - Exit', + 'region': "Barrels o' Fun (MAP23) Main"}, + 361328: {'name': "Barrels o' Fun (MAP23) - Exit", 'episode': 3, 'map': 3, 'index': -1, 'doom_type': -1, - 'region': "Barrels o Fun (MAP23) Yellow"}, + 'region': "Barrels o' Fun (MAP23) Yellow"}, 361329: {'name': 'The Chasm (MAP24) - Plasma gun', 'episode': 3, 'map': 4, 'index': 5, 'doom_type': 2004, - 'region': "The Chasm (MAP24) Main"}, + 'region': "The Chasm (MAP24) Blue"}, 361330: {'name': 'The Chasm (MAP24) - Shotgun', 'episode': 3, 'map': 4, @@ -2004,7 +2004,7 @@ location_table: Dict[int, LocationDict] = { 'map': 4, 'index': 12, 'doom_type': 2022, - 'region': "The Chasm (MAP24) Main"}, + 'region': "The Chasm (MAP24) Blue"}, 361332: {'name': 'The Chasm (MAP24) - Rocket launcher', 'episode': 3, 'map': 4, @@ -2022,7 +2022,7 @@ location_table: Dict[int, LocationDict] = { 'map': 4, 'index': 31, 'doom_type': 8, - 'region': "The Chasm (MAP24) Main"}, + 'region': "The Chasm (MAP24) Blue"}, 361335: {'name': 'The Chasm (MAP24) - Berserk', 'episode': 3, 'map': 4, @@ -2034,19 +2034,19 @@ location_table: Dict[int, LocationDict] = { 'map': 4, 'index': 155, 'doom_type': 2023, - 'region': "The Chasm (MAP24) Main"}, + 'region': "The Chasm (MAP24) Blue"}, 361337: {'name': 'The Chasm (MAP24) - Armor', 'episode': 3, 'map': 4, 'index': 169, 'doom_type': 2018, - 'region': "The Chasm (MAP24) Main"}, + 'region': "The Chasm (MAP24) Blue"}, 361338: {'name': 'The Chasm (MAP24) - Red keycard', 'episode': 3, 'map': 4, 'index': 261, 'doom_type': 13, - 'region': "The Chasm (MAP24) Main"}, + 'region': "The Chasm (MAP24) Blue"}, 361339: {'name': 'The Chasm (MAP24) - BFG9000', 'episode': 3, 'map': 4, @@ -2064,7 +2064,7 @@ location_table: Dict[int, LocationDict] = { 'map': 4, 'index': 355, 'doom_type': 83, - 'region': "The Chasm (MAP24) Main"}, + 'region': "The Chasm (MAP24) Blue"}, 361342: {'name': 'The Chasm (MAP24) - Megasphere 2', 'episode': 3, 'map': 4, @@ -2082,7 +2082,7 @@ location_table: Dict[int, LocationDict] = { 'map': 5, 'index': 6, 'doom_type': 82, - 'region': "Bloodfalls (MAP25) Main"}, + 'region': "Bloodfalls (MAP25) Start"}, 361345: {'name': 'Bloodfalls (MAP25) - Partial invisibility', 'episode': 3, 'map': 5, @@ -2664,55 +2664,55 @@ location_table: Dict[int, LocationDict] = { 'map': 10, 'index': 40, 'doom_type': 2006, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361442: {'name': 'Icon of Sin (MAP30) - Chaingun', 'episode': 3, 'map': 10, 'index': 41, 'doom_type': 2002, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361443: {'name': 'Icon of Sin (MAP30) - Chainsaw', 'episode': 3, 'map': 10, 'index': 42, 'doom_type': 2005, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361444: {'name': 'Icon of Sin (MAP30) - Plasma gun', 'episode': 3, 'map': 10, 'index': 43, 'doom_type': 2004, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361445: {'name': 'Icon of Sin (MAP30) - Rocket launcher', 'episode': 3, 'map': 10, 'index': 44, 'doom_type': 2003, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361446: {'name': 'Icon of Sin (MAP30) - Shotgun', 'episode': 3, 'map': 10, 'index': 45, 'doom_type': 2001, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361447: {'name': 'Icon of Sin (MAP30) - Super Shotgun', 'episode': 3, 'map': 10, 'index': 46, 'doom_type': 82, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361448: {'name': 'Icon of Sin (MAP30) - Backpack', 'episode': 3, 'map': 10, 'index': 47, 'doom_type': 8, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361449: {'name': 'Icon of Sin (MAP30) - Megasphere', 'episode': 3, 'map': 10, 'index': 64, 'doom_type': 83, - 'region': "Icon of Sin (MAP30) Main"}, + 'region': "Icon of Sin (MAP30) Start"}, 361450: {'name': 'Icon of Sin (MAP30) - Megasphere 2', 'episode': 3, 'map': 10, @@ -2731,179 +2731,179 @@ location_table: Dict[int, LocationDict] = { 'index': -1, 'doom_type': -1, 'region': "Icon of Sin (MAP30) Main"}, - 361453: {'name': 'Wolfenstein2 (MAP31) - Rocket launcher', + 361453: {'name': 'Wolfenstein (MAP31) - Rocket launcher', 'episode': 4, 'map': 1, 'index': 110, 'doom_type': 2003, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361454: {'name': 'Wolfenstein2 (MAP31) - Shotgun', + 'region': "Wolfenstein (MAP31) Main"}, + 361454: {'name': 'Wolfenstein (MAP31) - Shotgun', 'episode': 4, 'map': 1, 'index': 139, 'doom_type': 2001, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361455: {'name': 'Wolfenstein2 (MAP31) - Berserk', + 'region': "Wolfenstein (MAP31) Main"}, + 361455: {'name': 'Wolfenstein (MAP31) - Berserk', 'episode': 4, 'map': 1, 'index': 263, 'doom_type': 2023, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361456: {'name': 'Wolfenstein2 (MAP31) - Supercharge', + 'region': "Wolfenstein (MAP31) Main"}, + 361456: {'name': 'Wolfenstein (MAP31) - Supercharge', 'episode': 4, 'map': 1, 'index': 278, 'doom_type': 2013, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361457: {'name': 'Wolfenstein2 (MAP31) - Chaingun', + 'region': "Wolfenstein (MAP31) Main"}, + 361457: {'name': 'Wolfenstein (MAP31) - Chaingun', 'episode': 4, 'map': 1, 'index': 305, 'doom_type': 2002, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361458: {'name': 'Wolfenstein2 (MAP31) - Super Shotgun', + 'region': "Wolfenstein (MAP31) Main"}, + 361458: {'name': 'Wolfenstein (MAP31) - Super Shotgun', 'episode': 4, 'map': 1, 'index': 308, 'doom_type': 82, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361459: {'name': 'Wolfenstein2 (MAP31) - Partial invisibility', + 'region': "Wolfenstein (MAP31) Main"}, + 361459: {'name': 'Wolfenstein (MAP31) - Partial invisibility', 'episode': 4, 'map': 1, 'index': 309, 'doom_type': 2024, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361460: {'name': 'Wolfenstein2 (MAP31) - Megasphere', + 'region': "Wolfenstein (MAP31) Main"}, + 361460: {'name': 'Wolfenstein (MAP31) - Megasphere', 'episode': 4, 'map': 1, 'index': 310, 'doom_type': 83, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361461: {'name': 'Wolfenstein2 (MAP31) - Backpack', + 'region': "Wolfenstein (MAP31) Main"}, + 361461: {'name': 'Wolfenstein (MAP31) - Backpack', 'episode': 4, 'map': 1, 'index': 311, 'doom_type': 8, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361462: {'name': 'Wolfenstein2 (MAP31) - Backpack 2', + 'region': "Wolfenstein (MAP31) Main"}, + 361462: {'name': 'Wolfenstein (MAP31) - Backpack 2', 'episode': 4, 'map': 1, 'index': 312, 'doom_type': 8, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361463: {'name': 'Wolfenstein2 (MAP31) - Backpack 3', + 'region': "Wolfenstein (MAP31) Main"}, + 361463: {'name': 'Wolfenstein (MAP31) - Backpack 3', 'episode': 4, 'map': 1, 'index': 313, 'doom_type': 8, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361464: {'name': 'Wolfenstein2 (MAP31) - Backpack 4', + 'region': "Wolfenstein (MAP31) Main"}, + 361464: {'name': 'Wolfenstein (MAP31) - Backpack 4', 'episode': 4, 'map': 1, 'index': 314, 'doom_type': 8, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361465: {'name': 'Wolfenstein2 (MAP31) - BFG9000', + 'region': "Wolfenstein (MAP31) Main"}, + 361465: {'name': 'Wolfenstein (MAP31) - BFG9000', 'episode': 4, 'map': 1, 'index': 315, 'doom_type': 2006, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361466: {'name': 'Wolfenstein2 (MAP31) - Plasma gun', + 'region': "Wolfenstein (MAP31) Main"}, + 361466: {'name': 'Wolfenstein (MAP31) - Plasma gun', 'episode': 4, 'map': 1, 'index': 316, 'doom_type': 2004, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361467: {'name': 'Wolfenstein2 (MAP31) - Exit', + 'region': "Wolfenstein (MAP31) Main"}, + 361467: {'name': 'Wolfenstein (MAP31) - Exit', 'episode': 4, 'map': 1, 'index': -1, 'doom_type': -1, - 'region': "Wolfenstein2 (MAP31) Main"}, - 361468: {'name': 'Grosse2 (MAP32) - Plasma gun', + 'region': "Wolfenstein (MAP31) Main"}, + 361468: {'name': 'Grosse (MAP32) - Plasma gun', 'episode': 4, 'map': 2, 'index': 33, 'doom_type': 2004, - 'region': "Grosse2 (MAP32) Main"}, - 361469: {'name': 'Grosse2 (MAP32) - Rocket launcher', + 'region': "Grosse (MAP32) Main"}, + 361469: {'name': 'Grosse (MAP32) - Rocket launcher', 'episode': 4, 'map': 2, 'index': 57, 'doom_type': 2003, - 'region': "Grosse2 (MAP32) Main"}, - 361470: {'name': 'Grosse2 (MAP32) - Invulnerability', + 'region': "Grosse (MAP32) Start"}, + 361470: {'name': 'Grosse (MAP32) - Invulnerability', 'episode': 4, 'map': 2, 'index': 70, 'doom_type': 2022, - 'region': "Grosse2 (MAP32) Main"}, - 361471: {'name': 'Grosse2 (MAP32) - Super Shotgun', + 'region': "Grosse (MAP32) Main"}, + 361471: {'name': 'Grosse (MAP32) - Super Shotgun', 'episode': 4, 'map': 2, 'index': 74, 'doom_type': 82, - 'region': "Grosse2 (MAP32) Main"}, - 361472: {'name': 'Grosse2 (MAP32) - BFG9000', + 'region': "Grosse (MAP32) Main"}, + 361472: {'name': 'Grosse (MAP32) - BFG9000', 'episode': 4, 'map': 2, 'index': 75, 'doom_type': 2006, - 'region': "Grosse2 (MAP32) Main"}, - 361473: {'name': 'Grosse2 (MAP32) - Megasphere', + 'region': "Grosse (MAP32) Main"}, + 361473: {'name': 'Grosse (MAP32) - Megasphere', 'episode': 4, 'map': 2, 'index': 78, 'doom_type': 83, - 'region': "Grosse2 (MAP32) Main"}, - 361474: {'name': 'Grosse2 (MAP32) - Chaingun', + 'region': "Grosse (MAP32) Main"}, + 361474: {'name': 'Grosse (MAP32) - Chaingun', 'episode': 4, 'map': 2, 'index': 79, 'doom_type': 2002, - 'region': "Grosse2 (MAP32) Main"}, - 361475: {'name': 'Grosse2 (MAP32) - Chaingun 2', + 'region': "Grosse (MAP32) Main"}, + 361475: {'name': 'Grosse (MAP32) - Chaingun 2', 'episode': 4, 'map': 2, 'index': 80, 'doom_type': 2002, - 'region': "Grosse2 (MAP32) Main"}, - 361476: {'name': 'Grosse2 (MAP32) - Chaingun 3', + 'region': "Grosse (MAP32) Main"}, + 361476: {'name': 'Grosse (MAP32) - Chaingun 3', 'episode': 4, 'map': 2, 'index': 81, 'doom_type': 2002, - 'region': "Grosse2 (MAP32) Main"}, - 361477: {'name': 'Grosse2 (MAP32) - Berserk', + 'region': "Grosse (MAP32) Main"}, + 361477: {'name': 'Grosse (MAP32) - Berserk', 'episode': 4, 'map': 2, 'index': 82, 'doom_type': 2023, - 'region': "Grosse2 (MAP32) Main"}, - 361478: {'name': 'Grosse2 (MAP32) - Exit', + 'region': "Grosse (MAP32) Start"}, + 361478: {'name': 'Grosse (MAP32) - Exit', 'episode': 4, 'map': 2, 'index': -1, 'doom_type': -1, - 'region': "Grosse2 (MAP32) Main"}, + 'region': "Grosse (MAP32) Main"}, } location_name_groups: Dict[str, Set[str]] = { - 'Barrels o Fun (MAP23)': { - 'Barrels o Fun (MAP23) - Armor', - 'Barrels o Fun (MAP23) - BFG9000', - 'Barrels o Fun (MAP23) - Backpack', - 'Barrels o Fun (MAP23) - Backpack 2', - 'Barrels o Fun (MAP23) - Berserk', - 'Barrels o Fun (MAP23) - Computer area map', - 'Barrels o Fun (MAP23) - Exit', - 'Barrels o Fun (MAP23) - Megasphere', - 'Barrels o Fun (MAP23) - Rocket launcher', - 'Barrels o Fun (MAP23) - Shotgun', - 'Barrels o Fun (MAP23) - Supercharge', - 'Barrels o Fun (MAP23) - Yellow skull key', + "Barrels o' Fun (MAP23)": { + "Barrels o' Fun (MAP23) - Armor", + "Barrels o' Fun (MAP23) - BFG9000", + "Barrels o' Fun (MAP23) - Backpack", + "Barrels o' Fun (MAP23) - Backpack 2", + "Barrels o' Fun (MAP23) - Berserk", + "Barrels o' Fun (MAP23) - Computer area map", + "Barrels o' Fun (MAP23) - Exit", + "Barrels o' Fun (MAP23) - Megasphere", + "Barrels o' Fun (MAP23) - Rocket launcher", + "Barrels o' Fun (MAP23) - Shotgun", + "Barrels o' Fun (MAP23) - Supercharge", + "Barrels o' Fun (MAP23) - Yellow skull key", }, 'Bloodfalls (MAP25)': { 'Bloodfalls (MAP25) - Armor', @@ -2998,18 +2998,18 @@ location_name_groups: Dict[str, Set[str]] = { 'Gotcha! (MAP20) - Supercharge 3', 'Gotcha! (MAP20) - Supercharge 4', }, - 'Grosse2 (MAP32)': { - 'Grosse2 (MAP32) - BFG9000', - 'Grosse2 (MAP32) - Berserk', - 'Grosse2 (MAP32) - Chaingun', - 'Grosse2 (MAP32) - Chaingun 2', - 'Grosse2 (MAP32) - Chaingun 3', - 'Grosse2 (MAP32) - Exit', - 'Grosse2 (MAP32) - Invulnerability', - 'Grosse2 (MAP32) - Megasphere', - 'Grosse2 (MAP32) - Plasma gun', - 'Grosse2 (MAP32) - Rocket launcher', - 'Grosse2 (MAP32) - Super Shotgun', + 'Grosse (MAP32)': { + 'Grosse (MAP32) - BFG9000', + 'Grosse (MAP32) - Berserk', + 'Grosse (MAP32) - Chaingun', + 'Grosse (MAP32) - Chaingun 2', + 'Grosse (MAP32) - Chaingun 3', + 'Grosse (MAP32) - Exit', + 'Grosse (MAP32) - Invulnerability', + 'Grosse (MAP32) - Megasphere', + 'Grosse (MAP32) - Plasma gun', + 'Grosse (MAP32) - Rocket launcher', + 'Grosse (MAP32) - Super Shotgun', }, 'Icon of Sin (MAP30)': { 'Icon of Sin (MAP30) - BFG9000', @@ -3417,22 +3417,22 @@ location_name_groups: Dict[str, Set[str]] = { 'Underhalls (MAP02) - Red keycard', 'Underhalls (MAP02) - Super Shotgun', }, - 'Wolfenstein2 (MAP31)': { - 'Wolfenstein2 (MAP31) - BFG9000', - 'Wolfenstein2 (MAP31) - Backpack', - 'Wolfenstein2 (MAP31) - Backpack 2', - 'Wolfenstein2 (MAP31) - Backpack 3', - 'Wolfenstein2 (MAP31) - Backpack 4', - 'Wolfenstein2 (MAP31) - Berserk', - 'Wolfenstein2 (MAP31) - Chaingun', - 'Wolfenstein2 (MAP31) - Exit', - 'Wolfenstein2 (MAP31) - Megasphere', - 'Wolfenstein2 (MAP31) - Partial invisibility', - 'Wolfenstein2 (MAP31) - Plasma gun', - 'Wolfenstein2 (MAP31) - Rocket launcher', - 'Wolfenstein2 (MAP31) - Shotgun', - 'Wolfenstein2 (MAP31) - Super Shotgun', - 'Wolfenstein2 (MAP31) - Supercharge', + 'Wolfenstein (MAP31)': { + 'Wolfenstein (MAP31) - BFG9000', + 'Wolfenstein (MAP31) - Backpack', + 'Wolfenstein (MAP31) - Backpack 2', + 'Wolfenstein (MAP31) - Backpack 3', + 'Wolfenstein (MAP31) - Backpack 4', + 'Wolfenstein (MAP31) - Berserk', + 'Wolfenstein (MAP31) - Chaingun', + 'Wolfenstein (MAP31) - Exit', + 'Wolfenstein (MAP31) - Megasphere', + 'Wolfenstein (MAP31) - Partial invisibility', + 'Wolfenstein (MAP31) - Plasma gun', + 'Wolfenstein (MAP31) - Rocket launcher', + 'Wolfenstein (MAP31) - Shotgun', + 'Wolfenstein (MAP31) - Super Shotgun', + 'Wolfenstein (MAP31) - Supercharge', }, } diff --git a/worlds/doom_ii/Maps.py b/worlds/doom_ii/Maps.py index cf41939fa5..d1a42917da 100644 --- a/worlds/doom_ii/Maps.py +++ b/worlds/doom_ii/Maps.py @@ -26,7 +26,7 @@ map_names: List[str] = [ 'Gotcha! (MAP20)', 'Nirvana (MAP21)', 'The Catacombs (MAP22)', - 'Barrels o Fun (MAP23)', + "Barrels o' Fun (MAP23)", 'The Chasm (MAP24)', 'Bloodfalls (MAP25)', 'The Abandoned Mines (MAP26)', @@ -34,6 +34,6 @@ map_names: List[str] = [ 'The Spirit World (MAP28)', 'The Living End (MAP29)', 'Icon of Sin (MAP30)', - 'Wolfenstein2 (MAP31)', - 'Grosse2 (MAP32)', + 'Wolfenstein (MAP31)', + 'Grosse (MAP32)', ] diff --git a/worlds/doom_ii/Options.py b/worlds/doom_ii/Options.py index cc39512a17..c8b0c9fb08 100644 --- a/worlds/doom_ii/Options.py +++ b/worlds/doom_ii/Options.py @@ -1,14 +1,14 @@ import typing -from Options import PerGameCommonOptions, Choice, Toggle, DeathLink, DefaultOnToggle, StartInventoryPool +from Options import PerGameCommonOptions, Range, Choice, Toggle, DeathLink, DefaultOnToggle, StartInventoryPool from dataclasses import dataclass class Difficulty(Choice): """ - Choose the difficulty option. Those match DOOM's difficulty options. - baby (I'm too young to die.) double ammos, half damage, less monsters or strength. - easy (Hey, not too rough.) less monsters or strength. + Choose the game difficulty. These options match DOOM's skill levels. + baby (I'm too young to die.) Same as easy, with double ammo pickups and half damage taken. + easy (Hey, not too rough.) Less monsters or strength. medium (Hurt me plenty.) Default. hard (Ultra-Violence.) More monsters or strength. nightmare (Nightmare!) Monsters attack more rapidly and respawn. @@ -19,6 +19,11 @@ class Difficulty(Choice): option_medium = 2 option_hard = 3 option_nightmare = 4 + alias_itytd = 0 + alias_hntr = 1 + alias_hmp = 2 + alias_uv = 3 + alias_nm = 4 default = 2 @@ -102,7 +107,7 @@ class StartWithComputerAreaMaps(Toggle): class ResetLevelOnDeath(DefaultOnToggle): """When dying, levels are reset and monsters respawned. But inventory and checks are kept. Turning this setting off is considered easy mode. Good for new players that don't know the levels well.""" - display_message="Reset level on death" + display_name = "Reset Level on Death" class Episode1(DefaultOnToggle): @@ -131,6 +136,84 @@ class SecretLevels(Toggle): display_name = "Secret Levels" +class SplitBackpack(Toggle): + """Split the Backpack into four individual items, each one increasing ammo capacity for one type of weapon only.""" + display_name = "Split Backpack" + + +class BackpackCount(Range): + """How many Backpacks will be available. + If Split Backpack is set, this will be the number of each capacity upgrade available.""" + display_name = "Backpack Count" + range_start = 0 + range_end = 10 + default = 1 + + +class MaxAmmoBullets(Range): + """Set the starting ammo capacity for bullets.""" + display_name = "Max Ammo - Bullets" + range_start = 200 + range_end = 999 + default = 200 + + +class MaxAmmoShells(Range): + """Set the starting ammo capacity for shotgun shells.""" + display_name = "Max Ammo - Shells" + range_start = 50 + range_end = 999 + default = 50 + + +class MaxAmmoRockets(Range): + """Set the starting ammo capacity for rockets.""" + display_name = "Max Ammo - Rockets" + range_start = 50 + range_end = 999 + default = 50 + + +class MaxAmmoEnergyCells(Range): + """Set the starting ammo capacity for energy cells.""" + display_name = "Max Ammo - Energy Cells" + range_start = 300 + range_end = 999 + default = 300 + + +class AddedAmmoBullets(Range): + """Set the amount of bullet capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Bullets" + range_start = 20 + range_end = 999 + default = 200 + + +class AddedAmmoShells(Range): + """Set the amount of shotgun shell capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Shells" + range_start = 5 + range_end = 999 + default = 50 + + +class AddedAmmoRockets(Range): + """Set the amount of rocket capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Rockets" + range_start = 5 + range_end = 999 + default = 50 + + +class AddedAmmoEnergyCells(Range): + """Set the amount of energy cell capacity added when collecting a backpack or capacity upgrade.""" + display_name = "Added Ammo - Energy Cells" + range_start = 30 + range_end = 999 + default = 300 + + @dataclass class DOOM2Options(PerGameCommonOptions): start_inventory_from_pool: StartInventoryPool @@ -148,3 +231,14 @@ class DOOM2Options(PerGameCommonOptions): episode2: Episode2 episode3: Episode3 episode4: SecretLevels + + split_backpack: SplitBackpack + backpack_count: BackpackCount + max_ammo_bullets: MaxAmmoBullets + max_ammo_shells: MaxAmmoShells + max_ammo_rockets: MaxAmmoRockets + max_ammo_energy_cells: MaxAmmoEnergyCells + added_ammo_bullets: AddedAmmoBullets + added_ammo_shells: AddedAmmoShells + added_ammo_rockets: AddedAmmoRockets + added_ammo_energy_cells: AddedAmmoEnergyCells diff --git a/worlds/doom_ii/Regions.py b/worlds/doom_ii/Regions.py index 3d81d7abb8..d953da01cb 100644 --- a/worlds/doom_ii/Regions.py +++ b/worlds/doom_ii/Regions.py @@ -84,11 +84,12 @@ regions:List[RegionDict] = [ # The Waste Tunnels (MAP05) {"name":"The Waste Tunnels (MAP05) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":1, "connections":[ {"target":"The Waste Tunnels (MAP05) Red","pro":False}, - {"target":"The Waste Tunnels (MAP05) Blue","pro":False}]}, + {"target":"The Waste Tunnels (MAP05) Blue","pro":False}, + {"target":"The Waste Tunnels (MAP05) Start","pro":False}]}, {"name":"The Waste Tunnels (MAP05) Blue", "connects_to_hub":False, "episode":1, @@ -103,6 +104,10 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":1, "connections":[{"target":"The Waste Tunnels (MAP05) Main","pro":False}]}, + {"name":"The Waste Tunnels (MAP05) Start", + "connects_to_hub":True, + "episode":1, + "connections":[{"target":"The Waste Tunnels (MAP05) Main","pro":False}]}, # The Crusher (MAP06) {"name":"The Crusher (MAP06) Main", @@ -129,9 +134,13 @@ regions:List[RegionDict] = [ # Dead Simple (MAP07) {"name":"Dead Simple (MAP07) Main", + "connects_to_hub":False, + "episode":1, + "connections":[{"target":"Dead Simple (MAP07) Start","pro":False}]}, + {"name":"Dead Simple (MAP07) Start", "connects_to_hub":True, "episode":1, - "connections":[]}, + "connections":[{"target":"Dead Simple (MAP07) Main","pro":False}]}, # Tricks and Traps (MAP08) {"name":"Tricks and Traps (MAP08) Main", @@ -151,11 +160,12 @@ regions:List[RegionDict] = [ # The Pit (MAP09) {"name":"The Pit (MAP09) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":1, "connections":[ {"target":"The Pit (MAP09) Yellow","pro":False}, - {"target":"The Pit (MAP09) Blue","pro":False}]}, + {"target":"The Pit (MAP09) Blue","pro":False}, + {"target":"The Pit (MAP09) Start","pro":False}]}, {"name":"The Pit (MAP09) Blue", "connects_to_hub":False, "episode":1, @@ -164,12 +174,18 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":1, "connections":[{"target":"The Pit (MAP09) Main","pro":False}]}, + {"name":"The Pit (MAP09) Start", + "connects_to_hub":True, + "episode":1, + "connections":[{"target":"The Pit (MAP09) Main","pro":False}]}, # Refueling Base (MAP10) {"name":"Refueling Base (MAP10) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":1, - "connections":[{"target":"Refueling Base (MAP10) Yellow","pro":False}]}, + "connections":[ + {"target":"Refueling Base (MAP10) Yellow","pro":False}, + {"target":"Refueling Base (MAP10) Start","pro":False}]}, {"name":"Refueling Base (MAP10) Yellow", "connects_to_hub":False, "episode":1, @@ -180,6 +196,10 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":1, "connections":[{"target":"Refueling Base (MAP10) Yellow","pro":False}]}, + {"name":"Refueling Base (MAP10) Start", + "connects_to_hub":True, + "episode":1, + "connections":[{"target":"Refueling Base (MAP10) Main","pro":False}]}, # Circle of Death (MAP11) {"name":"Circle of Death (MAP11) Main", @@ -187,31 +207,49 @@ regions:List[RegionDict] = [ "episode":1, "connections":[ {"target":"Circle of Death (MAP11) Blue","pro":False}, - {"target":"Circle of Death (MAP11) Red","pro":False}]}, + {"target":"Circle of Death (MAP11) Red","pro":False}, + {"target":"Circle of Death (MAP11) Ending","pro":True}]}, {"name":"Circle of Death (MAP11) Blue", "connects_to_hub":False, "episode":1, "connections":[{"target":"Circle of Death (MAP11) Main","pro":False}]}, {"name":"Circle of Death (MAP11) Red", + "connects_to_hub":False, + "episode":1, + "connections":[ + {"target":"Circle of Death (MAP11) Main","pro":False}, + {"target":"Circle of Death (MAP11) Ending","pro":False}]}, + {"name":"Circle of Death (MAP11) Ending", "connects_to_hub":False, "episode":1, "connections":[{"target":"Circle of Death (MAP11) Main","pro":False}]}, # The Factory (MAP12) - {"name":"The Factory (MAP12) Main", - "connects_to_hub":True, + {"name":"The Factory (MAP12) Indoors", + "connects_to_hub":False, "episode":2, "connections":[ {"target":"The Factory (MAP12) Yellow","pro":False}, - {"target":"The Factory (MAP12) Blue","pro":False}]}, + {"target":"The Factory (MAP12) Blue","pro":False}, + {"target":"The Factory (MAP12) Main","pro":False}]}, {"name":"The Factory (MAP12) Blue", "connects_to_hub":False, "episode":2, - "connections":[{"target":"The Factory (MAP12) Main","pro":False}]}, + "connections":[{"target":"The Factory (MAP12) Indoors","pro":False}]}, {"name":"The Factory (MAP12) Yellow", "connects_to_hub":False, "episode":2, "connections":[]}, + {"name":"The Factory (MAP12) Outdoors", + "connects_to_hub":True, + "episode":2, + "connections":[{"target":"The Factory (MAP12) Main","pro":False}]}, + {"name":"The Factory (MAP12) Main", + "connects_to_hub":False, + "episode":2, + "connections":[ + {"target":"The Factory (MAP12) Indoors","pro":False}, + {"target":"The Factory (MAP12) Outdoors","pro":False}]}, # Downtown (MAP13) {"name":"Downtown (MAP13) Main", @@ -291,7 +329,8 @@ regions:List[RegionDict] = [ "episode":2, "connections":[ {"target":"Suburbs (MAP16) Red","pro":False}, - {"target":"Suburbs (MAP16) Blue","pro":False}]}, + {"target":"Suburbs (MAP16) Blue","pro":False}, + {"target":"Suburbs (MAP16) Pro Exit","pro":True}]}, {"name":"Suburbs (MAP16) Blue", "connects_to_hub":False, "episode":2, @@ -299,7 +338,13 @@ regions:List[RegionDict] = [ {"name":"Suburbs (MAP16) Red", "connects_to_hub":False, "episode":2, - "connections":[{"target":"Suburbs (MAP16) Main","pro":False}]}, + "connections":[ + {"target":"Suburbs (MAP16) Main","pro":False}, + {"target":"Suburbs (MAP16) Pro Exit","pro":False}]}, + {"name":"Suburbs (MAP16) Pro Exit", + "connects_to_hub":False, + "episode":2, + "connections":[{"target":"Suburbs (MAP16) Red","pro":False}]}, # Tenements (MAP17) {"name":"Tenements (MAP17) Main", @@ -358,7 +403,7 @@ regions:List[RegionDict] = [ # Nirvana (MAP21) {"name":"Nirvana (MAP21) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":3, "connections":[{"target":"Nirvana (MAP21) Yellow","pro":False}]}, {"name":"Nirvana (MAP21) Yellow", @@ -366,19 +411,31 @@ regions:List[RegionDict] = [ "episode":3, "connections":[ {"target":"Nirvana (MAP21) Main","pro":False}, - {"target":"Nirvana (MAP21) Magenta","pro":False}]}, + {"target":"Nirvana (MAP21) Magenta","pro":False}, + {"target":"Nirvana (MAP21) Pro Magenta","pro":True}]}, {"name":"Nirvana (MAP21) Magenta", "connects_to_hub":False, "episode":3, - "connections":[{"target":"Nirvana (MAP21) Yellow","pro":False}]}, + "connections":[ + {"target":"Nirvana (MAP21) Yellow","pro":False}, + {"target":"Nirvana (MAP21) Pro Magenta","pro":False}]}, + {"name":"Nirvana (MAP21) Start", + "connects_to_hub":True, + "episode":3, + "connections":[{"target":"Nirvana (MAP21) Main","pro":False}]}, + {"name":"Nirvana (MAP21) Pro Magenta", + "connects_to_hub":False, + "episode":3, + "connections":[{"target":"Nirvana (MAP21) Magenta","pro":False}]}, # The Catacombs (MAP22) {"name":"The Catacombs (MAP22) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":3, "connections":[ {"target":"The Catacombs (MAP22) Blue","pro":False}, - {"target":"The Catacombs (MAP22) Red","pro":False}]}, + {"target":"The Catacombs (MAP22) Red","pro":False}, + {"target":"The Catacombs (MAP22) Early","pro":False}]}, {"name":"The Catacombs (MAP22) Blue", "connects_to_hub":False, "episode":3, @@ -387,36 +444,59 @@ regions:List[RegionDict] = [ "connects_to_hub":False, "episode":3, "connections":[{"target":"The Catacombs (MAP22) Main","pro":False}]}, - - # Barrels o Fun (MAP23) - {"name":"Barrels o Fun (MAP23) Main", + {"name":"The Catacombs (MAP22) Early", "connects_to_hub":True, "episode":3, - "connections":[{"target":"Barrels o Fun (MAP23) Yellow","pro":False}]}, - {"name":"Barrels o Fun (MAP23) Yellow", + "connections":[{"target":"The Catacombs (MAP22) Main","pro":False}]}, + + # Barrels o' Fun (MAP23) + {"name":"Barrels o' Fun (MAP23) Main", + "connects_to_hub":True, + "episode":3, + "connections":[{"target":"Barrels o' Fun (MAP23) Yellow","pro":False}]}, + {"name":"Barrels o' Fun (MAP23) Yellow", "connects_to_hub":False, "episode":3, - "connections":[{"target":"Barrels o Fun (MAP23) Main","pro":False}]}, + "connections":[{"target":"Barrels o' Fun (MAP23) Main","pro":False}]}, # The Chasm (MAP24) {"name":"The Chasm (MAP24) Main", "connects_to_hub":True, "episode":3, - "connections":[{"target":"The Chasm (MAP24) Red","pro":False}]}, + "connections":[ + {"target":"The Chasm (MAP24) Blue","pro":False}, + {"target":"The Chasm (MAP24) Blue Pro","pro":True}]}, {"name":"The Chasm (MAP24) Red", "connects_to_hub":False, "episode":3, - "connections":[{"target":"The Chasm (MAP24) Main","pro":False}]}, + "connections":[{"target":"The Chasm (MAP24) Blue","pro":False}]}, + {"name":"The Chasm (MAP24) Blue", + "connects_to_hub":False, + "episode":3, + "connections":[ + {"target":"The Chasm (MAP24) Red","pro":False}, + {"target":"The Chasm (MAP24) Main","pro":False}, + {"target":"The Chasm (MAP24) Blue Pro","pro":False}]}, + {"name":"The Chasm (MAP24) Blue Pro", + "connects_to_hub":False, + "episode":3, + "connections":[{"target":"The Chasm (MAP24) Blue","pro":False}]}, # Bloodfalls (MAP25) {"name":"Bloodfalls (MAP25) Main", - "connects_to_hub":True, + "connects_to_hub":False, "episode":3, - "connections":[{"target":"Bloodfalls (MAP25) Blue","pro":False}]}, + "connections":[ + {"target":"Bloodfalls (MAP25) Blue","pro":False}, + {"target":"Bloodfalls (MAP25) Start","pro":False}]}, {"name":"Bloodfalls (MAP25) Blue", "connects_to_hub":False, "episode":3, "connections":[{"target":"Bloodfalls (MAP25) Main","pro":False}]}, + {"name":"Bloodfalls (MAP25) Start", + "connects_to_hub":True, + "episode":3, + "connections":[{"target":"Bloodfalls (MAP25) Main","pro":False}]}, # The Abandoned Mines (MAP26) {"name":"The Abandoned Mines (MAP26) Main", @@ -484,19 +564,27 @@ regions:List[RegionDict] = [ # Icon of Sin (MAP30) {"name":"Icon of Sin (MAP30) Main", + "connects_to_hub":False, + "episode":3, + "connections":[{"target":"Icon of Sin (MAP30) Start","pro":False}]}, + {"name":"Icon of Sin (MAP30) Start", "connects_to_hub":True, "episode":3, - "connections":[]}, + "connections":[{"target":"Icon of Sin (MAP30) Main","pro":False}]}, - # Wolfenstein2 (MAP31) - {"name":"Wolfenstein2 (MAP31) Main", + # Wolfenstein (MAP31) + {"name":"Wolfenstein (MAP31) Main", "connects_to_hub":True, "episode":4, "connections":[]}, - # Grosse2 (MAP32) - {"name":"Grosse2 (MAP32) Main", + # Grosse (MAP32) + {"name":"Grosse (MAP32) Main", + "connects_to_hub":False, + "episode":4, + "connections":[{"target":"Grosse (MAP32) Start","pro":False}]}, + {"name":"Grosse (MAP32) Start", "connects_to_hub":True, "episode":4, - "connections":[]}, + "connections":[{"target":"Grosse (MAP32) Main","pro":False}]}, ] diff --git a/worlds/doom_ii/Rules.py b/worlds/doom_ii/Rules.py index 139733c0ea..c6913991aa 100644 --- a/worlds/doom_ii/Rules.py +++ b/worlds/doom_ii/Rules.py @@ -53,14 +53,6 @@ def set_episode1_rules(player, multiworld, pro): state.has("The Focus (MAP04) - Red keycard", player, 1)) # The Waste Tunnels (MAP05) - set_rule(multiworld.get_entrance("Hub -> The Waste Tunnels (MAP05) Main", player), lambda state: - (state.has("The Waste Tunnels (MAP05)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) set_rule(multiworld.get_entrance("The Waste Tunnels (MAP05) Main -> The Waste Tunnels (MAP05) Red", player), lambda state: state.has("The Waste Tunnels (MAP05) - Red keycard", player, 1)) set_rule(multiworld.get_entrance("The Waste Tunnels (MAP05) Main -> The Waste Tunnels (MAP05) Blue", player), lambda state: @@ -71,18 +63,22 @@ def set_episode1_rules(player, multiworld, pro): state.has("The Waste Tunnels (MAP05) - Blue keycard", player, 1)) set_rule(multiworld.get_entrance("The Waste Tunnels (MAP05) Yellow -> The Waste Tunnels (MAP05) Blue", player), lambda state: state.has("The Waste Tunnels (MAP05) - Yellow keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> The Waste Tunnels (MAP05) Start", player), lambda state: + state.has("The Waste Tunnels (MAP05)", player, 1)) + set_rule(multiworld.get_entrance("The Waste Tunnels (MAP05) Start -> The Waste Tunnels (MAP05) Main", player), lambda state: + (state.has("Shotgun", player, 1) and + state.has("Super Shotgun", player, 1)) and (state.has("Chaingun", player, 1) or + state.has("Plasma gun", player, 1))) # The Crusher (MAP06) set_rule(multiworld.get_entrance("Hub -> The Crusher (MAP06) Main", player), lambda state: (state.has("The Crusher (MAP06)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) + state.has("Shotgun", player, 1)) and + (state.has("Plasma gun", player, 1) or + state.has("Chaingun", player, 1))) set_rule(multiworld.get_entrance("The Crusher (MAP06) Main -> The Crusher (MAP06) Blue", player), lambda state: - state.has("The Crusher (MAP06) - Blue keycard", player, 1)) + state.has("The Crusher (MAP06) - Blue keycard", player, 1) and + state.has("Super Shotgun", player, 1)) set_rule(multiworld.get_entrance("The Crusher (MAP06) Blue -> The Crusher (MAP06) Red", player), lambda state: state.has("The Crusher (MAP06) - Red keycard", player, 1)) set_rule(multiworld.get_entrance("The Crusher (MAP06) Blue -> The Crusher (MAP06) Main", player), lambda state: @@ -95,14 +91,14 @@ def set_episode1_rules(player, multiworld, pro): state.has("The Crusher (MAP06) - Red keycard", player, 1)) # Dead Simple (MAP07) - set_rule(multiworld.get_entrance("Hub -> Dead Simple (MAP07) Main", player), lambda state: - (state.has("Dead Simple (MAP07)", player, 1) and - state.has("Shotgun", player, 1) and + set_rule(multiworld.get_entrance("Hub -> Dead Simple (MAP07) Start", player), lambda state: + state.has("Dead Simple (MAP07)", player, 1)) + set_rule(multiworld.get_entrance("Dead Simple (MAP07) Start -> Dead Simple (MAP07) Main", player), lambda state: + (state.has("Shotgun", player, 1) and state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or + state.has("Super Shotgun", player, 1)) and (state.has("BFG9000", player, 1) or state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) + state.has("Rocket launcher", player, 1))) # Tricks and Traps (MAP08) set_rule(multiworld.get_entrance("Hub -> Tricks and Traps (MAP08) Main", player), lambda state: @@ -119,34 +115,34 @@ def set_episode1_rules(player, multiworld, pro): state.has("Tricks and Traps (MAP08) - Yellow skull key", player, 1)) # The Pit (MAP09) - set_rule(multiworld.get_entrance("Hub -> The Pit (MAP09) Main", player), lambda state: - (state.has("The Pit (MAP09)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) set_rule(multiworld.get_entrance("The Pit (MAP09) Main -> The Pit (MAP09) Yellow", player), lambda state: state.has("The Pit (MAP09) - Yellow keycard", player, 1)) set_rule(multiworld.get_entrance("The Pit (MAP09) Main -> The Pit (MAP09) Blue", player), lambda state: state.has("The Pit (MAP09) - Blue keycard", player, 1)) set_rule(multiworld.get_entrance("The Pit (MAP09) Yellow -> The Pit (MAP09) Main", player), lambda state: state.has("The Pit (MAP09) - Yellow keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> The Pit (MAP09) Start", player), lambda state: + state.has("The Pit (MAP09)", player, 1)) + set_rule(multiworld.get_entrance("The Pit (MAP09) Start -> The Pit (MAP09) Main", player), lambda state: + (state.has("Shotgun", player, 1) and + state.has("Chaingun", player, 1) and + state.has("Super Shotgun", player, 1)) and (state.has("BFG9000", player, 1) or + state.has("Plasma gun", player, 1) or + state.has("Rocket launcher", player, 1))) # Refueling Base (MAP10) - set_rule(multiworld.get_entrance("Hub -> Refueling Base (MAP10) Main", player), lambda state: - (state.has("Refueling Base (MAP10)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) set_rule(multiworld.get_entrance("Refueling Base (MAP10) Main -> Refueling Base (MAP10) Yellow", player), lambda state: state.has("Refueling Base (MAP10) - Yellow keycard", player, 1)) set_rule(multiworld.get_entrance("Refueling Base (MAP10) Yellow -> Refueling Base (MAP10) Yellow Blue", player), lambda state: state.has("Refueling Base (MAP10) - Blue keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Refueling Base (MAP10) Start", player), lambda state: + state.has("Refueling Base (MAP10)", player, 1)) + set_rule(multiworld.get_entrance("Refueling Base (MAP10) Start -> Refueling Base (MAP10) Main", player), lambda state: + (state.has("Shotgun", player, 1) and + state.has("Chaingun", player, 1) and + state.has("Super Shotgun", player, 1)) and (state.has("BFG9000", player, 1) or + state.has("Plasma gun", player, 1) or + state.has("Rocket launcher", player, 1))) # Circle of Death (MAP11) set_rule(multiworld.get_entrance("Hub -> Circle of Death (MAP11) Main", player), lambda state: @@ -165,18 +161,19 @@ def set_episode1_rules(player, multiworld, pro): def set_episode2_rules(player, multiworld, pro): # The Factory (MAP12) - set_rule(multiworld.get_entrance("Hub -> The Factory (MAP12) Main", player), lambda state: - (state.has("The Factory (MAP12)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) - set_rule(multiworld.get_entrance("The Factory (MAP12) Main -> The Factory (MAP12) Yellow", player), lambda state: + set_rule(multiworld.get_entrance("The Factory (MAP12) Indoors -> The Factory (MAP12) Yellow", player), lambda state: state.has("The Factory (MAP12) - Yellow keycard", player, 1)) - set_rule(multiworld.get_entrance("The Factory (MAP12) Main -> The Factory (MAP12) Blue", player), lambda state: + set_rule(multiworld.get_entrance("The Factory (MAP12) Indoors -> The Factory (MAP12) Blue", player), lambda state: state.has("The Factory (MAP12) - Blue keycard", player, 1)) + set_rule(multiworld.get_entrance("Hub -> The Factory (MAP12) Outdoors", player), lambda state: + state.has("The Factory (MAP12)", player, 1)) + set_rule(multiworld.get_entrance("The Factory (MAP12) Outdoors -> The Factory (MAP12) Main", player), lambda state: + state.has("Super Shotgun", player, 1) or + state.has("Plasma gun", player, 1)) + set_rule(multiworld.get_entrance("The Factory (MAP12) Main -> The Factory (MAP12) Indoors", player), lambda state: + (state.has("Super Shotgun", player, 1) and + state.has("Chaingun", player, 1)) and (state.has("BFG9000", player, 1) or + state.has("Plasma gun", player, 1))) # Downtown (MAP13) set_rule(multiworld.get_entrance("Hub -> Downtown (MAP13) Main", player), lambda state: @@ -307,54 +304,56 @@ def set_episode2_rules(player, multiworld, pro): def set_episode3_rules(player, multiworld, pro): # Nirvana (MAP21) - set_rule(multiworld.get_entrance("Hub -> Nirvana (MAP21) Main", player), lambda state: - (state.has("Nirvana (MAP21)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) set_rule(multiworld.get_entrance("Nirvana (MAP21) Main -> Nirvana (MAP21) Yellow", player), lambda state: - state.has("Nirvana (MAP21) - Yellow skull key", player, 1)) + (state.has("Super Shotgun", player, 1) and + state.has("Chaingun", player, 1) and + state.has("Nirvana (MAP21) - Yellow skull key", player, 1)) and (state.has("Plasma gun", player, 1) or + state.has("BFG9000", player, 1))) set_rule(multiworld.get_entrance("Nirvana (MAP21) Yellow -> Nirvana (MAP21) Main", player), lambda state: state.has("Nirvana (MAP21) - Yellow skull key", player, 1)) set_rule(multiworld.get_entrance("Nirvana (MAP21) Yellow -> Nirvana (MAP21) Magenta", player), lambda state: state.has("Nirvana (MAP21) - Red skull key", player, 1) and state.has("Nirvana (MAP21) - Blue skull key", player, 1)) - set_rule(multiworld.get_entrance("Nirvana (MAP21) Magenta -> Nirvana (MAP21) Yellow", player), lambda state: - state.has("Nirvana (MAP21) - Red skull key", player, 1) and - state.has("Nirvana (MAP21) - Blue skull key", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Nirvana (MAP21) Start", player), lambda state: + state.has("Nirvana (MAP21)", player, 1)) + set_rule(multiworld.get_entrance("Nirvana (MAP21) Start -> Nirvana (MAP21) Main", player), lambda state: + state.has("Super Shotgun", player, 1) or + state.has("Plasma gun", player, 1)) + set_rule(multiworld.get_entrance("Nirvana (MAP21) Pro Magenta -> Nirvana (MAP21) Magenta", player), lambda state: + state.has("Nirvana (MAP21) - Red skull key", player, 1)) # The Catacombs (MAP22) - set_rule(multiworld.get_entrance("Hub -> The Catacombs (MAP22) Main", player), lambda state: - (state.has("The Catacombs (MAP22)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("BFG9000", player, 1) or - state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1))) set_rule(multiworld.get_entrance("The Catacombs (MAP22) Main -> The Catacombs (MAP22) Blue", player), lambda state: state.has("The Catacombs (MAP22) - Blue skull key", player, 1)) set_rule(multiworld.get_entrance("The Catacombs (MAP22) Main -> The Catacombs (MAP22) Red", player), lambda state: state.has("The Catacombs (MAP22) - Red skull key", player, 1)) set_rule(multiworld.get_entrance("The Catacombs (MAP22) Red -> The Catacombs (MAP22) Main", player), lambda state: state.has("The Catacombs (MAP22) - Red skull key", player, 1)) + set_rule(multiworld.get_entrance("Hub -> The Catacombs (MAP22) Early", player), lambda state: + (state.has("The Catacombs (MAP22)", player, 1)) and + (state.has("Shotgun", player, 1) or + state.has("Super Shotgun", player, 1) or + state.has("Plasma gun", player, 1))) + set_rule(multiworld.get_entrance("The Catacombs (MAP22) Early -> The Catacombs (MAP22) Main", player), lambda state: + (state.has("Shotgun", player, 1) and + state.has("Chaingun", player, 1) and + state.has("Super Shotgun", player, 1)) and (state.has("BFG9000", player, 1) or + state.has("Plasma gun", player, 1) or + state.has("Rocket launcher", player, 1))) - # Barrels o Fun (MAP23) - set_rule(multiworld.get_entrance("Hub -> Barrels o Fun (MAP23) Main", player), lambda state: - (state.has("Barrels o Fun (MAP23)", player, 1) and + # Barrels o' Fun (MAP23) + set_rule(multiworld.get_entrance("Hub -> Barrels o' Fun (MAP23) Main", player), lambda state: + (state.has("Barrels o' Fun (MAP23)", player, 1) and state.has("Shotgun", player, 1) and state.has("Chaingun", player, 1) and state.has("Super Shotgun", player, 1)) and (state.has("Rocket launcher", player, 1) or state.has("Plasma gun", player, 1) or state.has("BFG9000", player, 1))) - set_rule(multiworld.get_entrance("Barrels o Fun (MAP23) Main -> Barrels o Fun (MAP23) Yellow", player), lambda state: - state.has("Barrels o Fun (MAP23) - Yellow skull key", player, 1)) - set_rule(multiworld.get_entrance("Barrels o Fun (MAP23) Yellow -> Barrels o Fun (MAP23) Main", player), lambda state: - state.has("Barrels o Fun (MAP23) - Yellow skull key", player, 1)) + set_rule(multiworld.get_entrance("Barrels o' Fun (MAP23) Main -> Barrels o' Fun (MAP23) Yellow", player), lambda state: + state.has("Barrels o' Fun (MAP23) - Yellow skull key", player, 1)) + set_rule(multiworld.get_entrance("Barrels o' Fun (MAP23) Yellow -> Barrels o' Fun (MAP23) Main", player), lambda state: + state.has("Barrels o' Fun (MAP23) - Yellow skull key", player, 1)) # The Chasm (MAP24) set_rule(multiworld.get_entrance("Hub -> The Chasm (MAP24) Main", player), lambda state: @@ -365,24 +364,26 @@ def set_episode3_rules(player, multiworld, pro): state.has("Plasma gun", player, 1) and state.has("BFG9000", player, 1) and state.has("Super Shotgun", player, 1)) - set_rule(multiworld.get_entrance("The Chasm (MAP24) Main -> The Chasm (MAP24) Red", player), lambda state: + set_rule(multiworld.get_entrance("The Chasm (MAP24) Main -> The Chasm (MAP24) Blue", player), lambda state: + state.has("The Chasm (MAP24) - Blue keycard", player, 1)) + set_rule(multiworld.get_entrance("The Chasm (MAP24) Red -> The Chasm (MAP24) Blue", player), lambda state: state.has("The Chasm (MAP24) - Red keycard", player, 1)) - set_rule(multiworld.get_entrance("The Chasm (MAP24) Red -> The Chasm (MAP24) Main", player), lambda state: + set_rule(multiworld.get_entrance("The Chasm (MAP24) Blue -> The Chasm (MAP24) Red", player), lambda state: state.has("The Chasm (MAP24) - Red keycard", player, 1)) # Bloodfalls (MAP25) - set_rule(multiworld.get_entrance("Hub -> Bloodfalls (MAP25) Main", player), lambda state: - state.has("Bloodfalls (MAP25)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Rocket launcher", player, 1) and - state.has("Plasma gun", player, 1) and - state.has("BFG9000", player, 1) and - state.has("Super Shotgun", player, 1)) set_rule(multiworld.get_entrance("Bloodfalls (MAP25) Main -> Bloodfalls (MAP25) Blue", player), lambda state: - state.has("Bloodfalls (MAP25) - Blue skull key", player, 1)) + (state.has("Bloodfalls (MAP25) - Blue skull key", player, 1)) and (state.has("Rocket launcher", player, 1) or + state.has("Plasma gun", player, 1) or + state.has("BFG9000", player, 1))) set_rule(multiworld.get_entrance("Bloodfalls (MAP25) Blue -> Bloodfalls (MAP25) Main", player), lambda state: state.has("Bloodfalls (MAP25) - Blue skull key", player, 1)) + set_rule(multiworld.get_entrance("Hub -> Bloodfalls (MAP25) Start", player), lambda state: + state.has("Bloodfalls (MAP25)", player, 1)) + set_rule(multiworld.get_entrance("Bloodfalls (MAP25) Start -> Bloodfalls (MAP25) Main", player), lambda state: + state.has("Super Shotgun", player, 1) and + state.has("Chaingun", player, 1) and + state.has("Shotgun", player, 1)) # The Abandoned Mines (MAP26) set_rule(multiworld.get_entrance("Hub -> The Abandoned Mines (MAP26) Main", player), lambda state: @@ -451,36 +452,34 @@ def set_episode3_rules(player, multiworld, pro): state.has("Super Shotgun", player, 1)) # Icon of Sin (MAP30) - set_rule(multiworld.get_entrance("Hub -> Icon of Sin (MAP30) Main", player), lambda state: - state.has("Icon of Sin (MAP30)", player, 1) and - state.has("Rocket launcher", player, 1) and + set_rule(multiworld.get_entrance("Hub -> Icon of Sin (MAP30) Start", player), lambda state: + state.has("Icon of Sin (MAP30)", player, 1)) + set_rule(multiworld.get_entrance("Icon of Sin (MAP30) Start -> Icon of Sin (MAP30) Main", player), lambda state: state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and + state.has("Rocket launcher", player, 1) and state.has("Plasma gun", player, 1) and + state.has("Chaingun", player, 1) and state.has("BFG9000", player, 1) and state.has("Super Shotgun", player, 1)) def set_episode4_rules(player, multiworld, pro): - # Wolfenstein2 (MAP31) - set_rule(multiworld.get_entrance("Hub -> Wolfenstein2 (MAP31) Main", player), lambda state: - (state.has("Wolfenstein2 (MAP31)", player, 1) and - state.has("Shotgun", player, 1) and - state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or - state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) + # Wolfenstein (MAP31) + set_rule(multiworld.get_entrance("Hub -> Wolfenstein (MAP31) Main", player), lambda state: + (state.has("Wolfenstein (MAP31)", player, 1) and + state.has("Chaingun", player, 1)) and + (state.has("Shotgun", player, 1) or + state.has("Super Shotgun", player, 1))) - # Grosse2 (MAP32) - set_rule(multiworld.get_entrance("Hub -> Grosse2 (MAP32) Main", player), lambda state: - (state.has("Grosse2 (MAP32)", player, 1) and - state.has("Shotgun", player, 1) and + # Grosse (MAP32) + set_rule(multiworld.get_entrance("Hub -> Grosse (MAP32) Start", player), lambda state: + state.has("Grosse (MAP32)", player, 1)) + set_rule(multiworld.get_entrance("Grosse (MAP32) Start -> Grosse (MAP32) Main", player), lambda state: + (state.has("Shotgun", player, 1) and state.has("Chaingun", player, 1) and - state.has("Super Shotgun", player, 1)) and - (state.has("Rocket launcher", player, 1) or + state.has("Super Shotgun", player, 1)) and (state.has("BFG9000", player, 1) or state.has("Plasma gun", player, 1) or - state.has("BFG9000", player, 1))) + state.has("Rocket launcher", player, 1))) def set_rules(doom_ii_world: "DOOM2World", included_episodes, pro): diff --git a/worlds/doom_ii/__init__.py b/worlds/doom_ii/__init__.py index 32c3cbd5a2..6416ffea6a 100644 --- a/worlds/doom_ii/__init__.py +++ b/worlds/doom_ii/__init__.py @@ -43,7 +43,7 @@ class DOOM2World(World): options: DOOM2Options game = "DOOM II" web = DOOM2Web() - required_client_version = (0, 3, 9) + required_client_version = (0, 5, 0) # 1.2.0-prerelease or higher item_name_to_id = {data["name"]: item_id for item_id, data in Items.item_table.items()} item_name_groups = Items.item_name_groups @@ -51,11 +51,11 @@ class DOOM2World(World): location_name_to_id = {data["name"]: loc_id for loc_id, data in Locations.location_table.items()} location_name_groups = Locations.location_name_groups - starting_level_for_episode: List[str] = [ - "Entryway (MAP01)", - "The Factory (MAP12)", - "Nirvana (MAP21)" - ] + starting_level_for_episode: Dict[int, str] = { + 1: "Entryway (MAP01)", + 2: "The Factory (MAP12)", + 3: "Nirvana (MAP21)" + } # Item ratio that scales depending on episode count. These are the ratio for 3 episode. In DOOM1. # The ratio have been tweaked seem, and feel good. @@ -77,6 +77,7 @@ class DOOM2World(World): def __init__(self, multiworld: MultiWorld, player: int): self.included_episodes = [1, 1, 1, 0] self.location_count = 0 + self.starting_levels = [] super().__init__(multiworld, player) @@ -95,6 +96,14 @@ class DOOM2World(World): if self.get_episode_count() == 0: self.included_episodes[0] = 1 + self.starting_levels = [level_name for (episode, level_name) in self.starting_level_for_episode.items() + if self.included_episodes[episode - 1]] + + # If soloing MAP21-MAP30, we need to mark a weapon as early to help generation succeed + if self.get_episode_count() == 1 and self.included_episodes[2]: + early_weapon = self.random.choice(["Super Shotgun", "Plasma gun"]) + self.multiworld.early_items[self.player][early_weapon] = 1 + def create_regions(self): pro = self.options.pro.value @@ -193,9 +202,18 @@ class DOOM2World(World): if item["episode"] != -1 and not self.included_episodes[item["episode"] - 1]: continue - count = item["count"] if item["name"] not in self.starting_level_for_episode else item["count"] - 1 + count = item["count"] if item["name"] not in self.starting_levels else item["count"] - 1 itempool += [self.create_item(item["name"]) for _ in range(count)] + # Backpack(s) based on options + if self.options.split_backpack.value: + itempool += [self.create_item("Bullet capacity") for _ in range(self.options.backpack_count.value)] + itempool += [self.create_item("Shell capacity") for _ in range(self.options.backpack_count.value)] + itempool += [self.create_item("Energy cell capacity") for _ in range(self.options.backpack_count.value)] + itempool += [self.create_item("Rocket capacity") for _ in range(self.options.backpack_count.value)] + else: + itempool += [self.create_item("Backpack") for _ in range(self.options.backpack_count.value)] + # Place end level items in locked locations for map_name in Maps.map_names: loc_name = map_name + " - Exit" @@ -215,9 +233,8 @@ class DOOM2World(World): self.location_count -= 1 # Give starting levels right away - for i in range(len(self.starting_level_for_episode)): - if self.included_episodes[i]: - self.multiworld.push_precollected(self.create_item(self.starting_level_for_episode[i])) + for map_name in self.starting_levels: + self.multiworld.push_precollected(self.create_item(map_name)) # Give Computer area maps if option selected if start_with_computer_area_maps: @@ -258,11 +275,23 @@ class DOOM2World(World): # Was balanced based on DOOM 1993's first 3 episodes count = min(remaining_loc, max(1, int(round(self.items_ratio[item_name] * ep_count / 3)))) if count == 0: - logger.warning("Warning, no ", item_name, " will be placed.") + logger.warning(f"Warning, no {item_name} will be placed.") return for i in range(count): itempool.append(self.create_item(item_name)) def fill_slot_data(self) -> Dict[str, Any]: - return self.options.as_dict("difficulty", "random_monsters", "random_pickups", "random_music", "flip_levels", "allow_death_logic", "pro", "death_link", "reset_level_on_death", "episode1", "episode2", "episode3", "episode4") + slot_data = self.options.as_dict("difficulty", "random_monsters", "random_pickups", "random_music", "flip_levels", "allow_death_logic", "pro", "death_link", "reset_level_on_death", "episode1", "episode2", "episode3", "episode4") + + # Send slot data for ammo capacity values; this must be generic because Heretic uses it too + slot_data["ammo1start"] = self.options.max_ammo_bullets.value + slot_data["ammo2start"] = self.options.max_ammo_shells.value + slot_data["ammo3start"] = self.options.max_ammo_energy_cells.value + slot_data["ammo4start"] = self.options.max_ammo_rockets.value + slot_data["ammo1add"] = self.options.added_ammo_bullets.value + slot_data["ammo2add"] = self.options.added_ammo_shells.value + slot_data["ammo3add"] = self.options.added_ammo_energy_cells.value + slot_data["ammo4add"] = self.options.added_ammo_rockets.value + + return slot_data diff --git a/worlds/doom_ii/docs/setup_en.md b/worlds/doom_ii/docs/setup_en.md index ec6697c76d..e444f85bd7 100644 --- a/worlds/doom_ii/docs/setup_en.md +++ b/worlds/doom_ii/docs/setup_en.md @@ -15,7 +15,7 @@ You can find the folder in steam by finding the game in your library, right clicking it and choosing *Manage→Browse Local Files*. The WAD file is in the `/base/` folder. -## Joining a MultiWorld Game +## Joining a MultiWorld Game (via Launcher) 1. Launch apdoom-launcher.exe 2. Select `DOOM II` from the drop-down @@ -26,6 +26,24 @@ To continue a game, follow the same connection steps. Connecting with a different seed won't erase your progress in other seeds. +## Joining a MultiWorld Game (via command line) + +1. In your command line, navigate to the directory where APDOOM is installed. +2. Run `crispy-apdoom -game doom2 -apserver -applayer `, where: + - `` is the Archipelago server address, e.g. "`archipelago.gg:38281`" + - `` is your slot name; if it contains spaces, surround it with double quotes + - If the server has a password, add `-password`, followed by the server password +3. Enjoy! + +Optionally, you can override some randomization settings from the command line: +- `-apmonsterrando 0` will disable monster rando. +- `-apitemrando 0` will disable item rando. +- `-apmusicrando 0` will disable music rando. +- `-apfliplevels 0` will disable flipping levels. +- `-apresetlevelondeath 0` will disable resetting the level on death. +- `-apdeathlinkoff` will force DeathLink off if it's enabled. +- `-skill <1-5>` changes the game difficulty, from 1 (I'm too young to die) to 5 (Nightmare!) + ## Archipelago Text Client We recommend having Archipelago's Text Client open on the side to keep track of what items you receive and send. diff --git a/worlds/factorio/Client.py b/worlds/factorio/Client.py index 3c35c4cb09..51eb487f84 100644 --- a/worlds/factorio/Client.py +++ b/worlds/factorio/Client.py @@ -9,7 +9,6 @@ import random import re import string import subprocess - import sys import time import typing @@ -17,15 +16,16 @@ from queue import Queue import factorio_rcon -import Utils from CommonClient import ClientCommandProcessor, CommonContext, logger, server_loop, gui_enabled, get_base_parser from MultiServer import mark_raw from NetUtils import ClientStatus, NetworkItem, JSONtoTextParser, JSONMessagePart -from Utils import async_start, get_file_safe_name +from Utils import async_start, get_file_safe_name, is_windows, Version, format_SI_prefix, get_text_between +from .settings import FactorioSettings +from settings import get_settings def check_stdin() -> None: - if Utils.is_windows and sys.stdin: + if is_windows and sys.stdin: print("WARNING: Console input is not routed reliably on Windows, use the GUI instead.") @@ -59,6 +59,19 @@ class FactorioCommandProcessor(ClientCommandProcessor): def _cmd_toggle_chat(self): """Toggle sending of chat messages from players on the Factorio server to Archipelago.""" self.ctx.toggle_bridge_chat_out() + + def _cmd_rcon_reconnect(self) -> bool: + """Reconnect the RCON client if its disconnected.""" + try: + result = self.ctx.rcon_client.send_command("/help") + if result: + self.output("RCON Client already connected.") + return True + except factorio_rcon.RCONNetworkError: + self.ctx.rcon_client = factorio_rcon.RCONClient("localhost", self.ctx.rcon_port, self.ctx.rcon_password, timeout=5) + self.output("RCON Client successfully reconnected.") + return True + return False class FactorioContext(CommonContext): @@ -67,9 +80,11 @@ class FactorioContext(CommonContext): items_handling = 0b111 # full remote # updated by spinup server - mod_version: Utils.Version = Utils.Version(0, 0, 0) + mod_version: Version = Version(0, 0, 0) - def __init__(self, server_address, password, filter_item_sends: bool, bridge_chat_out: bool): + def __init__(self, server_address, password, filter_item_sends: bool, bridge_chat_out: bool, + rcon_port: int, rcon_password: str, server_settings_path: str | None, + factorio_server_args: tuple[str, ...]): super(FactorioContext, self).__init__(server_address, password) self.send_index: int = 0 self.rcon_client = None @@ -82,6 +97,10 @@ class FactorioContext(CommonContext): self.filter_item_sends: bool = filter_item_sends self.multiplayer: bool = False # whether multiple different players have connected self.bridge_chat_out: bool = bridge_chat_out + self.rcon_port: int = rcon_port + self.rcon_password: str = rcon_password + self.server_settings_path: str = server_settings_path + self.additional_factorio_server_args = factorio_server_args @property def energylink_key(self) -> str: @@ -126,6 +145,18 @@ class FactorioContext(CommonContext): self.rcon_client.send_command(f"/ap-print [font=default-large-bold]Archipelago:[/font] " f"{text}") + @property + def server_args(self) -> tuple[str, ...]: + if self.server_settings_path: + return ( + "--rcon-port", str(self.rcon_port), + "--rcon-password", self.rcon_password, + "--server-settings", self.server_settings_path, + *self.additional_factorio_server_args) + else: + return ("--rcon-port", str(self.rcon_port), "--rcon-password", self.rcon_password, + *self.additional_factorio_server_args) + @property def energy_link_status(self) -> str: if not self.energy_link_increment: @@ -133,7 +164,7 @@ class FactorioContext(CommonContext): elif self.current_energy_link_value is None: return "Standby" else: - return f"{Utils.format_SI_prefix(self.current_energy_link_value)}J" + return f"{format_SI_prefix(self.current_energy_link_value)}J" def on_deathlink(self, data: dict): if self.rcon_client: @@ -155,10 +186,10 @@ class FactorioContext(CommonContext): if self.energy_link_increment and args.get("last_deplete", -1) == self.last_deplete: # it's our deplete request gained = int(args["original_value"] - args["value"]) - gained_text = Utils.format_SI_prefix(gained) + "J" + gained_text = format_SI_prefix(gained) + "J" if gained: logger.debug(f"EnergyLink: Received {gained_text}. " - f"{Utils.format_SI_prefix(args['value'])}J remaining.") + f"{format_SI_prefix(args['value'])}J remaining.") self.rcon_client.send_command(f"/ap-energylink {gained}") def on_user_say(self, text: str) -> typing.Optional[str]: @@ -224,7 +255,13 @@ async def game_watcher(ctx: FactorioContext): if ctx.rcon_client and time.perf_counter() > next_bridge: next_bridge = time.perf_counter() + 1 ctx.awaiting_bridge = False - data = json.loads(ctx.rcon_client.send_command("/ap-sync")) + try: + data = json.loads(ctx.rcon_client.send_command("/ap-sync")) + except factorio_rcon.RCONNotConnected: + continue + except factorio_rcon.RCONNetworkError: + bridge_logger.warning("RCON Client has unexpectedly lost connection. Please issue /rcon_reconnect.") + continue if not ctx.auth: pass # auth failed, wait for new attempt elif data["slot_name"] != ctx.auth: @@ -234,8 +271,7 @@ async def game_watcher(ctx: FactorioContext): f"Connected Multiworld is not the expected one {data['seed_name']} != {ctx.seed_name}") else: data = data["info"] - research_data = data["research_done"] - research_data = {int(tech_name.split("-")[1]) for tech_name in research_data} + research_data: set[int] = {int(tech_name.split("-")[1]) for tech_name in data["research_done"]} victory = data["victory"] await ctx.update_death_link(data["death_link"]) ctx.multiplayer = data.get("multiplayer", False) @@ -249,14 +285,15 @@ async def game_watcher(ctx: FactorioContext): f"New researches done: " f"{[ctx.location_names.lookup_in_game(rid) for rid in research_data - ctx.locations_checked]}") ctx.locations_checked = research_data - await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}]) + await ctx.check_locations(research_data) death_link_tick = data.get("death_link_tick", 0) if death_link_tick != ctx.death_link_tick: ctx.death_link_tick = death_link_tick if "DeathLink" in ctx.tags: async_start(ctx.send_death()) if ctx.energy_link_increment: - in_world_bridges = data["energy_bridges"] + # 1 + quality * 0.3 for each bridge + in_world_bridges: float = data["energy_bridges"] if in_world_bridges: in_world_energy = data["energy"] if in_world_energy < (ctx.energy_link_increment * in_world_bridges): @@ -264,21 +301,25 @@ async def game_watcher(ctx: FactorioContext): ctx.last_deplete = time.time() async_start(ctx.send_msgs([{ "cmd": "Set", "key": ctx.energylink_key, "operations": - [{"operation": "add", "value": -ctx.energy_link_increment * in_world_bridges}, + [{"operation": "add", "value": int(-ctx.energy_link_increment * in_world_bridges)}, {"operation": "max", "value": 0}], "last_deplete": ctx.last_deplete }])) # Above Capacity - (len(Bridges) * ENERGY_INCREMENT) elif in_world_energy > (in_world_bridges * ctx.energy_link_increment * 5) - \ ctx.energy_link_increment * in_world_bridges: - value = ctx.energy_link_increment * in_world_bridges + value = int(ctx.energy_link_increment * in_world_bridges) async_start(ctx.send_msgs([{ "cmd": "Set", "key": ctx.energylink_key, "operations": [{"operation": "add", "value": value}] }])) - ctx.rcon_client.send_command( - f"/ap-energylink -{value}") - logger.debug(f"EnergyLink: Sent {Utils.format_SI_prefix(value)}J") + try: + ctx.rcon_client.send_command( + f"/ap-energylink -{value}") + except factorio_rcon.RCONNetworkError: + bridge_logger.warning("RCON Client has unexpectedly lost connection. Please issue /rcon_reconnect.") + else: + logger.debug(f"EnergyLink: Sent {format_SI_prefix(value)}J") await asyncio.sleep(0.1) @@ -311,7 +352,7 @@ async def factorio_server_watcher(ctx: FactorioContext): executable, "--create", savegame_name, "--preset", "archipelago" )) factorio_process = subprocess.Popen((executable, "--start-server", savegame_name, - *(str(elem) for elem in server_args)), + *ctx.server_args), stderr=subprocess.PIPE, stdout=subprocess.PIPE, stdin=subprocess.DEVNULL, @@ -331,7 +372,7 @@ async def factorio_server_watcher(ctx: FactorioContext): factorio_queue.task_done() if not ctx.rcon_client and "Starting RCON interface at IP ADDR:" in msg: - ctx.rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password, + ctx.rcon_client = factorio_rcon.RCONClient("localhost", ctx.rcon_port, ctx.rcon_password, timeout=5) if not ctx.server: logger.info("Established bridge to Factorio Server. " @@ -407,7 +448,7 @@ async def get_info(ctx: FactorioContext, rcon_client: factorio_rcon.RCONClient): ctx.auth = info["slot_name"] ctx.seed_name = info["seed_name"] death_link = info["death_link"] - ctx.energy_link_increment = info.get("energy_link", 0) + ctx.energy_link_increment = int(info.get("energy_link", 0)) logger.debug(f"Energy Link Increment: {ctx.energy_link_increment}") if ctx.energy_link_increment and ctx.ui: ctx.ui.enable_energy_link() @@ -422,7 +463,7 @@ async def factorio_spinup_server(ctx: FactorioContext) -> bool: executable, "--create", savegame_name )) factorio_process = subprocess.Popen( - (executable, "--start-server", savegame_name, *(str(elem) for elem in server_args)), + (executable, "--start-server", savegame_name, *ctx.server_args), stderr=subprocess.PIPE, stdout=subprocess.PIPE, stdin=subprocess.DEVNULL, @@ -439,9 +480,9 @@ async def factorio_spinup_server(ctx: FactorioContext) -> bool: factorio_server_logger.info(msg) if "Loading mod AP-" in msg and msg.endswith("(data.lua)"): parts = msg.split() - ctx.mod_version = Utils.Version(*(int(number) for number in parts[-2].split("."))) + ctx.mod_version = Version(*(int(number) for number in parts[-2].split("."))) elif "Write data path: " in msg: - ctx.write_data_path = Utils.get_text_between(msg, "Write data path: ", " [") + ctx.write_data_path = get_text_between(msg, "Write data path: ", " [") if "AppData" in ctx.write_data_path: logger.warning("It appears your mods are loaded from Appdata, " "this can lead to problems with multiple Factorio instances. " @@ -451,7 +492,7 @@ async def factorio_spinup_server(ctx: FactorioContext) -> bool: "or a Factorio sharing data directories is already running. " "Server could not start up.") if not rcon_client and "Starting RCON interface at IP ADDR:" in msg: - rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password) + rcon_client = factorio_rcon.RCONClient("localhost", ctx.rcon_port, ctx.rcon_password) if ctx.mod_version == ctx.__class__.mod_version: raise Exception("No Archipelago mod was loaded. Aborting.") await get_info(ctx, rcon_client) @@ -474,9 +515,8 @@ async def factorio_spinup_server(ctx: FactorioContext) -> bool: return False -async def main(args, filter_item_sends: bool, filter_bridge_chat_out: bool): - ctx = FactorioContext(args.connect, args.password, filter_item_sends, filter_bridge_chat_out) - +async def main(make_context): + ctx = make_context() ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop") if gui_enabled: @@ -509,38 +549,44 @@ class FactorioJSONtoTextParser(JSONtoTextParser): return self._handle_text(node) -parser = get_base_parser(description="Optional arguments to FactorioClient follow. " - "Remaining arguments get passed into bound Factorio instance." - "Refer to Factorio --help for those.") -parser.add_argument('--rcon-port', default='24242', type=int, help='Port to use to communicate with Factorio') -parser.add_argument('--rcon-password', help='Password to authenticate with RCON.') -parser.add_argument('--server-settings', help='Factorio server settings configuration file.') - -args, rest = parser.parse_known_args() -rcon_port = args.rcon_port -rcon_password = args.rcon_password if args.rcon_password else ''.join( - random.choice(string.ascii_letters) for x in range(32)) factorio_server_logger = logging.getLogger("FactorioServer") -options = Utils.get_settings() -executable = options["factorio_options"]["executable"] -server_settings = args.server_settings if args.server_settings \ - else options["factorio_options"].get("server_settings", None) -server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password) +settings: FactorioSettings = get_settings().factorio_options +if os.path.samefile(settings.executable, sys.executable): + selected_executable = settings.executable + settings.executable = FactorioSettings.executable # reset to default + raise Exception(f"Factorio Client was set to run itself {selected_executable}, aborting process bomb.") + +executable = settings.executable -def launch(): +def launch(*new_args: str): import colorama - global executable, server_settings, server_args - colorama.init() + global executable + colorama.just_fix_windows_console() + + # args handling + parser = get_base_parser(description="Optional arguments to Factorio Client follow. " + "Remaining arguments get passed into bound Factorio instance." + "Refer to Factorio --help for those.") + parser.add_argument('--rcon-port', default='24242', type=int, help='Port to use to communicate with Factorio') + parser.add_argument('--rcon-password', help='Password to authenticate with RCON.') + parser.add_argument('--server-settings', help='Factorio server settings configuration file.') + + args, rest = parser.parse_known_args(args=new_args) + rcon_port = args.rcon_port + rcon_password = args.rcon_password if args.rcon_password else ''.join( + random.choice(string.ascii_letters) for _ in range(32)) + + server_settings = args.server_settings if args.server_settings \ + else getattr(settings, "server_settings", None) if server_settings: server_settings = os.path.abspath(server_settings) - if not isinstance(options["factorio_options"]["filter_item_sends"], bool): - logging.warning(f"Warning: Option filter_item_sends should be a bool.") - initial_filter_item_sends = bool(options["factorio_options"]["filter_item_sends"]) - if not isinstance(options["factorio_options"]["bridge_chat_out"], bool): - logging.warning(f"Warning: Option bridge_chat_out should be a bool.") - initial_bridge_chat_out = bool(options["factorio_options"]["bridge_chat_out"]) + if not os.path.isfile(server_settings): + raise FileNotFoundError(f"Could not find file {server_settings} for server_settings. Aborting.") + + initial_filter_item_sends = bool(settings.filter_item_sends) + initial_bridge_chat_out = bool(settings.bridge_chat_out) if not os.path.exists(os.path.dirname(executable)): raise FileNotFoundError(f"Path {os.path.dirname(executable)} does not exist or could not be accessed.") @@ -552,14 +598,9 @@ def launch(): else: raise FileNotFoundError(f"Path {executable} is not an executable file.") - if server_settings and os.path.isfile(server_settings): - server_args = ( - "--rcon-port", rcon_port, - "--rcon-password", rcon_password, - "--server-settings", server_settings, - *rest) - else: - server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password, *rest) - - asyncio.run(main(args, initial_filter_item_sends, initial_bridge_chat_out)) + asyncio.run(main(lambda: FactorioContext( + args.connect, args.password, + initial_filter_item_sends, initial_bridge_chat_out, + rcon_port, rcon_password, server_settings, rest + ))) colorama.deinit() diff --git a/worlds/factorio/Mod.py b/worlds/factorio/Mod.py index 7dee04afbe..3cc156112d 100644 --- a/worlds/factorio/Mod.py +++ b/worlds/factorio/Mod.py @@ -37,8 +37,8 @@ base_info = { "description": "Integration client for the Archipelago Randomizer", "factorio_version": "2.0", "dependencies": [ - "base >= 2.0.15", - "? quality >= 2.0.15", + "base >= 2.0.28", + "? quality >= 2.0.28", "! space-age", "? science-not-invited", "? factory-levels" @@ -63,10 +63,11 @@ recipe_time_ranges = { } -class FactorioModFile(worlds.Files.APContainer): +class FactorioModFile(worlds.Files.APPlayerContainer): game = "Factorio" compression_method = zipfile.ZIP_DEFLATED # Factorio can't load LZMA archives writing_tasks: List[Callable[[], Tuple[str, Union[str, bytes]]]] + patch_file_ending = ".zip" def __init__(self, *args: Any, **kwargs: Any): super().__init__(*args, **kwargs) diff --git a/worlds/factorio/Options.py b/worlds/factorio/Options.py index 5a41250fa7..0a789669d5 100644 --- a/worlds/factorio/Options.py +++ b/worlds/factorio/Options.py @@ -3,13 +3,26 @@ from __future__ import annotations from dataclasses import dataclass import typing -from schema import Schema, Optional, And, Or +from schema import Schema, Optional, And, Or, SchemaError from Options import Choice, OptionDict, OptionSet, DefaultOnToggle, Range, DeathLink, Toggle, \ - StartInventoryPool, PerGameCommonOptions + StartInventoryPool, PerGameCommonOptions, OptionGroup + # schema helpers -FloatRange = lambda low, high: And(Or(int, float), lambda f: low <= f <= high) +class FloatRange: + def __init__(self, low, high): + self._low = low + self._high = high + + def validate(self, value) -> float: + if not isinstance(value, (float, int)): + raise SchemaError(f"should be instance of float or int, but was {value!r}") + if not self._low <= value <= self._high: + raise SchemaError(f"{value} is not between {self._low} and {self._high}") + return float(value) + + LuaBool = Or(bool, And(int, lambda n: n in (0, 1))) @@ -225,6 +238,12 @@ class FactorioStartItems(OptionDict): """Mapping of Factorio internal item-name to amount granted on start.""" display_name = "Starting Items" default = {"burner-mining-drill": 4, "stone-furnace": 4, "raw-fish": 50} + schema = Schema( + { + str: And(int, lambda n: n > 0, + error="amount of starting items has to be a positive integer"), + } + ) class FactorioFreeSampleBlacklist(OptionSet): @@ -247,7 +266,8 @@ class AttackTrapCount(TrapCount): class TeleportTrapCount(TrapCount): - """Trap items that when received trigger a random teleport.""" + """Trap items that when received trigger a random teleport. + It is ensured the player can walk back to where they got teleported from.""" display_name = "Teleport Traps" @@ -272,6 +292,12 @@ class AtomicRocketTrapCount(TrapCount): display_name = "Atomic Rocket Traps" +class AtomicCliffRemoverTrapCount(TrapCount): + """Trap items that when received trigger an atomic rocket explosion on a random cliff. + Warning: there is no warning. The launch is instantaneous.""" + display_name = "Atomic Cliff Remover Traps" + + class EvolutionTrapCount(TrapCount): """Trap items that when received increase the enemy evolution.""" display_name = "Evolution Traps" @@ -288,12 +314,17 @@ class EvolutionTrapIncrease(Range): range_end = 100 +class InventorySpillTrapCount(TrapCount): + """Trap items that when received trigger dropping your main inventory and trash inventory onto the ground.""" + display_name = "Inventory Spill Traps" + + class FactorioWorldGen(OptionDict): """World Generation settings. Overview of options at https://wiki.factorio.com/Map_generator, - with in-depth documentation at https://lua-api.factorio.com/latest/Concepts.html#MapGenSettings""" + with in-depth documentation at https://lua-api.factorio.com/latest/concepts/MapGenSettings.html""" display_name = "World Generation" # FIXME: do we want default be a rando-optimized default or in-game DS? - value: typing.Dict[str, typing.Dict[str, typing.Any]] + value: dict[str, dict[str, typing.Any]] default = { "autoplace_controls": { # terrain @@ -402,7 +433,7 @@ class FactorioWorldGen(OptionDict): } }) - def __init__(self, value: typing.Dict[str, typing.Any]): + def __init__(self, value: dict[str, typing.Any]): advanced = {"pollution", "enemy_evolution", "enemy_expansion"} self.value = { "basic": {k: v for k, v in value.items() if k not in advanced}, @@ -421,7 +452,7 @@ class FactorioWorldGen(OptionDict): optional_min_lte_max(enemy_expansion, "min_expansion_cooldown", "max_expansion_cooldown") @classmethod - def from_any(cls, data: typing.Dict[str, typing.Any]) -> FactorioWorldGen: + def from_any(cls, data: dict[str, typing.Any]) -> FactorioWorldGen: if type(data) == dict: return cls(data) else: @@ -435,7 +466,7 @@ class ImportedBlueprint(DefaultOnToggle): class EnergyLink(Toggle): """Allow sending energy to other worlds. 25% of the energy is lost in the transfer.""" - display_name = "EnergyLink" + display_name = "Energy Link" @dataclass @@ -467,9 +498,44 @@ class FactorioOptions(PerGameCommonOptions): cluster_grenade_traps: ClusterGrenadeTrapCount artillery_traps: ArtilleryTrapCount atomic_rocket_traps: AtomicRocketTrapCount + atomic_cliff_remover_traps: AtomicCliffRemoverTrapCount + inventory_spill_traps: InventorySpillTrapCount attack_traps: AttackTrapCount evolution_traps: EvolutionTrapCount evolution_trap_increase: EvolutionTrapIncrease death_link: DeathLink energy_link: EnergyLink start_inventory_from_pool: StartInventoryPool + + +option_groups: list[OptionGroup] = [ + OptionGroup( + "Technologies", + [ + TechTreeLayout, + Progressive, + MinTechCost, + MaxTechCost, + TechCostDistribution, + TechCostMix, + RampingTechCosts, + TechTreeInformation, + ] + ), + OptionGroup( + "Traps", + [ + AttackTrapCount, + EvolutionTrapCount, + EvolutionTrapIncrease, + TeleportTrapCount, + GrenadeTrapCount, + ClusterGrenadeTrapCount, + ArtilleryTrapCount, + AtomicRocketTrapCount, + AtomicCliffRemoverTrapCount, + InventorySpillTrapCount, + ], + start_collapsed=True + ), +] diff --git a/worlds/factorio/Technologies.py b/worlds/factorio/Technologies.py index 6111462e8c..192cd1fefb 100644 --- a/worlds/factorio/Technologies.py +++ b/worlds/factorio/Technologies.py @@ -63,17 +63,19 @@ class FactorioElement: class Technology(FactorioElement): # maybe make subclass of Location? - has_modifier: bool factorio_id: int progressive: Tuple[str] unlocks: Union[Set[str], bool] # bool case is for progressive technologies + modifiers: list[str] def __init__(self, technology_name: str, factorio_id: int, progressive: Tuple[str] = (), - has_modifier: bool = False, unlocks: Union[Set[str], bool] = None): + modifiers: list[str] = None, unlocks: Union[Set[str], bool] = None): self.name = technology_name self.factorio_id = factorio_id self.progressive = progressive - self.has_modifier = has_modifier + if modifiers is None: + modifiers = [] + self.modifiers = modifiers if unlocks: self.unlocks = unlocks else: @@ -82,6 +84,10 @@ class Technology(FactorioElement): # maybe make subclass of Location? def __hash__(self): return self.factorio_id + @property + def has_modifier(self) -> bool: + return bool(self.modifiers) + def get_custom(self, world, allowed_packs: Set[str], player: int) -> CustomTechnology: return CustomTechnology(self, world, allowed_packs, player) @@ -191,13 +197,14 @@ class Machine(FactorioElement): recipe_sources: Dict[str, Set[str]] = {} # recipe_name -> technology source +mining_with_fluid_sources: set[str] = set() # recipes and technologies can share names in Factorio for technology_name, data in sorted(techs_future.result().items()): technology = Technology( technology_name, factorio_tech_id, - has_modifier=data["has_modifier"], + modifiers=data.get("modifiers", []), unlocks=set(data["unlocks"]) - start_unlocked_recipes, ) factorio_tech_id += 1 @@ -205,7 +212,8 @@ for technology_name, data in sorted(techs_future.result().items()): technology_table[technology_name] = technology for recipe_name in technology.unlocks: recipe_sources.setdefault(recipe_name, set()).add(technology_name) - + if "mining-with-fluid" in technology.modifiers: + mining_with_fluid_sources.add(technology_name) del techs_future recipes = {} @@ -221,6 +229,8 @@ for resource_name, resource_data in resources_future.result().items(): "energy": resource_data["mining_time"], "category": resource_data["category"] } + if "required_fluid" in resource_data: + recipe_sources.setdefault(f"mining-{resource_name}", set()).update(mining_with_fluid_sources) del resources_future for recipe_name, recipe_data in raw_recipes.items(): @@ -431,7 +441,9 @@ for root in sorted_rows: factorio_tech_id += 1 progressive_technology = Technology(root, factorio_tech_id, tuple(progressive), - has_modifier=any(technology_table[tech].has_modifier for tech in progressive), + modifiers=sorted(set.union( + *(set(technology_table[tech].modifiers) for tech in progressive) + )), unlocks=any(technology_table[tech].unlocks for tech in progressive),) progressive_tech_table[root] = progressive_technology.factorio_id progressive_technology_table[root] = progressive_technology diff --git a/worlds/factorio/__init__.py b/worlds/factorio/__init__.py index 9f1f3cb573..8dc654099b 100644 --- a/worlds/factorio/__init__.py +++ b/worlds/factorio/__init__.py @@ -5,51 +5,29 @@ import logging import typing import Utils -import settings from BaseClasses import Region, Location, Item, Tutorial, ItemClassification from worlds.AutoWorld import World, WebWorld -from worlds.LauncherComponents import Component, components, Type, launch_subprocess +from worlds.LauncherComponents import Component, components, Type, launch as launch_component from worlds.generic import Rules from .Locations import location_pools, location_table from .Mod import generate_mod -from .Options import FactorioOptions, MaxSciencePack, Silo, Satellite, TechTreeInformation, Goal, TechCostDistribution +from .Options import (FactorioOptions, MaxSciencePack, Silo, Satellite, TechTreeInformation, Goal, + TechCostDistribution, option_groups) from .Shapes import get_shapes from .Technologies import base_tech_table, recipe_sources, base_technology_table, \ all_product_sources, required_technologies, get_rocket_requirements, \ progressive_technology_table, common_tech_table, tech_to_progressive_lookup, progressive_tech_table, \ get_science_pack_pools, Recipe, recipes, technology_table, tech_table, factorio_base_id, useless_technologies, \ fluids, stacking_items, valid_ingredients, progressive_rows +from .settings import FactorioSettings -def launch_client(): +def launch_client(*args: str): from .Client import launch - launch_subprocess(launch, name="FactorioClient") + launch_component(launch, name="Factorio Client", args=args) -components.append(Component("Factorio Client", "FactorioClient", func=launch_client, component_type=Type.CLIENT)) - - -class FactorioSettings(settings.Group): - class Executable(settings.UserFilePath): - is_exe = True - - class ServerSettings(settings.OptionalUserFilePath): - """ - by default, no settings are loaded if this file does not exist. \ -If this file does exist, then it will be used. - server_settings: "factorio\\\\data\\\\server-settings.json" - """ - - class FilterItemSends(settings.Bool): - """Whether to filter item send messages displayed in-game to only those that involve you.""" - - class BridgeChatOut(settings.Bool): - """Whether to send chat messages from players on the Factorio server to Archipelago.""" - - executable: Executable = Executable("factorio/bin/x64/factorio") - server_settings: typing.Optional[FactorioSettings.ServerSettings] = None - filter_item_sends: typing.Union[FilterItemSends, bool] = False - bridge_chat_out: typing.Union[BridgeChatOut, bool] = True +components.append(Component("Factorio Client", func=launch_client, component_type=Type.CLIENT)) class FactorioWeb(WebWorld): @@ -61,6 +39,7 @@ class FactorioWeb(WebWorld): "setup/en", ["Berserker, Farrak Kilhn"] )] + option_groups = option_groups class FactorioItem(Item): @@ -75,6 +54,8 @@ all_items["Grenade Trap"] = factorio_base_id - 4 all_items["Cluster Grenade Trap"] = factorio_base_id - 5 all_items["Artillery Trap"] = factorio_base_id - 6 all_items["Atomic Rocket Trap"] = factorio_base_id - 7 +all_items["Atomic Cliff Remover Trap"] = factorio_base_id - 8 +all_items["Inventory Spill Trap"] = factorio_base_id - 9 class Factorio(World): @@ -98,7 +79,7 @@ class Factorio(World): item_name_groups = { "Progressive": set(progressive_tech_table.keys()), } - required_client_version = (0, 5, 1) + required_client_version = (0, 6, 0) if Utils.version_tuple < required_client_version: raise Exception(f"Update Archipelago to use this world ({game}).") ordered_science_packs: typing.List[str] = MaxSciencePack.get_ordered_science_packs() @@ -109,6 +90,9 @@ class Factorio(World): science_locations: typing.List[FactorioScienceLocation] removed_technologies: typing.Set[str] settings: typing.ClassVar[FactorioSettings] + trap_names: tuple[str] = ("Evolution", "Attack", "Teleport", "Grenade", "Cluster Grenade", "Artillery", + "Atomic Rocket", "Atomic Cliff Remover", "Inventory Spill") + want_progressives: dict[str, bool] = collections.defaultdict(lambda: False) def __init__(self, world, player: int): super(Factorio, self).__init__(world, player) @@ -127,20 +111,19 @@ class Factorio(World): self.options.max_tech_cost.value, self.options.min_tech_cost.value self.tech_mix = self.options.tech_cost_mix.value self.skip_silo = self.options.silo.value == Silo.option_spawn + self.want_progressives = collections.defaultdict( + lambda: self.options.progressive.want_progressives(self.random)) def create_regions(self): player = self.player random = self.random nauvis = Region("Nauvis", player, self.multiworld) - location_count = len(base_tech_table) - len(useless_technologies) - self.skip_silo + \ - self.options.evolution_traps + \ - self.options.attack_traps + \ - self.options.teleport_traps + \ - self.options.grenade_traps + \ - self.options.cluster_grenade_traps + \ - self.options.atomic_rocket_traps + \ - self.options.artillery_traps + location_count = len(base_tech_table) - len(useless_technologies) - self.skip_silo + + for name in self.trap_names: + name = name.replace(" ", "_").lower()+"_traps" + location_count += getattr(self.options, name) location_pool = [] @@ -192,15 +175,12 @@ class Factorio(World): def create_items(self) -> None: self.custom_technologies = self.set_custom_technologies() self.set_custom_recipes() - traps = ("Evolution", "Attack", "Teleport", "Grenade", "Cluster Grenade", "Artillery", "Atomic Rocket") - for trap_name in traps: + + for trap_name in self.trap_names: self.multiworld.itempool.extend(self.create_item(f"{trap_name} Trap") for _ in range(getattr(self.options, f"{trap_name.lower().replace(' ', '_')}_traps"))) - want_progressives = collections.defaultdict(lambda: self.options.progressive. - want_progressives(self.random)) - cost_sorted_locations = sorted(self.science_locations, key=lambda location: location.name) special_index = {"automation": 0, "logistics": 1, @@ -215,7 +195,7 @@ class Factorio(World): for tech_name in base_tech_table: if tech_name not in self.removed_technologies: progressive_item_name = tech_to_progressive_lookup.get(tech_name, tech_name) - want_progressive = want_progressives[progressive_item_name] + want_progressive = self.want_progressives[progressive_item_name] item_name = progressive_item_name if want_progressive else tech_name tech_item = self.create_item(item_name) index = special_index.get(tech_name, None) @@ -230,6 +210,12 @@ class Factorio(World): loc.place_locked_item(tech_item) loc.revealed = True + def get_filler_item_name(self) -> str: + tech_name: str = self.random.choice(tuple(tech_table)) + progressive_item_name: str = tech_to_progressive_lookup.get(tech_name, tech_name) + want_progressive: bool = self.want_progressives[progressive_item_name] + return progressive_item_name if want_progressive else tech_name + def set_rules(self): player = self.player shapes = get_shapes(self) @@ -275,9 +261,6 @@ class Factorio(World): self.get_location("Rocket Launch").access_rule = lambda state: all(state.has(technology, player) for technology in victory_tech_names) - for tech_name in victory_tech_names: - if not self.multiworld.get_all_state(True).has(tech_name, player): - print(tech_name) self.multiworld.completion_condition[player] = lambda state: state.has('Victory', player) def get_recipe(self, name: str) -> Recipe: diff --git a/worlds/factorio/data/mod/lib.lua b/worlds/factorio/data/mod/lib.lua index 7be7403e48..aa50b926f0 100644 --- a/worlds/factorio/data/mod/lib.lua +++ b/worlds/factorio/data/mod/lib.lua @@ -28,12 +28,127 @@ function random_offset_position(position, offset) end function fire_entity_at_players(entity_name, speed) + local entities = {} for _, player in ipairs(game.forces["player"].players) do - current_character = player.character - if current_character ~= nil then - current_character.surface.create_entity{name=entity_name, - position=random_offset_position(current_character.position, 128), - target=current_character, speed=speed} + if player.character ~= nil then + table.insert(entities, player.character) + end + end + return fire_entity_at_entities(entity_name, entities, speed) +end + +function fire_entity_at_entities(entity_name, entities, speed) + for _, current_entity in ipairs(entities) do + local target = current_entity + if target.health == nil then + target = target.position + end + current_entity.surface.create_entity{name=entity_name, + position=random_offset_position(current_entity.position, 128), + target=target, speed=speed} + end +end + +local teleport_requests = {} +local teleport_attempts = {} +local max_attempts = 100 + +function attempt_teleport_player(player, attempt) + -- global attempt storage as metadata can't be stored + if attempt == nil then + attempt = teleport_attempts[player.index] + else + teleport_attempts[player.index] = attempt + end + + if attempt > max_attempts then + player.print("Teleport failed: No valid position found after " .. max_attempts .. " attempts!") + teleport_attempts[player.index] = 0 + return + end + + local surface = player.character.surface + local prototype_name = player.character.prototype.name + local original_position = player.character.position + local candidate_position = random_offset_position(original_position, 1024) + + local non_colliding_position = surface.find_non_colliding_position( + prototype_name, candidate_position, 0, 1 + ) + + if non_colliding_position then + -- Request pathfinding asynchronously + local path_id = surface.request_path{ + bounding_box = player.character.prototype.collision_box, + collision_mask = { layers = { ["player"] = true } }, + start = original_position, + goal = non_colliding_position, + force = player.force.name, + radius = 1, + pathfind_flags = {cache = true, low_priority = true, allow_paths_through_own_entities = true}, + } + + -- Store the request with the player index as the key + teleport_requests[player.index] = path_id + else + attempt_teleport_player(player, attempt + 1) + end +end + +function handle_teleport_attempt(event) + for player_index, path_id in pairs(teleport_requests) do + -- Check if the event matches the stored path_id + if path_id == event.id then + local player = game.players[player_index] + + if event.path then + if player.character then + player.character.teleport(event.path[#event.path].position) -- Teleport to the last point in the path + -- Clear the attempts for this player + teleport_attempts[player_index] = 0 + return + end + return + end + + attempt_teleport_player(player, nil) + break + end + end +end +function spill_character_inventory(character) + if not (character and character.valid) then + return false + end + + -- grab attrs once pre-loop + local position = character.position + local surface = character.surface + + local inventories_to_spill = { + defines.inventory.character_main, -- Main inventory + defines.inventory.character_trash, -- Logistic trash slots + } + + for _, inventory_type in pairs(inventories_to_spill) do + local inventory = character.get_inventory(inventory_type) + if inventory and inventory.valid then + -- Spill each item stack onto the ground + for i = 1, #inventory do + local stack = inventory[i] + if stack and stack.valid_for_read then + local spilled_items = surface.spill_item_stack{ + position = position, + stack = stack, + enable_looted = false, -- do not mark for auto-pickup + force = nil, -- do not mark for auto-deconstruction + allow_belts = true, -- do mark for putting it onto belts + } + if #spilled_items > 0 then + stack.clear() -- only delete if spilled successfully + end + end + end end end end diff --git a/worlds/factorio/data/mod_template/control.lua b/worlds/factorio/data/mod_template/control.lua index b08608a60a..cd0c00e987 100644 --- a/worlds/factorio/data/mod_template/control.lua +++ b/worlds/factorio/data/mod_template/control.lua @@ -134,6 +134,9 @@ end script.on_event(defines.events.on_player_changed_position, on_player_changed_position) {% endif %} +-- Handle the pathfinding result of teleport traps +script.on_event(defines.events.on_script_path_request_finished, handle_teleport_attempt) + function count_energy_bridges() local count = 0 for i, bridge in pairs(storage.energy_link_bridges) do @@ -143,9 +146,11 @@ function count_energy_bridges() end return count end + function get_energy_increment(bridge) return ENERGY_INCREMENT + (ENERGY_INCREMENT * 0.3 * bridge.quality.level) end + function on_check_energy_link(event) --- assuming 1 MJ increment and 5MJ battery: --- first 2 MJ request fill, last 2 MJ push energy, middle 1 MJ does nothing @@ -445,6 +450,10 @@ end script.on_event(defines.events.on_player_main_inventory_changed, update_player_event) +-- Update players when the cutscene is cancelled or finished. (needed for skins_factored) +script.on_event(defines.events.on_cutscene_cancelled, update_player_event) +script.on_event(defines.events.on_cutscene_finished, update_player_event) + function add_samples(force, name, count) local function add_to_table(t) if count <= 0 then @@ -713,15 +722,15 @@ TRAP_TABLE = { game.surfaces["nauvis"].build_enemy_base(game.forces["player"].get_spawn_position(game.get_surface(1)), 25) end, ["Evolution Trap"] = function () - game.forces["enemy"].evolution_factor = game.forces["enemy"].evolution_factor + (TRAP_EVO_FACTOR * (1 - game.forces["enemy"].evolution_factor)) - game.print({"", "New evolution factor:", game.forces["enemy"].evolution_factor}) + local new_factor = game.forces["enemy"].get_evolution_factor("nauvis") + + (TRAP_EVO_FACTOR * (1 - game.forces["enemy"].get_evolution_factor("nauvis"))) + game.forces["enemy"].set_evolution_factor(new_factor, "nauvis") + game.print({"", "New evolution factor:", new_factor}) end, -["Teleport Trap"] = function () +["Teleport Trap"] = function() for _, player in ipairs(game.forces["player"].players) do - current_character = player.character - if current_character ~= nil then - current_character.teleport(current_character.surface.find_non_colliding_position( - current_character.prototype.name, random_offset_position(current_character.position, 1024), 0, 1)) + if player.character then + attempt_teleport_player(player, 1) end end end, @@ -737,6 +746,18 @@ end, ["Atomic Rocket Trap"] = function () fire_entity_at_players("atomic-rocket", 0.1) end, +["Atomic Cliff Remover Trap"] = function () + local cliffs = game.surfaces["nauvis"].find_entities_filtered{type = "cliff"} + + if #cliffs > 0 then + fire_entity_at_entities("atomic-rocket", {cliffs[math.random(#cliffs)]}, 0.1) + end +end, +["Inventory Spill Trap"] = function () + for _, player in ipairs(game.forces["player"].players) do + spill_character_inventory(player.character) + end +end, } commands.add_command("ap-get-technology", "Grant a technology, used by the Archipelago Client.", function(call) diff --git a/worlds/factorio/data/mod_template/data-final-fixes.lua b/worlds/factorio/data/mod_template/data-final-fixes.lua index dc068c4f62..8092062bc3 100644 --- a/worlds/factorio/data/mod_template/data-final-fixes.lua +++ b/worlds/factorio/data/mod_template/data-final-fixes.lua @@ -1,6 +1,7 @@ {% from "macros.lua" import dict_to_recipe, variable_to_lua %} -- this file gets written automatically by the Archipelago Randomizer and is in its raw form a Jinja2 Template require('lib') +data.raw["item"]["rocket-part"].hidden = false data.raw["rocket-silo"]["rocket-silo"].fluid_boxes = { { production_type = "input", @@ -162,6 +163,7 @@ data.raw["ammo"]["artillery-shell"].stack_size = 10 {# each randomized tech gets set to be invisible, with new nodes added that trigger those #} {%- for original_tech_name in base_tech_table -%} technologies["{{ original_tech_name }}"].hidden = true +technologies["{{ original_tech_name }}"].hidden_in_factoriopedia = true {% endfor %} {%- for location, item in locations %} {#- the tech researched by the local player #} diff --git a/worlds/factorio/data/techs.json b/worlds/factorio/data/techs.json index ecb31126e1..ced2b631d6 100644 --- a/worlds/factorio/data/techs.json +++ b/worlds/factorio/data/techs.json @@ -1 +1 @@ -{"advanced-circuit":{"unlocks":["advanced-circuit"],"requires":["plastics"],"has_modifier":false},"advanced-combinators":{"unlocks":["selector-combinator"],"requires":["circuit-network","chemical-science-pack"],"has_modifier":false},"advanced-material-processing":{"unlocks":["steel-furnace"],"requires":["steel-processing","logistic-science-pack"],"has_modifier":false},"advanced-material-processing-2":{"unlocks":["electric-furnace"],"requires":["advanced-material-processing","chemical-science-pack"],"has_modifier":false},"advanced-oil-processing":{"unlocks":["advanced-oil-processing","heavy-oil-cracking","light-oil-cracking","solid-fuel-from-heavy-oil","solid-fuel-from-light-oil"],"requires":["chemical-science-pack"],"has_modifier":false},"artillery":{"unlocks":["artillery-wagon","artillery-turret","artillery-shell"],"requires":["military-4","tank","concrete","radar"],"has_modifier":false},"atomic-bomb":{"unlocks":["atomic-bomb"],"requires":["military-4","kovarex-enrichment-process","rocketry"],"has_modifier":false},"automated-rail-transportation":{"unlocks":["train-stop","rail-signal","rail-chain-signal"],"requires":["railway"],"has_modifier":false},"automation":{"unlocks":["assembling-machine-1","long-handed-inserter"],"requires":["automation-science-pack"],"has_modifier":false},"automation-2":{"unlocks":["assembling-machine-2"],"requires":["automation","steel-processing","logistic-science-pack"],"has_modifier":false},"automation-3":{"unlocks":["assembling-machine-3"],"requires":["speed-module","production-science-pack","electric-engine"],"has_modifier":false},"automation-science-pack":{"unlocks":["automation-science-pack"],"requires":["steam-power","electronics"],"has_modifier":false},"automobilism":{"unlocks":["car"],"requires":["logistics-2","engine"],"has_modifier":false},"battery":{"unlocks":["battery"],"requires":["sulfur-processing"],"has_modifier":false},"battery-equipment":{"unlocks":["battery-equipment"],"requires":["battery","solar-panel-equipment"],"has_modifier":false},"battery-mk2-equipment":{"unlocks":["battery-mk2-equipment"],"requires":["battery-equipment","low-density-structure","power-armor"],"has_modifier":false},"belt-immunity-equipment":{"unlocks":["belt-immunity-equipment"],"requires":["solar-panel-equipment"],"has_modifier":false},"braking-force-1":{"unlocks":{},"requires":["railway","chemical-science-pack"],"has_modifier":true},"braking-force-2":{"unlocks":{},"requires":["braking-force-1"],"has_modifier":true},"braking-force-3":{"unlocks":{},"requires":["braking-force-2","production-science-pack"],"has_modifier":true},"braking-force-4":{"unlocks":{},"requires":["braking-force-3"],"has_modifier":true},"braking-force-5":{"unlocks":{},"requires":["braking-force-4"],"has_modifier":true},"braking-force-6":{"unlocks":{},"requires":["braking-force-5","utility-science-pack"],"has_modifier":true},"braking-force-7":{"unlocks":{},"requires":["braking-force-6"],"has_modifier":true},"bulk-inserter":{"unlocks":["bulk-inserter"],"requires":["fast-inserter","logistics-2","advanced-circuit"],"has_modifier":true},"chemical-science-pack":{"unlocks":["chemical-science-pack"],"requires":["advanced-circuit","sulfur-processing"],"has_modifier":false},"circuit-network":{"unlocks":["arithmetic-combinator","decider-combinator","constant-combinator","power-switch","programmable-speaker","display-panel","iron-stick"],"requires":["logistic-science-pack"],"has_modifier":true},"cliff-explosives":{"unlocks":["cliff-explosives"],"requires":["explosives","military-2"],"has_modifier":true},"coal-liquefaction":{"unlocks":["coal-liquefaction"],"requires":["advanced-oil-processing","production-science-pack"],"has_modifier":false},"concrete":{"unlocks":["concrete","hazard-concrete","refined-concrete","refined-hazard-concrete","iron-stick"],"requires":["advanced-material-processing","automation-2"],"has_modifier":false},"construction-robotics":{"unlocks":["roboport","passive-provider-chest","storage-chest","construction-robot"],"requires":["robotics"],"has_modifier":true},"defender":{"unlocks":["defender-capsule"],"requires":["military-science-pack"],"has_modifier":true},"destroyer":{"unlocks":["destroyer-capsule"],"requires":["military-4","distractor","speed-module"],"has_modifier":false},"discharge-defense-equipment":{"unlocks":["discharge-defense-equipment"],"requires":["laser-turret","military-3","power-armor","solar-panel-equipment"],"has_modifier":false},"distractor":{"unlocks":["distractor-capsule"],"requires":["defender","military-3","laser"],"has_modifier":false},"effect-transmission":{"unlocks":["beacon"],"requires":["processing-unit","production-science-pack"],"has_modifier":false},"efficiency-module":{"unlocks":["efficiency-module"],"requires":["modules"],"has_modifier":false},"efficiency-module-2":{"unlocks":["efficiency-module-2"],"requires":["efficiency-module","processing-unit"],"has_modifier":false},"efficiency-module-3":{"unlocks":["efficiency-module-3"],"requires":["efficiency-module-2","production-science-pack"],"has_modifier":false},"electric-energy-accumulators":{"unlocks":["accumulator"],"requires":["electric-energy-distribution-1","battery"],"has_modifier":false},"electric-energy-distribution-1":{"unlocks":["medium-electric-pole","big-electric-pole","iron-stick"],"requires":["steel-processing","logistic-science-pack"],"has_modifier":false},"electric-energy-distribution-2":{"unlocks":["substation"],"requires":["electric-energy-distribution-1","chemical-science-pack"],"has_modifier":false},"electric-engine":{"unlocks":["electric-engine-unit"],"requires":["lubricant"],"has_modifier":false},"electric-mining-drill":{"unlocks":["electric-mining-drill"],"requires":["automation-science-pack"],"has_modifier":false},"electronics":{"unlocks":["copper-cable","electronic-circuit","lab","inserter","small-electric-pole"],"requires":{},"has_modifier":false},"energy-shield-equipment":{"unlocks":["energy-shield-equipment"],"requires":["solar-panel-equipment","military-science-pack"],"has_modifier":false},"energy-shield-mk2-equipment":{"unlocks":["energy-shield-mk2-equipment"],"requires":["energy-shield-equipment","military-3","low-density-structure","power-armor"],"has_modifier":false},"engine":{"unlocks":["engine-unit"],"requires":["steel-processing","logistic-science-pack"],"has_modifier":false},"exoskeleton-equipment":{"unlocks":["exoskeleton-equipment"],"requires":["processing-unit","electric-engine","solar-panel-equipment"],"has_modifier":false},"explosive-rocketry":{"unlocks":["explosive-rocket"],"requires":["rocketry","military-3"],"has_modifier":false},"explosives":{"unlocks":["explosives"],"requires":["sulfur-processing"],"has_modifier":false},"fast-inserter":{"unlocks":["fast-inserter"],"requires":["automation-science-pack"],"has_modifier":false},"fission-reactor-equipment":{"unlocks":["fission-reactor-equipment"],"requires":["utility-science-pack","power-armor","military-science-pack","nuclear-power"],"has_modifier":false},"flamethrower":{"unlocks":["flamethrower","flamethrower-ammo","flamethrower-turret"],"requires":["flammables","military-science-pack"],"has_modifier":false},"flammables":{"unlocks":{},"requires":["oil-processing"],"has_modifier":false},"fluid-handling":{"unlocks":["storage-tank","pump","barrel","water-barrel","empty-water-barrel","sulfuric-acid-barrel","empty-sulfuric-acid-barrel","crude-oil-barrel","empty-crude-oil-barrel","heavy-oil-barrel","empty-heavy-oil-barrel","light-oil-barrel","empty-light-oil-barrel","petroleum-gas-barrel","empty-petroleum-gas-barrel","lubricant-barrel","empty-lubricant-barrel"],"requires":["automation-2","engine"],"has_modifier":false},"fluid-wagon":{"unlocks":["fluid-wagon"],"requires":["railway","fluid-handling"],"has_modifier":false},"follower-robot-count-1":{"unlocks":{},"requires":["defender"],"has_modifier":true},"follower-robot-count-2":{"unlocks":{},"requires":["follower-robot-count-1"],"has_modifier":true},"follower-robot-count-3":{"unlocks":{},"requires":["follower-robot-count-2","chemical-science-pack"],"has_modifier":true},"follower-robot-count-4":{"unlocks":{},"requires":["follower-robot-count-3","destroyer"],"has_modifier":true},"gate":{"unlocks":["gate"],"requires":["stone-wall","military-2"],"has_modifier":false},"gun-turret":{"unlocks":["gun-turret"],"requires":["automation-science-pack"],"has_modifier":false},"heavy-armor":{"unlocks":["heavy-armor"],"requires":["military","steel-processing"],"has_modifier":false},"inserter-capacity-bonus-1":{"unlocks":{},"requires":["bulk-inserter"],"has_modifier":true},"inserter-capacity-bonus-2":{"unlocks":{},"requires":["inserter-capacity-bonus-1"],"has_modifier":true},"inserter-capacity-bonus-3":{"unlocks":{},"requires":["inserter-capacity-bonus-2","chemical-science-pack"],"has_modifier":true},"inserter-capacity-bonus-4":{"unlocks":{},"requires":["inserter-capacity-bonus-3","production-science-pack"],"has_modifier":true},"inserter-capacity-bonus-5":{"unlocks":{},"requires":["inserter-capacity-bonus-4"],"has_modifier":true},"inserter-capacity-bonus-6":{"unlocks":{},"requires":["inserter-capacity-bonus-5"],"has_modifier":true},"inserter-capacity-bonus-7":{"unlocks":{},"requires":["inserter-capacity-bonus-6","utility-science-pack"],"has_modifier":true},"kovarex-enrichment-process":{"unlocks":["kovarex-enrichment-process","nuclear-fuel"],"requires":["production-science-pack","uranium-processing","rocket-fuel"],"has_modifier":false},"lamp":{"unlocks":["small-lamp"],"requires":["automation-science-pack"],"has_modifier":false},"land-mine":{"unlocks":["land-mine"],"requires":["explosives","military-science-pack"],"has_modifier":false},"landfill":{"unlocks":["landfill"],"requires":["logistic-science-pack"],"has_modifier":false},"laser":{"unlocks":{},"requires":["battery","chemical-science-pack"],"has_modifier":false},"laser-shooting-speed-1":{"unlocks":{},"requires":["laser","military-science-pack"],"has_modifier":true},"laser-shooting-speed-2":{"unlocks":{},"requires":["laser-shooting-speed-1"],"has_modifier":true},"laser-shooting-speed-3":{"unlocks":{},"requires":["laser-shooting-speed-2"],"has_modifier":true},"laser-shooting-speed-4":{"unlocks":{},"requires":["laser-shooting-speed-3"],"has_modifier":true},"laser-shooting-speed-5":{"unlocks":{},"requires":["laser-shooting-speed-4","utility-science-pack"],"has_modifier":true},"laser-shooting-speed-6":{"unlocks":{},"requires":["laser-shooting-speed-5"],"has_modifier":true},"laser-shooting-speed-7":{"unlocks":{},"requires":["laser-shooting-speed-6"],"has_modifier":true},"laser-turret":{"unlocks":["laser-turret"],"requires":["laser","military-science-pack"],"has_modifier":false},"laser-weapons-damage-1":{"unlocks":{},"requires":["laser","military-science-pack"],"has_modifier":true},"laser-weapons-damage-2":{"unlocks":{},"requires":["laser-weapons-damage-1"],"has_modifier":true},"laser-weapons-damage-3":{"unlocks":{},"requires":["laser-weapons-damage-2"],"has_modifier":true},"laser-weapons-damage-4":{"unlocks":{},"requires":["laser-weapons-damage-3"],"has_modifier":true},"laser-weapons-damage-5":{"unlocks":{},"requires":["laser-weapons-damage-4","utility-science-pack"],"has_modifier":true},"laser-weapons-damage-6":{"unlocks":{},"requires":["laser-weapons-damage-5"],"has_modifier":true},"logistic-robotics":{"unlocks":["roboport","passive-provider-chest","storage-chest","logistic-robot"],"requires":["robotics"],"has_modifier":true},"logistic-science-pack":{"unlocks":["logistic-science-pack"],"requires":["automation-science-pack"],"has_modifier":false},"logistic-system":{"unlocks":["active-provider-chest","requester-chest","buffer-chest"],"requires":["utility-science-pack","logistic-robotics"],"has_modifier":true},"logistics":{"unlocks":["underground-belt","splitter"],"requires":["automation-science-pack"],"has_modifier":false},"logistics-2":{"unlocks":["fast-transport-belt","fast-underground-belt","fast-splitter"],"requires":["logistics","logistic-science-pack"],"has_modifier":false},"logistics-3":{"unlocks":["express-transport-belt","express-underground-belt","express-splitter"],"requires":["production-science-pack","lubricant"],"has_modifier":false},"low-density-structure":{"unlocks":["low-density-structure"],"requires":["advanced-material-processing","chemical-science-pack"],"has_modifier":false},"lubricant":{"unlocks":["lubricant"],"requires":["advanced-oil-processing"],"has_modifier":false},"military":{"unlocks":["submachine-gun","shotgun","shotgun-shell"],"requires":["automation-science-pack"],"has_modifier":false},"military-2":{"unlocks":["piercing-rounds-magazine","grenade"],"requires":["military","steel-processing","logistic-science-pack"],"has_modifier":false},"military-3":{"unlocks":["poison-capsule","slowdown-capsule","combat-shotgun"],"requires":["chemical-science-pack","military-science-pack"],"has_modifier":false},"military-4":{"unlocks":["piercing-shotgun-shell","cluster-grenade"],"requires":["military-3","utility-science-pack","explosives"],"has_modifier":false},"military-science-pack":{"unlocks":["military-science-pack"],"requires":["military-2","stone-wall"],"has_modifier":false},"mining-productivity-1":{"unlocks":{},"requires":["advanced-circuit"],"has_modifier":true},"mining-productivity-2":{"unlocks":{},"requires":["mining-productivity-1","chemical-science-pack"],"has_modifier":true},"mining-productivity-3":{"unlocks":{},"requires":["mining-productivity-2","production-science-pack","utility-science-pack"],"has_modifier":true},"modular-armor":{"unlocks":["modular-armor"],"requires":["heavy-armor","advanced-circuit"],"has_modifier":false},"modules":{"unlocks":{},"requires":["advanced-circuit"],"has_modifier":false},"night-vision-equipment":{"unlocks":["night-vision-equipment"],"requires":["solar-panel-equipment"],"has_modifier":false},"nuclear-fuel-reprocessing":{"unlocks":["nuclear-fuel-reprocessing"],"requires":["nuclear-power","production-science-pack"],"has_modifier":false},"nuclear-power":{"unlocks":["nuclear-reactor","heat-exchanger","heat-pipe","steam-turbine","uranium-fuel-cell"],"requires":["uranium-processing"],"has_modifier":false},"oil-gathering":{"unlocks":["pumpjack"],"requires":["fluid-handling"],"has_modifier":false},"oil-processing":{"unlocks":["oil-refinery","chemical-plant","basic-oil-processing","solid-fuel-from-petroleum-gas"],"requires":["oil-gathering"],"has_modifier":false},"personal-laser-defense-equipment":{"unlocks":["personal-laser-defense-equipment"],"requires":["laser-turret","military-3","low-density-structure","power-armor","solar-panel-equipment"],"has_modifier":false},"personal-roboport-equipment":{"unlocks":["personal-roboport-equipment"],"requires":["construction-robotics","solar-panel-equipment"],"has_modifier":false},"personal-roboport-mk2-equipment":{"unlocks":["personal-roboport-mk2-equipment"],"requires":["personal-roboport-equipment","utility-science-pack"],"has_modifier":false},"physical-projectile-damage-1":{"unlocks":{},"requires":["military"],"has_modifier":true},"physical-projectile-damage-2":{"unlocks":{},"requires":["physical-projectile-damage-1","logistic-science-pack"],"has_modifier":true},"physical-projectile-damage-3":{"unlocks":{},"requires":["physical-projectile-damage-2","military-science-pack"],"has_modifier":true},"physical-projectile-damage-4":{"unlocks":{},"requires":["physical-projectile-damage-3"],"has_modifier":true},"physical-projectile-damage-5":{"unlocks":{},"requires":["physical-projectile-damage-4","chemical-science-pack"],"has_modifier":true},"physical-projectile-damage-6":{"unlocks":{},"requires":["physical-projectile-damage-5","utility-science-pack"],"has_modifier":true},"plastics":{"unlocks":["plastic-bar"],"requires":["oil-processing"],"has_modifier":false},"power-armor":{"unlocks":["power-armor"],"requires":["modular-armor","electric-engine","processing-unit"],"has_modifier":false},"power-armor-mk2":{"unlocks":["power-armor-mk2"],"requires":["power-armor","military-4","speed-module-2","efficiency-module-2"],"has_modifier":false},"processing-unit":{"unlocks":["processing-unit"],"requires":["chemical-science-pack"],"has_modifier":false},"production-science-pack":{"unlocks":["production-science-pack"],"requires":["productivity-module","advanced-material-processing-2","railway"],"has_modifier":false},"productivity-module":{"unlocks":["productivity-module"],"requires":["modules"],"has_modifier":false},"productivity-module-2":{"unlocks":["productivity-module-2"],"requires":["productivity-module","processing-unit"],"has_modifier":false},"productivity-module-3":{"unlocks":["productivity-module-3"],"requires":["productivity-module-2","production-science-pack"],"has_modifier":false},"radar":{"unlocks":["radar"],"requires":["automation-science-pack"],"has_modifier":false},"railway":{"unlocks":["rail","locomotive","cargo-wagon","iron-stick"],"requires":["logistics-2","engine"],"has_modifier":false},"refined-flammables-1":{"unlocks":{},"requires":["flamethrower"],"has_modifier":true},"refined-flammables-2":{"unlocks":{},"requires":["refined-flammables-1"],"has_modifier":true},"refined-flammables-3":{"unlocks":{},"requires":["refined-flammables-2","chemical-science-pack"],"has_modifier":true},"refined-flammables-4":{"unlocks":{},"requires":["refined-flammables-3","utility-science-pack"],"has_modifier":true},"refined-flammables-5":{"unlocks":{},"requires":["refined-flammables-4"],"has_modifier":true},"refined-flammables-6":{"unlocks":{},"requires":["refined-flammables-5"],"has_modifier":true},"repair-pack":{"unlocks":["repair-pack"],"requires":["automation-science-pack"],"has_modifier":false},"research-speed-1":{"unlocks":{},"requires":["automation-2"],"has_modifier":true},"research-speed-2":{"unlocks":{},"requires":["research-speed-1"],"has_modifier":true},"research-speed-3":{"unlocks":{},"requires":["research-speed-2","chemical-science-pack"],"has_modifier":true},"research-speed-4":{"unlocks":{},"requires":["research-speed-3"],"has_modifier":true},"research-speed-5":{"unlocks":{},"requires":["research-speed-4","production-science-pack"],"has_modifier":true},"research-speed-6":{"unlocks":{},"requires":["research-speed-5","utility-science-pack"],"has_modifier":true},"robotics":{"unlocks":["flying-robot-frame"],"requires":["electric-engine","battery"],"has_modifier":false},"rocket-fuel":{"unlocks":["rocket-fuel"],"requires":["flammables","advanced-oil-processing"],"has_modifier":false},"rocket-silo":{"unlocks":["rocket-silo","rocket-part","cargo-landing-pad","satellite"],"requires":["concrete","rocket-fuel","electric-energy-accumulators","solar-energy","utility-science-pack","speed-module-3","productivity-module-3","radar"],"has_modifier":false},"rocketry":{"unlocks":["rocket-launcher","rocket"],"requires":["explosives","flammables","military-science-pack"],"has_modifier":false},"solar-energy":{"unlocks":["solar-panel"],"requires":["steel-processing","logistic-science-pack"],"has_modifier":false},"solar-panel-equipment":{"unlocks":["solar-panel-equipment"],"requires":["modular-armor","solar-energy"],"has_modifier":false},"space-science-pack":{"unlocks":{},"requires":["rocket-silo"],"has_modifier":false},"speed-module":{"unlocks":["speed-module"],"requires":["modules"],"has_modifier":false},"speed-module-2":{"unlocks":["speed-module-2"],"requires":["speed-module","processing-unit"],"has_modifier":false},"speed-module-3":{"unlocks":["speed-module-3"],"requires":["speed-module-2","production-science-pack"],"has_modifier":false},"spidertron":{"unlocks":["spidertron"],"requires":["military-4","exoskeleton-equipment","fission-reactor-equipment","rocketry","efficiency-module-3","radar"],"has_modifier":false},"steam-power":{"unlocks":["pipe","pipe-to-ground","offshore-pump","boiler","steam-engine"],"requires":{},"has_modifier":false},"steel-axe":{"unlocks":{},"requires":["steel-processing"],"has_modifier":true},"steel-processing":{"unlocks":["steel-plate","steel-chest"],"requires":["automation-science-pack"],"has_modifier":false},"stone-wall":{"unlocks":["stone-wall"],"requires":["automation-science-pack"],"has_modifier":false},"stronger-explosives-1":{"unlocks":{},"requires":["military-2"],"has_modifier":true},"stronger-explosives-2":{"unlocks":{},"requires":["stronger-explosives-1","military-science-pack"],"has_modifier":true},"stronger-explosives-3":{"unlocks":{},"requires":["stronger-explosives-2","chemical-science-pack"],"has_modifier":true},"stronger-explosives-4":{"unlocks":{},"requires":["stronger-explosives-3","utility-science-pack"],"has_modifier":true},"stronger-explosives-5":{"unlocks":{},"requires":["stronger-explosives-4"],"has_modifier":true},"stronger-explosives-6":{"unlocks":{},"requires":["stronger-explosives-5"],"has_modifier":true},"sulfur-processing":{"unlocks":["sulfuric-acid","sulfur"],"requires":["oil-processing"],"has_modifier":false},"tank":{"unlocks":["tank","cannon-shell","explosive-cannon-shell"],"requires":["automobilism","military-3","explosives"],"has_modifier":false},"toolbelt":{"unlocks":{},"requires":["logistic-science-pack"],"has_modifier":true},"uranium-ammo":{"unlocks":["uranium-rounds-magazine","uranium-cannon-shell","explosive-uranium-cannon-shell"],"requires":["uranium-processing","military-4","tank"],"has_modifier":false},"uranium-mining":{"unlocks":{},"requires":["chemical-science-pack","concrete"],"has_modifier":true},"uranium-processing":{"unlocks":["centrifuge","uranium-processing"],"requires":["uranium-mining"],"has_modifier":false},"utility-science-pack":{"unlocks":["utility-science-pack"],"requires":["robotics","processing-unit","low-density-structure"],"has_modifier":false},"weapon-shooting-speed-1":{"unlocks":{},"requires":["military"],"has_modifier":true},"weapon-shooting-speed-2":{"unlocks":{},"requires":["weapon-shooting-speed-1","logistic-science-pack"],"has_modifier":true},"weapon-shooting-speed-3":{"unlocks":{},"requires":["weapon-shooting-speed-2","military-science-pack"],"has_modifier":true},"weapon-shooting-speed-4":{"unlocks":{},"requires":["weapon-shooting-speed-3"],"has_modifier":true},"weapon-shooting-speed-5":{"unlocks":{},"requires":["weapon-shooting-speed-4","chemical-science-pack"],"has_modifier":true},"weapon-shooting-speed-6":{"unlocks":{},"requires":["weapon-shooting-speed-5","utility-science-pack"],"has_modifier":true},"worker-robots-speed-1":{"unlocks":{},"requires":["robotics"],"has_modifier":true},"worker-robots-speed-2":{"unlocks":{},"requires":["worker-robots-speed-1"],"has_modifier":true},"worker-robots-speed-3":{"unlocks":{},"requires":["worker-robots-speed-2","utility-science-pack"],"has_modifier":true},"worker-robots-speed-4":{"unlocks":{},"requires":["worker-robots-speed-3"],"has_modifier":true},"worker-robots-speed-5":{"unlocks":{},"requires":["worker-robots-speed-4","production-science-pack"],"has_modifier":true},"worker-robots-storage-1":{"unlocks":{},"requires":["robotics"],"has_modifier":true},"worker-robots-storage-2":{"unlocks":{},"requires":["worker-robots-storage-1","production-science-pack"],"has_modifier":true},"worker-robots-storage-3":{"unlocks":{},"requires":["worker-robots-storage-2","utility-science-pack"],"has_modifier":true}} \ No newline at end of file +{"advanced-circuit":{"unlocks":["advanced-circuit"],"requires":["plastics"],"infinite":false},"advanced-combinators":{"unlocks":["selector-combinator"],"requires":["circuit-network","chemical-science-pack"],"infinite":false},"advanced-material-processing":{"unlocks":["steel-furnace"],"requires":["steel-processing","logistic-science-pack"],"infinite":false},"advanced-material-processing-2":{"unlocks":["electric-furnace"],"requires":["advanced-material-processing","chemical-science-pack"],"infinite":false},"advanced-oil-processing":{"unlocks":["advanced-oil-processing","heavy-oil-cracking","light-oil-cracking","solid-fuel-from-heavy-oil","solid-fuel-from-light-oil"],"requires":["chemical-science-pack"],"infinite":false},"artillery":{"unlocks":["artillery-wagon","artillery-turret","artillery-shell"],"requires":["military-4","tank","concrete","radar"],"infinite":false},"atomic-bomb":{"unlocks":["atomic-bomb"],"requires":["military-4","kovarex-enrichment-process","rocketry"],"infinite":false},"automated-rail-transportation":{"unlocks":["train-stop","rail-signal","rail-chain-signal"],"requires":["railway"],"infinite":false},"automation":{"unlocks":["assembling-machine-1","long-handed-inserter"],"requires":["automation-science-pack"],"infinite":false},"automation-2":{"unlocks":["assembling-machine-2"],"requires":["automation","steel-processing","logistic-science-pack"],"infinite":false},"automation-3":{"unlocks":["assembling-machine-3"],"requires":["speed-module","production-science-pack","electric-engine"],"infinite":false},"automation-science-pack":{"unlocks":["automation-science-pack"],"requires":["steam-power","electronics"],"infinite":false},"automobilism":{"unlocks":["car"],"requires":["logistics-2","engine"],"infinite":false},"battery":{"unlocks":["battery"],"requires":["sulfur-processing"],"infinite":false},"battery-equipment":{"unlocks":["battery-equipment"],"requires":["battery","solar-panel-equipment"],"infinite":false},"battery-mk2-equipment":{"unlocks":["battery-mk2-equipment"],"requires":["battery-equipment","low-density-structure","power-armor"],"infinite":false},"belt-immunity-equipment":{"unlocks":["belt-immunity-equipment"],"requires":["solar-panel-equipment"],"infinite":false},"braking-force-1":{"unlocks":{},"requires":["railway","chemical-science-pack"],"infinite":false,"modifiers":["train-braking-force-bonus"]},"braking-force-2":{"unlocks":{},"requires":["braking-force-1"],"infinite":false,"modifiers":["train-braking-force-bonus"]},"braking-force-3":{"unlocks":{},"requires":["braking-force-2","production-science-pack"],"infinite":false,"modifiers":["train-braking-force-bonus"]},"braking-force-4":{"unlocks":{},"requires":["braking-force-3"],"infinite":false,"modifiers":["train-braking-force-bonus"]},"braking-force-5":{"unlocks":{},"requires":["braking-force-4"],"infinite":false,"modifiers":["train-braking-force-bonus"]},"braking-force-6":{"unlocks":{},"requires":["braking-force-5","utility-science-pack"],"infinite":false,"modifiers":["train-braking-force-bonus"]},"braking-force-7":{"unlocks":{},"requires":["braking-force-6"],"infinite":false,"modifiers":["train-braking-force-bonus"]},"bulk-inserter":{"unlocks":["bulk-inserter"],"requires":["fast-inserter","logistics-2","advanced-circuit"],"infinite":false,"modifiers":["bulk-inserter-capacity-bonus"]},"chemical-science-pack":{"unlocks":["chemical-science-pack"],"requires":["advanced-circuit","sulfur-processing"],"infinite":false},"circuit-network":{"unlocks":["arithmetic-combinator","decider-combinator","constant-combinator","power-switch","programmable-speaker","display-panel","iron-stick"],"requires":["logistic-science-pack"],"infinite":false,"modifiers":["unlock-circuit-network"]},"cliff-explosives":{"unlocks":["cliff-explosives"],"requires":["explosives","military-2"],"infinite":false,"modifiers":["cliff-deconstruction-enabled"]},"coal-liquefaction":{"unlocks":["coal-liquefaction"],"requires":["advanced-oil-processing","production-science-pack"],"infinite":false},"concrete":{"unlocks":["concrete","hazard-concrete","refined-concrete","refined-hazard-concrete","iron-stick"],"requires":["advanced-material-processing","automation-2"],"infinite":false},"construction-robotics":{"unlocks":["roboport","passive-provider-chest","storage-chest","construction-robot"],"requires":["robotics"],"infinite":false,"modifiers":["create-ghost-on-entity-death"]},"defender":{"unlocks":["defender-capsule"],"requires":["military-science-pack"],"infinite":false,"modifiers":["maximum-following-robots-count"]},"destroyer":{"unlocks":["destroyer-capsule"],"requires":["military-4","distractor","speed-module"],"infinite":false},"discharge-defense-equipment":{"unlocks":["discharge-defense-equipment"],"requires":["laser-turret","military-3","power-armor","solar-panel-equipment"],"infinite":false},"distractor":{"unlocks":["distractor-capsule"],"requires":["defender","military-3","laser"],"infinite":false},"effect-transmission":{"unlocks":["beacon"],"requires":["processing-unit","production-science-pack"],"infinite":false},"efficiency-module":{"unlocks":["efficiency-module"],"requires":["modules"],"infinite":false},"efficiency-module-2":{"unlocks":["efficiency-module-2"],"requires":["efficiency-module","processing-unit"],"infinite":false},"efficiency-module-3":{"unlocks":["efficiency-module-3"],"requires":["efficiency-module-2","production-science-pack"],"infinite":false},"electric-energy-accumulators":{"unlocks":["accumulator"],"requires":["electric-energy-distribution-1","battery"],"infinite":false},"electric-energy-distribution-1":{"unlocks":["medium-electric-pole","big-electric-pole","iron-stick"],"requires":["steel-processing","logistic-science-pack"],"infinite":false},"electric-energy-distribution-2":{"unlocks":["substation"],"requires":["electric-energy-distribution-1","chemical-science-pack"],"infinite":false},"electric-engine":{"unlocks":["electric-engine-unit"],"requires":["lubricant"],"infinite":false},"electric-mining-drill":{"unlocks":["electric-mining-drill"],"requires":["automation-science-pack"],"infinite":false},"electronics":{"unlocks":["copper-cable","electronic-circuit","lab","inserter","small-electric-pole"],"requires":{},"infinite":false},"energy-shield-equipment":{"unlocks":["energy-shield-equipment"],"requires":["solar-panel-equipment","military-science-pack"],"infinite":false},"energy-shield-mk2-equipment":{"unlocks":["energy-shield-mk2-equipment"],"requires":["energy-shield-equipment","military-3","low-density-structure","power-armor"],"infinite":false},"engine":{"unlocks":["engine-unit"],"requires":["steel-processing","logistic-science-pack"],"infinite":false},"exoskeleton-equipment":{"unlocks":["exoskeleton-equipment"],"requires":["processing-unit","electric-engine","solar-panel-equipment"],"infinite":false},"explosive-rocketry":{"unlocks":["explosive-rocket"],"requires":["rocketry","military-3"],"infinite":false},"explosives":{"unlocks":["explosives"],"requires":["sulfur-processing"],"infinite":false},"fast-inserter":{"unlocks":["fast-inserter"],"requires":["automation-science-pack"],"infinite":false},"fission-reactor-equipment":{"unlocks":["fission-reactor-equipment"],"requires":["utility-science-pack","power-armor","military-science-pack","nuclear-power"],"infinite":false},"flamethrower":{"unlocks":["flamethrower","flamethrower-ammo","flamethrower-turret"],"requires":["flammables","military-science-pack"],"infinite":false},"flammables":{"unlocks":{},"requires":["oil-processing"],"infinite":false},"fluid-handling":{"unlocks":["storage-tank","pump","barrel","water-barrel","empty-water-barrel","sulfuric-acid-barrel","empty-sulfuric-acid-barrel","crude-oil-barrel","empty-crude-oil-barrel","heavy-oil-barrel","empty-heavy-oil-barrel","light-oil-barrel","empty-light-oil-barrel","petroleum-gas-barrel","empty-petroleum-gas-barrel","lubricant-barrel","empty-lubricant-barrel"],"requires":["automation-2","engine"],"infinite":false},"fluid-wagon":{"unlocks":["fluid-wagon"],"requires":["railway","fluid-handling"],"infinite":false},"follower-robot-count-1":{"unlocks":{},"requires":["defender"],"infinite":false,"modifiers":["maximum-following-robots-count"]},"follower-robot-count-2":{"unlocks":{},"requires":["follower-robot-count-1"],"infinite":false,"modifiers":["maximum-following-robots-count"]},"follower-robot-count-3":{"unlocks":{},"requires":["follower-robot-count-2","chemical-science-pack"],"infinite":false,"modifiers":["maximum-following-robots-count"]},"follower-robot-count-4":{"unlocks":{},"requires":["follower-robot-count-3","destroyer"],"infinite":false,"modifiers":["maximum-following-robots-count"]},"gate":{"unlocks":["gate"],"requires":["stone-wall","military-2"],"infinite":false},"gun-turret":{"unlocks":["gun-turret"],"requires":["automation-science-pack"],"infinite":false},"heavy-armor":{"unlocks":["heavy-armor"],"requires":["military","steel-processing"],"infinite":false},"inserter-capacity-bonus-1":{"unlocks":{},"requires":["bulk-inserter"],"infinite":false,"modifiers":["bulk-inserter-capacity-bonus"]},"inserter-capacity-bonus-2":{"unlocks":{},"requires":["inserter-capacity-bonus-1"],"infinite":false,"modifiers":["inserter-stack-size-bonus","bulk-inserter-capacity-bonus"]},"inserter-capacity-bonus-3":{"unlocks":{},"requires":["inserter-capacity-bonus-2","chemical-science-pack"],"infinite":false,"modifiers":["bulk-inserter-capacity-bonus"]},"inserter-capacity-bonus-4":{"unlocks":{},"requires":["inserter-capacity-bonus-3","production-science-pack"],"infinite":false,"modifiers":["bulk-inserter-capacity-bonus"]},"inserter-capacity-bonus-5":{"unlocks":{},"requires":["inserter-capacity-bonus-4"],"infinite":false,"modifiers":["bulk-inserter-capacity-bonus"]},"inserter-capacity-bonus-6":{"unlocks":{},"requires":["inserter-capacity-bonus-5"],"infinite":false,"modifiers":["bulk-inserter-capacity-bonus"]},"inserter-capacity-bonus-7":{"unlocks":{},"requires":["inserter-capacity-bonus-6","utility-science-pack"],"infinite":false,"modifiers":["inserter-stack-size-bonus","bulk-inserter-capacity-bonus"]},"kovarex-enrichment-process":{"unlocks":["kovarex-enrichment-process","nuclear-fuel"],"requires":["production-science-pack","uranium-processing","rocket-fuel"],"infinite":false},"lamp":{"unlocks":["small-lamp"],"requires":["automation-science-pack"],"infinite":false},"land-mine":{"unlocks":["land-mine"],"requires":["explosives","military-science-pack"],"infinite":false},"landfill":{"unlocks":["landfill"],"requires":["logistic-science-pack"],"infinite":false},"laser":{"unlocks":{},"requires":["battery","chemical-science-pack"],"infinite":false},"laser-shooting-speed-1":{"unlocks":{},"requires":["laser","military-science-pack"],"infinite":false,"modifiers":["gun-speed"]},"laser-shooting-speed-2":{"unlocks":{},"requires":["laser-shooting-speed-1"],"infinite":false,"modifiers":["gun-speed"]},"laser-shooting-speed-3":{"unlocks":{},"requires":["laser-shooting-speed-2"],"infinite":false,"modifiers":["gun-speed"]},"laser-shooting-speed-4":{"unlocks":{},"requires":["laser-shooting-speed-3"],"infinite":false,"modifiers":["gun-speed"]},"laser-shooting-speed-5":{"unlocks":{},"requires":["laser-shooting-speed-4","utility-science-pack"],"infinite":false,"modifiers":["gun-speed"]},"laser-shooting-speed-6":{"unlocks":{},"requires":["laser-shooting-speed-5"],"infinite":false,"modifiers":["gun-speed"]},"laser-shooting-speed-7":{"unlocks":{},"requires":["laser-shooting-speed-6"],"infinite":false,"modifiers":["gun-speed"]},"laser-turret":{"unlocks":["laser-turret"],"requires":["laser","military-science-pack"],"infinite":false},"laser-weapons-damage-1":{"unlocks":{},"requires":["laser","military-science-pack"],"infinite":false,"modifiers":["ammo-damage"]},"laser-weapons-damage-2":{"unlocks":{},"requires":["laser-weapons-damage-1"],"infinite":false,"modifiers":["ammo-damage"]},"laser-weapons-damage-3":{"unlocks":{},"requires":["laser-weapons-damage-2"],"infinite":false,"modifiers":["ammo-damage"]},"laser-weapons-damage-4":{"unlocks":{},"requires":["laser-weapons-damage-3"],"infinite":false,"modifiers":["ammo-damage"]},"laser-weapons-damage-5":{"unlocks":{},"requires":["laser-weapons-damage-4","utility-science-pack"],"infinite":false,"modifiers":["ammo-damage","ammo-damage"]},"laser-weapons-damage-6":{"unlocks":{},"requires":["laser-weapons-damage-5"],"infinite":false,"modifiers":["ammo-damage","ammo-damage","ammo-damage"]},"logistic-robotics":{"unlocks":["roboport","passive-provider-chest","storage-chest","logistic-robot"],"requires":["robotics"],"infinite":false,"modifiers":["character-logistic-requests","character-logistic-trash-slots"]},"logistic-science-pack":{"unlocks":["logistic-science-pack"],"requires":["automation-science-pack"],"infinite":false},"logistic-system":{"unlocks":["active-provider-chest","requester-chest","buffer-chest"],"requires":["utility-science-pack","logistic-robotics"],"infinite":false,"modifiers":["vehicle-logistics"]},"logistics":{"unlocks":["underground-belt","splitter"],"requires":["automation-science-pack"],"infinite":false},"logistics-2":{"unlocks":["fast-transport-belt","fast-underground-belt","fast-splitter"],"requires":["logistics","logistic-science-pack"],"infinite":false},"logistics-3":{"unlocks":["express-transport-belt","express-underground-belt","express-splitter"],"requires":["production-science-pack","lubricant"],"infinite":false},"low-density-structure":{"unlocks":["low-density-structure"],"requires":["advanced-material-processing","chemical-science-pack"],"infinite":false},"lubricant":{"unlocks":["lubricant"],"requires":["advanced-oil-processing"],"infinite":false},"military":{"unlocks":["submachine-gun","shotgun","shotgun-shell"],"requires":["automation-science-pack"],"infinite":false},"military-2":{"unlocks":["piercing-rounds-magazine","grenade"],"requires":["military","steel-processing","logistic-science-pack"],"infinite":false},"military-3":{"unlocks":["poison-capsule","slowdown-capsule","combat-shotgun"],"requires":["chemical-science-pack","military-science-pack"],"infinite":false},"military-4":{"unlocks":["piercing-shotgun-shell","cluster-grenade"],"requires":["military-3","utility-science-pack","explosives"],"infinite":false},"military-science-pack":{"unlocks":["military-science-pack"],"requires":["military-2","stone-wall"],"infinite":false},"mining-productivity-1":{"unlocks":{},"requires":["advanced-circuit"],"infinite":false,"modifiers":["mining-drill-productivity-bonus"]},"mining-productivity-2":{"unlocks":{},"requires":["mining-productivity-1","chemical-science-pack"],"infinite":false,"modifiers":["mining-drill-productivity-bonus"]},"mining-productivity-3":{"unlocks":{},"requires":["mining-productivity-2","production-science-pack","utility-science-pack"],"infinite":false,"modifiers":["mining-drill-productivity-bonus"]},"modular-armor":{"unlocks":["modular-armor"],"requires":["heavy-armor","advanced-circuit"],"infinite":false},"modules":{"unlocks":{},"requires":["advanced-circuit"],"infinite":false},"night-vision-equipment":{"unlocks":["night-vision-equipment"],"requires":["solar-panel-equipment"],"infinite":false},"nuclear-fuel-reprocessing":{"unlocks":["nuclear-fuel-reprocessing"],"requires":["nuclear-power","production-science-pack"],"infinite":false},"nuclear-power":{"unlocks":["nuclear-reactor","heat-exchanger","heat-pipe","steam-turbine","uranium-fuel-cell"],"requires":["uranium-processing"],"infinite":false},"oil-gathering":{"unlocks":["pumpjack"],"requires":["fluid-handling"],"infinite":false},"oil-processing":{"unlocks":["oil-refinery","chemical-plant","basic-oil-processing","solid-fuel-from-petroleum-gas"],"requires":["oil-gathering"],"infinite":false},"personal-laser-defense-equipment":{"unlocks":["personal-laser-defense-equipment"],"requires":["laser-turret","military-3","low-density-structure","power-armor","solar-panel-equipment"],"infinite":false},"personal-roboport-equipment":{"unlocks":["personal-roboport-equipment"],"requires":["construction-robotics","solar-panel-equipment"],"infinite":false},"personal-roboport-mk2-equipment":{"unlocks":["personal-roboport-mk2-equipment"],"requires":["personal-roboport-equipment","utility-science-pack"],"infinite":false},"physical-projectile-damage-1":{"unlocks":{},"requires":["military"],"infinite":false,"modifiers":["ammo-damage","turret-attack","ammo-damage"]},"physical-projectile-damage-2":{"unlocks":{},"requires":["physical-projectile-damage-1","logistic-science-pack"],"infinite":false,"modifiers":["ammo-damage","turret-attack","ammo-damage"]},"physical-projectile-damage-3":{"unlocks":{},"requires":["physical-projectile-damage-2","military-science-pack"],"infinite":false,"modifiers":["ammo-damage","turret-attack","ammo-damage"]},"physical-projectile-damage-4":{"unlocks":{},"requires":["physical-projectile-damage-3"],"infinite":false,"modifiers":["ammo-damage","turret-attack","ammo-damage"]},"physical-projectile-damage-5":{"unlocks":{},"requires":["physical-projectile-damage-4","chemical-science-pack"],"infinite":false,"modifiers":["ammo-damage","turret-attack","ammo-damage","ammo-damage"]},"physical-projectile-damage-6":{"unlocks":{},"requires":["physical-projectile-damage-5","utility-science-pack"],"infinite":false,"modifiers":["ammo-damage","turret-attack","ammo-damage","ammo-damage"]},"plastics":{"unlocks":["plastic-bar"],"requires":["oil-processing"],"infinite":false},"power-armor":{"unlocks":["power-armor"],"requires":["modular-armor","electric-engine","processing-unit"],"infinite":false},"power-armor-mk2":{"unlocks":["power-armor-mk2"],"requires":["power-armor","military-4","speed-module-2","efficiency-module-2"],"infinite":false},"processing-unit":{"unlocks":["processing-unit"],"requires":["chemical-science-pack"],"infinite":false},"production-science-pack":{"unlocks":["production-science-pack"],"requires":["productivity-module","advanced-material-processing-2","railway"],"infinite":false},"productivity-module":{"unlocks":["productivity-module"],"requires":["modules"],"infinite":false},"productivity-module-2":{"unlocks":["productivity-module-2"],"requires":["productivity-module","processing-unit"],"infinite":false},"productivity-module-3":{"unlocks":["productivity-module-3"],"requires":["productivity-module-2","production-science-pack"],"infinite":false},"radar":{"unlocks":["radar"],"requires":["automation-science-pack"],"infinite":false},"railway":{"unlocks":["rail","locomotive","cargo-wagon","iron-stick"],"requires":["logistics-2","engine"],"infinite":false},"refined-flammables-1":{"unlocks":{},"requires":["flamethrower"],"infinite":false,"modifiers":["ammo-damage","turret-attack"]},"refined-flammables-2":{"unlocks":{},"requires":["refined-flammables-1"],"infinite":false,"modifiers":["ammo-damage","turret-attack"]},"refined-flammables-3":{"unlocks":{},"requires":["refined-flammables-2","chemical-science-pack"],"infinite":false,"modifiers":["ammo-damage","turret-attack"]},"refined-flammables-4":{"unlocks":{},"requires":["refined-flammables-3","utility-science-pack"],"infinite":false,"modifiers":["ammo-damage","turret-attack"]},"refined-flammables-5":{"unlocks":{},"requires":["refined-flammables-4"],"infinite":false,"modifiers":["ammo-damage","turret-attack"]},"refined-flammables-6":{"unlocks":{},"requires":["refined-flammables-5"],"infinite":false,"modifiers":["ammo-damage","turret-attack"]},"repair-pack":{"unlocks":["repair-pack"],"requires":["automation-science-pack"],"infinite":false},"research-speed-1":{"unlocks":{},"requires":["automation-2"],"infinite":false,"modifiers":["laboratory-speed"]},"research-speed-2":{"unlocks":{},"requires":["research-speed-1"],"infinite":false,"modifiers":["laboratory-speed"]},"research-speed-3":{"unlocks":{},"requires":["research-speed-2","chemical-science-pack"],"infinite":false,"modifiers":["laboratory-speed"]},"research-speed-4":{"unlocks":{},"requires":["research-speed-3"],"infinite":false,"modifiers":["laboratory-speed"]},"research-speed-5":{"unlocks":{},"requires":["research-speed-4","production-science-pack"],"infinite":false,"modifiers":["laboratory-speed"]},"research-speed-6":{"unlocks":{},"requires":["research-speed-5","utility-science-pack"],"infinite":false,"modifiers":["laboratory-speed"]},"robotics":{"unlocks":["flying-robot-frame"],"requires":["electric-engine","battery"],"infinite":false},"rocket-fuel":{"unlocks":["rocket-fuel"],"requires":["flammables","advanced-oil-processing"],"infinite":false},"rocket-silo":{"unlocks":["rocket-silo","rocket-part","cargo-landing-pad","satellite"],"requires":["concrete","rocket-fuel","electric-energy-accumulators","solar-energy","utility-science-pack","speed-module-3","productivity-module-3","radar"],"infinite":false},"rocketry":{"unlocks":["rocket-launcher","rocket"],"requires":["explosives","flammables","military-science-pack"],"infinite":false},"solar-energy":{"unlocks":["solar-panel"],"requires":["steel-processing","logistic-science-pack"],"infinite":false},"solar-panel-equipment":{"unlocks":["solar-panel-equipment"],"requires":["modular-armor","solar-energy"],"infinite":false},"space-science-pack":{"unlocks":{},"requires":["rocket-silo"],"infinite":false},"speed-module":{"unlocks":["speed-module"],"requires":["modules"],"infinite":false},"speed-module-2":{"unlocks":["speed-module-2"],"requires":["speed-module","processing-unit"],"infinite":false},"speed-module-3":{"unlocks":["speed-module-3"],"requires":["speed-module-2","production-science-pack"],"infinite":false},"spidertron":{"unlocks":["spidertron"],"requires":["military-4","exoskeleton-equipment","fission-reactor-equipment","rocketry","efficiency-module-3","radar"],"infinite":false},"steam-power":{"unlocks":["pipe","pipe-to-ground","offshore-pump","boiler","steam-engine"],"requires":{},"infinite":false},"steel-axe":{"unlocks":{},"requires":["steel-processing"],"infinite":false,"modifiers":["character-mining-speed"]},"steel-processing":{"unlocks":["steel-plate","steel-chest"],"requires":["automation-science-pack"],"infinite":false},"stone-wall":{"unlocks":["stone-wall"],"requires":["automation-science-pack"],"infinite":false},"stronger-explosives-1":{"unlocks":{},"requires":["military-2"],"infinite":false,"modifiers":["ammo-damage"]},"stronger-explosives-2":{"unlocks":{},"requires":["stronger-explosives-1","military-science-pack"],"infinite":false,"modifiers":["ammo-damage","ammo-damage"]},"stronger-explosives-3":{"unlocks":{},"requires":["stronger-explosives-2","chemical-science-pack"],"infinite":false,"modifiers":["ammo-damage","ammo-damage","ammo-damage"]},"stronger-explosives-4":{"unlocks":{},"requires":["stronger-explosives-3","utility-science-pack"],"infinite":false,"modifiers":["ammo-damage","ammo-damage","ammo-damage"]},"stronger-explosives-5":{"unlocks":{},"requires":["stronger-explosives-4"],"infinite":false,"modifiers":["ammo-damage","ammo-damage","ammo-damage"]},"stronger-explosives-6":{"unlocks":{},"requires":["stronger-explosives-5"],"infinite":false,"modifiers":["ammo-damage","ammo-damage","ammo-damage"]},"sulfur-processing":{"unlocks":["sulfuric-acid","sulfur"],"requires":["oil-processing"],"infinite":false},"tank":{"unlocks":["tank","cannon-shell","explosive-cannon-shell"],"requires":["automobilism","military-3","explosives"],"infinite":false},"toolbelt":{"unlocks":{},"requires":["logistic-science-pack"],"infinite":false,"modifiers":["character-inventory-slots-bonus"]},"uranium-ammo":{"unlocks":["uranium-rounds-magazine","uranium-cannon-shell","explosive-uranium-cannon-shell"],"requires":["uranium-processing","military-4","tank"],"infinite":false},"uranium-mining":{"unlocks":{},"requires":["chemical-science-pack","concrete"],"infinite":false,"modifiers":["mining-with-fluid"]},"uranium-processing":{"unlocks":["centrifuge","uranium-processing"],"requires":["uranium-mining"],"infinite":false},"utility-science-pack":{"unlocks":["utility-science-pack"],"requires":["robotics","processing-unit","low-density-structure"],"infinite":false},"weapon-shooting-speed-1":{"unlocks":{},"requires":["military"],"infinite":false,"modifiers":["gun-speed","gun-speed"]},"weapon-shooting-speed-2":{"unlocks":{},"requires":["weapon-shooting-speed-1","logistic-science-pack"],"infinite":false,"modifiers":["gun-speed","gun-speed"]},"weapon-shooting-speed-3":{"unlocks":{},"requires":["weapon-shooting-speed-2","military-science-pack"],"infinite":false,"modifiers":["gun-speed","gun-speed","gun-speed"]},"weapon-shooting-speed-4":{"unlocks":{},"requires":["weapon-shooting-speed-3"],"infinite":false,"modifiers":["gun-speed","gun-speed","gun-speed"]},"weapon-shooting-speed-5":{"unlocks":{},"requires":["weapon-shooting-speed-4","chemical-science-pack"],"infinite":false,"modifiers":["gun-speed","gun-speed","gun-speed","gun-speed"]},"weapon-shooting-speed-6":{"unlocks":{},"requires":["weapon-shooting-speed-5","utility-science-pack"],"infinite":false,"modifiers":["gun-speed","gun-speed","gun-speed","gun-speed"]},"worker-robots-speed-1":{"unlocks":{},"requires":["robotics"],"infinite":false,"modifiers":["worker-robot-speed"]},"worker-robots-speed-2":{"unlocks":{},"requires":["worker-robots-speed-1"],"infinite":false,"modifiers":["worker-robot-speed"]},"worker-robots-speed-3":{"unlocks":{},"requires":["worker-robots-speed-2","utility-science-pack"],"infinite":false,"modifiers":["worker-robot-speed"]},"worker-robots-speed-4":{"unlocks":{},"requires":["worker-robots-speed-3"],"infinite":false,"modifiers":["worker-robot-speed"]},"worker-robots-speed-5":{"unlocks":{},"requires":["worker-robots-speed-4","production-science-pack"],"infinite":false,"modifiers":["worker-robot-speed"]},"worker-robots-storage-1":{"unlocks":{},"requires":["robotics"],"infinite":false,"modifiers":["worker-robot-storage"]},"worker-robots-storage-2":{"unlocks":{},"requires":["worker-robots-storage-1","production-science-pack"],"infinite":false,"modifiers":["worker-robot-storage"]},"worker-robots-storage-3":{"unlocks":{},"requires":["worker-robots-storage-2","utility-science-pack"],"infinite":false,"modifiers":["worker-robot-storage"]}} \ No newline at end of file diff --git a/worlds/factorio/settings.py b/worlds/factorio/settings.py new file mode 100644 index 0000000000..a2296e7395 --- /dev/null +++ b/worlds/factorio/settings.py @@ -0,0 +1,26 @@ +import typing + +import settings + + +class FactorioSettings(settings.Group): + class Executable(settings.UserFilePath): + is_exe = True + + class ServerSettings(settings.OptionalUserFilePath): + """ + by default, no settings are loaded if this file does not exist. \ +If this file does exist, then it will be used. + server_settings: "factorio\\\\data\\\\server-settings.json" + """ + + class FilterItemSends(settings.Bool): + """Whether to filter item send messages displayed in-game to only those that involve you.""" + + class BridgeChatOut(settings.Bool): + """Whether to send chat messages from players on the Factorio server to Archipelago.""" + + executable: Executable = Executable("factorio/bin/x64/factorio") + server_settings: typing.Optional[ServerSettings] = None + filter_item_sends: typing.Union[FilterItemSends, bool] = False + bridge_chat_out: typing.Union[BridgeChatOut, bool] = True diff --git a/worlds/factorio/test_file_validation.py b/worlds/factorio/test_file_validation.py new file mode 100644 index 0000000000..df56ec608c --- /dev/null +++ b/worlds/factorio/test_file_validation.py @@ -0,0 +1,39 @@ +"""Tests for error messages from YAML validation.""" + +import os +import unittest + +import WebHostLib.check + +FACTORIO_YAML=""" +game: Factorio +Factorio: + world_gen: + autoplace_controls: + coal: + richness: 1 + frequency: {} + size: 1 +""" + +def yamlWithFrequency(f): + return FACTORIO_YAML.format(f) + + +class TestFileValidation(unittest.TestCase): + def test_out_of_range(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency(1000)}) + self.assertIn("between 0 and 6", results["bob.yaml"]) + + def test_bad_non_numeric(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency("not numeric")}) + self.assertIn("float", results["bob.yaml"]) + self.assertIn("int", results["bob.yaml"]) + + def test_good_float(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency(1.0)}) + self.assertIs(results["bob.yaml"], True) + + def test_good_int(self): + results, _ = WebHostLib.check.roll_options({"bob.yaml": yamlWithFrequency(1)}) + self.assertIs(results["bob.yaml"], True) diff --git a/worlds/faxanadu/Items.py b/worlds/faxanadu/Items.py new file mode 100644 index 0000000000..4815fde9de --- /dev/null +++ b/worlds/faxanadu/Items.py @@ -0,0 +1,58 @@ +from BaseClasses import ItemClassification +from typing import List, Optional + + +class ItemDef: + def __init__(self, + id: Optional[int], + name: str, + classification: ItemClassification, + count: int, + progression_count: int, + prefill_location: Optional[str]): + self.id = id + self.name = name + self.classification = classification + self.count = count + self.progression_count = progression_count + self.prefill_location = prefill_location + + +items: List[ItemDef] = [ + ItemDef(400000, 'Progressive Sword', ItemClassification.progression, 4, 0, None), + ItemDef(400001, 'Progressive Armor', ItemClassification.progression, 3, 0, None), + ItemDef(400002, 'Progressive Shield', ItemClassification.useful, 4, 0, None), + ItemDef(400003, 'Spring Elixir', ItemClassification.progression, 1, 0, None), + ItemDef(400004, 'Mattock', ItemClassification.progression, 1, 0, None), + ItemDef(400005, 'Unlock Wingboots', ItemClassification.progression, 1, 0, None), + ItemDef(400006, 'Key Jack', ItemClassification.progression, 1, 0, None), + ItemDef(400007, 'Key Queen', ItemClassification.progression, 1, 0, None), + ItemDef(400008, 'Key King', ItemClassification.progression, 1, 0, None), + ItemDef(400009, 'Key Joker', ItemClassification.progression, 1, 0, None), + ItemDef(400010, 'Key Ace', ItemClassification.progression, 1, 0, None), + ItemDef(400011, 'Ring of Ruby', ItemClassification.progression, 1, 0, None), + ItemDef(400012, 'Ring of Dworf', ItemClassification.progression, 1, 0, None), + ItemDef(400013, 'Demons Ring', ItemClassification.progression, 1, 0, None), + ItemDef(400014, 'Black Onyx', ItemClassification.progression, 1, 0, None), + ItemDef(None, 'Sky Spring Flow', ItemClassification.progression, 1, 0, 'Sky Spring'), + ItemDef(None, 'Tower of Fortress Spring Flow', ItemClassification.progression, 1, 0, 'Tower of Fortress Spring'), + ItemDef(None, 'Joker Spring Flow', ItemClassification.progression, 1, 0, 'Joker Spring'), + ItemDef(400015, 'Deluge', ItemClassification.progression, 1, 0, None), + ItemDef(400016, 'Thunder', ItemClassification.useful, 1, 0, None), + ItemDef(400017, 'Fire', ItemClassification.useful, 1, 0, None), + ItemDef(400018, 'Death', ItemClassification.useful, 1, 0, None), + ItemDef(400019, 'Tilte', ItemClassification.useful, 1, 0, None), + ItemDef(400020, 'Ring of Elf', ItemClassification.useful, 1, 0, None), + ItemDef(400021, 'Magical Rod', ItemClassification.useful, 1, 0, None), + ItemDef(400022, 'Pendant', ItemClassification.useful, 1, 0, None), + ItemDef(400023, 'Hourglass', ItemClassification.filler, 6, 0, None), + # We need at least 4 red potions for the Tower of Red Potion. Up to the player to save them up! + ItemDef(400024, 'Red Potion', ItemClassification.filler, 15, 4, None), + ItemDef(400025, 'Elixir', ItemClassification.filler, 4, 0, None), + ItemDef(400026, 'Glove', ItemClassification.filler, 5, 0, None), + ItemDef(400027, 'Ointment', ItemClassification.filler, 8, 0, None), + ItemDef(400028, 'Poison', ItemClassification.trap, 13, 0, None), + ItemDef(None, 'Killed Evil One', ItemClassification.progression, 1, 0, 'Evil One'), + # Placeholder item so the game knows which shop slot to prefill wingboots + ItemDef(400029, 'Wingboots', ItemClassification.useful, 0, 0, None), +] diff --git a/worlds/faxanadu/Locations.py b/worlds/faxanadu/Locations.py new file mode 100644 index 0000000000..ebb785f939 --- /dev/null +++ b/worlds/faxanadu/Locations.py @@ -0,0 +1,199 @@ +from typing import List, Optional + + +class LocationType(): + world = 1 # Just standing there in the world + hidden = 2 # Kill all monsters in the room to reveal, each "item room" counter tick. + boss_reward = 3 # Kill a boss to reveal the item + shop = 4 # Buy at a shop + give = 5 # Given by an NPC + spring = 6 # Activatable spring + boss = 7 # Entity to kill to trigger the check + + +class ItemType(): + unknown = 0 # Or don't care + red_potion = 1 + + +class LocationDef: + def __init__(self, id: Optional[int], name: str, region: str, type: int, original_item: int): + self.id = id + self.name = name + self.region = region + self.type = type + self.original_item = original_item + + +locations: List[LocationDef] = [ + # Eolis + LocationDef(400100, 'Eolis Guru', 'Eolis', LocationType.give, ItemType.unknown), + LocationDef(400101, 'Eolis Key Jack', 'Eolis', LocationType.shop, ItemType.unknown), + LocationDef(400102, 'Eolis Hand Dagger', 'Eolis', LocationType.shop, ItemType.unknown), + LocationDef(400103, 'Eolis Red Potion', 'Eolis', LocationType.shop, ItemType.red_potion), + LocationDef(400104, 'Eolis Elixir', 'Eolis', LocationType.shop, ItemType.unknown), + LocationDef(400105, 'Eolis Deluge', 'Eolis', LocationType.shop, ItemType.unknown), + + # Path to Apolune + LocationDef(400106, 'Path to Apolune Magic Shield', 'Path to Apolune', LocationType.shop, ItemType.unknown), + LocationDef(400107, 'Path to Apolune Death', 'Path to Apolune', LocationType.shop, ItemType.unknown), + + # Apolune + LocationDef(400108, 'Apolune Small Shield', 'Apolune', LocationType.shop, ItemType.unknown), + LocationDef(400109, 'Apolune Hand Dagger', 'Apolune', LocationType.shop, ItemType.unknown), + LocationDef(400110, 'Apolune Deluge', 'Apolune', LocationType.shop, ItemType.unknown), + LocationDef(400111, 'Apolune Red Potion', 'Apolune', LocationType.shop, ItemType.red_potion), + LocationDef(400112, 'Apolune Key Jack', 'Apolune', LocationType.shop, ItemType.unknown), + + # Tower of Trunk + LocationDef(400113, 'Tower of Trunk Hidden Mattock', 'Tower of Trunk', LocationType.hidden, ItemType.unknown), + LocationDef(400114, 'Tower of Trunk Hidden Hourglass', 'Tower of Trunk', LocationType.hidden, ItemType.unknown), + LocationDef(400115, 'Tower of Trunk Boss Mattock', 'Tower of Trunk', LocationType.boss_reward, ItemType.unknown), + + # Path to Forepaw + LocationDef(400116, 'Path to Forepaw Hidden Red Potion', 'Path to Forepaw', LocationType.hidden, ItemType.red_potion), + LocationDef(400117, 'Path to Forepaw Glove', 'Path to Forepaw', LocationType.world, ItemType.unknown), + + # Forepaw + LocationDef(400118, 'Forepaw Long Sword', 'Forepaw', LocationType.shop, ItemType.unknown), + LocationDef(400119, 'Forepaw Studded Mail', 'Forepaw', LocationType.shop, ItemType.unknown), + LocationDef(400120, 'Forepaw Small Shield', 'Forepaw', LocationType.shop, ItemType.unknown), + LocationDef(400121, 'Forepaw Red Potion', 'Forepaw', LocationType.shop, ItemType.red_potion), + LocationDef(400122, 'Forepaw Wingboots', 'Forepaw', LocationType.shop, ItemType.unknown), + LocationDef(400123, 'Forepaw Key Jack', 'Forepaw', LocationType.shop, ItemType.unknown), + LocationDef(400124, 'Forepaw Key Queen', 'Forepaw', LocationType.shop, ItemType.unknown), + + # Trunk + LocationDef(400125, 'Trunk Hidden Ointment', 'Trunk', LocationType.hidden, ItemType.unknown), + LocationDef(400126, 'Trunk Hidden Red Potion', 'Trunk', LocationType.hidden, ItemType.red_potion), + LocationDef(400127, 'Trunk Red Potion', 'Trunk', LocationType.world, ItemType.red_potion), + LocationDef(None, 'Sky Spring', 'Trunk', LocationType.spring, ItemType.unknown), + + # Joker Spring + LocationDef(400128, 'Joker Spring Ruby Ring', 'Joker Spring', LocationType.give, ItemType.unknown), + LocationDef(None, 'Joker Spring', 'Joker Spring', LocationType.spring, ItemType.unknown), + + # Tower of Fortress + LocationDef(400129, 'Tower of Fortress Poison 1', 'Tower of Fortress', LocationType.world, ItemType.unknown), + LocationDef(400130, 'Tower of Fortress Poison 2', 'Tower of Fortress', LocationType.world, ItemType.unknown), + LocationDef(400131, 'Tower of Fortress Hidden Wingboots', 'Tower of Fortress', LocationType.world, ItemType.unknown), + LocationDef(400132, 'Tower of Fortress Ointment', 'Tower of Fortress', LocationType.world, ItemType.unknown), + LocationDef(400133, 'Tower of Fortress Boss Wingboots', 'Tower of Fortress', LocationType.boss_reward, ItemType.unknown), + LocationDef(400134, 'Tower of Fortress Elixir', 'Tower of Fortress', LocationType.world, ItemType.unknown), + LocationDef(400135, 'Tower of Fortress Guru', 'Tower of Fortress', LocationType.give, ItemType.unknown), + LocationDef(None, 'Tower of Fortress Spring', 'Tower of Fortress', LocationType.spring, ItemType.unknown), + + # Path to Mascon + LocationDef(400136, 'Path to Mascon Hidden Wingboots', 'Path to Mascon', LocationType.hidden, ItemType.unknown), + + # Tower of Red Potion + LocationDef(400137, 'Tower of Red Potion', 'Tower of Red Potion', LocationType.world, ItemType.red_potion), + + # Mascon + LocationDef(400138, 'Mascon Large Shield', 'Mascon', LocationType.shop, ItemType.unknown), + LocationDef(400139, 'Mascon Thunder', 'Mascon', LocationType.shop, ItemType.unknown), + LocationDef(400140, 'Mascon Mattock', 'Mascon', LocationType.shop, ItemType.unknown), + LocationDef(400141, 'Mascon Red Potion', 'Mascon', LocationType.shop, ItemType.red_potion), + LocationDef(400142, 'Mascon Key Jack', 'Mascon', LocationType.shop, ItemType.unknown), + LocationDef(400143, 'Mascon Key Queen', 'Mascon', LocationType.shop, ItemType.unknown), + + # Path to Victim + LocationDef(400144, 'Misty Shop Death', 'Path to Victim', LocationType.shop, ItemType.unknown), + LocationDef(400145, 'Misty Shop Hourglass', 'Path to Victim', LocationType.shop, ItemType.unknown), + LocationDef(400146, 'Misty Shop Elixir', 'Path to Victim', LocationType.shop, ItemType.unknown), + LocationDef(400147, 'Misty Shop Red Potion', 'Path to Victim', LocationType.shop, ItemType.red_potion), + LocationDef(400148, 'Misty Doctor Office', 'Path to Victim', LocationType.hidden, ItemType.unknown), + + # Tower of Suffer + LocationDef(400149, 'Tower of Suffer Hidden Wingboots', 'Tower of Suffer', LocationType.hidden, ItemType.unknown), + LocationDef(400150, 'Tower of Suffer Hidden Hourglass', 'Tower of Suffer', LocationType.hidden, ItemType.unknown), + LocationDef(400151, 'Tower of Suffer Pendant', 'Tower of Suffer', LocationType.boss_reward, ItemType.unknown), + + # Victim + LocationDef(400152, 'Victim Full Plate', 'Victim', LocationType.shop, ItemType.unknown), + LocationDef(400153, 'Victim Mattock', 'Victim', LocationType.shop, ItemType.unknown), + LocationDef(400154, 'Victim Red Potion', 'Victim', LocationType.shop, ItemType.red_potion), + LocationDef(400155, 'Victim Key King', 'Victim', LocationType.shop, ItemType.unknown), + LocationDef(400156, 'Victim Key Queen', 'Victim', LocationType.shop, ItemType.unknown), + LocationDef(400157, 'Victim Tavern', 'Mist', LocationType.give, ItemType.unknown), + + # Mist + LocationDef(400158, 'Mist Hidden Poison 1', 'Mist', LocationType.hidden, ItemType.unknown), + LocationDef(400159, 'Mist Hidden Poison 2', 'Mist', LocationType.hidden, ItemType.unknown), + LocationDef(400160, 'Mist Hidden Wingboots', 'Mist', LocationType.hidden, ItemType.unknown), + LocationDef(400161, 'Misty Magic Hall', 'Mist', LocationType.give, ItemType.unknown), + LocationDef(400162, 'Misty House', 'Mist', LocationType.give, ItemType.unknown), + + # Useless Tower + LocationDef(400163, 'Useless Tower', 'Useless Tower', LocationType.hidden, ItemType.unknown), + + # Tower of Mist + LocationDef(400164, 'Tower of Mist Hidden Ointment', 'Tower of Mist', LocationType.hidden, ItemType.unknown), + LocationDef(400165, 'Tower of Mist Elixir', 'Tower of Mist', LocationType.world, ItemType.unknown), + LocationDef(400166, 'Tower of Mist Black Onyx', 'Tower of Mist', LocationType.boss_reward, ItemType.unknown), + + # Path to Conflate + LocationDef(400167, 'Path to Conflate Hidden Ointment', 'Path to Conflate', LocationType.hidden, ItemType.unknown), + LocationDef(400168, 'Path to Conflate Poison', 'Path to Conflate', LocationType.hidden, ItemType.unknown), + + # Helm Branch + LocationDef(400169, 'Helm Branch Hidden Glove', 'Helm Branch', LocationType.hidden, ItemType.unknown), + LocationDef(400170, 'Helm Branch Battle Helmet', 'Helm Branch', LocationType.boss_reward, ItemType.unknown), + + # Conflate + LocationDef(400171, 'Conflate Giant Blade', 'Conflate', LocationType.shop, ItemType.unknown), + LocationDef(400172, 'Conflate Magic Shield', 'Conflate', LocationType.shop, ItemType.unknown), + LocationDef(400173, 'Conflate Wingboots', 'Conflate', LocationType.shop, ItemType.unknown), + LocationDef(400174, 'Conflate Red Potion', 'Conflate', LocationType.shop, ItemType.red_potion), + LocationDef(400175, 'Conflate Guru', 'Conflate', LocationType.give, ItemType.unknown), + + # Branches + LocationDef(400176, 'Branches Hidden Ointment', 'Branches', LocationType.hidden, ItemType.unknown), + LocationDef(400177, 'Branches Poison', 'Branches', LocationType.world, ItemType.unknown), + LocationDef(400178, 'Branches Hidden Mattock', 'Branches', LocationType.hidden, ItemType.unknown), + LocationDef(400179, 'Branches Hidden Hourglass', 'Branches', LocationType.hidden, ItemType.unknown), + + # Path to Daybreak + LocationDef(400180, 'Path to Daybreak Hidden Wingboots 1', 'Path to Daybreak', LocationType.hidden, ItemType.unknown), + LocationDef(400181, 'Path to Daybreak Magical Rod', 'Path to Daybreak', LocationType.world, ItemType.unknown), + LocationDef(400182, 'Path to Daybreak Hidden Wingboots 2', 'Path to Daybreak', LocationType.hidden, ItemType.unknown), + LocationDef(400183, 'Path to Daybreak Poison', 'Path to Daybreak', LocationType.world, ItemType.unknown), + LocationDef(400184, 'Path to Daybreak Glove', 'Path to Daybreak', LocationType.world, ItemType.unknown), + LocationDef(400185, 'Path to Daybreak Battle Suit', 'Path to Daybreak', LocationType.boss_reward, ItemType.unknown), + + # Daybreak + LocationDef(400186, 'Daybreak Tilte', 'Daybreak', LocationType.shop, ItemType.unknown), + LocationDef(400187, 'Daybreak Giant Blade', 'Daybreak', LocationType.shop, ItemType.unknown), + LocationDef(400188, 'Daybreak Red Potion', 'Daybreak', LocationType.shop, ItemType.red_potion), + LocationDef(400189, 'Daybreak Key King', 'Daybreak', LocationType.shop, ItemType.unknown), + LocationDef(400190, 'Daybreak Key Queen', 'Daybreak', LocationType.shop, ItemType.unknown), + + # Dartmoor Castle + LocationDef(400191, 'Dartmoor Castle Hidden Hourglass', 'Dartmoor Castle', LocationType.hidden, ItemType.unknown), + LocationDef(400192, 'Dartmoor Castle Hidden Red Potion', 'Dartmoor Castle', LocationType.hidden, ItemType.red_potion), + + # Dartmoor + LocationDef(400193, 'Dartmoor Giant Blade', 'Dartmoor', LocationType.shop, ItemType.unknown), + LocationDef(400194, 'Dartmoor Red Potion', 'Dartmoor', LocationType.shop, ItemType.red_potion), + LocationDef(400195, 'Dartmoor Key King', 'Dartmoor', LocationType.shop, ItemType.unknown), + + # Fraternal Castle + LocationDef(400196, 'Fraternal Castle Hidden Ointment', 'Fraternal Castle', LocationType.hidden, ItemType.unknown), + LocationDef(400197, 'Fraternal Castle Shop Hidden Ointment', 'Fraternal Castle', LocationType.hidden, ItemType.unknown), + LocationDef(400198, 'Fraternal Castle Poison 1', 'Fraternal Castle', LocationType.world, ItemType.unknown), + LocationDef(400199, 'Fraternal Castle Poison 2', 'Fraternal Castle', LocationType.world, ItemType.unknown), + LocationDef(400200, 'Fraternal Castle Poison 3', 'Fraternal Castle', LocationType.world, ItemType.unknown), + # LocationDef(400201, 'Fraternal Castle Red Potion', 'Fraternal Castle', LocationType.world, ItemType.red_potion), # This location is inaccessible. Keeping commented for context. + LocationDef(400202, 'Fraternal Castle Hidden Hourglass', 'Fraternal Castle', LocationType.hidden, ItemType.unknown), + LocationDef(400203, 'Fraternal Castle Dragon Slayer', 'Fraternal Castle', LocationType.boss_reward, ItemType.unknown), + LocationDef(400204, 'Fraternal Castle Guru', 'Fraternal Castle', LocationType.give, ItemType.unknown), + + # Evil Fortress + LocationDef(400205, 'Evil Fortress Ointment', 'Evil Fortress', LocationType.world, ItemType.unknown), + LocationDef(400206, 'Evil Fortress Poison 1', 'Evil Fortress', LocationType.world, ItemType.unknown), + LocationDef(400207, 'Evil Fortress Glove', 'Evil Fortress', LocationType.world, ItemType.unknown), + LocationDef(400208, 'Evil Fortress Poison 2', 'Evil Fortress', LocationType.world, ItemType.unknown), + LocationDef(400209, 'Evil Fortress Poison 3', 'Evil Fortress', LocationType.world, ItemType.unknown), + LocationDef(400210, 'Evil Fortress Hidden Glove', 'Evil Fortress', LocationType.hidden, ItemType.unknown), + LocationDef(None, 'Evil One', 'Evil Fortress', LocationType.boss, ItemType.unknown), +] diff --git a/worlds/faxanadu/Options.py b/worlds/faxanadu/Options.py new file mode 100644 index 0000000000..dbcb578994 --- /dev/null +++ b/worlds/faxanadu/Options.py @@ -0,0 +1,107 @@ +from Options import PerGameCommonOptions, Toggle, DefaultOnToggle, StartInventoryPool, Choice +from dataclasses import dataclass + + +class KeepShopRedPotions(Toggle): + """ + Prevents the Shop's Red Potions from being shuffled. Those locations + will have purchasable Red Potion as usual for their usual price. + """ + display_name = "Keep Shop Red Potions" + + +class IncludePendant(Toggle): + """ + Pendant is an item that boosts your attack power permanently when picked up. + However, due to a programming error in the original game, it has the reverse + effect. You start with the Pendant power, and lose it when picking + it up. So this item is essentially a trap. + There is a setting in the client to reverse the effect back to its original intend. + This could be used in conjunction with this option to increase or lower difficulty. + """ + display_name = "Include Pendant" + + +class IncludePoisons(DefaultOnToggle): + """ + Whether or not to include Poison Potions in the pool of items. Including them + effectively turn them into traps in multiplayer. + """ + display_name = "Include Poisons" + + +class RequireDragonSlayer(Toggle): + """ + Requires the Dragon Slayer to be available before fighting the final boss is required. + Turning this on will turn Progressive Shields into progression items. + + This setting does not force you to use Dragon Slayer to kill the final boss. + Instead, it ensures that you will have the Dragon Slayer and be able to equip + it before you are expected to beat the final boss. + """ + display_name = "Require Dragon Slayer" + + +class RandomMusic(Toggle): + """ + All levels' music is shuffled. Except the title screen because it's finite. + This is an aesthetic option and doesn't affect gameplay. + """ + display_name = "Random Musics" + + +class RandomSound(Toggle): + """ + All sounds are shuffled. + This is an aesthetic option and doesn't affect gameplay. + """ + display_name = "Random Sounds" + + +class RandomNPC(Toggle): + """ + NPCs and their portraits are shuffled. + This is an aesthetic option and doesn't affect gameplay. + """ + display_name = "Random NPCs" + + +class RandomMonsters(Choice): + """ + Choose how monsters are randomized. + "Vanilla": No randomization + "Level Shuffle": Monsters are shuffled within a level + "Level Random": Monsters are picked randomly, balanced based on the ratio of the current level + "World Shuffle": Monsters are shuffled across the entire world + "World Random": Monsters are picked randomly, balanced based on the ratio of the entire world + "Chaotic": Completely random, except big vs small ratio is kept. Big are mini-bosses. + """ + display_name = "Random Monsters" + option_vanilla = 0 + option_level_shuffle = 1 + option_level_random = 2 + option_world_shuffle = 3 + option_world_random = 4 + option_chaotic = 5 + default = 0 + + +class RandomRewards(Toggle): + """ + Monsters drops are shuffled. + """ + display_name = "Random Rewards" + + +@dataclass +class FaxanaduOptions(PerGameCommonOptions): + start_inventory_from_pool: StartInventoryPool + keep_shop_red_potions: KeepShopRedPotions + include_pendant: IncludePendant + include_poisons: IncludePoisons + require_dragon_slayer: RequireDragonSlayer + random_musics: RandomMusic + random_sounds: RandomSound + random_npcs: RandomNPC + random_monsters: RandomMonsters + random_rewards: RandomRewards diff --git a/worlds/faxanadu/Regions.py b/worlds/faxanadu/Regions.py new file mode 100644 index 0000000000..9db11d8ef1 --- /dev/null +++ b/worlds/faxanadu/Regions.py @@ -0,0 +1,66 @@ +from BaseClasses import Region +from typing import TYPE_CHECKING + +if TYPE_CHECKING: + from . import FaxanaduWorld + + +def create_region(name, player, multiworld): + region = Region(name, player, multiworld) + multiworld.regions.append(region) + return region + + +def create_regions(faxanadu_world: "FaxanaduWorld"): + player = faxanadu_world.player + multiworld = faxanadu_world.multiworld + + # Create regions + menu = create_region("Menu", player, multiworld) + eolis = create_region("Eolis", player, multiworld) + path_to_apolune = create_region("Path to Apolune", player, multiworld) + apolune = create_region("Apolune", player, multiworld) + create_region("Tower of Trunk", player, multiworld) + path_to_forepaw = create_region("Path to Forepaw", player, multiworld) + forepaw = create_region("Forepaw", player, multiworld) + trunk = create_region("Trunk", player, multiworld) + create_region("Joker Spring", player, multiworld) + create_region("Tower of Fortress", player, multiworld) + path_to_mascon = create_region("Path to Mascon", player, multiworld) + create_region("Tower of Red Potion", player, multiworld) + mascon = create_region("Mascon", player, multiworld) + path_to_victim = create_region("Path to Victim", player, multiworld) + create_region("Tower of Suffer", player, multiworld) + victim = create_region("Victim", player, multiworld) + mist = create_region("Mist", player, multiworld) + create_region("Useless Tower", player, multiworld) + create_region("Tower of Mist", player, multiworld) + path_to_conflate = create_region("Path to Conflate", player, multiworld) + create_region("Helm Branch", player, multiworld) + create_region("Conflate", player, multiworld) + branches = create_region("Branches", player, multiworld) + path_to_daybreak = create_region("Path to Daybreak", player, multiworld) + daybreak = create_region("Daybreak", player, multiworld) + dartmoor_castle = create_region("Dartmoor Castle", player, multiworld) + create_region("Dartmoor", player, multiworld) + create_region("Fraternal Castle", player, multiworld) + create_region("Evil Fortress", player, multiworld) + + # Create connections + menu.add_exits(["Eolis"]) + eolis.add_exits(["Path to Apolune"]) + path_to_apolune.add_exits(["Apolune"]) + apolune.add_exits(["Tower of Trunk", "Path to Forepaw"]) + path_to_forepaw.add_exits(["Forepaw"]) + forepaw.add_exits(["Trunk"]) + trunk.add_exits(["Joker Spring", "Tower of Fortress", "Path to Mascon"]) + path_to_mascon.add_exits(["Tower of Red Potion", "Mascon"]) + mascon.add_exits(["Path to Victim"]) + path_to_victim.add_exits(["Tower of Suffer", "Victim"]) + victim.add_exits(["Mist"]) + mist.add_exits(["Useless Tower", "Tower of Mist", "Path to Conflate"]) + path_to_conflate.add_exits(["Helm Branch", "Conflate", "Branches"]) + branches.add_exits(["Path to Daybreak"]) + path_to_daybreak.add_exits(["Daybreak"]) + daybreak.add_exits(["Dartmoor Castle"]) + dartmoor_castle.add_exits(["Dartmoor", "Fraternal Castle", "Evil Fortress"]) diff --git a/worlds/faxanadu/Rules.py b/worlds/faxanadu/Rules.py new file mode 100644 index 0000000000..a48b442c10 --- /dev/null +++ b/worlds/faxanadu/Rules.py @@ -0,0 +1,79 @@ +from typing import TYPE_CHECKING +from worlds.generic.Rules import set_rule + +if TYPE_CHECKING: + from . import FaxanaduWorld + + +def can_buy_in_eolis(state, player): + # Sword or Deluge so we can farm for gold. + # Ring of Elf so we can get 1500 from the King. + return state.has_any(["Progressive Sword", "Deluge", "Ring of Elf"], player) + + +def has_any_magic(state, player): + return state.has_any(["Deluge", "Thunder", "Fire", "Death", "Tilte"], player) + + +def set_rules(faxanadu_world: "FaxanaduWorld"): + player = faxanadu_world.player + multiworld = faxanadu_world.multiworld + + # Region rules + set_rule(multiworld.get_entrance("Eolis -> Path to Apolune", player), lambda state: + state.has_all(["Key Jack", "Progressive Sword"], player)) # You can't go far with magic only + set_rule(multiworld.get_entrance("Apolune -> Tower of Trunk", player), lambda state: state.has("Key Jack", player)) + set_rule(multiworld.get_entrance("Apolune -> Path to Forepaw", player), lambda state: state.has("Mattock", player)) + set_rule(multiworld.get_entrance("Trunk -> Joker Spring", player), lambda state: state.has("Key Joker", player)) + set_rule(multiworld.get_entrance("Trunk -> Tower of Fortress", player), lambda state: state.has("Key Jack", player)) + set_rule(multiworld.get_entrance("Trunk -> Path to Mascon", player), lambda state: + state.has_all(["Key Queen", "Ring of Ruby", "Sky Spring Flow", "Tower of Fortress Spring Flow", "Joker Spring Flow"], player) and + state.has("Progressive Sword", player, 2)) + set_rule(multiworld.get_entrance("Path to Mascon -> Tower of Red Potion", player), lambda state: + state.has("Key Queen", player) and + state.has("Red Potion", player, 4)) # It's impossible to go through the tower of Red Potion without at least 1-2 potions. Give them 4 for good measure. + set_rule(multiworld.get_entrance("Path to Victim -> Tower of Suffer", player), lambda state: state.has("Key Queen", player)) + set_rule(multiworld.get_entrance("Path to Victim -> Victim", player), lambda state: state.has("Unlock Wingboots", player)) + set_rule(multiworld.get_entrance("Mist -> Useless Tower", player), lambda state: + state.has_all(["Key King", "Unlock Wingboots"], player)) + set_rule(multiworld.get_entrance("Mist -> Tower of Mist", player), lambda state: state.has("Key King", player)) + set_rule(multiworld.get_entrance("Mist -> Path to Conflate", player), lambda state: state.has("Key Ace", player)) + set_rule(multiworld.get_entrance("Path to Conflate -> Helm Branch", player), lambda state: state.has("Key King", player)) + set_rule(multiworld.get_entrance("Path to Conflate -> Branches", player), lambda state: state.has("Key King", player)) + set_rule(multiworld.get_entrance("Daybreak -> Dartmoor Castle", player), lambda state: state.has("Ring of Dworf", player)) + set_rule(multiworld.get_entrance("Dartmoor Castle -> Evil Fortress", player), lambda state: state.has("Demons Ring", player)) + + # Location rules + set_rule(multiworld.get_location("Eolis Key Jack", player), lambda state: can_buy_in_eolis(state, player)) + set_rule(multiworld.get_location("Eolis Hand Dagger", player), lambda state: can_buy_in_eolis(state, player)) + set_rule(multiworld.get_location("Eolis Elixir", player), lambda state: can_buy_in_eolis(state, player)) + set_rule(multiworld.get_location("Eolis Deluge", player), lambda state: can_buy_in_eolis(state, player)) + set_rule(multiworld.get_location("Eolis Red Potion", player), lambda state: can_buy_in_eolis(state, player)) + set_rule(multiworld.get_location("Path to Apolune Magic Shield", player), lambda state: state.has("Key King", player)) # Mid-late cost, make sure we've progressed + set_rule(multiworld.get_location("Path to Apolune Death", player), lambda state: state.has("Key Ace", player)) # Mid-late cost, make sure we've progressed + set_rule(multiworld.get_location("Tower of Trunk Hidden Mattock", player), lambda state: + # This is actually possible if the monster drop into the stairs and kill it with dagger. But it's a "pro move" + state.has("Deluge", player, 1) or + state.has("Progressive Sword", player, 2)) + set_rule(multiworld.get_location("Path to Forepaw Glove", player), lambda state: + state.has_all(["Deluge", "Unlock Wingboots"], player)) + set_rule(multiworld.get_location("Trunk Red Potion", player), lambda state: state.has("Unlock Wingboots", player)) + set_rule(multiworld.get_location("Sky Spring", player), lambda state: state.has("Unlock Wingboots", player)) + set_rule(multiworld.get_location("Tower of Fortress Spring", player), lambda state: state.has("Spring Elixir", player)) + set_rule(multiworld.get_location("Tower of Fortress Guru", player), lambda state: state.has("Sky Spring Flow", player)) + set_rule(multiworld.get_location("Tower of Suffer Hidden Wingboots", player), lambda state: + state.has("Deluge", player) or + state.has("Progressive Sword", player, 2)) + set_rule(multiworld.get_location("Misty House", player), lambda state: state.has("Black Onyx", player)) + set_rule(multiworld.get_location("Misty Doctor Office", player), lambda state: has_any_magic(state, player)) + set_rule(multiworld.get_location("Conflate Guru", player), lambda state: state.has("Progressive Armor", player, 3)) + set_rule(multiworld.get_location("Branches Hidden Mattock", player), lambda state: state.has("Unlock Wingboots", player)) + set_rule(multiworld.get_location("Path to Daybreak Glove", player), lambda state: state.has("Unlock Wingboots", player)) + set_rule(multiworld.get_location("Dartmoor Castle Hidden Hourglass", player), lambda state: state.has("Unlock Wingboots", player)) + set_rule(multiworld.get_location("Dartmoor Castle Hidden Red Potion", player), lambda state: has_any_magic(state, player)) + set_rule(multiworld.get_location("Fraternal Castle Guru", player), lambda state: state.has("Progressive Sword", player, 4)) + set_rule(multiworld.get_location("Fraternal Castle Shop Hidden Ointment", player), lambda state: has_any_magic(state, player)) + + if faxanadu_world.options.require_dragon_slayer.value: + set_rule(multiworld.get_location("Evil One", player), lambda state: + state.has_all_counts({"Progressive Sword": 4, "Progressive Armor": 3, "Progressive Shield": 4}, player)) diff --git a/worlds/faxanadu/__init__.py b/worlds/faxanadu/__init__.py new file mode 100644 index 0000000000..ca17c06759 --- /dev/null +++ b/worlds/faxanadu/__init__.py @@ -0,0 +1,189 @@ +from typing import Any, Dict, List + +from BaseClasses import Item, Location, Tutorial, ItemClassification, MultiWorld +from worlds.AutoWorld import WebWorld, World +from . import Items, Locations, Regions, Rules +from .Options import FaxanaduOptions +from worlds.generic.Rules import set_rule + + +DAXANADU_VERSION = "0.3.0" + + +class FaxanaduLocation(Location): + game: str = "Faxanadu" + + +class FaxanaduItem(Item): + game: str = "Faxanadu" + + +class FaxanaduWeb(WebWorld): + tutorials = [Tutorial( + "Multiworld Setup Guide", + "A guide to setting up the Faxanadu randomizer connected to an Archipelago Multiworld", + "English", + "setup_en.md", + "setup/en", + ["Daivuk"] + )] + theme = "dirt" + + +class FaxanaduWorld(World): + """ + Faxanadu is an action role-playing platform video game developed by Hudson Soft for the Nintendo Entertainment System + """ + options_dataclass = FaxanaduOptions + options: FaxanaduOptions + game = "Faxanadu" + web = FaxanaduWeb() + + item_name_to_id = {item.name: item.id for item in Items.items if item.id is not None} + item_name_to_item = {item.name: item for item in Items.items} + location_name_to_id = {loc.name: loc.id for loc in Locations.locations if loc.id is not None} + + def __init__(self, world: MultiWorld, player: int): + self.filler_ratios: Dict[str, int] = { + item.name: item.count + for item in Items.items + if item.classification in [ItemClassification.filler, ItemClassification.trap] + } + # Remove poison by default to respect itemlinking + self.filler_ratios["Poison"] = 0 + super().__init__(world, player) + + def create_regions(self): + Regions.create_regions(self) + + # Add locations into regions + for region in self.multiworld.get_regions(self.player): + for loc in [location for location in Locations.locations if location.region == region.name]: + location = FaxanaduLocation(self.player, loc.name, loc.id, region) + + # In Faxanadu, Poison hurts you when picked up. It makes no sense to sell them in shops + if loc.type == Locations.LocationType.shop: + location.item_rule = lambda item, player=self.player: not (player == item.player and item.name == "Poison") + + region.locations.append(location) + + def set_rules(self): + Rules.set_rules(self) + self.multiworld.completion_condition[self.player] = lambda state: state.has("Killed Evil One", self.player) + + def create_item(self, name: str) -> FaxanaduItem: + item: Items.ItemDef = self.item_name_to_item[name] + return FaxanaduItem(name, item.classification, item.id, self.player) + + # Returns how many red potions were prefilled into shops + def prefill_shop_red_potions(self) -> int: + red_potion_in_shop_count = 0 + if self.options.keep_shop_red_potions: + red_potion_item = self.item_name_to_item["Red Potion"] + red_potion_shop_locations = [ + loc + for loc in Locations.locations + if loc.type == Locations.LocationType.shop and loc.original_item == Locations.ItemType.red_potion + ] + for loc in red_potion_shop_locations: + location = self.get_location(loc.name) + location.place_locked_item(FaxanaduItem(red_potion_item.name, red_potion_item.classification, red_potion_item.id, self.player)) + red_potion_in_shop_count += 1 + return red_potion_in_shop_count + + def put_wingboot_in_shop(self, shops, region_name): + item = self.item_name_to_item["Wingboots"] + shop = shops.pop(region_name) + slot = self.random.randint(0, len(shop) - 1) + loc = shop[slot] + location = self.get_location(loc.name) + location.place_locked_item(FaxanaduItem(item.name, item.classification, item.id, self.player)) + + # Put a rule right away that we need to have to unlocked. + set_rule(location, lambda state: state.has("Unlock Wingboots", self.player)) + + # Returns how many wingboots were prefilled into shops + def prefill_shop_wingboots(self) -> int: + # Collect shops + shops: Dict[str, List[Locations.LocationDef]] = {} + for loc in Locations.locations: + if loc.type == Locations.LocationType.shop: + if self.options.keep_shop_red_potions and loc.original_item == Locations.ItemType.red_potion: + continue # Don't override our red potions + shops.setdefault(loc.region, []).append(loc) + + shop_count = len(shops) + wingboots_count = round(shop_count / 2.5) # On 10 shops, we should have about 4 shops with wingboots + + # At least one should be in the first 4 shops. Because we require wingboots to progress past that point. + must_have_regions = [region for i, region in enumerate(shops) if i < 4] + self.put_wingboot_in_shop(shops, self.random.choice(must_have_regions)) + + # Fill in the rest randomly in remaining shops + for i in range(wingboots_count - 1): # -1 because we added one already + region = self.random.choice(list(shops.keys())) + self.put_wingboot_in_shop(shops, region) + + return wingboots_count + + def create_items(self) -> None: + itempool: List[FaxanaduItem] = [] + + # Prefill red potions in shops if option is set + red_potion_in_shop_count = self.prefill_shop_red_potions() + + # Prefill wingboots in shops + wingboots_in_shop_count = self.prefill_shop_wingboots() + + # Create the item pool, excluding fillers. + prefilled_count = red_potion_in_shop_count + wingboots_in_shop_count + for item in Items.items: + # Ignore pendant if turned off + if item.name == "Pendant" and not self.options.include_pendant: + continue + + # ignore fillers for now, we will fill them later + if item.classification in [ItemClassification.filler, ItemClassification.trap] and \ + item.progression_count == 0: + continue + + prefill_loc = None + if item.prefill_location: + prefill_loc = self.get_location(item.prefill_location) + + # if require dragon slayer is turned on, we need progressive shields to be progression + item_classification = item.classification + if self.options.require_dragon_slayer and item.name == "Progressive Shield": + item_classification = ItemClassification.progression + + if prefill_loc: + prefill_loc.place_locked_item(FaxanaduItem(item.name, item_classification, item.id, self.player)) + prefilled_count += 1 + else: + for i in range(item.count - item.progression_count): + itempool.append(FaxanaduItem(item.name, item_classification, item.id, self.player)) + for i in range(item.progression_count): + itempool.append(FaxanaduItem(item.name, ItemClassification.progression, item.id, self.player)) + + # Adjust filler ratios + # If red potions are locked in shops, remove the count from the ratio. + self.filler_ratios["Red Potion"] -= red_potion_in_shop_count + + # Add poisons if desired + if self.options.include_poisons: + self.filler_ratios["Poison"] = self.item_name_to_item["Poison"].count + + # Randomly add fillers to the pool with ratios based on og game occurrence counts. + filler_count = len(Locations.locations) - len(itempool) - prefilled_count + for i in range(filler_count): + itempool.append(self.create_item(self.get_filler_item_name())) + + self.multiworld.itempool += itempool + + def get_filler_item_name(self) -> str: + return self.random.choices(list(self.filler_ratios.keys()), weights=list(self.filler_ratios.values()))[0] + + def fill_slot_data(self) -> Dict[str, Any]: + slot_data = self.options.as_dict("keep_shop_red_potions", "random_musics", "random_sounds", "random_npcs", "random_monsters", "random_rewards") + slot_data["daxanadu_version"] = DAXANADU_VERSION + return slot_data diff --git a/worlds/faxanadu/docs/en_Faxanadu.md b/worlds/faxanadu/docs/en_Faxanadu.md new file mode 100644 index 0000000000..7f5c4ab293 --- /dev/null +++ b/worlds/faxanadu/docs/en_Faxanadu.md @@ -0,0 +1,27 @@ +# Faxanadu + +## Where is the settings page? + +The [player options page](../player-options) contains the options needed to configure your game session. + +## What does randomization do to this game? + +All game items collected in the map, shops, and boss drops are randomized. + +Keys are unique. Once you get the Jack Key, you can open all Jack doors; the key stays in your inventory. + +Wingboots are randomized across shops only. They are LOCKED and cannot be bought until you get the item that unlocks them. + +Normal Elixirs don't revive the tower spring. A new item, Spring Elixir, is necessary. This new item is unique. + +## What is the goal? + +The goal is to kill the Evil One. + +## What is a "check" in The Faxanadu? + +Shop items, item locations in the world, boss drops, and secret items. + +## What "items" can you unlock in Faxanadu? + +Keys, Armors, Weapons, Potions, Shields, Magics, Poisons, Gloves, etc. diff --git a/worlds/faxanadu/docs/setup_en.md b/worlds/faxanadu/docs/setup_en.md new file mode 100644 index 0000000000..4ff714c613 --- /dev/null +++ b/worlds/faxanadu/docs/setup_en.md @@ -0,0 +1,32 @@ +# Faxanadu Randomizer Setup + +## Required Software + +- [Daxanadu](https://github.com/Daivuk/Daxanadu/releases/) +- Faxanadu ROM, English version + +## Optional Software + +- [ArchipelagoTextClient](https://github.com/ArchipelagoMW/Archipelago/releases) + +## Installing Daxanadu +1. Download [Daxanadu.zip](https://github.com/Daivuk/Daxanadu/releases/) and extract it. +2. Copy your rom `Faxanadu (U).nes` into the newly extracted folder. + +## Joining a MultiWorld Game + +1. Launch Daxanadu.exe +2. From the Main menu, go to the `ARCHIPELAGO` menu. Enter the server's address, slot name, and password. Then select `PLAY`. +3. Enjoy! + +To continue a game, follow the same connection steps. +Connecting with a different seed won't erase your progress in other seeds. + +## Archipelago Text Client + +We recommend having Archipelago's Text Client open on the side to keep track of what items you receive and send. +Daxanadu doesn't display messages. You'll only get popups when picking them up. + +## Auto-Tracking + +Daxanadu has an integrated tracker that can be toggled in the options. diff --git a/worlds/ff1/Client.py b/worlds/ff1/Client.py new file mode 100644 index 0000000000..a4279afd3a --- /dev/null +++ b/worlds/ff1/Client.py @@ -0,0 +1,332 @@ +import logging +from collections import deque +from typing import TYPE_CHECKING + +from NetUtils import ClientStatus + +import worlds._bizhawk as bizhawk +from worlds._bizhawk.client import BizHawkClient + +if TYPE_CHECKING: + from worlds._bizhawk.context import BizHawkClientContext + + +base_id = 7000 +logger = logging.getLogger("Client") + + +rom_name_location = 0x07FFE3 +locations_array_start = 0x200 +locations_array_length = 0x100 +items_obtained = 0x03 +gp_location_low = 0x1C +gp_location_middle = 0x1D +gp_location_high = 0x1E +weapons_arrays_starts = [0x118, 0x158, 0x198, 0x1D8] +armors_arrays_starts = [0x11C, 0x15C, 0x19C, 0x1DC] +status_a_location = 0x102 +status_b_location = 0x0FC +status_c_location = 0x0A3 + +key_items = ["Lute", "Crown", "Crystal", "Herb", "Key", "Tnt", "Adamant", "Slab", "Ruby", "Rod", + "Floater", "Chime", "Tail", "Cube", "Bottle", "Oxyale", "EarthOrb", "FireOrb", "WaterOrb", "AirOrb"] + +consumables = ["Shard", "Tent", "Cabin", "House", "Heal", "Pure", "Soft"] + +weapons = ["WoodenNunchucks", "SmallKnife", "WoodenRod", "Rapier", "IronHammer", "ShortSword", "HandAxe", "Scimitar", + "IronNunchucks", "LargeKnife", "IronStaff", "Sabre", "LongSword", "GreatAxe", "Falchon", "SilverKnife", + "SilverSword", "SilverHammer", "SilverAxe", "FlameSword", "IceSword", "DragonSword", "GiantSword", + "SunSword", "CoralSword", "WereSword", "RuneSword", "PowerRod", "LightAxe", "HealRod", "MageRod", "Defense", + "WizardRod", "Vorpal", "CatClaw", "ThorHammer", "BaneSword", "Katana", "Xcalber", "Masamune"] + +armor = ["Cloth", "WoodenArmor", "ChainArmor", "IronArmor", "SteelArmor", "SilverArmor", "FlameArmor", "IceArmor", + "OpalArmor", "DragonArmor", "Copper", "Silver", "Gold", "Opal", "WhiteShirt", "BlackShirt", "WoodenShield", + "IronShield", "SilverShield", "FlameShield", "IceShield", "OpalShield", "AegisShield", "Buckler", "ProCape", + "Cap", "WoodenHelm", "IronHelm", "SilverHelm", "OpalHelm", "HealHelm", "Ribbon", "Gloves", "CopperGauntlets", + "IronGauntlets", "SilverGauntlets", "ZeusGauntlets", "PowerGauntlets", "OpalGauntlets", "ProRing"] + +gold_items = ["Gold10", "Gold20", "Gold25", "Gold30", "Gold55", "Gold70", "Gold85", "Gold110", "Gold135", "Gold155", + "Gold160", "Gold180", "Gold240", "Gold255", "Gold260", "Gold295", "Gold300", "Gold315", "Gold330", + "Gold350", "Gold385", "Gold400", "Gold450", "Gold500", "Gold530", "Gold575", "Gold620", "Gold680", + "Gold750", "Gold795", "Gold880", "Gold1020", "Gold1250", "Gold1455", "Gold1520", "Gold1760", "Gold1975", + "Gold2000", "Gold2750", "Gold3400", "Gold4150", "Gold5000", "Gold5450", "Gold6400", "Gold6720", + "Gold7340", "Gold7690", "Gold7900", "Gold8135", "Gold9000", "Gold9300", "Gold9500", "Gold9900", + "Gold10000", "Gold12350", "Gold13000", "Gold13450", "Gold14050", "Gold14720", "Gold15000", "Gold17490", + "Gold18010", "Gold19990", "Gold20000", "Gold20010", "Gold26000", "Gold45000", "Gold65000"] + +extended_consumables = ["FullCure", "Phoenix", "Blast", "Smoke", + "Refresh", "Flare", "Black", "Guard", + "Quick", "HighPotion", "Wizard", "Cloak"] + +ext_consumables_lookup = {"FullCure": "Ext1", "Phoenix": "Ext2", "Blast": "Ext3", "Smoke": "Ext4", + "Refresh": "Ext1", "Flare": "Ext2", "Black": "Ext3", "Guard": "Ext4", + "Quick": "Ext1", "HighPotion": "Ext2", "Wizard": "Ext3", "Cloak": "Ext4"} + +ext_consumables_locations = {"Ext1": 0x3C, "Ext2": 0x3D, "Ext3": 0x3E, "Ext4": 0x3F} + + +movement_items = ["Ship", "Bridge", "Canal", "Canoe"] + +no_overworld_items = ["Sigil", "Mark"] + + +class FF1Client(BizHawkClient): + game = "Final Fantasy" + system = "NES" + + weapons_queue: deque[int] + armor_queue: deque[int] + consumable_stack_amounts: dict[str, int] | None + + def __init__(self) -> None: + self.wram = "RAM" + self.sram = "WRAM" + self.rom = "PRG ROM" + self.consumable_stack_amounts = None + self.weapons_queue = deque() + self.armor_queue = deque() + self.guard_character = 0x00 + + async def validate_rom(self, ctx: "BizHawkClientContext") -> bool: + try: + if (await bizhawk.get_memory_size(ctx.bizhawk_ctx, self.rom)) < rom_name_location + 0x0D: + return False # ROM is not large enough to be a Final Fantasy 1 ROM + # Check ROM name/patch version + rom_name = ((await bizhawk.read(ctx.bizhawk_ctx, [(rom_name_location, 0x0D, self.rom)]))[0]) + rom_name = rom_name.decode("ascii") + if rom_name != "FINAL FANTASY": + return False # Not a Final Fantasy 1 ROM + except UnicodeDecodeError: + return False # rom_name returned invalid text + except bizhawk.RequestFailedError: + return False # Not able to get a response, say no for now + + ctx.game = self.game + ctx.items_handling = 0b111 + ctx.want_slot_data = True + # Resetting these in case of switching ROMs + self.consumable_stack_amounts = None + self.weapons_queue = deque() + self.armor_queue = deque() + + return True + + async def game_watcher(self, ctx: "BizHawkClientContext") -> None: + if ctx.server is None: + return + + if ctx.slot is None: + return + try: + self.guard_character = await self.read_sram_value(ctx, status_a_location) + # If the first character's name starts with a 0 value, we're at the title screen/character creation. + # In that case, don't allow any read/writes. + # We do this by setting the guard to 1 because that's neither a valid character nor the initial value. + if self.guard_character == 0: + self.guard_character = 0x01 + + if self.consumable_stack_amounts is None: + self.consumable_stack_amounts = {} + self.consumable_stack_amounts["Shard"] = 1 + other_consumable_amounts = await self.read_rom(ctx, 0x47400, 10) + self.consumable_stack_amounts["Tent"] = other_consumable_amounts[0] + 1 + self.consumable_stack_amounts["Cabin"] = other_consumable_amounts[1] + 1 + self.consumable_stack_amounts["House"] = other_consumable_amounts[2] + 1 + self.consumable_stack_amounts["Heal"] = other_consumable_amounts[3] + 1 + self.consumable_stack_amounts["Pure"] = other_consumable_amounts[4] + 1 + self.consumable_stack_amounts["Soft"] = other_consumable_amounts[5] + 1 + self.consumable_stack_amounts["Ext1"] = other_consumable_amounts[6] + 1 + self.consumable_stack_amounts["Ext2"] = other_consumable_amounts[7] + 1 + self.consumable_stack_amounts["Ext3"] = other_consumable_amounts[8] + 1 + self.consumable_stack_amounts["Ext4"] = other_consumable_amounts[9] + 1 + + await self.location_check(ctx) + await self.received_items_check(ctx) + await self.process_weapons_queue(ctx) + await self.process_armor_queue(ctx) + + except bizhawk.RequestFailedError: + # The connector didn't respond. Exit handler and return to main loop to reconnect + pass + + async def location_check(self, ctx: "BizHawkClientContext"): + locations_data = await self.read_sram_values_guarded(ctx, locations_array_start, locations_array_length) + if locations_data is None: + return + locations_checked = [] + if len(locations_data) > 0xFE and locations_data[0xFE] & 0x02 != 0 and not ctx.finished_game: + await ctx.send_msgs([ + {"cmd": "StatusUpdate", + "status": ClientStatus.CLIENT_GOAL} + ]) + ctx.finished_game = True + for location in ctx.missing_locations: + # index will be - 0x100 or 0x200 + index = location + if location < 0x200: + # Location is a chest + index -= 0x100 + flag = 0x04 + else: + # Location is an NPC + index -= 0x200 + flag = 0x02 + if locations_data[index] & flag != 0: + locations_checked.append(location) + + found_locations = await ctx.check_locations(locations_checked) + for location in found_locations: + ctx.locations_checked.add(location) + location_name = ctx.location_names.lookup_in_game(location) + logger.info( + f'New Check: {location_name} ({len(ctx.locations_checked)}/' + f'{len(ctx.missing_locations) + len(ctx.checked_locations)})') + + + async def received_items_check(self, ctx: "BizHawkClientContext") -> None: + assert self.consumable_stack_amounts, "shouldn't call this function without reading consumable_stack_amounts" + write_list: list[tuple[int, list[int], str]] = [] + items_received_count = await self.read_sram_value_guarded(ctx, items_obtained) + if items_received_count is None: + return + if items_received_count < len(ctx.items_received): + current_item = ctx.items_received[items_received_count] + current_item_id = current_item.item + current_item_name = ctx.item_names.lookup_in_game(current_item_id, ctx.game) + if current_item_name in key_items: + location = current_item_id - 0xE0 + write_list.append((location, [1], self.sram)) + elif current_item_name in movement_items: + location = current_item_id - 0x1E0 + if current_item_name != "Canal": + write_list.append((location, [1], self.sram)) + else: + write_list.append((location, [0], self.sram)) + elif current_item_name in no_overworld_items: + if current_item_name == "Sigil": + location = 0x28 + else: + location = 0x12 + write_list.append((location, [1], self.sram)) + elif current_item_name in gold_items: + gold_amount = int(current_item_name[4:]) + current_gold_value = await self.read_sram_values_guarded(ctx, gp_location_low, 3) + if current_gold_value is None: + return + current_gold = int.from_bytes(current_gold_value, "little") + new_gold = min(gold_amount + current_gold, 999999) + lower_byte = new_gold % (2 ** 8) + middle_byte = (new_gold // (2 ** 8)) % (2 ** 8) + upper_byte = new_gold // (2 ** 16) + write_list.append((gp_location_low, [lower_byte], self.sram)) + write_list.append((gp_location_middle, [middle_byte], self.sram)) + write_list.append((gp_location_high, [upper_byte], self.sram)) + elif current_item_name in consumables: + location = current_item_id - 0xE0 + current_value = await self.read_sram_value_guarded(ctx, location) + if current_value is None: + return + amount_to_add = self.consumable_stack_amounts[current_item_name] + new_value = min(current_value + amount_to_add, 99) + write_list.append((location, [new_value], self.sram)) + elif current_item_name in extended_consumables: + ext_name = ext_consumables_lookup[current_item_name] + location = ext_consumables_locations[ext_name] + current_value = await self.read_sram_value_guarded(ctx, location) + if current_value is None: + return + amount_to_add = self.consumable_stack_amounts[ext_name] + new_value = min(current_value + amount_to_add, 99) + write_list.append((location, [new_value], self.sram)) + elif current_item_name in weapons: + self.weapons_queue.appendleft(current_item_id - 0x11B) + elif current_item_name in armor: + self.armor_queue.appendleft(current_item_id - 0x143) + write_list.append((items_obtained, [items_received_count + 1], self.sram)) + write_successful = await self.write_sram_values_guarded(ctx, write_list) + if write_successful: + await bizhawk.display_message(ctx.bizhawk_ctx, f"Received {current_item_name}") + + async def process_weapons_queue(self, ctx: "BizHawkClientContext"): + empty_slots = deque() + char1_slots = await self.read_sram_values_guarded(ctx, weapons_arrays_starts[0], 4) + char2_slots = await self.read_sram_values_guarded(ctx, weapons_arrays_starts[1], 4) + char3_slots = await self.read_sram_values_guarded(ctx, weapons_arrays_starts[2], 4) + char4_slots = await self.read_sram_values_guarded(ctx, weapons_arrays_starts[3], 4) + if char1_slots is None or char2_slots is None or char3_slots is None or char4_slots is None: + return + for i, slot in enumerate(char1_slots): + if slot == 0: + empty_slots.appendleft(weapons_arrays_starts[0] + i) + for i, slot in enumerate(char2_slots): + if slot == 0: + empty_slots.appendleft(weapons_arrays_starts[1] + i) + for i, slot in enumerate(char3_slots): + if slot == 0: + empty_slots.appendleft(weapons_arrays_starts[2] + i) + for i, slot in enumerate(char4_slots): + if slot == 0: + empty_slots.appendleft(weapons_arrays_starts[3] + i) + while len(empty_slots) > 0 and len(self.weapons_queue) > 0: + current_slot = empty_slots.pop() + current_weapon = self.weapons_queue.pop() + await self.write_sram_guarded(ctx, current_slot, current_weapon) + + async def process_armor_queue(self, ctx: "BizHawkClientContext"): + empty_slots = deque() + char1_slots = await self.read_sram_values_guarded(ctx, armors_arrays_starts[0], 4) + char2_slots = await self.read_sram_values_guarded(ctx, armors_arrays_starts[1], 4) + char3_slots = await self.read_sram_values_guarded(ctx, armors_arrays_starts[2], 4) + char4_slots = await self.read_sram_values_guarded(ctx, armors_arrays_starts[3], 4) + if char1_slots is None or char2_slots is None or char3_slots is None or char4_slots is None: + return + for i, slot in enumerate(char1_slots): + if slot == 0: + empty_slots.appendleft(armors_arrays_starts[0] + i) + for i, slot in enumerate(char2_slots): + if slot == 0: + empty_slots.appendleft(armors_arrays_starts[1] + i) + for i, slot in enumerate(char3_slots): + if slot == 0: + empty_slots.appendleft(armors_arrays_starts[2] + i) + for i, slot in enumerate(char4_slots): + if slot == 0: + empty_slots.appendleft(armors_arrays_starts[3] + i) + while len(empty_slots) > 0 and len(self.armor_queue) > 0: + current_slot = empty_slots.pop() + current_armor = self.armor_queue.pop() + await self.write_sram_guarded(ctx, current_slot, current_armor) + + + async def read_sram_value(self, ctx: "BizHawkClientContext", location: int): + value = ((await bizhawk.read(ctx.bizhawk_ctx, [(location, 1, self.sram)]))[0]) + return int.from_bytes(value, "little") + + async def read_sram_values_guarded(self, ctx: "BizHawkClientContext", location: int, size: int): + value = await bizhawk.guarded_read(ctx.bizhawk_ctx, + [(location, size, self.sram)], + [(status_a_location, [self.guard_character], self.sram)]) + if value is None: + return None + return value[0] + + async def read_sram_value_guarded(self, ctx: "BizHawkClientContext", location: int): + value = await bizhawk.guarded_read(ctx.bizhawk_ctx, + [(location, 1, self.sram)], + [(status_a_location, [self.guard_character], self.sram)]) + if value is None: + return None + return int.from_bytes(value[0], "little") + + async def read_rom(self, ctx: "BizHawkClientContext", location: int, size: int): + return (await bizhawk.read(ctx.bizhawk_ctx, [(location, size, self.rom)]))[0] + + async def write_sram_guarded(self, ctx: "BizHawkClientContext", location: int, value: int): + return await bizhawk.guarded_write(ctx.bizhawk_ctx, + [(location, [value], self.sram)], + [(status_a_location, [self.guard_character], self.sram)]) + + async def write_sram_values_guarded(self, ctx: "BizHawkClientContext", write_list): + return await bizhawk.guarded_write(ctx.bizhawk_ctx, + write_list, + [(status_a_location, [self.guard_character], self.sram)]) diff --git a/worlds/ff1/Items.py b/worlds/ff1/Items.py index 469cf6f051..5d674a17b3 100644 --- a/worlds/ff1/Items.py +++ b/worlds/ff1/Items.py @@ -1,5 +1,5 @@ import json -from pathlib import Path +import pkgutil from typing import Dict, Set, NamedTuple, List from BaseClasses import Item, ItemClassification @@ -37,15 +37,13 @@ class FF1Items: _item_table_lookup: Dict[str, ItemData] = {} def _populate_item_table_from_data(self): - base_path = Path(__file__).parent - file_path = (base_path / "data/items.json").resolve() - with open(file_path) as file: - items = json.load(file) - # Hardcode progression and categories for now - self._item_table = [ItemData(name, code, "FF1Item", ItemClassification.progression if name in - FF1_PROGRESSION_LIST else ItemClassification.useful if name in FF1_USEFUL_LIST else - ItemClassification.filler) for name, code in items.items()] - self._item_table_lookup = {item.name: item for item in self._item_table} + file = pkgutil.get_data(__name__, "data/items.json").decode("utf-8") + items = json.loads(file) + # Hardcode progression and categories for now + self._item_table = [ItemData(name, code, "FF1Item", ItemClassification.progression if name in + FF1_PROGRESSION_LIST else ItemClassification.useful if name in FF1_USEFUL_LIST else + ItemClassification.filler) for name, code in items.items()] + self._item_table_lookup = {item.name: item for item in self._item_table} def _get_item_table(self) -> List[ItemData]: if not self._item_table or not self._item_table_lookup: diff --git a/worlds/ff1/Locations.py b/worlds/ff1/Locations.py index b0353f94fb..47facad985 100644 --- a/worlds/ff1/Locations.py +++ b/worlds/ff1/Locations.py @@ -1,5 +1,5 @@ import json -from pathlib import Path +import pkgutil from typing import Dict, NamedTuple, List, Optional from BaseClasses import Region, Location, MultiWorld @@ -18,13 +18,11 @@ class FF1Locations: _location_table_lookup: Dict[str, LocationData] = {} def _populate_item_table_from_data(self): - base_path = Path(__file__).parent - file_path = (base_path / "data/locations.json").resolve() - with open(file_path) as file: - locations = json.load(file) - # Hardcode progression and categories for now - self._location_table = [LocationData(name, code) for name, code in locations.items()] - self._location_table_lookup = {item.name: item for item in self._location_table} + file = pkgutil.get_data(__name__, "data/locations.json") + locations = json.loads(file) + # Hardcode progression and categories for now + self._location_table = [LocationData(name, code) for name, code in locations.items()] + self._location_table_lookup = {item.name: item for item in self._location_table} def _get_location_table(self) -> List[LocationData]: if not self._location_table or not self._location_table_lookup: diff --git a/worlds/ff1/__init__.py b/worlds/ff1/__init__.py index 3a50475068..39df9020e5 100644 --- a/worlds/ff1/__init__.py +++ b/worlds/ff1/__init__.py @@ -7,6 +7,7 @@ from .Items import ItemData, FF1Items, FF1_STARTER_ITEMS, FF1_PROGRESSION_LIST, from .Locations import EventId, FF1Locations, generate_rule, CHAOS_TERMINATED_EVENT from .Options import FF1Options from ..AutoWorld import World, WebWorld +from .Client import FF1Client class FF1Settings(settings.Group): diff --git a/worlds/ff1/docs/en_Final Fantasy.md b/worlds/ff1/docs/en_Final Fantasy.md index 889bb46e0c..a05aef63bc 100644 --- a/worlds/ff1/docs/en_Final Fantasy.md +++ b/worlds/ff1/docs/en_Final Fantasy.md @@ -22,11 +22,6 @@ All items can appear in other players worlds, including consumables, shards, wea ## What does another world's item look like in Final Fantasy -All local and remote items appear the same. Final Fantasy will say that you received an item, then BOTH the client log and the -emulator will display what was found external to the in-game text box. +All local and remote items appear the same. Final Fantasy will say that you received an item, then the client log will +display what was found external to the in-game text box. -## Unique Local Commands -The following commands are only available when using the FF1Client for the Final Fantasy Randomizer. - -- `/nes` Shows the current status of the NES connection. -- `/toggle_msgs` Toggle displaying messages in EmuHawk diff --git a/worlds/ff1/docs/multiworld_en.md b/worlds/ff1/docs/multiworld_en.md index d3dc457f01..1f1147bb31 100644 --- a/worlds/ff1/docs/multiworld_en.md +++ b/worlds/ff1/docs/multiworld_en.md @@ -2,10 +2,10 @@ ## Required Software -- The FF1Client - - Bundled with Archipelago: [Archipelago Releases Page](https://github.com/ArchipelagoMW/Archipelago/releases) -- The BizHawk emulator. Versions 2.3.1 and higher are supported. Version 2.7 is recommended - - [BizHawk at TASVideos](https://tasvideos.org/BizHawk) +- BizHawk: [BizHawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory) + - Detailed installation instructions for BizHawk can be found at the above link. + - Windows users must run the prerequisite installer first, which can also be found at the above link. +- The built-in BizHawk client, which can be installed [here](https://github.com/ArchipelagoMW/Archipelago/releases) - Your legally obtained Final Fantasy (USA Edition) ROM file, probably named `Final Fantasy (USA).nes`. Neither Archipelago.gg nor the Final Fantasy Randomizer Community can supply you with this. @@ -13,7 +13,7 @@ 1. Download and install the latest version of Archipelago. 1. On Windows, download Setup.Archipelago..exe and run it -2. Assign EmuHawk version 2.3.1 or higher as your default program for launching `.nes` files. +2. Assign EmuHawk as your default program for launching `.nes` files. 1. Extract your BizHawk folder to your Desktop, or somewhere you will remember. Below are optional additional steps for loading ROMs more conveniently 1. Right-click on a ROM file and select **Open with...** @@ -46,7 +46,7 @@ please refer to the [game agnostic setup guide](/tutorial/Archipelago/setup/en). Once the Archipelago server has been hosted: -1. Navigate to your Archipelago install folder and run `ArchipelagoFF1Client.exe` +1. Navigate to your Archipelago install folder and run `ArchipelagoBizhawkClient.exe` 2. Notice the `/connect command` on the server hosting page (It should look like `/connect archipelago.gg:*****` where ***** are numbers) 3. Type the connect command into the client OR add the port to the pre-populated address on the top bar (it should @@ -54,16 +54,11 @@ Once the Archipelago server has been hosted: ### Running Your Game and Connecting to the Client Program -1. Open EmuHawk 2.3.1 or higher and load your ROM OR click your ROM file if it is already associated with the +1. Open EmuHawk and load your ROM OR click your ROM file if it is already associated with the extension `*.nes` -2. Navigate to where you installed Archipelago, then to `data/lua`, and drag+drop the `connector_ff1.lua` script onto - the main EmuHawk window. - 1. You could instead open the Lua Console manually, click `Script` 〉 `Open Script`, and navigate to - `connector_ff1.lua` with the file picker. - 2. If it gives a `NLua.Exceptions.LuaScriptException: .\socket.lua:13: module 'socket.core' not found:` exception - close your emulator entirely, restart it and re-run these steps - 3. If it says `Must use a version of BizHawk 2.3.1 or higher`, double-check your BizHawk version by clicking ** - Help** -> **About** +2. Navigate to where you installed Archipelago, then to `data/lua`, and drag+drop the `connector_bizhawk_generic.lua` +script onto the main EmuHawk window. You can also instead open the Lua Console manually, click `Script` 〉 `Open Script`, +and navigate to `connector_bizhawk_generic.lua` with the file picker. ## Play the game diff --git a/worlds/ffmq/Client.py b/worlds/ffmq/Client.py index 93688a6116..401c240a46 100644 --- a/worlds/ffmq/Client.py +++ b/worlds/ffmq/Client.py @@ -47,6 +47,17 @@ def get_flag(data, flag): bit = int(0x80 / (2 ** (flag % 8))) return (data[byte] & bit) > 0 +def validate_read_state(data1, data2): + validation_array = bytes([0x01, 0x46, 0x46, 0x4D, 0x51, 0x52]) + + if data1 is None or data2 is None: + return False + for i in range(6): + if data1[i] != validation_array[i] or data2[i] != validation_array[i]: + return False; + return True + + class FFMQClient(SNIClient): game = "Final Fantasy Mystic Quest" @@ -67,11 +78,11 @@ class FFMQClient(SNIClient): async def game_watcher(self, ctx): from SNIClient import snes_buffered_write, snes_flush_writes, snes_read - check_1 = await snes_read(ctx, 0xF53749, 1) + check_1 = await snes_read(ctx, 0xF53749, 6) received = await snes_read(ctx, RECEIVED_DATA[0], RECEIVED_DATA[1]) data = await snes_read(ctx, READ_DATA_START, READ_DATA_END - READ_DATA_START) - check_2 = await snes_read(ctx, 0xF53749, 1) - if check_1 != b'\x01' or check_2 != b'\x01': + check_2 = await snes_read(ctx, 0xF53749, 6) + if not validate_read_state(check_1, check_2): return def get_range(data_range): diff --git a/worlds/ffmq/Items.py b/worlds/ffmq/Items.py index f1c102d34e..31453a0fef 100644 --- a/worlds/ffmq/Items.py +++ b/worlds/ffmq/Items.py @@ -260,7 +260,8 @@ def create_items(self) -> None: items.append(i) for item_group in ("Key Items", "Spells", "Armors", "Helms", "Shields", "Accessories", "Weapons"): - for item in self.item_name_groups[item_group]: + # Sort for deterministic order + for item in sorted(self.item_name_groups[item_group]): add_item(item) if self.options.brown_boxes == "include": diff --git a/worlds/ffmq/Options.py b/worlds/ffmq/Options.py index 41c397315f..4dcf1467d6 100644 --- a/worlds/ffmq/Options.py +++ b/worlds/ffmq/Options.py @@ -1,4 +1,4 @@ -from Options import Choice, FreeText, Toggle, Range, PerGameCommonOptions +from Options import Choice, FreeText, ItemsAccessibility, Toggle, Range, PerGameCommonOptions from dataclasses import dataclass @@ -324,6 +324,7 @@ class KaelisMomFightsMinotaur(Toggle): @dataclass class FFMQOptions(PerGameCommonOptions): + accessibility: ItemsAccessibility logic: Logic brown_boxes: BrownBoxes sky_coin_mode: SkyCoinMode diff --git a/worlds/ffmq/Regions.py b/worlds/ffmq/Regions.py index c1d3d619ff..4e26be1653 100644 --- a/worlds/ffmq/Regions.py +++ b/worlds/ffmq/Regions.py @@ -211,9 +211,12 @@ def stage_set_rules(multiworld): # If there's no enemies, there's no repeatable income sources no_enemies_players = [player for player in multiworld.get_game_players("Final Fantasy Mystic Quest") if multiworld.worlds[player].options.enemies_density == "none"] - if (len([item for item in multiworld.itempool if item.classification in (ItemClassification.filler, - ItemClassification.trap)]) > len([player for player in no_enemies_players if - multiworld.worlds[player].options.accessibility == "minimal"]) * 3): + if ( + len([item for item in multiworld.itempool if item.excludable]) > + len([player + for player in no_enemies_players + if multiworld.worlds[player].options.accessibility != "minimal"]) * 3 + ): for player in no_enemies_players: for location in vendor_locations: if multiworld.worlds[player].options.accessibility == "full": @@ -221,11 +224,8 @@ def stage_set_rules(multiworld): else: multiworld.get_location(location, player).access_rule = lambda state: False else: - # There are not enough junk items to fill non-minimal players' vendors. Just set an item rule not allowing - # advancement items so that useful items can be placed. - for player in no_enemies_players: - for location in vendor_locations: - multiworld.get_location(location, player).item_rule = lambda item: not item.advancement + raise Exception(f"Not enough filler/trap items for FFMQ players with full and items accessibility. " + f"Add more items or change the 'Enemies Density' option to something besides 'none'") class FFMQLocation(Location): diff --git a/worlds/ffmq/__init__.py b/worlds/ffmq/__init__.py index 3c58487265..c749909a1d 100644 --- a/worlds/ffmq/__init__.py +++ b/worlds/ffmq/__init__.py @@ -3,7 +3,6 @@ import settings import base64 import threading import requests -import yaml from worlds.AutoWorld import World, WebWorld from BaseClasses import Tutorial from .Regions import create_regions, location_table, set_rules, stage_set_rules, rooms, non_dead_end_crest_rooms,\ @@ -44,6 +43,7 @@ class FFMQWebWorld(WebWorld): ) tutorials = [setup_en, setup_fr] + game_info_languages = ["en", "fr"] class FFMQWorld(World): @@ -134,7 +134,7 @@ class FFMQWorld(World): errors.append([api_url, err]) else: if response.ok: - world.rooms = rooms_data[query] = yaml.load(response.text, yaml.Loader) + world.rooms = rooms_data[query] = Utils.parse_yaml(response.text) break else: api_urls.remove(api_url) @@ -152,14 +152,23 @@ class FFMQWorld(World): return FFMQItem(name, self.player) def collect_item(self, state, item, remove=False): + if not item.advancement: + return None if "Progressive" in item.name: i = item.code - 256 + if remove: + if state.has(self.item_id_to_name[i+1], self.player): + if state.has(self.item_id_to_name[i+2], self.player): + return self.item_id_to_name[i+2] + return self.item_id_to_name[i+1] + return self.item_id_to_name[i] + if state.has(self.item_id_to_name[i], self.player): if state.has(self.item_id_to_name[i+1], self.player): return self.item_id_to_name[i+2] return self.item_id_to_name[i+1] return self.item_id_to_name[i] - return item.name if item.advancement else None + return item.name def modify_multidata(self, multidata): # wait for self.rom_name to be available. diff --git a/worlds/ffmq/data/__init__.py b/worlds/ffmq/data/__init__.py new file mode 100644 index 0000000000..e69de29bb2 diff --git a/worlds/ffmq/docs/en_Final Fantasy Mystic Quest.md b/worlds/ffmq/docs/en_Final Fantasy Mystic Quest.md index 4e09393073..e1316b655f 100644 --- a/worlds/ffmq/docs/en_Final Fantasy Mystic Quest.md +++ b/worlds/ffmq/docs/en_Final Fantasy Mystic Quest.md @@ -1,7 +1,7 @@ # Final Fantasy Mystic Quest ## Game page in other languages: -* [Français](/games/Final%20Fantasy%20Mystic%20Quest/info/fr) +* [Français](/games/Final%20Fantasy%20Mystic%20Quest/info/fr) ## Where is the options page? diff --git a/worlds/generic/__init__.py b/worlds/generic/__init__.py index 29f808b202..fa53f31f7c 100644 --- a/worlds/generic/__init__.py +++ b/worlds/generic/__init__.py @@ -3,7 +3,7 @@ import logging from BaseClasses import Item, Tutorial, ItemClassification -from ..AutoWorld import World, WebWorld +from ..AutoWorld import InvalidItemError, World, WebWorld from NetUtils import SlotType @@ -47,7 +47,7 @@ class GenericWorld(World): def create_item(self, name: str) -> Item: if name == "Nothing": return Item(name, ItemClassification.filler, -1, self.player) - raise KeyError(name) + raise InvalidItemError(name) class PlandoItem(NamedTuple): diff --git a/worlds/generic/docs/advanced_settings_en.md b/worlds/generic/docs/advanced_settings_en.md index 2197c0708e..bc8754b9c6 100644 --- a/worlds/generic/docs/advanced_settings_en.md +++ b/worlds/generic/docs/advanced_settings_en.md @@ -81,7 +81,8 @@ are `description`, `name`, `game`, `requires`, and the name of the games you wan * `requires` details different requirements from the generator for the YAML to work as you expect it to. Generally this is good for detailing the version of Archipelago this YAML was prepared for. If it is rolled on an older version, options may be missing and as such it will not work as expected. If any plando is used in the file then requiring it - here to ensure it will be used is good practice. + here to ensure it will be used is good practice. Specific versions of custom worlds can also be required, ensuring + that the generator is using a compatible version. ## Game Options @@ -131,8 +132,8 @@ guide: [Archipelago Plando Guide](/tutorial/Archipelago/plando/en) the location without using any hint points. * `start_location_hints` is the same as `start_hints` but for locations, allowing you to hint for the item contained there without using any hint points. -* `exclude_locations` lets you define any locations that you don't want to do and forces a filler or trap item which - isn't necessary for progression into these locations. +* `exclude_locations` lets you define any locations that you don't want to do and prevents items classified as + "progression" or "useful" from being placed on them. * `priority_locations` lets you define any locations that you want to do and forces a progression item into these locations. * `item_links` allows players to link their items into a group with the same item link name and game. The items declared @@ -165,7 +166,9 @@ game: A Link to the Past: 10 Timespinner: 10 requires: - version: 0.4.1 + version: 0.6.4 + game: + A Link to the Past: 0.6.4 A Link to the Past: accessibility: minimal progression_balancing: 50 @@ -214,12 +217,13 @@ Timespinner: progression_balancing: 50 item_links: # Share part of your item pool with other players. - name: TSAll - item_pool: + item_pool: - Everything local_items: - Twin Pyramid Key - Timespinner Wheel replacement_item: null + skip_if_solo: true ``` #### This is a fully functional yaml file that will do all the following things: @@ -228,7 +232,7 @@ Timespinner: * `name` is `Example Player` and this will be used in the server console when sending and receiving items. * `game` has an equal chance of being either `A Link to the Past` or `Timespinner` with a 10/20 chance for each. This is because each game has a weight of 10 and the total of all weights is 20. -* `requires` is set to required release version 0.3.2 or higher. +* `requires` is set to require Archipelago release version 0.6.4 or higher, as well as A Link to the Past version 0.6.4. * `accessibility` for both games is set to `minimal` which will set this seed to beatable only, so some locations and items may be completely inaccessible but the seed will still be completable. * `progression_balancing` for both games is set to 50, the default value, meaning we will likely receive important items @@ -262,7 +266,7 @@ Timespinner: * For `Timespinner` all players in the `TSAll` item link group will share their entire item pool and the `Twin Pyramid Key` and `Timespinner Wheel` will be forced among the worlds of those in the group. The `null` replacement item will, instead of forcing a specific chosen item, allow the generator to randomly pick a filler item to replace the - player items. + player items. This item link will only be created if there are at least two players in the group. * `triggers` allows us to define a trigger such that if our `smallkey_shuffle` option happens to roll the `any_world` result it will also ensure that `bigkey_shuffle`, `map_shuffle`, and `compass_shuffle` are also forced to the `any_world` result. More information on triggers can be found in the @@ -278,7 +282,7 @@ one file, removing the need to manage separate files if one chooses to do so. As a precautionary measure, before submitting a multi-game yaml like this one in a synchronous/sync multiworld, please confirm that the other players in the multi are OK with what you are submitting, and please be fairly reasonable about the submission. (i.e. Multiple long games (SMZ3, OoT, HK, etc.) for a game intended to be <2 hrs is not likely considered -reasonable, but submitting a ChecksFinder alongside another game OR submitting multiple Slay the Spire runs is likely +reasonable, but submitting a ChecksFinder alongside another game is likely OK) To configure your file to generate multiple worlds, use 3 dashes `---` on an empty line to separate the ending of one @@ -288,7 +292,7 @@ world and the beginning of another world. You can also combine multiple files by ### Example ```yaml -description: Example of generating multiple worlds. World 1 of 3 +description: Example of generating multiple worlds. World 1 of 2 name: Mario game: Super Mario 64 requires: @@ -310,32 +314,7 @@ Super Mario 64: --- -description: Example of generating multiple worlds. World 2 of 3 -name: Minecraft -game: Minecraft -Minecraft: - progression_balancing: 50 - accessibility: items - advancement_goal: 40 - combat_difficulty: hard - include_hard_advancements: false - include_unreasonable_advancements: false - include_postgame_advancements: false - shuffle_structures: true - structure_compasses: true - send_defeated_mobs: true - bee_traps: 15 - egg_shards_required: 7 - egg_shards_available: 10 - required_bosses: - none: 0 - ender_dragon: 1 - wither: 0 - both: 0 - ---- - -description: Example of generating multiple worlds. World 3 of 3 +description: Example of generating multiple worlds. World 2 of 2 name: ExampleFinder game: ChecksFinder @@ -344,6 +323,6 @@ ChecksFinder: accessibility: items ``` -The above example will generate 3 worlds - one Super Mario 64, one Minecraft, and one ChecksFinder. +The above example will generate 2 worlds - one Super Mario 64 and one ChecksFinder. diff --git a/worlds/generic/docs/commands_en.md b/worlds/generic/docs/commands_en.md index 317f724109..3848bb4c50 100644 --- a/worlds/generic/docs/commands_en.md +++ b/worlds/generic/docs/commands_en.md @@ -27,6 +27,7 @@ including the exclamation point. - `!countdown ` Starts a countdown using the given seconds value. Useful for synchronizing starts. Defaults to 10 seconds if no argument is provided. - `!alias ` Sets your alias, which allows you to use commands with the alias rather than your provided name. + `!alias` on its own will reset the alias to the player's original name. - `!admin ` Executes a command as if you typed it into the server console. Remote administration must be enabled. @@ -65,6 +66,7 @@ including the exclamation point. argument is provided. - `/option