diff --git a/worlds/tunic/combat_logic.py b/worlds/tunic/combat_logic.py index e228f1457b..4077f7b952 100644 --- a/worlds/tunic/combat_logic.py +++ b/worlds/tunic/combat_logic.py @@ -296,10 +296,9 @@ def get_money_count(state: CollectionState, player: int) -> int: money += state.count("Money x255", player) * 255 # 1 in pool money += state.count("Money x200", player) * 200 # 1 in pool money += state.count("Money x128", player) * 128 # 3 in pool - money += state.count("Money x100", player) * 100 # 5 in pool - # total from regular money: 1,339 + # total from regular money: 839 # first effigy is 8, doubles until it reaches 512 at number 7, after effigy 28 they stop dropping money - # with the vanilla count of 12, you get a total of 3,576 money + # with the vanilla count of 12, you get 3,576 money from effigies effigy_count = min(28, state.count("Effigy", player)) # 12 in pool money_per_break = 8 for _ in range(effigy_count):